Supreme Commander Forged Alliance Cinematics
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- Опубліковано 27 сер 2024
- This is for all you Supreme Commander fans out there that love Forged Alliance and want to relive the scenes from the campaign. Maybe this will inspire you to replay the missions, read the books, or go play of FAF (Forged Alliance Forever). The links for these items are as follows:
store.steampow...
supcom.fandom....
www.faforever....
nice game, HQ OUT
XD
Oh yes ~
QAI survived 😈
@@fairclock7929Only to be never mentioned in supreme commander 2. 😂
Let the good times roll.
(softly crying every time when Dostya dies. Dasvidaniya commander.)
So much loss, so much sorrow. Oh yes...
Destroying Hex5 personally with my ACU is the best feeling ever.
This game doesn't get enough love, and first.
"I look out at your faces and I see relief, joy, and a sense of triumph. Undoubtedly you want nothing more than to celebrate our victory. After all the Seraphim and order are in retreat and QAI is no more. But I would warn against over zealous celebrations. We may have won the day but it is a Pyrrhic victory, our position is precarious, and threats still loom all around us. The most dangerous of which comes not from the Seraphim but from ourselves. We need to make a very simple choice, do we forgive our former adversaries and forever recognize the common ground that we share with them? or do we fall back to what we always believed? Do we let fear, hatred, and suspicion dictate our actions? Do we respond with violence when we’re faced with something we may not understand? For all of our sakes that cannot happen, I will not allow that to happen! Effective immediately the United Earth Federation officially recognizes the independence of the Cybran nation and Aeon illuminate. Both nations have full and legal claim to both their current and historic territory. In the near future I hope to forge a permanent alliance between the three factions. We have always dreamt of uniting the galaxy, but bringing together humanity brothers and sisters, at long last that dream is realized and I pray we never forget what brought us to this moment. Not the barrel of a gun but the optimism of peace. May it last for all time!" - General Hall
That's some dedication.
@@danielcashdollar939 im a littlie autistic
This epic quotes even more epic listening to it. The voice actor did a REALLY good job.
@@robertharris6092 indeed fren
Badass game. Still play it to this day. Oh yes.
I remember my first playthrough, I played cybran in both campaigns and really liked dostya. 43:25 was super sad for me the first time I played.
I remember my own Cybran playthrough. I killed him with my own ACU.
Created sub routines to counter the commander
*laughs in soviet tactics*
Step 1: Tell Amalia to make a Paragon
Step 2: Put a ton of defenses around said Paragon
Step 3: Select your preferred flavor of cheese to utterly dominate your enemy without concern for resources
I beat all 3 games and enjoy them still. I prefer the skirmish mode for all the fun i have. I rescued these games from a charity shop for cheap. Worth the price and the fun it brought
Have you checked FAF, it could bring even more enjoyment.
@@danielcashdollar939 what's FAF?
Forged Alliance Forever. Community support for online multiplayer after GPG dropped support in 2012. Google Forged Alliance Forever, or search for Gyle's replays on UA-cam. Check out my video description, I should have links there.
@@danielcashdollar939 huh i may check that out. Thanks pal
@@danielcashdollar939 the steam version has its own multiplayer servers
22:52 i always wondered, if QAI and celene had so many nukes, why didnt they fire them at Thalia and our landing spot yet?
Also, fun fact: When landing on Pearl II, Fletcher is refered to as Brigadier. Before this, he was colonel, so he was promoted
Totally. In the FAF version, they updated the AI to launch a nuke about every 5 min, but they definitely make some gameplay assumptions. Cool catch about Fletcher, didn't notice it before.
Lol. This just raisez the question on all the missions where there was revealed to be a larger pre existing enemy force as to why they didint just rush you when you first gated in.
@@robertharris6092 I think it is precisely because it is a small force that they don't mobilize their main forces so easily. It may be a bait to make you move your main force away from your main base, and another army will strike your main base when it is left defenseless. So they don't move the main forces just to strike down a nobody. Also, they will not just use your 'Renown' commander to construct a forward base but use a less renowned commander to do it. Because if they send in a renowned commander first. Enemies may move their main force and strike down their most experienced commander when they still constructing the base. This is why some missions we gate in after or before any reinforcements.
This is also why enemies prioritize attacking Dostya over you when you both gate into the planet at the same time. As Dostya is the most renowned commander compare to you.
Huh? The Mission 1 briefing literally states that Fletcher us a Brigadier. Like when was he ever referred to as a Colonel?
Better not to think about that otherwise you also need to ask yourself why the enemy never rushes you with a hundred strategic bombers or gunships.
best rts so far
Ik this game is old and still fun but can we talk about how rhiza and dostya are the real fucking mvp for literally Aidin you by giving or providing you assistance where dostya send a squadron of air unit and a small squad of land unit and rhiza for giving you a fucking gc
Destroy anyone who doesn't like this game. HQ out.
*cybranasouras rex roars/breaths plasma into the air*
Fletcher: "You're a traitor!!"
Me, who hasn't attacked him once up to that point, just setting up a bunch of SAMs in his direction on my island:
**Manually directs my 214 Mavors to fire in his direction and once all their barrels are aligned, switch the firing mode from "no fire" to "ground fire"**
1:05:32 Wait, if the Arch is a portal between the two galaxies, does that mean we can send stuff over to their end? Like, could, theoretically, the Coalition camp out around the Arch, destroying anything that comes out with a line of deathbeam experimentals (Czars, Monkeylords, Novaxes, etc) and just take their time to build up a force of several thousand Czars and Soul rippers and send them through to the Seraphim galaxy? And even if it only works with Seraphim tech, couldn't they just capture some Seraphim engineers and build up a similarly-sized fleet of Awahsas (or however the hell you spell it) and send them over for some sweet sweet karmic retribution? Or, if the units need to maintain a link with their ACUs (I don't see why, considering that the Seraphim send over regular units through it no problem), you can just have them ride on top of one of the Experimentals using magnetic or gravitic clamps (lore-wise, not gameplay-wise) and go wreck the Seraphim on their end?
Problem is whats to stop them from sending massive amounts of experimentals like they did in the intro of the game where they sent literally thousands of T4 Experimental Bombers to destroy the earth?
And it would likely take a very long time to get *that* many CZARs and Soul Rippers to defeat the seraphim. In the heat of the moment its infinitely easier to cut off the seraphim again than go "hey we should leave this gate open that allows the enemy to send literally limitless number of troops against us so we can do a counterattack later"
Well this old but I may addressed something...
Lorewise... There are possibly million if not approximately quintilion of seraphim personal and war machines waiting at the other side and it is their home turf... all they need to done is just spammed the million of their experimental units they have on us or what they call "dem puny human and their mere replica of their military might". The coalition should be very exhausting after all the fight, the resources unit is suck dried and i do not think Paragon resources generators can continue to feed our war effort... and I don't think we can hit anything significant on to delayed them so our only choice is shut the gate up... and shut it good
@@ashipthattriestobotheryou4759 While that may be true, all the visual evidence shows that they can only send out so many units out of it at once, likely due to the energy or data strain on the actual tech of the gate in transporting so many physical complex masses through such a distance. So sure, the Seraphim might have an indefinite amount of units on the other side, but that doesn't really matter much if the Coalition can just turn the area within 15 km of the gate into one giant kill zone where thousands of experimentals can fire on simultaneously through strategic positioning (my headcanon on how air XPs can phase into each other is that they occupy different points and altitudes in a 3D space) in order to fit the maximum amount of firepower into a designated area at once.
Fletcher was a professional hater. He took his shot every chance he got lmao.
This game is awesome.
45:52 I never thought I'd sympathize with a brain in a jar, but here I am. His voice... THAT is a voice of a grieving father
Have you considered making a compilation of Faction-specific messages from the characters? Things like Fletcher taunting you if you're Cybran or Aeon, or bonus objectives exclusive to those factions?
That could be a good idea. Thanks.
I second that suggestion. And, again, adding in the Cybran and Aeon speeches that run during the credits would be great. They are literally nowhere to be found here.
I like the little details with the campaign. If you’re Cybran or Aeon, Fletcher will talk smack and question your true motives. If you lose, a message will be played (just like how you win) of the consequences of your actions.
This was Enjoyable to watch HQ OUT.
The best RTS of all time, try playing in multiplayer and you will see for yourself.
RIP Clarke.
Judging by both his appearance and his final words during the credits - "May this peace last... forever!" - General Hall reminds me a lot of Neville Chamberlain.
That's doing Hall dirty. Hall actually fought hard for peace.
SP and FF are so superior in gameplay mechanics, scenario, fmv and acting than the second. SP2 gave me the same impression than the last episode of Mai Hime: WTF is this shit!!!!
What are you talking about?
I don’t even know how to answer this. Are you upset, excited, complaining, complimenting... ? Lol
Wtf even is SP and FF
SP is Supreme commander thought that acronym should be SC and FF is forged alliance forever the fan supported expansion of Supreme commander.
@@robertharris6092 Supreme Commander; Forged alliance Forever
2 questions:
1. How did you built multiple structures in once?
2. Do you use a mod? I don't think mass was enough!
No mods, I think I had a lot of support commanders with RAS, but don't learn from me, I'm no pro at this game, just a big fan.
1: Hold shift and build
2:Support Command Unit
Excellent Work
For mission 5, have you considered using Amalia to build a Paragon and just putting a crapton of defense around it? It saves a lot of work instead of having to expand your resource production as the game goes on.
The same goes for the other missions with Aeon enemies, if you can capture an enemy engineer or factory, build a Paragon and you won't have to worry about income.
You can only build a Paragon from capture in mission 5... In mission 2 you only get one if you playing Aeon and in mission 6 you get a freebie Aeon SCU so you can build one from the start.
You should've shown all the mission failure "cutscenes" too.
That was fun, HQ out.
i wonder what happend to burke :(
Check out the supcom books by dotswarlock, I've read them several times. They are a Google drive, or I can just send them.
@@danielcashdollar939 thx
=)
@@danielcashdollar939 pls send me them too
Here is the link to the Infinite War Series. Not sure how the BHL books fit, but they are cool too. docs.google.com/file/d/0B_LpCNQ9Qch-eE5TbU4tODI5Y2s/edit
I tried that link, but my Google Drive says the file type is unsupported. Thoughts?
Too bad 'Experimentals' never came out, this doesn't feel like the true end to the Infinite War.
I though the infinite war was finished in the first game? so therefore it shouldn't be?
@@40_ton55 If that's true, what would Experimentals have been anyway? The Seraphim are dead or locked to their dimension, the factions aren't fighting, so what gives?
@@beetheimmortal Would have been about QAI
@@user-oo3oi9ki2j Yeah, I kind of get that with the ending sequel tease after FA, but still, QAI was pretty screwed the last time we saw it in Operation Mind Games, and removing the Seraphim outright would feel like a downgrade (unless they went with the Mortal Kombat route and brought them back for gameplay only, regardless of the fact that canonically they don't exist in our universe anymore). I guess we'll never know now.
@@beetheimmortal Am I dumb or didnt Supreme Commander 2 make exactly that, take away the Seraphim? Im sorry, I just looked at this video today, and I played the SupCom games several years ago as a child so my memory might be faulty
this game is TOO EPIC
Did you know that when choosing other factions will have slight different quotes and offers unique side missions.
Would you please upload for Cybrans and Aeons?
Please upload cenematic of supream commander original
Uploaded long ago.....
Awsome
Any chance the Cybran and Aeon credit speeches could be added in?
Hey guys! HQ out.
At 1:12:06 show that QAI survived 👏 💪
FAF
Say, how did you rebind the hotkeys for structures?
I was playing with FAF client for most of this recording. And then you can press the F1 key for hotkey bindings I believe.
I liked how that racist of a commender how to be racist at the peak of the war! Like he couldn't do his shit after the war with the alien was over!