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Daniel Cashdollar
Приєднався 19 тра 2012
Supreme Commander Cybran Cinematics
I just want to share the campaign of this awesome game that is still around today from the Cybran viewpoint. The two other campaigns are on my channel.
These campaigns already exist is this video, but I wanted to add some more dialog and a stand alone story.
ua-cam.com/video/YfT60gThsUc/v-deo.html
For Forged Alliance Forever Community Client please visit - www.faforever.com/
Download at - faforever.github.io/downlords-faf-client/
Join us on Facebook @ ForgedAllianceForever
Infinite War Series supcom.fandom.com/wiki/Infinite_War_Series
These campaigns already exist is this video, but I wanted to add some more dialog and a stand alone story.
ua-cam.com/video/YfT60gThsUc/v-deo.html
For Forged Alliance Forever Community Client please visit - www.faforever.com/
Download at - faforever.github.io/downlords-faf-client/
Join us on Facebook @ ForgedAllianceForever
Infinite War Series supcom.fandom.com/wiki/Infinite_War_Series
Переглядів: 36 721
Відео
Supreme Commander Aeon Cinematics
Переглядів 42 тис.4 роки тому
I just want to share the campaign of this awesome game that is still around today from the Aeon viewpoint. The Cybran campaign to follow. These campaigns already exist is this video, but I wanted to add some more dialog and a stand alone story. ua-cam.com/video/YfT60gThsUc/v-deo.html For Forged Alliance Forever Community Client please visit - www.faforever.com/ Download at - faforever.github.io...
Supreme Commander UEF Cinematics
Переглядів 36 тис.4 роки тому
I just want to share the campaign of this awesome game that is still around today from the UEF viewpoint. Other campaigns to follow. These campaigns already exist is this video, but I wanted to add some more dialog and a stand alone story. ua-cam.com/video/YfT60gThsUc/v-deo.html For Forged Alliance Forever Community Client please visit - www.faforever.com/ Download at - faforever.github.io/down...
Supreme Commander Forged Alliance Cinematics
Переглядів 57 тис.5 років тому
This is for all you Supreme Commander fans out there that love Forged Alliance and want to relive the scenes from the campaign. Maybe this will inspire you to replay the missions, read the books, or go play of FAF (Forged Alliance Forever). The links for these items are as follows: store.steampowered.com/app/9420/Supreme_Commander_Forged_Alliance/ supcom.fandom.com/wiki/Infinite_War_Series www....
Rapid Prototyping Virtual Objects from Pix4d to RealFlight Simulator
Переглядів 3436 років тому
This tutorial is for Pix 4d to RealFlight.
Exporting Object as 3ds from 3DS Max
Переглядів 1,8 тис.6 років тому
This tutorial describes how to export the virtual object as a .3ds file and have the correct .tga texture file extention.
Collision Mesh for RealFlight
Переглядів 6296 років тому
This tutorial shows how to create a collision mesh for a virtual object to be imported into the RealFlight simulator.
Converting 3DS to KEX
Переглядів 6816 років тому
Simple tutorial about how to convert a .3ds file to a .kex file. The .kex file is then used in the RealFlight Simulation software.
Importing FBX and OBJ into 3DS Max
Переглядів 52 тис.6 років тому
This tutorial focuses on the beginning of the process to get objects into Real Flight Simulator. This shows how to import FBX and OBJ files into 3DS Max.
Using KEX Objects and Editing Airports in RealFlight
Переглядів 2,4 тис.6 років тому
This tutorial focuses on editing an airport in RealFlight using the KEX object imported in the previous video (ua-cam.com/video/orZ6VrbtO20/v-deo.html).
Importing KEX Objects Into RealFlight
Переглядів 1,2 тис.6 років тому
Simple tutorial on how to import KEX objects into RealFlight simulator.
Creating One Object and Only One Image Map in 3DS Max
Переглядів 3166 років тому
This tutorial describes how to import a file into 3DS Max and attach all the elements together into one object. It also describes how to create a all in one texture map so you end up with just one object and one texture map. This sets the object up to be able to be imported into the Real Flight simulator.
Great RTS, this is the way, this is how is done
The best RTS of all time, try playing in multiplayer and you will see for yourself.
If the Aeon Commander had a name, it would be the daughter of Princess Rhianne Burke.
18:20 On my first play through losing Commander Arnold was a genuinely scary moment. This brings back memories.
I just hate how Supcom FA did our UEF 'mommy' dirty in the intro. I'm still mad about that.
31:02 Before Supcom FA Campaign: Okay. That's a bit brutal...... After Supcom FA Campaign: *Music to my ears.*
Dostya... hot and out :V
Ive never played the single player in this game....lol the multi is jus too good
Single player is terrible anyway, nothing lost
Damn you, Brackman! I don't know why, but i laughed at this.
Cybrans are both the most moral faction, as well as the one with the most memorable characters
Btw his "oh yes" reminds me of megatron from beast wars.
What a most excellent game.
Remember, the cybrans are the only morally correct choice, they are escaped slaves and freedom fighters against a Fascist government of humans, a Fascist government of humans that have an alien religion and a Fascist alien species.
Awsome
“They shall learn our peaceful ways by force”-the Aeon(probably)
"This is the way"
Please guys 41:00 what is this ost name is?
Nice thank you
play faf
45:52 I never thought I'd sympathize with a brain in a jar, but here I am. His voice... THAT is a voice of a grieving father
UEF Mummy. General Clarke. <3
Holy, calm down Ops, I hear you loud and clear.
Super i am your 216 subscriber and 216 likeer😂
Just realized that Riley is a shit leader. If he had listened to general Clarc the Aeon and Cybrans never would have reached Black Sun before it had fired. Also if the Cybrans only want independence and freedom why not give it to them and ally with them against the Aeon?
I would love to see all these cinematics redone in the latest Unreal Engine 5, and then the game itself. Id buy it again if they did that.
Luthian....Capella....Are we sure this isn't set in the Battletech Universe?
Based faction
UEF = Americans and Bri-ish Aeon = Crusaders Cybrans = Star Wars Rebels The one whos based depends on the time period and context your viewing the game in
Edgy teens on the internet when fictional genocide:
At 1:12:06 show that QAI survived 👏 💪
Hello there I have a 3ds file for my hubby plane, but I need 3ds2kex.exe file as your in your desktop file in youtube. Can you send me?! Please Best regards
Hey there I am also doing the same stuff and I have found the file which u are looking for. If you don't mind can I have your no. ?
@@DSAE-RaghavMehrotra Can you upload it?
There’s a fun alternative win condition to the Pollux mission. You can also destroy the building that Hex five is being held in to kill him, which then negates the need to fight the UEF commander and gives you victory
To kill a UEF commander or Hex 5. That’s one is a difficult decision. On one hand the UEF commander is a UEF commander. On the other hand I hate Hex 5 after forged alliance.
I checked, can confirm.
Bro traveled back through time to avenge Dostya. Respect.
@@felixleong61 true. Do svidanya, commander
I have a special place in my heart for Rhiza.
Blessed be the Princess! Rhiza out.
Superb tutorial, been looking for these answers,to realflight mats. Thank you!
The gyatt Comander
Any chance the Cybran and Aeon credit speeches could be added in?
Cybrans were always my favourite
12:36 , ah yes, the 10% built extractor, a great play.
I like the little details with the campaign. If you’re Cybran or Aeon, Fletcher will talk smack and question your true motives. If you lose, a message will be played (just like how you win) of the consequences of your actions.
RIP Clarke.
The Aeon campaigns should have allowed commander to chose between follow princess or Marxon. I think it will be more interesting that way.
Just like if ur playing Uef in FA final mission being able to side with Fletcher would be cool.
And then our Hero had to deal with years on the run fighting a loosing war before singlehandedly turning the tide and winning that one as well
Anyone besides me think that the aeon commander looks like a bionicle
Dostya Out
Always loved QAI. They have an AI that is programmed to help bring the seraphim back and weaken all factions in secret while also helping the cybran win the war. What a character. FA however ruined him a little because it got arrogant enough to think yes I can win no problem. At least it got teased in the end to still be kicking but thanks to SupCom 2 we know QAI is not there.
In the book series by Dotswarlock, QAI does come back eventually. I think that is a different storyline or something than supreme commander 2
If we didn't have globalism and architects who worship ugliness, we would have spiritual and beautiful architecture like at 3:22. We would also have spiritual and beautiful tech like at 5:00. Even the titles are cool, the Virgin Secretary of Defence vs. the Chad Avatar of War. This is what humanity should have been.
Anyone that throws around words like 'globalism' and 'chad/virgin' is not a person that is going to create beauty with their life.
@@Summersong2262wrong
You know this is a game with plenty of diversity but not once does it come across as preachy, condescending, or woke. There are plenty of likeable strong female characters, like Dostya, Clarke, and the other female Aeon commanders. Even Princess Burke, while not a military leader, is courageous, compassionate, and merciful. She is the leader of moral righteousness, and is strong that way.
Nobody asked you to bring the culture war here
15:54 Anyone noticed how the continents on Matar are basically just the Japanese islands?
Fletcher: "You're a traitor!!" Me, who hasn't attacked him once up to that point, just setting up a bunch of SAMs in his direction on my island: **Manually directs my 214 Mavors to fire in his direction and once all their barrels are aligned, switch the firing mode from "no fire" to "ground fire"** 1:05:32 Wait, if the Arch is a portal between the two galaxies, does that mean we can send stuff over to their end? Like, could, theoretically, the Coalition camp out around the Arch, destroying anything that comes out with a line of deathbeam experimentals (Czars, Monkeylords, Novaxes, etc) and just take their time to build up a force of several thousand Czars and Soul rippers and send them through to the Seraphim galaxy? And even if it only works with Seraphim tech, couldn't they just capture some Seraphim engineers and build up a similarly-sized fleet of Awahsas (or however the hell you spell it) and send them over for some sweet sweet karmic retribution? Or, if the units need to maintain a link with their ACUs (I don't see why, considering that the Seraphim send over regular units through it no problem), you can just have them ride on top of one of the Experimentals using magnetic or gravitic clamps (lore-wise, not gameplay-wise) and go wreck the Seraphim on their end?
Problem is whats to stop them from sending massive amounts of experimentals like they did in the intro of the game where they sent literally thousands of T4 Experimental Bombers to destroy the earth? And it would likely take a very long time to get *that* many CZARs and Soul Rippers to defeat the seraphim. In the heat of the moment its infinitely easier to cut off the seraphim again than go "hey we should leave this gate open that allows the enemy to send literally limitless number of troops against us so we can do a counterattack later"
Well this old but I may addressed something... Lorewise... There are possibly million if not approximately quintilion of seraphim personal and war machines waiting at the other side and it is their home turf... all they need to done is just spammed the million of their experimental units they have on us or what they call "dem puny human and their mere replica of their military might". The coalition should be very exhausting after all the fight, the resources unit is suck dried and i do not think Paragon resources generators can continue to feed our war effort... and I don't think we can hit anything significant on to delayed them so our only choice is shut the gate up... and shut it good
@@ashipthattriestobotheryou4759 While that may be true, all the visual evidence shows that they can only send out so many units out of it at once, likely due to the energy or data strain on the actual tech of the gate in transporting so many physical complex masses through such a distance. So sure, the Seraphim might have an indefinite amount of units on the other side, but that doesn't really matter much if the Coalition can just turn the area within 15 km of the gate into one giant kill zone where thousands of experimentals can fire on simultaneously through strategic positioning (my headcanon on how air XPs can phase into each other is that they occupy different points and altitudes in a 3D space) in order to fit the maximum amount of firepower into a designated area at once.
Fletcher was a professional hater. He took his shot every chance he got lmao.
For mission 5, have you considered using Amalia to build a Paragon and just putting a crapton of defense around it? It saves a lot of work instead of having to expand your resource production as the game goes on. The same goes for the other missions with Aeon enemies, if you can capture an enemy engineer or factory, build a Paragon and you won't have to worry about income.
Badass game. Still play it to this day. Oh yes.