Made a post in the discord but part of your elevated rail is on ground being supported by a retaining wall. That doesn't seem like a structurally sound idea. Maybe remove the road between the rail line and the back of the houses that are facing the beach to get rid of that retaining wall.
Johnson doing a flagpole annexation to screw over Chuckles and the county is exactly the sort of drama that makes me love this whole story. So petty and dumb yet completely realistic
I love that instead of just going away from the plot. Sheila used her political pull to pull off something incredibly petty, yet grounded in reality. Was originally afraid she'd be written out entirely. Gotta say though, I'm sure a lot of citizens of downtown wouldn't be happy at all about their entire water views being cut off by a train track combined with larger buildings.....
CPP being so mindful of the citizens on Superior Street that he wants to eliminate the key wall produced by the train track in order to preserve the view of the water front. Proceeds to build high rise buildings blocking the view of the water front. 😲
I’m not gonna lie, ESPECIALLY in a factory that handles chemicals and sulphur based products, never in a million years is anyone approving a dual highway to be built above that factory. It’s an immense safety concern that no engineer would sign off on.
Yeah. My undergrad is in civil engineering. I was watching that thinking, “That’s not safe.” Edit: the highway should have continued straight out of Paradise Bay and over the mountain, cutting off the peninsula. The paper mill could have easily had a dedicated exit and a coastal road could have connected to Paradise Bay for passenger traffic to and from the town.
I-405 in the LA area passes fairly close (a couple blocks) to the main cracking towers of the largest oil refinery on the West Coast-The Carson Coking Refinery, Also known as the LA Refinery or the Marathon Refinery. Not saying it shouldn’t be avoided wherever possible, but if you KNOW the chemicals you’re dealing with, sections passing nearby can be designed to deal with them. With there being no urban constraints FORCING the highway to run that close to the plant tho, I absolutely agree: it would be prohibitively expensive when you can save all that money by just building it a little farther away.
I was wondering if there was anything like this in real life. I know there is a highway going through a building in Japan, but I'm not sure of any going over a factory like this.
@@IONATVS a couple of blocks is a LOT different than literally over. Hell even literally adjacent to the highway is still far far different. There is absolutely no safe way to do this lol. Even maintenance work would be prohibitively difficult. CPP does some beautiful builds, but this part's a bit silly unfortunately. Should have simply put the paper mill between the highway and the railroad
You know, you could just run the train line around the city... 😅 Easier, cheaper, does not ruin the waterfront, keeps the cargo trains out of the city (so they can run at night without noise complains)
yeah I don't know why cargo tracks seem to break Phil completely, it's like that old bridge he made, only to demolish it after he realised he could go around the lake instead why make it so overcomplicated?
"You remember this nice little beach house we bought two years ago? In _Paradise_ where they promised us walkable neighborhoods, green spaces and good public transit? Well, apparently the old governor thought it would be a great idea to put a giant paper mill right outside of town and - because this huge monstrosity needs to be fed - run a f*cking freight rail line right behind our ocean front lot! The construction alone will tank the value of our property, not to mention the noise of constant freight trains running basically through my front yard! It's not all bad though - the rail is elevated and not used by passenger rail, so the rest of the city still gets to view the ocean through the supports while sitting in f*cking traffic. If Johnson was aiming to f*ck us over, she couldn't have done a better job." - An anonymous resident of Lakeshore Drive in Paradise...
As someone who designs industrial plants for a living running a highway directly over top of one is insane. Maintenance on both the plant and the highway would be almost impossible. You'd have little to no access for cranes and other large pieces of machinery to service any of the buildings/equipment under the bridge. Also city crews wouldn't be able to properly access the underside of the highway for maintenance.
Its not exactly out of the realm of possibilities. Granted it's not a limited access highway, but 22nd Street in Decatur, IL goes directly over/through the Primient corn processing plant and Norfolk Southern's railyard.
Yeah I imagine this is one of those "you can't make this stuff up" situations where there were some convoluted circumstances that led to all this that's nearly impossible to think up.
@@imrr2084 While that is a valid point, that wouldn't happen for a new build where the business is the reason for the infrastructure. If it was an existing building and they upgraded or added a highway over it then yes but not for a new build like this.
Just want to point out the hilarity of not wanting to block the line of sight of the coast with a high wall under the tracks and then blocking it with massive mixed use anyway 🤣
I had to watch a big chunk of this episode twice to make sure I wasn't dreaming it...😬 that rail line that bulldozed half of Paradise Bay's downtown... so painful. If it was for passenger rail I would have accepted. But here is an elevated railway built through an established (and probably highly sought after) neighborhood, one block away from the beach properties, for diesel locomotives to push around cargo wagons that are extremely noisy, and since it is for a paper factory probably gonna be carrying dangerous chemicals. Yep. I just witnessed an affluent town's property values plummet into the ground 📉💸
It's okay. Former Governor Johnson needs her low paying Blue collar jobs to make more money. I'm sure she got stock in the deal. Seems like a slimy ex politician now developer and land owner would do.
A town near me has all its rail - freight and passenger - elevated throughout one side of the town, and it's been like that since Victorian times. Not really done much harm to property values, and it's fairly accepted as just how it is. I imagine that would happen within a generation or so in this case, as brutal as it was to watch being done live
It seems very hazardous to have a road going over a factory like that, without extra fences or some other safety concerns. But it looks great! Loved the build
14:03 Just a suggestion Phil, I have a hard time believing that the DoT or any highway engineer would allow for a merge to happen right at the entrance of a tunnel; I think with such a massive intersection right there they would simply add a lane to the tunnel to avoid any potential collisions - any such accidents would prove to be especially dangerous and difficult to cleanup/reroute.
Have to say I'm very surprised with the direction you took with Paradise Bay. A beach front haven turned into a nightmare for those local residents and business owners and feel they would have pushed back very hard against the proposal, now they have a noisy elevated freight passage going through their back yard. I think it would have been best to keep the passenger station as a terminating passenger line and just before it, have a freight line branch off and pass the town near the edge of the lake to preserve the beach view over a lake view. Just my thoughts. :) :)
actually elevated concrete guideways aren't as noisy as metallic ones if the trains don't blow the horn it shouldn't be much of a nuisance, not more than a concurred main street
100%! One of his worst decisions, yet. Makes absolutely no sense. Not socially nor economically. The only way this project would have been forced through, was huge corruption.
Uh oh, Sheila better watch her back. I’m eagerly awaiting the episode of “Chuckle’s Revenge!” I always love the backstory and how you walk us through your thought process.
She isn't just going against Chuckles but the People and the environment. She literally brought a big polluter into the neighborhood, using her political clout to make money off of harming the citizens of Magnolia County for at least a generation. This is why we need people like RFK Jr. And his WaterKeeper organization to sue pollutors for corruption.
Oh boy, this episode was certainly something … industrial train lines cutting through Paradise, dual highway running on top of a toxic factory, and Chuckles getting bested by Shelia. Magnolia County never fails to disappoint.
Totally believable annexation by Sheila felt so accurate! However a lot also makes me nervous in this episode. As someone who massively appreciates the flow of how major roads connect in my country, that interchange with the signals was so painful to see and I would be legitimately worried about using it. Going from stop to 70mph at a right angle is terrifying. And the highway over the paper factory is just asking for some idiot to drive across it and throw something out the window which would cause varying degrees of issue.
I work for a large global paper company with mills all over the world. I'd offer 2 criticisms to the build. Land is cheap where these are built and large earth moving isn't really a concern; the mill and cargo terminal would be on the same level because the tracks would go throughout the plant anyway. With this, either you'd have to truck it to the rail, or build a very expensive conveyor system that handles grade as well. An average weight of a roll of paper can be about 6000 pounds, not something you want going on a slope. Second, never ever would a highway be built over the plant. The way one of our plants were built where we did this exact thing, was build the highway along the river, put the plant on the other side of the highway so that the road separates the plant and water, and just build the pumping station and a few hundred meters of pipe to get it to the pulping machines. Having a highway overhead removes so many growth potentials like constructing new stacks, and expansion of the facility. I could see, that whole pad plus some being leveled and the soil pushed out exactly as you did into the bay. This will give room for the facility with rail in the hills and then the highway along the coast. This would also making the trucking in and out of the mill safer without such a grade to the highway. When rolls are shipped via truck, there is a lot of empty space in the trailer as they max weight out long before they run out of floor space. This leaves room for the rolls to shift in transit which almost always damages the product and serves as a very dangerous situation for the driver again due to the weight involved.
I hope he sees this. I was thinking the same thing regarding pumping and moving product over to the rail. Didn’t even think about basically freezing all potential future growth. Obviously not a problem in the game but he also plays this as realistically as he reasonably can.
You were not exagerating on stream, this really was a juicy one. A couple weird things that stood out to me.. 1. You moved the station from 6th to 7th, not sure what the point was for it since you could have left it on 6th and have a passing track for the cargo to follow straight. Considering also that the county could preserve right of way next to the current tracks all the way back to the edge of the map current spur so that in the future it could be expanded into divided cargo/passenger if the traffic warrants it. 2. For the one place were a sea of parking would be expected, there's no way to park at that factory in the middle of nowhere. I guess they will all need to get on their bikes :D
If I was a resident of Paradise Bay, I would be livid about the rail that was built through the town. I would say maybe a reporter finds out about the deal Johnson made and the Flagpole annexation and the whole thing comes down on Johnson's head.
“Where’s the best place to put this cargo rail line? Bear in mind that it will be running frequently.” “Ooh! I know! Right along the waterfront of this up-and-coming beach town!” “What about all of the expensive beachfront properties that are already there?” “We’ll just knock ‘em down! What’ll they do? Complain at us?” I’m not an expert, but I’m guessing that this would quickly turn into a class action lawsuit. Especially because those houses you knocked down were probably all million dollar summer homes. I would love to see the developer desperately backpedaling and looking for an alternative next episode!
I would say it is a prank video, but I'm not sure we are being pranked. The cargo train will drive through a passanger station to then sweep through a bunch of residential neighborhoods and around the coast where property is expensive and sought-after, and to then have a highway run over a paper factory .... whaaaaat?! The public's fear of driving over the factory will render the project a failure and a massive loss. I am so confused. Acquiring land outside the city would be cheaper, safer, easier, and more practical. I reaffirm that I am confused and idk how to feel about the build. But I thoroughly enjoyed the fact that CPP had me gasping and shocked over a video game 😂
It would have been so much simpler to just keep the station on 6th and have a curve on the passenger rail and go straight through with the cargo rail. You would have so much more distance to elevate then too.
Yes i agree with that. When he placed the station on the other street I was like what is he doing. There is so much space to run a parallel cargo track right there.
0:17 having once lived in the same town as a paper plant, yeah, the smell can be BAD! I'd oppose a new one going in near me as well. Also, gotta love seeing Chuckles thwarted :)
interesting, i live near one and personally don't mind the smell at all. then again, i used to work for a lumber company and on the side me n my buddies would take any kind of pulpy scraps and sawdust and try to make our own paper with it. never made anything decent, but it was a fun process
I think it might be a good idea to give the mill a passenger train station. It would make getting to work so much easier, and the track is right there.
you should send the train line straight through, and move the station to the side, more in the middle of the empty area, more to where the original station building was. putting the station on the siding is also better for speeds also how unrealistic to send the water for the paper factory over all the way underneath the highway, when they explicitly decided to build next to the water. I'd love to see a water intake pump next to paper factory to account for realistic resource use
I'm surprised that Phil didn't add a bunch of parking to the paper factory! Seems like 500 workers and not nearly enough parking included in the asset to accommodate them! I do love the factory beneath the highway, it feels incredibly accurate and something I wish the game let you do in vanilla!
I was thinking the same thing, 500+ jobs and it looked like the asset only has about maybe 15-20 parking spots.... not to mention the timber factories on the side there with even less parking
@@CityPlannerPlays It's hilarious, I'm usually one of the people opposing all that "wasted" parking space, but this is the second time where I'm like "and here we really cannot avoid adding a good amount of parking" - and then you don't :D
Sorry, Phil. I know you loved this build, but the transportation networks needs a giant Mulligan. It’s a fun idea to send the freeway over the plant, but paper manufacturing involves dangerous chemicals. It’s a no go in the real world to send the highway over the mill. If the highway came straight out of Paradise Bay and over the mountain you could have a dedicated exit for the mill. Also, similarly, I think Sheila might be chased out of the state if she spearheaded adding DANGEROUS cargo to a passenger rail then destroying the commercial core of a waterfront neighborhood for said rail. It is easy to just think wood and paper, but there are so many chemicals needed. It just feels like another Palestine, Ohio waiting to happen. I hope you reconsider that part of the build.
26:40 "...This looks absolutely terrible." --CPP Even the contractors hired by Sheila agree with the residents about the damage to Paradise's downtown. Running around Johnson's Grove and past the lake by branching before reaching the passenger station and the whole issue with the elevated rail in downtown would have been avoided, and there wouldn't have been need to cross the coastal highway... Building out the coast by dumping dirt and stone and destroying beach; blocking the view with denser buildings and an elevated rail; excess costs for having to elevate the highway; running cargo trains through a passenger terminal. From an architectural standpoint, I find the design of the paper mill fun and interesting. The realism in me is screaming in terror that place would be a nightmare for any major maintenance or construction.
@@CityPlannerPlays why didn't you put the train tracks underground in paradise bay? i feel like it would've saved alot of headache with using eminent domain
It's funny how you didn't want to obscure the view with a key wall underneath the train tracks, but in the end you obscured the view with tall buildings instead 😂 Still love it though!
I swear - Every time you mirror an American highway intersection, it's some kind of hellish hazard. Imagine crossing an active highhway lane like that, and how high the risk of accidents is directly as a result of it.
Woah, the elevetad freight line above beach properties really sticks out. Also, 6.4 % steepness and such tight curves, poor trains. Otherwise, great vid.
I love that bridge over the factory. Reminds me a bit of the old Clark Avenue bridge in Cleveland, going over the steel mills. A relic of the day when industry was something to show off, not something to hide.
I just want to mention again that I really appreciate having art from an actual artist for this series. Having those characters makes this a really memorable LP.
Like many here, I'm against the train ruining the Paradise views, but though I can see the usefulness of having a train run through the town. I HIGHLY recommend you take a look at the town of White Rock in BC, which does have a busy freight line running through the beachside community, but it does it in a way which people still have their views and beach access and its incorporated well into the area. It may need adjustment to fit into Paradise bay, but I totally think it would be better than an elevated line ruining the views!
I'm feeling a lot of really big Mulligan's coming up. Highway over a plant that handles dangerous chemicals, railway through valuable beachfront property, railway bends too tight for freight train operation, town views ruined by both a raised train track and the mixed use buildings. I enjoyed watching this episode, but I'm not sure these changes were the right ones.
Idk how i feel about the huge elevated freight train line right in the downtown. I can kind of see it being realistic on a great lakes city but more so as one that was built in the early 20th century, with a rusty steel lattice viaduct leading to the port. As a new build it seems quite wrong especially right in front of the windows of all those apartments! The factory area does look awesome though!
I love the highway over the paper factory from a purely game perspective - it's different, it looks cool, it's extremely unique, but I cannot imagine a world where this would actually happen. It's tough to put much of anything under bridges, but a whole factory is not one I think you'd ever see.
You mentioned building the paper factory near water sources, but then still just used the existing infrastructure. Wouldn't it make sense to add additional water extraction there as well?
Grew up in Savannah, Georgia with a papermill up the river. Man the smell was terrible some days. Congrats on getting this right man. Really enjoying watching Paradise Bay come together. Cheers.
Unfortunate that the Interchange is so close to Mossman. (the town named after my deceased father) He would have not been happy about it. I think he would have understood the need, but he would argue that the increased traffic would scare or harm the local wildlife and possibly damage the environment. And as long as the paper factory does not encroach too far into the forest, he would have been fine with it.
@@TitanianBlueFrog-RibitNot so much against progress but for nature. He was an old fashioned country man. He loved camping and fishing. He would have fought the paper factory and interchange. But one old veteran vs a wealthy politician and a big lumber company? Tragic but it happens. Too often I think.
i wonder if an island would be constructed in the centre of the lake? It does not feel super realistic but you could pretend it was always there and use it for a huge theme park complex, second university or something of the sort at some point in the future
The lake is going to have some significant changes before we build there! I actually had planned on building there a while back, but decided to do something bigger and to hold off.
@@CityPlannerPlays I'm excited! also the music choice this time was brilliant alsoalso I'd like to know how standard the grade-seperated capsule roundabout service interchanges are in the states if anyone could give input on that (in the UK they are everywhere), or even if you have them at all alsoalsoalso I'd like to hear people's thoughts on the curve tool being included on the CS2 water/sewage pipe buidling menu (it works as well) alsoalsoalsoalso Surely I'm not the onlyone to have found the tiny paper mill hilarious? alsoalsoalsoalsoalos I don't know how youtube notifications work, if every edit sends you a notification then i am truly sorry
I'm now nervous of sending even more notifications (so no @) but i really think there should be some move-it action where the median next to the new highway ends to make the transition smoother. The cargo station in woodbend is also still named "briarwood way cargo train terminal" and there is a bump in the highway heading towards the factory after the interchange next to the tunnel.
The passenger train station should be moved to the road with the park. This would allow the passenger rail to separate from the cargo rail, so there's no train backups. You could also decorate a really nice passenger station across from the park.
Oh Phil, you really crack me up! Sometimes the simplest solution is the best solution.. Just rework the train line that goes through paradise bay so it’s at ground level & closer to superior lane, that way the view is not blocked (since it’s basically just commercial there anyway) if you really want passenger rail there. Also don’t put high density there if you want it to be unblocked views, just let it be low density commercial! You can re-route the freight line going to the paper mill outside of the city because you haven’t built anything the yet.. You spend so much planning & also going over your thoughts & ideas with us out loud on camera to the point where you just overthink & over engineering things, it’s both funny & frustrating to watch you struggle so 😅😂
Oh sweet mama serenity, as a concrete cutter I would have a nice long conversation with you for putting the bridge over the plant like that. Those underground supports for the bridge would be so thick and lead to any work being 25 times harder.
21:19 I’d probably fork off to have the passenger station on 6th and have enough room along 7th to raise the tracks for cargo. Which could be an issue if later you want passenger trains along the raised tracks along the beach 🤷♂️
Shouldn't you also add a passenger station at the factory? With the railway already in place, it'd make sense to do it, as it employs many workers, some of which might prefer to take a train instead of driving a car.
Great video, I loved the build! I would say, however, that I've seen plenty of instances where a railway like the one through Paradise Bay would be completely at-grade, with countless level crossings. I think it would be more realistic to keep it on the ground. Also, you should double check the lane maths on the new highway. While I loved the new parclo, I would suggest the tunnel entrance after it is a bad place to end any lanes, as it would cause accidents. I look forward to Chuckles's revenge!
Some of the slopes you left in the landscape around the new mill gives me serious landslide concerns. Knowing the geology around the Great Lakes, those hills you cut into I think are supposed to be part of a lakeshore moraine, judging by how a river delta cuts right through it. The subsoil would be loosely packed till and loess. Any slopes steeper than a few degrees in that area would be super landslide prone, putting your road and rail at risk!! I'd recommend using impermeable retaining walls, especially on either side of the rail. Tunneling the rail would be safest, but unrealistically expensive.
The idea that you could move a pulp and paper mill by a few miles to avoid smell complaints is just funny to me. My family did some road trips through northern Ontario when I was younger, and you could smell those towns on highway 11 twenty minutes before you could see them, at highway speeds. (And yeah, it's vile.) But maybe the land area of the county is bigger than it looks.
Parclo needs some lane mathematics on the right side, goes from three with one going off to three, still three, than four? channeled my inner biffa lol So does the second parclo later in the video
I’m sure I’ve said this before, but Phil you are such an inspiration to me. You’re the reason I want to become an urban planner. I love your work and I love your builds! ❤
I could imagine if that quay wall under the track was kept, there could be a dope mural made that mimics the coastline with all walks of life enjoying it, that would be rad
I have no idea if CS2 has this functionality, but in europe there's no way that elevated station would be approved post-development - it would definitely have to be a tunnel.
Phil... have you ever heard of the Bowater Paper Plant, and more specifically, the time that fog seeded by its emissions and cooling ponds caused a 99-vehicle pile-up on nearby I-75, resulting in 42 injuries and 12 deaths? Please imagine that, but in a situation where a vehicle getting rear-ended can cause it to plummet off a bridge and into the paper mill. And there's no shoulder to pull over to so you're not driving in literally blinding fog, because bridge. The state (after the NTSB investigation, and eventually a lawsuit) put up fog detectors that would trigger highway closure in the event of such fog forming again, and the paper mill is closed down now anyways, but proper planning could have prevented it in the first place, and you've just made the potential for a much more horrific version of the accident.
Love the reasoning behind the highway project and I agree 100%. Coastal highways aren’t loved but in this case it makes an incredible amount of sense. The elevated section was a great touch. Great episode as always, it’s been a hot minute; looking forward to seeing how the back and forth between Sheila and Chuckles evolves.
With the soccer field now doubling function as a flood control, you can actually also use it during the winter as a natural ice rink. Flood it on purpose, have it freeze over. No soccer during winter anyway. In my hometown (NL) we do that with a paved inline skating track, and the grass that surrounds it survives it just fine. Triple functionality!
I'm not gonna lie I dont understand why you can't build an elevated railroad on top of a road like Chicago and other cities. It will lower the amount of eminent domain while also keeping efficiency for the city. I don't know if you can do this currently in City Skylines but I hope that some advocacy arise for it eventually.
you should be able to stack networks in vanilla, so I did not understand why he didn't stack the freight rail on top. can't stack on roads without sidewalks (alleys and dirt) think it was also mentioned in an official co thing, would have to look it up
I think it would be good and reasonable to create a bypass for cargo at Paradise Bays trainstation so that cargo would not be obstructed by a passenger train stopping and it would be much safer for the waiting residents. Great build nevertheless!!
This was another great build, Phill. I think Lewis Lumber Company will have a fantastic stay in Magnolia county. Lewis lumber Company was one of my favorite builds in your Verde Beach build. I can’t say I am a fan of the highway going over the building, plus, I’ve got a perfect name for that highway. Magnolia County Route 1.
I think that you should add some transit options to the Paper Factory. This will cut back on the traffic since you do not have adequate parking for the workers.
Good call on the sunken sports field at the end. Many fields and smaller stadiums have steep embankments around that... they double as seating, since there's not much room in the stands.
I am making my way through the series from the beginning, on episode 14 right now. I noticed something that I didn't see any feedback on from episode 13 so thought I would come here so you could hopefully see my message. The Marina in Chairity Bay doesn't have a boat launch. I know there aren't boats in the game but I feel like it's a necessity for the sake realism. Great series!
I love the placement of the paper factory right by the water, with the highway. I live in Quebec, Canada and Trois-rivières city have this kind of industrial placement for paper factory.
Parking on the new factory campus? I’m sure they would never build this destination without well overcompensating for parking as there is no off site parking with a bus route, or public transport to and from this huge employer that is quite rural. Further, with 500 employees, this is probably a two shift plant so there should be adequate parking for around 300 vehicles at least at this plant.
I hope a developer buys up the properties right across from the new mixed use and apartment towers and puts in row homes. I think it's a realistic investment that would also help negate lack of customers in the future. Plus it provide more housing for younger factors employees who might have a family already but who can't afford single family housing just yet. Really fun build!
"we gonna elevate the traintracks so superior street dont get their weiv of the sea blocked. Yeah, look at that, perfect view!" two seconds later: *builds 7 story building all along the street so the whole city looses sight of the water*
No doubt that elevated cargo rail through the prime real estate in Paradise bay would have had residents fuming. I lived in a town in TN while studying in the US, there was an industrial rail line not far from the uni, going through the town... it was very loud lol. Also while impractical, the highway over the paper factory looks great, love how that area turned out
The island where the new factory and Paradise Bay are located has the shape of a condor (a species of bird from south america), it could be named Condor Island.
As much as I personally love trains, i feel running an expensive elevated line through a downtown for cargo only would never realistically happen today. However, in the early to mid 1900s, when trains were king, i could absolutely see this happening. Most cities had tons of tracks running along or near their waterfront. Also, 25:55 with that Toronto zoning
You are right, some of the choices today were polarizing. I really don't like a highway to highway junction with lights, surely there was a way around that,. And then the train station...... I mean I've seen the same thing elsewhere, but its the modern era, surely we can avoid running cargo trains through passenger stations, even if we cant avoid running them through passenger rails.
Save can be found here: mods.paradoxplaza.com/mods/85262/Any !
Noob question: Does it matter if you're using the Steam or Gamepass version of CS2 for these save files?
12:09 maybe it is because boats cant cross bellow this bridge you build.
Made a post in the discord but part of your elevated rail is on ground being supported by a retaining wall. That doesn't seem like a structurally sound idea. Maybe remove the road between the rail line and the back of the houses that are facing the beach to get rid of that retaining wall.
Johnson doing a flagpole annexation to screw over Chuckles and the county is exactly the sort of drama that makes me love this whole story. So petty and dumb yet completely realistic
I love that instead of just going away from the plot. Sheila used her political pull to pull off something incredibly petty, yet grounded in reality. Was originally afraid she'd be written out entirely.
Gotta say though, I'm sure a lot of citizens of downtown wouldn't be happy at all about their entire water views being cut off by a train track combined with larger buildings.....
Chuckles is doing nothing but taking L's, and honestly? I'm here for the petty drama
Politicians remaining corrupt after leaving office, what a surprise?
this tbh
Same
CPP being so mindful of the citizens on Superior Street that he wants to eliminate the key wall produced by the train track in order to preserve the view of the water front.
Proceeds to build high rise buildings blocking the view of the water front. 😲
CCP?
@@CatPerson-LoFi CPP
@@CatPerson-LoFi Chinese Communist Party
"key" is spelled quay, jsyk. I know it's dumb don't blame me.
Now more people can enjoy the view, instead of a few rich people who could afford single family homes!
I’m not gonna lie, ESPECIALLY in a factory that handles chemicals and sulphur based products, never in a million years is anyone approving a dual highway to be built above that factory. It’s an immense safety concern that no engineer would sign off on.
It's very cyberpunk to build an entire freeway over an industrial area, for sure.
Yeah. My undergrad is in civil engineering. I was watching that thinking, “That’s not safe.”
Edit: the highway should have continued straight out of Paradise Bay and over the mountain, cutting off the peninsula. The paper mill could have easily had a dedicated exit and a coastal road could have connected to Paradise Bay for passenger traffic to and from the town.
I-405 in the LA area passes fairly close (a couple blocks) to the main cracking towers of the largest oil refinery on the West Coast-The Carson Coking Refinery, Also known as the LA Refinery or the Marathon Refinery.
Not saying it shouldn’t be avoided wherever possible, but if you KNOW the chemicals you’re dealing with, sections passing nearby can be designed to deal with them.
With there being no urban constraints FORCING the highway to run that close to the plant tho, I absolutely agree: it would be prohibitively expensive when you can save all that money by just building it a little farther away.
I was wondering if there was anything like this in real life. I know there is a highway going through a building in Japan, but I'm not sure of any going over a factory like this.
@@IONATVS a couple of blocks is a LOT different than literally over. Hell even literally adjacent to the highway is still far far different. There is absolutely no safe way to do this lol. Even maintenance work would be prohibitively difficult.
CPP does some beautiful builds, but this part's a bit silly unfortunately. Should have simply put the paper mill between the highway and the railroad
You know, you could just run the train line around the city... 😅
Easier, cheaper, does not ruin the waterfront, keeps the cargo trains out of the city (so they can run at night without noise complains)
I don't know why he didn't do it that way
yeah I don't know why cargo tracks seem to break Phil completely, it's like that old bridge he made, only to demolish it after he realised he could go around the lake instead
why make it so overcomplicated?
"You remember this nice little beach house we bought two years ago? In _Paradise_ where they promised us walkable neighborhoods, green spaces and good public transit? Well, apparently the old governor thought it would be a great idea to put a giant paper mill right outside of town and - because this huge monstrosity needs to be fed - run a f*cking freight rail line right behind our ocean front lot! The construction alone will tank the value of our property, not to mention the noise of constant freight trains running basically through my front yard! It's not all bad though - the rail is elevated and not used by passenger rail, so the rest of the city still gets to view the ocean through the supports while sitting in f*cking traffic. If Johnson was aiming to f*ck us over, she couldn't have done a better job." - An anonymous resident of Lakeshore Drive in Paradise...
"Im thinking class action lawsuit. Anyone with me?"
@@QemeH "Dear Agony Aunt..."
*laughs in BNSF*
If this was Sweden, they would have made a giant tunnel lmao
😂😂😂
As someone who designs industrial plants for a living running a highway directly over top of one is insane. Maintenance on both the plant and the highway would be almost impossible. You'd have little to no access for cranes and other large pieces of machinery to service any of the buildings/equipment under the bridge. Also city crews wouldn't be able to properly access the underside of the highway for maintenance.
Yeah, how often is the highway going to need to be closed for safety considerations at the factory?
Its not exactly out of the realm of possibilities. Granted it's not a limited access highway, but 22nd Street in Decatur, IL goes directly over/through the Primient corn processing plant and Norfolk Southern's railyard.
Yeah I imagine this is one of those "you can't make this stuff up" situations where there were some convoluted circumstances that led to all this that's nearly impossible to think up.
@@imrr2084 While that is a valid point, that wouldn't happen for a new build where the business is the reason for the infrastructure. If it was an existing building and they upgraded or added a highway over it then yes but not for a new build like this.
Just want to point out the hilarity of not wanting to block the line of sight of the coast with a high wall under the tracks and then blocking it with massive mixed use anyway 🤣
I had to watch a big chunk of this episode twice to make sure I wasn't dreaming it...😬 that rail line that bulldozed half of Paradise Bay's downtown... so painful. If it was for passenger rail I would have accepted. But here is an elevated railway built through an established (and probably highly sought after) neighborhood, one block away from the beach properties, for diesel locomotives to push around cargo wagons that are extremely noisy, and since it is for a paper factory probably gonna be carrying dangerous chemicals. Yep. I just witnessed an affluent town's property values plummet into the ground 📉💸
It's okay. Former Governor Johnson needs her low paying Blue collar jobs to make more money. I'm sure she got stock in the deal. Seems like a slimy ex politician now developer and land owner would do.
It's perfect - you get off work at the paper mill and come home so you can look out your window at logs and paper being ferried by at every hour.
I don't get why it wasn't an at-grade line that went along the back of the beach or a separate line that took a different route altogether?
I’m really not sure why the rail didn’t go in the other side of the factory, but I probably need to look at the region as a whole.
A town near me has all its rail - freight and passenger - elevated throughout one side of the town, and it's been like that since Victorian times. Not really done much harm to property values, and it's fairly accepted as just how it is. I imagine that would happen within a generation or so in this case, as brutal as it was to watch being done live
It seems very hazardous to have a road going over a factory like that, without extra fences or some other safety concerns. But it looks great! Loved the build
dude one car goes off the highway and its over
14:03 Just a suggestion Phil, I have a hard time believing that the DoT or any highway engineer would allow for a merge to happen right at the entrance of a tunnel; I think with such a massive intersection right there they would simply add a lane to the tunnel to avoid any potential collisions - any such accidents would prove to be especially dangerous and difficult to cleanup/reroute.
@@TankNamedTom possibly even adding the merge once inside the tunnel - Glasgow's "charring cross" on the M8/m80 has this due to space limitations
I present you with the Limfjord tunnel in Denmark: maps.app.goo.gl/RpFmLhEJbXKhi2cc9
It's closed frequently due to accidents.
Have to say I'm very surprised with the direction you took with Paradise Bay. A beach front haven turned into a nightmare for those local residents and business owners and feel they would have pushed back very hard against the proposal, now they have a noisy elevated freight passage going through their back yard. I think it would have been best to keep the passenger station as a terminating passenger line and just before it, have a freight line branch off and pass the town near the edge of the lake to preserve the beach view over a lake view. Just my thoughts. :) :)
Agreed. Elevated freight trains right behind waterfront housing is wild
actually elevated concrete guideways aren't as noisy as metallic ones
if the trains don't blow the horn it shouldn't be much of a nuisance, not more than a concurred main street
100%! One of his worst decisions, yet.
Makes absolutely no sense. Not socially nor economically. The only way this project would have been forced through, was huge corruption.
@@Ascaron1337 Yeah, my jaw was dropped as he built this
I agree!
Uh oh, Sheila better watch her back. I’m eagerly awaiting the episode of “Chuckle’s Revenge!” I always love the backstory and how you walk us through your thought process.
🔪
In the end, there can be only one.
>Someone does something to cross Chuckles
>Theres a forest fire where they are trying to build stuff
Yeah that seems about right 😂
Bunch of arrowheads found on the paper mill site. Six months of archeological analysis to determine they came from a rock shop on Fourth Street.
She isn't just going against Chuckles but the People and the environment. She literally brought a big polluter into the neighborhood, using her political clout to make money off of harming the citizens of Magnolia County for at least a generation. This is why we need people like RFK Jr. And his WaterKeeper organization to sue pollutors for corruption.
Oh boy, this episode was certainly something … industrial train lines cutting through Paradise, dual highway running on top of a toxic factory, and Chuckles getting bested by Shelia. Magnolia County never fails to disappoint.
Totally believable annexation by Sheila felt so accurate!
However a lot also makes me nervous in this episode. As someone who massively appreciates the flow of how major roads connect in my country, that interchange with the signals was so painful to see and I would be legitimately worried about using it. Going from stop to 70mph at a right angle is terrifying.
And the highway over the paper factory is just asking for some idiot to drive across it and throw something out the window which would cause varying degrees of issue.
I work for a large global paper company with mills all over the world. I'd offer 2 criticisms to the build. Land is cheap where these are built and large earth moving isn't really a concern; the mill and cargo terminal would be on the same level because the tracks would go throughout the plant anyway. With this, either you'd have to truck it to the rail, or build a very expensive conveyor system that handles grade as well. An average weight of a roll of paper can be about 6000 pounds, not something you want going on a slope.
Second, never ever would a highway be built over the plant. The way one of our plants were built where we did this exact thing, was build the highway along the river, put the plant on the other side of the highway so that the road separates the plant and water, and just build the pumping station and a few hundred meters of pipe to get it to the pulping machines. Having a highway overhead removes so many growth potentials like constructing new stacks, and expansion of the facility. I could see, that whole pad plus some being leveled and the soil pushed out exactly as you did into the bay. This will give room for the facility with rail in the hills and then the highway along the coast. This would also making the trucking in and out of the mill safer without such a grade to the highway. When rolls are shipped via truck, there is a lot of empty space in the trailer as they max weight out long before they run out of floor space. This leaves room for the rolls to shift in transit which almost always damages the product and serves as a very dangerous situation for the driver again due to the weight involved.
I hope he sees this. I was thinking the same thing regarding pumping and moving product over to the rail. Didn’t even think about basically freezing all potential future growth. Obviously not a problem in the game but he also plays this as realistically as he reasonably can.
You were not exagerating on stream, this really was a juicy one. A couple weird things that stood out to me..
1. You moved the station from 6th to 7th, not sure what the point was for it since you could have left it on 6th and have a passing track for the cargo to follow straight. Considering also that the county could preserve right of way next to the current tracks all the way back to the edge of the map current spur so that in the future it could be expanded into divided cargo/passenger if the traffic warrants it.
2. For the one place were a sea of parking would be expected, there's no way to park at that factory in the middle of nowhere. I guess they will all need to get on their bikes :D
Often big campuses will have park and ride shuttle service to work and back, but I agree. Some parking!
Regarding 1), I thought the same!!!
If I was a resident of Paradise Bay, I would be livid about the rail that was built through the town. I would say maybe a reporter finds out about the deal Johnson made and the Flagpole annexation and the whole thing comes down on Johnson's head.
“Where’s the best place to put this cargo rail line? Bear in mind that it will be running frequently.”
“Ooh! I know! Right along the waterfront of this up-and-coming beach town!”
“What about all of the expensive beachfront properties that are already there?”
“We’ll just knock ‘em down! What’ll they do? Complain at us?”
I’m not an expert, but I’m guessing that this would quickly turn into a class action lawsuit. Especially because those houses you knocked down were probably all million dollar summer homes. I would love to see the developer desperately backpedaling and looking for an alternative next episode!
I would say it is a prank video, but I'm not sure we are being pranked. The cargo train will drive through a passanger station to then sweep through a bunch of residential neighborhoods and around the coast where property is expensive and sought-after, and to then have a highway run over a paper factory .... whaaaaat?!
The public's fear of driving over the factory will render the project a failure and a massive loss.
I am so confused. Acquiring land outside the city would be cheaper, safer, easier, and more practical. I reaffirm that I am confused and idk how to feel about the build.
But I thoroughly enjoyed the fact that CPP had me gasping and shocked over a video game 😂
It would have been so much simpler to just keep the station on 6th and have a curve on the passenger rail and go straight through with the cargo rail. You would have so much more distance to elevate then too.
That's what I was thinking too
Yes i agree with that. When he placed the station on the other street I was like what is he doing. There is so much space to run a parallel cargo track right there.
I can hear the train wheels scraping on that tight turn with a 1/2 mile long slow freight train at 2am. :)
0:17 having once lived in the same town as a paper plant, yeah, the smell can be BAD! I'd oppose a new one going in near me as well. Also, gotta love seeing Chuckles thwarted :)
I feel this so much, ha! Same experience!
What would paper factory smell like? Isn't it basically just fine wood pulp?
@@theorixluxpaper mills smell like a wet fart 24/7
interesting, i live near one and personally don't mind the smell at all. then again, i used to work for a lumber company and on the side me n my buddies would take any kind of pulpy scraps and sawdust and try to make our own paper with it. never made anything decent, but it was a fun process
@@theorixlux the best way I can describe it...rotten cabbage, boiling.
I think it might be a good idea to give the mill a passenger train station.
It would make getting to work so much easier, and the track is right there.
you should send the train line straight through, and move the station to the side, more in the middle of the empty area, more to where the original station building was. putting the station on the siding is also better for speeds
also how unrealistic to send the water for the paper factory over all the way underneath the highway, when they explicitly decided to build next to the water. I'd love to see a water intake pump next to paper factory to account for realistic resource use
I'm surprised that Phil didn't add a bunch of parking to the paper factory! Seems like 500 workers and not nearly enough parking included in the asset to accommodate them!
I do love the factory beneath the highway, it feels incredibly accurate and something I wish the game let you do in vanilla!
Totally forgot about it, but it's coming now!
@@CityPlannerPlays Thanks Phil! Love what you do.
I also feel like the area could use some offices!!
I was thinking the same thing, 500+ jobs and it looked like the asset only has about maybe 15-20 parking spots.... not to mention the timber factories on the side there with even less parking
@@CityPlannerPlays It's hilarious, I'm usually one of the people opposing all that "wasted" parking space, but this is the second time where I'm like "and here we really cannot avoid adding a good amount of parking" - and then you don't :D
Sorry, Phil. I know you loved this build, but the transportation networks needs a giant Mulligan. It’s a fun idea to send the freeway over the plant, but paper manufacturing involves dangerous chemicals. It’s a no go in the real world to send the highway over the mill. If the highway came straight out of Paradise Bay and over the mountain you could have a dedicated exit for the mill. Also, similarly, I think Sheila might be chased out of the state if she spearheaded adding DANGEROUS cargo to a passenger rail then destroying the commercial core of a waterfront neighborhood for said rail. It is easy to just think wood and paper, but there are so many chemicals needed. It just feels like another Palestine, Ohio waiting to happen. I hope you reconsider that part of the build.
I can't believe you decided to run the highway above the factory.
26:40 "...This looks absolutely terrible." --CPP
Even the contractors hired by Sheila agree with the residents about the damage to Paradise's downtown. Running around Johnson's Grove and past the lake by branching before reaching the passenger station and the whole issue with the elevated rail in downtown would have been avoided, and there wouldn't have been need to cross the coastal highway...
Building out the coast by dumping dirt and stone and destroying beach; blocking the view with denser buildings and an elevated rail; excess costs for having to elevate the highway; running cargo trains through a passenger terminal.
From an architectural standpoint, I find the design of the paper mill fun and interesting. The realism in me is screaming in terror that place would be a nightmare for any major maintenance or construction.
Not gonna lie, i smiled when you said "eminent domain".
This was such a fun episode!
Glad you liked it! I really loved this one, too!
Every Magnolia County episode is a banger
@@CityPlannerPlays why didn't you put the train tracks underground in paradise bay? i feel like it would've saved alot of headache with using eminent domain
It's funny how you didn't want to obscure the view with a key wall underneath the train tracks, but in the end you obscured the view with tall buildings instead 😂 Still love it though!
I swear - Every time you mirror an American highway intersection, it's some kind of hellish hazard. Imagine crossing an active highhway lane like that, and how high the risk of accidents is directly as a result of it.
Woah, the elevetad freight line above beach properties really sticks out. Also, 6.4 % steepness and such tight curves, poor trains. Otherwise, great vid.
I love that bridge over the factory. Reminds me a bit of the old Clark Avenue bridge in Cleveland, going over the steel mills. A relic of the day when industry was something to show off, not something to hide.
I just want to mention again that I really appreciate having art from an actual artist for this series. Having those characters makes this a really memorable LP.
Like many here, I'm against the train ruining the Paradise views, but though I can see the usefulness of having a train run through the town. I HIGHLY recommend you take a look at the town of White Rock in BC, which does have a busy freight line running through the beachside community, but it does it in a way which people still have their views and beach access and its incorporated well into the area. It may need adjustment to fit into Paradise bay, but I totally think it would be better than an elevated line ruining the views!
I'm feeling a lot of really big Mulligan's coming up. Highway over a plant that handles dangerous chemicals, railway through valuable beachfront property, railway bends too tight for freight train operation, town views ruined by both a raised train track and the mixed use buildings. I enjoyed watching this episode, but I'm not sure these changes were the right ones.
Idk how i feel about the huge elevated freight train line right in the downtown. I can kind of see it being realistic on a great lakes city but more so as one that was built in the early 20th century, with a rusty steel lattice viaduct leading to the port. As a new build it seems quite wrong especially right in front of the windows of all those apartments!
The factory area does look awesome though!
I love the highway over the paper factory from a purely game perspective - it's different, it looks cool, it's extremely unique, but I cannot imagine a world where this would actually happen. It's tough to put much of anything under bridges, but a whole factory is not one I think you'd ever see.
You mentioned building the paper factory near water sources, but then still just used the existing infrastructure. Wouldn't it make sense to add additional water extraction there as well?
You didn't want key walls under the tracks because they blocked views to the ocean, but huge buildings that block views to the ocean are okay?
Nice Seal impression at 22:30
I didn't notice that first time round. Good catch!
Or or or!
Grew up in Savannah, Georgia with a papermill up the river. Man the smell was terrible some days. Congrats on getting this right man. Really enjoying watching Paradise Bay come together. Cheers.
Unfortunate that the Interchange is so close to Mossman. (the town named after my deceased father) He would have not been happy about it. I think he would have understood the need, but he would argue that the increased traffic would scare or harm the local wildlife and possibly damage the environment. And as long as the paper factory does not encroach too far into the forest, he would have been fine with it.
Father is not a fan of progress?
@@TitanianBlueFrog-RibitNot so much against progress but for nature. He was an old fashioned country man. He loved camping and fishing.
He would have fought the paper factory and interchange. But one old veteran vs a wealthy politician and a big lumber company? Tragic but it happens. Too often I think.
Incredible parody episode! On par with your Verde Beach 2 build.
The only problem is you're nine months early for April Fool's day.
i wonder if an island would be constructed in the centre of the lake? It does not feel super realistic but you could pretend it was always there and use it for a huge theme park complex, second university or something of the sort at some point in the future
The lake is going to have some significant changes before we build there! I actually had planned on building there a while back, but decided to do something bigger and to hold off.
@@CityPlannerPlays I'm excited!
also the music choice this time was brilliant
alsoalso I'd like to know how standard the grade-seperated capsule roundabout service interchanges are in the states if anyone could give input on that (in the UK they are everywhere), or even if you have them at all
alsoalsoalso I'd like to hear people's thoughts on the curve tool being included on the CS2 water/sewage pipe buidling menu (it works as well)
alsoalsoalsoalso Surely I'm not the onlyone to have found the tiny paper mill hilarious?
alsoalsoalsoalsoalos I don't know how youtube notifications work, if every edit sends you a notification then i am truly sorry
I'm now nervous of sending even more notifications (so no @) but i really think there should be some move-it action where the median next to the new highway ends to make the transition smoother. The cargo station in woodbend is also still named "briarwood way cargo train terminal" and there is a bump in the highway heading towards the factory after the interchange next to the tunnel.
The passenger train station should be moved to the road with the park. This would allow the passenger rail to separate from the cargo rail, so there's no train backups. You could also decorate a really nice passenger station across from the park.
Oh Phil, you really crack me up!
Sometimes the simplest solution is the best solution.. Just rework the train line that goes through paradise bay so it’s at ground level & closer to superior lane, that way the view is not blocked (since it’s basically just commercial there anyway) if you really want passenger rail there.
Also don’t put high density there if you want it to be unblocked views, just let it be low density commercial!
You can re-route the freight line going to the paper mill outside of the city because you haven’t built anything the yet..
You spend so much planning & also going over your thoughts & ideas with us out loud on camera to the point where you just overthink & over engineering things, it’s both funny & frustrating to watch you struggle so 😅😂
Oh sweet mama serenity, as a concrete cutter I would have a nice long conversation with you for putting the bridge over the plant like that. Those underground supports for the bridge would be so thick and lead to any work being 25 times harder.
21:19 I’d probably fork off to have the passenger station on 6th and have enough room along 7th to raise the tracks for cargo.
Which could be an issue if later you want passenger trains along the raised tracks along the beach 🤷♂️
Shouldn't you also add a passenger station at the factory? With the railway already in place, it'd make sense to do it, as it employs many workers, some of which might prefer to take a train instead of driving a car.
Thank you, fun to watch. 🎉
I missed the Magnolia County
Glad you enjoyed it!
Great video, I loved the build!
I would say, however, that I've seen plenty of instances where a railway like the one through Paradise Bay would be completely at-grade, with countless level crossings. I think it would be more realistic to keep it on the ground. Also, you should double check the lane maths on the new highway.
While I loved the new parclo, I would suggest the tunnel entrance after it is a bad place to end any lanes, as it would cause accidents.
I look forward to Chuckles's revenge!
Massive highrise right next to single family homes - the Toronto special!
21:14 you could push the train station up and make the line that currently passes through the station the through line
Entirely agree. For a stub-end station it should have been moved to the empty space next to the tracks
whenever the mii music starts you know phil is about to crazy lol
Some of the slopes you left in the landscape around the new mill gives me serious landslide concerns. Knowing the geology around the Great Lakes, those hills you cut into I think are supposed to be part of a lakeshore moraine, judging by how a river delta cuts right through it. The subsoil would be loosely packed till and loess. Any slopes steeper than a few degrees in that area would be super landslide prone, putting your road and rail at risk!! I'd recommend using impermeable retaining walls, especially on either side of the rail. Tunneling the rail would be safest, but unrealistically expensive.
The idea that you could move a pulp and paper mill by a few miles to avoid smell complaints is just funny to me. My family did some road trips through northern Ontario when I was younger, and you could smell those towns on highway 11 twenty minutes before you could see them, at highway speeds. (And yeah, it's vile.)
But maybe the land area of the county is bigger than it looks.
Phil: doesn't want to block the sea view with key walls
Also Phil: blocks the sea view with higher density buildings
Parclo needs some lane mathematics on the right side, goes from three with one going off to three, still three, than four?
channeled my inner biffa lol
So does the second parclo later in the video
Had to scroll too far to see this.
I love how everyone hated the soil availability mechanic in Cities 1, and now Phil is role-playing it for the interstate project
Lewis Lumber is creme
I’m sure I’ve said this before, but Phil you are such an inspiration to me. You’re the reason I want to become an urban planner. I love your work and I love your builds! ❤
I could imagine if that quay wall under the track was kept, there could be a dope mural made that mimics the coastline with all walks of life enjoying it, that would be rad
I’m here for it!!
Seeing my hometown (DeForest) and an interchange I see all the time mentioned in the video is crazy haha! Looks great!
Might have thought about it because I had to go there for a rain barrel the other day, haha
I have no idea if CS2 has this functionality, but in europe there's no way that elevated station would be approved post-development - it would definitely have to be a tunnel.
Couldn't the train line go around the town?
To lose your mind implies you have it already, well done!
Phil... have you ever heard of the Bowater Paper Plant, and more specifically, the time that fog seeded by its emissions and cooling ponds caused a 99-vehicle pile-up on nearby I-75, resulting in 42 injuries and 12 deaths?
Please imagine that, but in a situation where a vehicle getting rear-ended can cause it to plummet off a bridge and into the paper mill. And there's no shoulder to pull over to so you're not driving in literally blinding fog, because bridge.
The state (after the NTSB investigation, and eventually a lawsuit) put up fog detectors that would trigger highway closure in the event of such fog forming again, and the paper mill is closed down now anyways, but proper planning could have prevented it in the first place, and you've just made the potential for a much more horrific version of the accident.
Love the reasoning behind the highway project and I agree 100%. Coastal highways aren’t loved but in this case it makes an incredible amount of sense. The elevated section was a great touch.
Great episode as always, it’s been a hot minute; looking forward to seeing how the back and forth between Sheila and Chuckles evolves.
With the soccer field now doubling function as a flood control, you can actually also use it during the winter as a natural ice rink. Flood it on purpose, have it freeze over. No soccer during winter anyway. In my hometown (NL) we do that with a paved inline skating track, and the grass that surrounds it survives it just fine. Triple functionality!
I hope you feel better soon! (You couldn't possibly be well and build a highway over a huge factory AND put a train right along a scenic coast!)
I'm not gonna lie I dont understand why you can't build an elevated railroad on top of a road like Chicago and other cities. It will lower the amount of eminent domain while also keeping efficiency for the city. I don't know if you can do this currently in City Skylines but I hope that some advocacy arise for it eventually.
you should be able to stack networks in vanilla, so I did not understand why he didn't stack the freight rail on top.
can't stack on roads without sidewalks (alleys and dirt)
think it was also mentioned in an official co thing, would have to look it up
paper mill complex? it's quite simple, actually.
The parks under the tracks are the details I love.
I think it would be good and reasonable to create a bypass for cargo at Paradise Bays trainstation so that cargo would not be obstructed by a passenger train stopping and it would be much safer for the waiting residents. Great build nevertheless!!
This was another great build, Phill. I think Lewis Lumber Company will have a fantastic stay in Magnolia county. Lewis lumber Company was one of my favorite builds in your Verde Beach build. I can’t say I am a fan of the highway going over the building, plus, I’ve got a perfect name for that highway. Magnolia County Route 1.
You're REALLY making me want to play Skylines after seeing this. Really well-done industrial planning is like eye candy to me
I think that you should add some transit options to the Paper Factory. This will cut back on the traffic since you do not have adequate parking for the workers.
As an industrial engineer currently working in the paper industry i am ENTRANCED with this video
These city tours are looking nicer and nicer as far as the cinematography 👌👌
I surrender to the music
Good call on the sunken sports field at the end. Many fields and smaller stadiums have steep embankments around that... they double as seating, since there's not much room in the stands.
I am making my way through the series from the beginning, on episode 14 right now. I noticed something that I didn't see any feedback on from episode 13 so thought I would come here so you could hopefully see my message. The Marina in Chairity Bay doesn't have a boat launch. I know there aren't boats in the game but I feel like it's a necessity for the sake realism. Great series!
How many vehicles are going crash over the railing into the paper factor, no way the fire marshall or osha would allow such an engineering marvel.
Worse bridge designs have been allowed before across the decades, actually; Of course, that doesn't mean THIS is not a hazard.
@@dragonbornexpress5650 right and maybe but not like our friend did, in reality
Man , this is so cool. Love how you build all of these things. For some reason my level of patience always lets me down.
Highway over the paper factory reminds me of ol' Charleston SC!
Heading there next year! VERY excited to check it out!
I love the placement of the paper factory right by the water, with the highway. I live in Quebec, Canada and Trois-rivières city have this kind of industrial placement for paper factory.
Parking on the new factory campus? I’m sure they would never build this destination without well overcompensating for parking as there is no off site parking with a bus route, or public transport to and from this huge employer that is quite rural. Further, with 500 employees, this is probably a two shift plant so there should be adequate parking for around 300 vehicles at least at this plant.
I hope a developer buys up the properties right across from the new mixed use and apartment towers and puts in row homes.
I think it's a realistic investment that would also help negate lack of customers in the future. Plus it provide more housing for younger factors employees who might have a family already but who can't afford single family housing just yet.
Really fun build!
"we gonna elevate the traintracks so superior street dont get their weiv of the sea blocked. Yeah, look at that, perfect view!"
two seconds later:
*builds 7 story building all along the street so the whole city looses sight of the water*
39:12 anarchy was on and the wires for the power lines did not actually spawn in!
Great video as always :)
I had to check the date while watching this. For a second I thought we were back in April.
April fools build lol
No doubt that elevated cargo rail through the prime real estate in Paradise bay would have had residents fuming. I lived in a town in TN while studying in the US, there was an industrial rail line not far from the uni, going through the town... it was very loud lol. Also while impractical, the highway over the paper factory looks great, love how that area turned out
Building highways and rails in this game is incredibly satisfying.
14:37 - HUUUUUUGE Shout out to Larry's Tire!! That's a convenient location!!
The island where the new factory and Paradise Bay are located has the shape of a condor (a species of bird from south america), it could be named Condor Island.
As much as I personally love trains, i feel running an expensive elevated line through a downtown for cargo only would never realistically happen today. However, in the early to mid 1900s, when trains were king, i could absolutely see this happening. Most cities had tons of tracks running along or near their waterfront.
Also, 25:55 with that Toronto zoning
You are right, some of the choices today were polarizing.
I really don't like a highway to highway junction with lights, surely there was a way around that,.
And then the train station...... I mean I've seen the same thing elsewhere, but its the modern era, surely we can avoid running cargo trains through passenger stations, even if we cant avoid running them through passenger rails.