CGMA | Fundamentals of Environment Design with Kalen Chock (Demo)

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  • Опубліковано 15 січ 2015
  • Whether for film, video games, or digital feature animation, this class will be guiding students on learning what creates a compelling environment from the ground up. We explore fundamentals such as perspective, drawing, storytelling, painting, creating atmosphere, establishing lighting, and how we can combine all these different elements for a full scene. By the end of this class, students will have the process and structure to give them the confidence they need to create more solid environments.
    For more information on Fundamentals of Design, the instructor Kalen Chock, or our other class offerings please visit our website at 2d.cgmasteracademy.com/
    Learn More: www.cgmasteracademy.com/

КОМЕНТАРІ • 3

  • @liquidcyberpunk
    @liquidcyberpunk 9 років тому +2

    love the rpg quest through design,lets do this!

  • @animelovez7579
    @animelovez7579 9 років тому +1

    Can u put all of this on UA-cam ?:)

    • @christianvargas6388
      @christianvargas6388 9 років тому +29

      These guys are making a living off of these videos, so his answer is most likely no. That's why it's called a demo. Artists have kids to feed, food to purchase, and drug habits to sustain.