The Missed Potential of Water in Video Games
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- Опубліковано 21 січ 2022
- why swimming so boring in games? :(
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#videogames #nintendo #water
why cant we drink the water?
Always remember…
I've never really had any issues with Subnautica and that entire game is underwater, which also has a very well process of depth as mentioned.
the wall kick/grab idea is GENIUS! it's actually my favorite part about real world swimming it's crazy that no game (as far as I know) has incorporated it. it seems like such an obvious mechanic.
A good exception is Majora's Mask Zora form. The swimming in that game has such good controls. Quick, responsive, and with a magic barrier attack that keeps you moving.
If splatoon had a water level I’d imagine it’d more of be like an aquarium kinda thing or giving you a suit that seals water and if could be a gimmick like cracks in the glass or you have to keep the suit sealed with air.
All the drawn characters in this video look so nice… I’m not into video games, but I ended up watching the whole video just for the art
I think tropical freeze have some of my favorite water levels, period. One of them doesn’t even take place underwater- it takes place in a JUICE FACTORY. You’re swimming around in pink juice to avoid sharks and giant juicers. It’s so good.
Most of the time in video games, I am mentally propelled AWAY from water like a magnet. The only time this hasn't happened for me that I noticed is in Majora's Mask. Once you get the Zora Mask, swimming becomes SO much more fun because it is faster and you have more control.
I love how Madz can do a video pretty much on any gaming related topic and makes it so interesting aha ALSO THE VISUALS ARE AMAZING AHH!
I think Ori’s Luma Pools are amazing. The controls are pretty good, the switch between underwater and land is a key element and you can absolutely shoot out of the water. Also the environment is not the generic beach theme it’s a magical shell place with pink trees and it looks really good too
As an aspiring game designer, One of my life goals would be to revolutionize water leves for the reasons you described in the video
If there’s any game that does ocean levels well it’s Rayman Origins/Legends.
You know, I'm actually on a game dev career path, so, once I'm able to get started, I'll take your suggestions and ideas into consideration!
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I love water levels in Kirby games, they usually have a specific
You can literally tell how the developers themselves dont want you to spend much time in the water, why would they otherwise limit your oxygen so you have to leave the water every few moments?
The animation is sooooo good! a big improvement on the art style too!
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