Unreal Engine 5 / DMX / Resolume Arena Tutorial

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  • Опубліковано 29 січ 2025

КОМЕНТАРІ • 33

  • @bernatasci7634
    @bernatasci7634 3 місяці тому +3

    Very useful tutorial! Loved the outcome, too!

  • @vata7
    @vata7 3 місяці тому +2

    Impressive work, Unreal Engine pushes the boundaries in every field.

  • @gulcan8593
    @gulcan8593 3 місяці тому +3

    It looks very successful, very professional indeed.👏🏻👏🏻

  • @nergiskasa1296
    @nergiskasa1296 3 місяці тому +2

    Very well done on this job!👏🏻

  • @HakanAYDEMİR-y1r
    @HakanAYDEMİR-y1r 3 місяці тому +2

    Great Job looks very fun

  • @volkanatadesign
    @volkanatadesign  3 місяці тому +3

    Hello everyone!
    Thank you so much for all your wonderful comments and feedback. I really appreciate your support and interest and it motivates me to keep pushing the boundaries on my projects.
    - For those of you asking about the lighting techniques and setups I used, I will create a more detailed breakdown in a future video, so stay tuned!
    Thanks again for watching and for your valuable feedback! Don't forget to subscribe for more exciting content. 🎬✨

    • @alvarobogota
      @alvarobogota 15 днів тому

      Hi Volkan, really nice work, very easy to follow. I was wondering if you could make a design that includes an emissive material controlled by DMX.

  •  3 місяці тому +2

    Nicely done☺️👍🏻

  • @sevimata6570
    @sevimata6570 3 місяці тому +2

    nice design👏👏👏

  • @güldenyüksel
    @güldenyüksel 3 місяці тому +3

    Very good

  • @victormauro1991
    @victormauro1991 3 місяці тому +2

    Thank you for the helpful video! I was wondering if it’s possible to sync a video from Resolume with the Sequencer in Unreal Engine in order to create high-quality renders. Specifically, I’m interested in whether it’s possible to set temporal sampling or any other settings that would help achieve smoother, more accurate results.

    • @volkanatadesign
      @volkanatadesign  3 місяці тому

      It is possible to sync a video from Resolume with the Sequencer in Unreal Engine to create high-quality renders. This process enriches your visual experience while ensuring that the synchronization works in perfect harmony. In my tutorial video, I will show you step by step how to do it.
      Don't forget to turn on notifications!
      This way, you can be instantly informed about my new videos.

  • @ekremfaruktasc5986
    @ekremfaruktasc5986 3 місяці тому +3

    Wooww amazing

  • @kadriyeaydemir6089
    @kadriyeaydemir6089 3 місяці тому +2

    Perfect

  • @vinzuel402
    @vinzuel402 3 місяці тому +2

    Nice tutorials !!

    • @volkanatadesign
      @volkanatadesign  2 місяці тому

      Don't forget to subscribe to my channel and turn on notifications for more useful content. 👌

  • @erkanata3527
    @erkanata3527 3 місяці тому +3

    Güzel bir ambiyans olmuş, gerçekçi bir çalışma.

  • @decorjp3d134
    @decorjp3d134 3 місяці тому +2

    👌👍🙏

  • @nuranata9044
    @nuranata9044 3 місяці тому +2

    Çok çok güzel olmuş

  • @marti8530
    @marti8530 3 місяці тому

    crack capo genio

  • @gabrielecella
    @gabrielecella Місяць тому +1

    thx

  • @anton_cine
    @anton_cine Місяць тому

    good tutorial!
    For whatever reason, in Resolume Arena - Preferences-DMX I don't have any tools to create DMX output. Only "create DMX input" is here.. Hence, no Artnet data flowing out of Resolume.. Lumaverse is created as normal, just no real DMX data flows out of Resolume.
    Is it because artnet node needed or something?
    Help appreciated!

  • @dilarauykun5881
    @dilarauykun5881 3 місяці тому +2

    Very good