This game can be hard if you're not stealthy. I was infiltrating a base and got caught. One minute later, the whole base and an enemy helicopter were after me.
Yeah, in the first mission went u get caught its not a big deal, just rampage all] But in the middle of the game if u keep doing rampage, well get ur ass ready because enemy got mad at you, and will go on full force against you haha
The game punishes you for defending yourself when you get caught by giving you demon points, having the base be at constant high alert (unless you wait like 10 minutes).
I think my favorite thing about the Phantom Pain is the sound. It's bee a while since I played a stealth game where you can bump a chair or knock over a vase and an enemy will react to the noise you just made. Most games don't go that far with the stealth.
Me at the start: "I'm good at stealth games. I kicked ass in the entire Thief series, most of the Splinter Cell series, and the entire Dishonored series, so this game should be right up my alley." Me 15 hours into this game: "F**k it...I'm killing everyone and everything I see." When I tried to play this as a stealth game it was easily among the most frustrating and rage inducing games I'd ever played, but when I started Rambo-ing everything it became amazingly fun.
The "stealth" in this game is broken as shit. They routinely see me through solid objects. I've even had them see me literally through a big giant hill, that would be 30 feet high. My favorite is when a tank sees me sneaking up on it from behind while the turret is pointed forward in the exact opposite position. It doesn't help that the controls are broken too. Every time Snake gets close to a wall or a box that can be used as concealment, he gets stuck to it. I really like the small steps in hills you get stuck on trying to walk/run/sprint up, but Snake just can't seem to mantle or get over it, but you can press the dive button and he belly flops right over it. It can take some time to learn the techniques to get around the shitting controls and move competently, but there is still a lot left to be desired. With upgraded sneaking suit and non-lethal weapons, it does get a little easier. Better sneaking suits will help reduce the noise made. Having the Burkov sleep pistol and a semi-auto zzz sniper rifle paired with Dumb-Dog to scout for you constantly is a great combo. I call him Dumb Dog because the SOB LOVES to get in the way whether I'm trying to snipe any enemy, or kick them awake to interrogate them, I can count on Dumb Dog to get right in the line of fire every time. I don't know if they did that on purpose, or if it's just that crappy of an AI.
@@7t2z28The stealth suit has no camo index. I played through the whole game with it the first time because it looks badass, but second time through, I used the camos and it was sooo much easier
I love MGS5 TPP, it's still my favourite game. The problem I have is Asperger's causes terrible anxiety of being found when I have to sneak about that I rarely do it unless there are very few people, I know exactly where they are and the environment isn't too closed in, like loads of buildings. I developed my own stealth strategy. Find the highest spot, tag everyone (can take an hour), take out the silenced sniper rifle and pick everyone off in an order that causes none of the deaths to be noticed. If they do notice something, set Quiet off shooting to distract them whilst you reposition. Move Quiet and start picking more people off. I hated the Skulls battle and any essential close up battle like the Man On Fire. I just panic and press all of the wrong buttons. I should do a UA-cam series called How Not To Play MGS5. My 3 main things I use is the sniper rifle, the night vision goggles and a rocket launcher.
+EliosMoonElios i wonder who came up with that thought. its not just stealth games, but all games as well. "if the game can be finished by regular gamers, then its shitty game, but if the game can only be finished by hardcore gamers then its a good game, WTF, since when does hardcore justify a good game. HAVE YOU ALL FORGOTTEN "ET- THE EXTRA TERRESTRIAL" ON THE ATARI2600???????
Man, you might not be very good, but you can get good. The Phantom Pain is a fresh slate for everybody, meaning that everybody who plays it has had to re-learn how to play the game, even long time Metal Gear fans. This is where Ground Zeroes came in handy. So here's how you get good- just take an hour of your time to truly familiarize yourself with the stealth mechanics. This means, don't rush through a mission without a care in the world, just slow down and figure out how it all works. The best advice I could give is that you should be moving between hiding places, never stand about in the open, move from cover to cover/hiding place to hiding place and at each stop, look around, observe the layout of the environment, check for enemies, and then when there's an opening move over to the next hiding place, rinse and repeat. If you go on missions at night, then the enemies can't see you from 30meters away if you are laying down on your stomach, sometimes they get suspicious at 20meters but as they are squinting their eyes trying to figure out if something is really there, you have plenty of time to either shoot them in the head or throw an empty magazine to draw them away from you and if there are 2 or more enemies in one spot, all looking at you, you can always throw a smoke grenade at them and then run straight in to the smoke and CQC them all. Also, develop the ''Stealth Camo'', it eliminates the sound of your footsteps, making it much easier to sneak up on enemies.
+SwinnyUK The 'Stealth Camo' is only really good at night and/or in larger buildings. You're a lot easier to spot during daylight. Choosing the right type of camo for the right mission is more important than I initially expected, and can make a huge difference.
Scuffy P Honestly, I found the Stealth Camo to be fit for all purposes, it's definitely better at night but I found it to be at least on par with other Camo's during the day time, with the added bonus that you make no noise when walking/crouch walking/crawling. Stealth Camo=Easy mode IMO. I have another tip, if you go out on missions at night time a lot then the enemies will start to wear Night Vision Goggles, however, at a certain point in the game(not too far in) you can send your Motherbase Staff out on ''Dispatch Missions'' for you, some of these missions involve cutting off the enemies supply of Night Vision Goggles!!! Really handy. You can also cut of their supplies of Shotguns, Shields, Armour, Camera's and more. Man, I could talk about this game all day, it's awesome :-)
SwinnyUK Don't get me wrong, it's a great suit. But I've tested the visibility of the correct situational camo against the stealth suit _(against enemies),_ and the right camo wins out.
I just started playing this. I'm usually great at stealth game, but I fucking suck at this. Beat the first 4 Splinter Cell games almost perfect stealth, Dishonored perfect stealth no upgrades/powers, but I end up having to just Rambo everything in this game when I inevitably get caught in every mission.
The AI in splinter cells 1-4 can be gamed as The shadows allow you to move completely hidden and the AI is predictable. Their more of a sleath, puzzle, timing game where as MGSV your strategies are more open and unpredictable as are the AI. Plus you died easy in splinter cell making you have to get better while MGSV leaves you some breathing room if you fuck up, even with reflex off.
BNJT funny that its the opposite for me, I feel you have to get quiet a few upgrades to play deus ex:MD the way I like(non-lethal stealth) rather than how mgs you can have pretty decent stealth by the first real mission even lacking some of the key gear you need later. Not knocking mankind divided, its one of the few games I really felt fully immersed in the story in a long time.
Ορέστης Κίτσος the Phantom Pain isn't really a stealth game, it is an action RPG that has a reliance on stealth but can be done if you're not stealthy... A stealth game would be something like Thief or splinter cell
The only thing that drove me away and I don't know if the updates Changed anything is the damn soldiers and guards can spot you so easily and stealth sucks so hard plus the soldiers are just so goddamn annoying and op you almost have shoot and kill every single one of those annoying bastards to get to the objective
One thing I like about the phantom pain is it's replay value. Like always try your hardest to stealth the first run. But if you wanna do a brute force shoot you way through run later in the game with better gear jt gets easier to pull such a thing off
Having played ground zeroes beforehand (it was free on 360 through GWG) was a great help for me, personally. It got me used to the stealth and controls, without making me worry about the other mechanics. A good tutorial.
Thing is, you're happy and thats the best thing for playing a game! I've yet to S rank any mission. Got some A's some B's and a few C's But I'm having fun too. Sometimes, guns happen :D
For me, yes. This is the first stealth game I’ve played and the first Metal Gear Solid I’ve played. I’ve played games with stealth elements before, like Watch Dogs 2, but that’s it. Complete noob and guess what; I fell in love with this game. Yes there is a definite learning curve for players like me, but it is something you can come to learn and adapt to.
playin this game made me realize that stealth games are just straight up not for me cuz i would easily get bored and impatient over having to take everything slowly just to kill or incapacitate one enemy
A great way to learn stealth is mainly recon. Do the niche things that would be associated with stealth. Learn enemie’s routes, how often they pass each other, and how visible they are to each other. Go for the most secluded guards, both by route, visibility, and distance from others. Try to use the most non-lethal conventions, and the most quiet. It will make you be and feel like a total badass for completing a mission without killing anybody and without being caught. You’ll find your gameplay so fluid and precise. It sounds like a lot, but at visual glance looks fairly simple.
I know this video is old but I need to add my input. Having played it over and over. Finished the main quest, yet didn't do the "extreme" ones yet. Since, like you, I ain't that good in stealth games. The phantom pain can totally be played loud style. But, not as a "in your face approach" you see the fact you can see the "search zone" of guards is not only to evade. You KNOW they will investigate that area so you can take a more "guerilla approach" and take them out one by one and constantly changing of position. I had the luck to notice this in my first few hours. Wich made the game very enjoyable to me. So yes it can be enjoyed by anyone. Even "loud" it is totally doable. My rule of thumb is they can hear me as much as they want as long as they don't actually SEE me. Kill a couple, move a couple meters away and ambush them. And trust me that guerilla approach is really fun!
Really glad you touched on this subject. Im not that great at stealth games either, but what generally makes them less fun for me is that when youre discovered, my OCD nature makes me feel like ive failed and want to redo it again without making the same mistake. This can become compounded when I feel Ive been spotted unfairly, like I tried to play by the game rules (sneaking up on someone in a dust storm, for example) but end up getting discovered anyway. Then I just end up getting annoyed with "this stupid game..." and end up not wanting to play it anymore....!
Lol It gets repetitive though quickly. I know a couple times I've attacked outposts in which all enemies were marked and I started shooting up the place for 30 minutes when I realize I'd killed way too many enemy soldiers for how many were in the base and they were still coming in droves when eventually I just got bored because I couldn't progress, they just kept re-spawning. The game demands stealth but makes it almost impossible by utilizing spawn points for enemy soldiers. I've seen a lot of posts of people whining that they were spotted by a soldier that wasn't there and people responded that he was there the player just didn't see him. However I've sat in certain places of several maps with D-Dog and witnessed 4-5 soldiers appear in the same spot each time reinforcements were called. So enemies really can spawn behind you giving an unfair and unbalanced experience, not to mention soldiers are a little too accurate and aware. Multiple times I've set C-4 in a base and gotten out undetected. I would stand behind a rock and detonate the C-4 when immediately every soldier started shooting at the rock I was hiding behind. Enemy reinforcements would spawn close or sometimes right behind my hiding place and spot me. Don't even get me started on shot guns, enemies will knock you around from a mile away with a shotgun which is one of many mechanics in the game that contradict Kojima's "realistic" theme. lol Overall I can take a loss, I mean I'm a Souls vet so I'm used to dying, but what frustrates me usually is when I lose or I'm punished for something that's out of my control or a result of a flawed consistency in certain mechanics which is what this game does and suffers from a lot.
I would say I'm fairly good at stealth games. I can do some pretty badass stuff in MGSV, like one time where 2 guys climbed to the top of a guard tower. I had one guy suspicious about my location, so I rolled to the base of the tower; past the guy who was investigating what he though he saw. I then climbed the tower, and pulled one guy off. As he fell he knocked down the guy next to him, and I climbed up and CQC-ed him to pieces. At that moment, the first guy had turned around to see his comrade unconscious at the base of the tower, and as he was kneeling to call to CP, I dived off the top of the tower. I went into reflex mode in mid air, and as I landed, I pulled out my tranquilliser gun, and as I went out of reflex, I shot him in the head. No Soviet Soldiers were alerted that day. :)
@@aryangarg875 Oh, yeah. Although I would generally recommend not playing aggressively until you have enough resources to play around with. As using lots of ammo and gear eats up everything from money to minerals and other resources.
I don't think you understand the scoring metrics, there are only 2 ways for getting a high grade. Either you speed run it, as minimal time grants a lot of marks, or you be extra extra thorough, save every prisoner, tactical take down hold up and interrogate go-out-of-your-way everything.(and, if you are feeling stealthy, perfect stealth/no trace) But here's the kicker, you are supposed to suck in the early game, it's when you've got absolutely nothing, getting a B in the first dozen of missions is actually quite good, and on the rare occasion where you get S early it's really awesome due to that. Getting high marks quickly is totally possible though, all you need to do is to get Quiet and learn to work with her.
+B Curtis with an upgraded gunship and/or prior sabotage you can drop right on top of your mission objective. finishing it in under 5-10 minutes, which more or less guarantees an S rank
***** really? i've always though the sneaking part is piss easy. Oh well, if you can't sneak well then you can just go towards the edge of the AO , then the target will spawn regardless.
This video gave me nostalgia, the first time i played mgsv tpp i was shit just like you, i got stuck in mission 10 where do the bees sleep, cause i couldn’t find the weapon and the mission that i also still can’t beat first try mission 9 ( i forgot its name but its the one with tanks) i thought i had to blow up all tanks to finish it but turns out i can blow up 1 and leave, i found out that in like the 3rd play through cause i always get stuck delete the game and come back to it later on, this is my 6th playthrough for the game even tho i had the 1st day edition i completed the game yesterday and i know the ending and the plot-twists but i still enjoyed them sooooo much, i’ve got so better at the game in this playthrough and im thinking of 100% it
I just started and suffering from dumb thumbs. In the middle of fire fights I have called the horse by accident trying to attract enemies.Laid down on the ground,fumbled through weapons while getting shot and ended up with the cigar or box. I still do not understand shoot traq darts to put them to sleep knowing they are going to wake up. So if they are in a tower what do you do? I am at that overwhelmed with options and twisted fingers but hope to get it right. BTW I hate stealth games but a glutton for punishment.
for me that was the easiest part. at least there was instructions to follow. once the game really starts it urges you to be creative and patient. and I have none of those.
And then I fired And I missed haha I gave up a few missions in. MGS is like an RPG, you have to really dedicate time to make it worthwhile. If you’re looking for an easy game to jump into, I recently started Assassin’s Creed: Origins and I have purchased Assassin’s Creed: Odyssey so the moment I finish the first game I’ll be onto the next. Seriously though, Assassin’s Creed: Origins is 10/10. It’s one of the best games I’ve ever played ☺️🙌🤩
Great video! My kind of gamer!! I'm the Nova bomb into the ceiling kind of player who can knuckle down and finish a game but accepts the fact that I'd rather use my limited free time having fun than worrying about getting good. Thanks for the video :)
trust me man you're better than me :D .,some games are hard that makes me not interested to play further,... mgsv makes me angry, depressed, panic but i cannot stop playing it
All you have to do is get a good sniping vantage point and slowly pick them off, as long as they don't go into COMBAT mode (being on alert mode is okay) you won't get -points as long as you don't get spotted, make all the noise you want.
Man I feel so much better knowing I'm not the only one! My last 3 missions I was able to get perfect stealth (Voices, The War Economy & White Mamba) and just when I thought I was getting good, Close Contact is giving me the blues. I had to go back and develop the EMP mines and even still, I'm always late for the 1st jeep and my mines miss the 2nd one. By then, everything goes south. If I'm lucky enough to not get spotted grabbing the 1st prisoner, I wind up in a mess trying to get the 2nd prisoner that arrives at the industrial area. Any side op involving Shago always winds up in a big mess. Of course the side ops aren't graded, but I use them for practice.
The bit at the end where you get seen and just become a box is pure quality. I'm generally not bad at stealth games but this one I'm on the 6th mission and so far I'm playing it more like a call of duty game haha. I haven't got the patience anymore but I do need to go get a sniper....I think that wiil help
Tip Use your reflex to your advantage. Situation: Tow guys are in the way of the dore and you have a time limit.run up to them and use the reflex so you can kill both of them at the same time in slow motion.
I pretty much go the Far Cry route described in the video. I whittle the enemies down a bit with stealth, but the game is too bloody long and repetitive to take the time to stealth everything properly. When I get discovered, or if I'd need to sit around for ages waiting for people to move into convenient locations, I just wipe them out.
Well, if you wipe everyone out your big horn in you forehead will grow and you will be permanentely covered in blood, and with a lesser grade, wich its a punishement for rambo wannabe players... This game isnt all about killing everyone
+Will Ferrous to be fair I think it was a 'D' I got.. not sure what the worst rank is but I'll probably attain it. Now regarding the chicken hat, its a 3 strikes and out kind of deal, as someone who's guaranteed to get spotted at least 7 times a mission it's use is null and void to me. Watching plenty of playthroughs and people seem to be running and gunning often though so maybe my mistake was Treating this game like a Metal Gear entry with stealth, when I should have been playing it like Mercenaries: playground of destruction, ordering artillery and blowing shit up.
***** it's not that you can't run around and gun, the important thing is knowing when to do what. Sometimes it's best to ghost, sometimes it's best to semi-stealth (alert alarm), sometimes going loud (combat alarm) is perfectly acceptable and time saving. Also, the early game is the hardest part where snake is supposed to scrap by, once you got your mother base up and running things will get easier.
+Will Ferrous CHIKEN HAT IS THE BIGGEST INSULT IN VIDEO GAME HISTORY, do you see how the enemies laugh at you when you use the hat, their like "hahaha, this gamer's a chicken"
Squeguin Gamer No offense buddy but if you turn this game into a bloody call of duty match every fuckign mission then i highly recommend you to sell your copy of Metal Gear Phanton Pain to your nearest avaliable neigbhor as soon as possible, and buy Fortnite or Black Ops 4 ( in other words this game isnt for you mate ) Hope i helped, Kuddos...
Last MG I played was 3, and I did so religiously. Tried playing V a couple days ago... got to Miller unseen, started extracting him, got 'di'stracted, turned it off... Still haven't played it again. Looking at videos to try and stoke my enthusiasm to go back. Am I weird?
Time is the biggest factor in the post-mission grades. Meaning if you can finish a mission in under 5 minutes you'll get an S grade (> 100,000 points) regardless of how many people spot you and shit
Tbh the further into the game you come the more viable shooting gets. You get access to armor plated gear, you get heavy duty shotguns, grenade launchers, rocket launchers etc that makes combat real fun, even when engaging multiple tanks and/or choppers. (PS. this isnt the Big Boss they make the clones out of)
Can be played like Terminator, but you will get blood all over your clothes which after some time is not removable, only by grinding like an idiot. But still tons of fun, doing it the Rambo way!
I consider myself a very good stealth player (completed a lot of the Splinter Cell games and Hitman games on the hardest difficulty) and even I have messed up tons of times and had to go loud in MGSV and I'm only 19 hours in, so don't take it to heart, Johnny, I've got faith in you chap. If I had the Rob Schneider 'You can do it!' Meme on my PC this is what I'd put here.
*currently just finished mission 16 bullshitter's carrava-er, traitor's caravan and got several a or s ranks* ...guards have routines? also, took down a brown bear with just cqc.i now substitute big boss with chuck norris in my mind when cut scenes play
My code name is Method Snake. I'm a legendary soldier that kidnaps one enemy soldier at a time. And stacks them right past the checkpoint. Because in case you didn't know all outposts and bases have checkpoints right outside their doors. So i basically kidnap guards and take them outside and each time i do it my game saves. So if I get caught i restart from checkpoint and continue with my "perfect" run. Method Snake, Legendary Soldier Badass.
All I can say is, if u think TPP is hard to stealth, then you should stay away from the other MGS games or stealth games in general. Not saying the game is a joke to stealth but marking makes everything ridiculous easy and DD, which is a walking marking machine, makes it even more easy.
Can you simply replay missions for more points? (upgrade points? money? I don't know how this works) Or would you need to improve on your previous grade to get anything else out of it?
+MrManguy you can't build on the score, every run is scored separately, though materials and personnel gained will stay and is more or less unrelated to the score.
+MrManguy the info presented in the video is a tad misleading, so ill clarify it here for you. In game there's GMP (money), five types of resources(each can be raw or refined), as well as personnel. These are needed to upgrade stuff and can all be obtained without ever doing any missions, e.g. free roam farming. There's also side mission that can boost these stuff and they are not graded. No score No score? Yes, Because score has got mostly nothing to do with the stuff you need to upgrade. (having a high grade in a mission will grant a moderate percentage boost to the GMP rewards, but that's about it) tl;dr: score isn't important, unless butt-hurt prone.
It's not that I'm bad at stealth, it's just that sometimes I don't want 1 mission lasting me 1 hour and I just want to shoot fools. All those guns to play with and I cannot use them?
The trick is to methodically knock out guards one at a time and Fulton them away from enemy view. Not that killing people is bad-- sniper rifles are good for taking out far away tower guards. Just make sure there are no guards to see him bite the dust. Tranqs give you more room for error since seeing a gaurd pass out is less alarming to other guards than watching their brains splatter. Sleep grenades are good for tricky three man cells. And the more people you Fulton, the less bodies there are to raise alarms, and the quicker you can build your base to get guns with better accuracy and better suppressors. To make you even more sneaky B)
Question? If you die during a mission and you've completed say objective 1 out of 3, does the game restart to beginning of the mission? Or from the last objective you've completed?
I'd love to see someone do a NON stealth playthrough. Where they actually have a reason to use the massive arsenal of weapons and equipment the game gives you. I mean come on you can call in air strikes helicopters tanks and quiet can take out entire bases including helicopters in SECONDS if deployed properly. And so much more. Now granted I prefer the stealth way. More fun for me personally and easier to get staff. But considering doing it this way you can just pick the first 2 silent weapons you get and carry one lethal for targets you need to destroy. It makes ya wonder why bother researching any weapons when the most basic will clean out several entire bases before you even need a resupply.
I don't mind failing much because when I do I feel like a total badass mowing enemies down left and right with Sins of the Father blaring through the walkman.
You really have to enjoy stealth. You get graded at the end of each mission and it is reflected on being a bit sneaky. Some of the missions would be impossible to complete if you go in guns blazing because the enemy is on a high state of alert and guard or cover your objective more. You may have fun not being stealthy but I don't think you will get your money's worth if you don't be come a ninja...if only a little bit :)
I remember going back to motherbase bloody af. As time progressed, I got better at stealth and started returning looking like I just came on the heli to go on the mission. Took 2 months to get good though......
And now translating that experience onto the new gen console(had it for last gen) I have bettered my self to the point that I got the Fox codename on two occasions early.
The stealth mechanic took some getting used to for me. At first I thought it reminded me the old Splinter Cells so I thought as long as I crouch-walked in the dark I'd be fine. Nope.
I'm getting way better at this game than I expected, I saw some gameplay demos of this thinking "crap im gonna go through that?" but when I bought the game, it's not that bad, for me at least.
get a tank or D-Walker, then upgrade the gunship and bring grenades. "Spotted? Sod it!" - can be fun too. Its always nice to be alone in a burning blown apart base with a massive pile of mangled corpses and the enemy command refusing to send more men.
The scoring system in MGSV works better if you DON'T take your time, honestly. For example, you can complete one mission by dashing ahead towards a spot in the road, blocking it with D-Horse and then using a fulton device on the vehicle your target is in to get an easy and quick S-Rank. Whereas normally that mission would take forever, completing it quickly guarantees a high rank. Efficiency is important, too, but take too long and you're going to get a lower rank. Hell, watching cutscenes adds time to your mission which can give you a lower rank (isn't that bullshit?). So while patience is important in stealth games, in MGSV:TPP, it's more important to learn how to be quick and effective, stealth or otherwise.
Lol at the different door clip, had that happen myself. I'm rubbish at stealth but I still enjoy trying to stealth it all anyway. Don't give a toss about the mission grades.. right now at least
You can play the game and aren't good at stealth you'll learn eventually, but play the entire game loud you're missing out on 60% of the game and expect to get full demon rank on Big Boss
I have weaknesses in stealth game and its not challenging for me. But I like the game. The game is so easy in many ways. One is having to mark your enemies is nooby. Atleast, i wiish there was a machine that blocks your signal and you have to inflitrate an area first if you want that interference to go away. I think spinter cell blacklist is like that. I wish there were more indoor infiltration with cameras everywhere. And you have to rescue a prisoner from the third floor, and you have to make your way out to first floor and fulton your rescued prisoner outside. In that manner, it made it more challenging and provide more the longevity of gameplay. The oil rig facility in Africa is easy. The airport base is easy. The enemies adapts as it progresses but its very slow. I have been using the ground zero stealth suit throughout the game. Anyways, the mgo 3 multiplayer will put spice on my craving for challenges.
+TiMeSpLiT- -TeR thats your opinion, i like the game as it is. i'm not a hardcore gamer( i suck at hardcore) this game is for all categories of gamers thats why they design it that way, if you want something that is way too much you can revisit the DARKSOUL AND BLOODBOURNES.
Maybe try the Resident Evil games such as RE4 it tends to lean towards a slightly less rigid ranking system as it lacks the stealth element, plus zombies!!
I've played MGSV and when I started playing I always try to play stealth at first, with at least one lethal and one non-lethal weapon. The problem that stems from me though, is my problem of wanting to incapacitate every dosser I have marked. Wasting allot of my suppressor's health and my sleeping darts, this is because I want to be safe with how I am approaching every situation. ironically though half the time I do this, I cause myself to be spotted and ruining my own plan of attack.
Analyze ur surroudings and mark ur enemies. Even if u don't get them all marked they will show a prediction of were the enemies are concentrated. U can go stealth or Rambo its all about how u handle the controls. All those scenarios where u screwed up I could ended it with cqc or stealthshot. My aim so good I ride the horse directly trough a enemy base and keep headshotting in slowmo while not getting discovered. I used to be bad but then I learned the controls and now I walk like a real big boss defeating all my foes with ease.
May i remind that MGSV is not only a stealth game in missions that are not total stealth you can go guns blazing only if the mission briefing does not mention failure using the loud approach so you don't have to be an expert at stealth
ZEKE productions closed But its not the way its meant ot be played... I mean its fun doing a couple missions guns blazing for the sake of variety but all Metal Gears games are considered stealth games and geenrally they must be played carefully and slowly. In Phantom Pain you have some punishement if you go full guns blazing: Less end mission score, demon horn on forehead starts to grow and Snake perma covered in blood ).
I know this is a week latter, but yeah. You can go "rambo" all the time. The problem is that this turn you soon or latter into "demon snake". This mean venom snake will have blood everywere
Use the shield and a deadly sidegun... U can still use nonleathal rounds on your Assault-Rifle... And If you are running away in panic the shield protects you pretty good from beeing shot in the Back.... Just make shore your not getting sorounded or shot with a Sniper Rifle, cause U will Fall back and need to Pick your shield Back Up....
I play it like a sniper. I eliminate everybody from distance along with reinforcements. Then everybody is dead and then I take away the prisoner. If that's not the option, I try to be stealthy, sometimes I succeed and sometimes I have to use lethal force.
oh, man I feell the exact same way, I love Metal Gear but I suck at stealth, fortunately Phantom Pain is a bit forgiving. I know, it doesn't make sense, but that's just the way I am.
Remarkable stealth game? Rewards skilled stealth player? As long as you are crouched you wont get spotted, no grass required. Even if you do get spotted and they go investigate it takes them to get less than 10 meters close to you while you are crouching and standing still completely in open. It is only then they actually see you and scream "Hostile!" and the iconic exclamation mark appears. Sure they instantly see you from around 40 meters if you run and a bit further if you are spriting but as long as you crouch down there is nothing you need to fear since you can just reposition very easily and breaking line of sight most of the times requires only going sideways for a bit, even out in the open, no stealth suit, nighttime or special camo required.
I have came to this game three times and left it twice now I am good at stealth and I enjoy it more so in my opinion if you can’t be stealthy for at least 50% of the time you won’t have fun
I guess The player needs time to master stealth Game's,I'm not a pro but since Mgs 1,2,3,4 played thousand times in difficulty Mode and get rewarded as Good stealth MGS player love MGS Franchise
MGSV is easier guns blazing because you can complete a mission in 3 minutes while not having to worry about who's behind you. Sneaking the same mission can take over an hour and you will probably get caught and fight though them anyway. The only thing that actually effects the score is how fast you do the mission so if your after an s rank go full genocide.
This game can be hard if you're not stealthy. I was infiltrating a base and got caught. One minute later, the whole base and an enemy helicopter were after me.
Yeah, in the first mission went u get caught its not a big deal, just rampage all]
But in the middle of the game if u keep doing rampage, well get ur ass ready because enemy got mad at you, and will go on full force against you haha
*cough cough* C2W on extreme mode
aaronam0115 That’s why you destroy the communication satellite first. After that, loud is easy with the good equipment.
I have S rank in all missons
The game punishes you for defending yourself when you get caught by giving you demon points, having the base be at constant high alert (unless you wait like 10 minutes).
I think my favorite thing about the Phantom Pain is the sound. It's bee a while since I played a stealth game where you can bump a chair or knock over a vase and an enemy will react to the noise you just made. Most games don't go that far with the stealth.
Me at the start: "I'm good at stealth games. I kicked ass in the entire Thief series, most of the Splinter Cell series, and the entire Dishonored series, so this game should be right up my alley."
Me 15 hours into this game: "F**k it...I'm killing everyone and everything I see."
When I tried to play this as a stealth game it was easily among the most frustrating and rage inducing games I'd ever played, but when I started Rambo-ing everything it became amazingly fun.
The "stealth" in this game is broken as shit. They routinely see me through solid objects. I've even had them see me literally through a big giant hill, that would be 30 feet high. My favorite is when a tank sees me sneaking up on it from behind while the turret is pointed forward in the exact opposite position. It doesn't help that the controls are broken too. Every time Snake gets close to a wall or a box that can be used as concealment, he gets stuck to it. I really like the small steps in hills you get stuck on trying to walk/run/sprint up, but Snake just can't seem to mantle or get over it, but you can press the dive button and he belly flops right over it. It can take some time to learn the techniques to get around the shitting controls and move competently, but there is still a lot left to be desired.
With upgraded sneaking suit and non-lethal weapons, it does get a little easier. Better sneaking suits will help reduce the noise made. Having the Burkov sleep pistol and a semi-auto zzz sniper rifle paired with Dumb-Dog to scout for you constantly is a great combo. I call him Dumb Dog because the SOB LOVES to get in the way whether I'm trying to snipe any enemy, or kick them awake to interrogate them, I can count on Dumb Dog to get right in the line of fire every time. I don't know if they did that on purpose, or if it's just that crappy of an AI.
The game works fine having played 150 hours s ranked 28 of the 50 missions I see nothing wrong with it
@@7t2z28The stealth suit has no camo index. I played through the whole game with it the first time because it looks badass, but second time through, I used the camos and it was sooo much easier
I love MGS5 TPP, it's still my favourite game. The problem I have is Asperger's causes terrible anxiety of being found when I have to sneak about that I rarely do it unless there are very few people, I know exactly where they are and the environment isn't too closed in, like loads of buildings.
I developed my own stealth strategy. Find the highest spot, tag everyone (can take an hour), take out the silenced sniper rifle and pick everyone off in an order that causes none of the deaths to be noticed. If they do notice something, set Quiet off shooting to distract them whilst you reposition. Move Quiet and start picking more people off.
I hated the Skulls battle and any essential close up battle like the Man On Fire. I just panic and press all of the wrong buttons.
I should do a UA-cam series called How Not To Play MGS5. My 3 main things I use is the sniper rifle, the night vision goggles and a rocket launcher.
I deployed an armored vehicle to kill skulls, was fun.
man you are NOT ready for FOBs then
Two types of stealth-
Sneaking Around
-Killing Everyone (No Witnesses=Stealth)
This is a viable strategy. There’s a reason if you use snipers too much the enemy counters with snipers of their own.
Cause your ass at stealth
*A easy stealth game is a bad stealth game.*
+EliosMoonElios i wonder who came up with that thought. its not just stealth games, but all games as well.
"if the game can be finished by regular gamers, then its shitty game, but if the game can only be finished by hardcore gamers then its a good game, WTF, since when does hardcore justify a good game. HAVE YOU ALL FORGOTTEN "ET- THE EXTRA TERRESTRIAL" ON THE ATARI2600???????
dai suke
I coin it.
I spend many days with MGS VR Missions, good times.
EliosMoonElios it's easy if you like going loud it's bad if you get foxhound codename
and a hard stealth game is not always a fun/good stealth game
So.. Assassins creed?
Man, you might not be very good, but you can get good. The Phantom Pain is a fresh slate for everybody, meaning that everybody who plays it has had to re-learn how to play the game, even long time Metal Gear fans. This is where Ground Zeroes came in handy.
So here's how you get good- just take an hour of your time to truly familiarize yourself with the stealth mechanics. This means, don't rush through a mission without a care in the world, just slow down and figure out how it all works. The best advice I could give is that you should be moving between hiding places, never stand about in the open, move from cover to cover/hiding place to hiding place and at each stop, look around, observe the layout of the environment, check for enemies, and then when there's an opening move over to the next hiding place, rinse and repeat. If you go on missions at night, then the enemies can't see you from 30meters away if you are laying down on your stomach, sometimes they get suspicious at 20meters but as they are squinting their eyes trying to figure out if something is really there, you have plenty of time to either shoot them in the head or throw an empty magazine to draw them away from you and if there are 2 or more enemies in one spot, all looking at you, you can always throw a smoke grenade at them and then run straight in to the smoke and CQC them all. Also, develop the ''Stealth Camo'', it eliminates the sound of your footsteps, making it much easier to sneak up on enemies.
Good to know, thanks!
+SwinnyUK
The 'Stealth Camo' is only really good at night and/or in larger buildings. You're a lot easier to spot during daylight. Choosing the right type of camo for the right mission is more important than I initially expected, and can make a huge difference.
Scuffy P Honestly, I found the Stealth Camo to be fit for all purposes, it's definitely better at night but I found it to be at least on par with other Camo's during the day time, with the added bonus that you make no noise when walking/crouch walking/crawling.
Stealth Camo=Easy mode IMO.
I have another tip, if you go out on missions at night time a lot then the enemies will start to wear Night Vision Goggles, however, at a certain point in the game(not too far in) you can send your Motherbase Staff out on ''Dispatch Missions'' for you, some of these missions involve cutting off the enemies supply of Night Vision Goggles!!! Really handy.
You can also cut of their supplies of Shotguns, Shields, Armour, Camera's and more.
Man, I could talk about this game all day, it's awesome :-)
SwinnyUK Don't get me wrong, it's a great suit. But I've tested the visibility of the correct situational camo against the stealth suit _(against enemies),_ and the right camo wins out.
+Linkman247 He's talking about the Phantom pain though, he's not hating on Ground Zeroes.
I just started playing this. I'm usually great at stealth game, but I fucking suck at this. Beat the first 4 Splinter Cell games almost perfect stealth, Dishonored perfect stealth no upgrades/powers, but I end up having to just Rambo everything in this game when I inevitably get caught in every mission.
this comment
Yeah I'm just not patient enough for this game. The stealth mechanics in Deus Ex: MD are more to my liking :)
I have it backwards holy shit
The AI in splinter cells 1-4 can be gamed as The shadows allow you to move completely hidden and the AI is predictable. Their more of a sleath, puzzle, timing game where as MGSV your strategies are more open and unpredictable as are the AI. Plus you died easy in splinter cell making you have to get better while MGSV leaves you some breathing room if you fuck up, even with reflex off.
BNJT funny that its the opposite for me, I feel you have to get quiet a few upgrades to play deus ex:MD the way I like(non-lethal stealth) rather than how mgs you can have pretty decent stealth by the first real mission even lacking some of the key gear you need later. Not knocking mankind divided, its one of the few games I really felt fully immersed in the story in a long time.
The Phantom Pain made me a good stealth gamer!
Ορέστης Κίτσος , Me Too!
Ορέστης Κίτσος the Phantom Pain isn't really a stealth game, it is an action RPG that has a reliance on stealth but can be done if you're not stealthy... A stealth game would be something like Thief or splinter cell
Peace Walker made me a good Stealth gamer!
Γεια
Me too now I'm stealth expert with d dog
Is MGS5 still good if you're rubbish at stealth?
Lets ask DSP :D
bacsohun lol
The only thing that drove me away and I don't know if the updates Changed anything is the damn soldiers and guards can spot you so easily and stealth sucks so hard plus the soldiers are just so goddamn annoying and op you almost have shoot and kill every single one of those annoying bastards to get to the objective
its almost like this video was recorded whilst I play it. I panic , I panic a lot!
One thing I like about the phantom pain is it's replay value. Like always try your hardest to stealth the first run. But if you wanna do a brute force shoot you way through run later in the game with better gear jt gets easier to pull such a thing off
this guy in the video cracks me up. laughed my as off at the part where the bad guy came in the back door
Bobnice31
As? Bad guy? Are you 8?
Hello Guy Well what did you expect? "A group of tangos?"
Hello Guy what's wrong with the term bad guy?
Couldn't agree more......I am laughing right now thinking about it..
Having played ground zeroes beforehand (it was free on 360 through GWG) was a great help for me, personally. It got me used to the stealth and controls, without making me worry about the other mechanics. A good tutorial.
Thing is, you're happy and thats the best thing for playing a game! I've yet to S rank any mission. Got some A's some B's and a few C's But I'm having fun too. Sometimes, guns happen :D
For me, yes. This is the first stealth game I’ve played and the first Metal Gear Solid I’ve played. I’ve played games with stealth elements before, like Watch Dogs 2, but that’s it. Complete noob and guess what; I fell in love with this game. Yes there is a definite learning curve for players like me, but it is something you can come to learn and adapt to.
playin this game made me realize that stealth games are just straight up not for me cuz i would easily get bored and impatient over having to take everything slowly just to kill or incapacitate one enemy
This
A great way to learn stealth is mainly recon. Do the niche things that would be associated with stealth. Learn enemie’s routes, how often they pass each other, and how visible they are to each other.
Go for the most secluded guards, both by route, visibility, and distance from others.
Try to use the most non-lethal conventions, and the most quiet. It will make you be and feel like a total badass for completing a mission without killing anybody and without being caught. You’ll find your gameplay so fluid and precise.
It sounds like a lot, but at visual glance looks fairly simple.
I know this video is old but I need to add my input. Having played it over and over. Finished the main quest, yet didn't do the "extreme" ones yet. Since, like you, I ain't that good in stealth games. The phantom pain can totally be played loud style. But, not as a "in your face approach" you see the fact you can see the "search zone" of guards is not only to evade. You KNOW they will investigate that area so you can take a more "guerilla approach" and take them out one by one and constantly changing of position. I had the luck to notice this in my first few hours. Wich made the game very enjoyable to me. So yes it can be enjoyed by anyone. Even "loud" it is totally doable. My rule of thumb is they can hear me as much as they want as long as they don't actually SEE me. Kill a couple, move a couple meters away and ambush them. And trust me that guerilla approach is really fun!
I'm rubbish at stealth and a horrific perfectionist. So rating my stealth abilities would probably drive me to insanity. Oh well.
Really glad you touched on this subject. Im not that great at stealth games either, but what generally makes them less fun for me is that when youre discovered, my OCD nature makes me feel like ive failed and want to redo it again without making the same mistake. This can become compounded when I feel Ive been spotted unfairly, like I tried to play by the game rules (sneaking up on someone in a dust storm, for example) but end up getting discovered anyway. Then I just end up getting annoyed with "this stupid game..." and end up not wanting to play it anymore....!
Play as you want, you have time to perfect youself.
Use DD and Cardboard box with poster to get easier at stealth
Lol It gets repetitive though quickly. I know a couple times I've attacked outposts in which all enemies were marked and I started shooting up the place for 30 minutes when I realize I'd killed way too many enemy soldiers for how many were in the base and they were still coming in droves when eventually I just got bored because I couldn't progress, they just kept re-spawning. The game demands stealth but makes it almost impossible by utilizing spawn points for enemy soldiers. I've seen a lot of posts of people whining that they were spotted by a soldier that wasn't there and people responded that he was there the player just didn't see him. However I've sat in certain places of several maps with D-Dog and witnessed 4-5 soldiers appear in the same spot each time reinforcements were called. So enemies really can spawn behind you giving an unfair and unbalanced experience, not to mention soldiers are a little too accurate and aware. Multiple times I've set C-4 in a base and gotten out undetected. I would stand behind a rock and detonate the C-4 when immediately every soldier started shooting at the rock I was hiding behind. Enemy reinforcements would spawn close or sometimes right behind my hiding place and spot me. Don't even get me started on shot guns, enemies will knock you around from a mile away with a shotgun which is one of many mechanics in the game that contradict Kojima's "realistic" theme. lol Overall I can take a loss, I mean I'm a Souls vet so I'm used to dying, but what frustrates me usually is when I lose or I'm punished for something that's out of my control or a result of a flawed consistency in certain mechanics which is what this game does and suffers from a lot.
Just had a guy spot me from at least 200 yards in the dark while I was wearing the sneaking suit...that doesn't make any sense to me
I would say I'm fairly good at stealth games. I can do some pretty badass stuff in MGSV, like one time where 2 guys climbed to the top of a guard tower. I had one guy suspicious about my location, so I rolled to the base of the tower; past the guy who was investigating what he though he saw. I then climbed the tower, and pulled one guy off. As he fell he knocked down the guy next to him, and I climbed up and CQC-ed him to pieces. At that moment, the first guy had turned around to see his comrade unconscious at the base of the tower, and as he was kneeling to call to CP, I dived off the top of the tower. I went into reflex mode in mid air, and as I landed, I pulled out my tranquilliser gun, and as I went out of reflex, I shot him in the head. No Soviet Soldiers were alerted that day. :)
The best part about it is that it makes you feel guilty if you go guns blazing and get spotted. That is what makes a good stealth game
This game is a blast when you don't use stealth.. I love blasting my way in and out of situations like an 80's action hero..
Can we play aggresively
@@aryangarg875 Oh, yeah. Although I would generally recommend not playing aggressively until you have enough resources to play around with. As using lots of ammo and gear eats up everything from money to minerals and other resources.
I don't think you understand the scoring metrics, there are only 2 ways for getting a high grade. Either you speed run it, as minimal time grants a lot of marks, or you be extra extra thorough, save every prisoner, tactical take down hold up and interrogate go-out-of-your-way everything.(and, if you are feeling stealthy, perfect stealth/no trace)
But here's the kicker, you are supposed to suck in the early game, it's when you've got absolutely nothing, getting a B in the first dozen of missions is actually quite good, and on the rare occasion where you get S early it's really awesome due to that.
Getting high marks quickly is totally possible though, all you need to do is to get Quiet and learn to work with her.
+B Curtis with an upgraded gunship and/or prior sabotage you can drop right on top of your mission objective. finishing it in under 5-10 minutes, which more or less guarantees an S rank
+B Curtis I AM THE SAME
*****
that one is actually quite fun for me.
Easiest way to do it is planting a column of C4s on the path.
*****
really? i've always though the sneaking part is piss easy.
Oh well, if you can't sneak well then you can just go towards the edge of the AO , then the target will spawn regardless.
D-Dog is better fight me
Is MGS5 still good if you're bad at Stealth?
Ask my machine gun... And my tank.
That's my approach too, bro.
This video gave me nostalgia, the first time i played mgsv tpp i was shit just like you, i got stuck in mission 10 where do the bees sleep, cause i couldn’t find the weapon and the mission that i also still can’t beat first try mission 9 ( i forgot its name but its the one with tanks) i thought i had to blow up all tanks to finish it but turns out i can blow up 1 and leave, i found out that in like the 3rd play through cause i always get stuck delete the game and come back to it later on, this is my 6th playthrough for the game even tho i had the 1st day edition i completed the game yesterday and i know the ending and the plot-twists but i still enjoyed them sooooo much, i’ve got so better at the game in this playthrough and im thinking of 100% it
I just started and suffering from dumb thumbs. In the middle of fire fights I have called the horse by accident trying to attract enemies.Laid down on the ground,fumbled through weapons while getting shot and ended up with the cigar or box. I still do not understand shoot traq darts to put them to sleep knowing they are going to wake up. So if they are in a tower what do you do? I am at that overwhelmed with options and twisted fingers but hope to get it right. BTW I hate stealth games but a glutton for punishment.
Haha impatient during MGS? You and me both. The beginning hospital mission was paaaiiinful! 😄
for me that was the easiest part. at least there was instructions to follow. once the game really starts it urges you to be creative and patient. and I have none of those.
And then I fired And I missed haha I gave up a few missions in. MGS is like an RPG, you have to really dedicate time to make it worthwhile. If you’re looking for an easy game to jump into, I recently started Assassin’s Creed: Origins and I have purchased Assassin’s Creed: Odyssey so the moment I finish the first game I’ll be onto the next. Seriously though, Assassin’s Creed: Origins is 10/10. It’s one of the best games I’ve ever played ☺️🙌🤩
Great video! My kind of gamer!! I'm the Nova bomb into the ceiling kind of player who can knuckle down and finish a game but accepts the fact that I'd rather use my limited free time having fun than worrying about getting good. Thanks for the video :)
trust me man you're better than me :D .,some games are hard that makes me not interested to play further,... mgsv makes me angry, depressed, panic but i cannot stop playing it
All you have to do is get a good sniping vantage point and slowly pick them off, as long as they don't go into COMBAT mode (being on alert mode is okay) you won't get -points as long as you don't get spotted, make all the noise you want.
Man I feel so much better knowing I'm not the only one! My last 3 missions I was able to get perfect stealth (Voices, The War Economy & White Mamba) and just when I thought I was getting good, Close Contact is giving me the blues. I had to go back and develop the EMP mines and even still, I'm always late for the 1st jeep and my mines miss the 2nd one. By then, everything goes south. If I'm lucky enough to not get spotted grabbing the 1st prisoner, I wind up in a mess trying to get the 2nd prisoner that arrives at the industrial area. Any side op involving Shago always winds up in a big mess. Of course the side ops aren't graded, but I use them for practice.
Humility in a UA-cam video about games. How refreshing. Cheers mate!
I feel like the best way is just Russian stealth: Nobody can notice you if there is nobody left TO notice you
Yup. Dead bodies doesnt talk, but they can't call for aid. 👌😃
The bit at the end where you get seen and just become a box is pure quality.
I'm generally not bad at stealth games but this one I'm on the 6th mission and so far I'm playing it more like a call of duty game haha. I haven't got the patience anymore but I do need to go get a sniper....I think that wiil help
Tip
Use your reflex to your advantage.
Situation:
Tow guys are in the way of the dore and you have a time limit.run up to them and use the reflex so you can kill both of them at the same time in slow motion.
I pretty much go the Far Cry route described in the video. I whittle the enemies down a bit with stealth, but the game is too bloody long and repetitive to take the time to stealth everything properly. When I get discovered, or if I'd need to sit around for ages waiting for people to move into convenient locations, I just wipe them out.
Well, if you wipe everyone out your big horn in you forehead will grow and you will be permanentely covered in blood, and with a lesser grade, wich its a punishement for rambo wannabe players... This game isnt all about killing everyone
Wish I could have gotten into this as I did 1-4 but it's not for me. Spending 40 mins in a mission and getting a E rank was not my idea of fun.
+Omaru1982 wow, i didn't know an E is possible, XD
+Omaru1982 have you tried the chicken hat? it could make the game fun for you!
+Will Ferrous to be fair I think it was a 'D' I got.. not sure what the worst rank is but I'll probably attain it.
Now regarding the chicken hat, its a 3 strikes and out kind of deal, as someone who's guaranteed to get spotted at least 7 times a mission it's use is null and void to me.
Watching plenty of playthroughs and people seem to be running and gunning often though so maybe my mistake was Treating this game like a Metal Gear entry with stealth, when I should have been playing it like Mercenaries: playground of destruction, ordering artillery and blowing shit up.
*****
it's not that you can't run around and gun, the important thing is knowing when to do what. Sometimes it's best to ghost, sometimes it's best to semi-stealth (alert alarm), sometimes going loud (combat alarm) is perfectly acceptable and time saving.
Also, the early game is the hardest part where snake is supposed to scrap by, once you got your mother base up and running things will get easier.
+Will Ferrous CHIKEN HAT IS THE BIGGEST INSULT IN VIDEO GAME HISTORY, do you see how the enemies laugh at you when you use the hat, their like "hahaha, this gamer's a chicken"
*Proceeds to kill all of them Rambo style with Quiet giving firing support and Take on Me on the background*
It's simple. I have never done a single fucking mission withought having to turn it into a call of duty match. Stuff is harder, but you can manage
Squeguin Gamer
No offense buddy but if you turn this game into a bloody call of duty match every fuckign mission then i highly recommend you to sell your copy of Metal Gear Phanton Pain to your nearest avaliable neigbhor as soon as possible, and buy Fortnite or Black Ops 4 ( in other words this game isnt for you mate )
Hope i helped, Kuddos...
Last MG I played was 3, and I did so religiously. Tried playing V a couple days ago... got to Miller unseen, started extracting him, got 'di'stracted, turned it off... Still haven't played it again. Looking at videos to try and stoke my enthusiasm to go back.
Am I weird?
Time is the biggest factor in the post-mission grades. Meaning if you can finish a mission in under 5 minutes you'll get an S grade (> 100,000 points) regardless of how many people spot you and shit
Just Practice Alot. I Was Dumb On The 1-15 Missions ,Then I Got More Skill And Now I'm On The Highway To Pros
Quen was the mind controll thing right?
Tbh the further into the game you come the more viable shooting gets. You get access to armor plated gear, you get heavy duty shotguns, grenade launchers, rocket launchers etc that makes combat real fun, even when engaging multiple tanks and/or choppers.
(PS. this isnt the Big Boss they make the clones out of)
Can be played like Terminator, but you will get blood all over your clothes which after some time is not removable, only by grinding like an idiot. But still tons of fun, doing it the Rambo way!
I consider myself a very good stealth player (completed a lot of the Splinter Cell games and Hitman games on the hardest difficulty) and even I have messed up tons of times and had to go loud in MGSV and I'm only 19 hours in, so don't take it to heart, Johnny, I've got faith in you chap. If I had the Rob Schneider 'You can do it!' Meme on my PC this is what I'd put here.
*currently just finished mission 16 bullshitter's carrava-er, traitor's caravan and got several a or s ranks* ...guards have routines?
also, took down a brown bear with just cqc.i now substitute big boss with chuck norris in my mind when cut scenes play
My code name is Method Snake. I'm a legendary soldier that kidnaps one enemy soldier at a time. And stacks them right past the checkpoint. Because in case you didn't know all outposts and bases have checkpoints right outside their doors. So i basically kidnap guards and take them outside and each time i do it my game saves. So if I get caught i restart from checkpoint and continue with my "perfect" run. Method Snake, Legendary Soldier Badass.
All I can say is, if u think TPP is hard to stealth, then you should stay away from the other MGS games or stealth games in general.
Not saying the game is a joke to stealth but marking makes everything ridiculous easy and DD, which is a walking marking machine, makes it even more easy.
This is the easiest mgs by far because reflex, I'm not saying I turn it off but sometimes it really makes it too easy
You haven't got to the 2nd part of the game yet have you :)
haggisman0812 nop :v
+Marco Martins basically a number of missions where you have no weapons, no reflex, or others where you fail if you get seen, plus the AI gets smarter
haggisman0812 yep I still not on those mission but I guess I will like it playing with no gear just like in Peace Walker prison
+Marco Martins not played peace walker but yer from what I've read the structure is the same, hope it's not too grindy
Can you simply replay missions for more points? (upgrade points? money? I don't know how this works) Or would you need to improve on your previous grade to get anything else out of it?
+MrManguy you can't build on the score, every run is scored separately, though materials and personnel gained will stay and is more or less unrelated to the score.
+MrManguy the info presented in the video is a tad misleading, so ill clarify it here for you. In game there's GMP (money), five types of resources(each can be raw or refined), as well as personnel. These are needed to upgrade stuff and can all be obtained without ever doing any missions, e.g. free roam farming. There's also side mission that can boost these stuff and they are not graded. No score
No score? Yes, Because score has got mostly nothing to do with the stuff you need to upgrade. (having a high grade in a mission will grant a moderate percentage boost to the GMP rewards, but that's about it)
tl;dr: score isn't important, unless butt-hurt prone.
It's not that I'm bad at stealth, it's just that sometimes I don't want 1 mission lasting me 1 hour and I just want to shoot fools. All those guns to play with and I cannot use them?
derp, getting caught is part of the game LOL it's up to you if you're gonna bother with the scoring system
2.5 hours for mission 12, then I found a UA-cam video that took 12 mins 😂. But I loved it
The trick is to methodically knock out guards one at a time and Fulton them away from enemy view. Not that killing people is bad-- sniper rifles are good for taking out far away tower guards. Just make sure there are no guards to see him bite the dust. Tranqs give you more room for error since seeing a gaurd pass out is less alarming to other guards than watching their brains splatter. Sleep grenades are good for tricky three man cells. And the more people you Fulton, the less bodies there are to raise alarms, and the quicker you can build your base to get guns with better accuracy and better suppressors. To make you even more sneaky B)
Everytime i start a mission i get spotted and say "AWWW SHIT, TIME FOR AN ALL OUT ATTACK!"
4:50 epic fail hahaha :P
Question? If you die during a mission and you've completed say objective 1 out of 3, does the game restart to beginning of the mission? Or from the last objective you've completed?
I'd love to see someone do a NON stealth playthrough. Where they actually have a reason to use the massive arsenal of weapons and equipment the game gives you. I mean come on you can call in air strikes helicopters tanks and quiet can take out entire bases including helicopters in SECONDS if deployed properly. And so much more. Now granted I prefer the stealth way. More fun for me personally and easier to get staff. But considering doing it this way you can just pick the first 2 silent weapons you get and carry one lethal for targets you need to destroy. It makes ya wonder why bother researching any weapons when the most basic will clean out several entire bases before you even need a resupply.
I don't mind failing much because when I do I feel like a total badass mowing enemies down left and right with Sins of the Father blaring through the walkman.
You really have to enjoy stealth. You get graded at the end of each mission and it is reflected on being a bit sneaky. Some of the missions would be impossible to complete if you go in guns blazing because the enemy is on a high state of alert and guard or cover your objective more. You may have fun not being stealthy but I don't think you will get your money's worth if you don't be come a ninja...if only a little bit :)
My last playtroughs were in 60% open combat and it was still fun, yet still challenging.
I remember going back to motherbase bloody af. As time progressed, I got better at stealth and started returning looking like I just came on the heli to go on the mission. Took 2 months to get good though......
And now translating that experience onto the new gen console(had it for last gen) I have bettered my self to the point that I got the Fox codename on two occasions early.
The stealth mechanic took some getting used to for me. At first I thought it reminded me the old Splinter Cells so I thought as long as I crouch-walked in the dark I'd be fine. Nope.
Dont worry we've all been there. That one fucking guard who you swear wasn't there but suddenly just apears.
I'm getting way better at this game than I expected, I saw some gameplay demos of this thinking "crap im gonna go through that?" but when I bought the game, it's not that bad, for me at least.
get a tank or D-Walker, then upgrade the gunship and bring grenades. "Spotted? Sod it!" - can be fun too. Its always nice to be alone in a burning blown apart base with a massive pile of mangled corpses and the enemy command refusing to send more men.
The scoring system in MGSV works better if you DON'T take your time, honestly. For example, you can complete one mission by dashing ahead towards a spot in the road, blocking it with D-Horse and then using a fulton device on the vehicle your target is in to get an easy and quick S-Rank. Whereas normally that mission would take forever, completing it quickly guarantees a high rank. Efficiency is important, too, but take too long and you're going to get a lower rank. Hell, watching cutscenes adds time to your mission which can give you a lower rank (isn't that bullshit?).
So while patience is important in stealth games, in MGSV:TPP, it's more important to learn how to be quick and effective, stealth or otherwise.
Lol at the different door clip, had that happen myself. I'm rubbish at stealth but I still enjoy trying to stealth it all anyway. Don't give a toss about the mission grades.. right now at least
You can play the game and aren't good at stealth you'll learn eventually, but play the entire game loud you're missing out on 60% of the game and expect to get full demon rank on Big Boss
I have weaknesses in stealth game and its not challenging for me. But I like the game. The game is so easy in many ways. One is having to mark your enemies is nooby. Atleast, i wiish there was a machine that blocks your signal and you have to inflitrate an area first if you want that interference to go away. I think spinter cell blacklist is like that. I wish there were more indoor infiltration with cameras everywhere. And you have to rescue a prisoner from the third floor, and you have to make your way out to first floor and fulton your rescued prisoner outside. In that manner, it made it more challenging and provide more the longevity of gameplay. The oil rig facility in Africa is easy. The airport base is easy. The enemies adapts as it progresses but its very slow. I have been using the ground zero stealth suit throughout the game. Anyways, the mgo 3 multiplayer will put spice on my craving for challenges.
+TiMeSpLiT- -TeR thats your opinion, i like the game as it is. i'm not a hardcore gamer( i suck at hardcore) this game is for all categories of gamers thats why they design it that way, if you want something that is way too much you can revisit the DARKSOUL AND BLOODBOURNES.
dai suke bloodbourne and darksoul are not even stealth games. smh.
Well I mean I'm not a scientist but a suppresser might help when your shooting an m4
Thanks to this video I’ll be buying the game again I found it hard to do it without being a stealth player (as I suck at stealth)
....YOU WEREN'T USING QUEN ?!!!?!
Maybe try the Resident Evil games such as RE4 it tends to lean towards a slightly less rigid ranking system as it lacks the stealth element, plus zombies!!
I've played MGSV and when I started playing I always try to play stealth at first, with at least one lethal and one non-lethal weapon. The problem that stems from me though, is my problem of wanting to incapacitate every dosser I have marked. Wasting allot of my suppressor's health and my sleeping darts, this is because I want to be safe with how I am approaching every situation. ironically though half the time I do this, I cause myself to be spotted and ruining my own plan of attack.
Analyze ur surroudings and mark ur enemies. Even if u don't get them all marked they will show a prediction of were the enemies are concentrated. U can go stealth or Rambo its all about how u handle the controls. All those scenarios where u screwed up I could ended it with cqc or stealthshot. My aim so good I ride the horse directly trough a enemy base and keep headshotting in slowmo while not getting discovered. I used to be bad but then I learned the controls and now I walk like a real big boss defeating all my foes with ease.
Payday 2 taught me that sometimes going loud is the more fun option,
The only diffrence is that in mgs5
Eventully they will run out of backup
May i remind that MGSV is not only a stealth game in missions that are not total stealth you can go guns blazing only if the mission briefing does not mention failure using the loud approach so you don't have to be an expert at stealth
ZEKE productions closed
But its not the way its meant ot be played... I mean its fun doing a couple missions guns blazing for the sake of variety but all Metal Gears games are considered stealth games and geenrally they must be played carefully and slowly. In Phantom Pain you have some punishement if you go full guns blazing: Less end mission score, demon horn on forehead starts to grow and Snake perma covered in blood ).
it’s hard just cuz it does take time to be stealthy. love it but it does take time that I don’t necessarily have sometimes. hate getting caught
Can I go full agressive instead of stealth
I did full agressive in farcry 3
Can anyone pls help
I know this is a week latter, but yeah. You can go "rambo" all the time. The problem is that this turn you soon or latter into "demon snake". This mean venom snake will have blood everywere
Venom snake ?
@@aryangarg875 Its Big Boss new name, this is because now he is the world's enemy number 1 "now he have poison". The tapes tell the history about that
Okk thx
Use the shield and a deadly sidegun... U can still use nonleathal rounds on your Assault-Rifle... And If you are running away in panic the shield protects you pretty good from beeing shot in the Back.... Just make shore your not getting sorounded or shot with a Sniper Rifle, cause U will Fall back and need to Pick your shield Back Up....
I play it like a sniper. I eliminate everybody from distance along with reinforcements. Then everybody is dead and then I take away the prisoner. If that's not the option, I try to be stealthy, sometimes I succeed and sometimes I have to use lethal force.
I'm honestly a good stealth player the thing is if i get it from a first try its an easy A or S or something,but when i struggle im so impatient
Hahaha when he panicked because the guard cane in a different door I literally laughed out loud 😅
oh, man I feell the exact same way, I love Metal Gear but I suck at stealth, fortunately Phantom Pain is a bit forgiving. I know, it doesn't make sense, but that's just the way I am.
Also do "no traces" on all missions please
Remarkable stealth game? Rewards skilled stealth player? As long as you are crouched you wont get spotted, no grass required. Even if you do get spotted and they go investigate it takes them to get less than 10 meters close to you while you are crouching and standing still completely in open. It is only then they actually see you and scream "Hostile!" and the iconic exclamation mark appears. Sure they instantly see you from around 40 meters if you run and a bit further if you are spriting but as long as you crouch down there is nothing you need to fear since you can just reposition very easily and breaking line of sight most of the times requires only going sideways for a bit, even out in the open, no stealth suit, nighttime or special camo required.
I have came to this game three times and left it twice now I am good at stealth and I enjoy it more so in my opinion if you can’t be stealthy for at least 50% of the time you won’t have fun
Well MGS5 was my first proper stealth game and is also my favourite game I’ve ever played so I’m gonna go with yes
Metal Gear Solid 5, the game where killing no one means you are doing great, and killing every single enemy means you're bad.
No Faces No Names that's basically real life in a nutshell
Dead men tell no tales.
I guess The player needs time to master stealth Game's,I'm not a pro but since Mgs 1,2,3,4 played thousand times in difficulty Mode and get rewarded as Good stealth MGS player love MGS Franchise
I missed this dude ideos from gamespot and didnt knew he was in eurogamer, what a surprise. Funny like always. Keep up the good work sir!!!
MGSV is easier guns blazing because you can complete a mission in 3 minutes while not having to worry about who's behind you. Sneaking the same mission can take over an hour and you will probably get caught and fight though them anyway. The only thing that actually effects the score is how fast you do the mission so if your after an s rank go full genocide.
Honestly i dont like stealth so i just straight up Rambo the bases shooting all the soldiers
Claymore bro, only backup a stealthy boi needs when things go south. Always cover the exit