I first played deus ex 1 half way through last year. And I basically spent the rest of the year playing just deus ex 1. I have played through the game like 8 times now. I need help. I have an addiction.
I’m liking this new format a lot. That said, your personal perspective on things, and the emotions attached to that, is why I love your videos so much. Please don’t feel obligated to avoid them.
See that's part of why I'm doing this new series, so that when I make my normal videos every other week, I don't have to feel bad for straying away from the topic of video games. I absolutely *love* getting more personal, but I know a lot of my subs aren't here for that side of the channel
@@Leadhead is there a reason for you to think that? im also here because of how you talk about your emotional attachments to a game as it helps sort of relive/compare and contrast my own feelings about said game.... any old shmuck could do the "describe the game and its components" side of things
@@vafflin851 it's all in the numbers, look how many views something like my moving out video has compared to my recent half life video, which was particularly shallow by my standards. I still like to do both types of video, but I need a better balance, so that I don't keep messing up my momentum by making 4 emotional, hyper personal vids on a row
Hearing the UNATCO theme immediately puts me at ease. The game feels like coming home after a long day, it's just so comforting to me. It is very flawed, but it will always be perfect to me.
Years ago, I was screwing around in Deus Ex. I decided to mess with Walton Simons' interrogation of the NSF prisoners. I followed him into the room and threw a mine into the cell. What followed was a hilarious symphony of emergent gameplay. The prisoners' AI saw a mine and ran to the cell door to escape. The door's AI saw NPCs that wanted to pass, so it opened. The hallway guard's AI saw enemy NPCs, so he shot them to death. Then Simons turned to me and said: "Jesus Christ, Denton!"
pretty much. half life, mirrors edge, dishonored, deus EX, prey, and soon system shock 2 as well. ive been very slow to play the classics and this channel finally kicked me in the pants hard enough to play them.
The biggest thing that makes this game special is that it's like a literal TV series, with multiple seasons, and you play through each episode. It's not just a one-off experience like a movie, like how they seem to structure games nowadays. The story evolves and evolves again, and again, and relationships get more personal. The people you interact with seem like real people, with the exception of a few cheesy accents. All the other aspects of the game, although revolutionary at the time, have in most cases been largely improved apon and are a bit silly to go on about as some sort of special feature, except for the music which is phenomenal. The level design is another huge aspect too. Sewers and underground dwellings, secret labs, night clubs, offices, it's all very interesting and cleverly interconnected. The story, although excellent in hindsight, is a bit heavy and it isn't required that you understand half of it to enjoy the game. The gameplay is pretty ruthless but ultimately it serves to add weight and moments of relief/reward that would otherwise be lacking in a run out a kill everything (and be awesome) kind of game. I think the gaming industry made a BIG mistake not making a seroor study of this game and using it to help make better games. The problem is that it's not popular enough because most people judge it on face value for what they hope/expect it to be without giving it a chance to see how good it ultimately is.
Am not native speak, so sorry if I'm not making myself understood, but... I think Deus Ex has it's mystery. I do not know 'bout others but when I was playing it I didn't notice when and how I got goddamn huge interest about what do I see on the screen. I have been IMMERSED! I wanted to check every possible corner of these masterpiecefully designed locations. I felt myself like I was solving problems instead of just runnin' through the plot by clicking buttons on keyboard. So many times I've frowned by thinking how to enter the building, how to bypass guards (was playn' unlethally), or what to say to the character. Newspapers, books, articles from public access-terminals are fantastically written. I was spending 3-5 hours on every mission. When you give creative freedom and enough resources to talented crew with ideas and will to create something good... a brilliant borns. Not everytime, but Deus ex this "time"
Deus Ex is my favorite PC game of all time. Even though I first played it over a decade after it came out, I'll never forget how magical the experience of that first playthrough was.
Well, just the head. The problem comes with actually managing to hit it. Which as i can see, a lot of people struggle with, ending up calling the crossbow useless
I really like this new video idea I think. It adds more overall variety to the channel, while being somewhat less emotionally and mentally laborious for you to produce. And this was indeed a great start to the series too, I didn't realise just how intricate and clever this game could get! Great work. :D
I have a theory that the Tranq Darts were supposed to be Poison Darts and late into development they realized they didn’t have enough “non-lethal” methods.
Finished my first run a few weeks ago, one of the best experiences in gaming, even after 20 years it's still deserving of the title "Best PC games of all time."
I love that you’re doing this, there’s a lot of games that you talk about that I skip the video for because I haven’t played/don’t want spoiled, so these videos really help me curate my tastes!
"Only" one of the greatest. But it is certainly the most realistic game every made when it comes to predict the course of history (the towers, the taxes rate, the pandemic, etc...).
2:55 The Spy Drone aug is mainly for use as an awesome airborne guided EMP grenade to take out even the largest of military bots. It's a weapon. I hardly ever used it for mere reconnaissance.
The coolest thing about games like DX2000 is that they are made like those movies from the 80s and 90s. Everything looks so simple, but so cinematic, from which the immersion only intensifies.
i played this game a long time ago, remember it being a good experience. biggest thing holding me back is how many controls there are. since i do prefer playing on controller when possible. for people who can enjoy things despite the outdated graphics. i'd definitely recommend this experience.
Deus Ex is the greatest game I have ever played... I play through it every couple of years. I will add that the "Revision Mod" on Steam made me feel like I was playing through my favorite game for the first time all over again.
This was a game club choice for a Discord server I'm in back in February. I decided to finally dive in, and just wanted to find some spoiler free info about the game. You've entirely sold me over what I already was!
Hey Lead! I picked up Prey because of some of your videos and I just started playing it, and I wanted to say that you are easily one of my favorite entertainers on the platform keep it up
Fun fact: this game was developed by the same team behind Daikatana, Ion Storm. This is actually *the* game they made after that trainwreck, and after John Romero left.
I'd say Ross Scott from Accursed Farms has THE BEST breakdown on what you deem "Not Smart Enough to say" as a Deus Ex review imo. He really digs into the political and social points and parallels to the real world masterfully, check it out sometime.
I usually stop going completely non-lethal after being taken to the first MJ12 facility. The game doesn't seem to care much for non-lethal takedowns after that.
@@superplayerex2431 that also makes sense morally. Unatco troops dunno what are they doing. No idea of what's happening. Just that the most advanced agents turned to terrorism. Meanwhile MJ12 run experiments on innocent people like Dowd for example.
Thank fo the video - Its a great idea for a series, also always looking for good games... hopefully I can find some good ones I havent played. I actually played pray because of your video and had a blast!!! good luck
Deuxs Ex has always been that game in my steam library that I played the tutorial of, stopped my session somewhere in the tutorial, and never ended up playing more. Definitely going to be put back on my radar of ever growing must-plays. I really love the idea of this series because so many times i'll want to watch a video but will be nervous about spoilers, excited to be introduced into more games spoiler free this way. Also have you ever heard of The Travelers Online? The community is really small and I've always thought it was underrated. If you'd be interested in an obscure post apocalyptic html game it might be your style
Deus Ex was an incredible game. One thing I still remember nearly a quarter century later is how in my efforts to see it all, I had killed an NPC and moved on, only to later have someone ask me to refrain from killing his staff in the future. This was at a time where consequences for your actions just wasn't really a thing in games, even today it's not so much a thing aside from locking out quests. Also the speech about how the wealthy are fighting a class war partly through regressive taxes (eg, you pay a higher rate than any billiionaire has) was an unexpected truthbomb.
Even though I'm already a fan of the game, this is a great video. But just saying I would very much enjoy a longer length more in-depth video about your personal feeling on Deus Ex. Honestly I feel like there aren't enough of those videos for this game, I'll always watch a new one.
Deus Ex has one of the best crafted stories of any game ever developed. The world-building is excellent with an absolutely brilliant plot. Terrifying, but brilliant how its themes link and age better by the day to real world events.
I'm always figuring out new ways to play this. On my most recent run, when I came across the hostage situation in the subway station, I snuck around the back of the room using the vents, snuck up, stole the explosive crates by the hostages, and stashed them in the vent I came from (specifically, in a junction because there was no room otherwise). From there, I shot the remaining crates, killing a few NSF, and the remaining gunfight felt like it was equal parts John Wick and Benny Hill.
At th start of the pandemic, a friend of mine bought the game for me so I wouldn't go crazy during quarantine. It has been one of my favorite games ever since, crazy to think that was a year ago!
Yo, try The Nameless Mod. I evangelize this total conversion because it's professionally voice acted, lots of replayability, and has fully realized level design that closely follows DX1, and then augments it with new twists.
Kids growing up today and playing the mindless, creatively bankrupt tripe designed to turn them into cash cows will likely never develop the patience or imagination required to appreciate games like Deus Ex. And that really is a crying fucking shame.
Amen, ImBarry...amen to that... Same goes for film, music, and so on. I often think the world has lost so much -- beauty, creativity, heart and soul -- in its media and art; it truly is a stone cold shame to see. Not even being forty myself, I still remember a magical world full of utterly fantastic (pc) games, movies,... Then megacorporations took over -- guys in suits as expensive as the cars you or I probably drive -- with no feeling, understanding or care for what made (for example) games like Deus Ex so great; so magical. Most of our modern-day media and art is stale, unimaginative tripe indeed; creatively bankrupt; tailored from the get-go to a new generation of people with the attention spans and imaginative capacities of fruitflies. One feeds the other, and vice versa. Games like Deus Ex were, hard as it is to imagine now, only twenty years later, rather "the norm" in terms of complexity, gameplay mechanics and creative merit. Granted, DE was an exceptional title that stood above many (or most) others even then, but looking at the rest of the scene back then, you had your Wing Commanders and X-Wings, your Thiefs, your complex strategy games, your classic Rpgs, not to mention massive amounts of point & click adventures that were wildly imaginative, endlessly creative, hilarious, and just plain fun. Unforgettable times. Thing is, whenever I might feel that this is mostly rose-tinted nostalgia that colours my rear-view perception, all I have to do is boot up one of these classics again, and presto! I'm immersed in the kind of gameplay, complexity, world-building, atmosphere, ruthlessly clever design, and (last but not least) the sort of engaging experience that demands something of the player, that almost no modern game offers anymore. Playing throughout my teenage years and into my twenties and beyond, there's --still-- a massive amount of titles that have been on my to-play list from back then that I still need to get around to, while occasionally replaying favourites. The gargantuan irony is that back in the eighties and nineties I remember we used to talk about and imagine how future games might be -- "imagine the technology in twenty years time, by 2020 or so, in the hands of game designers such as LucasArts, or Sierra, or Origin, or Looking Glass, and so forth!" Sad to think the technology is finally here, but the designers aren't anymore, for the most part. Deep, thoughtful and carefully and meticulously crafted gameplay seems a thing of the past; usurped by stale, on-rails arcade experiences where the player is never to be truly challenged, never put in danger of being frustrated or hampered, never truly invited into the game world even, as massive, floating 3d arrows or blips on the 'radar' screen forever lead the way. Along convenient quest markers, eternally aided by regenerating health and variations on instinct- or insight-mode that show the locations of items, objectives, enemies, and even the fixed paths the latter trace along the map. None (and I mean *none*) of these things in Deus Ex or other classic titles. How utterly baffling to think so much can change (up to and including the demise of entire genres) in a good fifteen years... To at least end on a slightly more upbeat note: for those who have never played Deus Ex before; install it, and prepare yourselves for an immersive experience in a game, world and story that'll stay with you for the rest of your days. It still is and forever will be one of my all-time favourites, and deservedly one of the greatest classics of all time.
I think you might not be giving the kids enough credit. I think it's the fact that games like Deus ex just aren't being made or marketed anymore since the gaming industry is owned by corporate investors who just want profit and predictability. The kids play that shit because that's what's being sold to them
bro wtf? sorry... but im a kid myself and i play this and i fell in love with it. it just feel unique. i play dishonored too and despite both being an immersive sim, i feel like deus ex is a definition of immersive sim. while dishonored being an immersive sim in gameplay
I first played Deus Ex after Human Revolution came out and damn it still holds up extremely well. It's far from perfect, with a lot of issues and odd design choices. But it is intriguing, same goes for System Shock. Also I really like how you actually have to pay attention, write down your own notes of useful info and password, wish more modern games did something similar
characters, ambience, scenario, conspiracy theories and amazing music. Some of the elements that make this game legendary. Also, the predictions about the future, Gray Death = Corona Virus, illuminati, one world state, the rise of AI, The possibility that the real terrorist is actually the state itself. And the remarkable words said by some NSF terrorists, such as the words of the NSF leader on Liberty Island and the words of the terrorists in the interrogation room, were quite remarkable.. etcetera etcetera, that make this game different from others.
When I was younger and played it, I knew it was an important benchmark that would stand the test of time. Half Life too. I thought the same about Dungeon Keeper. I was half right when it comes to their places in respective genres and the way they are looked upon now; but not about the futures of the IP's themselves.
3:57 This shit is why I had to switch to full murderbot in my playthrough, and why I hold the stealth/non-lethal playstyle with high regard in Invisible War. Those mechanics are actually competent in the sequel. Police baton and Boltcaster damage can be massively improved with damage/strength mods, and with a headshot. Being able to hide in the shadows is a good bonus.
The video "Unatco" that has Delay Lama singing this game's soundtrack is what made me start playing it not so long ago and the menu music made me stay.
Deus Ex is my favourite immersive sim , just replayed through the three games and it's always fun each and every time . Human Revolution's 10th anniversary was a couple of weeks ago .
Every time someone mentions Deus Ex, a new playthrough happens
I finished it like maybe 2 times but i cant tell you hom many times i booted up that game just to try something new on the first few misions.
Well it's been a couple years, the time has probably come again.
I first played deus ex 1 half way through last year. And I basically spent the rest of the year playing just deus ex 1. I have played through the game like 8 times now. I need help. I have an addiction.
You got a single fact to back that up?
Same brother
"Every time you mention it, SOMEONE will reinstall it."
You got a single fact to back that up?
Well I just did it
Why contain it?
@@Kamboshin S'cool.
Can't reinstall it if you never uninstalled it.
I’m liking this new format a lot. That said, your personal perspective on things, and the emotions attached to that, is why I love your videos so much. Please don’t feel obligated to avoid them.
See that's part of why I'm doing this new series, so that when I make my normal videos every other week, I don't have to feel bad for straying away from the topic of video games. I absolutely *love* getting more personal, but I know a lot of my subs aren't here for that side of the channel
@@Leadhead is there a reason for you to think that? im also here because of how you talk about your emotional attachments to a game as it helps sort of relive/compare and contrast my own feelings about said game.... any old shmuck could do the "describe the game and its components" side of things
@@Leadhead cough democracy cough poll cough cough
@@vafflin851 it's all in the numbers, look how many views something like my moving out video has compared to my recent half life video, which was particularly shallow by my standards. I still like to do both types of video, but I need a better balance, so that I don't keep messing up my momentum by making 4 emotional, hyper personal vids on a row
@@Leadhead It's all in the numbers. Number one: That's Terror. Number two: That's Terror.
Hearing the UNATCO theme immediately puts me at ease. The game feels like coming home after a long day, it's just so comforting to me. It is very flawed, but it will always be perfect to me.
I see no flaws in UNATCO theme
@@conceptualization.6617 The theme is flawless indeed. The game has quite a few things people could have issues with, though, I still love it.
@@ChickenFingers42 I misunderstood your comment, sorry
Even the remixes of this are incredible, newness combined with classic
Only makes me think of the womens bathroom
"Why'd you lock yourself in the bathroom?"
"Maybe you should try getting a job."
@@duckfilms3662 "You talking to me?"
@@tjt7808 "Ok, where?"
@@duckfilms3662 "I'm not gonna stand here and listen to you badmouth the greatest democracy this world's ever seen."
@@tjt7808 "I've got. Mutants. and parasites in my brain."
And the music is iconic. I will remember the main theme till I'm dead.
The carhedral version plays in my head everyday at least once
Then don't die
Years ago, I was screwing around in Deus Ex. I decided to mess with Walton Simons' interrogation of the NSF prisoners. I followed him into the room and threw a mine into the cell. What followed was a hilarious symphony of emergent gameplay.
The prisoners' AI saw a mine and ran to the cell door to escape. The door's AI saw NPCs that wanted to pass, so it opened. The hallway guard's AI saw enemy NPCs, so he shot them to death. Then Simons turned to me and said: "Jesus Christ, Denton!"
🤣
tl;dr just reinstall Deus Ex
I'm a simple man. Lead suggests, I play.
Yep
pretty much. half life, mirrors edge, dishonored, deus EX, prey, and soon system shock 2 as well. ive been very slow to play the classics and this channel finally kicked me in the pants hard enough to play them.
If you haven't played Deus Ex 1 you really should, i played it 2 years ago for the 1st time, it's a gem.
True
He created my love for the Postal games.
Deus Ex is one of the few games that I love to replay so much I have to force myself not to so I don't get bored with it.
The thief series is that for me (yes even thief DS).
Aren't you the guy I see on the Deus Ex soundtrack vids?
Scary how more and more relevant Deus Ex becomes as we move forward.
Yea right
@@cutehunter9659 Elon musk literally just commented this today
always has been, the veil we’ve had over our eyes has just been lifted
I didn’t ask for this.
placebo effect dude ... Trump is a criminal
simply the greatest video game ever made
Nice opinion
Do you have a single fact to back that up?
@@bt8593 its all in the numbers
number 1 thats terror
It was magnificent for its time, for sure! IMHO, Half Life 2 dethroned it in 2004, but Deus Ex will always be a treasure.
The bomb truth in this game is completely insane. Talk about predicting the the future
"Why contain it?"
Fuck.
A BOMB
The biggest thing that makes this game special is that it's like a literal TV series, with multiple seasons, and you play through each episode. It's not just a one-off experience like a movie, like how they seem to structure games nowadays. The story evolves and evolves again, and again, and relationships get more personal. The people you interact with seem like real people, with the exception of a few cheesy accents. All the other aspects of the game, although revolutionary at the time, have in most cases been largely improved apon and are a bit silly to go on about as some sort of special feature, except for the music which is phenomenal. The level design is another huge aspect too. Sewers and underground dwellings, secret labs, night clubs, offices, it's all very interesting and cleverly interconnected. The story, although excellent in hindsight, is a bit heavy and it isn't required that you understand half of it to enjoy the game. The gameplay is pretty ruthless but ultimately it serves to add weight and moments of relief/reward that would otherwise be lacking in a run out a kill everything (and be awesome) kind of game. I think the gaming industry made a BIG mistake not making a seroor study of this game and using it to help make better games. The problem is that it's not popular enough because most people judge it on face value for what they hope/expect it to be without giving it a chance to see how good it ultimately is.
Am not native speak, so sorry if I'm not making myself understood, but...
I think Deus Ex has it's mystery. I do not know 'bout others but when I was playing it I didn't notice when and how I got goddamn huge interest about what do I see on the screen. I have been IMMERSED! I wanted to check every possible corner of these masterpiecefully designed locations.
I felt myself like I was solving problems instead of just runnin' through the plot by clicking buttons on keyboard. So many times I've frowned by thinking how to enter the building, how to bypass guards (was playn' unlethally), or what to say to the character.
Newspapers, books, articles from public access-terminals are fantastically written.
I was spending 3-5 hours on every mission.
When you give creative freedom and enough resources to talented crew with ideas and will to create something good... a brilliant borns. Not everytime, but Deus ex this "time"
Deus Ex is my favorite PC game of all time. Even though I first played it over a decade after it came out, I'll never forget how magical the experience of that first playthrough was.
Fun fact, you can instantly uncon with the tranq darts if you hit the back of the neck .
Laser mod to get quicker repeat shots, plus cloaking and you're unstoppable
Well, just the head.
The problem comes with actually managing to hit it.
Which as i can see, a lot of people struggle with, ending up calling the crossbow useless
sniper rifle > crossbow >>>>>>>>>>>>> gep gun
I SPEEL MY DRINK!
Yevgeny, Yevgeny, where is Yevgeny?
You got a single fact to back that up?
what a shame
You should try lemon lime, not orange… trust me…
I still go back to play this game now. Still holds up well today. The plot is brilliant and we'll written.
Well written. Irony strikes lol
What makes Metal gear solid 2's message profound is how it manage to predict the future for it's time! Its scary!
I really like this new video idea I think. It adds more overall variety to the channel, while being somewhat less emotionally and mentally laborious for you to produce. And this was indeed a great start to the series too, I didn't realise just how intricate and clever this game could get! Great work. :D
I have a theory that the Tranq Darts were supposed to be Poison Darts and late into development they realized they didn’t have enough “non-lethal” methods.
That would explain a lot. The limited non-lethal options and the weird ways the darts work.
I swear whenever i see a deus ex meme, it makes me want to play the game
Finished my first run a few weeks ago, one of the best experiences in gaming, even after 20 years it's still deserving of the title "Best PC games of all time."
Really?
@@jothain Absolutely.
Also this was definitely inspired by Ross Scots fantastic video. If you want a Leadhead video about Deus Ex watch Accursed Farms's (Ross Scott) Video
I love that you’re doing this, there’s a lot of games that you talk about that I skip the video for because I haven’t played/don’t want spoiled, so these videos really help me curate my tastes!
so which ending is your favorite Leadhead? Dark Age Return to monke gang we out here.
Monke gang 💪
@@Leadhead coincidentally, this ending also features the most boppin music.
The most sensible ending imo
Deus Ex Hell :^) gang we out here
@@MrPoke well there would be lots of riots and wars. Also crimes would be way harder to report.
In April I played Deus Ex for the first time in my life. I had a ball, the game is incredible.
...another one to add to the "must play" list
Finally, videos that don't make me cry and be depressed for the rest of the month!
I always asked for this... madness.
Omg it’s a legend
There are two answers to the question "Should I play Deus Ex?"
Short answer: Yes
Long answer: Yeeeeeeeeeeeeeeeeeeeeees
Bob Page answer: Oh yes, most certainly
Pistol skill affects how good the tranq darts are. Headshots too.
deus ex is a classic bro legit the greatest game ever made
"Only" one of the greatest. But it is certainly the most realistic game every made when it comes to predict the course of history (the towers, the taxes rate, the pandemic, etc...).
Deus Ex's original story concept was, what if every conspiracy theory you've ever heard was true
2:55 The Spy Drone aug is mainly for use as an awesome airborne guided EMP grenade to take out even the largest of military bots. It's a weapon. I hardly ever used it for mere reconnaissance.
The coolest thing about games like DX2000 is that they are made like those movies from the 80s and 90s. Everything looks so simple, but so cinematic, from which the immersion only intensifies.
It is just contemporary enough to be relatable, and just sci fi enough to be properly weird.
i played this game a long time ago, remember it being a good experience. biggest thing holding me back is how many controls there are. since i do prefer playing on controller when possible.
for people who can enjoy things despite the outdated graphics. i'd definitely recommend this experience.
I think you managed to say a TON about this game with only a short video that doesn't attempt to touch every topic. Well done.
Nsf001
Smashthestate
Pops into my head every single time I hear about deus ex
All hail the mighty cyber algorithm that decides what we view! I am SO engaged in this channel!
Someone really need to do a VR mod cause the ambiance is something amazing
I have absolutely no nostalgia attached to this game, I’ve been playing it recently and seriously it’s the GOAT
Holy shite, I've been trying to look for a game like this for a while now! I've gotta play this soon, this game looks like it kicks ass
I have just started my first play through of this ever after having played every other game in the series.
Im super excited to play though this!
Deus Ex is the greatest game I have ever played... I play through it every couple of years.
I will add that the "Revision Mod" on Steam made me feel like I was playing through my favorite game for the first time all over again.
This was a game club choice for a Discord server I'm in back in February. I decided to finally dive in, and just wanted to find some spoiler free info about the game. You've entirely sold me over what I already was!
OH thank goodness the video came back up. Tried to watch it last night
Keep up the good videos man, whatever you’re method is keep at it as long as it’s not hurting you
Imma need a leadhead dusk video asap
"turn you guys on" oh leadhead I'm already head-over-heels for you~
seems like an obscure little gem, ill have to check it out some time
I've had Deus Ex in the back of my mind for literally a decade, this video is what finally got me to buy it on steam.
Hey Lead! I picked up Prey because of some of your videos and I just started playing it, and I wanted to say that you are easily one of my favorite entertainers on the platform keep it up
I've played Deus Ex for the first time just a month ago. It truly is an amazing game, it definitely deserves more recognition these days.
I remember playing it and Half Life back to back.
The world of gaming was changed forever.
Fun fact: this game was developed by the same team behind Daikatana, Ion Storm. This is actually *the* game they made after that trainwreck, and after John Romero left.
Ion Storm actually had 2 Teams, one is responsible for Deus Ex, the other one for Daikatana
Yeah, Daikatana was made by the Dallas team, Deus Ex was made in Austin.
Well, I stand corrected then! Good to know!
I'd say Ross Scott from Accursed Farms has THE BEST breakdown on what you deem "Not Smart Enough to say" as a Deus Ex review imo.
He really digs into the political and social points and parallels to the real world masterfully, check it out sometime.
a big problem with when I first played deus ex is that I tried too hard to non lethal, I'll probably try to play again and not lock myself down
would you consider hacking turrets to fire on its allies considered breaking the non lethal rule book?
I usually stop going completely non-lethal after being taken to the first MJ12 facility. The game doesn't seem to care much for non-lethal takedowns after that.
I stopped after getting the dragon tooth sword, because it's a cool ass nano sword and its blasphemous to not use it.
@@superplayerex2431 that also makes sense morally. Unatco troops dunno what are they doing. No idea of what's happening. Just that the most advanced agents turned to terrorism. Meanwhile MJ12 run experiments on innocent people like Dowd for example.
This game is so relevant today that it's scary...
Thank fo the video -
Its a great idea for a series, also always looking for good games...
hopefully I can find some good ones I havent played.
I actually played pray because of your video and had a blast!!! good luck
Deuxs Ex has always been that game in my steam library that I played the tutorial of, stopped my session somewhere in the tutorial, and never ended up playing more. Definitely going to be put back on my radar of ever growing must-plays.
I really love the idea of this series because so many times i'll want to watch a video but will be nervous about spoilers, excited to be introduced into more games spoiler free this way.
Also have you ever heard of The Travelers Online? The community is really small and I've always thought it was underrated. If you'd be interested in an obscure post apocalyptic html game it might be your style
I respect the hell out of you for admitting you don't know enough about politics to effectively talk about this game. Keep it up man
We need a remastered version where the graphics are improved. It'd be so amazing to see that.
I am fascinated by your view of gaming as a genre fascinating stuff keep it up
I love your videos man, never stop doing what you do!
Deus Ex was an incredible game. One thing I still remember nearly a quarter century later is how in my efforts to see it all, I had killed an NPC and moved on, only to later have someone ask me to refrain from killing his staff in the future. This was at a time where consequences for your actions just wasn't really a thing in games, even today it's not so much a thing aside from locking out quests.
Also the speech about how the wealthy are fighting a class war partly through regressive taxes (eg, you pay a higher rate than any billiionaire has) was an unexpected truthbomb.
Even though I'm already a fan of the game, this is a great video. But just saying I would very much enjoy a longer length more in-depth video about your personal feeling on Deus Ex. Honestly I feel like there aren't enough of those videos for this game, I'll always watch a new one.
Real conspiracies. And they mean it.
Almost 28 years of age. Played so many great video games.
This is still my favorite.
Deus Ex has one of the best crafted stories of any game ever developed. The world-building is excellent with an absolutely brilliant plot. Terrifying, but brilliant how its themes link and age better by the day to real world events.
I'm happy you made a video on the game. It's so fucking good. Easily one of if not my favorite game of all time
I'm always figuring out new ways to play this. On my most recent run, when I came across the hostage situation in the subway station, I snuck around the back of the room using the vents, snuck up, stole the explosive crates by the hostages, and stashed them in the vent I came from (specifically, in a junction because there was no room otherwise).
From there, I shot the remaining crates, killing a few NSF, and the remaining gunfight felt like it was equal parts John Wick and Benny Hill.
Synopsis: Fuck taxes
* someone not interested in playing DX *
Me: What a shame.
Maybe you should try getting a job
@@felipeterranova2452 They could've made this comment in their spare time though.
@@Choosafunga777 :^1
Just found this channel a couple of days ago, top shelf content👌🏻
leadheads not a guy
Cloudpunk is another very simple but astonishingly immersive rides
this is a very pleasant video, thank you for this experience.
Just finished the game fucking loved it
You explained it good, this game is unique
I have close to three hundred hours on this game. One of my all time faves.
Once the bug bites, you've already lost the patient
What a shame.
At th start of the pandemic, a friend of mine bought the game for me so I wouldn't go crazy during quarantine. It has been one of my favorite games ever since, crazy to think that was a year ago!
no better feeling then finding out theres a new leadhead upload you missed
I finished this two week ago on realistic difficulity, still a gem!
Deus ex predicted 2020.
Yo, try The Nameless Mod. I evangelize this total conversion because it's professionally voice acted, lots of replayability, and has fully realized level design that closely follows DX1, and then augments it with new twists.
Never forget that stuff like MK Ultra turned out to be real.
Indeed! What so-called conspiracy theory fanatics love to neglect about it however was how the CIA specifically kidnapped poor black people for it
Kids growing up today and playing the mindless, creatively bankrupt tripe designed to turn them into cash cows will likely never develop the patience or imagination required to appreciate games like Deus Ex. And that really is a crying fucking shame.
Amen, ImBarry...amen to that... Same goes for film, music, and so on. I often think the world has lost so much -- beauty, creativity, heart and soul -- in its media and art; it truly is a stone cold shame to see.
Not even being forty myself, I still remember a magical world full of utterly fantastic (pc) games, movies,... Then megacorporations took over -- guys in suits as expensive as the cars you or I probably drive -- with no feeling, understanding or care for what made (for example) games like Deus Ex so great; so magical. Most of our modern-day media and art is stale, unimaginative tripe indeed; creatively bankrupt; tailored from the get-go to a new generation of people with the attention spans and imaginative capacities of fruitflies. One feeds the other, and vice versa.
Games like Deus Ex were, hard as it is to imagine now, only twenty years later, rather "the norm" in terms of complexity, gameplay mechanics and creative merit. Granted, DE was an exceptional title that stood above many (or most) others even then, but looking at the rest of the scene back then, you had your Wing Commanders and X-Wings, your Thiefs, your complex strategy games, your classic Rpgs, not to mention massive amounts of point & click adventures that were wildly imaginative, endlessly creative, hilarious, and just plain fun. Unforgettable times. Thing is, whenever I might feel that this is mostly rose-tinted nostalgia that colours my rear-view perception, all I have to do is boot up one of these classics again, and presto! I'm immersed in the kind of gameplay, complexity, world-building, atmosphere, ruthlessly clever design, and (last but not least) the sort of engaging experience that demands something of the player, that almost no modern game offers anymore. Playing throughout my teenage years and into my twenties and beyond, there's --still-- a massive amount of titles that have been on my to-play list from back then that I still need to get around to, while occasionally replaying favourites. The gargantuan irony is that back in the eighties and nineties I remember we used to talk about and imagine how future games might be -- "imagine the technology in twenty years time, by 2020 or so, in the hands of game designers such as LucasArts, or Sierra, or Origin, or Looking Glass, and so forth!" Sad to think the technology is finally here, but the designers aren't anymore, for the most part. Deep, thoughtful and carefully and meticulously crafted gameplay seems a thing of the past; usurped by stale, on-rails arcade experiences where the player is never to be truly challenged, never put in danger of being frustrated or hampered, never truly invited into the game world even, as massive, floating 3d arrows or blips on the 'radar' screen forever lead the way. Along convenient quest markers, eternally aided by regenerating health and variations on instinct- or insight-mode that show the locations of items, objectives, enemies, and even the fixed paths the latter trace along the map. None (and I mean *none*) of these things in Deus Ex or other classic titles. How utterly baffling to think so much can change (up to and including the demise of entire genres) in a good fifteen years...
To at least end on a slightly more upbeat note: for those who have never played Deus Ex before; install it, and prepare yourselves for an immersive experience in a game, world and story that'll stay with you for the rest of your days. It still is and forever will be one of my all-time favourites, and deservedly one of the greatest classics of all time.
I think you might not be giving the kids enough credit. I think it's the fact that games like Deus ex just aren't being made or marketed anymore since the gaming industry is owned by corporate investors who just want profit and predictability. The kids play that shit because that's what's being sold to them
bro wtf? sorry... but im a kid myself and i play this and i fell in love with it. it just feel unique. i play dishonored too and despite both being an immersive sim, i feel like deus ex is a definition of immersive sim. while dishonored being an immersive sim in gameplay
A friend of mine loves this game so much he bought it for me last year. I really need to get around to it 😅
I first played Deus Ex after Human Revolution came out and damn it still holds up extremely well. It's far from perfect, with a lot of issues and odd design choices. But it is intriguing, same goes for System Shock.
Also I really like how you actually have to pay attention, write down your own notes of useful info and password, wish more modern games did something similar
I never even heard of this game... Might as well try it out! Thanks for recommending this!
characters, ambience, scenario, conspiracy theories and amazing music. Some of the elements that make this game legendary. Also, the predictions about the future, Gray Death = Corona Virus, illuminati, one world state, the rise of AI, The possibility that the real terrorist is actually the state itself. And the remarkable words said by some NSF terrorists, such as the words of the NSF leader on Liberty Island and the words of the terrorists in the interrogation room, were quite remarkable.. etcetera etcetera, that make this game different from others.
It was my third or fourth attempt to play this it finally clicked. Well worth it. Take the GEP gun and hold onto your ammo, you're gonna need it!
When I was younger and played it, I knew it was an important benchmark that would stand the test of time. Half Life too. I thought the same about Dungeon Keeper. I was half right when it comes to their places in respective genres and the way they are looked upon now; but not about the futures of the IP's themselves.
I enjoyed it
I was highly into old games and i saw this
My childhood was a lie. There was more in the series
The history of it is amazing as well
3:57 This shit is why I had to switch to full murderbot in my playthrough, and why I hold the stealth/non-lethal playstyle with high regard in Invisible War. Those mechanics are actually competent in the sequel. Police baton and Boltcaster damage can be massively improved with damage/strength mods, and with a headshot. Being able to hide in the shadows is a good bonus.
The video "Unatco" that has Delay Lama singing this game's soundtrack is what made me start playing it not so long ago and the menu music made me stay.
Thanks for the wisdom on ``less lethal weapons aka tranq + peppa´´!
Deus Ex is my favourite immersive sim , just replayed through the three games and it's always fun each and every time . Human Revolution's 10th anniversary was a couple of weeks ago .
ahhh perfect timing. im in the middle of my playthrough!
That’s a game I need to play, seems like an eye opener and kinda can’t believe I never have