Active Ragdolls; What Are They And How They Work

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  • Опубліковано 5 лют 2025

КОМЕНТАРІ • 24

  • @JayTheDevGuy
    @JayTheDevGuy 6 місяців тому +1

    This is incredibly helpful and beautifully illustrated. Thank you so much!

  • @omni10games
    @omni10games Рік тому +2

    This video saved my life.Tysm

  • @sorchamcgarry-hunt4646
    @sorchamcgarry-hunt4646 3 роки тому +13

    Helpful and clear - just downloaded Gaggle Brains and Vampire Heist - really enjoyed them too

    • @kalpolproductions8558
      @kalpolproductions8558 2 роки тому +2

      well he could do better with a new mic, so it would be clear - er

  • @ACatWithACrown
    @ACatWithACrown 3 роки тому +1

    This gonna blow tf up. The world needs this video!

  • @WilkoGRACZ
    @WilkoGRACZ 3 роки тому +3

    Love your work! This is pure prototyping leading to an awesome game title later ! Just WOW :D Thanks for sharing!

  • @davidhunt4295
    @davidhunt4295 3 роки тому +1

    Really clear - well presented and explained.

  • @darkcognitive
    @darkcognitive 3 роки тому

    Thanks for this man, explains a lot and answers a load of questions I have about active rag dolls.

  • @CosmicComputer
    @CosmicComputer 3 роки тому +1

    So good! Thanks for this overview!!!

  • @Misteurpro
    @Misteurpro 7 місяців тому

    I personaly had the best experience with torque based character they are smooth for me and way easier to use

  • @dans.8198
    @dans.8198 3 роки тому

    Good info, thanks. Please consider > 720p and a better mic for future videos ;-)

  • @user-qc1mc2ly8j
    @user-qc1mc2ly8j 2 роки тому +2

    I made a rudimentary one in Godot 2D, no animations, just a ragdoll that tries to stay upright and acts like a kinda mediocre platformer controller

  • @tyridge7714
    @tyridge7714 Рік тому

    Would it be a good approach to have both torque driven and force driven? And lower the weight of the torque driven forces when knocked around

  • @tigerspidey123
    @tigerspidey123 2 роки тому +1

    how would you do network sync?

  • @flashstudio7744
    @flashstudio7744 3 роки тому

    very helpful! thx~ btw, is there any articles about self-balance method u can share?

  • @snow-j1q
    @snow-j1q 5 місяців тому

    Hello, do you know how to make an active ragdoll climb in a similar way to the human fall flat, if you know, could you make a video about it, as I'm having a lot of difficulty implementing this in my game

  • @legome3431
    @legome3431 3 роки тому

    can you make a tutorial on how you make them??

  • @jomcg93
    @jomcg93 3 роки тому

    coooooool!

  • @meltpack8876
    @meltpack8876 3 роки тому

    I've messed around with torque drivens, and one thing I found annoying is that while it does copy the controller, the controller's animations aren't physically Accurate and the ragdoll falls eventually, especially under the weight of all the body parts. I'm not too sure how they are kept upright once that's done.

    • @kirbo7184
      @kirbo7184 3 роки тому +1

      you could apply a small amount of force on them and mix both to give the torque driven an easier time?

  • @KarlSpark
    @KarlSpark 10 місяців тому

    Can it work for Roblox???

  • @batnikelam-mavzer443
    @batnikelam-mavzer443 3 роки тому

    gj

  • @WiseSageBum
    @WiseSageBum 3 роки тому +4

    Are there any good resources to learn how to implement torque driven ragdolls?