Let's go over all the soldier classes in Enlisted; starting with the Riflemen 🔥🔥 Sniper Guide: ua-cam.com/video/IJ4Maw9PSHc/v-deo.html 0:00 Intro 1:22 Essential Class & Grind 2:38 Big Squad Stronkk 3:53 Perks & Levels 5:08 Backpack or Dual Wield? 9:13 Grenadier History 11:44 Grenadier Rifleman & Grenade Waves 21:48 Equipment & Perks 24:28 Riflemen OP? 27:04 Outro
Not to ask stupid questions, but I would assume the Grenades have the "traditional" 5 second fuse? Definitely takes a bit of practice but ifs its the usual 5 second fuse then it should be pretty easy to count it down.
I actually started using this hangar made by Forlorn Squad I guess after watching your videos. Absolutely love it! I have also installed Bigote's latest sound mod and the re-worked background music brought out by him and Dysphorid. Lastly, I am also using the various voice mods for all the factions in-game barring Italy.
In english speaking world, Grenadiers are still a thing. Whomever has the M203/M320 (AG36) grenade launcher is the grenadier. Never went away. In USMC, it's usually team leaders and squad leaders.
Great guide I noticed in you US rifleman squad MOH Wilburn Ross I had the honor of meeting him back in the '02 he was pumping gas next to me on Fort Lewis. Nice guy he gave me a signed business card stating him being a MOH recipient. I'm hoping they put him back in the rotation of gold order soldiers.
@alanjamesh.zamorano1677 truth! Obviously, his Enlisted take is great, or we wouldn't watch. But the delivery - a balance of German inflected English accent with many wry wittisisms is the cherry on top. If instead it was rando guy from North America, it might be less pleasing to my ears.
Minor correction, grenadiers had grenades only in 16th century. As you said the grenades were given to entrusted, elite units, where also strength and height were important. By 17th 18th and 19th centuries grenadier was just a title for elite and presentable units.
Oldie but a goodie! I mix my grenadier squad up but mostly I prefer to use 1 frag and 2x impact on every soldier but those used for anti-tank roles 1x molotov and 2x explosive charge.
Nice guide! I personally think the strongest squad in the game especially for power gaming at BR V is the 'Rifleman of Doom' squad setup. It is a nine man squad for the US and Japan all equipped with maxed out T20s and Type Hei Automatic Rifles. The power level is much much higher as compared to the assault squads which I run for the Germans and Soviets. Let's see if the meta changes for the US and Japan to warrant a shift from this play style. Especially given the talk about the US potentially getting an AR option in the near future. (P.S. Just use the T20 on semi-auto at range and you have on overglorified Garand)
I personally use a Semi-auto as a primary and a bolt action as a secondary, as when my primary’s mag runs out I want to end the fight as quickly as I can, and then reload my primary, if somehow my entire mag for the bolt action empties, I have a pistol, after that banzai(I main Japan and haven’t gotten to BRV yet)
Guys I think this guy really Loves Grenades. I don't know why, but I have a strong feeling he REALLY loves Grenades. _Me having Flashbacks to Operation Metro in Battlefield 3_ Welp, no better party then a grenade party. Now if only the BOTS were smart enough to USE those grenades without you having to Shift between all of them. Cus a Squad of kitted out Grenadiers would certainly be a force to reckoned with Defending a point.
I do this sometimes for Soviets. I make a few squads of "Soviet Volunteers" with shit equipment except maybe a specialist. Fun for a role play challenge. It *almost* makes the Stalingrad factory map playable.
In all FPS games I know, grenade spam is considered toxic and noob tactic. But in Enlisted it's actively encouraged? I guess I learned something new today. Doubble weapon build sounds quite nice though.
Your saying the rifleman can only have 3 nades like other classes But can't it have like 6? If your using the large grande pack back and a rifle granade as your primary or am I missing something there? Sure it's a bolt action as your primary so that probably kinda sucks at later BRs
good point. grenades are slow to use, GL grenades are fast, so they are much stronger. dual wielding GLs gives you 5 fast grenades and 2 slow ones (the sixth one in the second rifle and the normal grenade in the grenade slot). using a grenade launcher and a grenade pouch gives you 3 fast grenades from the GL and 3 slow ones from the pouch. so having 2 GLs still gives you the highest overall number of grenades and also the highest quality of grenades.
i use backpacks for extra grenades or medkits because i'm just good with the weapon i choose. you don't need to constantly switch guns. just get good with the one you pick and if you need cqb get an assaulter squad. no need to waste a backpack slot
Let's go over all the soldier classes in Enlisted; starting with the Riflemen 🔥🔥
Sniper Guide: ua-cam.com/video/IJ4Maw9PSHc/v-deo.html
0:00 Intro
1:22 Essential Class & Grind
2:38 Big Squad Stronkk
3:53 Perks & Levels
5:08 Backpack or Dual Wield?
9:13 Grenadier History
11:44 Grenadier Rifleman & Grenade Waves
21:48 Equipment & Perks
24:28 Riflemen OP?
27:04 Outro
Not to ask stupid questions, but I would assume the Grenades have the "traditional" 5 second fuse? Definitely takes a bit of practice but ifs its the usual 5 second fuse then it should be pretty easy to count it down.
I actually started using this hangar made by Forlorn Squad I guess after watching your videos. Absolutely love it! I have also installed Bigote's latest sound mod and the re-worked background music brought out by him and Dysphorid. Lastly, I am also using the various voice mods for all the factions in-game barring Italy.
@@jaywerner8415 yes 5 sec
In english speaking world, Grenadiers are still a thing. Whomever has the M203/M320 (AG36) grenade launcher is the grenadier. Never went away.
In USMC, it's usually team leaders and squad leaders.
Great guide I noticed in you US rifleman squad MOH Wilburn Ross I had the honor of meeting him back in the '02 he was pumping gas next to me on Fort Lewis. Nice guy he gave me a signed business card stating him being a MOH recipient. I'm hoping they put him back in the rotation of gold order soldiers.
also ignore me constantly saying "most easiest", my english.exe somehow stopped working today 😂
Don't worry, you have better English than most people in the forums, Para. And your accent gives you a certain charm lol
@alanjamesh.zamorano1677 truth! Obviously, his Enlisted take is great, or we wouldn't watch.
But the delivery - a balance of German inflected English accent with many wry wittisisms is the cherry on top.
If instead it was rando guy from North America, it might be less pleasing to my ears.
Riflemen squad is my go to squad when the team needs body’s on the point! Super underrated
Minor correction, grenadiers had grenades only in 16th century. As you said the grenades were given to entrusted, elite units, where also strength and height were important. By 17th 18th and 19th centuries grenadier was just a title for elite and presentable units.
I generally watch his video for his Enlisted knowledge. But his history knowledge can be lacking.
T20 + M2 combo is just evil
Love how we get a history lesson with each video.
This was a very good and informative video. Thank you 😊
Just in time,started using em few days ago
thank you!!! i really didnt know what to do with rifleman
This is a great channel for Enlisted players
Oldie but a goodie! I mix my grenadier squad up but mostly I prefer to use 1 frag and 2x impact on every soldier but those used for anti-tank roles 1x molotov and 2x explosive charge.
I like the new historical aspect to your videos, keep it up
Nice guide! I personally think the strongest squad in the game especially for power gaming at BR V is the 'Rifleman of Doom' squad setup. It is a nine man squad for the US and Japan all equipped with maxed out T20s and Type Hei Automatic Rifles. The power level is much much higher as compared to the assault squads which I run for the Germans and Soviets. Let's see if the meta changes for the US and Japan to warrant a shift from this play style. Especially given the talk about the US potentially getting an AR option in the near future. (P.S. Just use the T20 on semi-auto at range and you have on overglorified Garand)
I often cap the first point with WP grenade spam for psychological warfare. Makes people leave the game.
i use impact grenades, its the low tier version of grenade launchers
I personally use a Semi-auto as a primary and a bolt action as a secondary, as when my primary’s mag runs out I want to end the fight as quickly as I can, and then reload my primary, if somehow my entire mag for the bolt action empties, I have a pistol, after that banzai(I main Japan and haven’t gotten to BRV yet)
your intro reminds me of battlestar galactica every time
Guys I think this guy really Loves Grenades. I don't know why, but I have a strong feeling he REALLY loves Grenades. _Me having Flashbacks to Operation Metro in Battlefield 3_ Welp, no better party then a grenade party. Now if only the BOTS were smart enough to USE those grenades without you having to Shift between all of them. Cus a Squad of kitted out Grenadiers would certainly be a force to reckoned with Defending a point.
trying to grind out the level 3 rifleman squad for Germany the nade launcher ones are fun as hell
i rock 4 riflemen squads on br 2 and it's amazing
I do this sometimes for Soviets. I make a few squads of "Soviet Volunteers" with shit equipment except maybe a specialist. Fun for a role play challenge.
It *almost* makes the Stalingrad factory map playable.
Best strat 9 man granade launcher 🗿
Rifleman 3 make fun "surprise MFer" with maxed out medpack speed, vitality, and 2 points into the critical hit doesn't kill skill.
In all FPS games I know, grenade spam is considered toxic and noob tactic. But in Enlisted it's actively encouraged? I guess I learned something new today.
Doubble weapon build sounds quite nice though.
I don't think the XP boosts stack.
The "soldier XP" upgrades tree is just for the soldier becoming 5 stars faster.
they do stack
Panzergrenadiers were using Kugeblitzes?
There were 2-3 prototypes built of that thing in general.
i meant that type of vehicle in general
Your saying the rifleman can only have 3 nades like other classes
But can't it have like 6?
If your using the large grande pack back and a rifle granade as your primary or am I missing something there?
Sure it's a bolt action as your primary so that probably kinda sucks at later BRs
good point. grenades are slow to use, GL grenades are fast, so they are much stronger. dual wielding GLs gives you 5 fast grenades and 2 slow ones (the sixth one in the second rifle and the normal grenade in the grenade slot). using a grenade launcher and a grenade pouch gives you 3 fast grenades from the GL and 3 slow ones from the pouch. so having 2 GLs still gives you the highest overall number of grenades and also the highest quality of grenades.
It's hard to grind rifleman III to get FG42 II max upgrade😅
I'm in the middle of leveling up my riffle man 3 soldiers I want them to dual 2 kar 98 nade launchers because it's fun to use and toxic
nice! dont worry, only people who are too lazy too spread their soldiers apart and whine about getting wiped by a single grenade call it toxic.
How do you get sliver in those numbers?
playing the game for 2,5 years & prem account. the silver economy is "ok" if you play long enough and focus on upgrading one nation at a time
German Stalingrad assaulter squads are better
4 Assaulter with StG 44, 1 Sniper with StG 44, 1 Medic with StG44 = 6 StG 44 and 1 Engineer
Yeah and Engy with KurtzGewer
Waffleman 👍
i use backpacks for extra grenades or medkits because i'm just good with the weapon i choose. you don't need to constantly switch guns. just get good with the one you pick and if you need cqb get an assaulter squad. no need to waste a backpack slot
Lewis Michael Perez George Thompson Ronald
Johnson Ronald Walker Mary Taylor Larry