I love the voice-acting for Akari Ito (Demi-Precentor) : her accent sounds authentic, while being easy enough to understand. Plus a nice voice tone too.
It depends on how things go no spoilers but there are choices to be made so I would agree with the dlc2 sandbox idea tukayyid possibly depending on choices that are made in the main mission story would determine what would happen
@michaelernst3731 lore based yes they do if we are talking the recent game there are choices you make that effect if you are still apart of the clan at that point of the lorr
I'm so glad you decided to fight the assault lance! I've been waiting for it for days! :D Although still super disappointed they didn't code/script anything to cater for the fact you fought and won.
That engagement with assault lance is literally campaign ending in every army, because main chair is going to be count-marshalled and summarily shot. This entire situation is literal textbook example of gross misconduct in combat situation - there is IRL example from Roman times of exact same situation, btw. Then some high-rank's (legates' or tribunes') son violated order to not engage, won said engagement and was executed for disobedience
@@imperiallarch7610 actually, it may fall under the trial of annihilation, but I doubt that this case will be used, cause it's not heinous enough crime.
@@Daemon861I was thinking that if Perez decided to punish Jayden, Jayden could call for a Trial of Refusal. A Mechwarrior refusing their punishment is one of the examples given on the Sarna wiki.
@@imperiallarch7610 "A Trial of Refusal was used when a member of a Clan Council or the Grand Council wished to challenge and reverse a decision made by the legislative body" - Sarna. Is Jayden a member of either? Can you also give link to the example you said? Never met it before.
@@Daemon861 Later in the same page: "Only the affected parties may fight in the Trial of Refusal, but these parties can call upon allies who were not part of the original decision. Just as these allies would benefit from a successful Trial of Refusal, should they fail, they will face the same outcome as the original affected party that they supported. The most common example is a Warrior who assists another Warrior in a Trial of Refusal over a punishment failing to win the Trial; The allied Warrior now has to perform the same punishment duty but if he had declined to help he wouldn't face any punishment at all."
i have to do this mission tonight, i suspect if you didnt take out that lance they would come up behind you if you are to slow advancing and then you would be surrounded
Replace viper with Novacat. Fits Baradul's meme just fine. 12-14 er mdm lasers in chainfire is something to behold. And it's jumpy. On Hellbringer. Change armo to FF everywhere. Drop ppcs for large pulse lasers. Get TC back. Should give you some zoom for better component targeting. (Read Headshots) Change ER mdms to er smalls. Get more ams ammo. Ac5 ultra would fit this build too. Matches well with large lasers. Unlocking pods, unlocks weapons too. Again. Replace Viper with a Novacat. Star Commander should have a Cat named mech anyway. 😊
The Jags seem to be getting more and more Jaggy as the story progresses. Anyway, it is so bizarre that just launching a bunch of RPGs overheats mechs so much.
It's weak design tbh. There sohould have been a "chase episode" and a "stand and fight episode" with markedly different outcomes for the rest of the mission, including being chewed out for disobeying orders. otherwise it just feels like and empty "choice" becasue the rest of the mission is just scripted the same anyway and just feels flat.
I am...90% certain that the Zeus didn't exist at the start of the Clan invasion, and was created later on as a response. Wasn't there a MW4 Mercenaries mission where you protect the Zeus prototypes? ...ahh, now I need to go look it up.
Wait, how did Ezra go down? He was at 58% when you turned back and decided to swap 'Mechs, and then after you swapped he was immeiately down to 0%? That had to be a glitch. Heh, that Burstcrow is basically a rocket-shotgun. Yea, taking down the Atlas-Lance was not an objective, but it should've given some bonus or comment if done. I mean the devs had to know there were some folks who would try, and some of them even manage to pull it off....
58% of his total armor and structure was remaining, but you're forced to eject if your 'mech loses its head, center torso, both side torsos (with Clan XL engines), or both legs. If you don't spread damage around, you can end up punching out with a lot of 'mech left.
"comstar has intercepted communications..." uh yeah. You kinda can't communicate offworld WITHOUT comstar... so they're like the NSA, they know *everything*.
Isn't putting ammo in the head too dangerous ? Your Stormcrow has no other component in the head, so one single Critical damage could explode it, no? On the other hand, in this game, I doubt any pilot can really die, except if they lose their plot armor. :P
i'm kind of frustrated with the game because the majority of the missions are so long, difficult and grindy that i get sick of replaying them, so i just default to my high DPS builds and grind thru til the end and then i just end up using the same builds over and over again
Aleksandr Kerensky should have stayed in the IS and used his forces to beat the Great Houses into submission. Leaving the IS changed nothing and arguably caused more death and destruction than it actually avoided.
Quote "Mad Dog going up slowly."
Guess it would help to not leave it on the ship!
Keep these vids coming and I'll be watching!
I havent played a mechwarrior since #3 and this looks insane I'm jumping in !
That's it.
the end of these series...
Baradul was court marshaled and executed .
I love the voice-acting for Akari Ito (Demi-Precentor) : her accent sounds authentic, while being easy enough to understand. Plus a nice voice tone too.
The DLC1 should be : Battle of Tukayyid , then DLC2: a sandbox 3051
It depends on how things go no spoilers but there are choices to be made so I would agree with the dlc2 sandbox idea tukayyid possibly depending on choices that are made in the main mission story would determine what would happen
@@kristinjenkins6136 The jags still go to Tukiayyid as the first clan to attack.
I want DLCs for all Clans!
100% agree
@michaelernst3731 lore based yes they do if we are talking the recent game there are choices you make that effect if you are still apart of the clan at that point of the lorr
I'm so glad you decided to fight the assault lance!
I've been waiting for it for days! :D
Although still super disappointed they didn't code/script anything to cater for the fact you fought and won.
That engagement with assault lance is literally campaign ending in every army, because main chair is going to be count-marshalled and summarily shot. This entire situation is literal textbook example of gross misconduct in combat situation - there is IRL example from Roman times of exact same situation, btw. Then some high-rank's (legates' or tribunes') son violated order to not engage, won said engagement and was executed for disobedience
Don't the Clans have trial by combat? It's only campaign ending if you don't keep up your winning streak!
@@imperiallarch7610 actually, it may fall under the trial of annihilation, but I doubt that this case will be used, cause it's not heinous enough crime.
@@Daemon861I was thinking that if Perez decided to punish Jayden, Jayden could call for a Trial of Refusal. A Mechwarrior refusing their punishment is one of the examples given on the Sarna wiki.
@@imperiallarch7610 "A Trial of Refusal was used when a member of a Clan Council or the Grand Council wished to challenge and reverse a decision made by the legislative body" - Sarna. Is Jayden a member of either? Can you also give link to the example you said? Never met it before.
@@Daemon861 Later in the same page: "Only the affected parties may fight in the Trial of Refusal, but these parties can call upon allies who were not part of the original decision. Just as these allies would benefit from a successful Trial of Refusal, should they fail, they will face the same outcome as the original affected party that they supported. The most common example is a Warrior who assists another Warrior in a Trial of Refusal over a punishment failing to win the Trial; The allied Warrior now has to perform the same punishment duty but if he had declined to help he wouldn't face any punishment at all."
i have to do this mission tonight, i suspect if you didnt take out that lance they would come up behind you if you are to slow advancing and then you would be surrounded
Mia on a mad dog is insane. Get the 6 SRM version mad dog, and that is like having a delete button. Ammo is tough though.
It really is a nasty build but ya ammo runs out so quick
I know lasers are extremely effective, but damn, ballistic weapons sound so frickin' HUGE!
I am a little sad that you skipped my beloved Nova but still happy for the new episode.
The "Offline" mechs is just the AI derping out. This also happens on scripted enemies if they spawn and you're not in range of them.
Good episode! Missile Stormcrow FTW!
Please... Just add a sandbox as a DLC. Take my money! Take it now!
Replace viper with Novacat.
Fits Baradul's meme just fine.
12-14 er mdm lasers in chainfire is something to behold.
And it's jumpy.
On Hellbringer.
Change armo to FF everywhere.
Drop ppcs for large pulse lasers.
Get TC back.
Should give you some zoom for better component targeting. (Read Headshots)
Change ER mdms to er smalls.
Get more ams ammo.
Ac5 ultra would fit this build too. Matches well with large lasers.
Unlocking pods, unlocks weapons too.
Again. Replace Viper with a Novacat.
Star Commander should have a Cat named mech anyway. 😊
Nice to see the SRM Stormcrow is just as ridiculous as it was in MW online 😂
Who wants to tell him? You won't be able to research everything before the game is over.
First thing I thought of is that the Hellbringer (Loki in the Inner Sphere) is lightly armored. Good decision to beef it up
The Jags seem to be getting more and more Jaggy as the story progresses.
Anyway, it is so bizarre that just launching a bunch of RPGs overheats mechs so much.
is a death from above even possible? plus the viper is falling behind. you'll have to get a bigger mech soon.
Really liking the game so far. 🙂
Perez used a contraction. And no one called him on it. 🤯
LBX-10 Solid Slug and Medium Lasers are the work horse of the game.
You also have a practice range to test out builds
Dude, if U have 5 techs on a mech and the mech is not fully repaird just upgrade technicians, that will do the trick.
You may not get all the science upgrades. There doesn't seem to be component farming post game
Dont forget the chassis upgrades option in the science lab! You can use the mech XP to unlock stat upgrades :)
I wish there were voice lines for having your star turn and face the assault lance
I wish we could see the pilot stats in the mechbay as well
Thanks for the MW Clans content.
Will there be any Rogetech Content in the near Future?
I'll finish MW5:Clans first. After that I get back to the regular schedule, alternating videos.
It's weak design tbh. There sohould have been a "chase episode" and a "stand and fight episode" with markedly different outcomes for the rest of the mission, including being chewed out for disobeying orders. otherwise it just feels like and empty "choice" becasue the rest of the mission is just scripted the same anyway and just feels flat.
You should play with the camp patterns also
I am...90% certain that the Zeus didn't exist at the start of the Clan invasion, and was created later on as a response. Wasn't there a MW4 Mercenaries mission where you protect the Zeus prototypes? ...ahh, now I need to go look it up.
You are thinking of the Templar. 3062 mech.
Wait, how did Ezra go down? He was at 58% when you turned back and decided to swap 'Mechs, and then after you swapped he was immeiately down to 0%?
That had to be a glitch.
Heh, that Burstcrow is basically a rocket-shotgun.
Yea, taking down the Atlas-Lance was not an objective, but it should've given some bonus or comment if done. I mean the devs had to know there were some folks who would try, and some of them even manage to pull it off....
58% of his total armor and structure was remaining, but you're forced to eject if your 'mech loses its head, center torso, both side torsos (with Clan XL engines), or both legs. If you don't spread damage around, you can end up punching out with a lot of 'mech left.
One variant should be an srm-monster. And we have of course the disco lights laser crow.
edit: I see you got to the same conclusion :)
bara the srm stormcrow is a beast. but the srm timberwolf is a true monster :)
Almost missed your stormcrow!
... thank my bladder ... :/
"comstar has intercepted communications..." uh yeah. You kinda can't communicate offworld WITHOUT comstar... so they're like the NSA, they know *everything*.
Yasss, finally, almost fell asleep while waiting for da new episode bruh :D
I wish i could respect my pilots with skills i could choose rather than be stuck with a boring main character.
Baradul what difficulty are you playing on
10:39
🤘
They definitely increased the storytelling for this game, but there are to many fetch quests though.
Hellbringer 2 L-Pulse, rest M-Pulse and heatsinks. Thank me later :)
Isn't putting ammo in the head too dangerous ? Your Stormcrow has no other component in the head, so one single Critical damage could explode it, no? On the other hand, in this game, I doubt any pilot can really die, except if they lose their plot armor. :P
i think Clan ammo bins have built-in CASE?
Yeah replace PPCs with ER Large Lasers.
Nice! 👍
-.-' baradul, 340 per circle in 5 circles = 5 x 340= 1700.....
use nova put all small laser...ez win
Boring asf
i'm kind of frustrated with the game because the majority of the missions are so long, difficult and grindy that i get sick of replaying them, so i just default to my high DPS builds and grind thru til the end and then i just end up using the same builds over and over again
To me its been really easy so far. Then again, j got over 300 hours in MW5
ding
I don’t know about you but there’s way, way too much chatte from the teamates…. “ clear coms!”
thats so fucking lame,i dont think they acounted for players actually staying and fighting
Kerensky is a stinker and the Star League was a dump!
You are not wrong here :D
@@Baradul I know! So does the entire Periphery!
Aleksandr Kerensky should have stayed in the IS and used his forces to beat the Great Houses into submission. Leaving the IS changed nothing and arguably caused more death and destruction than it actually avoided.
Follow the Bacons.