I'm confused with some of the spell choices, you are aware that delay poison and remove fear also works pre-emptively? As in you get flat bonuses to saves vs poison and fear by just having them active. Absolutely crucial spells if you ask me.
One combo I like doing is shaylen deity for glaive then get combat reflexes power attack at 10 ft range. At lvl 3 you can use cleave and attack anytime ur pet crit becoming a mass aoe damage dealer with a pet and healing lol. You can stand behind it and heal but still get lots of attacks off
Great build! Animal companion are always OP and guarded hearth is just game breaking (don't know if you realized that! I would probably bump up wisdom a little bit just because of that ability). Also, Idk why you picked so many heal spells, there is nothing wrong with them but once you have a couple no need to go further (specially if you have a cleric with channel positive energy in the party), overwhelming presence is a very good late game spell that could replace those AOE heals. Thank you for the video!
You will be ignoring the best strengths of the class by using this build, the teamwork feats your animal companion gets from you require you to be up there with it fighting by its side.
Tony, been watching for a while and i love playing your builds. I was wondering I wanted to do a delve ( Under the Stolen lands) with only a three member party. To be successful it should be able to reach level 45-50. I think the trade offs should be interesting. What would you recommend?
Exactly what I was looking for. Thanks again, T.
Great build thank you for doing this.
Nice Build. Thanks for the nice input :)
All class skills, well that does surprise me
Great build I’m gonna use it as I’m still new and so confused with the game
Thanks
You could always use the Metamagic Reach to fire heals at a small distance. Just sayin, but they would take a level HIGHER to cast then.
I'm confused with some of the spell choices, you are aware that delay poison and remove fear also works pre-emptively? As in you get flat bonuses to saves vs poison and fear by just having them active. Absolutely crucial spells if you ask me.
One combo I like doing is shaylen deity for glaive then get combat reflexes power attack at 10 ft range. At lvl 3 you can use cleave and attack anytime ur pet crit becoming a mass aoe damage dealer with a pet and healing lol. You can stand behind it and heal but still get lots of attacks off
Great build! Animal companion are always OP and guarded hearth is just game breaking (don't know if you realized that! I would probably bump up wisdom a little bit just because of that ability).
Also, Idk why you picked so many heal spells, there is nothing wrong with them but once you have a couple no need to go further (specially if you have a cleric with channel positive energy in the party), overwhelming presence is a very good late game spell that could replace those AOE heals.
Thank you for the video!
THANK YOU SO MUCH!!!!
Glad it helped!
take a look at the hunter class in table top pathfinder
You will be ignoring the best strengths of the class by using this build, the teamwork feats your animal companion gets from you require you to be up there with it fighting by its side.
Tony, been watching for a while and i love playing your builds. I was wondering I wanted to do a delve ( Under the Stolen lands) with only a three member party. To be successful it should be able to reach level 45-50. I think the trade offs should be interesting. What would you recommend?
This is a great question. Of it is ok with you I think I will answer it in a video 😀
@@rangertony Sounds Great!
If you have a pet that poisons, and they bite a foe that has Hold Person, it is instakill. Totally breaks the game.
Thanks. Good to know
Ranger has a spell that gives your pet poison ability---does that work too?