Convert Any Object Into Balloon | Blender Cloth Physics | Create Decorative Balloons Quickly

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  • Опубліковано 13 жов 2024

КОМЕНТАРІ • 24

  • @МаксЯ-у8з
    @МаксЯ-у8з Рік тому +1

    The Boolean modifer allows the merging of objects by "Union".

  • @T-Bone511
    @T-Bone511 Рік тому +4

    Wow this was super helpful, its exactly what I needed!!!!

  • @shiyadevi9995
    @shiyadevi9995 2 роки тому +2

    Awesome Tutorial , Thanks

  • @shewitamare8181
    @shewitamare8181 2 роки тому +2

    nice i was lookin exactly this kind of tutorial. thank you!

  • @FilmSpook
    @FilmSpook 2 роки тому +4

    Awesome, many thanks!! I've been recently wanting to do this in Blender. 😊😊

    • @5MinutesBlender
      @5MinutesBlender  2 роки тому +1

      Glad I could help! Thank you so much!

    • @FilmSpook
      @FilmSpook 2 роки тому +1

      @@5MinutesBlender Very welcome. 🙏 You're Awesome 👌

  • @alphawright1965
    @alphawright1965 Рік тому +1

    Thanks for the super helpful tutorial, the only thing I could not get to work was the Wind Force Field for some reason.

    • @5MinutesBlender
      @5MinutesBlender  Рік тому +1

      To get the wind force work perfectly for your requirement may be a little tricky. You may even need to use more than one wind force. Think of it like a fan. You place one fan - or sometimes multiple fans - to force a balloon move in some specific direction.

    • @alphawright1965
      @alphawright1965 Рік тому

      @@5MinutesBlender Thanks

    • @alphawright1965
      @alphawright1965 Рік тому +1

      @@5MinutesBlender I did actually add more Strength to the force field, similar to your Flag Tutorial and that solved everything.

    • @5MinutesBlender
      @5MinutesBlender  Рік тому

      Great to hear that ! Cheers!

  • @muralianime9267
    @muralianime9267 2 роки тому +3

    Excellent Tip

  • @conan_info6090
    @conan_info6090 2 роки тому +2

    Thanks

  • @greatsol2444
    @greatsol2444 Рік тому +1

    Thanks for this super helpful information- subscribed. Question: could you make a rigid body, hard surface object, begin to balloon *without* going limp or deflating beforehand? Also could you use a constraint to keep the balloon within a certain (spherical?) area as it inflates?

    • @5MinutesBlender
      @5MinutesBlender  Рік тому

      To gradually convert a hard surface body to balloon, just keyframe the pressure field (0 at frame 1 and say 0.1 at frame 100), so it will animate like that. For the constraint, you can use an invisible sphere with collision physics, so the balloon will stay within that object. Hide it in the render.

  • @RealGaryGibson
    @RealGaryGibson 2 роки тому +1

    Very cool!

  • @МаксЯ-у8з
    @МаксЯ-у8з Рік тому +1

    DO. NOT. SHAKE. YOUR. CURSOR!!!!!!!!!!!!!

    • @5MinutesBlender
      @5MinutesBlender  Рік тому

      Will remember. This is an old tutorial, we have realized our mistakes. Thanks for your feedback 👍