Assorted thoughts written down throughout watching the video, in roughly chronological order: 1. In addition to force moving to crush enemy infantry, you can use the scatter command (default X) to prevent your own infantry from being crushed. 2. 44:21 You're supposed to blow up the airstrip in this mission. The intention is that you should be able to puzzle it out because the objective building in the briefing has 8 asterisks, and the airstrip is the only building with 8 letters. If you do this you get to skip the next mission entirely. Even if you don't, the building you blew up instead will remain destroyed, so the silo is pretty much the worst target you could have chosen here. 3. The difficulty levels are ported directly from Red Alert, and what they do on Hard is give enemy units 20% stronger stats and your own units 20% worse states (the inverse is true on Easy), effectively making enemy units 40% stronger than yours. You're correct in assuming that the campaigns aren't balanced around this at all, and using them tends to cause several issues. 4. An efficient way to grow tiberium is to scatter a few light vehicles across a tiberium field. This means the nodes they're on won't be harvested and therefore are able to slowly spread more tiberium. I'm not sure about the exact mechanics of blossom trees, but I believe your theory is more or less right. 5. The skirmish mode is actually something added by the remaster, again backported from Red Alert. 6. Blowing up Kane's temple with the ion cannon is indeed the canon ending. There's an alternative (and very anti-climatic) cutscene for if you destroy it normally. 7. The console missions also come from the N64 version of the game, which is actually a really interesting port since it's in 3D (but also on the space-limited cartridges so all the FMVs are removed.) If you were wondering, the grayed out button on the select screen is for the secret Funpark campaign where you fight dinosaurs because this was the mid-90s. 8. Finally, I'd seriously recommend giving Red Alert a try. Its campaign is a much more well designed and far less exploit-reliant experience that has overall aged way better, which is kind of amazing considering it only came out about a year after the original. I'd be very interested in hearing your thoughts on it and the improvements it makes.
Good thoughts! I am surprised you can skip that mission, but that is pretty cool. And I was so sure there was on skirmish mode in the original, I figured I just totally blanked the childhood memory of it, so good to know it's actually new. Seeing the usual units with the crazy colours is confusingly nostalgic!
Hello there Devin, in like 13 days there will be massive update for total war pharaoh under a name dynasties. It adds aegan and mesopotamian regions, 4 new major and 25 minor playeble factions, around 150 new and reworked units, new battle mechanics like a lethality(adds chance to kill unit instantly regadles of HP, some units have higher or lower chance). It also adds family three so faction leadrs can die(old age or on the battlefield), and more options to campaign customization. I was just wondering if you plan to play pharaoh one more time. Sorry for my english and have a nice day.
I would happily play it again, being the one person on the internet who thought it was actually reasonably fun. Those expansions sound very nice! Perhaps I'll do a campaign starting in one of the new regions then.
I enjoy that, even as the rest of Europe is under the merciless assault from the Brotherhood of Nod, Switzerland is still neutral. I have basically no knowledge of C&C outside of its soundtrack and some memes, so this comment is more for the algorithm, hehe.
No unit commands? Well thats simply not true!! G: makes all selected units instantly go on "Guard Mode" and starts shooting everything within their sight! (Semi Attack-Move) ((G has to be pressed every time after a new move order or command to make sure they are in guardmode)) X: Units will scatter to all sides to avoid getting squashed by tanks or vehicles (can be done multiple times to scatter even further) S: Stops all selected Units Shift + A : Selects all Military Units across the map
@1:19:10 "Tiberium dangerous on contact/is an airborne thing that kills anyone near it." I think the implication was supposed to be that mining Tiberium was basically accelerating its spread: poor countries sprung on Tiberium mining because it allowed cheap, fast mining (as explained by EVA,) but it turns out that also spread Tiberium dust everywhere, which is deadly. At the start of the game, nobody really knows this, which is why Kane is a media darling (dude's operations are single-handily pumping up the GDP of every poor country,) but the truth comes out over the game.
That makes sense. I am sure in the future games it is explained a bit more, but it's something wild like Kane is a 3000 year old god on a magical quest which involves aliens. At least in this first game is does all seem pretty practical lore-wise.
@@OffyDGG It's basically implied that he is the literal biblical Cain, who was banished to forever walk in the lands of Nod, or however it goes. But rather then that myth being something that happened on earth, it happened out in space somewhere.
Any plans for playing Red Alert 2 or 3? For me personally the gameplay really hits it's stride with 2, the art style holds up and the intentional parody elements made the campaign so much more fun, also you get to actually have city fights in it. (in Red Alert 1 you "invade Moscow" as the allies and it's just another normal mostly empty map with normal enemy bases like all of the ones you already saw in CnC 1) And despite all of that Red Alert 3 somehow ended up having better humor. p.s. I too had Red Alert 1 on the PlayStation 1, it was my first command and conquer game at a time I barely knew English. :D
I was thinking of playing the whole series eventually - with this remastered collection I now own all of them, but have played none (being a serial backlog collector).
I think the religious side of Nod is that they believe that Tiberium has something to do with helping humanity evolve to its next stage. I'm basing that off of a very old and vague memory, but I'm sure that was their overall angle.
That makes sense. Maybe it actually says during the nod campaign, can't remember. I only really remember c&c 3, where I think kane and nod are retconned into all sorts of things.
Hi Devin! I wonder, what is it you do for a living? You mentioned once you used to work as a "database monkey" (btw., how much do they pay for this position?). Of course, you know some things about programming and video game development. Is that what you branched out to during university, or just hobbies?
My main job is working on videos for the Kings and Generals youtube channel. Database monkey is a well paying profession, most companies need databases in some form or another! As for programming, I learned some professionally, some at university, and the rest was self-taught while I was doing game dev for educational purposes. So it's a mix of hobby and professional, basically, but many hobby at this stage, haven't worked in that field for many years.
DEVIN! I was going to play Command and Conquer 1 GDI campaign myself today! Now I don't want to watch this until I finish it! Edit: But before that I am playing this shitty RTS+RPG Hyrbid. Hey Devin, you want to play a weird and shitty Warcraft 3 + Cossacks fusion game? Try Heroes of Annihilated Empires! The CUTSCENES DON'T WORK INGAME ANYMORE!
With this high praise, I took a look, and saw its from the actually Cossacks / STALKER guys. The mother of all jank I bet, but I'll just wishlist it anyway because I bet it will be basically free at some point :D
@@OffyDGG I've never seen it free... well, I actually got it for free from a PC magazine back in the year of our lord 2007. It's... quite jank. And unfinished. And the music might be good but they are only 6 songs that are constantly repeating. The protagonist is an arrogant xenophobic and mysoginist asshole. It's great! But hey, it's old enough to still have cheats!
I just played this game recently and I have to say that the campaigns are pretty trash and frustrating. I've only played the NOD campaign but I really dislike how you never get access to your full roaster while facing an AI that has stuff you can't defend against in some situations (e.g. air). Red Alert is a significant improvement on the formula and Red Alert 2 is just on a whole other level.
Finally! The Command and Conquer x Lawnmowing Simulator crossover I've been waiting for!
Assorted thoughts written down throughout watching the video, in roughly chronological order:
1. In addition to force moving to crush enemy infantry, you can use the scatter command (default X) to prevent your own infantry from being crushed.
2. 44:21 You're supposed to blow up the airstrip in this mission. The intention is that you should be able to puzzle it out because the objective building in the briefing has 8 asterisks, and the airstrip is the only building with 8 letters. If you do this you get to skip the next mission entirely. Even if you don't, the building you blew up instead will remain destroyed, so the silo is pretty much the worst target you could have chosen here.
3. The difficulty levels are ported directly from Red Alert, and what they do on Hard is give enemy units 20% stronger stats and your own units 20% worse states (the inverse is true on Easy), effectively making enemy units 40% stronger than yours. You're correct in assuming that the campaigns aren't balanced around this at all, and using them tends to cause several issues.
4. An efficient way to grow tiberium is to scatter a few light vehicles across a tiberium field. This means the nodes they're on won't be harvested and therefore are able to slowly spread more tiberium. I'm not sure about the exact mechanics of blossom trees, but I believe your theory is more or less right.
5. The skirmish mode is actually something added by the remaster, again backported from Red Alert.
6. Blowing up Kane's temple with the ion cannon is indeed the canon ending. There's an alternative (and very anti-climatic) cutscene for if you destroy it normally.
7. The console missions also come from the N64 version of the game, which is actually a really interesting port since it's in 3D (but also on the space-limited cartridges so all the FMVs are removed.) If you were wondering, the grayed out button on the select screen is for the secret Funpark campaign where you fight dinosaurs because this was the mid-90s.
8. Finally, I'd seriously recommend giving Red Alert a try. Its campaign is a much more well designed and far less exploit-reliant experience that has overall aged way better, which is kind of amazing considering it only came out about a year after the original. I'd be very interested in hearing your thoughts on it and the improvements it makes.
Good thoughts! I am surprised you can skip that mission, but that is pretty cool. And I was so sure there was on skirmish mode in the original, I figured I just totally blanked the childhood memory of it, so good to know it's actually new. Seeing the usual units with the crazy colours is confusingly nostalgic!
this is going to be a good video
Hello there Devin, in like 13 days there will be massive update for total war pharaoh under a name dynasties. It adds aegan and mesopotamian regions, 4 new major and 25 minor playeble factions, around 150 new and reworked units, new battle mechanics like a lethality(adds chance to kill unit instantly regadles of HP, some units have higher or lower chance). It also adds family three so faction leadrs can die(old age or on the battlefield), and more options to campaign customization. I was just wondering if you plan to play pharaoh one more time.
Sorry for my english and have a nice day.
I would happily play it again, being the one person on the internet who thought it was actually reasonably fun. Those expansions sound very nice! Perhaps I'll do a campaign starting in one of the new regions then.
@@OffyDGG Awesome, thanks for the response.
I enjoy that, even as the rest of Europe is under the merciless assault from the Brotherhood of Nod, Switzerland is still neutral.
I have basically no knowledge of C&C outside of its soundtrack and some memes, so this comment is more for the algorithm, hehe.
Dune II (1992) was my first RTS, and taught me to tower rush. Westwood Studios really set the standard for RTS with Dune II and C&C.
No unit commands? Well thats simply not true!!
G: makes all selected units instantly go on "Guard Mode" and starts shooting everything within their sight! (Semi Attack-Move)
((G has to be pressed every time after a new move order or command to make sure they are in guardmode))
X: Units will scatter to all sides to avoid getting squashed by tanks or vehicles (can be done multiple times to scatter even further)
S: Stops all selected Units
Shift + A : Selects all Military Units across the map
ALL UNITS
YOOOO KINGS AND GENERALS NARRATOR PLAYS COMMAND AND CONQUER this is a good day
Red Alert playthrough required now
I'll be back for some red alert for sure - in fact I'd like to play the whole RA series
Absolutely need a Yuri campaign >.>
@1:19:10 "Tiberium dangerous on contact/is an airborne thing that kills anyone near it."
I think the implication was supposed to be that mining Tiberium was basically accelerating its spread: poor countries sprung on Tiberium mining because it allowed cheap, fast mining (as explained by EVA,) but it turns out that also spread Tiberium dust everywhere, which is deadly.
At the start of the game, nobody really knows this, which is why Kane is a media darling (dude's operations are single-handily pumping up the GDP of every poor country,) but the truth comes out over the game.
That makes sense. I am sure in the future games it is explained a bit more, but it's something wild like Kane is a 3000 year old god on a magical quest which involves aliens. At least in this first game is does all seem pretty practical lore-wise.
@@OffyDGG It's basically implied that he is the literal biblical Cain, who was banished to forever walk in the lands of Nod, or however it goes. But rather then that myth being something that happened on earth, it happened out in space somewhere.
Any plans for playing Red Alert 2 or 3?
For me personally the gameplay really hits it's stride with 2, the art style holds up and the intentional parody elements made the campaign so much more fun, also you get to actually have city fights in it. (in Red Alert 1 you "invade Moscow" as the allies and it's just another normal mostly empty map with normal enemy bases like all of the ones you already saw in CnC 1)
And despite all of that Red Alert 3 somehow ended up having better humor.
p.s. I too had Red Alert 1 on the PlayStation 1, it was my first command and conquer game at a time I barely knew English. :D
I was thinking of playing the whole series eventually - with this remastered collection I now own all of them, but have played none (being a serial backlog collector).
I think the religious side of Nod is that they believe that Tiberium has something to do with helping humanity evolve to its next stage.
I'm basing that off of a very old and vague memory, but I'm sure that was their overall angle.
That makes sense. Maybe it actually says during the nod campaign, can't remember. I only really remember c&c 3, where I think kane and nod are retconned into all sorts of things.
Now THIS was content
"Nobody played Dune II."
UNSUBBED
BLOCKED
41:01 ^^ top left corner
C&C BROS IT FINALLY HAPPENED
1:27:00 There is a remake its called OpenRA and it also has a mod that lets you use remaster textures. It also has attack move :D
"it also has attack move" - the true keys to a man's heart
Hi Devin! I wonder, what is it you do for a living? You mentioned once you used to work as a "database monkey" (btw., how much do they pay for this position?). Of course, you know some things about programming and video game development. Is that what you branched out to during university, or just hobbies?
My main job is working on videos for the Kings and Generals youtube channel. Database monkey is a well paying profession, most companies need databases in some form or another! As for programming, I learned some professionally, some at university, and the rest was self-taught while I was doing game dev for educational purposes. So it's a mix of hobby and professional, basically, but many hobby at this stage, haven't worked in that field for many years.
59:29 The real Kane is the cutscene director. Just watch the bonus material of the game.
Nod campaign when?
I got mad at how exploity the game felt and decided not to play it, but I bet I will anyway at some point for the sheer nostalgia.
DEVIN! I was going to play Command and Conquer 1 GDI campaign myself today! Now I don't want to watch this until I finish it!
Edit: But before that I am playing this shitty RTS+RPG Hyrbid. Hey Devin, you want to play a weird and shitty Warcraft 3 + Cossacks fusion game? Try Heroes of Annihilated Empires! The CUTSCENES DON'T WORK INGAME ANYMORE!
With this high praise, I took a look, and saw its from the actually Cossacks / STALKER guys. The mother of all jank I bet, but I'll just wishlist it anyway because I bet it will be basically free at some point :D
@@OffyDGG I've never seen it free... well, I actually got it for free from a PC magazine back in the year of our lord 2007. It's... quite jank. And unfinished. And the music might be good but they are only 6 songs that are constantly repeating. The protagonist is an arrogant xenophobic and mysoginist asshole. It's great! But hey, it's old enough to still have cheats!
I just played this game recently and I have to say that the campaigns are pretty trash and frustrating. I've only played the NOD campaign but I really dislike how you never get access to your full roaster while facing an AI that has stuff you can't defend against in some situations (e.g. air). Red Alert is a significant improvement on the formula and Red Alert 2 is just on a whole other level.
Bro has 50% chance to pick the right faction..... picks GDI.... 😞