Funny how this was suposed to be the worst city ever, then looped back to being the most effective money machine xD. Still not complaining, please never stop makong these vids.
There IS a mod to allow you to change the dump and spawn points for all buildings - look into it. It'll help you on those train stations, you can even have it exit on the opposite side if you want.
@@_r4x4 - It's been a few months since I've played but worked on them last time I was on, it was the primary reason for me installing it. Bummer if it no longer works properly.
for your exit just use a 4 lane and designate lanes with the farthest exit using only the left most lane, then 2nd farthest using 2nd to the left etc. then they can switch after they off that mess
it's because your 6 lane road loops backwards. 2 left turns. That means the left lane is the shortest route. Do an S pattern to line it up instead of the U shape. That way, you have one left and one right turn, and it'll split more evenly.
I've noticed this in my games too but I tried something a little weird, I offset the feeder road by one tile as I saw all left drive traffic favoured turning left. By offsetting in the opposite direction I appeared to have a more even split of traffic.
Keeping the train station hub is a great idea, but a better way to eliminate traffic is to have a station at each industrial area that connects to the hub. Cims will prefer passing goods around on the trains as they are faster. Trucks will only spawn when taking goods to commercial areas within the city
The mod Building Spawn Points might interest you, I think you could have used it to swap around the truck entry/exit points on the train terminals, could be useful in the future
the train station reminds me of the La Shuttle terminals for the channel tunnel with how the ramps are, tho the ramps there are straight rather than doubling back. also you should look up Grade Separated Junctions, it's what you're doing for trains to not cross and there's lots of good examples online showing complex junctions
For trucks leaving the trainstations u need to push the earlier trucks with lane connectors to the furtherest outside lane to keep the closer lanes clear for the next truck leaving
you can easily fix the problem of vehicles that drive in one lane by turning on the "lane change aggressiveness" option in the "Traffic manager" settings and setting it to 100%
I love watching ImKibitz play city skylines because its chaotic but works and is satisfying because I would like city skylines but I don't have the money to just go and buy games
me too! I bought the base game but after a while i really wanted to play with all the dlc so i reluctantly downloaded a pirated ver. i do not condone piracy but this is a special compromise until i can afford them
I don't know if you came across this but, using the 6 lane road for downhill ramp to the stations places most of the trucks to take the left lane. having them in the far left makes them closer to the train stations on that side. Maybe using a two way two lane road might help so that they only have one lane to come down the hill with.
you could lane math the train exits so each truck exit gets a dedicated lane. Use an one lane offramp and merge into a 2 lane highway then a three lane and then a four lane
Hey Kibs, there's a building spawn point selector mod that lets you swap the "entrance "and "exit" on train stations after everything is placed....would have been useful information if that darn asteroid didn't make a cameo.
Something I’ve figured out is that a round about works pretty much perfectly for trains. All one line to go around. Easy to get off the loop to whatever direction you want
Very interesting setup. Don't forget lane maths and Traffic Manager to dedicate lanes to on and off ramps. Next you need to add more stations near your other industries and near commercial areas. Don't forget warehouses near the commercial areas for good. Then bajillions of rail lines between the different areas. Cuts traffic on roads, and increased profit a lot.
This game needs direct connections between buildings! Why can't you build pipelines and conveyor belts from one building to another? Pipe oil directly into a refinery, pipe refines oil products directly into a factory, etc. Or at least have separate entrances/exits for specific resources, so you can have insulated private road networks to distribute resources within a manufacturing zone!
Oh FYI, there is a mod to change where the vehicle spawn points are for buildings (like the train station). Pretty sure it's called Building Spawn Points
you have a lot of traffic because you don't arrange your lane mathematics!! i always watch Biffa Plays Indie Games for guidance on my cities!! I highly recommend the channel!!!
Single lane the roads at the train stations, and upgrade the highway as they join together to have more lanes. So you should have a 4 lane highway after the last train station. Then use lane connector in TM:PE to keep everyone in their own lanes. This will also change your input lanes, as one lane for station would be a two lane highway leading up, splitting from a four lane, not a six lane road. 😉
Using the traffic manager mod you can control the individual lanes cars. This would help the traffic on your one ways by preventing cars from crossing into each other when merging.
FYI it's easier to make it all outbound for the rail because with this set up your also going to be importing still love this series and you should keep going
I think vehicles pick a route to the closest train station at the very beginning of their journey rather than dynamically choosing the shorter routes. so your equidistant split off junctions don't matter in the grand scheme of the road design and traffic management
For Traffic Management, Biffa holds a masterclass in how to make the worst traffic smooth as butter. Just as a reference for anyone who wants to know. Would suggest Kibbs check out his how to make trains work, as there is a design bug that will eventually eat the world as the number of trains increases
The train stations going to the highway should be a 4 lane highway with 1 lane dedicated to each train station so they won't have to cross traffic. Start with the furthest train station going to the outside lane and then each one taking the next lane in.
Watching your episode where you put your space elevator in you could have removed roads that would let free access to the services of some side of the tourist District or you could have converted some of the road leading there to motorway meaning they have to go through chirpy land or walk a very long distance.
How about a Karen-District? Different speed restrictions on basically any road, no roundabouts and lots of traffic lights, but not where you would need them - plus overly complicated one-ways🤔
a more efficient use of trains would be to scatter 1 or 2 in various areas for your industry rather than having 4+ in a single area since they only use 1 or 2 anyway, or at least thats what I have observed in my few hundred areas.
Hey Kibitz. Not sure if you've seen it but there's a game that may have been designed for you. It's in the steam store and it's called Sweet Transit. It's all about dem chooooooooos
Is there no way to force raw material/produced goods into a warhouse, then have the warhouse go to a train terminal ? Wouldn't that end up making less trafic ?
Everyone is saying to use lane connectors with a 4 road instead it should be left to right 1 way then 2 then 3 then 4 and since you have two 2 way outputs its pretty much solved
Hi, at 18:55 what did you to that trucks will be using all of the train stations (instead of only two of them) from one moment to another? And you were talking about lane dynamics, is there a mod which makes traffic behave more sensible? There's a problem vehicles are changing highway lanes at a specific point and causing traffic jam.
After watching this series & following your policies, as a South African 🇿🇦 I can confirm you will feel right at home as a minister in my country👌 our government will agree with many of your choices in this series
Funny how this was suposed to be the worst city ever, then looped back to being the most effective money machine xD. Still not complaining, please never stop makong these vids.
The most effective money machine would be the worst city
It not good for citizens but good for kibitz to make money
I’m Order to cause mass chaos we must make money to not go bankrupt
But he is still losing most of his money on the oil rigs. He used to make 60k constantly in the beginning
@@scrapanimation3813 well yes but since then he has built a couple of things which cost money to upkeep
There IS a mod to allow you to change the dump and spawn points for all buildings - look into it. It'll help you on those train stations, you can even have it exit on the opposite side if you want.
Whats the name of this mod?
Unfortunately it doesn't work for cargo train stations... Or I couldn't make it work as I want.
@@_r4x4 - It's been a few months since I've played but worked on them last time I was on, it was the primary reason for me installing it. Bummer if it no longer works properly.
@@tultzi building spawn points
@@tultzi what’s the name of the game??
for your exit just use a 4 lane and designate lanes with the farthest exit using only the left most lane, then 2nd farthest using 2nd to the left etc. then they can switch after they off that mess
it's because your 6 lane road loops backwards. 2 left turns. That means the left lane is the shortest route. Do an S pattern to line it up instead of the U shape. That way, you have one left and one right turn, and it'll split more evenly.
I've noticed this in my games too but I tried something a little weird, I offset the feeder road by one tile as I saw all left drive traffic favoured turning left. By offsetting in the opposite direction I appeared to have a more even split of traffic.
Keeping the train station hub is a great idea, but a better way to eliminate traffic is to have a station at each industrial area that connects to the hub. Cims will prefer passing goods around on the trains as they are faster. Trucks will only spawn when taking goods to commercial areas within the city
He needs to use the traffic mod and also the forced lanes
He really didn't like to use it. I don't know why 🤔
Na, Just hand this city to biffa at the end and watch him lose his mind fixing it
@@ltm277 I like his traffic fix videos they are good
Fr if he utilizes forced lanes then those trucks would head to the four stations evenly
Just use proper lane mathematics
The mod Building Spawn Points might interest you, I think you could have used it to swap around the truck entry/exit points on the train terminals, could be useful in the future
For a city which was supposed to be infernal, the design looks quite accurate to what we see in some cities IRL. Good job Kibitz!
the train station reminds me of the La Shuttle terminals for the channel tunnel with how the ramps are, tho the ramps there are straight rather than doubling back. also you should look up Grade Separated Junctions, it's what you're doing for trains to not cross and there's lots of good examples online showing complex junctions
For trucks leaving the trainstations u need to push the earlier trucks with lane connectors to the furtherest outside lane to keep the closer lanes clear for the next truck leaving
Perfect just binge watched the last 4 r 5 of these episodes last night.
you can easily fix the problem of vehicles that drive in one lane by turning on the "lane change aggressiveness" option in the "Traffic manager" settings and setting it to 100%
The UA-camrs I watch who play Cities:Skylines
Yumble - OCD heaven
Akruas - effing impressive
Kibz - burn in hell
You should watch two dollars twenty
I don't think kibitz is actually looking at the traffic solutions. He is just building roads on roads.
I love watching ImKibitz play city skylines because its chaotic but works and is satisfying because I would like city skylines but I don't have the money to just go and buy games
me too! I bought the base game but after a while i really wanted to play with all the dlc so i reluctantly downloaded a pirated ver. i do not condone piracy but this is a special compromise until i can afford them
yarr
@@Hriata_Pachuau why not use creamapi to unlock all dlcs its better allows you to still use steam game with workshop
@@therobloxexploiter302 i did not know about this i will try it for sure ty
8:00 or you could move one of the exits to the right side of the highway, so merging traffic doesn't conflict with the other exit.
BonBonB popularized this design about 6 years ago. I used to build all my stations like this. It's cool to see someone bringing his old ideas back.
You went from total chaos and not caring about traffic to... efficiency and traffic management... back to your ways I see!! Never change kibz
First make a lot of money, then make everything efficient to make more money :D
Glad to see that this series is holding firm. Love your Cities videos
I don't know if you came across this but, using the 6 lane road for downhill ramp to the stations places most of the trucks to take the left lane. having them in the far left makes them closer to the train stations on that side. Maybe using a two way two lane road might help so that they only have one lane to come down the hill with.
you could lane math the train exits so each truck exit gets a dedicated lane. Use an one lane offramp and merge into a 2 lane highway then a three lane and then a four lane
Biffa would be so disappointed with your lane mathematics
Hey Kibs, there's a building spawn point selector mod that lets you swap the "entrance "and "exit" on train stations after everything is placed....would have been useful information if that darn asteroid didn't make a cameo.
Something I’ve figured out is that a round about works pretty much perfectly for trains. All one line to go around. Easy to get off the loop to whatever direction you want
Yes it has to be quite big though.
@@JaredBryan It is fun to make and they really work very well though.
Very interesting setup. Don't forget lane maths and Traffic Manager to dedicate lanes to on and off ramps. Next you need to add more stations near your other industries and near commercial areas. Don't forget warehouses near the commercial areas for good. Then bajillions of rail lines between the different areas. Cuts traffic on roads, and increased profit a lot.
There’s a mod that lets you move the import and outport locations. I’m not sure what it’s called, but it does exist
If you want a more compact train interchange, you can make one branch over the top and once branch underground.
Funny how he was gonna start the game when he didn’t even build the tracks 😂
The kibitz solution to something that doesn’t work some weather aka meteors
My favourite type of videos from ImKibitz.
This game needs direct connections between buildings! Why can't you build pipelines and conveyor belts from one building to another? Pipe oil directly into a refinery, pipe refines oil products directly into a factory, etc.
Or at least have separate entrances/exits for specific resources, so you can have insulated private road networks to distribute resources within a manufacturing zone!
TMPE can rectify loads of those traffic issues. Building spawn editor can change the door trucks go in/out...
I’m beginning to love this series
Learned a thing or two about train track workings and train station multiplying, nice
you should use the airport cargo train station instead of the train station because they work the same and the first has an extra train platform
I would like to see biffa fix your road traffic, should send your city to him to make it more efficient
Oh FYI, there is a mod to change where the vehicle spawn points are for buildings (like the train station). Pretty sure it's called Building Spawn Points
Neat ! Ya should send this save to Biffa for a great collab on his "fix my traffic" serie :D
you have a lot of traffic because you don't arrange your lane mathematics!! i always watch Biffa Plays Indie Games for guidance on my cities!! I highly recommend the channel!!!
I would like to suggest a game if you haven’t already played it. Voidtrain. I think it would make a good series for you on the channel.
Single lane the roads at the train stations, and upgrade the highway as they join together to have more lanes. So you should have a 4 lane highway after the last train station. Then use lane connector in TM:PE to keep everyone in their own lanes.
This will also change your input lanes, as one lane for station would be a two lane highway leading up, splitting from a four lane, not a six lane road. 😉
This traffic. It's always the traffic.
This game should be called Traffic Management Delux!
I find the cargo airport train station to be much more efficient and can be placed anywhere, not just airports. Nice build regardless
I fully expected Biffa to show up at some point shouting: "Lane mathematics"
I await the Traffic Manager No Despawning setting and seeing traffic destroy this setup. Need some good lane math here but it looks AMAZING!
Using the traffic manager mod you can control the individual lanes cars. This would help the traffic on your one ways by preventing cars from crossing into each other when merging.
traffic sim is almost as fun to watch as real traffic
FYI it's easier to make it all outbound for the rail because with this set up your also going to be importing still love this series and you should keep going
How
My brain "Hello everyone, I'm Kibitz and welcome back to Satisfac wait what"
Hey kibitz, I just love you’re videos, keep up the good work or whatever you call this art!
I think vehicles pick a route to the closest train station at the very beginning of their journey rather than dynamically choosing the shorter routes. so your equidistant split off junctions don't matter in the grand scheme of the road design and traffic management
Currently my favorite series!
For Traffic Management, Biffa holds a masterclass in how to make the worst traffic smooth as butter. Just as a reference for anyone who wants to know. Would suggest Kibbs check out his how to make trains work, as there is a design bug that will eventually eat the world as the number of trains increases
Left side merges are VERY VERY rarely used in the real world. You want traffic to merge on the slower side of the road...
This was incredible! 5/5!
The train stations going to the highway should be a 4 lane highway with 1 lane dedicated to each train station so they won't have to cross traffic. Start with the furthest train station going to the outside lane and then each one taking the next lane in.
if you do that then the problem has just been moved all the way back to wherever the vehicles can change lanes
I like to see the chaos when thing don't work the way it suppose too. LOL
You can use lane management to solve traffic
Love your cities skyline series, keep it on
Anyone else loving the new music?
Watching your episode where you put your space elevator in you could have removed roads that would let free access to the services of some side of the tourist District or you could have converted some of the road leading there to motorway meaning they have to go through chirpy land or walk a very long distance.
How about a Karen-District? Different speed restrictions on basically any road, no roundabouts and lots of traffic lights, but not where you would need them - plus overly complicated one-ways🤔
I think Kibz should learn some lane mathematics from Biffa
A lot of the traffic issues you have can be solved if you use the traffic manager mod
kibitz treats highways like normal roads
You should really try and use traffic manager more that should fix a lot of traffic
Recently found your channel from Bifas and been absolutely loving your builds and vids!
Even outside of satisfactory, you have to do 1:4 load balancing
The fact that you know to use trains to reduce traffic makes you a more effective urban planner than 90% of urban planners in the world
Sad but true 😂
kibs i think a partial problem is the sudden corner you have instead of just using a merger system on both ends
You’ve only proven that making the most profitable city and the most miserable city are one in the same
This is one of my favorite show in the internet
Im kibits: earning a profit from oil
me: NOT ENOUGH BUYERS FOR PRODUCTS
City skylines is back!
there is actually a mod called 'building spawn points' to change where the vehicles spawn
There's a mod like building spawn point changer that could remedy the train station issue
a more efficient use of trains would be to scatter 1 or 2 in various areas for your industry rather than having 4+ in a single area since they only use 1 or 2 anyway, or at least thats what I have observed in my few hundred areas.
Hey Kibitz. Not sure if you've seen it but there's a game that may have been designed for you. It's in the steam store and it's called Sweet Transit. It's all about dem chooooooooos
Is there no way to force raw material/produced goods into a warhouse, then have the warhouse go to a train terminal ? Wouldn't that end up making less trafic ?
When I watch UA-camrs do the same thing I've been trying to do for weeks I get salty
Everyone is saying to use lane connectors with a 4 road instead it should be left to right 1 way then 2 then 3 then 4 and since you have two 2 way outputs its pretty much solved
Yeah I'm struggling managing my square grid city and this dude has this shit?
Hi, at 18:55 what did you to that trucks will be using all of the train stations (instead of only two of them) from one moment to another?
And you were talking about lane dynamics, is there a mod which makes traffic behave more sensible? There's a problem vehicles are changing highway lanes at a specific point and causing traffic jam.
you can use this mod and have no problems with trucks that stop to load the trains
MOD: Express Cargo Station
Hello everyone, good viewing
How do you make it so you can't see pollution and vehicle exhaust? Also how to I prevent highways that are above ground from turning into bridges?
Hes taking the piss while he makes most of this stuff, but damn its nice
there is a mod with which one you can change the inlet and outlet from any building :) Biffa is using it for example :)
You should mess around some more with lane mathematics
I love your Videos!
After this city could you build a city that is the complete opposite of this one a utopia city
I was expecting this to be in a very strong certain shape
You should use some biffa lane mathematics, would solve your merging traffic
You should not have the inbound lines. That incoming traffic heads back to the tornado and then to your commercial areas.
There's a mod called TM:PE which I'm guessing you have. You could have used lane connections to fix the issue
hey what map is this btw?
After watching this series & following your policies, as a South African 🇿🇦 I can confirm you will feel right at home as a minister in my country👌 our government will agree with many of your choices in this series
some lanematehmatics couled help whit the outgoing trucks from the new stations. Or better set some lane forcing whit TM.
Can we also get a list of mods that you use for these videos Kibitz ?
Yes, we need your workshop collection Kibitz!
So Helpful I am building this in my city on xbox2:45