When you use in-system warp to instantly close distance or to get away to safety, it's called 'tactical warping'. When you purposely target the enemy's sensor array with an intention to blind them, or a shield generator to disable their shields, it's called 'tactical Worfing'. 😛
In Balance of Terror it was established that One HIT from the Plasma Weapon was enough to completely wreck a heavily fortified border outpost. There's no way the TOS Connie would survive that opening berrage!
The Enterprise in the show BARELY survived against a grazing blow of a Heavy Plasma Torpedo hit. And that was what took out the stations along the border. Not the basic shots of plasma.
@@Qardo I like how those sorts of plasma torpedoes were simulated in Star Trek: Starfleet Command (and obviously its donor Star Fleet Battles), in particular how they weakened over range, just like in the TOS episode.
Notice the base-wrecking plasma torpedo was completely absent here. Also, Enterprise is very slow compared to canon and severely lacks both firepower and torpedo tracking.
Wow! Crumbs i never knew that. Why the heck didn't they talk about in the final episode. Another reason for me to dislike that episode. If only Enterprise had continued for a few more seasons. Really wish we'd seen the Romulan War.
You hit the Enterprise so hard, you knocked her out of the visible spectrum!
Having seen the SNW finale this was a timely recommendation from youtube.
When you use in-system warp to instantly close distance or to get away to safety, it's called 'tactical warping'.
When you purposely target the enemy's sensor array with an intention to blind them, or a shield generator to disable their shields, it's called 'tactical Worfing'. 😛
The Enterprise's tactical officer should be demoted for missing such a large target at point blank range with lightspeed phasers...
Kirks ultimate trick: The incredible shrinking Enterprise!
Nice video, hope you happy Easter
Thanks! Happy Easter 🐣
In Balance of Terror it was established that One HIT from the Plasma Weapon was enough to completely wreck a heavily fortified border outpost. There's no way the TOS Connie would survive that opening berrage!
The Enterprise in the show BARELY survived against a grazing blow of a Heavy Plasma Torpedo hit. And that was what took out the stations along the border. Not the basic shots of plasma.
@@Qardo I like how those sorts of plasma torpedoes were simulated in Star Trek: Starfleet Command (and obviously its donor Star Fleet Battles), in particular how they weakened over range, just like in the TOS episode.
Notice the base-wrecking plasma torpedo was completely absent here. Also, Enterprise is very slow compared to canon and severely lacks both firepower and torpedo tracking.
You make me wish I still had my Bridge Commander disk. It was such an amazing game.
You can get the game from GOG.com digitally. it’s designed to run on windows 10/11 as well.
@@RetroBadgerGaming Wonderful! I'll have to do so immediately! Thank you for letting me know!
I wonder what the outcome would be if the Enterprise had a competent weapons officer?
That ship can do donuts easily
Haha! Imagine the tire marks...
2:36 disruptors are recursively disruptive to the disruptors. Try explaining that to a Romulan engineer!
Haha, Maybe Romulan Ale would help or possibly not, in that situation.
The Earth-Romulan war was from 2155 - 2160.
:)
Enterprise was from 2152 - 2154 and the finale being in 2161.
Wow! Crumbs i never knew that. Why the heck didn't they talk about in the final episode. Another reason for me to dislike that episode. If only Enterprise had continued for a few more seasons. Really wish we'd seen the Romulan War.
The Enterprise gunnery officer needs to be replaced. I don't think they made even one photon torpedo hit.
Makes you wonder how the bussard collectors can collect hydrogen without getting micro meteorites.
That's a good point. Maybe they have some sort of filter, or some mini deflector dish we don't know about, haha.
Shame the Enterprise struggled to hit anything lol
When you target the warp core it cuts power to all subsystems so sensors etc become less effective. I always go for the warp core first.
Yeah, in the original version of this game phasers never missed and torpedoes.... Well that took some work to get a hit.