When I heard about this hack's release, I thought, man, it'd be cool if scrap did a playthrough for this one too. Delighted to see you're giving it a whirl! I hope you have a fun time with it, and I'm excited to see how your run turns out : )
12 minutes in and I’m realizing how hard the custom levels probably were to make in terms of the pikmins pathfinding, unless it’s a thing that’s automatically done so the devs wouldn’t need to make pathfinding for all the levels, rather just one script
Caves were randomized in pikmin 2 (with the exception of the first cave and final floors ) so it should be that pikmin path finding is tied to the location of the expedition pod in caves
Not sure why the ship had a delayed reaction to getting a subterranean beast or why the Whimsical Radar suddenly got bigger and heavier, or why the treasure names don't appear on the cave completion list, but this is really cool so far!
I don't really know why PikHacker did that to the Whimsical Radar model, but the missing names are due to a bug that's beyond PikHacker's control to my knowledge. IDK about the delayed reaction to getting a subterranean beast either.
Some treasure names don't appear because its a side affect of adding brand new treasures without replacing one for it. Also the delayed reaction was because he brought a purple dwarf bulborb to an onion, which made it not register as bringing a corpse to the ship pod for the first time
The president: ir was all just a cover up story since you ate all the pikpik carrots yourself! Olimar: EXCUSE YOU?!? I WAS IN A UNDISCOVERED PLANET TRYING TO SURVIVE AND THE JERK LOUIE WAS ASSIGNED TO DELIVER THOSE THINGS!
@@arcticguy3455 There are two different ships; The S.S. Dolphin and The Hocotate Ship... (You can physically see the difference between the ships and there are no parts from the S.S. Dolphin on the ship from Pikmin 2...) (Maybe it's just a pure coincidence the parts of the S.S. Dolphin appear in this ROM hack; Like they probably took it apart and scrapped its pieces...)
This is going to be an interesting ROM hack or whatever this is considered... (I like hearing the Zelda music in Pikmin 2 sound font and other songs that have been added...)
It's a cool mechanic you turn your Pikmin into new types of Pikmin but you can't keep those Pikmin it makes it so you have to strategies and think about how useful a certain kind of Pikmin is
A Terminal Montage reference at the beginning. We get a quote from Cybermorph. We are having Deja Vu. There is custom music such as the Super Mario Bros. theme. A custom HUD.
What did the orange Pikmin replace exactly? Their intro looked like the Poison ones but we left them in the cave as if they were Bulbmin. Someone explain?
I Think they actually replace the pikpik carrots... You see, Pikpik carrots can actually act just like normal pikmin! but are vulnerable to all hazards just like purple pikmin. They copied the pikpik carrot pikmin code into a new one, finally replacing the model into the Orange pikmin saw there.
Pikmin when theres a giant creature attacking them: YA YA *Attaks* Pikmin when they're leaf is on fire, poison, electrified, and watery: *WWWWWAAAAAAAAAAAAAAAA WAAAA*
ok i literally cannot find it myself lol but what melody is the one that plays when you enter a cave?? (29:38) i remember it and i've been trying to find it but i just can't
I really like the idea of a orange pikmin, but the issue is that it doesn't fit with the whole scheme of pikmin designs. Each pikmin has a body part others do not, each representing a sense. Reds have noses, yellows have ears, blues have mouths, whites have more defined eyes, and purples have hair. Representing smell, hearing, tasting, seeing, and feeling. The bulbmin can go as far as to represent the fictional 6th Sense, the mind, where the bulbmin are actually bulborbs that are controlled by a parasitic pikmin, I am not making that up, look on the wiki. But the orange pikmin doesn't follow that scheme, it just has random stuff thrown on it to look cool, like the pikmin 3 pikmin, they don't follow this scheme.
I just like it, its just stupidly funny. Like the Intro is made out of Garry's Mod + Kerbal Space Programm, then the way how the Ship is a bigger douche then in Pikmin 2. The last thing whe need is (insert Funny Quote here).
>Intro made in Garry's Mod
I love this series already
Yes, very subversive.
It's also kerbal space program for the flight scene.
They should make more for it
TEAM FORTRESS 2...
Boss: I can't believe you ate the carrots Louie was delivering while you were stranded on a planet in the middle of nowhere
Olmari :boss are you so fucking stupid you idot ITS WAS LOUIE
I hate the president tbh
Louie's fine to
He hasnt moved a bone in his life, and when he did, it was to put the company into a debt to Pikmin 3.
He has eaten worse
Ship: holds about 5000x its size in just enemies alone
Also ship: "We dont have enough space for orange pikmin"
And the possibility of thousands of purple AND white pikmin
*LOGIC*
Oh and bulbmin too
Oranges are just Bulbmin
...
I love how this just self aware and ruder pikmin 2
LMAO same
Same
*Nintendo won't make a new pikmin game*
Pikhacker: "fine, I will do it myself"
I like how Louie is technically the main character
Jimmysmash123 Same
No the ship is
@@kowhaifan1249 no the pikmin are
@@nicholasbatson-jay768 no it's pnf 404
@@robertpaiva4953 no space is
“This is the first time we meet yellow pikmin before red pikmin”
Pikmin 3: bitch watch me
Well the yellow pikmin charlie had didnt really do anything they were just there for the prologue
@@caslin2018 True
6:49
Olimar is so shocked, he grew an entirely new set of eyes.
Just finished the intro, and I already know this mod is going to be top quality
Especially 0:45
When I heard about this hack's release, I thought, man, it'd be cool if scrap did a playthrough for this one too. Delighted to see you're giving it a whirl! I hope you have a fun time with it, and I'm excited to see how your run turns out : )
12 minutes in and I’m realizing how hard the custom levels probably were to make in terms of the pikmins pathfinding, unless it’s a thing that’s automatically done so the devs wouldn’t need to make pathfinding for all the levels, rather just one script
I'm making an educated guess here but its probably a single script because the caves are random and they can carry stuff back.
@@joelikespotatoes8321 your probably right, I completely forgot the caves were randomly generated
@@joelikespotatoes8321 well caves are made of cave units so they could have just developed the pathfinding for each cave unit individually
Caves were randomized in pikmin 2 (with the exception of the first cave and final floors ) so it should be that pikmin path finding is tied to the location of the expedition pod in caves
It’s so funny XD LEGIT HOW THE CHARECTERS WIGGLE IN THE BEGGINING AND HOW THEY TALK CANT GET ENOUGH OF IT LOUIE JUST BE DANCING
I AGREE XD
Um I think that's good but it fine
there are so many things that are "slightly wrong" about this hack but I can't deny the amount of effort that went into it.
6:46 - I don't know I should be laughing or scared.
be scared
both
What happened to his eyes?!
louie's bulging eyes are seperate from the actual louie, so this happens when you try to replace louie with anyone else
251's Olimar has 4 eyes... scared
Challenge: watch this series, memorize all the immunities of pikmin and immediately play a pikmin game afterwards
Done just the play pikmin part i couldn't do it i dont have it
Immunities:
Red = Fire 🔥
Yellow = Electricity ⚡
Blue = Water 💧
White = Poison ☢
Purple = None
Pink = None
Rock = Smash
Bulbmin = Fire, Electricity, Water, Poison
This mods pikmin:
Orange pikmin = Explosion 🧨
@@isaacquerendoalegrarseudia123well…
purples actually have an immunity to enemies such as the puffy blowhog, purples are immune to winds
I like the look of this romhack, as well as the altered enemies and custom treasures it has.
16:38 Is Where A Dwarf Painted Bulborb Screams Really Loud
I was not expecting that opening cutscene and needless to say, I am very pleasantly surprised!
I made most enemy textures for this hack
Good work
You made a good work Mate
Good job!
Nice
The Textures Are Epic
3:38 Olimar never crash landed!
All series of pikmin: *what*
In Pikmin one he was struck by a meteor and in pikmin 2 he was once again struck by a meter
@@kowhaifan1249 fax
@@kowhaifan1249 in pikmin 3 Louie probably did something
@@frowner_and_co I think this rom hack takes place before pikmin 3 idk i might be wrong
Even if this is a year old, I just discovered it and it actually looks and seems like a good pikmin game, well done like aways
10/10 opening scene, couldn't have done it better myself!
I’m loving that all the music is from other Nintendo game s
These are some of the highest quality cutscenes I have ever seen
Man, I cannot for the life of me remember the jingle for when you go into cave entrances
Game start from meatrod
Unless you mean the Zelda song, prelude of shadows.
It’s actually the Requiem of Spirit
Its:Do Do Do Do DOOOO
@@frowner_and_co no it's: da na na na na na NAAAAAAA
Not sure why the ship had a delayed reaction to getting a subterranean beast or why the Whimsical Radar suddenly got bigger and heavier, or why the treasure names don't appear on the cave completion list, but this is really cool so far!
I don't really know why PikHacker did that to the Whimsical Radar model, but the missing names are due to a bug that's beyond PikHacker's control to my knowledge. IDK about the delayed reaction to getting a subterranean beast either.
@@hiltondelvalle5984 The Dolphin got sold and was probably made into scrap.
@@Untitled_Niamiko May be related to the scene's camera movement playing during a treasure cutscene. I'll go with that.
@@Wiimeiser Truth be told, I've never seen the bugged cutscene in action, so it's kinda hard for me to make my own judgement lol
Some treasure names don't appear because its a side affect of adding brand new treasures without replacing one for it. Also the delayed reaction was because he brought a purple dwarf bulborb to an onion, which made it not register as bringing a corpse to the ship pod for the first time
I love how that dweevil bastard just disregarded the yellow pikmin carrying it 8:32
"Olimar never crash landed"
You sure?
“Well... to put it simply...”
*”we’re in debt again.”*
3:38 That's a lie!
Yeah, he crash landed back in pikmin 1 and pikmin 2, that is such a lie.
Well Louie also crashes a ship now
I swear the jingle when you descend deeper into a cave is the Ys item get jingle.
I was extremely happy when I saw that the orange pikmin had shells.
6:48 cracked me up!
You mean: *QUACKED* Me up!
(•‿•)
FortniteBoi TSG hahaha... very *FUNNY!* *NOT!*
XD the g-mod intro olimar just flong himself into the ship XD
I love the melee rest area music with the Pikmin 2 sound font!
How did I not know about Pikmin mods for so long I had no idea there was a legit modding scene. So much stuff here I wanted when I was 9.
Same. I actually played through this game and it is really solid, especially the Submerged Castle
I like your personality just from watching how you play
This is one of the best hacks for Pikmin 2 IMO
Orange Pikmin:Blast resistant
We finally got our Orange Pikmin!
They are reskined pikpik carrots, an unused pikmin
we love pikmin 251 content
The president: ir was all just a cover up story since you ate all the pikpik carrots yourself!
Olimar: EXCUSE YOU?!? I WAS IN A UNDISCOVERED PLANET TRYING TO SURVIVE AND THE JERK LOUIE WAS ASSIGNED TO DELIVER THOSE THINGS!
Louie: he is a sneaky little impostor president!
*Captain olimar was not the impostor.*
6:46 olimar shouldn't have those weird eyes... and he shouldn't be surprised about them, he already knows them.
35:11 Uhh... Why is that there and how did it even get there? Did the people they send SS Dolphin to dismantle it and scatter its parts?
I have a theory, maybe when they crashed due to Louie they lost it and it ended up in the cave.
@@arcticguy3455 There are two different ships; The S.S. Dolphin and The Hocotate Ship...
(You can physically see the difference between the ships and there are no parts from the S.S. Dolphin on the ship from Pikmin 2...)
(Maybe it's just a pure coincidence the parts of the S.S. Dolphin appear in this ROM hack; Like they probably took it apart and scrapped its pieces...)
OK THIS IS ALREADY AMAZING.
i like how the captains float in the end of day cutscenes lul
This is going to be an interesting ROM hack or whatever this is considered...
(I like hearing the Zelda music in Pikmin 2 sound font and other songs that have been added...)
It's a cool mechanic you turn your Pikmin into new types of Pikmin but you can't keep those Pikmin it makes it so you have to strategies and think about how useful a certain kind of Pikmin is
I don't know how to feel about this romhack. It looks good and stuff but its just so blursed I love it.
the fact that the cutscenes where literally made in gmod is a good start
edit: also the end of the intro looks like its from kerbal space program
intro just looks like another smg4 video due to it being made in gmod
You are like a little baby. Watch this.
Came for the music, stayed for the intro
This is....this is
ABSOLUTE QUALITY STARTING STUFF
Ship:Olimar never crashed
Olimar mind:did you ever play PIKMIN1
Guess he wasn't there...
* cough cough pikmin 2 *
29:28 wow that’s a time I would see a careless captain or a badass champion
A Terminal Montage reference at the beginning. We get a quote from Cybermorph. We are having Deja Vu. There is custom music such as the Super Mario Bros. theme. A custom HUD.
When he brought back an enemy for the first time
*L O U I E Y O U D O L T*
This was the first landing site in Pikmin 1. Nice you recreated it in the style of the Wistful Wild, where it was the last location.
37:17
spaceship talking thing: you dolt! don't bring those creatures to me!
a bit before, on the first floor: they brought creatures to it
I love the Gerudo valley reference here! >w
7:56 which music track is this tune based off? It sounds very familar but i can't quite place it. Something Zelda related?
Gerudo valley from Zelda
The fact that it switches from GMOD to KSP, then to Pikmin 2
What did the orange Pikmin replace exactly? Their intro looked like the Poison ones but we left them in the cave as if they were Bulbmin. Someone explain?
I Think they actually replace the pikpik carrots... You see, Pikpik carrots can actually act just like normal pikmin! but are vulnerable to all hazards just like purple pikmin. They copied the pikpik carrot pikmin code into a new one, finally replacing the model into the Orange pikmin saw there.
@@BraveSproutCreature1730 Yeah they replace pikpik carrots
This intro made me laugh so much
I liked the opening cutscene
Pikmin when theres a giant creature attacking them: YA YA *Attaks*
Pikmin when they're leaf is on fire, poison, electrified, and watery: *WWWWWAAAAAAAAAAAAAAAA WAAAA*
24:07 did the dwarf bulborbs gain wait!?!?
Wow the orange pikmin glow green. So strange. I’ve always wanted to hack P2
Is no one gonna talk about the song in 8:19?
Just me? Okay.
What’s the Piklopedia/treasure hoard music?
i remember hearing it but idk from where..
0:12 What's the name of that? I don't know why, but it sounds so familiar...
That intro killed me
Cos its Garry's Mod
Olymar go vroom
new pikmin yay (: call orange right????
me:why you still playing pkm 2?
pkm=pikmin
PIKMIN fun fact: Captain Olimar is a tiny humanoid alien creature
Yeah, and pnf404 is earth when humans died off
That Gmod cutscene tho
I dont know what's more impressive
The intro or the kerbal hocotate program
The Mario Galaxy music was lit.🔥🔥🔥
PD: And Zelda Music too.
The Gmod cutscenes are beautiful
ok i literally cannot find it myself lol but what melody is the one that plays when you enter a cave?? (29:38) i remember it and i've been trying to find it but i just can't
nevermind , it's the metroid power up collect jingle
Game seems pretty cool and good, but the music is all over the place, which I kinda have mixed feelings about it
6:46 Oh my god! oilmar is turning into a bulborb!
Is that Gerudo Valley music in the first area?
I really like the idea of a orange pikmin, but the issue is that it doesn't fit with the whole scheme of pikmin designs. Each pikmin has a body part others do not, each representing a sense. Reds have noses, yellows have ears, blues have mouths, whites have more defined eyes, and purples have hair. Representing smell, hearing, tasting, seeing, and feeling. The bulbmin can go as far as to represent the fictional 6th Sense, the mind, where the bulbmin are actually bulborbs that are controlled by a parasitic pikmin, I am not making that up, look on the wiki. But the orange pikmin doesn't follow that scheme, it just has random stuff thrown on it to look cool, like the pikmin 3 pikmin, they don't follow this scheme.
By bulbasaurs you mean bulborbs right?
@@DrowsyBelt95670 Oh yeah thank you
Olimar levitates in the night sequence
I just like it, its just stupidly funny. Like the Intro is made out of Garry's Mod + Kerbal Space Programm, then the way how the Ship is a bigger douche then in Pikmin 2.
The last thing whe need is (insert Funny Quote here).
Honestly I would’ve ran all my yellow pikmin to that energy hazard to see if they would’ve died or not, I can see now that would’ve been a bad idea.
The intro looks like it was made by smg4
Yes cos is made in Garry's Mod
What happened to pikmin 5-250?
38:34
*Yes olimar, ik that this gigantic radar fits into my upper part, but those orange pikmin dosen't fit in*
Anyone wanna explain olimar smacking the hocatate and not hurting himself?
Yeah if he can survive a 200 feet fall (knowing the fact he is 2 centimeters tall) he can survive punching metal.
UP NEXT: pikmin 351
Wait... why dose the video have Mario sounds???
Olimar just jumping into the Dolphin
2:08
Olimar and louie breifly forgets how to enter the ship
Holy, they even made the music adaptive!
the earthbound drug store music kinda fits in with pikmin a little
40:39 I don’t like how they float. Like if you agree!
The intro is basically like if Nintendo let SMG4 make it!
can i use dolphin emulator for this?
Was this a mod or hack
35:10 into the explosions u go now