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Here's why I'm very keen for Remnant II (Hands-on impressions)
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- Опубліковано 29 чер 2023
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Remnant II certainly is more Remnant, but it's by no means resting on its laurels. There are some big changes coming to core elements of the experience - from class design to visuals to procedural generation and more. Based on my hands-on time with it, all the new stuff is paying off - big time.
#Preview #Remnant2 #RemnantII
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Video edited by Austin B.
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Have to disagree that the first game was very hard played solo.
I never played co op and got the plat.
I'm no great gamer either.
Incredible game though nonetheless. ✌️
Wait, what is Austins channel name tho, I need to know!
@@gama2064 me too ! tagging along to get notified :D
did you play part 1 and get all the secret gear? solve all the puzzles?
Do you know if there is crossplay between pc and console for this game? I haven't heard anyone talk about this.
Possibly my favorite thing about Remnant 1 was just how wildly cool and different various Gun Mod bonuses were. You could build into being a spellcaster or summoner or healer just through that system. Build diversity is one of the most important and understated aspects of souls games and this team clearly knows what they're doing
I had a ton of fun with a sort of area denial build using a lot of corrosive weapons. Can't wait to see what we can do here, especially in a squad...
For sure! But there is a reason why it's so good. Tragic, one of the game devs, helped work on DS1, and because of that we're in good hands
@@kelmirosue3251 No waaaaay!
yo just a question. Is it gonna be fine going through the first game solo? or it it too hard?
@@AnotherAyushRaj totally doable! I did that in my first playthrough. There is a tradeoff between solo and multiplayer. Multiplayer gives safety in numbers and revives, but at a cost of more enemy spawns and increased health/damage for enemies. Meanwhile solo you can deal with less enemies and they have less health/damage, but you're alone
I'm really excited to see what this developer can do with some more money and time! Remnant 1 was some great fun.
Yeah, it's obvious they have an amazingly talented team. Wouldn't be surprised to see massive growth from this studio now that they have the ball rolling.
@@watittakes2264agreed
That rhymed.
no, remnant 1 sucked fuck. the game was shallow, repetitive, gave you no real motive to keep playing and just boring in general.
@@basselsak6111 must have played a different game then...
As someone who played remnant 1 solo, that dog companion add on is amazing. Especially for late game
Yeh that’s going to be great. Was still a great game solo!
Except on singe where he just kinda stands there lmao
OP good boy! ❤
Most the time I too played solo, my main companions were my two summons from Seed Caller and two summons from Beckon. So two short tree crab lookin things that also dual wield melee weapons and two floating skulls that fire slow moving projectiles. The two floating skulls would be helpful in other ways like blocking a boss’s melee weapon if they ever threw it right at me. Perfect shields in some scenarios. Combine that with rings like Soul Link (gives back player health when summons deal damage) and I could easily outlast any boss. Also remember people complained that they had a max cap of 4 summons and while it was fun to spam a near unlimited amount of skulls before patch it was the right move.
Hopefully you can get the skulls and turret back too
Remnant 1 was one of the few games that I beat and said out loud: “This needs a sequel”
Yeah I was hoping for an expansion when I finished it
I feel like if they get this one just right, it'll be the kind of game a lot of people keep coming back to every now and then.
@@gctypo2838 Remnant 1 is already that. Hell, I'm feeling an urge to reinstall it and play it some more now. They'd have to screw this one up BADLY for it not to happen again.
Big Potential
The first game was awesome. I always wanted a shooter/melee style Soulslike.
The first game is an absolute classic
Game good
I dunno, tried to play it 3 times already but every time i was bored so fast. Maybe it's just the beginnnig that's so boring?
@@Novskyy621the game is garbage…. Unbalanced garbage…. It does not get better…. They only change skins of the levels… If you are playing it solo it is even worse…. The idea is great, but overall it is repetitive garbage…
Fun fact: The actual first game of the series was called Chronos: Before the Ashes, but most people never played it because it was a VR title exclusive to Oculus. It was set in the same world(s), and even visited some of the same places. But it was a very different game at it's core (not a shooter), that's why they re-branded it with the release of Remnant.
@@Novskyy621 if you think it's boring kick that difficulty up. Also there is nothing wrong with not liking something even if it's made well and is good. I don't like a lot of things other people do, doesn't mean those things aren't good.
Remnant was really a dream come true for me. A third person souls like shooter where you hop between dimensions like something out of the dark tower series, I’m so hyped for this
Souls are already third person, but I don't get what makes it a Soulslike
@@Dr_Jim57 well it’s challenging, you kinda have to piece the story together on your own, it’s has many rpg elements and focus’s on boss fights and exploration, I guess you could call it a “soul light”
@@Dr_Jim57-Bonfire system (respawning enemies included)
-Estus flask system and consumables
-Heavy damage received by enemy attacks
-Dodge roll
-You can melee with similar properties to souls games
-Stamina for rolls and running
-Upgrade materials tiers work similar to souls games
-Maybe something more I am missing
It probably is one of the less soulslike soulslike games out there (it is a third person shooter after all), but it has enough inspiration and simmilarities to be considered one.
EDIT: Added stamina and a clarification
EDIT2: Upgrade materials tiers as suggested by @andreasheinze9685
@@mistadangerzone8362There is not a focus on boss fights.
@@MMACinephile what do you mean? There are 38 different bosses in the game, dlc included, with several of them getting different modifiers added to them on multiple play throughs, I’d say the game had a focus on boss fights, it didn’t revolve around them but it was one of its core features
Remnant 1 was my absolute favourite game of all time. Can't wait for the second, and very glad to hear you're looking forward to it after getting to actually play it.
I'm surprised that Remnant 1 is your favourite game. I would have presumed all those GMs you have soloed, that D2 would have been your favourite. Not complaining though since Remnant was such an underrated sleeper hit and I'm also very much looking forward to this sequel.
Can´t wait to see videos about you doing bosses like in D2, beast!
Remember that feeling you get when you spawn in "The City" and you hear that beautiful voice singing.
@@Skyrimz_d2 you mean darksiders 2?
@@thehiddenwarrior354 no Destiny 2
This has been my most anticipated game since the reveal at the game awards. Absolutely can not wait.
God games like these restore my love of games again. Cant wait to pick this up.
Hot take I actually thought Remnant 1 was much easier solo. I felt the scaling was too much for groups that werent very good.
Agreed. Especially trying co-op on the harder, nightmare and apocalypse difficulties. If you had one weak link, you were done for.
It's a tradeoff, you get more safety in revives and numbers, but the enemies are more powerful and need to work as a team to take them down. Meanwhile solo you dont got those safeties but you know its you and only you. So I dont think its a hot take personally. All depends on the player
Agreed. Most of my co-op experience felt terrible and left ne think that I would be better off solo
I had good team mates during co-op. Battles were highly strategic based on experience from prior games. We managed to beat the game easily versus playing solo.
I wouldn't call 1 class that helps with solo-play a solution. I'm planning on playing solo at first and it's not the class I'm looking to play. I managed in the first one, so I'm hoping firmly cementing the classes as they have doesn't put too much more pressure on solo players.
Also hoping that the performance holds up. The bug in the first one were the only thing that really marred my experience in my first playthrough. Going through it a year or two later was so much better
Edit since I happened to be reminded of this comment: Solo is perfectly fine and I've only experienced a few disruptive bugs on PS5 after roughly 2 playthroughs, but I've heard of other performance issues that I'm sure anyone that cares could find in official reviews.
The first game was such a nice suprise, it's been a very long time since a game that looked like it was gunna be a solid 6/10 came out and felt like a damn 10. Really hopeful for this.
I loved Remnants so much that I bought it even after downloading it from PS Plus
Word , i bought it 3 times on 3 different platforms for myself and then gifted it to friends 3 more times lol in my top 10 favorite games of all time
This studio checks all the boxes every time. They feel like how devs were 20 years ago; gamers, making games for other gamers. No bs, just passion and love for their craft.
Loved the first game (also DS3) and will definitely get this one too👏👏👏
Man remnant 1 brings up some fond memories. I don’t play games with friends often but this one was a blast.
There was a few healing abilities in remnant 1. There was also a super deep talent system in which you had hundreds of points to spend and it significantly affected your play style. although it wasn’t class restricted, it wasn’t as simple as just equipping weapons and armor.
The 8 major boss fights and all the minor ones were well worth the price. I highly recommend getting a group of friends together and running through the first game before 2 comes out.
Already did. Never finished. None of us liked it.
@@PeopleRTheProblemI hate to say it but you guys must be pretty lame not to have at lesast found it a decent game overall
@@xordu4246 based on what exactly? The lazy boss fights? The by the numbers gameplay? The useless melee? If seeing the first game for that sub par game it is makes me lame I’m okay with that.
@@PeopleRTheProblem the boss fights were okay to start with, and awesome by the mid game point. In the end it was an fps dark souls, as far as im concerned DS is a basic type of game when it comes to general combat, so i wasnt expecting much different in Remnant. It was all about unlocking perks and picking and choosing the ones that felt most effective for you, in which case i concede, melee was pretty useless. I tried building towards it but most fights end up forcing ranged gameplay, but I quickly shifted to a crit build, which the game allows if you know what youre doing.
@@xordu4246 it’s not an FPS dark souls because it’s not an fps.. The bosses are not awesome at any point
I'm very excited for Remnant 2. The first game was great. I'm hoping the sequel is a lot bigger, 'cause the first was quite small in size (not that it stopped me from sinking hundreds of hours into it). I can't wait to play it.
The class system seems interesting. I played the game mostly solo, so I pretty much played it on hard mode majority of the time. I enjoyed the challenge playing solo, but doing the permadeath mode admittedly hurt quite a bit, especially with the add spawns with bosses and some bosses just being over the top in aggression. Doing a deathless run was not easy lol, but got you unique rewards for all current and future characters you made. I hope they have that again
It was small but the replay value and the DLCs added so many hours of play for me
Losing the roguelite mode to pitfalls hurt every time but being able to unlock equipment for my main account through it kept me on the grind. I wanted that hero sword from the start of the game back
Honestly, I hope you find someone to play the second one with, because the first one was 10x more fun with friends
One quick correction: (3:15) In the first Remnant game, the overworld that you move through is NOT static; it, like the dungeons, is procedurally generated. The only things that are static, as far as I know, are hub areas with merchants like the starting area/homebase, Ward 13, and the boss arenas.
Another thing about Remnant that wasn't really mentioned here was how sick the weapons were. Similar to Dark Souls, you'd get some really interesting new weapons/gear after killing a boss
I'm very happy that Austin is gonna get some more time in the sun. I really enjoyed his past participations and have ever since been interested in having him return.
What's his channel tho? I'm interested in his Guild Wars 2 Content.
I got into remnant 1 very late and had a hard time finding other ppl to play with. The handler is actually very promising and cant wait to try it
Weird. I played some a few weeks ago after a long time away & my games filled up no problem. Even had people stay when we failed a boss fight repeatedly til we finished it.
I loved Remnant 1 but could never shake the feeling that it was a little bit undercooked. Very excited to see what Gunfire can pull off now that they have more experience with the genre!
Remnant 2 is up there as one of my most anticipated games of the year right next to Spiderman 2, armored core 6, and Silksong
Is silksong FINALLY coming out!? I have not heard ANY news of it
@@kelmirosue3251
The devs have said on Twitter they are shooting for a release late this year. They said that at first they were shooting for a release in the middle of the year but had to keep polishing because the game had gotten "quite big" as he put it.
I think they don't want to commit to a particular date yet until they get closer to full completion, that way they don't disappoint anyone by having to push the date back to fix/finish the game.
We'll see when they announce more tho. I definitely would rather wait and have them release a polished game when they're ready. And I'm sure there is a lot of pressure on them too considering how big Hollow Knight has become.
@@Trio3224 That's good to know. The first game was incredibly good and while I never played it I have watched full playthroughs. So I do believe that they're wanting it to be as good as it can be
This right here is the game I have been waiting for this year, along with Armored Core 6. My two most looked forward to games. Remnant From the Ashes was amazing. Absolutely amazing. Remnant 2 looks to do all that game did and more, and I am totally here for it. It can't come out soon enough!
Wonder if this has crossplay? Usually I don't mind if not, but in this case, I'm on the PS5 and might have 1-2 friends play it there also. However, I've got 2-3 friends who might get it that are on PC or XBox. I'm fine without crossplay, but it would be pretty cool to have.
Devs confirmed that there would be no crossplay
Only crossplay between epic and steam sadly. They probably couldn't get the rights for it
@@kelmirosue3251 Too bad. Only downer I have found for the game. I have others to play with on PSN and IRL, but it does miss out being able to play with a few other friends. Can't wait for this game regardless!
@@ericsaari2901 Yeah, my guess is they couldn't get the rights corporate rights to do it. That can be quite sticky situation sometimes
This game is literally causing me to experience time dilation. It feel like a month is an entire year for me right now waiting for the release of this game. So excited to play this and hope it gets more epic than the last game did between release and its final dlc where they added so much to the game.
Same dude, same
That's exactly how I've felt with armored core 6
The bar is pretty low so I’d bet this one will be better.
@@PeopleRTheProblem the bar is a lot higher then you think among the fanbase
@@kelmirosue3251 no it isn’t. I understand what a fan base is. Of course the fans want more of the same crap they like. The idea to to bring more people in.
3 handlers seems like that could be pretty OP if the dogs can stack all dps or all healing at the same time. Maybe it won’t let you group with the same class.
It can, but there is an extremely long cooldown for it. Not to mention it uses THEIR artifact (I forget atm what they call if for Remnant 2). I think they said in one of their streams its like, 120-240 seconds long something like that? And if you or your friend has no dragonhearts, well, out of luck
Someone told me you couldn't team up with the same classes, but provided no citation. I'd hate to get seperated from people that like my class choice.
@@seifer447 That's blatantly false if they couldn't cite it. What they said on the stream is that when you join a lobby, you get a "title" of your class combo in the game. This allows players to know what you do and what you're about
@@kelmirosue3251 Im thinking you're right. Not that worried about it. In the grand scheme, the game still looks like it'll be fire.
My first introduction to the lore of this series was their vr title. I had no idea the games were connected until I heard the soundtrack. These games rock.
I honestly found co-op a lot harder in Remnant 1- bosses had wayyyyy more health and was particularly a problem for some bosses (like that butterfly one) where you needed to do enough damage to stun it- wasn't a problem in Single player but in co-op we often wouldn't do enough dps and that was trying with a few different people
This is my exact experience! Down to the butterfly boss which wrecked me and my coop partners but I handled it (fairly) fine solo.
You are both talking about Ixillis, which is a pain in the ass boss no matter what. Bosses did have a lot more health with others in game, but aggro was also spread out more. Not everything was focused just on you. And you also have the potential for three completely different builds and 6 mods. You could stack bleed and fire or whatever else. If you knew what you were doing and had a cohesive group with was much easier. If not it could be quite a bit more difficult.
Also not to mention that co-op people could use your key items or mess up alt kills for bosses practically locking you out of gear piece that you wanted
I had no idea the first game wasn't just a solo game, the difficulty seemed just right to me (a couple of those bosses could do one though). I will def get this at some stage.
The first game was an absolute banger one of my all time favorite games. I’m not into souls level difficulty but Remnant solo was the perfect level of difficulty. Super hyped to slog through this solo first and then with friends
Remnant was the most underrated game ever! I loved it. I was shocked they dropped the trailer to this! So hyped!
I like the game I would have loved it if it weren't how difficulty was calculated.
I cant tell if im more excited for the game or the Austin's review of it! Happy to see Shillup is finally letting him out of the dungeon for once.
Remnant 1 was a random game I bought to play with a friend and it is a game I thought was absolutely spectacular. I played it well after my friend and I moved on to something else. I am hoping this hits the mark because I love everything I've seen and heard so far
I like the the visuals that the sequel is using. The first game looks fine but it reminded me so much of the Darksiders series.
As a primarily singleplayer guy I appreciate their attempt to fix things but I don't think I ever had any big problems when playing alone. They could've given us a bot to play one of the other classes like in Alien Fire Team to assist us instead of giving one specific character with a dog designed specifically for singleplayer.
I like that idea, having a bot fight along side you during solo play. Especially during boss fights. Those were painful at times.
Tried playing the first alone, and I didn't make it too far... but I absolutely loved it!
The Dog class's looks absolutely amazing, and though the release date isn't too Disblo 4 friendly for me, I might just pick this up at release to support such an awesome team of developers. 😊
Gorefist was the fight that pissed me off, but that had less to do with him, and more to do with exploding adds that are WAY too numerous for that early in the game.
I have over 400 hours in this game. If you love Dark Souls and third person shooting I highly recommend it.
how intense is the keyboard and mouse playability? I'm better with a controller, but would still like to play the game.
@@hafaballyou can play it with a controller
I’m genuinely more excited for this than Lies of P. I don’t even want to watch the video because I want to go in as blind as possible, I’m so sure that they’ll hit it out of the park.
The first game is honestly in my top 10 favourite games, especially playing it with a friend. Extremely excited for the next one.
The first game for me hit almost all the right notes and is still one of my favorite games! If they can nail this then it my be one of the best releases this year for me!
Normally I’d say it’s my most anticipated game of the year but in a year where Tears of the Kingdom is released and Starfeild is around the corner…third place behind those two is not a bad spot!!
I’m surprised the second one is still not full price, it seems much bigger and like it could be worth 60$ easily.
Still gotta buy a new console for it though 😢
It's crazy the season pass edition is the one priced at 60$
😅
Yeah it's only like $35 on prepurchase
@JimmyEres 70 actually
@@sladestryder5264 In my country (México) on Xbox it's 60 dollars
✌️
I didnt think the 1st Remnant and its DLC were that difficult as a solo player (bar maybe one or two bosses(Riphide 😞) and im not the best or youngest gamer out there, so dont let that discourage solo players who havnt played it yet. Super hyped for Remnant II, these guys deserve some love for all their hard work and development of such a great game.
Remnant 1 is one of my favorite games ever, period. I played entirely solo, and had a blast! Day one for me, will play as a gunslinger mixed with doggo class. Cant wait!
More of the first game with a little better performance is literally all I want. They don’t have to try hard to get my money.
If Austin has a steam deck, I'd be really interested to hear about if the deck can handle Remnant 2!
Looking forward to seeing his review, and really like the idea of him helping out while you're on vacation :D
The one thing with these is you really need a friend to play through it with. I bounced off the first Remnant initially because I was trying to play it solo, and there's just not enough there to keep it interested for solo play, not to mention it's very much balanced for coop. But then a friend of mine picked it up on sale, and we had a blast playing through it together. Definitely one of the better modern coop shooter experiences out there.
No one who played remnant 1 will be surprised if this is the best game this year. By far the best souls like game out there.
I'm curious whether the single player experience will _generally_ be more accommodating, or does that leniency only extend to the Handler class alone? I played the first Remnant entirely solo and it was _painful._
Big same. Adding a "solo class" with an AI companion doesn't fix solo play issues, it's a band-aid. Having a rough time because the class I like playing "isn't meant for solo play" isn't helped by suggesting I ignore most of the game's classes if I'm not playing co-op.
That said, I did end up having a good time solo with the first one, but only after some wiki deep-diving and getting some pets, then a nigh-unkillable heal-from-bleeds tank going. If that kind of build depth is a little more accessible earlier on in 2, that'd go a long way in my book.
All the starting classes have a boost to healing and revival that would greatly benefit solo play
What was the problem with playing through the first one solo?
Looks interesting, haven’t tried the first game but might give it a try when it comes out.
You can get the first one pretty cheap with the dlc. I think it's worth it. And if you like the first one you'll more than likely like Remnant 2
Play it NOW!!!!
TY FOR EDITING AUSTIN. CANT WAIT TO HEAR THE REVIEW
Looking forward to seeing what Austin will bring us for this review! And enjoy your holiday!!
for me, this is my "Destiny Killer". been waiting for it for a while now
Yes! I thought the same. Remnant managed to fill the void, coming from playing Destiny 1 religiously and feeling the major disappointment in Destiny 2.
Had every item in Remnant. Once that happened, there was not much reason to play if my friends were not on. Adding classes, to me adds 4x the content off the rip. As far as stability it looks like Remnant 2 uses the same engine, with reused assets (which i'm fine with). The look and the quality is due to the detailed work of the art design I'm guessing. Was any of the background audio in this video from gameplay, or was that your edit? Sounded good.
Remnant is one of my favorite games of all time. The combat, progression, itemization, enemy variety, boss fights, art direction, animations, worldbuilding, lore, music...all so good! It's so perfectly up my alley & it seems to be that way for a lot of other people. I'm really happy that the game has a dedicated fanbase & we are getting a sequel. It looks amazing so far, so stoked to finally play it! Thanks for this video, you always do such a great job of examining what really matters & properly informing us. It's also nice to just hear what you think. Looking forward to July 25th!
The first was an absolute banger that surprised my friends and I -- came out of nowhere. We can't wait for the sequel and glad to see its keeping so much of what made it great.
Remnant from the ashes utterly blew me away and after it appeared free on ps+ I still waited months to play it but my god what a game!
Did it all on my own and got the plat too and I'm no great gamer.
Can't wait for this second game coming!
Day one purchase!
Pretty excited for this, your review for the original game was spot on and led to me buying it, and based on that gaming experience I thought “maybe this guy knows a thing or 2 about games after all” and I’ve been a skill up subscriber ever since….I even got a ridge wallet 😬
I like the approach to procedural gameplay they took and they’re taking. As a completionist, I think it should present an accessibility option where the game guarantees areas and quests you haven’t seen yet. It’s cool to see new stuff every time you play, it’s not cool to restart your adventure for 5 hours before you find the sidequest and location you’re looking for (I’m looking at you house basement)
Yes! So glad to hear all of this. I loved the first Remnant, and can't wait for this!
Remnant 1 was absolutely fantastic! Just need a longer game, deeper mechanics, and a storyline that doesn't blow ass!
Great video, Skilliam Upsworth.
For someone who played the first one waaaay to much I am so hyped for this and I rewatched your review of the first game and I think you gave this game a voice that it so needed because the marketing just wasn't there. Im glad to see that your enthusiasm is still here for this game and it gives me so much hope that this game will get the recognition it very much deserves. I still play survival every now and then and the player base has severely dwindled so I hope this reinvigorates the franchise and I can get back to raiding all these dungeons with some randoms again. Loved helping others find items and killing bosses alternatively and hearing the excitement that they would get when finding a new area they haven't seen over multiple playthroughs. Great review!
A doggo that can res you when you get down? GotY
1st game is a near 10/10 for me, hands down top 3 favourite games ever
What drove me crazy about the first game we’re the sparse empty environments, from the procedural levels to the hub area. It was like the opposite of the Division which had super believable, detailed environments.
They are very different games though.
A message to Austin: Just like how ShillUp manages to reference Destiny in half of his reviews, I'm expecting multiple Guild Wars references in the upcoming reviews. You can do it. Insert it into every conversation while you can.
I think my favorite element of Remnant 1 was the spot dodge. The fact that it had I-frames gave it such a risk-reward factor, allowing you to rely on precise timing to instant-dodge and then be ready to counter only a moment later. It kind of reminded me of the weave from God Hand. You were avoiding attacks, but you weren't avoiding the enemy, making it an aggressive dodge.
I wasn't a fan though of the way mob enemies would spawn every time I got into a fight though. Playing Souls games had made me focus a lot on level and enemy layout, so having the game suddenly throw in a bunch of mob enemies every time I got into a fight really threw me off. It made the actual enemies feel more like RPG encounters than enemies.
Yes, the mobbing was brutal. Especially during boss fights.
10:17 lmfao that did not age well
This will be my game of the year from the looks of it. Remnant one wasn't perfect but it had alot of charm. This just seems like they put their passion in and turned it to 100!
No doubt it'll still have flaws though.
@@GrubKiller436 What game doesn't? Dark Souls? Metal Gear? No game is perfect
Remnant 1 was a banger--especially for the price and once the DLC dropped. Truly, a unique game that still doesn't get the praise it deserves.
Can't wait to see Austin's videos be what gives us you that final push to 1mil subs! Excited for it Austin!
Looking forward to Austin’s review, enjoy your time away with your fam mate!
made me wonder why fromsoft never made a souls like shooter but i think even if they did would have been hard to top the first remnant game
really excited for this one
Well, you got half a wish. Tragic has worked on DS1
You forgot to mention a few things about classes. There will be 5 at launch, including a sniper class that has not been fully revealed yet. There will also be more classes to find during the campaign. And you can change your class at any time, since classes are based on items.
There are other additional features/changes that you didnt mention, I guess you didnt want to make the video too long. Here they are:
-There will be relics (healing item equivalent to estus flask) other than the base dragon heart, each having a different way of healing.
-There will be relic fragments, items that drop from hidden chests or strong enemies that you can put on your relic to get a buff upon using it
-There will be a kind of miniboss, stronger versions of elites that will have special drops
-We will have a limited number of trait points, around 85, that can be acquired by leveling up, killing bosses and finding trait books.
-They said they made bosses with minimal use of ads, and when they used ads, those are here for a good reason and not just difficulty
-You can use one spell of each class equipped at a time, and can change those out of combat.
-There will be mutators, a feature that is unknown at this point, but is linked to weapons (including melee iirc).
-We will be able to equip 4 rings at a time instead of 2.
-Each class has 4 passive "perks", a generic damage perk, a utility perk, a team perk, and a relic perk activating on relic use.
-Weapons go to level 20, armor doesnt have a level anymore, and each class goes to level 10. Each class level give you a free trait point for its class trait and progresses the unlocks of the class spells and perks
-There will be no more smashing hundreds of pots and destroying thousands of crates, all resources are dropped by enemies or found in chests. There are basic chests and hidden chests that contain more stuff.
-There will be 2 DLCs planned to release within 1 year.
was confused he said 4 classes, but was showing gameplay of the Hunter class that they havent released even a trailer for yet.
@@malachiw392 Actually it looks like gunslinger will not be available from the very start except for preorder, we will be able to unlock him very early though
@@tenhayz1889 gunslinger? sure you dont mean hunter?
@@malachiw392 BTW, we got info on the MUTATORS since my comment, now we know that they are kinda a replacement for old armor sets. For example, one mutator gives you a chance to replace bullets in your magazine, just like the bandit armor set. You have one mutator on each weapon, including melee, they go to level 10 and they get an additional effect at level 10. Mutators and the material to upgrade them drop from a new kind of enemy, who are basically minibosses.
Since mutators are slotted in weapons, they will have all sorts of bonusses linked to weapons (the elder set bonus couldnt really be a mutator, so it was moved to the medic archetype), including completely new ones, like shots applying bleed.
With that info on mutators, what we already know about archetypes, and the fact that we'll have 4 rings, we should be able to make up some pretty crazy builds, I am very excited
I eagerly await the full review. And a new team member reviewing it is a cool change of pace.
Excited to hear a full review from Mr. Lazy Vacation Man Austin!
Looking forward to hearing from Austin when the review drops!
I loved loved Remnant 2, replayed it a few times and I completely agree it was just so cool and unique. This is EXACTLY what I wanted to hear! So much more excited now that I've heard a SkillUp positive impression
I loved Remnant 1. Put in about 100 hours, mostly solo and had a hell of a time with it. Really looking forward to Remnant 2!
full campaign procedural generation is a huge red flag. They say "you can play through it twice and have no repeated elements!" but what you should hear is "every element of our campaign is interchangeable and no thought has been put into their order"
Put in about 70 hours in the first game (solo), really hoping to put just as many in this one.
I love the fact that your dog resurrects you by giving you puppy kisses on the face.
I hope this finally bloes up... had such a blast playing this with my friends!❤
What I like with the Remnant universe is that it mixes a lot of things, and nothing seems out of place. You have cowboys, medieval armors, guns, swords, a fantasy world but sometimes post-apo, sometimes sci-fi, you have demons, or maybe aliens ?
They took everything and managed to make a coherent world with it, like an old Heavy Metal comic book.
The only title I'm hyped for this year. I'm keeping that hype to a strict realistic level until it's out. I don't know of any solo player issue in the first title. It was a challenge but in no way out of bounds. I hope they haven't ruined that.
From the streams we've seen Remnant do, its about the same difficulty as 1. But some enemies have new twists to them that may catch you unawares!
@@kelmirosue3251 Great. Glad to hear that.
the dual class thing is what ARPG grim dawn did with their game years back and it was excellent for build crafting and player identity. Glad they went with this option.
This and Starfield are the only games I need for the rest of the year. Remnant is easily my favorite third person shooter if not shooter overall.
Knowing how good the first game was and how ambitious and creative the devs are (from both the Darksiders games and Remnant 1), this is probably going to be the best game or top 3 of 2023 (because Baldur's Gate 3 is coming out soon too and that is already being praised as the best RPG ever made). Can't wait!
Compared to some titles that we got and that will come out in the next months i think this one looks pretty "save" to me. I was a little late for the first one but i'm glad i picked it up and i had no major problems with it despite playing solo ( exept getting my a.. handed to me by Gorefist as my first boss ). I hope they kept the " kill boss one way or another to get different loot " mechanic because i really liked it and not a lot of games have it. Remnants, Surge 1&2 and Lords of the Fallen are the only ones i can remember.
Yeah Gorefist as a boss is a pain for everyone. And it's only because of the ads! Thankfully that's not gonna be as big of an issue in Remnant 2. Only some bosses will have Ads if it makes actual sense. Similar to how Iskal Queen had those bug beetles as Ads. Similar thing in Remnant 2. But nothing like "Gorefist having those popcorns" kind of thing
i JUST finished the DLC.
this game is such a breath of fresh air, and i was really hoping the 2nd one got more polish and content.
happy you're covering it.
Remnant 1's Overworld was also procedurally generated, same issues with the tilesets however.
On Remnant 1's difficulty: While you can make the game fairly difficult by playing apocalyps on a new game solo, it's generally quite easy if you are a souls vet and not completly new to aiming. The challenges usually come from multitasking (Mobs/Objectives), especially so when you can't play it save since you have to hold ground, push ahead or protect some npcs before being overrun.
The first game is, unironically, my game of the year from 2019. So much content packed into a lil 50 dollar game.
The DLCs were pretty decent too for the price. That rogue-lite survival mode, where exclusive rings and items could be obtained, is dope as hell too. Can't wait for the sequel
Remnant 1 is the most fun game I've played in the last 3 years..only game I finished and immediately went thru again
Really glad you're taking some time off. You're working hard out there.
I played the first game solo, REALLY enjoyed it. Quality stuff and it had a really immersive feel about it. Will be into this for sure.
I'm excited for this, The first game just struck all the right chords for me and I've been hungry for the follow-up. Once I realized this is coming out fairly soon I just bought the complete edition for my series x and I'm giving it a solid run to get primed for the sequel
absoloutely loved R1 with over 1200 hours in it. really looking forward to Remnant 2.
I have been hyping this game series up ever since I played the first one about a year ago, I pre-ordered remnant 2 as soon as it was available and this review fills me with the hope I needed that this series will continue to be one of my favourites.
Excited to hear from Austin!