Oculus Connect Keynote: John Carmack

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  • Опубліковано 16 січ 2025

КОМЕНТАРІ • 75

  • @AwesomeCrackDealer
    @AwesomeCrackDealer 10 років тому +75

    Carmack is a goddamn legend, seriously.

    • @clint-webb
      @clint-webb 10 років тому +16

      Pretty much everything he says or touches is interesting as fuck.

    • @GoofySmuf
      @GoofySmuf 10 років тому +5

      Some say even a God :P

    • @GoofySmuf
      @GoofySmuf 10 років тому

      ***** Indeed yes but Gabe is a close second. The thing is every time Carmack develops a engine it sets the standard in the industry for the coming years.
      All the other developers copies this technologies and implement them in their own engine then. A good example is the per pixel shading that Doom 3 gave us, before then like the half life 2 engine (Source Engine) cant do per pixel lightning and thats why it looks so bland cause it uses light maps.
      From there the industry copied this technique and games all the sudden looked more life like and shadows acted like they should.
      Game engines that Carmack created excluding the Rage/Wolfenstein New Order engine drove the industry for atleast the last 2 decades.
      His last engine id tech 6 will be using ray tracing and and raster graphics and expect it to shake the market up once more.

    • @megafgc9213
      @megafgc9213 10 років тому +7

      ***** absolutely bigger than Gabe. No question. Gabe is an innovator on the business end of things, made some really great games before that, but Carmack has been solving all of the serious problems of games development for literally decades now.

    • @krele14
      @krele14 8 років тому

      It's actually a bit different, his prime take on shadows was shadow volumes, the main driving force is still shadow mapping. There is a neat trick called "depth fail" which makes shadow volumes much more practical, but shadow mapping is the overall faster approach.

  • @basstard013
    @basstard013 10 років тому +14

    Yay another Carmack monologue marathon!

  • @CharlesVanNoland
    @CharlesVanNoland 7 років тому +5

    Carmack's enthusiasm reminds me of a cheerful little boy.

  • @maccrazyg5
    @maccrazyg5 10 років тому +4

    he's always so candid, it's refreshing

  • @nathie
    @nathie 10 років тому +5

    Just wow!

  • @HelderP1337
    @HelderP1337 10 років тому +11

    What a genius, i love this guy. I used to listen to every of his keynotes at quakecon, sometimes multiple times, and this was just as interesting.
    You go Oculus!

  • @Blag_Cog
    @Blag_Cog 10 років тому +41

    This man needs more power.

  • @artyom17
    @artyom17 10 років тому +7

    Carmack is awesome. I can listen to him endlessly.

  • @stravic
    @stravic 9 років тому +9

    Wow, 90 minutes of knowledge spilling out of his vocal cords without a single breather...

  • @Ashtree81
    @Ashtree81 10 років тому +6

    Carmck knows his shit

  • @norbertkiss4403
    @norbertkiss4403 9 років тому +9

    Carmack sits down: 1:06:04

  • @jasonjasonjasonjasonjason
    @jasonjasonjasonjasonjason 9 років тому +3

    John is the absolute best! :D I love how every speech he gives needs to start off with "I didn't plan anything so I'm gonna wing it" :D

  • @truckcompany
    @truckcompany 10 років тому +12

    Carmack needs to take a seat ;)

  • @CNC-Time-Lapse
    @CNC-Time-Lapse 10 років тому

    Carmack is awesome. I wish could work on a project with him. This video could have been 10 hours long. More Carmack please!

  • @WillD4Beast
    @WillD4Beast 10 років тому +5

    glad carmack is doing substantial work on inovative technologies, not working on doom 4, and having to bullshit at quake cons.

  • @Despond
    @Despond 9 років тому +6

    So intelligent it hurts.

  • @FusionDeveloper
    @FusionDeveloper 7 років тому +2

    Do whatever John Carmack says. He fully understands what he is taking about.

  • @oscuro8961
    @oscuro8961 10 років тому +9

    Who at the large companies like samsung wouldnt listen to what carmack said? The guy probably knows more than most of the engineers at their company at least about graphics

  • @Th3Nob
    @Th3Nob 10 років тому +1

    For the protocol: Mr. Carmack sits down at 1 hour, 6 seconds.

  • @CharlesVanNoland
    @CharlesVanNoland 7 років тому

    @38:10 I've been wondering what the situation was with stereoscopic videos, because I couldn't imagine any possible way to physically record them properly. However, the light-field cameras seem to be the perfect means of properly capturing them so that you can tilt and angle your head every way imaginable and beyond. Camera's like Lytro's Immerge, that thing is amazing, and it would be perfect for capturing footage for VR headsets.

  • @brojo7921
    @brojo7921 4 роки тому +2

    Wats up it 5 years later vr is really good

  • @ChrispyNut
    @ChrispyNut 10 років тому +2

    Such a legend!

  • @co.rin.thi.a
    @co.rin.thi.a 9 років тому +5

    My uncle!

    • @ud2hb4
      @ud2hb4 8 років тому +3

      +Corinthia Carmack
      He's a Genius.

    • @KingLich451
      @KingLich451 5 років тому +1

      luck you :D

  • @chuckyeager3189
    @chuckyeager3189 10 років тому

    I love Carmack! What a legend!

  • @zigmar7
    @zigmar7 10 років тому +3

    The volume of the video is very low, on mobile one can hardly hear anything at all

  • @iom6666
    @iom6666 10 років тому +6

    wow long but so interesting, i ll save it for later

    • @RealDavoX
      @RealDavoX 9 років тому +4

      iom6666 long? are you familiar with his Quakecon keynotes? 3 hours long

  • @maxporter4595
    @maxporter4595 10 років тому

    About the stereo 360 lean problem:
    as I was testing 360 stereo panoramas in 3ds max, I've found that it's possible to lean and not lose your image is very simple - when you are turning side to side and looking up and down you're using joint pivot, but when you're leaning, you should just use cameras private pivots so both cameras will always be horizontaly focused.

  • @ytubeanon
    @ytubeanon 10 років тому +4

    1:18:40 What is the matrix? nVidia, AMD, Intel, PC, Mac, Linux in every combination lol
    Not bad for an hour and a half of talking off the top of one's head, I wish people were able to normally spoke this way.

  • @SirLithen
    @SirLithen 8 років тому

    28:00 "Never talk about standing"...
    2016: Oculus 180 degrees "Room-Scale" with short cables.

  • @sev2300
    @sev2300 5 років тому

    Food for thought:
    VR needs a more accurate interaction device than the available controllers. Something like a VR glove. Zimmerman's idea of light bending for such a glove back in the 80s is still relevant and can be used for a more interactive experience in VR.

  • @Reason4Termination
    @Reason4Termination 9 років тому +6

    What happened to his "hnnn" in every sentence these days?

  • @arcticwolf9802
    @arcticwolf9802 10 років тому +3

    I just can't wait until 120Hz "retina" zero ghost and freesync or g-sync, HDR capable displays are feasible for the VR project.

    • @arcticwolf9802
      @arcticwolf9802 10 років тому

      A man can dream...

    • @arcticwolf9802
      @arcticwolf9802 10 років тому

      TheExplosionist well you have to also take into account how close the pixels will be to your face. 4k is almost there but not quite. (you can still make out the pixels if you try hard.
      which causes what is commonly known as the "screen door" effect.
      8k
      might be the answer but who can know if that is correct since I've never put an 8k GPU-synced (G-sync/FreeSync whichever idc)
      on my head. So even looking around feels real without all those annoying artifacts (screen tearing/jitter)
      and now with NVidia's 900 series we also have a hack that cuts the response time in half essentially so that's something as well.
      I think it was 14ms
      something like that, idc to look it up right now
      My point though is
      I think the point at which we can say it looks and acts like "real life"
      8k, 144hz, GPU-synced, low response time/latency (at or below 14ms)
      full spectrum color gamut, 10-bit or higher (because of the shades of grey)

  • @FusionDeveloper
    @FusionDeveloper 7 років тому +1

    It's funny to me that people came to listen to him, and most left when he started answering questions, even though he further explains what he was talking about. I'm hoping it was because they left to avoid getting in trouble for wherever they had to go. Personally, I wish he made weekly 1-2 hour videos like this video, where he elaborates on more things.

  • @shadfurman
    @shadfurman 10 років тому +14

    Carmack and Musk are world's greatest geeks!

  • @TorIvarKrogster
    @TorIvarKrogster 10 років тому +5

    I love that one can hear sentences such as ‘4 ms photon to motion latency’ and actually expect it to be understood. Carmack’s suggested reintroduction of interlaced scanning is certainly the right way to go. Everyone agrees that 30 fps is way to low in any game; anyone playing an FPS with mouse and keyboard will agree to that. Having a game run at a target 120 fps or even double that, is quite doable, as long as one could target how highly interlaced a game should be. There is no reason why one could not target a set number of interlacing. Running at 1080 or 1280 with for instance four-line interlacing, would provide the fantastic graphics at high speeds even for low-end systems. I’m really looking forward to see how this turns out.

    • @0ooTheMAXXoo0
      @0ooTheMAXXoo0 10 років тому

      "4ms motion to photon" means from the time you move your head to the time photons of light is emitted from the display. 4ms is incredibly fast and a hard problem to solve. A keyboard synth can easily have 2-6ms of delay and that is a mechanical trigger and only sound to render.

    • @TorIvarKrogster
      @TorIvarKrogster 10 років тому

      0ooTheMAXXoo0 I do believe it was understood by the post’s target. I did not realise keyboard synths were that slow, though. 2 ms is fine, but when you get up to 6 ms, it can start being felt whilst playing. Though nothing can be as horrid to play as poorly maintained electropneumatic organs, though. But that's a different beast, altogether.

  • @reaper11194
    @reaper11194 10 років тому +1

    thank you for quake 3 carmack

  • @arcticwolf9802
    @arcticwolf9802 10 років тому

    xD John is so down to Earth too

  • @Pulseczar1
    @Pulseczar1 8 років тому +3

    How does he go on and on and on and on and on without even pausing for a moment to collect his thoughts, and without apparent use of any notes? Jesus. I wonder how long he could go, if people just let him talk without any interruption.

    • @pimphandgamester
      @pimphandgamester 8 років тому +2

      +Pulseczar1 I know a lot of people that won't shut the fuck up and just go on and on and on and.....on. Although at least with Carmack, he rambles about tech stuff but others i know ramble about the BS drama going on in their lives....half of which revolves around them because of the way they are.

    • @KingLich451
      @KingLich451 5 років тому

      is there prompter or something?

  • @1701oli
    @1701oli 9 років тому

    It was impressive. It was like He could share knowledge to about 3 hours non stop.

  • @ElisDiaz
    @ElisDiaz 10 років тому +2

    I wonder if it will be worth waiting until the snapdragon 810 chipset comes out next year, I'm sure the note 5 will have it. The real question, do I have that kind of patience. Damn my gadgetitus.

  • @Andytlp
    @Andytlp 10 років тому +4

    He shouldve sat or laid down on that couch and just speak about it. Standing only wastes precious brain processing power to keep balance.

  • @DangG3r
    @DangG3r 10 років тому +1

    I hope in future someone call and put their phone in the VR Gear and the same do the other person that respond , but then both people can see each other more or less like in real life. That will be cool..

    • @vividhkothari1
      @vividhkothari1 9 років тому +1

      +Sai Jin Yes. It will happen soon. :)

    • @DangG3r
      @DangG3r 9 років тому

      I hope bro

  • @ud2hb4
    @ud2hb4 8 років тому

    44:12 lol

  • @KingLich451
    @KingLich451 5 років тому

    8:50 the heck

  • @KuroSkullz
    @KuroSkullz 9 років тому

    Still waiting for full drive ...

  • @mardmard
    @mardmard 5 років тому

    This man is a genius.

  • @afzpuppet
    @afzpuppet 9 років тому

    I do notice a bit of friction between JC and Abrash.. Two Super Intellects...
    Come on guys.. work together...
    In my opinion... the Oculus VR unit should be integrated into a
    comfortable super light weight motorcycle helmet with built in stereo or better headphone.. This is the direction I would go.. after the VR prototype works..
    Just check out the Helmet the Light Guard in Quake 2 is wearing...

  • @ZombieLincoln666
    @ZombieLincoln666 10 місяців тому +1

    of course he’s a cargo pants guy

  • @warlockboyburns
    @warlockboyburns 9 років тому

    carmack likes vr

  • @eastsidebeastkidx2444
    @eastsidebeastkidx2444 10 років тому +1

    I just hope he dont give up arena shooters on linux no one has good Linux shooters theses days.

  • @warlockboyburns
    @warlockboyburns 9 років тому

    the vr on my durovis dive a la Lg 4x hd has all this low latency stuff they're talking about. Most android phones are ready for vr there's just no games

  • @martonszabo4561
    @martonszabo4561 9 років тому +1

    You see the one eye? Illuminati confirmed.

  • @jnperez01
    @jnperez01 10 років тому

    His impromptu speech sucks.

    • @CooeF
      @CooeF Рік тому

      Lol what a dipsh!t loser you are. 🤣 John Carmack's off the cuff keynotes are absolutely LEGENDARY in tech history. Literally. Just Google about it.