Arnold tutorial - How to create a holographic effect in MtoA
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- Опубліковано 5 лют 2025
- This tutorial shows you how to use the facing_ratio shader with the standard_surface to create a holographic or x-ray effect.
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#maya #arnoldrenderer #shading
great , no wasting time straight forward to the tutorial in shorter ways
love this quick tutorials
Love your channel man! Videos are straight to the point and extremely well done. Keep up the great work!
This!
great work man!
wow, nice !!! Thanks so useful
Thank you! Awesome!
your a beast, thank you
love it! Thanks:)
Thank You for This Great Tutorial!
thanks i just made it easy and perfect
Reminds me of the Game Boy box art.
Nice!
非常棒的教程。
thank u very much
Thanks for this, works on C4D, BTW this doesn't work with the new openpbr_surface
Great video, thanks! How to render with the lens effect imager but with a transparent background??
thanks man, but the lens effect doesn't work , can you please help me ?
graciasssss
Love this content 🥰🥰
Now how would you go about doing this without any refraction in the transmission? IOR of 1.0? Or if you wanted floating holographic light that is additive, doesn't cast shadows, and avoids using transmission rays? Imagine a transparent glass display, except without the glass, just holographic light that is additive when layers overlap.
The multiply node is missing, making this outdated unfortunately cause it did not helped me. Otherwise its great material
Amazing tutorial. Do you know if there's a way to get the bloom from lens effect to work only on select objects? I have other objects in my scene which I don't want to be affected
i guess you would do that on post. Creating render passes to that specific object you want with the bloom and another layer for the rest.
Great as always! Is there a way to render just the first hit of rays, so you get the effect that the hologram looks like a single layer without the back geometry?
I show 3 ways how to do this at the 2 minute mark. Thanks for watching!
Hey bro i have a question so long time, how to add mov animation ( black and white) map into arnold shader, i want to animation shader tranform, thanks!, i added mov before but it nothing happen
Lee Griggs deserves luv
Can you please make the same tutorial for cinema 4d?
thanks in advance
It is exactly the same shaders and settings in all of the plugins.
@@LeeGriggs I've tried but I cannot achieve the same result. In order to make somthing similar I had to mantain connection to the cutout opaciy.
Btw thanks a lot for your reply.
I'ts a pleasure to look at your tutorials
@@guglielmonatuzzi7870 hi, did you figure it out?
does not work in the environment hdri
Can this same technique translate over to Arnold for C4D? The interface is very different.
The shaders and values are exactly the same in all of the Arnold plugins.
@@leegriggs6173 the interface is different / different options. that"s why we're asking.
hey, did you figure this out?
Maya import 3d car and placing on hdri and realistic render Arnold make tutorial
i had a stroke reading this comment