I think the lines going to be different for everyone, I personally kind of just view all of WoW as non canon in my head if I'm being totally honest. I feel so much of the heart of the world building that really sparked my imagination in Warcraft 3 was lost in the shift over to WoW, and a lot of the world building established in that game has just been eroded away, disrespected and farmed like fuel for Xpacs and Raid content to the point so much of the lore and rules of the world established in the RTS games is basically outright ignored in modern wow writing. From a writing perspective, I think friction and limitations, within reason does build a more interesting world, and a major issue I feel WoW has already is they establish ideas and concept to define who these races and cultures are, but as soon as it has any friction, or raises questions about how or why X group does Y since it goes against their lore, its instantly disregarded, but we also have vary little world building concerning itself with the existing world or existing lore to continue to build out the old world, as all attention it put into the new and shiny. Does any of this matter? No, not really. But I prefer how Warcraft 3 really leaves a lot of unanswered questions and cool concepts half explored to let your mind fill in the blanks, or wonder how these groups fit into the larger structure of the world. Everything was just generalized and watered down to the point of losing so much of what made it feel special or unique imo.
It is my understanding that MTG blocks styled around other franchises exist outside its world (or at least prime universe) and main story - they have settled into a content release cycle that is rigidly scheduled (perhaps too much) and releasing these - explicitly non-canon blocks that only have the mechanics of MTG (its color pie, mana costs, land cards, graveyard stack etc.) applied to them rather than them applied to its setting, gives a breather for the devs to work on the next official in-universe stuff.
Yes, but recently WoC anounced that all new "non-canon blocks" like upcoming Spider-man set, Final Fantasys set and etc will be tournament leagal! So without any deep dives - it meens that now non-canon colaborative sets can be used in competetive formats... they are no longer just collectebles for fun and kitchen play... feels bad tbh. MTG defenetly loosing it's identity after that
Yeah they must have needed to focus really hard to come up with such peak fictional storytelling such as: Cowboys and Outlaws, but they're Planeswalkers: The Set Planeswalkers, but they're 1950s Gangsters: The Set Spooky Haunted House ft. you guessed it! Planeswalkers!: The Set Like many others these days their company is a corpse puppeted by uninspired trend following investors with no taste or imagination. The amazing artwork that they outsourced by actual talented people that have nothing to do with them is the only thing keeping them remotely relevant. If they decide it will be cheaper to just hire in-house artists or worse, AI, then its all over.
Makes you appreciate singleplayer rpg games. From BG3 to Kingdom Come: Deliverance to even games as old as Skyrim, these games start and end and aren't expected to go on forever. Adopting fomo trends. I think MMOs have more competition nowadays and have to constantly adapt since they are competing with live service, mobile games. Which freely do crossovers, gambling, predatory microtransactions. And yet people flock to them. This influences every other live service game since they need to compete with smaller, lower cost products that make more money. Take Diablo Immortal or Hearthstone. Or anime gacha games that compete in the same space as FFXIV or FF in general. Sadly, there's no turning back the clock for younger generations and I predict an era of private servers to maintain older "dead" MMOs will be necessary.
I think it would be cool if there was a mode like this "crab mode" for people who are afraid of spiders. But the new mode changes all the silly mounts to the mounts of the races (riding wolves, kodos, hawkstriders, etc.). Seeing people riding giant rats is funny for the moment but it just kills the fantasy atmosphere
Good video. As an old school MTG player I can't help but feel sad for what it is turning into, lorewise, and I even see very moderate or positive reactions to the new products. I don't get the appeal of it.
lel, as a FF XIV Player i can't defend some of the Crossover-Events we have. They're fun nonetheless, but yeah, they sometimes don't have much in common with FF XIV. Even though Fashion in FF is a bit of a different topic as we have some more modern Areas that have reason to be there because of lore (like Garlemald or Solution 9). And thus we have many, many styles, where noone bats an eye as it is not purely "fantasy" anymore. Some of the areas wouldn't make sense in WoW f.e. But for someone looking in from the outside it might not make sense and i agree, some of the crossover-events are "eh" if you look at them realistically.
As a long time final fantasy fan who never played 11 or 14, the fall guys event has made me not interested in even trying 14, is it fun? Yeah igit might be, but its very silly and contrasts heavily against anything final fantasy has ever done.
@@Edge-xy3fv it's not in the open world. So you can completely ignore it. You enter via the Gold Saucer, so if you don't want to see it, you don't have to. That said, i found it quite fun, even though i totally suck at it. Only thing you might see, are some players that glam some items, because it's new stuff for them. But they are in the minority too.
While I understand and respect the argument, I think with WoW they’ve done things like this in the past and none of it has killed the feeling of WoW’s world. Things like the Mohawk grenades from back in the day, or all the quests that are references to things. Blizzard already took moves that made Warcraft feel less like Warcraft and they’ve intentionally moved away from those. They haven’t done quests in the same vein as Cataclysm leveling zones in years.
I think the lines going to be different for everyone, I personally kind of just view all of WoW as non canon in my head if I'm being totally honest.
I feel so much of the heart of the world building that really sparked my imagination in Warcraft 3 was lost in the shift over to WoW, and a lot of the world building established in that game has just been eroded away, disrespected and farmed like fuel for Xpacs and Raid content to the point so much of the lore and rules of the world established in the RTS games is basically outright ignored in modern wow writing.
From a writing perspective, I think friction and limitations, within reason does build a more interesting world, and a major issue I feel WoW has already is they establish ideas and concept to define who these races and cultures are, but as soon as it has any friction, or raises questions about how or why X group does Y since it goes against their lore, its instantly disregarded, but we also have vary little world building concerning itself with the existing world or existing lore to continue to build out the old world, as all attention it put into the new and shiny.
Does any of this matter? No, not really. But I prefer how Warcraft 3 really leaves a lot of unanswered questions and cool concepts half explored to let your mind fill in the blanks, or wonder how these groups fit into the larger structure of the world. Everything was just generalized and watered down to the point of losing so much of what made it feel special or unique imo.
It is my understanding that MTG blocks styled around other franchises exist outside its world (or at least prime universe) and main story - they have settled into a content release cycle that is rigidly scheduled (perhaps too much) and releasing these - explicitly non-canon blocks that only have the mechanics of MTG (its color pie, mana costs, land cards, graveyard stack etc.) applied to them rather than them applied to its setting, gives a breather for the devs to work on the next official in-universe stuff.
Yes, but recently WoC anounced that all new "non-canon blocks" like upcoming Spider-man set, Final Fantasys set and etc will be tournament leagal! So without any deep dives - it meens that now non-canon colaborative sets can be used in competetive formats... they are no longer just collectebles for fun and kitchen play... feels bad tbh. MTG defenetly loosing it's identity after that
Yeah they must have needed to focus really hard to come up with such peak fictional storytelling such as:
Cowboys and Outlaws, but they're Planeswalkers: The Set
Planeswalkers, but they're 1950s Gangsters: The Set
Spooky Haunted House ft. you guessed it! Planeswalkers!: The Set
Like many others these days their company is a corpse puppeted by uninspired trend following investors with no taste or imagination. The amazing artwork that they outsourced by actual talented people that have nothing to do with them is the only thing keeping them remotely relevant. If they decide it will be cheaper to just hire in-house artists or worse, AI, then its all over.
Makes you appreciate singleplayer rpg games. From BG3 to Kingdom Come: Deliverance to even games as old as Skyrim, these games start and end and aren't expected to go on forever. Adopting fomo trends. I think MMOs have more competition nowadays and have to constantly adapt since they are competing with live service, mobile games. Which freely do crossovers, gambling, predatory microtransactions. And yet people flock to them. This influences every other live service game since they need to compete with smaller, lower cost products that make more money. Take Diablo Immortal or Hearthstone. Or anime gacha games that compete in the same space as FFXIV or FF in general. Sadly, there's no turning back the clock for younger generations and I predict an era of private servers to maintain older "dead" MMOs will be necessary.
I think it would be cool if there was a mode like this "crab mode" for people who are afraid of spiders. But the new mode changes all the silly mounts to the mounts of the races (riding wolves, kodos, hawkstriders, etc.). Seeing people riding giant rats is funny for the moment but it just kills the fantasy atmosphere
Good video. As an old school MTG player I can't help but feel sad for what it is turning into, lorewise, and I even see very moderate or positive reactions to the new products. I don't get the appeal of it.
lel, as a FF XIV Player i can't defend some of the Crossover-Events we have. They're fun nonetheless, but yeah, they sometimes don't have much in common with FF XIV. Even though Fashion in FF is a bit of a different topic as we have some more modern Areas that have reason to be there because of lore (like Garlemald or Solution 9). And thus we have many, many styles, where noone bats an eye as it is not purely "fantasy" anymore. Some of the areas wouldn't make sense in WoW f.e. But for someone looking in from the outside it might not make sense and i agree, some of the crossover-events are "eh" if you look at them realistically.
As a long time final fantasy fan who never played 11 or 14, the fall guys event has made me not interested in even trying 14, is it fun? Yeah igit might be, but its very silly and contrasts heavily against anything final fantasy has ever done.
@@Edge-xy3fv it's not in the open world. So you can completely ignore it. You enter via the Gold Saucer, so if you don't want to see it, you don't have to.
That said, i found it quite fun, even though i totally suck at it. Only thing you might see, are some players that glam some items, because it's new stuff for them. But they are in the minority too.
While I understand and respect the argument, I think with WoW they’ve done things like this in the past and none of it has killed the feeling of WoW’s world.
Things like the Mohawk grenades from back in the day, or all the quests that are references to things.
Blizzard already took moves that made Warcraft feel less like Warcraft and they’ve intentionally moved away from those. They haven’t done quests in the same vein as Cataclysm leveling zones in years.
I dont care about the bikini argument haha x) its a mmo imerssion is not really what im looking for
GW2 is so disappointing on how it turned out. Its better to let it die at this point.