AdvancedSkeleton for animators

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  • Опубліковано 2 жов 2024

КОМЕНТАРІ • 28

  • @harribarri1141
    @harribarri1141 2 місяці тому

    Would be great if you had a video that shows you making an animation with this system in maya and taking key frames and exporting it. I have had some weird bugs where keyframing certain things in the system breaks it.

  • @bummer6
    @bummer6 7 років тому +2

    I suggest that you go through how to use the face setup for characters that have a body rig that wasn't created using Advancedskeleton in a future tutorial. I can't get it to work.

  • @RedEyedAlain
    @RedEyedAlain 3 роки тому +1

    Amazing best rigging solution out there...one question though was messing around with the rig and noticed the global switch for the fk arms wasn't created is this a feature that was removed?

    • @AdvancedSkeleton
      @AdvancedSkeleton  3 роки тому +1

      "global" is optional, and can be added to any limb:
      ua-cam.com/video/WgJsDv1ZdVs/v-deo.html

    • @RedEyedAlain
      @RedEyedAlain 3 роки тому

      @@AdvancedSkeleton Awww sweet you guys are the best thank you!!!!

  • @yaladdin86
    @yaladdin86 4 роки тому

    Hi I have one suggestion or issue with this rig. When you change the Fk arms to IK, the IK wrist box controller rotation and translation doesn't match with the wrist rotate and translate.
    Like a local pivot. Any reason why this is?

  • @RonnieMirands
    @RonnieMirands 2 роки тому

    i always wondering why is referenced ? Still didnt get it

  • @puneetdhanai4521
    @puneetdhanai4521 5 років тому

    After use this rig my file crash again and again what's the problem ???

  • @pappali4059
    @pappali4059 3 роки тому

    Waste of time

  • @chronicles9862
    @chronicles9862 4 роки тому

    i am getting an error while building the eyelids, could you help

  • @genlee2354
    @genlee2354 6 років тому

    Someone can tell me :This plug can rig character start with A pose ? No problem with Arm?

  • @tonirak241
    @tonirak241 Рік тому

    How do i control the rotation of the neck? Thanks

  • @FinalxBoss
    @FinalxBoss 6 років тому

    Could you create a video how to rig hair properly? That would be super helpful.

  • @bletesgameplay
    @bletesgameplay 5 років тому

    i add global atributte to the shoulder from the fit, but dont work for me.

  • @gecodo
    @gecodo 5 років тому

    So how does one detach part of a geometry from a set of bones, like for armor rigging, not making that bend.

  • @whatsnextdiy4895
    @whatsnextdiy4895 7 років тому

    hI I AM FACING PROBLEM WHEN I AM ROTATING CHEST CONTROL THEN JAW SHETUP GOT TWIST PLEASE HELP[

  • @snowfl4me
    @snowfl4me 2 роки тому

    Could u tell me were did you get the rig please

  • @digtaldean159
    @digtaldean159 5 років тому

    How I should export animation to use it on Unreal?

  • @rawcam16mm57
    @rawcam16mm57 4 роки тому

    how do i add character sets ?

  • @vfx0nline
    @vfx0nline 7 років тому

    AS Helpful tools
    Thanks you for this great tutorial!

  • @lehisluguer9300
    @lehisluguer9300 6 років тому

    thank you man.. this tutorials are really helpfull :D

  • @Julioamancio22
    @Julioamancio22 4 роки тому

    How to fix the knee problem - it is crossed

    • @aaayerus
      @aaayerus 4 роки тому

      Body > Fit > Display > Pole vector'

  • @chara8045
    @chara8045 7 років тому

    Thanks You Very much

  • @ahmedyehia2637
    @ahmedyehia2637 6 років тому

    Ashry brought me here

  • @Soulofjazzman
    @Soulofjazzman 7 років тому

    Thank you so much for an updated breakdown of the attributes for animators! Thumbs up! A+

    • @Dohpamine_Design
      @Dohpamine_Design Рік тому

      damn after 6 years you got a like and a comment, i just switched from max to maya because i'm more of a character animator than an arch viz. next is to figure out skinning and weight painting, Wish me luck!!

  • @majan3ddesign
    @majan3ddesign 7 років тому

    Thank Dear