The graphics style; the bases; the walls; the gates; unique faction styles; the harvesting of resources out in the wild (not just in a neat semi circle around your HQ….) The developer/s clearly understood what made CnC great and that we just needed more of it.
The graphics style; the bases; the walls; the gates; unique faction styles; the harvesting of resources out in the wild (not just in a neat semi circle around your HQ….)
The developer/s clearly understood what made CnC great and that we just needed more of it.
The unit design remings me a log of Brigador and the colorful artistic style reminds me of KKND...
Brigador is of course also a call back to the old way of making graphics. Using pre-rendered 3D that you make in to 2D sprites.
@@Cythil Sure thing, but I meant mostly the concept art, specially the improvised vehicles like piled up vans making mechwarriors, etc.
Hope this game makes it. It's so unique
Likewise! I can't wait to see the next update
Have you noticed that the small trucks of the outlaw faction have multiple skins? I really like that.
Welcome back commander
🫡
This games looks just as good as StarCraft when it came out in 99'
im wainting impatiently since 23 ma dudde
👌🙌🏻
Looks absolutly great.
I love 2D strategy games
This reminds me hard on KKND2 :)
I just wonder if the maps are going to be big enough.
Yup look promising :)
nice
Would love to play this. Better than Homeworld 3. What a disappointment. Idk about playing this on my steam deck though.
RTS aren’t vary good on hand held because everything will look vary small, you need a pc.
Game is looking good but they have to remake these projectile vfx, cos they look cheap