Expectedly I'm getting some responses from Julia players and Tekken nerds (like myself) saying "EVERYONE KNOWS JULIA IS GREAT BLA BLA" 1. This channel has a lot of followers who are casual Tekken fans. They don't know about most of this. 2. I had no idea myself until a few days ago just how good her combos are. I also had no idea ff1 tracked both sides + a lot of other stuff. 3. When the community discusses overturned combos Julia's name is never mentioned. Instead its Akuma, Geese, Paul, Fahkumram etc. This is just a sign that she flies under the radar. So give it a rest and just accept that everyone might no be as incredibly knowledgable as you are. Thanks!
You're getting better at this Adrian. Honestly, I mean it, you're improving yourself. And you're right, not everyone knows she's broken. She's very underused for a reason.
The df1 should lose its tracking. Haven't watched the video yet but hopefully you've greatly improved your combo output-- oh, yes, you did lol We'll see how your next Ranked matches go 👊🏿
I think it would be great to see you play high level matches with her. See how others punish some of the things you talk about in this video. Appreciate your input 🙏🏿🙏🏿🙏🏿
I actually commented on one of the videos that Julia was perhaps the strongest female in the game to the point of needing some balancing and almost everyone flipped in the comments.
@@vector3366 Thanks man I always speak my mind and I find it so hard when people flip for saying their character is strong, they always wanna downplay their characters. To be honest I can hear people cursing TMM for making this video.
You mean Mikio almost beat him. He could of play someone else like Alisa and still come close to beating Book’s Leroy. Stop discrediting him due to his character choices and give him props for having excellent fundamentals.
@@Theterminato2013 anyone can win with any character but he was keeping up with Leroy on release it doesn’t matter who you are it’s just facts release Leroy was ridiculous
you have broken one of the rules of the julia club "do not talk about how good julia is ;) " haha jk but tbh 99% of julia players know shes top 5 she has everything
You know, i dont talk wiht many julia mains but my biggest fear was always that MMswe finds out how good she is xD ill miss him saying how hard and honest julia is :S
Thing is, how many Julia mains are actually there? No offense, but from my own personal experience it seems like not too many people give a shit about her
Julia players knew this, and the thing is Julia players don’t downplay the character , she’s bad ass, that’s why we play her. She just needed someone to bring her into the limelight .she is like a Devil Jin to me, She just needs the right player/driver to come along and use her to her fullest potential, like Qudans with Devil Jin.
The bane of my ranked existence. Fun fact: war drums can be placed into perfect range simply from landing a ff1,4. Any move that gives the standing spin animation places the opponent at the range for natural combo. She is a matchup nightmare for everyone. Force crouch? She dares you to with bow and arrow. Good movement? Party crasher. Mix-up game? Don't know many that can top her, let alone keep her in one. Even if you pin her to the wall, she can get out of there AND COMBO YOU with a single throw that can be buffered and done from full crouch. She kills me with how annoying she is. She knocked you down? You lost the round because her oki game is almost unmatched. HER STOMP CAN COMBO AS WELL. This character annoys me and is easily one of the biggest things that induces rage in this game.
UGGHH new intro?! Thats dope Julis been a threat. There’s a P4 player with like 12K games won with her and I hate him. The amount of damage from that weird launcher is insane
@@lordbane9328 The only people I've seen really downplaying her are Julia mains who know exactly how ridiculous she is and want to avoid nerfs. Which isn't surprising in the slightest.
14:10 - that wall bounce... Ling has two wall bounces from AOP and backturn stances, both are ~19 frames startup, one is punishable (but it also evades lows), other is safe. You would think that move from stances will have better properties that non-stance moves, but if you are DLC character you can get even better move without a stance requirement.
some things that other may find interesting/useful about Julia - CH WS3 gives an actual combo, if you microdash and do war drums (kinda hard to do though) - speaking of war drums, another way to set up the distance is after hitting the ff1,4 (you're gonna hit it quite some times if you are good at whiff punishing). Not only this, but after a ff1,4 you have a mixup between war drums and her b 1+2 (the long range neutral hit lancher you showed) - uf1 is another great move: 15frames, mid, safe on block, CH launcher, if it hits someone crouching ff2 is guaranteed -df3 is another great poke: safe, mid, and it is a knee, so no parry allowed (it also has a follow-up! bit it is -7 on block, KINDA blanced) -d3 another good poke: 13 frame low (very fast for a low i think), good range, -1 on normal it, +4 on CH, -12 on block - if at the wall you do a ff2, you will spike the opponent: you are going to be +19 (or something around that value) while crouching: good luck for your opponent (since WS 3 wallsplats on natural hit and Bow & arrow at the wall is something around 50 damage+oki) -i think that the sheer number of mixups from WS2 is outrageous (see the point above) -her power crush is also a wall bounce (launch punishable, but still hurts A LOT if it hits) -you can combo ff1+2 (the safe wall bounce) after df1 (it's a just frame) - you also have a natural hit, safe, high-crushing launcher in qcf2 (it is an high, so it is lanch punishable if someone is ducking) -the throw that you said wall splats it actually balcony breaks. Directly. Yes -df 4,2,1 is a 14f CH confirmable string that wallsplats (more than 50 damage if you do df4,2,bf1, then there's the wall combo) -ff1 on hit is +4, on CH is +7 (just saying) -the oki from the throws is actually pretty good If you want to learn more, i recommend watching KingJae/ThatBlastedSalami videos about her see ya -a Julia fan-
Also when thre opponement lands near the wall (not wallsplat) after hitting f3-1 you still get a huge combo with ff3, uf4,3,1. This is especially strong since f3-1 is such a good wiffpunisher and carries alot of distance if it hits. Also throwing out df2, 3-1 or f3-1 alone is almost always safe since its so quick and most player never duck it. Stuff like this is pretty busted, but man its so fun to do lol
the day they nerf Jin's parry is the day I quit Tekken. but to be honest i think jin's parry is quite abuseable if you're good enough to use it obviously... like I am.
Julia and Michelle were my favorite characters next to Jun and Jin and they've always been oppressive and absurd. Her wall to wall, pressure, and combo damage is absolutely insane in the hands of a good player. Alot of people never give her credit because the Tekken community and most any fighting community is always obsessed with the flashiest, overpowered, and often (cheesiest) male characters.
Everyone acting like they're a genius for pointing out how the community has supposedly known she's been "good" is missing the point. Year, i hear people mention her being her "good" all the time, but I hardly ever hear people acknowledging how flat out absurd the character is, I hardly ever hear people saying she needs to be nerfed, and I never hear about her terrorizing the online experience. Basically until Arslan starts using a character no one's going to care, then they'll suddenly go from "good" to "broken" overnight, just like Akuma. I've always thoguht this character was unreasonably efficient, so props to Mainland for pointing all this out.
Always said kazumi was cheap and people told me "you don't know how to fight her" or "but she's neutral based you're bad at the game". Even though my points were that her df1 tracks way too much, db4 (before nerf) was stupid, she has a fast homing safe mid (that used to wallsplat), and too many of her moves tracks way too much i always felt like i was playing a 2d game. With the nerf it's fine now but i still think her df1 is braindead and she has too much tracking in general.
I agree with the stuff TMM says about how strong she is. It annoys me a little bit, however, that for almost every key move he leaves out some minor counter play and weaknesses. Each of these omissions taken on its own is super minor and not very important to point out, but taken together it causes the video as a whole to come off as a little under-researched or to come off as TMM is trying his best to highlight her strongest attributes and ignore her weaknesses. ff+1: He simultaneously comments on how strong the move is for its speed, and how far it reaches. It is super powerful that you can chose how fast it comes out. You can delay the second forward for more range, but then it is no longer 12 frames fast. Again the move is incredibly powerful, it just looks like he paints over this nuance. war drums: Totally agree. This is a move requires specific defensive behavior from the opponent to counter properly, which on its own makes this more powerful. There is no mention that you can backdash after any of the distance setups (like after ff+1,4 or WR1). This causes the low to whiff, and the mid is launch punishable. This makes the move even more scary and powerful at the wall, where you are forced to guess. If you try to defend the wardrums which you cannot backdash here, you can get hit by her safe wall bounce. Again super powerful move, but the counterplay is omitted. d,d/f+1 spin: There is some more counterplay against this stance which is omitted. You can throw out generic d4 or d1 to counter all her options. She can do an empty spin into low parry to counter this, but only really high level julias will do this. At least you would be forcing her to play a less favorable rock-paper-scissor game. The julia can test the waters by doing spin into nothing. Still a very powerful move+stance. Stomp wall ender: Isn't this really distance dependent? The WR2,1 ender has super good travel, splats high, as well as quick recovery, so the ease at which she can do the 1, d/f4,2,bf1 combo is super strong. Overall agree with the power of her combo damage and travel. WR1: Gives +4 but the knockback makes it so you have very little pressure options. You can party crasher after i guess. Its really strong at the wall. It is good out in the open, not amazing. Really good move overall, but nuance is once again left out. The string gameplan with optional follow ups to pokes: Worth mentioning that practically every single follow up is punishable? Players who have some knowledge about Julia will watch this and think "Well the drawback to the move is this and this, but yeah you are right she is crazy strong". You seemed to have made this video for players who don't know anything about Julia, however. To a viewer like that Julia comes off as being crazier than release Leroy. xD Magic 4: This move might as well be -7 to -9 like the other magic 4s. Even if you never ever mix it up with the follow ups no one will ever punish this. Its so so good.
I just love how he does these videos surprised at any of this. As a purple ranked Raven, none of this is surprising... But I was told favoritism in this game doesn't exist by a Jin main and a Law main, so maybe I'm wrong... Guess I'll just pick up a real female ninja with great back turn options... Xiaoyu
@King of Iron Fist She was actually even stronger in T6... according to some top 5, just overshadowed by Steve and Bob and maybe some other. In T5 she was also quite okay but ya T4 was abit... weak :D but many were in that game. T3 and T4 Julia was a bit under developed i would say especialy compared to charakter with a ton of tools like Lei, King and Yoshi in those games.
Even if she gets toned down I'll still play her. Her f,f+1 tracking both ways should definitely be adjusted at least, but yeah I'll never drop Julia. Really glad she returned in T7. Julia's awesome and "shotgun" wind roll cancels are satisfying as heck.
Finally someone did a video about her, I was talking about how crazy strong she is for a year now and everyone was laughing at me because they all was busy crying about other characters
I'm Julia Player i agree with the following: Bow and arrow damage should be decreased it has too good of oki potential and guaranteed ff3 at the wall. FF1+2 should be a high like in tag 2 or -14 on block as it has pushback. Uf3+4 or the Stomp the damage should be nerfed a lot as it has too good of oki potential and can be used after ch knd moves. Lastly Lashing arrow shouldn't guarantee ff3 to pick up the opponent near wall for combo damage along with that increase range from opponent getting hit as everything from swift is good as her mid and low ch launches. Things i disagree with: Ff1,4 as always been in the game and no one really had uproar about until now its a very good move but your opponent can do d1, d4, or obviously duck high follow up. Interrupt the Julia if she goes back into ff1. Magic 4 and follow ups are all a gamble for julia player as the low is launch and mid is -14 so every part of the move she taking a risk. Lastly many other julia moves are typically okay even though most moves are unsafe even if they are a high move such as (b2,1, 1+2 or ws 2,1+2,1+2). overall i think if some of the nerfs at the top are fixed julia will be pretty fair as she is a conditioning neutral based character as she making you learn her habits and options. She deserves some insanely good, key, or "busted" moves her ff1 and lashing arrow(f3,1) are just as essential as a Claudio b1, Electrics, king ff1, Drag wr2 or d2.
I think the point is that she has those follow-up at all on such a good move. Because it is more powerful to have follow-ups then not have them, as it makes enemy to hesitate to take his turn on whatever minus frames she gets on block. I would also not recommend to counter high option with d1 or d4, because she can just low parry them and she gets the juggle if she reads you, while you get like 10 damage if you read her. Better to use while-standing launcher after you confirm that she did a high option.
Ff1 shouldn’t also highcrush. Lashing arrow is really just cancer. But I like that you criticize your own character and admit that she has broken stuff. Other Julia (or any obnoxious character) mains will never admit that their character breaks the law
Leave it to Julia mains to downplay how ridiculously strong f,f+1 and its followup is. Yeah it's okay to have f,f+1 a super fast mid, with reasonable range, tracking BOTH directions, only -2 on block and with a guaranteed followup that can even be delayed for CH combo if the opponent is dumb enough to press buttons. Suuuuure thing bro. "just d+1 / d+4 to interrupt the followup" yeah, I want to watch you try it, haha. Oh and comparing her f,f+1 to the likes of King's f,f+1 (super slow homing move) or Dragunov WR+2 (no tracking whatsoever) is just pathetic and laughable.
@@JohnnyTheFlash_ Not true. She has a lot of other choices to follow OC df+1 with. df+3,1+2 OR f,f+1,4 (for wallsplat) OR f,f+3 into whatever guaranteed minicombo.
Everyone is really like to bitching the character nerfs this nerf that these days but you know Julia was already bullshit in the past Tekken games what the hell man she even bullshits in tag 2 and Tekken 6 and no ones complaining about it... The only time ppl will gonna complain is when someone shares this character's potential in a 21min video review.
ff1 is only 12f is buffered from a block. In neutral it's going to be 14f if done frame perfect. But most of the time people with do it around 15f or slower.
Can you even buffer the whole ff1? On Xiaoyu it is impossible to buffer whole ff3 - only the first f is buffered. So I thought it would be the same for other characters ff moves.
There's a reason she was the only character at EVO Japan to fight the Leroys in top 8. Edit: Terminato92 is totally right I completely forgot about Ulsan. But I think my point is clear.
@@Theterminato2013 I think kazumi is cheap too. She doesn't have a lot of moves but they cover everything. You can't move against her since a lot of her moves tracks.
As a Julia player I understand that she is extremely good, but like a lot of those tools she has are so hard to pull off and unleass you practice inputs you are going to have a really really bad time with her. I don't have nowhere near the execution of tmm but it took me like 2 months to do similar combos shown here. I just wanted to throw it out there love the vids and keep up the good work masku
She's not even hard to use in this game honestly. Like how hard it is to get her (opponent on crouch) df+1, df+3,1+2 combo? At least in the older games you had to do f,f+3 perfectly into f,f+2 or d+1+2. This character is ridiculously strong and not at all hard to use. That is a myth.
Ppl say she's not hard. I dont get it. I play a few characters but I get a rush in performing shotgun mid combos but if theres the smallest lag I'm dropping everything.
I seriously don't get how people don't know yet how badly she's busted... Feels like it's the lack of interest in her character, but idk. Let's just hope that someone wins a tourney with her, so she finally gets nerfed to death ^^
I believe there still has to be a Tekken where Julia is NOT a hidden monster...She has basically always been in top 10-15 in every single Tekken game..Maybe TTT2 is the only exception
KSang001 Yeah ppl don’t realize that earlier in Tekken 5 DR & 6 , Julia was even more busted and broken in those games. The only difference in those 2 games and Tekken 7, she was able to fly under the radar even better due to so many busted characters in 5 DR & 6. If her 5 DR or 6 versions made it to Tekken 7, she would be even more busted than prepatched Leroy and Akuma.
love how im a tekken begginer and i dont understand anything about the number of frames and such but im still enjoying the main mans talk and playthrough
People be sleeping on Josie combos fr. There’s a pretty easy combo that does the same wall carry and 132 damage as the combo in the begging of the video. Side note, I’ve known Josie was busted day one cuz she’s been busting my ass since day one😂
16:21 probably somebody already wrote this, but no, if you do it just-frame, you will get regular df1, you need to have at least 1 "df" frame, so its i14
You're so funny, Mainman! You have a video saying how cool Julia is and now "I don't like Julia" and you have a video saying she's hard to use and then in this video it's "she's so easy" as you drop everything. Just messing with you though, good stuff as always!
I remember Tekken 6 Julia was incredibly strong too. Almost all of her moves wall splats. Party crasher extension knocks down for a free ff2, and if you dare duck the high kick she can mix it up for a df 1, which is safe and when it hits on crouch a free ff3 for a full combo. Yep FULL COMBO with bound and everything. Shes a nightmare to deal with as opponent.
Truth be told, NO ONE will bat an eye to a character whose actually a monster but just hidden among the others unless a professional player points it out and backs it up
Im already aware of this character being so OP in 1 month after this character is released... She is semi-broken i would say. not as stupid as fahkumram, leroy or akuma but stupid nontheless
ON thing main man doesn't talk too much about is that, Julia has to commit to all of her follow ups, she has no options selects and very few hit confirmable moves. Not to mention she is heavy on 50/50s so an opponent with good reads can shut her down. She has few + moves even though a lot of her moves are safe, but she loses momentum in favor of 50/50s. So she is high risk high reward, but amazing in neutral game
u lightly play any other character ngl. Not many char actually have hit comfirmable move. most char plus move isn't that usable. And her safe things r punishable on any other char. Her issue r literally nothing cos every char face the same things, except Julia's isnt as worst. She's med risk, high reward if not low risk.
I fell mainman doesn’t like Julia, he usually mentions that’s something ballerina spins in this vid he is saying stuff is (ws3) +15 but not mention that nothing is guaranteed. The middle of the vid mentioning b4 and mad axes, says it’s a brain dead set up, but he is doing 3 highs in a row just crouch lol
I don't know whether or not he likes Julia, but I doubt there's any need to bother saying that nothing is guaranteed after ws3 because he demonstrates it and we can all see that it ballerina spins and nothing is ever guaranteed after a ballerina spin. Also, "3 highs in a row just crouch lol" makes sense, but this could also be way to condition your opponent to crouch so they can be launched by a mid. So, crouching isn't the safest way to handle it, but it can work, as you point out.
I really dont understand why so many people complaining about Julia and begging Bamco to nerf her. 😓 JULIA has ALWAYS been strong in every Tekken, IN FACT She has been TONED DOWN in every TEKKEN series. - Bow & arrow used to WALL SPLAT, gave her nasty damage at wall (now only free ff3) - She used to have i8 CH Launcher (CH 121, only -10 on block), now She has only magic 4 (i11, -12 on block) - Her party crasher (ff1) used to have MID extention, launch on NORMAL HIT, unsidestepable, only -11 onblock (now ff1,4 is HIGH, only launched on CH)😓 - Party Crasher used to KNOCKDOWN on NORMAL HIT !!! - Party Crasher used to WALL SPLAT on NORMAL HIT!!! - ff1 has always been -2 on block ! (Why it should be -4? , don't understand) - Her shotgun used to be i11 (Now i12) - Her Shotgun extention (ddf1,2) used to be -11 on block (now -14) - Df2,1 used to be SAFE MID LAUNCHER in TTT (didn't connect on block) - Her 1,1 used to have bow and arrow extention (now gone) - WS3 used to have GUARANTEED followup on NORMAL HIT (now only on CH) - WS2,1 used to be normal hit launcher (NOW GONE) - FF3 was normal HIT launcher ( Now gone) - Hopkick was i15 instead of i16 - She used to have Michelle's fast SS launcher SS+3,4 which was very good (now replaced by unsafe useless ss3+4) - db4 used to be +6 low poke ! (Now -1 on hit) Considering the nerfs she got in each installments, I dont think she needs nerfs atm. SHE IS FINE and Balanced.
I’m glad you and I know that Julia was even more busted in Tekken 5 DR & 6. I tell ppl all the time if her Tekken 5 DR or 6 versions made it to Tekken 7, she would be even more busted than Akuma, Leroy and Fahkumram. Too bad most of the TMM’s sub fanboys are 17ers meaning this is their first encounter fighting Julia, hence their over dramatic overreacting.
Yep, finally some truth. She has always been strong, it is part of her identity . I don’t want newbies using her. I see noobs abusing lashing arrow though, so I don’t mind if they need that.
"This char was always overtuned thus it's ok if her old stuff gets nerfed while she benefits immensely from general system changes (like combos carry/damage/oki) and remains overtuned" cool essay tho
To be fair her lows aren't great, she's quite punishable and the combos you've shown might not be difficult for you, but in general they are considered too difficult to be a staple, which is why you don't even see pro Julia's use them.
No they are not great, they are just good. But it’s just adds up. As for a hard staple combos, I don’t think 5-7 damage difference is playing major role here
@@kaspermorrigan8722 her general staple from her 15 frame launcher does about 76 damage without wall, thafs on the high end but it's not explosive like tmm makes it sound. Regarding her lows, bow and arrow is her only good low and you can't do it from neutral. All her launchers are high risk and lack crushing (apart from db1). Don't get me wrong she's still a super top character, and if you play her perfect she's incredible. But tmm is making her sound flawless, being -13+ frames in block for so many moves and having no decent lows aside from out of crouch is, in my opinion, a fair trade for how powerful she is.
Salman Hannan i think her long range poking 13f low that is only -1 on hit is quite good. With that she has all the lows she need. This low poke, sidestep ch low, snake edge from crouching and all the lows from the stances. If count only lows, they are just decent. But she has good grabs. If we consider only casual players not everyone are exceptionally good at breaking them. So that means that her grabs can be used instead of lows. As far as the balancing goes, In my opinion many characters in this game should be nerfed. I would close the gap between characters and make every character worth picking. But if I had to make another Tekken game, I would get rid of all the generics. Generics are good on few characters and bad on another characters. Ideally I would want in T8 for every character to be strong in their own way. That tactic may bring a new problems with counter picking but I would love to see something different.
Lukas Zafina’s d3 says hello to you. Her d3 is a ch launching low that’s only -15 on block, -13 if she goes into mantis stance. Only Kazuya, Akuma and Eliza can reliably launch punish it as Eddy’s ws1,3 and Josie’s ws 2,1 whiffs on block. Not mention it reliably high crushes and even crushes some mids also. Definitely the most broken low in Tekken 7.
They’re around even in the matchup. If Julia’s that much more busted than Alisa, why does Chanel plays Alisa more? It’s because she’s more braindead and piss easy to learn. Julia is strong but requires execution which why not that many casuals play her. Anyone can learn Alisa in a day or 2 and reach TGP with her in season 3.
FluffyTheKami Then tell Chanel to permanently drop Alisa for Julia if she’s that much more busted than Alisa. Like I said before, there’s a reason he’s much more consistent with Alisa since she stupid keepout moves from her boot stance 2 or 3 mixups, and d3, Alisa’s wardrums on steroids, which she gets a free follow up bootup 1 on tip range hit. Not to mention she has the best powercrush in the game in df1+2 which activates in 6 frames, faster than any other powercrush in the game, gives good DES mixups on hit and only -13 on block. Not to mention Namco’s keep constantly keep buffing her. while they actually tone down Julia from Tekken 5 DR & 6 when shen she was even more busted. He’s still great with Julia tho, I’ll give you that.
@@Theterminato2013 and I never said she's that much more busted or whatever you're thinking. I said Alisa's definitely not the strongest female. She's still very strong though.
I play with a friend that plays julia and i didn't even know about all these crazy things. And yeah they gave her a really annoying personality in this game.
@@HeyMomonia People called her character boring, so Jaycee and UA-cam girl Julia are probably Namco's attempts for better wide reception. Personally, I don't mind the youtube girl thing but I preferred her being more serious. I also think her happy go lucky, chipper ass attitude in this game is just an act for her video subscribers to pay for her forest shit..... or at the least thats an easy excuse if she 180s again next installment
@@RipsharkTV Will she create an only fans account in the next game to pay for her forest stuff? Lmao Give me michelle or jun they seemed to have more character than that
Please for the love of god do not do any Julia videos, I don't want her nerfed at all. Julia players know she is secretly cheap as hell and insanely powerful.
I’m a king main but Julia is my 2nd main, and yes I do secretly know she’s cheap as hell and arguable the cheapest female character 😂 and I don’t want them to do anything to her, just let her stay powerful in the shadow
Not every character has a 12f mid. CES 4,1+2 can actually evade some 12f mids like Jack's df4 and a couple other characters one which is pretty fucked up imo. Dickjab isn't that good of an idea considering a dickjab has little reward but is pretty risky as she can do nothing from CES which will leave her -8 so she can low parry or guard the dickjab which will give her frame advantage. Even if a character has a 12f mid that can't be evaded by CES4,1+2 to option select the CES stance, again she can just do nothing from the stance which leaves her at -8 and block the 12f mid which will give her + frames and most df4s are around -7 or worse on block and leave her in the optimal range of (4)~2,1 being a NC.
Stargazing Embers isn’t that how stances work tho ? Or do people want to make her stance useless, Leroy has a stance where he will parry you automatically if you go for a low , and has a 0 on block normal hit launcher and a homing -13 low that ch launches , oh and he’s got a low mid natural combo and can cancel the stance into parry , now let’s compare that to Julia’s stance , if she does anything other than the hell sweep a magic 4 will or a b1 type move will ch launch her , you surely don’t want to go for the hell sweep and risk getting launched everytime do you ? And if I do nothing , then we go back to neutral , actually if you don’t do anything from the stance Julia is at minus frames at point blank , so overall I wouldn’t say it’s as strong as mm says, also typically streaking ces 4,1+2 is not a very good option from the stance I barely ever see anyone use it so I wouldn’t worry too much about crushing the 12 frame mid
Expectedly I'm getting some responses from Julia players and Tekken nerds (like myself) saying "EVERYONE KNOWS JULIA IS GREAT BLA BLA"
1. This channel has a lot of followers who are casual Tekken fans. They don't know about most of this.
2. I had no idea myself until a few days ago just how good her combos are. I also had no idea ff1 tracked both sides + a lot of other stuff.
3. When the community discusses overturned combos Julia's name is never mentioned. Instead its Akuma, Geese, Paul, Fahkumram etc.
This is just a sign that she flies under the radar.
So give it a rest and just accept that everyone might no be as incredibly knowledgable as you are.
Thanks!
You're getting better at this Adrian. Honestly, I mean it, you're improving yourself. And you're right, not everyone knows she's broken.
She's very underused for a reason.
The df1 should lose its tracking.
Haven't watched the video yet but hopefully you've greatly improved your combo output-- oh, yes, you did lol
We'll see how your next Ranked matches go 👊🏿
Julia is good without a doubt. But this video was extremely biased and only showcased her strengths. A lot of Julia’s movie are extremely punishable
I think it would be great to see you play high level matches with her. See how others punish some of the things you talk about in this video. Appreciate your input 🙏🏿🙏🏿🙏🏿
M....
Mm...
MASKU!
"You don't know about" the moment I saw her in grand finals against a mountain of Leroys I knew something was up
I actually commented on one of the videos that Julia was perhaps the strongest female in the game to the point of needing some balancing and almost everyone flipped in the comments.
@@lordbane9328 well don't feel shame for speaking your mind after all they all thought akuma was mid tier at some point
@@lordbane9328 no it cause ppl don't want there characters nerfed I dont mind having my mains nerfed however don't neuter moves
Pre-nelf Leroys nonetheless.
@@vector3366 Thanks man I always speak my mind and I find it so hard when people flip for saying their character is strong, they always wanna downplay their characters.
To be honest I can hear people cursing TMM for making this video.
A julia almost beat a non nerfed leroy in tournament finals, enough said
You mean Mikio almost beat him. He could of play someone else like Alisa and still come close to beating Book’s Leroy. Stop discrediting him due to his character choices and give him props for having excellent fundamentals.
@@Theterminato2013 agreed. Only a small amount of pros can do what he did.
@@Theterminato2013 anyone can win with any character but he was keeping up with Leroy on release it doesn’t matter who you are it’s just facts release Leroy was ridiculous
And I'm sitting here rubbing two sticks together with Yoshi.
Bastard
I'm sitting here doing 40 damage from a CH juggle with Leo xD
me too julia yoshi feels so hard
😂😂😂
you have broken one of the rules of the julia club
"do not talk about how good julia is ;) "
haha jk but tbh 99% of julia players know shes top 5
she has everything
You know, i dont talk wiht many julia mains but my biggest fear was always that MMswe finds out how good she is xD ill miss him saying how hard and honest julia is :S
Yeah. I’m pretty bummed he made this video. She supposed to be our little secret. Lol been maining her since T4.
Thing is, how many Julia mains are actually there? No offense, but from my own personal experience it seems like not too many people give a shit about her
Haha! You're right 🤣 we Julia users like to remain in the shadows, that's why I didn't care about this guy not liking female characters at all...
She doesn't have a completely safe launcher like the actual top 5
Even if they nerf her a lot, I will always play this character.
She's so cool
Julia players knew this, and the thing is Julia players don’t downplay the character , she’s bad ass, that’s why we play her. She just needed someone to bring her into the limelight .she is like a Devil Jin to me,
She just needs the right player/driver to come along and use her to her fullest potential, like Qudans with Devil Jin.
"You don't know about" oh don't worry i have eaten my fair share of 80% damage combos from her online
The bane of my ranked existence. Fun fact: war drums can be placed into perfect range simply from landing a ff1,4. Any move that gives the standing spin animation places the opponent at the range for natural combo. She is a matchup nightmare for everyone.
Force crouch? She dares you to with bow and arrow.
Good movement? Party crasher.
Mix-up game? Don't know many that can top her, let alone keep her in one.
Even if you pin her to the wall, she can get out of there AND COMBO YOU with a single throw that can be buffered and done from full crouch. She kills me with how annoying she is. She knocked you down? You lost the round because her oki game is almost unmatched. HER STOMP CAN COMBO AS WELL. This character annoys me and is easily one of the biggest things that induces rage in this game.
>>induces rage
ur fault
oh boy, the julia simps are going to be very upset
Ganryu crying in the distance.
Me: "damn he found out :/ "
Should be fine, at least compared with Nina mains.
All the Ganryu mains are even more upset than the Julia mains.
@@elgoblino6324 give me some oil to drink
Brave of you to assume I didn't know about this busted ass character
I didn't
I've loved her since day one. Such a fun character
Since tekken 6 she has been a pain in the ass
I always knew Julia was good. Hell, after she made top 8 in EVO Leroy, I hope everyone knows about her.
Nah they're too busy simping over her to understand how stupidly strong some of her options are
@Kalle Nilsson you must be yellow or green lmfao all the real Julia players are in purple or above already
@@ubergamer2010 Julia's in purples are noobs as well.. purple in s3 is S1 vanquisher
UGGHH new intro?! Thats dope
Julis been a threat. There’s a P4 player with like 12K games won with her and I hate him. The amount of damage from that weird launcher is insane
Even if Julia got nerfed, I can't see myself dropping her. Easily my favorite character in the game ever since her release
Why tho
@@REPHLEX94 shes hot
@@weilzudope cringe
@@weilzudope richtig cringe
@@weilzudope Based, same here
As someone who has played Julia since 3 she's pretty dumb in 7 and I love it
I get how you feel and I really really hope I can say the same about Kuni
yeah, i think ditzy women are hot. her save-the-earth personality was irritating.
her jaycee personality though, oh baby. she can body slam me anytime
@@ibnkhaldoun4319 this so much
I'm pretty sure everyone knows how good Julia is at this point tbh
After Mikio at evo japan, I feel like she raised a good number of eyebrows, and after some labbing, people found out how strong she really was.
Gotta get those clicks.
@rhyan valk Yeah knew the obvious stuff like party crasher, bow and arrow etc. but the follow-ups and damage is ridiculous.
Most players still downplay her, they would find excuses for her rather than admitting it.
@@lordbane9328 The only people I've seen really downplaying her are Julia mains who know exactly how ridiculous she is and want to avoid nerfs. Which isn't surprising in the slightest.
Julia is one of those characters where it feels it's ok that this character is strong.
Well she's hard to use for normie players, so she's good, but kept behind her skill wall.
Maybe for you, but it certainly isn't "ok" to have a character being this strong with almost no weakness at all.
@@Bluzlbee Hard ? maybe for complete begginers but if you played any other technical character she's piss easy
@@bigassmf1923 Tru compare her to mishimas steve or lee
She needs toning down
I actually picked up tekken 7 because I simply love Julia as a character.
Simp
@@shafir2 oh shit he got me
14:10 - that wall bounce... Ling has two wall bounces from AOP and backturn stances, both are ~19 frames startup, one is punishable (but it also evades lows), other is safe. You would think that move from stances will have better properties that non-stance moves, but if you are DLC character you can get even better move without a stance requirement.
Welcome to the pay to win era (except for ak and anna)
some things that other may find interesting/useful about Julia
- CH WS3 gives an actual combo, if you microdash and do war drums (kinda hard to do though)
- speaking of war drums, another way to set up the distance is after hitting the ff1,4 (you're gonna hit it quite some times if you are good at whiff punishing). Not only this, but after a ff1,4 you have a mixup between war drums and her b 1+2 (the long range neutral hit lancher you showed)
- uf1 is another great move: 15frames, mid, safe on block, CH launcher, if it hits someone crouching ff2 is guaranteed
-df3 is another great poke: safe, mid, and it is a knee, so no parry allowed (it also has a follow-up! bit it is -7 on block, KINDA blanced)
-d3 another good poke: 13 frame low (very fast for a low i think), good range, -1 on normal it, +4 on CH, -12 on block
- if at the wall you do a ff2, you will spike the opponent: you are going to be +19 (or something around that value) while crouching: good luck for your opponent (since WS 3 wallsplats on natural hit and Bow & arrow at the wall is something around 50 damage+oki)
-i think that the sheer number of mixups from WS2 is outrageous (see the point above)
-her power crush is also a wall bounce (launch punishable, but still hurts A LOT if it hits)
-you can combo ff1+2 (the safe wall bounce) after df1 (it's a just frame)
- you also have a natural hit, safe, high-crushing launcher in qcf2 (it is an high, so it is lanch punishable if someone is ducking)
-the throw that you said wall splats it actually balcony breaks. Directly. Yes
-df 4,2,1 is a 14f CH confirmable string that wallsplats (more than 50 damage if you do df4,2,bf1, then there's the wall combo)
-ff1 on hit is +4, on CH is +7 (just saying)
-the oki from the throws is actually pretty good
If you want to learn more, i recommend watching KingJae/ThatBlastedSalami videos about her
see ya
-a Julia fan-
Also when thre opponement lands near the wall (not wallsplat) after hitting f3-1 you still get a huge combo with ff3, uf4,3,1. This is especially strong since f3-1 is such a good wiffpunisher and carries alot of distance if it hits. Also throwing out df2, 3-1 or f3-1 alone is almost always safe since its so quick and most player never duck it. Stuff like this is pretty busted, but man its so fun to do lol
@@hai4668 exactly
You're basically a Human projectile
“Maybe not Jin” - I was mid flight to my keyboard. Good save.
He's a f****** b**** gets smacked by Arsenal then things Jin still needs nerfs
the day they nerf Jin's parry is the day I quit Tekken. but to be honest i think jin's parry is quite abuseable if you're good enough to use it obviously... like I am.
Julia and Michelle were my favorite characters next to Jun and Jin and they've always been oppressive and absurd. Her wall to wall, pressure, and combo damage is absolutely insane in the hands of a good player. Alot of people never give her credit because the Tekken community and most any fighting community is always obsessed with the flashiest, overpowered, and often (cheesiest) male characters.
Don't know why, but I hate the idea of Julia becoming more popular.
Now more people are gonna realize why they keep losing to julia.
Hahaha i hear you buddy
When i saw arslan tweet about why is he playing julia thats when i know that she is one of the top 5 underrated because of the 50/50 mixups
Julia is my first favorite female character before alisa. Im so happy that julia was released in tekken 7.
I thought it was obvious how good she is. I loooove Julia.
cool I loathe julia
DDan Beatz Tough luck. She’s a legacy 🤷🏾♂️.
@@adercader1 Don't worry ik Most the cheese masters are
DDan Beatz Tekken is cheese.
@@adercader1 💯 I don't why I open the game anymore after season 3 I might just be dumb
Got to eternal ruler in less than 2 months... literally first character I ever got that high. Ever. She's too good
Everyone acting like they're a genius for pointing out how the community has supposedly known she's been "good" is missing the point. Year, i hear people mention her being her "good" all the time, but I hardly ever hear people acknowledging how flat out absurd the character is, I hardly ever hear people saying she needs to be nerfed, and I never hear about her terrorizing the online experience. Basically until Arslan starts using a character no one's going to care, then they'll suddenly go from "good" to "broken" overnight, just like Akuma.
I've always thoguht this character was unreasonably efficient, so props to Mainland for pointing all this out.
Always said kazumi was cheap and people told me "you don't know how to fight her" or "but she's neutral based you're bad at the game".
Even though my points were that her df1 tracks way too much, db4 (before nerf) was stupid, she has a fast homing safe mid (that used to wallsplat), and too many of her moves tracks way too much i always felt like i was playing a 2d game.
With the nerf it's fine now but i still think her df1 is braindead and she has too much tracking in general.
heymomonia One
SEIYA!!!
It was super Akuma that revealed akuma, though. But I get your point.
It’s not that. It’s more like she’s not top priority like the usual Fahk, Paul, Leroy, etc. The stronger characters will get more attention.
FOR THE MAINLAND! *military salute*
i really liked the new editing, the intro, outro, etc, really good job, congrats to the editor S2
I knew she was good the day I ran into a Purple rank Julia and they taunted me the moment the match started.
Spoilers: I lost that encounter.
Man, i always KNEW there was something off about party crasher.... Now i know. I rarely say this but that is just completely ridiculous
Her party crasher used to be even more braindead in Tekken 3-5DR. That’s right, her party crasher use to KNOCKDOWN on normal hit in those games.
Her party crashed was always busted. It was an insanely good mid check in TTT1
I struggle to see how ppl miss this. You can get to purple ranks with her by mashing (verified via my replays)
You call this cheese? Oldschool Julia could take off half your health with a deep counterhit jab!
Thats T6 and TTT2 Julia right?
@@Arius_. Tekken Tag and to a lesser extent T3.
Great... the secret is out. Now we are going to see a ton of Julia players. It was nice while it lasted... I am sure she will get nerfed now.
As she should
She deserves nerfs
Hopefully
yup
I agree with the stuff TMM says about how strong she is. It annoys me a little bit, however, that for almost every key move he leaves out some minor counter play and weaknesses. Each of these omissions taken on its own is super minor and not very important to point out, but taken together it causes the video as a whole to come off as a little under-researched or to come off as TMM is trying his best to highlight her strongest attributes and ignore her weaknesses.
ff+1: He simultaneously comments on how strong the move is for its speed, and how far it reaches. It is super powerful that you can chose how fast it comes out. You can delay the second forward for more range, but then it is no longer 12 frames fast. Again the move is incredibly powerful, it just looks like he paints over this nuance.
war drums: Totally agree. This is a move requires specific defensive behavior from the opponent to counter properly, which on its own makes this more powerful. There is no mention that you can backdash after any of the distance setups (like after ff+1,4 or WR1). This causes the low to whiff, and the mid is launch punishable. This makes the move even more scary and powerful at the wall, where you are forced to guess. If you try to defend the wardrums which you cannot backdash here, you can get hit by her safe wall bounce. Again super powerful move, but the counterplay is omitted.
d,d/f+1 spin: There is some more counterplay against this stance which is omitted. You can throw out generic d4 or d1 to counter all her options. She can do an empty spin into low parry to counter this, but only really high level julias will do this. At least you would be forcing her to play a less favorable rock-paper-scissor game. The julia can test the waters by doing spin into nothing. Still a very powerful move+stance.
Stomp wall ender: Isn't this really distance dependent? The WR2,1 ender has super good travel, splats high, as well as quick recovery, so the ease at which she can do the 1, d/f4,2,bf1 combo is super strong. Overall agree with the power of her combo damage and travel.
WR1: Gives +4 but the knockback makes it so you have very little pressure options. You can party crasher after i guess. Its really strong at the wall. It is good out in the open, not amazing. Really good move overall, but nuance is once again left out.
The string gameplan with optional follow ups to pokes: Worth mentioning that practically every single follow up is punishable?
Players who have some knowledge about Julia will watch this and think "Well the drawback to the move is this and this, but yeah you are right she is crazy strong". You seemed to have made this video for players who don't know anything about Julia, however. To a viewer like that Julia comes off as being crazier than release Leroy. xD
Magic 4: This move might as well be -7 to -9 like the other magic 4s. Even if you never ever mix it up with the follow ups no one will ever punish this. Its so so good.
Your character is broken, stop with the copium.
I’ve always thought she was a pretty good character in past Tekken games, I guess not many people payed much attention to her.
That production value is climbing! Nice!
I just love how he does these videos surprised at any of this.
As a purple ranked Raven, none of this is surprising...
But I was told favoritism in this game doesn't exist by a Jin main and a Law main, so maybe I'm wrong...
Guess I'll just pick up a real female ninja with great back turn options... Xiaoyu
Julia is obviously the Main Character of Tekken.
She's got the jiggle physics™
Julia almost beat LEROY Japan PRE NERF .....all we need to know....
Kazumi too lol
No that was the player who almost beat Leroy
The player almost beat leroy not the character*
@@shafir2 it's so easy to brainwash people, imagine if Hao would return, everyone would say that Feng is top tier all of a sudden
sakushitsu goda I’ve been saying fang is cheap is hell but none of the mains wants to admit that lol
Personal request: a breakdown of T4 Julia and why she was considered weak in that game.
julia was in t4?
@@willem5k944 She was indeed, and apparently she was crap in that game.
@King of Iron Fist She was actually even stronger in T6... according to some top 5, just overshadowed by Steve and Bob and maybe some other. In T5 she was also quite okay but ya T4 was abit... weak :D but many were in that game. T3 and T4 Julia was a bit under developed i would say especialy compared to charakter with a ton of tools like Lei, King and Yoshi in those games.
She has been flying under the radar for a minute.
As soon as i buy julia people talking about her being broken asf lol i need my refund
Even if she gets toned down I'll still play her. Her f,f+1 tracking both ways should definitely be adjusted at least, but yeah I'll never drop Julia. Really glad she returned in T7. Julia's awesome and "shotgun" wind roll cancels are satisfying as heck.
Finally someone did a video about her, I was talking about how crazy strong she is for a year now and everyone was laughing at me because they all was busy crying about other characters
I'm Julia Player i agree with the following: Bow and arrow damage should be decreased it has too good of oki potential and guaranteed ff3 at the wall. FF1+2 should be a high like in tag 2 or -14 on block as it has pushback. Uf3+4 or the Stomp the damage should be nerfed a lot as it has too good of oki potential and can be used after ch knd moves. Lastly Lashing arrow shouldn't guarantee ff3 to pick up the opponent near wall for combo damage along with that increase range from opponent getting hit as everything from swift is good as her mid and low ch launches.
Things i disagree with: Ff1,4 as always been in the game and no one really had uproar about until now its a very good move but your opponent can do d1, d4, or obviously duck high follow up. Interrupt the Julia if she goes back into ff1. Magic 4 and follow ups are all a gamble for julia player as the low is launch and mid is -14 so every part of the move she taking a risk. Lastly many other julia moves are typically okay even though most moves are unsafe even if they are a high move such as (b2,1, 1+2 or ws 2,1+2,1+2). overall i think if some of the nerfs at the top are fixed julia will be pretty fair as she is a conditioning neutral based character as she making you learn her habits and options. She deserves some insanely good, key, or "busted" moves her ff1 and lashing arrow(f3,1) are just as essential as a Claudio b1, Electrics, king ff1, Drag wr2 or d2.
I think the point is that she has those follow-up at all on such a good move. Because it is more powerful to have follow-ups then not have them, as it makes enemy to hesitate to take his turn on whatever minus frames she gets on block. I would also not recommend to counter high option with d1 or d4, because she can just low parry them and she gets the juggle if she reads you, while you get like 10 damage if you read her. Better to use while-standing launcher after you confirm that she did a high option.
Ff1 shouldn’t also highcrush. Lashing arrow is really just cancer. But I like that you criticize your own character and admit that she has broken stuff. Other Julia (or any obnoxious character) mains will never admit that their character breaks the law
Leave it to Julia mains to downplay how ridiculously strong f,f+1 and its followup is. Yeah it's okay to have f,f+1 a super fast mid, with reasonable range, tracking BOTH directions, only -2 on block and with a guaranteed followup that can even be delayed for CH combo if the opponent is dumb enough to press buttons. Suuuuure thing bro. "just d+1 / d+4 to interrupt the followup" yeah, I want to watch you try it, haha. Oh and comparing her f,f+1 to the likes of King's f,f+1 (super slow homing move) or Dragunov WR+2 (no tracking whatsoever) is just pathetic and laughable.
I agree with most of this, but if they made ff 1+2 a high, it would defeat the a lot of the reward of df 1 hitting on crouch
@@JohnnyTheFlash_ Not true. She has a lot of other choices to follow OC df+1 with. df+3,1+2 OR f,f+1,4 (for wallsplat) OR f,f+3 into whatever guaranteed minicombo.
For me:
Combo 2:21
Magic 4 5:00
DF1 10:24
B4 11:25
throw 13:13
Funny how I never cared about Julia in any Tekken game, then I discovered I was using a beast.
The more you know.
#nerfjulia
@King of Iron Fist she's been a beast since Tekken 3, y'all just don't know how to deal.
Everyone is really like to bitching the character nerfs this nerf that these days but you know Julia was already bullshit in the past Tekken games what the hell man she even bullshits in tag 2 and Tekken 6 and no ones complaining about it... The only time ppl will gonna complain is when someone shares this character's potential in a 21min video review.
If she gets nerfed, it’s your fault.
I might have to pick up Julia. I need a great secondary character to play with.
I can’t believe he said the range of df1 is pretty good and typical
agreed
Right, it's actually slightly above average for your standard df1. Obviously it's a different type of move though so that's irrelevant.
As a Lei player, I don't see a problem with his statement xD
yeah no that statement was definitely cap. also it's like a frame slower than standard df ones, so you cant really just throw it out anyways.
Lol terrible range but a good move
ff1 is only 12f is buffered from a block. In neutral it's going to be 14f if done frame perfect. But most of the time people with do it around 15f or slower.
Can you even buffer the whole ff1? On Xiaoyu it is impossible to buffer whole ff3 - only the first f is buffered. So I thought it would be the same for other characters ff moves.
A frame perfect ff1 in neutral would be 13f and the 12f version has to be buffered like in her ch ws3 just frame combo or while block punishing
There's a reason she was the only character at EVO Japan to fight the Leroys in top 8.
Edit: Terminato92 is totally right I completely forgot about Ulsan. But I think my point is clear.
Actually Uslan was also able to combat several Leroy’s in top 8 with his Kazumi and Bob to finish top 4, but everyone is real quiet about that.
@@Theterminato2013 True that, True that.
@@Theterminato2013 I think kazumi is cheap too. She doesn't have a lot of moves but they cover everything. You can't move against her since a lot of her moves tracks.
I really hope more people start playing as her in tournaments!
As a Julia player I understand that she is extremely good, but like a lot of those tools she has are so hard to pull off and unleass you practice inputs you are going to have a really really bad time with her. I don't have nowhere near the execution of tmm but it took me like 2 months to do similar combos shown here. I just wanted to throw it out there love the vids and keep up the good work masku
They have made her much easier in this game. She's really not a skill character anymore in Tekken 7 imo
She's not even hard to use in this game honestly. Like how hard it is to get her (opponent on crouch) df+1, df+3,1+2 combo? At least in the older games you had to do f,f+3 perfectly into f,f+2 or d+1+2. This character is ridiculously strong and not at all hard to use. That is a myth.
which tools are hard to pull off specifically?
Ppl say she's not hard. I dont get it. I play a few characters but I get a rush in performing shotgun mid combos but if theres the smallest lag I'm dropping everything.
Same here when I started playing her it was a while before I could properly execute some of the stuff tmm is doing in the middle of a match.
Love the new editing btw TMM, give them a raise.
My frend: I am going to pick Julia.
Me: It is Akuma time.
nice improvement in quality mainman. keep it up i like the evolution
This character is slick broken... aint nobody talking about that though
Thats why im struggling against her in rankeds. Thank You! I learned something
Minus Negan and Noctis the entire top row is broken if you ask me.
You forgot the weakest one
Armorking
Anna and lei
@@persondavis1294 they are strong as hell online with all the gimmick BS. Anna has the highest win rate online. Nina a close second
@@slimzaki242 ua he sucks my bad
@@JPROP-vb7sv but they aren't broken
liking that new intro with your "Masku" logo XD - i can't wait for a Julia main contradiction of this vid :P
I seriously don't get how people don't know yet how badly she's busted...
Feels like it's the lack of interest in her character, but idk.
Let's just hope that someone wins a tourney with her, so she finally gets nerfed to death ^^
she was in the grand finals in that one leroy-fest of a tourney
Zenith the Enigma yeah goes to show how strong she truly is
Thank you for this comment 😌
Everyone knows this is just for the clicks.
Wow....
Love the Improvements on the video Mainman
I believe there still has to be a Tekken where Julia is NOT a hidden monster...She has basically always been in top 10-15 in every single Tekken game..Maybe TTT2 is the only exception
I think tt2 was the only exception. I know in tekken 6 she was a fuckin beast but no one really played her.
KSang001 Yeah ppl don’t realize that earlier in Tekken 5 DR & 6 , Julia was even more busted and broken in those games. The only difference in those 2 games and Tekken 7, she was able to fly under the radar even better due to so many busted characters in 5 DR & 6. If her 5 DR or 6 versions made it to Tekken 7, she would be even more busted than prepatched Leroy and Akuma.
Tekken 4.
She was weak in T4 too and awkward. It's not till T5 that they improved her alot, especially after introducing the wind roll.
@@TheNightofWalpurgis666 I'd like to know a bit more about this because it fascinates me. What, specifically, about Julia made her bad in T4?
love how im a tekken begginer and i dont understand anything about the number of frames and such but im still enjoying the main mans talk and playthrough
People be sleeping on Josie combos fr. There’s a pretty easy combo that does the same wall carry and 132 damage as the combo in the begging of the video. Side note, I’ve known Josie was busted day one cuz she’s been busting my ass since day one😂
she be breaking people’s ankles on the daily
this is a julia vid...
16:21 probably somebody already wrote this, but no, if you do it just-frame, you will get regular df1, you need to have at least 1 "df" frame, so its i14
You're so funny, Mainman! You have a video saying how cool Julia is and now "I don't like Julia" and you have a video saying she's hard to use and then in this video it's "she's so easy" as you drop everything. Just messing with you though, good stuff as always!
lmao
Love the new transitions and intro TMM!
Ooooh an intro with the best music. Just a bit aprubt ending there.
Nice intro and outro! Adrian, you gotta smile at the end too!
She's been my girl since she was Michelle. I'm mad everyone thinks she's broken now
She's not broken, she's almost perfect for her balance, imo
Like you have any proof that she's not broken.
@@Bluzlbee yeah she's almost perfect.
@@wardogthreeisanidiot6561 do you have proof that she is? She hasn't changed much from tag2.
I need my refund shes getting nerfed now
I remember Tekken 6 Julia was incredibly strong too. Almost all of her moves wall splats. Party crasher extension knocks down for a free ff2, and if you dare duck the high kick she can mix it up for a df 1, which is safe and when it hits on crouch a free ff3 for a full combo. Yep FULL COMBO with bound and everything. Shes a nightmare to deal with as opponent.
Julia players are the only players who actually want their character nerfed... so people won't complain and hop on the train of playing her 😅
Im not guna lie, i enjoy not seeing many of her around lol but since big names like Jeondding picked her up, im sure we'll see more followers
this character literally just plays itself, especially online
Julia stans are currently arguing with top players on why she doesn't need to be nerfed LMAO
We said she does need nerfs who been saying she hasn't lol
Truth be told, NO ONE will bat an eye to a character whose actually a monster but just hidden among the others unless a professional player points it out and backs it up
Im already aware of this character being so OP in 1 month after this character is released... She is semi-broken i would say. not as stupid as fahkumram, leroy or akuma but stupid nontheless
Her up/fwd 1 is surprisingly useful
at least she's not a hoochie mama, the character itself was never unlikable to me
ON thing main man doesn't talk too much about is that, Julia has to commit to all of her follow ups, she has no options selects and very few hit confirmable moves. Not to mention she is heavy on 50/50s so an opponent with good reads can shut her down. She has few + moves even though a lot of her moves are safe, but she loses momentum in favor of 50/50s. So she is high risk high reward, but amazing in neutral game
u lightly play any other character ngl. Not many char actually have hit comfirmable move. most char plus move isn't that usable. And her safe things r punishable on any other char. Her issue r literally nothing cos every char face the same things, except Julia's isnt as worst. She's med risk, high reward if not low risk.
hazmie syariz ua-cam.com/video/ifaoKZfQpdA/v-deo.html
I fell mainman doesn’t like Julia, he usually mentions that’s something ballerina spins in this vid he is saying stuff is (ws3) +15 but not mention that nothing is guaranteed. The middle of the vid mentioning b4 and mad axes, says it’s a brain dead set up, but he is doing 3 highs in a row just crouch lol
I don't know whether or not he likes Julia, but I doubt there's any need to bother saying that nothing is guaranteed after ws3 because he demonstrates it and we can all see that it ballerina spins and nothing is ever guaranteed after a ballerina spin.
Also, "3 highs in a row just crouch lol" makes sense, but this could also be way to condition your opponent to crouch so they can be launched by a mid. So, crouching isn't the safest way to handle it, but it can work, as you point out.
Just crouch and eat her mids 4Head
Guitar Dog eat her 14i wall bounce that is safe on block and has push back
@@EternalSilverDragon yea crouch so u can get hit by that 14 mid that does like 50dmg
@@denis8906 bruh if it wall bounces it's at least 75+ damage
Love the new intro and editing 🤙
I really dont understand why so many people complaining about Julia and begging Bamco to nerf her. 😓
JULIA has ALWAYS been strong in every Tekken, IN FACT She has been TONED DOWN in every TEKKEN series.
- Bow & arrow used to WALL SPLAT, gave her nasty damage at wall (now only free ff3)
- She used to have i8 CH Launcher (CH 121, only -10 on block), now She has only magic 4 (i11, -12 on block)
- Her party crasher (ff1) used to have MID extention, launch on NORMAL HIT, unsidestepable, only -11 onblock (now ff1,4 is HIGH, only launched on CH)😓
- Party Crasher used to KNOCKDOWN on NORMAL HIT !!!
- Party Crasher used to WALL SPLAT on NORMAL HIT!!!
- ff1 has always been -2 on block ! (Why it should be -4? , don't understand)
- Her shotgun used to be i11 (Now i12)
- Her Shotgun extention (ddf1,2) used to be -11 on block (now -14)
- Df2,1 used to be SAFE MID LAUNCHER in TTT (didn't connect on block)
- Her 1,1 used to have bow and arrow extention (now gone)
- WS3 used to have GUARANTEED followup on NORMAL HIT (now only on CH)
- WS2,1 used to be normal hit launcher (NOW GONE)
- FF3 was normal HIT launcher ( Now gone)
- Hopkick was i15 instead of i16
- She used to have Michelle's fast SS launcher SS+3,4 which was very good (now replaced by unsafe useless ss3+4)
- db4 used to be +6 low poke ! (Now -1 on hit)
Considering the nerfs she got in each installments, I dont think she needs nerfs atm. SHE IS FINE and Balanced.
I’m glad you and I know that Julia was even more busted in Tekken 5 DR & 6. I tell ppl all the time if her Tekken 5 DR or 6 versions made it to Tekken 7, she would be even more busted than Akuma, Leroy and Fahkumram. Too bad most of the TMM’s sub fanboys are 17ers meaning this is their first encounter fighting Julia, hence their over dramatic overreacting.
@@Theterminato2013 so trueee. JULIA is FINE now. No nerfs needed.
Yep, finally some truth. She has always been strong, it is part of her identity . I don’t want newbies using her. I see noobs abusing lashing arrow though, so I don’t mind if they need that.
"This char was always overtuned thus it's ok if her old stuff gets nerfed while she benefits immensely from general system changes (like combos carry/damage/oki) and remains overtuned"
cool essay tho
Kuma the monster that didn't even get into some tier lists before
I'm waiting for a response of julia player that say "TMM is wrong about julia dont watch his vid" LUL
Can't wait for tmm to react to their videos
Good luck to find a Julia player haha
love the new intro that tekken intro always hits different
To be fair her lows aren't great, she's quite punishable and the combos you've shown might not be difficult for you, but in general they are considered too difficult to be a staple, which is why you don't even see pro Julia's use them.
No they are not great, they are just good. But it’s just adds up. As for a hard staple combos, I don’t think 5-7 damage difference is playing major role here
@@kaspermorrigan8722 her general staple from her 15 frame launcher does about 76 damage without wall, thafs on the high end but it's not explosive like tmm makes it sound. Regarding her lows, bow and arrow is her only good low and you can't do it from neutral. All her launchers are high risk and lack crushing (apart from db1).
Don't get me wrong she's still a super top character, and if you play her perfect she's incredible. But tmm is making her sound flawless, being -13+ frames in block for so many moves and having no decent lows aside from out of crouch is, in my opinion, a fair trade for how powerful she is.
Salman Hannan i think her long range poking 13f low that is only -1 on hit is quite good. With that she has all the lows she need. This low poke, sidestep ch low, snake edge from crouching and all the lows from the stances. If count only lows, they are just decent. But she has good grabs. If we consider only casual players not everyone are exceptionally good at breaking them. So that means that her grabs can be used instead of lows. As far as the balancing goes, In my opinion many characters in this game should be nerfed. I would close the gap between characters and make every character worth picking. But if I had to make another Tekken game, I would get rid of all the generics. Generics are good on few characters and bad on another characters. Ideally I would want in T8 for every character to be strong in their own way. That tactic may bring a new problems with counter picking but I would love to see something different.
In the risky low Department she has the best lows lol. Wardrums wallsplat low and bow and arrow with a million dmg plus insane oki
Lukas Zafina’s d3 says hello to you. Her d3 is a ch launching low that’s only -15 on block, -13 if she goes into mantis stance. Only Kazuya, Akuma and Eliza can reliably launch punish it as Eddy’s ws1,3 and Josie’s ws 2,1 whiffs on block. Not mention it reliably high crushes and even crushes some mids also. Definitely the most broken low in Tekken 7.
his execution is so godlike, that he often forgets what "staple combos" are! This stuff at the beginning the vid. is hard as fuck...
Fun fact, nobody plays Julia except when they just want to murder someone and KI charge him afterwards.
What's your photo O o
@@matthewjackson2499 Alice from Monster Girl Quest, also be warned *this* isn't appropriate "game".
Damn i forgot that game exsisted. The coom will flow
@@thevampywhitewolf Go on forth young Coomer, you have my bleeding.
A lot of Alisa players I fought against did the same thing to me and have the nerve to ragequit when I figure out there flowchart.
Made a video to explain this exact combo two days ago, because I also noticed how crazy it was. The wall travel is out of this world
and people were saying Alisa is strongest female when this exist LOL
They’re around even in the matchup. If Julia’s that much more busted than Alisa, why does Chanel plays Alisa more? It’s because she’s more braindead and piss easy to learn. Julia is strong but requires execution which why not that many casuals play her. Anyone can learn Alisa in a day or 2 and reach TGP with her in season 3.
@@Theterminato2013 Julia is execution based but she aint that hard. If Chanel wanted to play her he could lol.
FluffyTheKami Then tell Chanel to permanently drop Alisa for Julia if she’s that much more busted than Alisa. Like I said before, there’s a reason he’s much more consistent with Alisa since she stupid keepout moves from her boot stance 2 or 3 mixups, and d3, Alisa’s wardrums on steroids, which she gets a free follow up bootup 1 on tip range hit. Not to mention she has the best powercrush in the game in df1+2 which activates in 6 frames, faster than any other powercrush in the game, gives good DES mixups on hit and only -13 on block. Not to mention Namco’s keep constantly keep buffing her. while they actually tone down Julia from Tekken 5 DR & 6 when shen she was even more busted. He’s still great with Julia tho, I’ll give you that.
@@Theterminato2013 Why would I tell Chanel what to play lol. Idk the dude.
@@Theterminato2013 and I never said she's that much more busted or whatever you're thinking. I said Alisa's definitely not the strongest female. She's still very strong though.
Love the intro man! I think there could be a better way to end the intro song but I really like it. Keep up all the goo work! 🙌🏻🙌🏻
For the record, I didn't know. What I did know is that I HATE her outro
I play with a friend that plays julia and i didn't even know about all these crazy things.
And yeah they gave her a really annoying personality in this game.
heymomonia One she gets a new personality every new tekken game. She has like multiple personality disorder or something.
@@pathologicalfrolic8641 True
@@HeyMomonia People called her character boring, so Jaycee and UA-cam girl Julia are probably Namco's attempts for better wide reception. Personally, I don't mind the youtube girl thing but I preferred her being more serious.
I also think her happy go lucky, chipper ass attitude in this game is just an act for her video subscribers to pay for her forest shit..... or at the least thats an easy excuse if she 180s again next installment
@@RipsharkTV Will she create an only fans account in the next game to pay for her forest stuff? Lmao
Give me michelle or jun they seemed to have more character than that
If you played against Julia you already know how good she is lol
We didn’t know about? Don’t know what the hell you’re talking about, most people have her in the top 5.
Did TMM just say that Jin didn't need toning down, what heresy is this?!! lol
Please for the love of god do not do any Julia videos, I don't want her nerfed at all. Julia players know she is secretly cheap as hell and insanely powerful.
Hope she gets nerfef you simp
Chill it's not as if the devs are going to nerf her that hard since look at fahk and Leroy's treatment.
I’m a king main but Julia is my 2nd main, and yes I do secretly know she’s cheap as hell and arguable the cheapest female character 😂 and I don’t want them to do anything to her, just let her stay powerful in the shadow
I don't play Julia but someone always has to be top tier... Besides, I prefer Julia over akuma, geese etc
More pleasant to see
You can duckjab or use a 12 frame mid to interrupt Julia’s d,df1 spin mixup , it’s not as strong as you make it seem
Not every character has a 12f mid.
CES 4,1+2 can actually evade some 12f mids like Jack's df4 and a couple other characters one which is pretty fucked up imo.
Dickjab isn't that good of an idea considering a dickjab has little reward but is pretty risky as she can do nothing from CES which will leave her -8 so she can low parry or guard the dickjab which will give her frame advantage.
Even if a character has a 12f mid that can't be evaded by CES4,1+2 to option select the CES stance, again she can just do nothing from the stance which leaves her at -8 and block the 12f mid which will give her + frames and most df4s are around -7 or worse on block and leave her in the optimal range of (4)~2,1 being a NC.
Stargazing Embers isn’t that how stances work tho ? Or do people want to make her stance useless, Leroy has a stance where he will parry you automatically if you go for a low , and has a 0 on block normal hit launcher and a homing -13 low that ch launches , oh and he’s got a low mid natural combo and can cancel the stance into parry , now let’s compare that to Julia’s stance , if she does anything other than the hell sweep a magic 4 will or a b1 type move will ch launch her , you surely don’t want to go for the hell sweep and risk getting launched everytime do you ? And if I do nothing , then we go back to neutral , actually if you don’t do anything from the stance Julia is at minus frames at point blank , so overall I wouldn’t say it’s as strong as mm says, also typically streaking ces 4,1+2 is not a very good option from the stance I barely ever see anyone use it so I wouldn’t worry too much about crushing the 12 frame mid
Shouldn't a generic d4 work as well, since it's i12? That's a lot more common than a i12 mid.
@@elvivacious9487 I agree with you it's not that strong as TMM says. I was just pointing that out.
Best way to beat all Julia’s shotgun mixups on block. “Just play Leroy”- Book. His b1+2 ch launches all of Julia’s shotgun mixups on block.