The Long History of Sonic Prototypes/Unused Content
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- Опубліковано 29 вер 2024
- Honestly I just wanted another excuse to talk about Sonic lol.
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Thumbnail art by: @NGForSmash
Music used:
Egg Fleet - Sonic Heroes
Mumbos Mountain - Banjo-Kazooie
Scrap Brain Zone - Sonic 1
The Final Decisive Battle - Shin Megami Tensei: Devil Summoner 2: Raidou vs. King Abaddon
Kitsch - Tekken 4
Heaven - Persona 4
Sizzle Dizzle - Dragon Ball Z: Burst Limit
Angel Island Zone - Super Smash Bros. Brawl
Breaking the Limit - Dragon Ball Z Budokai
We're Robots - Super Smash Bros. Ultimate
Daybreak Battle - Dragon Ball Z Budokai 3
Final Haunt - Shadow The Hedgehog
Open Your Heart (Demo Version) - Sonic Adventure
Open Your Heart - Sonic Adventure
Unknown From M.E - Sonic Adventure 2
Kill La Kill OST Final Boss Theme - Triple-Q
City Escape (Prototype) - Sonic Adventure 2
City Escape Act 1 - Sonic Generations
Sonic Heroes (No Gtr Mix) - Sonic Gems Collection
Ice Cap - Tee Lopes
Open Wings - Dragon Ball Z Budokai Tenkaichi 2
Highs - GenesisKeys (Please go check them out their music is fire)
I Am All of Me - Shadow The Hedgehog
Shadow World - Persona 4
Blue Nun - GenesisKeys
His World (E3 2006 Version) - Sonic 06
Id (Purpose) - Fire Emblem: Awakening
Lost Courage Remix - Cxldr3
Kama Palace - Persona 1 PSP
Lost Impact - Shadow The Hedgehog
Black Blaze Hunter - Super Robot Wars OG
For Buddy - Yakuza 0
King's Uneasiness - Dragon Ball Z: Budokai Tenkaichi 2
Fist Bump (SXSW Version) - Sonic Forces
Heartless Colleague - Sonic Adventure
Gameplay Credits:
• Sonic the Hedgehog - S...
• Sonic the Hedgehog - S...
• Sonic the Hedgehog (Me...
• Sonic Mania Plus - All...
• Sonic The Hedgehog 2 S...
• Sonic Mania: Studiopol...
• Sonic 2 (2013): Hidden...
• Sonic 2 Beta - Wood Zone
• Sonic the Hedgehog 2 -...
• Sonic 2 Beta - Genocid...
• Sonic the Hedgehog CD ...
• Sonic The Hedgehog Spe...
• [TAS] [Obsoleted] [Cam...
• Sonic Crackers Gameplay
• Sonic X-Treme - Cancel...
• Sonic 32X/Sonic Mars (...
• Sonic Adventure ~ Soni...
• Sonic Adventure - Spee...
• Sonic Jam - Sonic Worl...
• Sky Chase Act 1 (Sonic...
• Sonic Adventure Walkth...
• Sonic Adventure (Dream...
• Sonic Adventure Auto D...
• Sonic Adventure's Weir...
• Sonic Adventure AutoDemo
• Sonic Adventure 2: Cit...
• Sonic Adventure 2: Rad...
• Sonic Adventure 2: Sky...
• Sonic Generations: Cit...
• Sonic Heroes (TAS) - T...
• Sonic & the Secret Rin...
• Sonic Extreme Xbox: Ex...
• Sonic Riders - Digital...
• Shadow the Hedgehog: S...
• Sonic the Hedeghog 200...
• Sonic the Hedgehog 200...
• Sonic Rivals 2 - Chaot...
• Super Sonic the Hedgehog
• Sonic P-06 Part 4: Cri...
• Sonic the Hedgehog 200...
• SONIC BOOM B#TCH! [SON...
• Sonic Unleashed: Apoto...
• Sonic Unleashed: Spago...
• Sonic Unleashed: Shama...
• DMC3 HD ☆ COMBO MAD
• 【GOD Of War 2】Combo MA...
• Video
• Sonic Unleashed (Wii) ...
• Sonic Colours (Wii) pl...
• Sonic Generations (HD)...
• Sonic Generations (3DS...
• Video
• E3 2011 GameSpot Stage...
• Sonic Generations 20-D...
• Sonic Generations: Foo...
• Video
• LEGO Sonic The Hedgeho...
• Super Mario 3D World -...
• Sonic Project 06: All ...
• Longplay of Sonic Mania
• 6 Minutes of Sonic Man...
• 7 Minutes of Sonic Man...
• Sonic Mania Plus Unuse...
• Sonic Mania Plus Unuse...
• Sonic Mania PC - Unuse...
• Sonic Forces playthrou...
• 7 Minutes of Sonic For...
• Sonic Forces - First M...
• Sonic Forces - Beta Su...
• Sonic Forces - Null Sp...
Hello everyone, thank you all for watching this video! I just wanted to let everyone know that I've made a new Discord server!
Join the MSC Discord Server:
discord.com/invite/hTDyCsDbQn
you forogt about sonic blast and 3d
I wish they removed the sonic 2 movements today and replace it with the nick arcade sortie version because it’s cool how he moves like a real person and stopes and blinkcs
There's a pretty big bit of Shadow The Hedgehog that was cut. So, originally, SEGA wanted to use 2 songs from a very obscure band called Sins Of A Divine Mother (they're not even on Spotify OR UA-cam, and some of their tracks are completely lost), as well as a song by Magna-Fi. Magna-Fi's song was called Who I Am, and was originally intended to be the main theme and final boss theme of the game, which may explain why Shadow says "This is who I am" in each of the endings. The other two songs, the ones by Sins Of A Divine Mother, are called All Of Me and Broken. Broken was going to be the Neutral Hero theme, while All Of Me would've been the Neutral Dark theme. Jun Senoue and the band were all in agreement to use the songs, except for their singer, who they couldn't contact in time for the game, hence Sins Of A Divine Mother's tracks went unused. Magna-Fi felt that their song, Who I Am, had more potential than just being stuck to a video game, and so they declined the offer. However, they still publically released a new, higher quality, re-recorded version with their album Versechoruskillme. Hence, this song was also cut. The three songs were still all released with an album called "Lost And Found: Shadow The Hedgehog Vocal Trax", which also included I Am... All Of Me, Almost Dead, Waking Up, E.G.G.M.A.N. Doc. Robeatnix Mix, Chosen One, All Hail Shadow and Never Turn Back. The album was released by SEGA officially, but this isn't on Spotify, or UA-cam or any major streaming sites either.
8:54 Actually Genocide City was a more mechanical based level than a level about genocide, it was later renamed to Cyber City which is way more fitting. My guess is they thought Genocide sounded cool but they later found out what it means and they changed it.
That's actually what happened xD
Since the main Sonic Team was.. from Japan, they didn't know *that* much english and when they discover what genocide meant they changed it to Cyber City, kinda funny ngl
I agree with you because in Sonic origins but I was in the art I could see a scrap level called Cyber City on my Xbox
i heard somewhere that genocide city was repurposed into Metropolis Zone Act 3, which is why that it's the only zone in Sonic 2 with 3 acts
them: ooo genocide sounds like a good name
OH WAIT REMOVE THAT NAME IT MEANS SOMETHING ELSE-
@@alieneko_nyo this is true
I think that suggestion of multiple endings in Sonic 06 was just a misunderstanding. I think the achievement was supposed to be for beating the "hidden" final story. In other words, you complete the stories of Sonic, Shadow, and Silver, and then complete the final story.
I would agree with that. It's pretty clear that the achievement descriptions are some pretty dodgy-arse Engrish...some of the most amusingly bad Engrish I've ever seen actually. It would be in vain trying to interpret any potential unused ideas from the achievements.
0:48 Sonic wasn't actually called Mr. Needlemouse in development, he was called Mr. Hedgehog
that's a mistake most people make.
Well, it's more complicated. "Needlemouse" is a very direct translation of the Japanese word for hedgehogs 針鼠 (harinezumi). Even though Oshima's concept art for Sonic rendered it in katakana.
針 can translate to "pin" or "needle" and 鼠 refers to mice. Mr. Needlemouse is just a very direct translation of the kanji for their word for hedgehog, so in a twisted way, it's correct sure. But nobody who is Japanese (or knows Japanese) will read it as "needlemouse".
Thanks for covering the various prototypes of the classic sonic games and also some prototype versions of the modern sonic games as well
Fun fact: Time Break is a power up returning from Secret Rings. Speed Break was always a version of boosting.
47:11 as soon as I saw the title Sonic adventure 3 i started screaming and crying 😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭
14:04
Sonic 3 and knuckles : AAAAAA
Sonic 3 : what the he'll just happened
Sonic and knuckles : I don't know
8:38 You're getting Sand Shower zone and Dust Hill zone confused Dust Hill is the old name for Mystic Cave
No, mystic cave zone was never gonnna be called dusty hill zone, DOES MYSTIC CAVE ZONE LOOK LIKE A DUSTY HILL
@@ZOMBOA_GAMING prototypes of Sonic 2 called Mystic Cave Dust Hill
@@ZOMBOA_GAMING "Before the release of the prototypes and design documents, the name Dust Hill was often used in Sonic communities to refer to Sand Shower Zone rather than Mystic Cave. The origin for the name mix-up is unknown." Cutti g room floor article about scrapped zones in Sonic 2
You can actually Find some of the Unused Objects in egg reverie In debug mode By placing down sign Posts To bug the screen either to the left or to the right ( I think you need the Plus version )
It actually works
Sonic 06's development and prototypes is my biggest fascination in the world of lost media. I want so desperately for one of the builds to be leaked so we can see early ideas for the story, day night cycle, and more that got scrapped because of it's rushed release
You failed to mention that Shadow the Hedgehog 2005 had three unused vocal tracks: "Broken" and "All of Me" by Sins of a Divine Mother, and "Who I Am" by Magna-Fi.
57:44 ofc why not.
I think dropdash was a bug and then sonic team or sega thought "let's make that one bug from sonic 3 and make it a power that sonic can do."
Sonic and Shadow’s extra screams were used as the Biolizard’s cry apparently.
Probably to symbolize how Shadow and Sonic are eaquel or something.
the frame drop for sonic adventure 2’s multiplayer is actually intended in the final version of the dreamcast release the frame rate is still halved only on the battle port is the multiplayer 60 fps
1:00:47 That is used for Super Sonic's Theme in the final game
Those death screams sound horrifying for a kids game ngl
Sonic CD R2 stage is Named "Dubious Depths". It has a early name like Palmtree Panic. But I don't remember the R2 Early name
Yuji Uekawa never stopped making Sonic art
And you forgot a Proto for sonic 3 did you know there’s a unused, super sonic theme
The reason most of the sonic 2 levels where in 2p mode is because you where holding down the B button when loading the level.
4:47 sonic stares at you're soul
32:33 sound like the start of that like siren sound at the start of live and learn
Fun fact in IGN Takashi Iizuka interview he said he wants to continue the Adventure series
And like force if Frontiers get successful then they're going to make Sonic Adventure 3
Amazing video man, great work!
you forgot to mention the credit music, that is also different from the prototype
You can reply the generations 20 day demo on rpcs3 by setting the date to 23rd June 2011
Retail version of sonic 06 and the E3 version of the game are both completely different, during development they lost the game code so they had to start from scratch.
Metal sonics scene without the filter sounds like what a three-year-old would say if he had a manly voice
55:19 and that's how Santiago was created! (lel i'm not gonna stop talking about Santiago)
3:04 the background hurts my eyes (for the beta)
I would have loved a Saturn version of Sonic Adventure or something done in the Sonic Jam 3D engine
Ngl Id(purpose) was a bit of a jumpscare. Questioned my sanity for a hot minute but super cool inclusion
57:13 link for the song pls
PLS
Good stuff. I enjoyed watching this alot
i watched this 2 times and this was great from you
38:06 my favorite part
Sonic cd 2011 unused levels are dubious Depths and desert dazzle btw there's a mod for sonic cd dubious Depths
Thanks a lot for making a compilation of the prototypes! Also, I hope your chair is doing good.
19:48 - Merge details of the Sonic design on the left into the design for Sonic.EXE, and you'd have something...
31:01 they sound like they're being tortured
56:30 why there's no Sonic Dash, there's a Sonic DS Tech Demo witch is basically Sonic Dash's Beta
You know sonic is darker in sonic 1 but in sonic 2 he is more lighter
8:14 my favourite
31:00 Isn't that the way Biolizard scream was done?
The glitches in sonic 2’s beta was because of 2 player
You forgot the sonic unleashed beta cut scene
It was 2001 Msc.
What was?
This is very very interesting
I am not sure that this is true but theres rumors onn sonic 2006 saying that they lost the newer build at the end of the development.
He forgot a handful smh...
Good video mate.
4:47 I am also happy it was changed
YEAH. ALRIGHT.
1:01 Sonic 1
For Sonic Generations, you forgot to mention that in the 3DS version, the Big Arms fight had a remix of Doomsday Zone, but was replaced with a remix of the proper song. And there are no traces of this song's existence in the files, only in a video of early gameplay.
Oh? 👀
@@MSCModernSonicChannel Right here for your convenience.
ua-cam.com/video/hcXWMurAdls/v-deo.html
And the big arms is later used for the final boss of the good and best endings of sonic.exe nightmare beginning
Is there a link for the song?
@@MSCModernSonicChannel 👀👀👀👀👀
Pretty good video, though there are some things you got wrong here (that I found):
1) "Needlemouse" is actually a mistranslation. It was really called "Mr Hedgehog".
2) I have no idea where you got 2 and CD being one game from. They were developed at the same time, and some of the concepts used in CD were meant to be in 2, but they were never "one game." Maybe you got that mixed up with Sonic 3 & Knuckles' development timeline?
3) Simon Wai wasn't the first to leak the SW build online - he found it on a Neocities site and simply brought it to the attention of the western Sonic fanbase.
4) Dust Hill WASN'T the name of the scrapped desert level - it was just an early name for Mystic Cave. The desert level was most likely called Sand Shower Zone, based on some concept art.
5) "Genocide City" was simply a misunderstanding due to language barriers. The zone was later renamed Cyber City before it was scrapped.
That's really all I found since I'm only REALLY familiar with the classics.
does mystic cave look like a fucking dusty hill to you
@@jaydenbrownman4181 it's a fucking cave dude
@@ajaxmaxbitch thats what i said tho
@@jaydenbrownman4181 I was referencing Cyber shell because you were to
How on Earth is Dust Hill an early name for Mystic Cave? Neither "dust" nor "hill" describe anything in the Mystic Cave Zone we know.
11:01 The reason why the Goal sign says "You Say!" is because this early build was shown at the "Yuusei Sega World" Event in Tokyo, Japan in December 6th 1992
So was you say was give your opinion
@@E2ForLife "you say" is a pun with "yuusei"
you forgot to mention in sa2's beta build if you beat it, a fading picture of maria with black eyes will permenantly appear throughout the whole game
damn you right 🤦♀️
Wait what.
Source?
@@fawkesthefox912 any of these Sonic Adventure 2 Maria's Revenge creepypasta videos or creepypasta wiki pages lmao
@@FlipeTheBased what are you even talking about?
Gotta say, hearing Johnny Gioeli scat the vocal melody for the Sonic Heroes theme always cements to me how talented he is.
He's been singing for his whole life and he was really good at it and still nailing it. Even in 2003, he was already had over 10 years of experience as professional singer with few bands!
Actually it sounds better than final song. No bating, I hear that's unfinished, yet the motive and structure is much more interesting
sonic and shadow screaming in sonic adventure 2 is fucking terrifying and i absolutely love it 💀
8:42 actually no, desert dazzle was supposed to be it's own thing for cd 2011
it takes a bit of inspiration from dust hill but it's a completely different stage (which also later got repurposed for mania)
Also, minor nitpick, Dust hill is actually mystic cave
The desert level which was meant for sonic 2 is actually called Sand Shower
Well you're mostly right but i know that you're lying about Dust Hill Zone being named Sand Shower Zone
@@YeomasBros.2008 nah it's been confirmed a while ago, thanks to concept art being published on the internet.
@@snac4439link?
dust hill was meant to be a variant of green hill, does mystic cave look dusty or like a hill?
@@YeomasBros.2008RHS called it the “sand hill”
Mr Needlemouse is a common misconception. The Japanese refer to hedgehogs has "Harinezumi", and while yes, the literal translation is needle (hari) mouse (nezumi), it's completely missing the point. Needlemouse was not at all what Yuji Naka or Naoto Oshima referred to the character as, and Yuji Naka himself clarified as much. It was always Mr Hedgehog.
This was a great video and you did a good look through of the Unused content. Although If i recall correctly SA3 and the Adventure Remakes were just Rumors made up by Zippo (someone who's known in the Fandom for making up fake Sonic Leaks) to get others more mad at Forces, Rise of Lyric, and even Sega for the reasons we don't have those games.
zippo and his shenanigans again lol
True but I'm sure those things were thought about or even planned at some point in sonics history
@@shyguy85 Most likely yeah
29:55 Gotta give the band props for letting that one kid with the flute partake in making the song
0:29 Sonic The Hedgehog (1991)
3:42 Sonic The Hedgehog 2 (1992)
9:22 Sonic CD (1993)
13:28 Sonic The Hedgehog 3 (1994)
17:17 Sonic Crackers (1995)
17:45 Sonic X-Treme (1996)
18:41 Sonic Adventure (1998)
26:18 Sonic Adventure 2 (2001)
32:50 Sonic Heroes (2003)
38:41 Sonic Extreme
39:31 Shadow The Hedgehog (2005)
40:49 Sonic The Shadow World
41:35 Sonic The Hedgehog 2006 (2006)
46:22 Sonic The Hedgehog: Awakening (2006-2009)
47:11 / 47:53 Sonic Adventure 3 (2007-2017)
47:53 / 47:11 Sonic Unleashed (2008)
51:04 Sonic Colors (2010)
52:30 Sonic Generations (2011)
55:23 Sonic Dimensions (2012)
57:15 Sonic Mania (2017)
59:28 Sonic Forces (2017)
1:04:03 Sonic Speed Simulator (2022)
1:20:04 Sonic Frontiers (2022)
If i missed any, just tell me!
Wait is that normal that the two last one doesn't work ? he cutted them after the video's release or it's just a troll lol
@@FunnyParadox bro ofc SSS & Sonic Frontiers aren't here
@@FunnyParadox it's just a thing i wanted but was not added since that's the first time i watch him.
47:26 Shadow Dabs as he rail grinds
@@tlg1310 nice
The editing in this video seems to be pretty off. A lot of your voice clips get cut off at the end, making everything feel a bit rushed. Plus, some of your lines even get repeated in this video, as if you forgot to cut out multiple takes of the same line. The video was enjoyable overall but I thought I'd point these out for the future.
"Sonic and tails are sleeping together" EXCUSE ME???? 😭😭😭😭😭
3:58 I know that the video is more on the information rather than presentation, but man have I never hear a person flatly fail at pronouncing "Arcade" so hard in my life.
Since this is like the only video I've ever seen talking about the development of Shadow the Hedgehog, I do know that apparently, there's some build of the game out there using the Adventure Era voice cast instead of the ones from Sonic X. I vaguely remember some video mentioning a tweet by youtuber BalenaProductions, which mentioned how they played an early demo of Shadow at a gaming convention, and it still used the Adventure cast reprising their roles. I've looked everywhere, but I can't find that tweet, or the video it was in, so that may just be total bullshit though. Not sure.
12:17 We still don't have a build with this level, but we at least know two names for the zone that were considered, being Ridicule Root and Dubious Depths
37:51 sonic, shadow and espio are done with life
so are charmy and vector.
I find the beta/unfinished live and learn very interesting because whatever is replacing the vocals does not match up with the final version. I find that really interesting! Was there different lyrics or was that what Sonic Team thought the lyrics would be???
Well made video but hoooooly shit the amount of incorrect information in it is almost stunning
To add another dimension to the Sonic 2/Sonic CD thing, I know Sonic 2 for Master System was also originally just... Sonic 2, but on Master System. But then, like CD, it eventually became its own thing. You even have a version of the CD opening tune as the Green Hill theme. So I wonder if it was a snapshot of what "Sonic 2" may have looked like at a different point in time.
5:05 it's in 2 player because you hit b+start.
To be fair, that's what the Chao sound like in the Dreamcast version of Sonic Adventure 1 period.
That "Shadow" concept art that looks like Blaze, is actually just Blaze. It was her concept art before they settled on her final design.
Also, Shadow the Hedgehog was made because while recovering from Heroes' development, Iizuka spent his time playing Ratchet and Clank and Jak 2, and wanted a game to appeal more to those audiences. Not the Call of Duty crowd. Call of Duty hadn't even gotten popular in the mainstream at that point. Halo was the main shooter at that point in time. The original Sonic audience by that point was either in their early 20s or mid-late teens, so they wanted a Sonic game that grew along with that audience. Bad idea, I know. But still.
Hey man. For someone with a smaller following and (I assume?) less experience than other sonictubers on the platform you do a surprisingly good job at keeping it interesting. (probably just my sonictism speaking) I noticed flaws in the delivery and editing at times in the video, but even despite that it never really took me out of it. I've never really been able to make more entertaining content like that despite my own skills and experience with editing, content creation and the like (I just don't really have the charisma or creativity for it) so it personally impresses me a lot to see stuff like this. Good shit man, you got a sub from me. (Also, if you ever need help or even just advice with editing or anything else as well, I'd be glad to help you out or contribute, otherwise, just keep doing what you do best.)
Did you know Sonic Adventure was originally developed on the Saturn?
I said that in the video
@@MSCModernSonicChannel timestamp? And if you did I'm ass
@@harutoesyt 20:23
@@MSCModernSonicChannel shit I guess that counts my fault
@@harutoesyt but he didn't mention that Saturn Sonic Adventure was made in a project named "Project Sonic"
Future viewers don't listen to the subscribe message he isn't your boss
I absolutely love stuff like this and you did a really good job talking about everything in a clear and interesting way :)
31:01 Dat scream tho! 😂😂😂
32:33 Sonic swearing through the city
38:06 Who voiced Metal Sonic?
38:10 Metal sonic calm down
1:02:14 Who was the narrator voice
15:55
Ya I actually quite like the beta tracks and while I’d still rather have the Jackson version I’d be willing to compromise the beta tracks
Then they had to pc port them up and ruin it
It's funny that Secret Rings ended up far better than '06 considering its development.
12:46 I have guesses to what the s monitors would be used for, 1 would be to help the devs test the time travel mechanic, hence why it was removed. Or 2, to be a hard-to-find monitor that helps you time travel.
Invincibility would be to help the devs not get hurt by enemies in time travel, the speedshoes helping them go fast enough.
31:01 straight up nightmare fuel...💀☠️
15:27 - Literally did not know this before and I yelled: “I’m sorry, what?!”. I’m pretty sure I woke up my sister…
3:00 you held b, which brings you to a test for what is ment to be the ending
same goes for 2p mode in sonic 2 (holding b on level selec enables 2p mode)
54:21 dementia be like
Underrated comment
Interesting. I hadn't heard of Sonic Dimensions, but I remember having a dream with Sonics from different dimensions joining forces. They each had different colors and personalities. The only other detail I remember from my dream, though, was that the green Sonic refused the offer of a chili dog, because he was a vegetarian. Blue Sonic was very shook by that.
LOL
@@MSCModernSonicChannel😊
That was stupid
4:45
14:06 *The only way you can officially play Sonic 3 & Knuckles on a Sega Genesis is by combining the cartridges with the lock-on technology.*
14:30
I was thinking wasn't Sonic flickys island game the first 3D game released or dose that not count?
31:48 LMFAOOOOOOOO THAT CAUGHT ME SO OFF GUARD I BURSTED OUT LAUGHING FOR LIKE 5 MINUTES STRAIGHT
Looks like you might be holding down B when you entered the stages on the Nick Arcade proto - where doing so will enter a split screen mode if the level has no level.
Interestingly, you can do this in stages where one act has no water, and the other does - or one stage has no water, and the next stage does, which corrupts the hell out of the graphics when you go from the waterless 2P mode level to the water filled stage or act.
This doesn't appear to be fully fixed until ... IDK if it was the Wai proto, or the build after the Wai proto. It is interesting. I've always wanted to do a video comparing the evolution of 2P mode in Sonic 2.
Sonic 2 and Sonic cd were not supposed to be 1 game, they are to completely seprate games
Bro
They were ment to be 1 game but at the end they became separate games
@@Sans_Undertale29372 No, they weren't, you have no proof of that, the only thing that was cut from sonic 2 that sonic cd did, was the time traved mechanic
@@NotCzech001 the proof is In this video a desert level was ment to be in the game same thing with CD so that’s proof
@@NotCzech001 if you still don’t believe me your probably dumb
@@Sans_Undertale29372 Oml, the desert level was meant to be in the 2011 remake of sonic cd
Shadow embodies gerald's wish as during the villain route in shadow's own game
Shadow embodies maria's wish during the hero route in his own game.
What is among shadow's first words to doctor eggman "I will grant you one wish."
Shadow has been a vessel for other's wishes until he outright rejects it and breaks through literal depression and his dad coming back with the milk after being an evil alien overlord and seeing one person get murdered as his only memory.
The game may be flawed but it has some unique things to take away from it tbh if it was like jak 2 it prolly could have sold better and been a better game, by being mature not as in violence or swear words no. As in delve into the psychological issues that make up shadow deeply and tell a deeply emotional story about someone with trauma.
Also a military weapon always knows how to use guns if they dont they aren't a good military.
Yo, is that the Triple-Q mashup of Kill la Kill and Live & Learn in the background of the SA2 footage? What a banger! Glad to see you're a fellow man of culture
In the topic of SA3, Shadow the Hedgehog's working title was Sonic Adventure 3: Shadow the Hedgehog