Tactics Ogre Reborn: Overcoming Randomness and Chaos

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  • Опубліковано 13 лис 2022
  • Tactics Ogre Reborn is definitely difficult, but learning to control the chaos will definitely help.
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КОМЕНТАРІ • 154

  • @CoffeePotato
    @CoffeePotato  Рік тому +35

    The next video will cover a lot of requested beginner basics, I didn't have the time to fix the audio today. 👍

    • @nad613
      @nad613 Рік тому

      One burning question I have is, do the unit base stats matter too much? Like when you recruit the units in the same class will still have different stats, do those differences scale with level?

    • @luke4010
      @luke4010 Рік тому

      Another question, how do I raise the chance of successful debuffs on enemies with wizards? Mind stat?

    • @disclaimin
      @disclaimin Рік тому

      @@luke4010 Yes, the MND stat, as well as the Spellstrike buff.

    • @Eddie2P
      @Eddie2P Рік тому

      have you seen any enemies use debuffs? im like 10 battles in and havent seen any yet. psp i remember being shot with them all the time early on

    • @joshjulrich
      @joshjulrich Рік тому

      Maybe not beginner... but how does death marching for Cressida work without random encounters? Just phorampa or does training count?

  • @ehko9989
    @ehko9989 Рік тому +18

    "Strategy over rpg"
    This can't be more true. Just yesterday, I had issues with the south rempart battle in fort brigantys. Thought it over (and was inspired by your ambulance gryphon), went back to pharompa to get some flying units and came back.
    A squad of 4 flying (canopus, 2 wingmen and a gryphon) managed to lure the bulk of their troops while the rest of my troops managed the narrow path leading to the gate and once they caught up, I had a disorganized enemy pincered between my flying squad and the rest of my troops to deal with, piece of cake.

    • @soandsononame8750
      @soandsononame8750 Рік тому

      i did the same thing for brigantys Lol an army of griffons and hawk men. It was a complete massacre. Most satisfying thing I have done in a game for a while Lol where a pivot in strategy completely turns everything around.

  • @Jasonwfd
    @Jasonwfd Рік тому +4

    "Strategy over RPG"
    THANK YOU

  • @papaxlscriptzlx3094
    @papaxlscriptzlx3094 Рік тому +5

    When your running through half of chapter 3 not using the crafting system haha

  • @bellefs
    @bellefs Рік тому +28

    Square Enix should just hire this guy already lol

    • @thelegacyofgaming2928
      @thelegacyofgaming2928 Рік тому +1

      Seriously

    • @CoffeePotato
      @CoffeePotato  Рік тому +5

      "Looking hire local depressing chess obsessed lunatic to hide in our cardboard box"

    • @bellefs
      @bellefs Рік тому

      @@CoffeePotato 😂😂😂

    • @Dracobyte
      @Dracobyte Рік тому

      Or at least sponsor his streams.

  • @VidiverseExplorer
    @VidiverseExplorer Рік тому +10

    It's brutally difficult, but that's just another thing I love about it!

  • @bratttn
    @bratttn Рік тому +6

    show us ozma

  • @Maroxad
    @Maroxad Рік тому +3

    In Fallout New Vegas, the luck boosting implant, wasnt some mystic thing that made you luckier, it just made you more able to calculate probabilities. People don't account for that kitten might hit the fan, and then blame the RNG, rather than their own failures to account for strategy.
    The lucky are those who are often those who learn how to manipulate probability to their advantage. This is a good thing we tend to learn in Mathematical Statistics.

    • @CoffeePotato
      @CoffeePotato  Рік тому

      Solid way of putting it, totally forgot about that flavor line there. It did cause me to yell Ice Cream at a robot once too, and somehow that worked. Statistics are fun.

  • @cruelcumber5317
    @cruelcumber5317 Рік тому +13

    One thing in regards to complaints about randomness is I think people really underestimate the upsides of something being made into an auto skill. Namely, that the skill costs absolutely nothing except the slot it takes up. It doesn't use your skill action, mp, or even give you worse rt. It's actually the main reason that I find beast tamers to be really good this time around, where they can somewhat consistently boost the damage of all your beasts and/or dragons in a fairly big aoe at later levels, all without costing anything on a class that's doesn't have a lot of competition on its skills slots. In fact, because it costs nothing, you don't need to have multiple beast tamers if you have both beasts and dragons on a team, you only ever need the one.

    • @SakuraiLouishana
      @SakuraiLouishana Рік тому

      Pokemon party right?
      Hydra hold the line alone and kill the pusher with poison & reflect.

    • @ahmedlateef8669
      @ahmedlateef8669 Рік тому +1

      beast tamers are surprisingly good in reborn, considering they've been notoriously bad in other Tactics Ogre games. I gave mine an axe and a blowgun and paired her up with a griffon. she's consistently dealing dmg or status effects, and the empower procs about 2 out of 3 turns letting griffon life steal for 200+ damage

  • @Qubicle.
    @Qubicle. Рік тому +3

    just from the title, for a minute I thought you were gonna talk about philosophy.

  • @abigorm.9056
    @abigorm.9056 Рік тому +2

    My dude is like, It's fine my MC can solo this fight. And i love it

  • @r0000g
    @r0000g Рік тому +2

    You forgot to mention the two most important backups to "Overcoming Randomness and Chaos".

  • @marlonruvalcaba386
    @marlonruvalcaba386 Рік тому +3

    Chaos can be fun for example I had a 2H Berserk with berserk activated, another Berserk with berserk decided to attack him, it was a counter clown fiesta. One of my units ate the two berserks and died.

  • @WarrenReport
    @WarrenReport Рік тому +5

    Wow, are you there already? I just started chapter 4, it's very complicated to play without archers hehehe

  • @TheCecchino98
    @TheCecchino98 Рік тому +3

    Don't base your strategy randomness, but rather have backup plans? Gee, that almost sounds like real life

    • @CoffeePotato
      @CoffeePotato  Рік тому +3

      You'd be surprised how often "The RNG didn't favor me, it's not fair" comes up.

  • @bringerxRPGs
    @bringerxRPGs Рік тому +7

    Great video as always. I would only take the buff cards if they're on the way and only if there's not something better to do, with one exception, the skills activation card is crazy good with Ninja's defense boost skill. If you get two of those cards your ninja will proc it 80-90% of his turns.

    • @EBikeBuilder_
      @EBikeBuilder_ Рік тому +1

      Skills activation seems really good for mediate and many other auto skills, very underrated imo but yeah many units won’t have any use for it

    • @omensoffate
      @omensoffate Рік тому +1

      My berserker loves the skill cards

    • @bringerxRPGs
      @bringerxRPGs Рік тому +1

      @@EBikeBuilder_ Yea but i think ninjas are the ones that take more advantage of it, you can always get mana from other sources, and a tanky and fast ninja is a real threat, at least for me, I'm in the middle of ch. 3

    • @bringerxRPGs
      @bringerxRPGs Рік тому +1

      @@omensoffate yea, i just feel bad when you want to hit an enemy and you end up taking 70% HP of an ally.

    • @omensoffate
      @omensoffate Рік тому +2

      @@bringerxRPGs my ally loves to take one for the team

  • @gaberielpendragon
    @gaberielpendragon Рік тому +2

    If your strategy is on point, the RPG comes with it. Death is the best form of CC.
    It is a ton of fun baiting bosses onto nul cards so they lose all their buffs. You can do this by putting your back towards the card, even more so if that is the only square that they can hit their preferred unit. Bosses very much will chase down one unit over and over, this can be exploited.
    So far, the only fight that's been a real pain has been the beast master with the cockatrices and each time them or the griffons dies they heal and debuff your party. All four beasts and the boss all hit like trucks. That fight was spicy. I don't worry so much about incapacitations, but so far no deaths and no chariot.

    • @CoffeePotato
      @CoffeePotato  Рік тому +2

      Doing good, then! It's definitely satisfying to get 4 front liners in to shield bash a boss into a card, too. Just go all godfather on the guy. I think my favorite was kidnapping Mercure from his wall with birds. It gets pretty hard by the end, loved to see that.

    • @gaberielpendragon
      @gaberielpendragon Рік тому +1

      @@CoffeePotato Running all spears makes it a bit less consistent to try and push them into those cards, most of the time when they were in a position to do so, it didn't trigger. Having baldur is pretty sweet for valks, unless i can hit two targets or have enough for finisher, my spells are better. While it can take a round or two to get rolling on the MP, after that it's really difficult to run out.

  • @fernandozavaletabustos205
    @fernandozavaletabustos205 Рік тому +1

    Another FYI: Several of the dev team behind this strategic RPG (of the original, the PSP remake, and this remaster) have worked on great games like Final Fantasy Tactics, FF XII, FFXIV and even on the upcoming FFXVI so quality is asured!

  • @jrnas8046
    @jrnas8046 Рік тому +2

    Masterclass

  • @fernandozavaletabustos205
    @fernandozavaletabustos205 Рік тому +1

    Another great video! I love that you sub count is exploding after this game release.

    • @CoffeePotato
      @CoffeePotato  Рік тому +2

      Thank You, and yeah, it's been awesome!

  • @reedk2402
    @reedk2402 Рік тому +2

    Sigh if only I could overcome the 18th when my switch will be stolen by family for another game.

  • @Zeryth960
    @Zeryth960 Рік тому +1

    I lolled at Gryphus-1

  • @silentnight9568
    @silentnight9568 Рік тому +4

    I'm doing a no incapacitation, no chariot run myself. Definitely a challenge for some of these boss fights. The different ways to approach situations and change strategy is really fun to explore.

    • @rOvertJustice
      @rOvertJustice Рік тому +2

      It’s surprising how boss are way tougher this time, and massed melee units are a serious problem in fights now since archers are kinda doodoo now. Hektor’s fight was no joke this time; the fact they give major bosses buff cards makes them super threatening. His Rending Gale did like 600+. Though now is crazy that someone like Xapan is an absolute beast. I got like a pentakill where he destroyed an entire formation of knights.

  • @Dracobyte
    @Dracobyte Рік тому +1

    I hope that ths video can reach newcomers and veterans alike, as you are on fure regarding content creation.

    • @CoffeePotato
      @CoffeePotato  Рік тому +1

      I'm trying, it's a once in a lifetime opportunity XD

  • @salidajman7019
    @salidajman7019 Рік тому +1

    Hello Coffee Potato. I was wondering what you think about cursed weapons and since majority of the playerbase have not reached there yet.
    I was using cheat engine to spawn them but they are somehow not working after snapping. Is there a new mechanic to snapping or is the mechanic same as before?
    Any information would be appreciated thank you!

  • @walterraniolo4327
    @walterraniolo4327 Рік тому +4

    Okay so I love the PlayStation port of tactics.. I just started the PSP and reborn at the same time.. Damn is Reborn way harder in my opinion?!!! I sure hope you do a guide to help get us through this easier

    • @papaxlscriptzlx3094
      @papaxlscriptzlx3094 Рік тому

      Hardest tactics was on ps1

    • @walterraniolo4327
      @walterraniolo4327 Рік тому

      @@papaxlscriptzlx3094 I just beat it and I find it to be way easier.. the leveling is simple and it doesn’t put a cap on it, so you can level up several levels above the story maps and that seems to make it easier for me..
      But in Reborn the enemies are tuff… I have not found a way to really give me the edge in battles…
      So I’m trying to adjust my gear constantly in Reborn.

    • @sharebear421
      @sharebear421 Рік тому +1

      Psp version is harder, especially the one vision mod. Psp is easy if you just constantly grind though

    • @papaxlscriptzlx3094
      @papaxlscriptzlx3094 Рік тому

      No way the PS1 hellsgate is tougher than this reborn. So far but we will see during endgame so far chapterthree is kicking my ass and it's only getting more awesome!

  • @BigCowProductions
    @BigCowProductions Рік тому +1

    12:20 I have never once experienced a knock off like that, into the water or off the map, and I've done knock stuff on tiles like that. It makes me sad, since I wanna bop people off

  • @exometria
    @exometria Рік тому +4

    Hey Coffee, coming from OV, I actually find this game easier than expected. Are there any ways you have increased the difficulty for yourself?

    • @ahmedfalahy9337
      @ahmedfalahy9337 Рік тому +1

      Post game content has plenty of difficulty in store

    • @SakuraiLouishana
      @SakuraiLouishana Рік тому

      Dorgalua fight banger. He will be very hard to kill.

    • @sharebear421
      @sharebear421 Рік тому +3

      Unfortunately one vision has spoiled us. You won’t find the difficulty here at least compared to one vision. Unless you artificially increase the difficulty like force yourself to not use certain classes/skills and gear or other mechanics. Not using finishers helps a little

    • @Luperoi
      @Luperoi Рік тому

      Ps1, psp , one vision , reborn : Vyce killed me 200 times by this point ...

    • @ahmedfalahy9337
      @ahmedfalahy9337 Рік тому

      @@Luperoi
      Terror Knight Denam
      Problem solved

  • @Luperoi
    @Luperoi Рік тому +2

    First time at phorampa tk/knigths coming up hill 3 damage cards each ... Okay, i better learn how to make a proper frontline and put my fayries aside...

  • @sharebear421
    @sharebear421 Рік тому +2

    I’ve honestly found the AI is worse in this remake. Besides the super buff bosses got (kinda lame difficulty buff tbh) I’m constantly seeing the AI send an archer into the front lines to die quickly like they’re a melee unit and I see a lot of units going for punches instead of falling back to be guarded by other units while they wait to regen MP. Somehow this game is even easier than the psp version besides some of the bosses. Finisher spam is another issue that happens eventually. Training battles also continue to be an absolute snoozefest with no benefit besides some XP, I basically skip them now

    • @CoffeePotato
      @CoffeePotato  Рік тому +2

      Well yeah, that's what training is for. Not sure where you're seeing that on AI, they've been pretty decent on my end. Bosses didn't really get buffs, they're just as strong as they always were, there's just less passives to wipe that out. Like Xaebos starts with the equivalent of Strengthen 2, which would have been entirely mitigated by Fortify before. Personally, I see more strategic options being required now, which feels nice. I'd argue the difficulty is more consistent, but it's hard to say what it is. End game is dramatically harder, early game is easier, DLC is approachable, but still complicated. It's not like the random 10-15 level jumps in the PSP version did anyone any favors. Where are you at, out of curiosity?

  • @SatiZakito
    @SatiZakito Рік тому +1

    Strategy over RPG, also numbers over power.
    Even the most powerful of units cannot take on an entire army.
    Sun Tzu - The Art of War.

  • @jeremyparsons2944
    @jeremyparsons2944 Рік тому +2

    I've never done no incap/no chariot, working on that on reborn, just got to ch2L

  • @user-ix5ve8vb1y
    @user-ix5ve8vb1y Рік тому +1

    I love the New balance, so you can use warrior and amazon

  • @whatlol5435
    @whatlol5435 Рік тому +4

    i might be in the minority in that i actually like the capped level system they implemented
    i find the bosses in the old psp version very unthreatening and I could always just power my way through with my heavily grinded units
    this time though I felt more challenged and had to actually think about how I approach each fight

    • @CoffeePotato
      @CoffeePotato  Рік тому +2

      I agree, it feels good to feel even

    • @Leo.23232
      @Leo.23232 Рік тому +3

      i really hope that isnt a minority opinion thats dumb

    • @whatlol5435
      @whatlol5435 Рік тому +3

      @@Leo.23232 i saw a lot of posts on the tactics ogre reddit pretty much complaining about the level cap because of how bosses have pre loaded buffs which i found surprising cuz i think the difficulty was actually fun

    • @Leo.23232
      @Leo.23232 Рік тому +4

      @@whatlol5435 what is the point if you can just grind your way past every challenge you come across

    • @whatlol5435
      @whatlol5435 Рік тому +4

      @@Leo.23232 exactly. pretty much invalidates the tactics aspect of the game and it just becomes a grindfest

  • @justinongstation8233
    @justinongstation8233 Рік тому +1

    I'm storming fiduc castle now in chaos route, 1 vs 1 with oz is gonna be a pain

    • @justinongstation8233
      @justinongstation8233 Рік тому

      My mistake it's not a 1 vs 1 but worst, oz and ozma 2 level higher with high stats and stat buff, manage to win it was very satisfying 😂

  • @USDebtCrisis
    @USDebtCrisis Рік тому +2

    Did they change poison to tick 10% instead of 10 hp? Yeah percentile damage is very strong

  • @Ventus777777
    @Ventus777777 Рік тому +1

    Do we know yet if dark priest is good? RF/Valk seems better than it did in LUCT so I have hope.

    • @ahmedfalahy9337
      @ahmedfalahy9337 Рік тому +3

      Instill element is an auto trigger spell
      Every little damage helps

  • @ZenKrio
    @ZenKrio Рік тому

    Any news or changes on Angel Knights? Easier to get them?

  • @Eddie2P
    @Eddie2P Рік тому +1

    do enemies use debuffs? maybe im not far enough in the game. i remember them hitting me with them all the time in the psp one...

    • @CoffeePotato
      @CoffeePotato  Рік тому +2

      They do, but prefer damage. They used debuffs more in PSP because they tended to plink a lot more.

  • @paulbaerwald8055
    @paulbaerwald8055 7 місяців тому +1

    @coffeepotato
    Does the Boon of Swiftness stack? (From different casters)

  • @00031849
    @00031849 Рік тому +1

    I killed an enemy unit many saves back, and just realized that she could be recruited. When I finish the game, will I be able to go back to that point on the same route an recruit her? Os is she lost already?

    • @CoffeePotato
      @CoffeePotato  Рік тому +3

      You can World back, the NG+ mode even has an option to not scale for repeat fights if you want to curb stomp.

    • @00031849
      @00031849 Рік тому

      @@CoffeePotato amazing! Thanks!

  • @dcphillips1991
    @dcphillips1991 Рік тому +2

    What is the item that boosts the effectiveness of healing spells?

  • @Fugazity
    @Fugazity Рік тому +1

    veteran OT player here PS1 1997, PSP 2010... is the game that hard? or do you have a hard time playing? what happen with the dragoon abilities to kill beasts? what happen with the ninjas dual welding swords? what happen with the fire spells that drain specials bar? why you leave denim with no health aid? he may be strong but he can also die, he is a doble edge sword if left alone. Do clerics still have that throwing item thing? remember in this battle one of the ninjas drop a rare ninja spell AKA "decoy", (don't know if this version has that mechanics though)

    • @sharebear421
      @sharebear421 Рік тому +1

      No they game is quite easier all around. The only real improvement on difficulty are bosses and that’s because they start with hella buffs. Otherwise this talk of “improved AI” was a hoax. I’ve seen the AI be even more dumb than the psp version

    • @CoffeePotato
      @CoffeePotato  Рік тому +2

      Oh, I was trying to show how to deal with a bad situation where you forgot to bring counters for whatever reason. Dragoons can double stack their buffs to pretty much one shot most heaves still. I left him on a pillar with Steadfast, with a full heal, and a quick heal, essentially delaying and poison stalling 5 units while the rest of the team dealt with the Phoenixes. I haven't seen Brimstone yet, but use a Drain MP +4 spell range TK for that. Clerics don't have Lobber as far as I've seen, but Beast Tamers and Fusilliers do. Difficulty is more consistent, with the end game being far harder, while the earlier parts are easier.

    • @Fugazity
      @Fugazity Рік тому

      @@CoffeePotato aaaah, then it is more difficult, i mean, if you can't spam magic + brimstone to keep those beast and dragons at bay you most likely have KOd party members all the time because they hit hard. In the PSP version the trick to deal with them is keep hitting them with magic as physical hits build their AT bar unless you can one shot kill them with that attack.

    • @CoffeePotato
      @CoffeePotato  Рік тому +2

      @@Fugazity It was one of the ways. You could do that, Bind/Shackle/Stop with poison arrows, or use heavies and Leaden to throw them off the edge, or Breach/Fear into a Dragoon Finisher, or Bewitch until dealing with them later, or, for many, Archer spam until dead. The meat of the game was always the freedom in approach, which is why I don't like suggesting direct counters most of the time. I want folks to think about what they have, rather than copy pasting one thing, and finding themselves in trouble elsewhere.

    • @Fugazity
      @Fugazity Рік тому

      ​@@CoffeePotato ah! yes, I understand now. i thought something was weird because for once I thought, you seem like you didn't know what you was doing. And the other thing i thought was that maybe the reborn game was made purposelessly more difficult. But yeah, i guess some players may get to this point in the game with a mediocre party and desperately need some help.
      TL/DR I was only looking around here in you tube news about this game, even spoilers, because don't think I'll be playing it any time soon. first the game is too pricey for someone who lives in Venezuela, and second i don't think my 2013 PC can run it. i do play the PSP version in a emulator from time to time.
      Anyway, Thanks for answering my questions!

  • @phrozenfury
    @phrozenfury Рік тому +3

    I often see people go Rune Fencer Denam. Is it his best class?

    • @ahmedfalahy9337
      @ahmedfalahy9337 Рік тому +1

      Rune Fencer got buffed in Reborn
      Able to use spells and equip decent armor
      Good spells are Heal, Swiftness, Missile and Instill element
      And able to meditate (free MP) which means more finishing moves

    • @CoffeePotato
      @CoffeePotato  Рік тому +1

      It's a fun class and has spears.

  • @arioalright1503
    @arioalright1503 Рік тому +3

    Hey, is hidden treasure is still in the game?

    • @CoffeePotato
      @CoffeePotato  Рік тому +4

      It is, though more ways of getting it was added, and we don't have all of the info yet.

    • @arioalright1503
      @arioalright1503 Рік тому +1

      @@CoffeePotato thanks!

    • @paulbaerwald8055
      @paulbaerwald8055 7 місяців тому

      @@CoffeePotato, does the Boon of Swiftness stack from different casters?

  • @jonhard12
    @jonhard12 Рік тому +3

    Overall im pretty fine with the mechanics and the skill changing around
    But from my view
    I wish they could add the snes character portrait as an option
    add a second fast forward speed
    Fire emblem and super robot war series is losing it touch which reborn is evolved to a pretty good one

  • @aster2308
    @aster2308 Рік тому +4

    I love me some salty "gamers" out there who think they would outlevel and outgear tactics ogre :p

    • @sharebear421
      @sharebear421 Рік тому +2

      Yeah screw those dang players who want to play their own way! How dare they the plebs gosh we are so much cooler than them

  • @uoraziel
    @uoraziel Рік тому +1

    Do you have a good starting team my ass is getting kicked by nybeth.
    2 cleric, rune fight, bezerker, canopus, 2 archer, wizard

    • @ahmedfalahy9337
      @ahmedfalahy9337 Рік тому +1

      "Divide and Conquer" ~ A certain OP birdman
      Focus on one enemy at a time if possible. The less enemies on field, the better

    • @rose.i
      @rose.i Рік тому +2

      id say ditch the berserker for something sturdier like a knight you have plenty of dmg coming from canopus the wizard and the archers but your front line looks pretty frail you need some tanky units propped up by a good amount of healing to make it over the first wall at quadriga cause you're fighting uphill which means your archers and wizards have shitty lines of sight and while you're trying to bust through the front line you're getting pelted by skeleton archers ghost mages and nybeth

    • @SakuraiLouishana
      @SakuraiLouishana Рік тому

      give the berserker dagger/1h axe and have him shield to counter the randomness of berserk. *berserk wont be consumed on shield attack*

  • @bjornkonrad8007
    @bjornkonrad8007 Рік тому

    hi, i hope someone here can help me out. Is there any downside to having alot of days pass? i was farming the dungeon in act 2 but only just realised that days were passing.

    • @ahmedfalahy9337
      @ahmedfalahy9337 Рік тому +1

      No downside to days pass
      It's there is you want to speedrun the game

    • @bjornkonrad8007
      @bjornkonrad8007 Рік тому +1

      @@ahmedfalahy9337 thx a bunch, another question i had was if there are any ways of increasing the odds of recrouting. i cant seem to get the odds higher then 20-30% even when the unit is down to single digit hp values.

    • @ahmedfalahy9337
      @ahmedfalahy9337 Рік тому

      @@bjornkonrad8007
      Recruitment was always tricky.
      You are essentially getting a free unit with all the equipment so the process would need to be gambling
      Loyalty also affects recruitment odds.
      Check an enemy's name and gauge how they see you

    • @SakuraiLouishana
      @SakuraiLouishana Рік тому +1

      Those days have function for certain secret shop in ch 4. They recycle anyway you will find them in no time.

  • @keepmgs
    @keepmgs Рік тому +1

    its fun until enemy units get those +crit cards >,

  • @ricflair4052
    @ricflair4052 Рік тому

    the default is 10 units .. why it was reduced to 6?

    • @CoffeePotato
      @CoffeePotato  Рік тому +1

      Because this is a tiny map, every map has had individual deployment amounts since 2010.

  • @thewiseone2911
    @thewiseone2911 Рік тому

    Have to strongly disagree with the bosses you mentioned. In brigantys castle's second stage, the lvl 21 boss just-one shot a 900! HP unit with rending gale. That seems midly excessive.

    • @CoffeePotato
      @CoffeePotato  Рік тому +2

      Likely had an elemental advantage. Finishers scale harder with type advantage.

  • @Catastrophic-hk3mh
    @Catastrophic-hk3mh Рік тому

    Use the unlimited money exploit and buy every ingredient in the game that you can and make several hundred mending essence

  • @OvrlordEtna
    @OvrlordEtna Рік тому +1

    so annoying when enemes get card spawns in perfect spots and I cant get to any, makes me dislike the cards as it feels like a difficulty modifier

    • @SakuraiLouishana
      @SakuraiLouishana Рік тому +1

      As coffee said if the enemy base stat no winning on you the card wont do any damage. 1 damage +20% still 1 damage.
      Try to utilze the buff like fortify and debuff your enemy with items they will just do at max 50~100 damage.

    • @CoffeePotato
      @CoffeePotato  Рік тому +2

      Plus one unit is still one unit. They don't ever boost defense, mobility, anything that matters. If they're a threat, disable them.

  • @dawhuanwoowajues4492
    @dawhuanwoowajues4492 Рік тому

    I went from loving this game and what it was to buying it and absolutely hating it. They have made this game way too f****** hard.

    • @sharebear421
      @sharebear421 Рік тому +1

      You’d hate the one vision mod then cause this game is a cake walk compared to that. Besides bosses this game is kind of a cake walk. Artificial difficulty by forcing you to be at a level cap and getting rid of random battles doesn’t work as intended with how poor the AI is and all the buffs a lot of classes/weapons etc got

    • @dawhuanwoowajues4492
      @dawhuanwoowajues4492 Рік тому

      @@sharebear421 hate everything that changed.