Hey man, I really dont play this game as much as I used to but always loved watching your videos (still do!). Its good that you took a break, if you ever again feel exhausted by the game feel free to prioritize your mental health. Sending you love from germany man!
I think in the second game you need to baby feed to the table that 4 devs = army and either 1 or 2 more points via vps or a mono or yop for city. Explain that they’re already on 5 pts, with mono, yop, or 7 with vps. Low elo players only understand points. Best case they’re on 5 with 4 knights but they are never blocked with that utility but that’s harder to explain to bad players.
Yea, but Dylan was too focused on proposing greedy trades, and not giving 2:1 to anyone for the card that he wanted. If I am not mistaken he secured just one trade the whole game, while Black was trading freely. Black was willing to trade even 4:1 for the card that they needed (26:51). If you want to make alliances with the lesser opponents, you can't be greedy on each and every trade.
@@Jezerezeh high rolling = rolling well, a hex is a 3 tile spot so one of the spots you settle on during selection, on open boards where the desert tile is near the coast there will be some open, orbit is one round where everyone gets a turn. So essentially after selection i had a road pointing in which there were two open hexes where i only had to build one more to each of them. I had coordinated roads so lets say a 4 brick and a 4 wood. I rolled them 4 times in two orbits and also rolled two wheat and two sheep. This meant I had 4 wood 4 brick 2 sheep and 2 wheat and could place a road and settle on both of the open hexes in one turn. So while everyone had 2 hexes I had 4. Essentially winning the game on the spot.
When the game first started i thought woah he has crazy hair today. then I realised it was the fan in the background, then i later realised he does actually have crazy hair today haha
Hilarious first game, thanks for posting it despite doubting it'd be good content LOL the high rolling is very entertaining + the squabbling amongst the plebs was comedic
games like the second one make me want to quit playing online catan. black was ahead literally every single turn of the entire game and the other two players didnt even realize in the end. incredibly frustrating. massive props for keeping relatively cool, dylan! as a long time watcher, i feel like you've matured and it made you an even stronger player! glad you are starting to enjoy the game again, and best of luck!
How about the first game? Doesn't it make you want to quit Catan? Imagine being one of the other three players, being steamrolled by Dylan's exceptional luck. Not much fun, isn't it? At least in the second game Dylan, having a deceptively dominant position, had a chance to change the other player's perception about who is the real leader. Apparently he didn't make a good job at doing so. Playing against lower rated opponents is generally beneficial, because it increases your chances of winning as a better player. So I don't buy the crocodilian tears of players who complain that their opponents are not good enough at the game. Would you really prefer to play against players who have a perfect understanding of the game, track precisely your cards, and are masters in psychology and statistics? Good luck getting a win against such players!
it’s understandable that they thought Dylan was ahead, he did have a city and settle before black settled. Unlucky that it happened and that he couldn’t get better trades, but also he could have tried to pace slower or feed devs to blue. In a funny way, the 11 rolling a bunch early helped him get the city but really hurt with the pacing
He asked his opponent if they are stupid. Which is a strange question for three reasons: 1. Stupid people typically are not aware that they are stupid. 2. Neither a Yes nor a No answer is valuable, because you can't trust the answer of a potentially stupid person. 3. The opponent can't hear him, because they are not in the same room. So what's the point of asking questions to persons who don't know the answer, you can't trust their answer, and they can't even hear your question?
Interesting question about placements. Difference between 3611 vs 3611 in how that affects placements about 11 wheat. And play toward the 2:1 wood port. While your placement defends an opportunity to have longest road. Between your first two settlements. Wonder if risk of leaving 31011 as target 2 for development is ultimately better for orange placement. Problem orange has is not getting to 269. To feed the wheat port.
At 26:30 I think not porting the brick for a wheat/sheep was an inaccuracy, since you have 6 cards and the 5 wheat is blocked and there Are 6 devs in your opponent hand (play around a potential brick Momo). What do you think?
game 2 was brutal. really needed orange to start on 2-6-9, you needed the plow to the 9-12 but i dont think you could have pulled it off. i dont think there was enough that you could have done in chat to convince everyone that black was just going to runaway with the game.
0:15 "This is a pretty heavy ore board." The average board has 9.66 pips of ore, and this board has 9, so numerically the ore is slightly below average. But since the big ore tiles are centralized, it might be right to say that the ore is pretty heavy, because all players will start with a settlement on ore.
Why in the world would you not play two roads to 4 brick port and that's sheep that you don't produce??? You went for 5 wheat instead wtfff I don't get it? Also you are so afraid of getting road like dude they are already blocking you just build roads mate... don't play like you are scared of being in the lead, sometimes that has to be done and you just live with blocks...
I actually would have loaded straight to the 4/11 Ore/Sheep, since it means: 1. You are 1 less road away from the Brick port 2. You secure an extra settle 3. You avoid hitting 5 roads, but still have a road play The main downsides are delaying extra Ore and the 3:1 port. But securing the Brick port instead with an extra settle spot seems pretty huge. [Edit] Made this comment before seeing how it panned out. But seems like wrapping around the 11 Ore was worth it for the opportunity of snagging the Brick port.
@@alexandernater6284interesting you say this. There's a point that Black gives 4 cards for a Wheat. I noticed that 2 of these were Brick. I think Black was trying to deny the Brick port from Dylan with this trade, while also getting themselves a settle.
@@pdy86 i meant 3 10 11, he intentionally placed to block that placement. Black with 3 10 11 gets access to every resource with the best OWS in the game, and then because theres infinite space in the middle can go to 11 9 4 and 6 9 for free anyways and autowin
16:05 "I don't like this move by Orange at all. [...] That's a big mistake by orange." Whenever Dylan criticizes the play of an opponent, chances are that this player will finish 3 points ahead of Dylan.
It was a bad move because it opened the door for black to get on the 96, making him crush the game even harder. In fact, black won by such a margin that it doesn't matter if one of orange or dylighted had more points than the other, neither was remotely close to winning.
Who cares on how many point you end the game? Fortunately, the tank doesn't matter for ELO. Orange never had a chance to win against black and leaving that 9-6 open is just so bad.
@@alexandernater6284 if Orange never had a chance to win, then they could do nothing that qualifies as a mistake. A player makes a mistake when they harm their own chances of winning, not when they harm Dylan's chances of winning. Assuming that a player can't win, then they can do nothing to harm their own chances of winning (because it's already 0%), so they can't make a mistake. Orange's plan was probably to capitalize on the wheat port. After building on the port they could go back and build on the 6 wheat tile, and be on three huge wheat tiles with the 2:1 port. For their plan to succeed they needed lots of 8s and 5s, and unfortunately for them the 8 and 5 rolled only five times the whole game each (stats at 30:41). Orange's plan was not bad, and they definitely had decent chances of winning the game, if the dice was more favorable to them.
@@Boscosuniform well, it depends. There are tournaments where points are important, and players who can't win still do their best to grab as many points as possible. Besides that, when the player whom you criticize ends up three points ahead of you, and you are a world class Catan tutor and commentator, it becomes a bit embarrassing isn't it?
i dont think you understand how catan works. its an almost perfect information game if you track cards correctly, so you need to calculate, predict, and make informed choices all the time. if you Just Play And Don't Fear, you will probably lose most games.
@@pdrgallo I play a lot. It's just by overthinking threats that are unrealistic or don't exist you can talk yourself into wrong decisions. Which I feel he does sometimes. When often you need to concentrate on what's important and not get lost in all 247 possibilities.
lol that first game - they're blasting each other while you get like four cards every roll
What an awesome "How not to trade" masterclass by blue in the second game!
27:01 my goat holding himself back ahahaha
I'm very delighted you came back to playing and posting, makes me really happy seeing every new vid of yours
Keeps it up!
You are very DyLighted he came back...
Hey man, I really dont play this game as much as I used to but always loved watching your videos (still do!). Its good that you took a break, if you ever again feel exhausted by the game feel free to prioritize your mental health. Sending you love from germany man!
The chat in the first game is gold. It's like you weren't even there.
I think in the second game you need to baby feed to the table that 4 devs = army and either 1 or 2 more points via vps or a mono or yop for city. Explain that they’re already on 5 pts, with mono, yop, or 7 with vps. Low elo players only understand points. Best case they’re on 5 with 4 knights but they are never blocked with that utility but that’s harder to explain to bad players.
Yea, but Dylan was too focused on proposing greedy trades, and not giving 2:1 to anyone for the card that he wanted. If I am not mistaken he secured just one trade the whole game, while Black was trading freely. Black was willing to trade even 4:1 for the card that they needed (26:51). If you want to make alliances with the lesser opponents, you can't be greedy on each and every trade.
High rolling is fun. Had a game where I rolled into double open hex settle on the second orbit. Sometimes the game is 100% luck based.
What does that mean haha
Not too familiar w catan terminology sorry
@@Jezerezeh high rolling = rolling well, a hex is a 3 tile spot so one of the spots you settle on during selection, on open boards where the desert tile is near the coast there will be some open, orbit is one round where everyone gets a turn. So essentially after selection i had a road pointing in which there were two open hexes where i only had to build one more to each of them. I had coordinated roads so lets say a 4 brick and a 4 wood. I rolled them 4 times in two orbits and also rolled two wheat and two sheep. This meant I had 4 wood 4 brick 2 sheep and 2 wheat and could place a road and settle on both of the open hexes in one turn. So while everyone had 2 hexes I had 4. Essentially winning the game on the spot.
When the game first started i thought woah he has crazy hair today. then I realised it was the fan in the background, then i later realised he does actually have crazy hair today haha
Hilarious first game, thanks for posting it despite doubting it'd be good content LOL the high rolling is very entertaining + the squabbling amongst the plebs was comedic
"He who controls the donks controls the galaxy" - DyLighted
one of the most informative catan videos i have ever watched!
gg! Love that you show the games even if they aren’t the highest level. Its nice to see these kinds of games
Love your videos and the analysis of the board! Learning something every video!
That first game is what my friends think will happen if they don't ritually gang rob me at the start of every home game lol
games like the second one make me want to quit playing online catan. black was ahead literally every single turn of the entire game and the other two players didnt even realize in the end. incredibly frustrating. massive props for keeping relatively cool, dylan! as a long time watcher, i feel like you've matured and it made you an even stronger player! glad you are starting to enjoy the game again, and best of luck!
How about the first game? Doesn't it make you want to quit Catan? Imagine being one of the other three players, being steamrolled by Dylan's exceptional luck. Not much fun, isn't it? At least in the second game Dylan, having a deceptively dominant position, had a chance to change the other player's perception about who is the real leader. Apparently he didn't make a good job at doing so.
Playing against lower rated opponents is generally beneficial, because it increases your chances of winning as a better player. So I don't buy the crocodilian tears of players who complain that their opponents are not good enough at the game. Would you really prefer to play against players who have a perfect understanding of the game, track precisely your cards, and are masters in psychology and statistics? Good luck getting a win against such players!
it’s understandable that they thought Dylan was ahead, he did have a city and settle before black settled. Unlucky that it happened and that he couldn’t get better trades, but also he could have tried to pace slower or feed devs to blue. In a funny way, the 11 rolling a bunch early helped him get the city but really hurt with the pacing
so dylighted that dylighted is back
Two games in 1 video? That’s my goat.
Really enjoying the new content brother keep it up
Glad your back.. missed you
Gotta love how every Catan video nowadays starts with "I haven't been playing Catan serious the last coupe of days/years/decades"
With picking the 2nd settling spot, you picked right because you have the double 9 for a road
lol, that first game was hilarious
blue's setup is actually really good with triple sheep sheep port 8 wheat and ore expansion.
If only blue knew how to play their setup, it might have been a really interesting game.
1st game definitely worth posting if not for the chat alone
What was dylan going to say at 27:02 ? 🤔
And at 4:45
He asked his opponent if they are stupid. Which is a strange question for three reasons:
1. Stupid people typically are not aware that they are stupid.
2. Neither a Yes nor a No answer is valuable, because you can't trust the answer of a potentially stupid person.
3. The opponent can't hear him, because they are not in the same room.
So what's the point of asking questions to persons who don't know the answer, you can't trust their answer, and they can't even hear your question?
Based
Regarded
LMAOOO
love ya Content Dyl. Unsure why you keep using the term "Retired" hahaha
Interesting question about placements.
Difference between 3611 vs 3611 in how that affects placements about 11 wheat. And play toward the 2:1 wood port.
While your placement defends an opportunity to have longest road. Between your first two settlements.
Wonder if risk of leaving 31011 as target 2 for development is ultimately better for orange placement.
Problem orange has is not getting to 269. To feed the wheat port.
first game chat is hilarious
At 26:30 I think not porting the brick for a wheat/sheep was an inaccuracy, since you have 6 cards and the 5 wheat is blocked and there Are 6 devs in your opponent hand (play around a potential brick Momo). What do you think?
Yep. 100%
Yes, should use the 3:1 port.
seems as 50% rule from dota 2 - some games you MUST to lose from the start and some games you already win from first seconds 50/50
interesting what top players think about your placements in 2nd game....
1:49 How would green get the 6-9-12?
game 2 was brutal. really needed orange to start on 2-6-9, you needed the plow to the 9-12 but i dont think you could have pulled it off. i dont think there was enough that you could have done in chat to convince everyone that black was just going to runaway with the game.
have you ever thought of playing live?
The footage lacks contrast - usually happens when you have HDR on but can be corrected in post - just a heads up
9:35 Green seem to be one of these extremely annoying noobs.
0:15 "This is a pretty heavy ore board."
The average board has 9.66 pips of ore, and this board has 9, so numerically the ore is slightly below average. But since the big ore tiles are centralized, it might be right to say that the ore is pretty heavy, because all players will start with a settlement on ore.
Why in the world would you not play two roads to 4 brick port and that's sheep that you don't produce??? You went for 5 wheat instead wtfff I don't get it? Also you are so afraid of getting road like dude they are already blocking you just build roads mate... don't play like you are scared of being in the lead, sometimes that has to be done and you just live with blocks...
agree
That would be stupid. The table would feed blue the settle 100%.
I actually would have loaded straight to the 4/11 Ore/Sheep, since it means:
1. You are 1 less road away from the Brick port
2. You secure an extra settle
3. You avoid hitting 5 roads, but still have a road play
The main downsides are delaying extra Ore and the 3:1 port. But securing the Brick port instead with an extra settle spot seems pretty huge.
[Edit] Made this comment before seeing how it panned out. But seems like wrapping around the 11 Ore was worth it for the opportunity of snagging the Brick port.
@@alexandernater6284interesting you say this. There's a point that Black gives 4 cards for a Wheat. I noticed that 2 of these were Brick. I think Black was trying to deny the Brick port from Dylan with this trade, while also getting themselves a settle.
Makes no sense to take 6 3 11 2nd game with the wheat instead of the ore. Same pips with the potential to plow black
The reason is that black can take 6 3 11 and then has the entire middle of the map to himself
Surely black can't take the 6 3 11 if Dy takes the 6 3 11...
@@pdy86 i meant 3 10 11, he intentionally placed to block that placement. Black with 3 10 11 gets access to every resource with the best OWS in the game, and then because theres infinite space in the middle can go to 11 9 4 and 6 9 for free anyways and autowin
idk what your problem is, everyone has a good setup with flexible ports. You just have to go road, production, brick port and win.
If you are talking about the 2nd game, you are obviously not very good at reading the board.
Road doesn't work on low elo tables because weak players can't count devs.
Hello I’m trying to get into online cats but does anyone lag on the website?
12:46 I only ever watch single games, no doubles. Dunno bout anyone else but thats my watch behaviour.
16:05 "I don't like this move by Orange at all. [...] That's a big mistake by orange."
Whenever Dylan criticizes the play of an opponent, chances are that this player will finish 3 points ahead of Dylan.
It was a bad move because it opened the door for black to get on the 96, making him crush the game even harder. In fact, black won by such a margin that it doesn't matter if one of orange or dylighted had more points than the other, neither was remotely close to winning.
Who cares on how many point you end the game? Fortunately, the tank doesn't matter for ELO. Orange never had a chance to win against black and leaving that 9-6 open is just so bad.
In Catan, only who wins really matter tbh
@@alexandernater6284 if Orange never had a chance to win, then they could do nothing that qualifies as a mistake. A player makes a mistake when they harm their own chances of winning, not when they harm Dylan's chances of winning. Assuming that a player can't win, then they can do nothing to harm their own chances of winning (because it's already 0%), so they can't make a mistake.
Orange's plan was probably to capitalize on the wheat port. After building on the port they could go back and build on the 6 wheat tile, and be on three huge wheat tiles with the 2:1 port. For their plan to succeed they needed lots of 8s and 5s, and unfortunately for them the 8 and 5 rolled only five times the whole game each (stats at 30:41). Orange's plan was not bad, and they definitely had decent chances of winning the game, if the dice was more favorable to them.
@@Boscosuniform well, it depends. There are tournaments where points are important, and players who can't win still do their best to grab as many points as possible. Besides that, when the player whom you criticize ends up three points ahead of you, and you are a world class Catan tutor and commentator, it becomes a bit embarrassing isn't it?
you're overthinking a bit mate. Just play and don't fear xyz all the time lol
i dont think you understand how catan works. its an almost perfect information game if you track cards correctly, so you need to calculate, predict, and make informed choices all the time. if you Just Play And Don't Fear, you will probably lose most games.
@@pdrgallo I play a lot. It's just by overthinking threats that are unrealistic or don't exist you can talk yourself into wrong decisions. Which I feel he does sometimes. When often you need to concentrate on what's important and not get lost in all 247 possibilities.
really not liking how much you're talking in chat with all the gg's there. kinda toxic. you can say gg once, but just chill out.