Gloomhaven: Jaws of the Lion - How To Play - Part 3
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- Опубліковано 4 лип 2024
- In this video we're going to learn how to play Gloomhaven: Jaws of the Lion's third scenario. There are 5 scenarios that will teach you how to play and we'll have a video for each one. The others are below:
If you have any comments or questions, please do not hesitate to post them in the UA-cam comments below, ensuring you abide by our Code of Conduct: watchitplayed.tv/code-of-conduct.
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How to play Scenario 1 • Gloomhaven: Jaws of th...
How to play Scenario 2 • Gloomhaven: Jaws of th...
How to play Scenario 4 • Gloomhaven: Jaws of th...
How to play Scenario 5 • Gloomhaven: Jaws of th...
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00:00 - Introduction
00:42 - Game Setup
02:02 - Difficult Terrain
02:49 - Section Breaks
03:17 - Experience Dial
04:00 - Ongoing Abilities
04:52 - Persistent Effects
05:42 - Round Symbols
05:56 - Shield Bonuses
06:43 - Jump Effect
07:09 - Condition: Poison
07:35 - Condition: Wound
08:08 - Conditions: Bless And Curse
09:24 - Long Rests
10:34 - Monster Abilities
11:26 - Monster Bonuses
11:50 - End Of Scenario
12:24 - Gaining Experience
13:11 - Gaining Perks
14:10 - Modifying Attack Modifier Decks
14:49 - Resolving City Events
15:35 - Updating Ability Cards
16:14 - Conclusion
#watchitplayed #boardgames #tutorial - Ігри
'Don't focus to much on monster movements, Just focus on having fun. '
My hero! 👍
His comment made me pause the video to like and subscribe.
What a great guy!
In my opinion that was one of the single best comments on Gloomhaven in general. It immediately removed so much pressure from me. Unbelievable. Thanks Rodney!
@@DerHannes666 As soon as I got to that part I immediately smiled and said "I love you, Rodney"
Rodney, your nails are immaculate. I've thought so for years, but never been bold enough to say so.
I know you have to look at them a bunch, so I do try :) Thanks!
We're just about to start scenario 3 having bought JotL a few weeks ago. I have to say, these videos are GOLD in letting us spend more time playing and less time figuring things out. I couldn't imagine playing more complex games like this without these videos (and Rodney, you rock as a presenter!)
Thanks very kind Dave - have a great time adventuring!!
I'm so glad Rodney team up with the creator (or publisher?) to teach people how to play. Watching each video before playing the next scenario is such a treat. Having a lot of fun discovering universe, and i'm sure these tutorials are part of the reason why !
That's so nice to hear Benjamin, we really hoped that would be helpful!
Love how you wear a different shirt in each of the different videos for Jaws of the Lion - if I wouldn't remember if I have already seen part 3 I could tell by the shirt! Nice choice btw!
Ha, you have no idea how much this comment pleases me. That is precisely why I decided to go with a new shirt for each episode of this - I hoped it would be a visual clue for whether or not the viewer had seen it already :) Glad it worked!
Whenever I pick up a new board game - regardless of whether I read the rules or not, this is the first place I stop.
Your content is amazing man.
Everything is clear and concise. The visuals overlays are neatly done. Even the card placement is neat and laid out professionally.
Ex: I see equipment under the character sheet, I noticed they’re tapped when your discussing long rest, I know it’s going to be covered.
Everything is covered. Clearly. In 16 minutes. Awesome stuff.
Really kind of you to say Michael - thank you for enjoying!
These videos are amazing Rodney. I'm always super excited about seeing games I want to play are featured on your channel. Simply brilliant
Thanks Niclas - glad you're enjoying!
I wiil add this game to my “first to buy list” once I start my collection. Enjoyed watching
Great to hear, John!
Thanks again. I hope you know how much everyone appreciates the effort you put into these tutorials. You’re a great help, you explain everything very well, in a concise, clear, and very professional manner. Keep it going.
Thank you so much for the kind comment!
Awesome as always. Played the first 2 scenarios this weekend with my wife. Just loved it!! Such a great game. Can't wait for S3. Cheers.
Very glad you had fun playing :)
Dude you have the best job. Your channel is even on the game's paper instructions! Teach me your ways haha
I feel very fortunate to be able to do this!
I just wanna say you are awesome. I could never get my wife into games like this until Gloomhaven and you teaching us has been a blessing
So glad to hear these have been helpful to you. Have fun adventuring!
My wife reluctantly got me this game. She is now a bit more obsessed than I am! She even enjoys watching these videos! 😂 Awesome job!
One of my favourite things now is watching 'how it's played' on your videos, then switching over to Adam (RollingSolo) for a longer playthrough. This has worked brilliantly for me recently with Jaws of the Lion (pre-ordered for my birthday in September!) and with 7th Continent (just got the new 'Classic' box) and I'm discovering new games all the time. Thanks for all you (and Adam) do for the community. Take care.
We're quite a family team up (did you know we're related? :) )
Watch It Played yes I did, Adam mentioned it on one of his videos. Ever considered making a joint video of some kind (maybe you have already)?
JOTL is great! Wifey and I love it. We honestly couldn’t have gotten into it without this video series. Thanks!
So glad it was helpful!
Thanks. Nice video. Especially appreciate how you subdivide the video into the different sections, so we can just go to the section we need clarification on.
I would HIGHLY appreciate you do some "How to Play" videos on some of the harder games...like Mage Knight, KDM, Planet Apocalypse, Anachrony. Your videos are saved and helpful.
Glad the manufacturers see the benefits of your videos, and use/pay you to explain their games.
Keep up the good work. I'm heading to part 4 of this series, as I am watching your videos and physically learning to play the board game at the same time.
Glad you're enjoying Raymond, thanks for the kind feedback!
Masterful explanation as always
Very kind of you to say!
By far the best how to play videos!!
Thanks for making gaming easier for the rest of us.
So glad you enjoyed! Have fun playing.
I like what you said, "don't focus too much on monster focus, focus on having fun."
Perfect how to play for a amazing game! Thank you for your time and effort on this!
You're very welcome - glad you liked it!
These videos are super helpful for us noobs. My girlfriend and I played the first two scenarios today and had a blast. Can't wait to play scenario 3 soon!
Hey, so glad they helped, even happier that you had fun playing!
you're the best Rodney!! Having a blast with this game and your videos helped alot!
So glad you're enjoying, Ernest :)
Thank you Rodney for making these. In a way I wish every board game had videos like this and I love that you are in a way making that a reality!
But I have to say at this point in the game I am too overwhelmed by the game and refuse to continue. I was playing as a solo player and it's just too much for me to handle. I love the foundation of the game, but man does it have a lot going on! Demeo is more my speed and it's not that far off from Gloomhaven at all! Just a considerably slimmed down version of the game in a way. Thank you!
Thanks for the kind words - and hey, glad you were able to figure out if this game was for you or not.
Thanks for the series Rodney, it helps alot in understanding how to play. You are Da Man!
You're very welcome Kim!
Thanks again. I just wish I had watched this BEFORE playing #3. I had only watched the first two videos, but we were really excited and decided to try the third scenario anyway. Needless to say we screwed up royally and will go through it again next Board Game Friday. Lol. Keep it up! You rock!
Very glad this helped clear up a few things :)
The box has not arrived yet, but I take genuine pleasure in watching your videos. Thanks!
I hope you have a great time playing!
Every video just makes me excited to play more!
I hope you have a great time adventuring!
It is way easier to just watch you with the rules then jump book to book in this game. Thanks man for always making it easy to follow
Thank you for the kind feedback, very nice to know these are helpful!
Your videos have definitely made this game much more approachable for me! Great job as always! By the way, I recently wrote a blog about the dreaded Shelf of Shame, and totally linked your channel when discussing being intimidated by a game.
Thanks for the shout out :)
Shelf of shame blog? What's the link?
@@daddyshark2570 thugninjahboardgames.com
This game would be so much more difficult to figure out without these wonderful videos. I watched this video a few days ago, and came back today because I had forgotten the meaning of some card symbols. Watch iIt Played to the rescue! Now, on with the game!
So glad this was helpful - happy adventuring Xander!
Decided to actually buy the game, I was wrong, it is amazing :D!!!! Thanks for the let's play, it really helped substantially :D
So glad to know it was helpful and that you're having fun!
This is great Rodney! I might even use your tutorials as a way to skip out on the first 5 scenarios. They’re amazing for learning but a bit tedious to go through the motions. I can’t wait to get into the game proper!
It wouldn't be too difficult to advance your characters to that stage if you wanted. Scenario 4 and 5 put up a good challenge. You might even want to jump in there if you were planning on skipping the first couple.
Watch It Played ok that’s good to hear. I’ve gone through 1 and 2 so I suppose I’ll just continue. It really is great for learning. Thanks!
Thank you for the videos! Very clear and concise
You're welcome - have fun playing!
the presentation on this video is outstanding. good job buds
Thanks Henry!
Can't wait to play this. Just have to wait for a release in europe.
Hopefully not too long of a wait!
Hi Rodney, I've been a big fan of your work for a good few years and once again you don't disappoint. Just to clarify a point, if you start your move on difficult terrain and the next hex is normal terrain, you only spend one movement point - is that correct?
You've got it!
Oh Rodney, do you have a video with a ruleset for life itself? You just make everything sound so clear!
Love this series! I predict this game will introduce a deck of cards with random background noises next! There's a lot of cards in this! XD
I was also asking myself, have you ever considered making videos about RPG rulesets or is it too much out of your element? A lot of people are scared to approach RPGs because of how massive some of them are. I'm just saying it would be nice for new players to have you on their side! The only problem would be finding you something to flip!
I'd like to cover an RPG at some point, but currently board games take up all my time, and I find more opportunities to play them than RPGs.
The wait for this part about killed me lol
Next one coming soon too (I hope!)
Looks awesome. If only I could get it.....
Thank you again!!!!
You're very welcome - glad you enjoyed!
Thank you for resolving several ambiguous rules in this scenario for me. I'll now come straight to you instead of scouring forums and guides.
So nice to know it was helpful - have fun adventuring!
I’ve always wondered, doesn’t it make more sense for the Poison and Wound status effects to be switched? Poison damages over time and Wound adds additional damage when attacked.
You won't get any argument from me :)
My son’s comments too 👍
Actually wound is like bleeding effect, imagine it like loosing blood every round as time goes by :)
Yeah it makes more sense in Slay the Spire, where Poison is applied at the start of their turn.
Hey Rodney, more great videos as always, I got JotL over Christmas and just getting into it with your help. One question that this scenario prompted - when the giant viper draws an Attack -1 card, (which reduces it's basic Attack of 2 to 1) and then draws a -1 modifier (totally 0) does it still inflict poison, or is the attack a total failure?
Hey Asa, attack effects are applied regardless of whether the corresponding attack does damage.
Hey, thanks for such a great video series. Could you clarify though - you say that each movement in difficult terrain takes 2 move actions; but the how to play book says it only takes two to “enter” difficult terrain. Your way makes more sense to me, but confirmation/explanation would be much appreciated.
I think I see what you're getting at with the rule book wording, but it's implying the same thing really. Even if two spaces of difficult terrain are side by side, the rule book is still considering that you're "entering" difficult terrain when you leave one difficult terrain space and go to another one. That said, I can confirm that this is what they intended (we work with the publisher directly on our tutorial videos). Happy adventuring!
@@WatchItPlayed gotcha. I was thinking it meant entering the terrain as in just the first move to cross the “border” between normal & difficult terrains. Your way makes much more sense - guess I’ll be replaying scenario 3 today! Cheers for the speedy reply. :)
Your videos are so useful as they are both concise and complete. One thing still confuses me though... What happens when I have an active card above my character pad but then have to have a short break because I ran out of cards? Do I just leave it there and shuffle the (smaller) discard pile and discard a card? If that is the case then I am guessing I also have the OPTION to return the active card before the shuffle (assuming it does not say to lose it after use) if I no longer want its effect?
Correct!
Excellent tutorial as always. This make it so much easier to get started. Question- At 5:00 can you uset the +2 on the same turn you play the card?
If you attacked afterwards on that turn, yep!
Amazing and helpful videos! I'm a bit confused about gaining experience from the card 'The Favorite.' Do you only gain the 2 experience a single time, or do you gain 2 experience each time you retrieve the token after throwing it?
Only the one time the card is played. Hope that helps.
Awesome, I was curious on this too just encountered it today with a neighbor. Is it when you play it or after you use the ability?
Hello. Thanks a lot for the video. About "The Favorite" card, when do we get the 2 XP? Also, do we add +3 befor or after drawing the small modifier card? It makes a big difference. Thanks!
I do by best to answer all rules questions on the games I cover, but I avoid individual card effects, as that's a level of detail beyond what I can manage across all the videos I do. I can tell you that you get the 2XP when you play the card. For the other part, I'd suggest checking the rules forum for the game on BoardGameGeek or the publishers website. I hope you can find your answer there - have fun playing!
Merci!
Thanks for the kind support - very glad you enjoyed!
Thanks for the great videos, Rodney. Those are super helpful as I am diving into JotL. Quick question on long rest: Can I declare a long rest if I have only one action card on my hand or is this „forcing“ me to take a short rest?
If it's the start of your turn and you have only 1 card, you can still declare a long rest.
@@WatchItPlayed Can you start a turn with only 1 card in your hand? Also when were talking about healing resolving both poison and wound conditions at the same time, can't you only jave 1 condition at a time? Cheers 🍻
Great videos Rodny, so enterntaining an easy to undertand. One question, you can apply a condition to a monster even if you miss the attack, the same viceversa? Thanks for you help
Conditions may be applied as their own ability or as the effect of an attack. Even if an attack does no damage, conditions are still applied. Hope that helps!
I love your videos Rodney.
A question. When activate "The Favorite" card for the Hatcher. How many times per scenario I can claim those "2 XP"?
Every time that the monster dies with the token on it? Or
when I loot my own token?
Cheers!
Just once.
If I have an active card out with a player token on it or a player token on the board then do a short or long rest does this card need to be picked up and shuffled or remain down active? Thanks man! Love the vids, really useful to a noob like me and helped me enjoy the game
That card would remain in play! Glad the videos have been helpful!
Question on the Voidwarden card, Master Influence. It is a persistent and also includes an experience bonus. Does the player get the experience just the one time that the card is played, or every time the effect of the card is triggered (ie, every time the voidwarden compels an action)?
I do by best to answer all rules questions on the games I cover, but I avoid individual card effects, as that's a level of detail beyond what I can manage across all the videos I do. I'd suggest checking the rules forum for the game on BoardGameGeek or the publishers website. I hope you can find your answer there - have fun playing!
Hello, thanks for this great video. Question, when you disarm a monster, do they still apt their condition (poison or curse) when they attack you?
If the condition is nested with a smaller font, it is part of the attack and not applied if the monster is disarmed.
For an active card, if you trigger the ability multiple times, do you get the experience points each time or only when you first played the card (and activate some part of the ability)? For example, Hatchet's Favorite card's top ability can be activated multiple times in a scenario; 2VP/activation or 2VP only when played?
Thanks for the video.
For the Favorite, you get that XP just when the card is played (not each time the effect is used).
When resolving curse or bless... Do you add them into the relevant deck and shuffle the entire thing, or do you add them into the remaining (non-discarded) portion of the deck and shuffle those cards?
The remaining non-discarded portion of the deck.
@@WatchItPlayed Thank you! Love the videos!
Is it possible to play with different groups? Do you have any hints to track progress, or is the game just designed to play with the same players everytime?
It would be difficult to play with different groups simultaneously, but Part 5 has reference to how you can add or drop people from a campaign in progress.
If you have a active card on the board, do you play both cards in your hand or just 1 and the active?
You still play 2 cards from your hand each turn.
With the favorite card. If it is in your active slot and you have already thrown the axe. Can you on your next turn or anytime there axe icon is not on the card use the bottom portion of the card since you aren't using the top portion in that round? Any info would be much appreciated
Although it is in your active slot, and "in play", you don't treat it as one of your 2 played cards for a turn - so you don't have access to it's bottom portion when playing your two cards. Hope that makes sense.
Just a quick question on gaining experience. When hatchet plays his “The favourite” ability since it’s persistent will he gain 2 experience only at the start for activating it or 2 experience every time he uses the ability during a scenario once he has retrieved his token back?
Only when he plays that card from his hand does he get the 2XP.
Great videos! Regarding the long rest, when you say take initiative 99 does that mean you choose a card to lose and heal then play two cards as normal or do you sit the round out?
You sit the round out. Think of it like you either play 2 cards or take a long rest on your turn.
Amazing explanations, will you be doing gameplay videos for this?
Thanks for the interest! I talk a bit about that here: ua-cam.com/video/EdtDuvIUa6A/v-deo.html&t=342
Well I hope everything goes well and we can have them
Great video in this series, as always.
Just a clarification from yourself or a fellow comments reader, please.
We've just completed scenario 3. Do we draw a City Event now and resolve it before the 4th scenario? Or do we from now on draw and resolve a City Event card from future completed scenarios (scenario 4 onwards)?
The rule book explanation is open to interpretation I feel. Watching your video suggested to me that we do draw a City Event card and resolve it after scenario 3 and before scenario 4 starts.
Any help/clarification would be much appreciated.
Cheers.
Yep, you draw it at the end of Scenario 3.
@@WatchItPlayed Cheers Rodney 👍
Hey Rodney. Long time watcher, first time commenter. 😆
So I watched the video, read the guide, searched the glossary, and even the internet and can’t seem to find the answer to this question: Does your XP dial reset at the end of each scenario?
Thanks Rodney!
It does! You record your XP at the end of a successful mission and then reset your dial.
Awesome. Thanks!
Ah... So if you fail the mission don't reset the xp, but add on new xp and reset once you succeed.
not sure if I missed something in previous or this video. If the monster is to be moved and there is a tie in which character to attack, how is it solved? (Example: two characters stand 3 hex's away from a monster in the middle. The monster has a move of 1 and a range of 2. It has to move left or right to reach either of us.) If I recommend to move the monster towards the other players character as mine has already more wounds than his, is this a legal move? Would a monster protect the weak to help winning the scenario? :)
Hey there, I'm always happy to try to help with rules questions, but if the answer is provided in the video, than I have to direct you there. You'll find an index in the description to help you find the section you might be looking for.
With Hatchets Favorite card do you get the 2 xp just once or every time you pick the token up again and put it on a new monster? that was the only part i wasn't sure of when i played this scenario?
Just the once! If the XP was written into a specific part of the action, than it could potentially trigger each time that "part" resolved. Hope that helps!
Watch It Played it does! Thanks so much I did play it right then.
Watch It Played Pedantic, but how did Hatchet get an odd number of experience within the game if he only gets it in 2XP blocks?
@@GeekCroftGamers Yeah, I likely picked a number to write in there, without considering all the cards - and I don't recall if any give a single XP from that deck.
activated ability cards act as a 3rd move or a bonus after the initial round it is played? I played it for damage, now on the next round I have 2 new cards, but can use the activation card with them correct?
I'm sorry, I'm not quite sure what you're asking - can you include more details about what your question is driving at. I make a lot of videos, so it helps to get lots of context, since I shot this one quite awhile ago.
When performing Long rest, does it get rid of “poison” and be able to to do 2 heal?
It would get rid of the poison, but doesn't gain the 2 points of healing.
1) If I play the top half of a persistent card to my active area, am I locked in to using that top half? Example: demo's Windup card. Both halves are persistent. Is the bottom half off limits once I commit to the top? And...
2) Is there a limit to the number or persistent abilities I can have active at any given time? The ones that don't have a lost symbol that last til the end of the scenario, it says you can remove it any time, but why would you want to?
1) You pick one half, and ignore the other.
2) There is no limit to persistent effects. Your other question regarding the "why" I can't really say for sure. I imagine it's situational.
For that city event do u keep the curse for rest of game , or just until end of next scenario?
If I don't say it ends at the next scenario, then it persists (unless the effect says otherwise).
I hope someone watching this can answer a question for me about the "favorite" ability. Do you only get the token to drop from the monster if the ability kills it the moment it is used or does it drop no matter what kills the monster and no matter when it dies? I hope you get what i mean. Sorry if my english is a bit off :)
I do by best to answer all rules questions on the games I cover, but I avoid individual card effects, as that's a level of detail beyond what I can manage across all the videos I do. I'd suggest checking the rules forum for the game on BoardGameGeek or the publishers website. I hope you can find your answer there - have fun playing!
Issac Childres has said on bgg for original GH “The last hex of a jump is normal movement, so it would require 2 movement points to enter difficult terrain with that movement” which I believe is not what’s said in the video. Is this different for JotL?
This is also my interpretation of the rule. Well technically Issac's.
I can't speak to the way it's played in the original Gloomhaven, as there are some differences, but I can say that what we have here is how it works for JotL.
I don’t understand stun. When it says ‘creature is stunned until end of its next turn’ what happens if I go first in initiative, stun a creature, then the creature goes? Wouldn’t the stun come off immediately after it’s turn is over? This would be ‘its next turn.’ Some people say “no. The stun comes off after its next turn’ meaning the creature is stunned for two turns.
I'm guessing you're Steve, as I saw you asked this question on BGG too? boardgamegeek.com/thread/2495992/please-explain-stun
So hopefully you're good now. Cheers!
Hopefully somebody can answer this question. It's mentioned bless and curse cards are removed from the player deck if they are earned after a scenario ends. How does this work for ones earned from city events? Do they also get removed after the next scenario? Thanks in advance
That is my understanding, as the rules don't suggest they should be treated differently from other bless and curse cards.
Hi Rodney. Wifey and I just lost a scenario where wifey (voidwarden) played the Turn Out the Lights card, which reads "Force one enemy within range 3 to perform attack 3, range 3... The acting enemy suffers damage equal to the damage suffered by the target." We drew from the MONSTERS' attack modifier deck, and got a curse card (keep in mind it was Voidwarden who cursed the monsters!). As a result the enemies suffered no damage, and we ended up losing. Had we gotten a +0, one monster would have died and the other likely would have died on the next turn and we could have ended up winning the scenario.
Did we play this right? when making other figures attack for her, Is voidwarden always supposed to draw from that figure's mod deck unless the card says otherwise?
I do by best to answer all rules questions on the games I cover, but I avoid individual card effects, or character specific one as that's a level of detail beyond what I can manage across all the videos I do. I'd suggest checking the rules forum for the game on BoardGameGeek or the publishers website. I hope you can find your answer there - have fun playing!
Hello, when resolving the event at the end of the scenario, do both players receive the reward (ex. gain 5 gold)? Thank you!
The event should instruct how to resolve it - for example, in the event shown in this video is says that "each" player resolves the effect. Hope that helps and happy adventuring!
@@WatchItPlayed Yes, thank you so much!
When it says heal an ally, does that mean you cannot heal yourself?
Love your videos!
Correct! (and thanks).
Rodney, many thanks for the cool videos! I was wondering what the rules are for difficult terrains. The rulebook says you need two moves only to "Enter" a difficult terrain, but not once you enter, you can move inside the difficult terrain like normal movement and also move out of it using one move only? Isn't that correct?
Each separate space of difficult terrain still counts as difficult terrain, so moving from one difficult terrain to an adjacent difficult terrain is still "entering" difficult terrain. Hope that helps!
@@WatchItPlayed Many thanks for the clairification. I would also like to request you to do a video on how to play Spirit Island. Your videos are amazing and they make us enjoy the games more.
@@koushambimitra5925 Thanks for the interest and kind words!
Do conditions apply (like poison) even if the attack dealt 0 dmg? (due to either shields or negative battle cards)
They do!
So, if you’ve used the last of the cards in your hand, are you able to long rest on your next turn, or are you forced into a short rest? These videos are so helpful. Thank you!
A long rest is declared by a character during the card selection portion of a round, so you can still do it at that time.
@@WatchItPlayed thank you so much! Again, your videos have been invaluable; I know they’re sponsored, but I appreciate all the work you’ve put into these.
@@jillianw8901 Thanks Jillian!
Thank you so much for the video serie, I have a question concerning Card 151 - At the start of your next five turns, perform a Curse, Range 2 action.
If I understand Correctly, I can ONLY add a Curse Card to the monster deck when I have a monster in Range 2.
Do I advance my marker if I have no monster in Range 2 ?
This card is confusing me...
Thanks again for taking the time
I do my best to answer all rules questions on the games I cover, but I avoid individual card effects, as that's a level of detail beyond what I can manage across all the videos I do. I'd suggest checking the rules forum for the game on BoardGameGeek or the publishers website. I hope you can find your answer there - have fun playing!
@@WatchItPlayed thank you, I will do that
Can't seem to find an answer to clarification on the difficult terrain hexes. If it takes 2 moves points to enter a Difficult Terrain space, does that mean I cannot enter if that space is the last space on my move turn? For example I move 4 spaces, and the 4th is Difficult Terrain. Do I have to wait until the next move action to enter it? Or am I ok to end my move action on that space? I'm pretty clear on what happens once I'm in those spaces, I need 2 move points to get through each one. I did read that exiting only counts as one if you are exiting out of one of those spaces on a turn. Any help here is appreciated.
If you have a move of 4 and already moved into 3 regular spaces, and the last space you want to go into would cost you 2 movement points, you cannot enter it, because you only have 1 move left. Hope that helps!
Watch It Played perfect, thank you!
What about the dotted line? I've read the rule books but in still not clear if its either of then option either above or bellow or both?
Hey there, I'm always happy to try to help with rules questions, but if the answer is provided in the videos, than I have to direct you there. You'll find an index in the description to help you find the section you might be looking for. This question is answered in Part 1 of the series.
If you mean the situation when the top or bottom half of the card includes two actions separated by a dotted line...
I am pretty sure the instructions tell you that you do both in that order BUT you still retain the right to skip any action eg if it says attack an adjacent enemy then move (up) three hexes away you could attack then stay where you are or could just move (up to) three hexes without attacking. What you cannot do is swap the two eg move first then attack.
We played this last night. I realized this morning, though, that we forgot to read the section break when we opened the 2nd door. Did we miss anything important? Can we do anything to correct this?
I'm not really sure how to help with that.
How did you get three experience points in this scenario with the hatchet?
Hey Hilan, it's been long enough since I shot this, that it would be difficult for me to remember how this was done (or if it was just done for the sake of illustration of how experience points work).
We added the two additional action cards to the players’ hand, but it made 10 total instead of the 8 as it says in the book.
It sounds like you might have made a mistake after game 1. You may want to re-watch the end of the Part 1 video where it talk about how to update your deck (you may have just added new cards, when you were supposed to replace cards).
So a long rest would not heal any damage if you were poisoned?
Correct - it would just remove the poison condition.
Do the snakes apply their Poison before their attack lands? They have 1 damage by default, and apply poison, so do they effectively have 2 attack on the first turn? Thank you for the videos!
I do my best to answer all rules questions on the games I cover, but I avoid individual card effects, as that's a level of detail beyond what I can manage across all the videos I do. I'd suggest checking the rules forum for the game on BoardGameGeek or the publishers website. I hope you can find your answer there - have fun playing!
@@WatchItPlayed Fair enough!
I don't understand the ordering of Condition application when an enemy attacks.
I'll respond later once I find out, thank you!
From a FAQ on Board Game Geeks:
> If I apply POISON with my attack, does it immediately give me +1 on the attack?
*No*. All added effects of an attack are only applied after the amount of damage is resolved. The one exception to this is PIERCE, which is applied at the same time as the damage.
Thanks again Watch It Played, love the guide, and enjoyed the Scythe one too!
@@TankorSmash Nice find!
Thank you for awesome tutorial! I am wondering about the Hatchet´s The Favourite skill ... do I loose the character token for the rest of the game, if I dont loot it from the map by the end of the scenario? Same case as money or treasure tokens ...
I do by best to answer all rules questions on the games I cover, but I avoid individual card effects, as that's a level of detail beyond what I can manage across all the videos I do. I'd suggest checking the rules forum for the game on BoardGameGeek or the publishers website. I hope you can find your answer there - have fun playing!
@@WatchItPlayed I tried already, did not find anywhere :D thanks anyway. Keep the great work going!
Hi! Hopefully someone can clarify the jump effect. I thought we cleared the actions on the card top to bottom - so one would move x then jump. Can we jump as our moves if a card has that on it?
Hi Brandi, I'm having a bit of trouble understanding your question (it can be hard sometimes when we're not looking at the same card together). Do you have a time stamp from the video where a card like that is showing, that you are asking about?
@@WatchItPlayed totally understand! 6:44
@@bv22760 Hey there, I'm always happy to try to help with rules questions, but if the answer is provided in the video, than I have to direct you there. You'll find an index in the description to help you find the section you might be looking for (look for the section called Jump Effect).
Can you have more than one active card at a time?
Yep.
What happens if I play the swift strength with the intention of using the shield ability, but the monsters end up having lower initiative value? They attack first before I even have a chance to use my shield. Is that right? Seems unfair. I lose my shield ability.
That's right. You're in a fight to death, the monsters aren't going to play fair :)
Ty!
Nobel Prize for Rodney. You are boardgame priest.
You're very kind!
I am a little confused, do I always draw up to 6 cards from my abilities or do i hold all my abilities?
Can you provide a timestamp for the section of the rules you are asking about? It will help me understand better what you're asking.
@@WatchItPlayed about 3:10 it mentions how we got 2 more abilities. Do we draw 6 and set 2 aside until we have a short rest?
@@jesserobinson1515 No, you'll have all 8 in your hand at the start of the game, and you play cards the same way as explained in the previous videos. Short resting when you want to draw back up cards that you've used previously. Does that help?
@@WatchItPlayed Yes, thank you
So do all these rules apply to the original Gloomhaven as well, for the most part?
I've never played the original Gloomhaven, so I can't say for sure, but from where I've heard it is mostly the same with a few small changes.
This video gives a very, very good foundational base for understanding the Gloomhaven series.
Yes. But, you should probably wait to see all of the videos as new basic rules are added for each one. I'm actually not sure which rules are remaining, but these videos are a super helpful reminder to me on a lot of rules. Especially the examples in video 2 of monster focus and line of sight.
@@stephschweter Ya. My friends and i have been playing the original and always get caught up on some of the rules. So i was just curious if they had the same ruleset
One example of a rule that's slightly different in Jaws of the Lion is jumping into difficult terrain. In Jaws, it doesn't cost you extra movement when you end your jump in a difficult terrain hex. However, in Gloomhaven, ending your jump is considered regular movement, meaning it would require spending 2 points of movement to land in difficult terrain.
If a character has a wound token and is hit again with another wound does it now have 2 wounds?
A player can only have, at most, one of each condition. ua-cam.com/video/sCpQqrCiTDs/v-deo.htmlfeature=shared&t=1216
If I have an action that says : Attack 2, Pull 2, can I ignore the attack and just pull?
Does Pull is sepparated from the Attack and has a Range below? If so, yes.
If those items are together within an action (ie. not separated by a dotted line), than you can skip the pull part of it, but not the attack part of it. The Pull is a result of the attack, so if you want to be able to do the pull portion, you must attack. If you attack though and don't want to pull, you don't have to do the pull part.
@@WatchItPlayed Thanks Rodney! By The way, whenever I want to buy a game I always look if you have made a video about it. You're my reference in board gaming! Keep up the good work!!
I feel like being Rodney is like being the best kind of celebrity: nerdy people know and love you but you can still go for walks.
Well, I'm very happy to be able to do what I do, I know that much!
The damage trap for scenario 3 would be a 5 damage right?
The damage would be what is shown in the video. Was there a reason you thought it might be different?
@@WatchItPlayed in the glossary under trap it says “indicates the trap will cause a figure to suffer damage equal to the scenario level plus 2”
@@grrtiger9481 You're getting just a little ahead of yourself there. Scenario "levels" are introduced later. At this point, your scenario level hasn't changed yet (those rules are discussed later). For now you keep the damage values as you see here in the video. Hope that helps!
If a monster with poison misses the attack, is the poison still applied. What if the attack strength is zero, is poison applied then?
Yes, poison is still applied in both cases. The null card isn't really a miss. It represents a "does no damage". Think a sword grazing armor. As long as attack is listed on the monster initiative card, the monster attacks and applies the listed conditions.
Status effects are always applied regardless of the modifier outcome. Even with a starting strength of zero.
Related question: Does the extra damage from the poison happen when the poison condition is applied, or is it just applied on the attack and then the next attack has extra damage?
I found the answer to my question here: boardgamegeek.com/thread/2503355/article/36060945#36060945
Short answer: the extra damage from the poison will be applied on the next attack. The attack where the poison condition is applied does not suffer the extra damage.