Monkey Island 2 SE Music: 2 - Interactive Music Layering

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  • Опубліковано 29 чер 2022
  • Focusing on one of the more complicated sections of the game (swamp) where we used location-based layering. There were a few sections like this, where layers would be added or swapped in realtime.
    Interestingly, we used to have a bar-specific flute stinger play every time you ride the elevator just like the originals, with the same tech as Woodtick (see 3rd vid).... but towards the end of the project this stopped working for some unknown reason, and we never had the engineering bandwidth to fix it :-(

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  • @ShinnyMetal
    @ShinnyMetal Рік тому +1

    I remember you talking about iMuse (I think that's what it was) being a pain haha it all turned out great, though