Yes, crit draw is impressive, but I find your positioning to be even more so. Knowing exactly where the Rathian's head is gonna be every single time, repositioning, and managing to land a fully charged crit draw is *chef's kiss*
@@toy5965 I've been playing since MH1 and I still can't figure out how to get this good. Then again, I'm not usually having to deal with charged attacks like this, I'm a s&s main.
@@MistressMajora in MH1 the monsters like rathalos and rathian have have a chain of attacks they follow. if you can memorize them it'd be a little easier to predict where the head will be next
Always landing a charged GS attack is my favorite feeling in Monster Hunter.. it's sometimes hard with the placement and timing, but the euphoria it causes when connects is second to none.. pure bliss
Ironically, the big dumb "hit with maximum force" stick is the weapon that requires the player really know the monster to do amazingly well with. You have to anticipate where the part of the monster will _be,_ not where it currently is - because chances are by the time you're done charging, it'll be somewhere else.
@@JanusHoW yes this. I have a buddy of mine who mains dual blades. And he tells me "idk how you play like that. I try great sword and I'm slow but you make it look so fast". In the words of the great tow- mater. "Ain't no need to watch where I'm going. Just need to know where I've been."
As much as I love TCS and shoulderbash, nothing beats the raw satisfaction of those Crit Draw swings. I was forced into using a Crit Draw build for Alatreon in Iceborne and it was the most satisfying hunt ever.
Same here with me. I've always been a crit draw GS main from the old world. But since World came out, I adapted and loved the new GS mechanics. With alatreon though... That fight was frustrating with teammates. I knew I couldn't depend on people and the new GS mechanics if I wanna break through his elemental damage checks so I resorted back into the hit and run crit draw style of GS, created a new build, watched many many videos on how to solo him and I FINALLY beat Alatreon eventually! It was THE most memorable and satisfying moment in monster hunter for me next to beating fatalis in World. I definitely know what you mean when you memorize his move sets and how to punish him in between his attacks while also I-frame rolling through them. It really felt symbolic for me looking back into old gen games haha
Fatalis, as well. They made it hard but not satisfying since all the hit boxes are shit. I ended up having to do the cone bait technique on a lot of weapons.
@@boynextdoor931 you can literally solo alatreon with a proper speartuna set Source: the only way I managed to farm the fucker Edit: I realize I said fatalis accidentally but I did that with GS too just not speartuna, alatreon was with speartuna
@@marvertjaysonneyra457 As someone who have it as one of the highest used weapon in my Guild Card and part of my Top 3 main weapons, they're right. I'm still nowhere the level of what's shown in the vid though. That sh*t's pretty awesome. 🤩
Man the turning mechanics were so satisfying to punish in these older games (posting this again because apparently some people had to come in and ruin it for everyone and honestly I just don't understand how this series can have so many elitists. Btw, love your content, been watching since your tempered ruiner nergigante speedrun like 2 years ago.)
Every popular game franchise has gatekeepers and Elitists! It’s highly annoying and extremely immature. I never understood why people are so concerned with how someone else plays video games. If I want to play Doom Eternal on the easiest difficulty I’m going to! If I want to grind for gear and Zenny in MH: GU, World and Rise, I will! I’m all for challenging and difficult games as well. I enjoyed the hell out of Horizon: Zero Dawn on the hardest difficulty.
As someone who started with World, I really miss the turn mechanics monsters had in the older games, it was so satisfying to get a lvl 3 charge or a valor attack at the exact right time
@@reallycantthinkofausername487I come from World, and yeah, positions looked way more important in the older titles. I get dopamine hits from seeing all of these fantastic head-snipes with hunting horn and Great sword.
i loved stacking Crit Draw and Punish Draw back in the day it may not proc KO as often as a hammer does, but damn its still fun to go ham on the monster when it does fall over
Holy moly!! Did you break Rathian's head in 1 hit? I just love those sweet sweet dunks! Your timing & positioning were on point! Omg!! The ending was amazing, too! GG, Aris!! 👊💪
Man, I just can't describe this feeling I had with 3rd gen. It's just nostalgic and longing. I remember this is the game that I played straight through in a month.
It was a decent suprise when I heard that GS was a beginner friendly weapon in older games To a World player it was always the 'I like to suffer' kind a weapon
GS was begginer friendly only for hit and run playstyles, with charging left only for when the monster was down. Timing charges like video shows is definitely not beginner friendly.
I really wish crit draw build are great again It really versatile play styles and answering many GS problem without too much finesse being able to do various counter and stuff to access the coveted TCS
It made me really mad that they nerfed crit draw to only 60% affinity. It wasn’t the strongest greatsword style in world so I’m not sure where that nerf came from. The only thing I can think of is because longsword’s sheathe stance applies crit draw. I really hope that going forward this change won’t stay, it really hurts to miss out on those crits. :(
@@Argnos2293 crit draw is still really good in rise, while it doesn't grant 100% affinity anymore it grants 60% for ~2.5 secs after the draw attack meaning you can easily get crits with the first 3 or so attacks of faster weapons, even on greatsword its still good, i run a critdraw surging strikes build myself and it still rocks in the damage and mobility aspect.
3U GS gives me flashbacks to the time i learned charm sniping specifically to make the full G-Rank Jhen Mohran set work as a (non-optimized but otherwise fully functional) GS set. im so glad we got layered armor so i could overcome my aversion to mixed sets
I like how the environment in this game is still psp-tier polygon count, but the textures are super high res and the monster and hunter both are high poly.
@@niklasmitfussl2639 You're thinking Black X Armor. It uses Nakarkos parts, but primarily the Dark Pieces and Dark Stones you got from mining the giant regenerating sword in Pokke Village. The Black X set, with all of its pieces, gave BlightRes +10, FastCharge +10, Crit Draw +10 and Readiness +10, giving you Blightproof (immune to elemental blights), Focus (faster charge time), Critical Draw, and Sheath Control - a skill that combines the effects of Punish Draw (deals KO/exhaust damage with draw attacks) and Quick Sheath.
What I find most impressive is those dung bomb snipes on the rhenopolos. Also, why the hell did I never think of that to get rid of those obnoxious small monsters that ruin a 1 on 1
The GS is powerful with this build for sure, but I feel like most of the work came from your positioning. Not just hitting the head every time, but also walking just outside the Rathian attacks and then immediately back in to attack was incredible.
I would rate the difficulty of doing this to Rathian to be like a 4 or 5 out of 10. If it was Zinogre or something ridiculous like devilJho, you would need much more practice.
There are hunts that the mo Ayer doesn’t let you breathe, there are hunts where it is a beautiful back and forth between Hunter and monster, and then there’s this where you feel a little bad for the monster
MH3U, Diablos Set, Alatreon GS Quick Sheath Crit. Draw Focus Tremor Res Evade Distance (or Expert Swimmer) (talismans) I still have the console and I still loves to play it. My most successful Hunter career. Could slay alone even that Alatreon and Goldbeard Ceadeus, Ivory Lagiacrus. I truly love that game. And yeah, this skill is extreme. In World, Frostcraft and Crit Draw carried me through Master Rank. rs
Against rathian specifically most people can do with with practice. Arguably the most predictable monster of old gen, rathian + diablos are common monsters to grind out when you're learning how to do proactive play woth slow weapons like gs and GU charge blade
I've played every single major MH release from the first game in PS2 all the way to the latest with sunbreak but i only just now learned that you can dung small monster to make them leave
There’s a certain fluidity to the animations that I didn’t expect from MH3, Not to far off from what I’ve seen from MH4, It’s got a certain charm to it I gotta say. 🙂👍
@@Oyi_14 Yeah I agree. But ya know what I mean yeah? Maybe it’s the frame rate playing tricks or something but it just looks really… Responsive maybe? It’s hard to put into words when I haven’t played it because I don’t know if that rings true but it looks like it would. 🙂
Everyone else in the comment section mentions it, and so will i: Your positioning is beyond perfect, i'm impressed with that level of mastery! Hats off to you!
Recently, i started playing the great sword. A friend of mine was happy, since he mained the weapon for a really long time now, so he instantly told me about animation cancel. While running, attack and press block to skip the charging animation and instantly hit the monster with a charged attack. Well, he is not the best when it comes to explaining, so he was only able to show me how he does it ingame, but i was not able to replicate it even once, not only by chance. So i wondered if there is anyone out there who could give me a nice and easy to understand explanation for this?
@@Honor_of_Claymore i mean you can chain tackles to skip charge levels, but theres no way to insta charge the weapon. Outside of Strongarm counter in rise anyway
The only game that doesn't have it is Rise, and since Velkhana is rumored to be coming we might just see crit draw greatsword come back. Although in a slightly awkward form due to the crit draw nerfs
such a great momories back then, now that im older, seeing their movement i noticed it was clunky back when i played it i didnt feel the same, specially with alatreon
Echo de menos el sistema de armaduras de estos MH, tener que llegar a un cierto número para que se active la habilidad. Cuando tenías que diseñar con mimo y calculadora el set para que de verdad funcionase. Ahora usas armaduras aleatorias y aún así se activan las habilidades.
Yes, crit draw is impressive, but I find your positioning to be even more so. Knowing exactly where the Rathian's head is gonna be every single time, repositioning, and managing to land a fully charged crit draw is *chef's kiss*
Its honestly pretty easy if u grew up with the older games
@@toy5965 I've been playing since MH1 and I still can't figure out how to get this good. Then again, I'm not usually having to deal with charged attacks like this, I'm a s&s main.
@@MistressMajora in MH1 the monsters like rathalos and rathian have have a chain of attacks they follow. if you can memorize them it'd be a little easier to predict where the head will be next
I'm more impressed with those tail spin dodges. Lad stood 1 step away from the range without needing to roll lol
it was way easier back in earlier games because the monsters moved more robotically
Always landing a charged GS attack is my favorite feeling in Monster Hunter.. it's sometimes hard with the placement and timing, but the euphoria it causes when connects is second to none.. pure bliss
My favorite was tanking any hit in the game with a Lance while everyone has to doge or run away.
Ironically, the big dumb "hit with maximum force" stick is the weapon that requires the player really know the monster to do amazingly well with. You have to anticipate where the part of the monster will _be,_ not where it currently is - because chances are by the time you're done charging, it'll be somewhere else.
@@JanusHoW yes this. I have a buddy of mine who mains dual blades. And he tells me "idk how you play like that. I try great sword and I'm slow but you make it look so fast".
In the words of the great tow- mater. "Ain't no need to watch where I'm going. Just need to know where I've been."
@@JanusHoW the amount of foresight you need on greatsword is insane
Saed is true ecstacy in MH games
The most powerful thing here isn't really the Crit Draw but your perfect positioning and how you read the monster's attacks pattern. Great job.
As much as I love TCS and shoulderbash, nothing beats the raw satisfaction of those Crit Draw swings. I was forced into using a Crit Draw build for Alatreon in Iceborne and it was the most satisfying hunt ever.
Same here with me. I've always been a crit draw GS main from the old world. But since World came out, I adapted and loved the new GS mechanics. With alatreon though... That fight was frustrating with teammates. I knew I couldn't depend on people and the new GS mechanics if I wanna break through his elemental damage checks so I resorted back into the hit and run crit draw style of GS, created a new build, watched many many videos on how to solo him and I FINALLY beat Alatreon eventually! It was THE most memorable and satisfying moment in monster hunter for me next to beating fatalis in World. I definitely know what you mean when you memorize his move sets and how to punish him in between his attacks while also I-frame rolling through them. It really felt symbolic for me looking back into old gen games haha
Fatalis, as well. They made it hard but not satisfying since all the hit boxes are shit. I ended up having to do the cone bait technique on a lot of weapons.
Crit draw Great sword on alatreon, atleast now we know who’s not working on the elemental check.
@@boynextdoor931 oh I had Element alright
@@boynextdoor931 you can literally solo alatreon with a proper speartuna set
Source: the only way I managed to farm the fucker
Edit: I realize I said fatalis accidentally but I did that with GS too just not speartuna, alatreon was with speartuna
I loved when GS was played that way, beginner friendly, but difficult to master
It is most definitely NOT beginner friendly 😣, or maybe only to me who has no patience
@@marvertjaysonneyra457it is beginner friendly, but like he said, very hard to master
@@marvertjaysonneyra457 As someone who have it as one of the highest used weapon in my Guild Card and part of my Top 3 main weapons, they're right. I'm still nowhere the level of what's shown in the vid though. That sh*t's pretty awesome. 🤩
@@marvertjaysonneyra457 yeah it is not.
I see a ton of people still getting punished for charging at the wrong time.
Is it strange for a newb to MS to pick up the insect glaive first cause when I saw the move set I was in love
大剣使ったことある人なら絶対わかる、この溜め3の置き方と得物の長さわかってる感じがすごすぎて惚れ惚れする
特に尻尾回転を避けられてなおかつ頭に溜め3が入るギリギリの距離感の精度が異常
これってモンハンXXですか?3G?すいません全然関係ないんですけども
@@ii.27173G
@@ii.27173G!!
@@ii.27177ヶ月越しに答えるぜ
これは3Gじゃよ
I love seeing Crit Draw builds in action
lol "action"
昔のモンハンの一撃重い系の弱点に1発当てると怯んでそれ繰り返すの結構すき
大剣でレイアを捌くことよりう〇んこをモンスターに当てることの方が難しいことがこの動画で判明した
隠せてないのよ
隠せてないのよ
いや草
いや草
なんで2人してコメントバグってんのww
3rdでも3Gでもワールドでもお世話になったアルレボ先輩
てかこの時代のモンスター切った時のヒットストップと血がブシャーってなるのが好きだった
The new games don’t feel as satisfying
4のダレンモーランの口とかバグったかのようにヒットストップ出てて好き
What a Masterpiece, I can't help but to smile to those perfect position charges
Man the turning mechanics were so satisfying to punish in these older games
(posting this again because apparently some people had to come in and ruin it for everyone and honestly I just don't understand how this series can have so many elitists. Btw, love your content, been watching since your tempered ruiner nergigante speedrun like 2 years ago.)
Every popular game franchise has gatekeepers and Elitists! It’s highly annoying and extremely immature. I never understood why people are so concerned with how someone else plays video games. If I want to play Doom Eternal on the easiest difficulty I’m going to! If I want to grind for gear and Zenny in MH: GU, World and Rise, I will! I’m all for challenging and difficult games as well. I enjoyed the hell out of Horizon: Zero Dawn on the hardest difficulty.
Turning monsters were great bc it was just free dmg if you were smart and good at head sniping.
As someone who started with World, I really miss the turn mechanics monsters had in the older games, it was so satisfying to get a lvl 3 charge or a valor attack at the exact right time
@@reallycantthinkofausername487I come from World, and yeah, positions looked way more important in the older titles.
I get dopamine hits from seeing all of these fantastic head-snipes with hunting horn and Great sword.
Turning mechanic kinda got old tho.
i loved stacking Crit Draw and Punish Draw back in the day
it may not proc KO as often as a hammer does, but damn its still fun to go ham on the monster when it does fall over
Holy moly!! Did you break Rathian's head in 1 hit? I just love those sweet sweet dunks! Your timing & positioning were on point! Omg!! The ending was amazing, too! GG, Aris!! 👊💪
the more charged GS attacks you land in a row, the closer you get to reaching nirvana from the amount of bliss you will get from the experience.
昔のモンハンのエフェクトとSE、BGMが思い出補正もありめっちゃ楽しかったし好きだった❗また友達と集まってやりたい‼️
I really miss this style of GS gameplay.
何だこれ画質綺麗すぎやろ……
HDでもここまで綺麗だったけ?
ライズよりよっぽどディテールが細かいよね
背景とオブジェクトのメリハリが効いてて、プレイしやすい
This quest clear music is so good to my ears, that brings back a ton a memories, I love MH3
Man, I just can't describe this feeling I had with 3rd gen. It's just nostalgic and longing. I remember this is the game that I played straight through in a month.
It was a decent suprise when I heard that GS was a beginner friendly weapon in older games
To a World player it was always the 'I like to suffer' kind a weapon
From my experience, nah. GS still needs experience to be used effectively.
LS always a beginner friendly
@@timesnewramen4861 especially in base rise
While us insect glaive die from doing basic chorus
GS was begginer friendly only for hit and run playstyles, with charging left only for when the monster was down. Timing charges like video shows is definitely not beginner friendly.
Not beginner friendly
I really wish crit draw build are great again
It really versatile play styles and answering many GS problem without too much finesse being able to do various counter and stuff to access the coveted TCS
It made me really mad that they nerfed crit draw to only 60% affinity. It wasn’t the strongest greatsword style in world so I’m not sure where that nerf came from. The only thing I can think of is because longsword’s sheathe stance applies crit draw. I really hope that going forward this change won’t stay, it really hurts to miss out on those crits. :(
@@Argnos2293 that's exactly why it got nerfed. Capcom really killed an entire weapon playstyle just to give LS a shiny new toy
@@Argnos2293 crit draw is still really good in rise, while it doesn't grant 100% affinity anymore it grants 60% for ~2.5 secs after the draw attack meaning you can easily get crits with the first 3 or so attacks of faster weapons, even on greatsword its still good, i run a critdraw surging strikes build myself and it still rocks in the damage and mobility aspect.
初手のこやし玉上手すぎてビックリした
うんこがいうと説得力ある
3U GS gives me flashbacks to the time i learned charm sniping specifically to make the full G-Rank Jhen Mohran set work as a (non-optimized but otherwise fully functional) GS set.
im so glad we got layered armor so i could overcome my aversion to mixed sets
なんでこんな綺麗に頭に当てられるんだ…昔の動きは今より単調とは言え、全部読んでぴったり当ててるの強すぎる…
That translated very poorly into English -- bad google translate!
攻撃モーションの時にモンスターより後ろにいれば、モンスターは振り返るこの動画もそこを狙ってるけど、正確に位置とかタイミング覚えてるのは凄いよね
Indeed. And if you have a fast enough weapon -- you can punish it in the meantime. Most monsters are more dangerous in their front.
I like how the environment in this game is still psp-tier polygon count, but the textures are super high res and the monster and hunter both are high poly.
I think thats because 3 Ultimate also came out for the 3DS.
For me, critical draw peak was in MHGU with nakarkos armor
or the fatalis armor
I'm intrigued, why was the Nakarkos armor good for Crit Draw GS? None of the skills on his two G-Rank sets scream Crit Draw to me.
@@niklasmitfussl2639 You're thinking Black X Armor. It uses Nakarkos parts, but primarily the Dark Pieces and Dark Stones you got from mining the giant regenerating sword in Pokke Village.
The Black X set, with all of its pieces, gave BlightRes +10, FastCharge +10, Crit Draw +10 and Readiness +10, giving you Blightproof (immune to elemental blights), Focus (faster charge time), Critical Draw, and Sheath Control - a skill that combines the effects of Punish Draw (deals KO/exhaust damage with draw attacks) and Quick Sheath.
What I find most impressive is those dung bomb snipes on the rhenopolos. Also, why the hell did I never think of that to get rid of those obnoxious small monsters that ruin a 1 on 1
なにこのぬるぬる画質、、たまんねぇ
valor GS with Black X set my beloved, but I’ll have to try in 3U too
That's a lovely and genuine video description.
My goodness, this person didn't miss at all. So beautiful to watch
That old school mechanical turning around tho
大剣はやっぱり抜刀型が一番楽しかったな
ポジションと溜め具合と回避とガードの見極めがモンスターと噛み合ってくると脳汁出てくる
I thought you were just playing MHGU, did not even notice the old UI. Then I heard the victory fanfare, and I just fell into nostalgia.
クエストクリアBGMを13年ぶりに聞いて泣けてきた
ちなみにアイスボーンのアルバ戦はクエストクリアのBGMが唯一3シリーズになってたはずやで
MH3U on 3ds was my first mh experience and it was so captivating. This version of the game looks great
Charged Slash is all we need. Amazing run.
今は抜刀大剣が弱いと言うよりモンスター側の動きがリアルになったから難しくなったよね
いや新溜め斬り使わせたいからため3がのモーション値が低くなったんよ だから火力でないから消えたんよ
それと抜刀術 技の弱体もあるだろうね
全てにおいて完璧だった
物好きな方がいたもんだ…(褒め言葉)
やっぱモンハンってこれだよなあ
I still remember rathian having small monsters sounds lol, whenever i hear a small monster with this sound i remember the og rathy queen
You made this video a year ago but this made me want to get back into this game lmfao
The GS is powerful with this build for sure, but I feel like most of the work came from your positioning. Not just hitting the head every time, but also walking just outside the Rathian attacks and then immediately back in to attack was incredible.
This is the kind of thing that looks easy to do but in reality it's not easy at all if you don't practice
Me sucking at gs
It actually kind of is
@@unbreakableroad9294it's not
@@not_sliceIt is
I would rate the difficulty of doing this to Rathian to be like a 4 or 5 out of 10. If it was Zinogre or something ridiculous like devilJho, you would need much more practice.
簡単そうにやってるけど3Gの大剣ってリーチ短いから難しいんよね
Old school GS > TCS GS !
Fight me !
このゲーム、ほんと周囲のグラフィックのテクスチャが綺麗過ぎる。
There are hunts that the mo Ayer doesn’t let you breathe, there are hunts where it is a beautiful back and forth between Hunter and monster, and then there’s this where you feel a little bad for the monster
今の時代の大剣の高火力戦法とはまた違った難しさですね……
The key to master this weapon is the timing and the position
距離感やタメのタイミングが完璧やなあ
MH3U, Diablos Set, Alatreon GS
Quick Sheath
Crit. Draw
Focus
Tremor Res
Evade Distance (or Expert Swimmer) (talismans)
I still have the console and I still loves to play it. My most successful Hunter career. Could slay alone even that Alatreon and Goldbeard Ceadeus, Ivory Lagiacrus. I truly love that game.
And yeah, this skill is extreme. In World, Frostcraft and Crit Draw carried me through Master Rank. rs
its scary how good you know this monster, best part is when it started limping and you just run away starting to charge the sword so well timed!
Against rathian specifically most people can do with with practice. Arguably the most predictable monster of old gen, rathian + diablos are common monsters to grind out when you're learning how to do proactive play woth slow weapons like gs and GU charge blade
@@TheArnoldification yeah getting good as gs player by hunting rathian is a rite of passage
I've played every single major MH release from the first game in PS2 all the way to the latest with sunbreak but i only just now learned that you can dung small monster to make them leave
i like how the camera turns when you roll in 3U. i wish they'd kept that.
There’s a certain fluidity to the animations that I didn’t expect from MH3, Not to far off from what I’ve seen from MH4, It’s got a certain charm to it I gotta say. 🙂👍
Monster hunters animations have always been fluid all the way back in FU one of the reasons why the franchise has lasted so long
@@Oyi_14 they have but mh3 was a huge step up in quality. The game has aged really beautifully
@@Oyi_14 Yeah I agree. But ya know what I mean yeah? Maybe it’s the frame rate playing tricks or something but it just looks really… Responsive maybe? It’s hard to put into words when I haven’t played it because I don’t know if that rings true but it looks like it would. 🙂
@@CR-og5ho it aged beautifully because its 3U on HD on the wiiu. Regular Tri looks sad on the wii
@@Oyi_14 from the first monster Hunter actually
In mhgu it was even more overpowered as you could go valor and get an even stronger draw attack
Everyone else in the comment section mentions it, and so will i: Your positioning is beyond perfect, i'm impressed with that level of mastery! Hats off to you!
It's not the Crit Draw that's OP. It's the perfect timing and positioning. Immaculate hunt!
Recently, i started playing the great sword. A friend of mine was happy, since he mained the weapon for a really long time now, so he instantly told me about animation cancel.
While running, attack and press block to skip the charging animation and instantly hit the monster with a charged attack.
Well, he is not the best when it comes to explaining, so he was only able to show me how he does it ingame, but i was not able to replicate it even once, not only by chance.
So i wondered if there is anyone out there who could give me a nice and easy to understand explanation for this?
This seems like itd be common speedrun knowledge. Which mon hun?
@@zekedelsken9963 He said he is doing it since a few gens now.... but forget it, i had a huge discussion about it in reddit, not doing it again :D
Ask your friend to explain it again :)
@@Honor_of_Claymore i mean you can chain tackles to skip charge levels, but theres no way to insta charge the weapon. Outside of Strongarm counter in rise anyway
he's lying. if such a thing existed back then everybody would've known for a long time.
the dung bombs on those rhenoplos was personal
you are the real monster for throwing shit on the rhenoplos before immediately decapitating a rathian
amazing as always! great job 🎉❤
i miss generation 3 monster hunter
Showed that rathian whos higher on the food chain lmao 😂😭😭😭
You don't see this style of gs anymore, I kinda miss it
The only game that doesn't have it is Rise, and since Velkhana is rumored to be coming we might just see crit draw greatsword come back. Although in a slightly awkward form due to the crit draw nerfs
When you are so pro you know the monster's move 5-steps ahead
Crit draw greatsword is SO fun, I used it for GU in combination with valor style, still some of the most fun I’ve had playing a monster hunter game.
such a great momories back then, now that im older, seeing their movement i noticed it was clunky back when i played it i didnt feel the same, specially with alatreon
That's my MH memory and goal in a nutshell. I always used crit draw
3世代クッッソ楽しかったなぁ
Headlocking is such a fun and unique skill to learn back in the day. ❤🎉
I read the title, and thought “this is an old moist critical video” and now I’m sad.
Hammer mains: "is this one of my people?"
reminds me of g/gu when i used to run crit draw valor gs with lions maw 3. FUN TIMES!!
Thank you for saving the lives of the rhenoplos at the start
Turns put the real most overpowered skill is good positioning and monster knowledge
Yeah, i wish hit and run GS is still viable in wilds. I really love this playstyle
強溜め斬りだの真・溜め斬りだの何だの強え技はたくさん増えたけど。
こんなシンプルな抜刀溜め斬りがいちばん熱い。
大剣ってのは一体何なんだろうな?
Yall are talking about positioning, crit draw and whatever - all i see is the deadly accuracy of that arm with those dung bomb
this is why in the old game i was using GS for like 3k quest first before trying other weapons 😂😂
Your good at timing
Throwing dung at the start of the fight means you are dead serious.
Dude isnt playing a video game, he’s reading a book….
The amount of skill here with the predictions is insane
初手のロケット生肉退場の仕方で懐かしさを感じだ
I recently made a video parodying the draw slash exclusive method, I forgot it was an actual thing 😅
nah buddy, youre just incredibly good.
Echo de menos el sistema de armaduras de estos MH, tener que llegar a un cierto número para que se active la habilidad. Cuando tenías que diseñar con mimo y calculadora el set para que de verdad funcionase. Ahora usas armaduras aleatorias y aún así se activan las habilidades.
頭にしかダメージ受けてないのに足引きずるの何度見ても草
This shit was wild back then
Bro created the source code for CoD timing.
I’d give all the aerial gs surge slash combo true charged slash tackle rage slash up in a second for this back
This gave me so much nostalgia
Yo this dude learnt all the dragons attacks
This looks amazing! What's your setup? What texture pack is this?
やっぱこれなんだよなあ
I miss 3U so much, never made it far because I was so young but even then its one of my favorites to this day lol
The online servers are still there on the Wii U
討伐後のbgmで1番好き