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Hugo Martin just namedropped you on his doom eternal live stream! he said you being a bad ass is the reason why Australia was untouched by the demonic invasion lol
@@Kenshiro3rd u should go back to check it out, it’s very interesting. i actually died several times before the possessed marauder then when i finally made it to him i beat him first try, very satisfying
"Just imagine a buffed possessed Marauder in Part II" oh you poor poor poor soul, they added a Possessed Marauder in one of the Slayer gates and when he's gone, another one will spawn for the spirit to possess him
Good God, that guy kicked my ass so much on UV, I still have PTSD! I fucking hate spirits, they are the worst part of this dlc, they are just cheap bastards!
Bruh I just tried the updated slayer gate today and had to give up after I couldnt best the possessed marauder. You mean to tell me they add another one after? Fuck
@@jarodshaffer9969 they add just s regular one. To like give you a bone as if to say, see you little bitch? These aren't as bad as we could make them. It took me at least 2-3 hours to get through that slayer gate on ultra violent. It was not fun.
If they can be killed, I do not fear them no matter how many times I might die. That's how I play Doom Eternal. I play the game on Nightmare skill level and sometimes I die a LOT, but I am not afraid. I just keep fighting untill I kill every single fucking demon bastard, even if I spend the whole nigth trying. You must not be afraid of enemies you can KILL. Keep cool, restart your game from the checkpoint and fucking kill them.
Same with me gman, the end got spoiled to me aswell by someone called midnight. Literally the same day or a day after the DLC came out, he posted a video which thumbnail had the ending on it. Those people should be put in a room with slayer whilst wearing an imp costume.
@Alex A I literally never watch the asshole. I was listening to the soundtrack loads though so that's probably what made UA-cam suggest him. Also, I think oyff is a really good doom player aswell
"-And that ending, which I actually had ruined for me because of one very stupid youtuber who should've known better." Why do I feel like I both do and don't know who he's referring to.
I feel like he's referring to Midnight, he's an inconsiderable idiot when it comes to making thumbnails and titles. He also clickbaits more than your average family friendly channel which says a lot.
I can't be the only one who completely forgot about the crucible, i didn't even notice it wasn't a part of the dlc, only time I used that thing was when you get it and during the icon of sin boss fight
Agreed, I only ever use the Crucible as a “get out of jail free card” for when I’m practically guaranteed to die, and it just kind of feels like cheating.
@@oldreaddy3341 he does that cause theres literally no content on eternal atm. How sad is it to try and change the minds of people who arent even gonna replay the game, its just easy content for him. At least someone like Under the Mayo can show gameplay and execute cool strats to prove why people are wrong than just make a basic ass reaction video.
@Nimrod Falcon i think its great too, but when someone goes out of their way to find ignorant negativity about the game, then theyre just not self aware if all they say is “this person is wrong.” Like who cares, those reviewers play various games, theyre not simping over eternal like I do.
I'm glad they learned their lesson from doom 2016 and gave us a story expansion instead of a buncha multiplayer maps -nobody- not many people asked for
15:09 spotted that Terminator reference... but yeah, whoever came up with the fog parts of Blood Swamps clearly has to be a masochist. That was terrible, especially with the possessed Arachnotron shooting at you nonstop. I thought that was hard... until the double Tyrants 😖
That fog section is easy. -Flame+Granade the Terminator mofos -Lock on the Arachnotron 3x times. -As you are Ghost Busting the Spirit throw an ice bomb to freeze the invisible Specter Pinkies. -After killing the Spirit dealing with Pinkies comes easy. -Doom Hunter is the easiest part of the encounter.Granade+Blood Punch+Blood Punch+Ballista+SSG.His "And a FUCKING DOOM HUNTER" reaction is blow out of proportion as they are the least dangerous of the Super Heavy Demons and the easiest to dispatch in a fight.
Most likely, he did post a video where the thumbnail outright spoiled the ending like an idiot. His content is cringey for the most part though, so I try to avoid it. On top of this I've noticed a couple of youtubers who won't accept most criticisms as valid because its their own GOTY. Eternal is great but blind fanboyism isn't.
@Alex A I remember once getting some of his channel stuff recommended, thought about subscribing, and then he has something akin to "New DLC trailer" as prominent header, far before this DLC was announced, and not at all with a trailer. That's not an accident, or even an enthusiastic pitch, that was a blatantly false lie of a clickbait that I told him off for and have since refused and disinterested any of his videos coming through. The Doom fanbase deserves better than that guy.
Can't wait for the "git gud" crowd to stroll along and tell you you're wrong for being frustrated at things that are understandably just flat out unfair in an unfun way.
@Kabr0ne I got through on nightmare mode, and have been caught in the walls, stuck on the railings, had blood punch not activate only to throw me into a demon mosh pit you can’t escape from so many times I finally uninstalled after beating the dlc after a few more runs on nightmare, both before and after the buffed and possessed marauder. I’ll reinstall later like when the second dlc drops, but when dashing off a ledge causes the level to vanish after a short set distance the issues with dlc including random invisible walls blocking your shots shows it’s got issues. I actually loved the UAC level due to Doom 2016’s atmosphere, the blood swamps obscuring your vision, and the Holt’s blood maykers/drones because I didn’t have to spam chainsaw, but goddamn it’s got many issues and very few people actually acknowledge it.
@@princetchalla2441 Ya, I feel ya bro. Now that gameplay is being pushed to this high level the bugs in combat (which aren’t super common or anything) have gotten very annoying. Every time I tried to glory kill something and wasted a charge of my Blood Punch I wanted to uninstall.
I can definitely see the issues with the "kick in the dick" challenges, but I'm the type that *lives for the challenge* outside of some janky arenas and the fact you cant punch a shark, this DLC is exactly what I wanted
Since the last update (Super gore nest master level) they secretly rework the slayer gate in the 3rd level of the DLC and now possessed marauder is in the last wave, so feel free to relaunch and discover the fight against this big boy you will not be disapointed.
That home alone part never gets old And spoiler ahead The new update made the last level slayer gate contain a possessed marauder without telling us cus we were bitching about the slayer gate being too easy
WHAT?!?! I had no idea, I beat UN already and tbh the slayer gates were really easy, the arenas let you escape pretty much all it threw at you, but now theres a possessed marauder?? Fuck ya!
"Near the end of the level, you have to take on two Marauders at once" I literally said "child's play" out loud. Master Level Super Gore Nest in Nightmare does things to you.
Doom then:fight Demons on a base on Mars Doom now:travel to other dimensions into other civilization and an SCP-esc organization on a post-apocalyptic Earth to kill the Devil who was you the whole time
That fog area with the possessed arachnotron is actually pretty easy if you Meathook jump out of the fog to an upper area. From there just snipe them till they die.
i have a tip. take this from a nightmare player. try playing something like hurt me plenty. trust me its a whole lot more fun on higher difficulties and yeah when you switch difficulties you ARE going to die alot. that's just part of any game and getting better. except DOOM is built around helping you get better and master the combat. i started on hurt me plenty and i had alot of fun and then i switched to ultra violence. i died ALOT on ultra violence. untill i started really practicing and soon i wasnt dying much at all on ultra violence. so i jumped to nightmare and i died alot and got better really fast. it made me better at alot of other games too. i now have beaten the game on nightmare twice and the dlc on nightmare. i beat all the master levels on nightmare and playing doom eternal is the most fun thing ever for me. i did this all in only 3 WEEKS and 86 hours of play. never underestimate yourself and always try to get better. good luck man! 💜
@@svnark Well, thank you for the vote of confidence and a very wholesome reply! 😄 I couldn't resist TAG so I went and got it - absolutely more difficult than the base game, but not undoable, even for me. (Touch wood - haven't reached the end yet! 😅) I am playing at the easiest setting, tho. I've played shooters for decades, but never really mastered the quick reactions needed to excel in games like DE. But, maybe I'll give 'nightmare' a go, you kinda inspired me ;)
Nice Terminatior reference, not to mention wow bladestorm skill. I love your videos man. And I played first doom I when I was a little kid in 1993. Now I play doom again and it is like a nightmare come true.
The updated holy slayer gate was the one section that was just too much for me on UV. Was stuck on it for months before i finally just had to let go and lower the difficulty for that section
Personally, I would disagree about the fog sections from the blood swamps since it encourages you to be more careful about your surroundings and maybe it is only just me, but I didn't really even find it to be difficult either since you could see enemy shields and projectiles flashing which gives away their position. I thought that it was a cool idea that there's a fog that's messing with your view with only either projectiles as source of visibility or by closing the distance because it forces you to adapt for the current situation. I am not saying that it should be a common thing however, I believe that it can be done at least once in two levels or something because Slayer forbid that there would also be a buff totem nearby while this is happening which is where I could see your point. I totally agree about the encounter on the holt before the final boss though, Its really a pain in the ass especially if your own mouse has the double-click curse at the right mouse button making the spirits even more of a pain in the dong to kill before they possess the doom hunter and annihilate your soul. Just my opinion though, thanks for reading anyways if anyone even reads this.
Glad I'm not the only one who thought that some of these sections lasted too long. And like you said once I got it done I wasn't happy more so "finally its over!". But only for those few sections the majority of the DLC is nice. Also some advice against the turrets. Just use the ballista with the attachment that uses the wide charge up shot, charge it to level two or three and let it got. It'll one tap the turrets.
I really enjoyed it. But I did find it a bit of an unforgiving torture just for the sake of it. It’s really not for the casual gamer IMO. Great review Gman
That possessed tyrant sequence at the end only killed me twice. If you stay on the bridge and bottleneck them towards you, it's not too hard to get a bunch of hits on them.
Yeah this DLC was brutal, like times 10 or so. A lot of things caught me off guard and that ending, my God, that ending. I won't say anything but when you put the pieces together and realize that it all makes sense, it makes it all the more mind blowing. Now we wait for part two, calmly, recovering, till the time comes once more......TO RIP AND TEAR!!!
I love how this game makes you prioritize different enemies in different orders. Like, when an Archvile shows up, you need to deal with it IMMEDIATELY and with EXTREME PREJUDICE
Possessed demons dont actually have double health nor do they deal extra damage. The main difference is that they are faster and have specifc resistances to certain weapons (mainly ballista lol)
The third slayer gate is the most annoying thing ever made, you are fighting a possessed marauder in the "third wave" let's cal it, being blocked constantly by 3 energy walls at any given time and a minimum of 10 fodder demons constantly trying to give you a love tap... That whole slayer gate is the work of the ACTUAL devil. And to get to that point, you have to fight off 3 archviles, then 2 hunters and all that in a super small arena where you almost can't even dodge some attacks. I give my respect to those who beat it in ultra-nightmare.
Reading you i dunno WTF you are talking about... because it seems like for you your own misery is what you takes fun from... Another DS / DE player ...
Never have I been so early to a GmanLives video. I'm not even sitting on the toilet yet, but already watching on the way there. What a time to be alive.
I’m one of those people who sadly thought Doom Eternal was a step back from Doom 2016. It tried to cram in way too many new mechanics that left it feeling bloated and confusing when all we really want from a Doom game is to rip & tear. I get that some people enjoy having to think about every single move they make, should they use a glory kill, the blood punch, the freeze thing, the fire thing, the grappling hook yada yada yada, when all I wanted to do was shoot monsters in the face with a shotgun. When I’ve been working hard all day I want to come home and switch OFF my brain, not ON; Is that too much to ask??
The thing is, Doom Eternal does not force these things entirely. The mechanics added here are just helpful tools for more effective gameplay, but it's still fairly flexible. Especially on lower difficulties, so if you want to switch your brain OFF after work, the solution is to lower the difficulty, not just dumb it down for everyone. Quick-swapping and weak-points do not have to be followed religiously. Maybe they do become more important on Nightmare or Ultra-Nightmare, but as long as you don't use the same 1 or 2 weapons and manage resources (especially with an almost infinite chainsaw), then you're good. I'm not trying to get you to like this game more than Doom 2016, that game is awesome without a doubt, but I'm just saying that once you get Eternal's groove, it doesn't require as much thinking as you believe.
This DLC is what DLC should be. No micro transactions, decent length, and excellent gameplay. But man, is it brutal. Played it on ultra violence and still died a lot, especially when the spirits show up. If you are able to beat this on nightmare Gman, my hats off to you. I’ve tried starting the base game on nightmare and it’s definitely a jump in difficulty. Clearly is meant for players who’ve played the game multiple times beforehand.
"not being able to see what is attacking me is where the difficulty comes from, not from the enemies out maneuvering me or outsmarting me, but just the fact that I quite literally cannot see them". Dude I thought you loved Doom 3
I really love the doom eternal and the dlc, i played the basegame first on UV and then nightmare and holy shit did i get my ass beat in the DLC with nightmare, eventually soldiering through it, i enjoyed every bit of it, i feel like a giant asshole douche for saying this but DOOM Eternal and the DLC's are the dark souls of FPS, dialed to 11.
Talking about "Rain in Vidya", seeing the rain on your visor for the first time after landing on Talon IV still looks fucking amazing even today. Metroid Prime is a great looking game.
@cool cool id software isn't abandoning "true hardcore fans" by taking a less grounded art direction. Yes, it's cartoony, but so is Doom 1 and especially 2. Both classics have bright ass colors and cheesy demon designs. Sequels don't have to be directly like their predecessors. Both 2016 and Eternal are great games in their own respect, but I don't think it's fair to come out and say Eternal is mediocre simply because they double down on the violent-slapstick and cheesiness of the classics. I get it, I prefer 2016's atmosphere too, but atmosphere alone shouldn't be enough to ruin the game for you. Does it impact gameplay, the most important aspect of any videogame? No it doesn't.
@cool cool Well death animations were cut to save on resources but I get it, not a huge fan of the goofy tone either. 2016 was definitely more brutal. Developers overused the Doomblade in Eternal’s glory kills, which I guess led it to feel less, violent? Lot more slicing, less ripping and tearing. Even so, the game is still pretty gory. The recent update that came with the DLC also increased the amount of blood decals on demons. They get covered in the stuff now. Truly I think it was the grittiness of 2016 that made it feel more 'mature'. There's still a tone of slapstick in that game. Even small details like a Cacodemon laughing at you if they get a hit on ya'. But while 2016 did atmosphere, tone and storytelling better, I think Eternal massively improved upon its gameplay, and for me, that’s what matters most.
@Nimrod Falcon The classics were deliberately cheesy. Just reread some of the in-text exposition segments. You can’t tell me that’s supposed to be taken seriously. Sure, the original intention was action horror (as said by Carmack), and many people did find it scary at the time, but that doesn’t mean the game was meant to be taken seriously. Com’on, (originally) the main reason you destroy the forces of Hell is because they killed your pet rabbit. If that isn’t cheesy to you, then I don’t know what is. Look, there’s just so many small details to list that show the Developers never intended these games to be taken with a grounded tone. The giddy grin Doomguy gets when he picks up a new weapon, the small text popups that happen when you go to exit the game, the fact that some demons even have anuses on their sprites (a real wtf moment there) ect. If you don’t believe me, just go watch some interviews featuring John Romero.
It's really interesting to see each person's different experience. Love your videos and dropped you a like, but I would hesitate to say a part is hard because you had trouble with it. For example I had it backwards from you. I thought the possessed tyrant part at the end was cake; I barely remembered it. But I died more times in the boss fight than in the entire DLC. We definitely had the same experience with the possessed arachie in the fog though... 🤮
When a game from 2020 simulates the draw distance of a PS1 game from 1995. Otherwise, this DLC looks ball-bustingly hard, and i can't wait to experience it :D. Thanks for sharing Gman.
I think I know what you're talking about with the youtube spoiler and it got me as well, I was mad about it. I like to think I'm pretty OK at games and doom, but I struggled HARD to finish the Old Gods 1 on Ultra-violence, but I persisted and got there in the end.
Good review but I don’t agree with your opinion on the level design. I think that’s more of your own personal opinion. To me, I think the game is tryna make you adapt to new gameplay because the gameplay changes when the environments change, as you know. But fair enough.
1:08 I hope... there are a LOT of odes to quake, from some icons on doors in doom hunter base to the sound heard in gladiator's theme that sounds EXACTLY like Trent Reznor's scream in the quake theme.
i loved the way you refrenced the quote from terminator when talkin about the possessed demons and your right they are a bitch to deal with in certain areas
1:01 lemme guess, it was that youtuber who literally titled it what the reveal was and had a screenshot of the ending? Yeah, he ruined it for me too. 😡
"Just the idea of a buffed, possessed Marauder is enough to leave me in a cold sweat." Funny, id recently updated the Slayer Gate in The Holt, and it contains one of those. After you've faced three Archviles, three Blood Maykrs, two Doom Hunters, two Dread Knights (one of which is sometimes empowered), and then the possessed Marauder....after which is another standard Marauder. I made the mistake of not having my plasma rifle set to microwave, so when I killed the possessed Marauder, I missed the ghost and it jumped into the newly spawned standard Marauder. That was rough going.
Yeah, I think I know the youtuber who ruined the ending, as he has ruined mine too. I blocked his channel so I might at least not get spoilers on the part 2.
Dang, just started a new Nightmare run. Haven’t played Doom Eternal since launch, but I’m stoked to play through the campaign again and then launch right into the (newly discounted) DLCs. Wish me luck! Doom Eternal is FPS perfection.
GMan explains his experience playing games so we'll! He literally says what we are thinking & you have to respect it! Great Work as usual! Keep it up my Brother!!!!
@@Kenshiro3rd By... giving that threat a physical body and bringing him back into really, and only after destroying the orb that can bring back into reality the only other being that has defeated him before, on a possibility (one I don’t think is founded) that if the big bad dies so do the demons Higher demons have been killed before; not much of a change happened
@@silent_stalker3687 this also prevents the only other being to have ever defeated the Dark Lord from repeating his BIGGEST mistake, of NOT destroying him... which screwed up and put ALL of creation on the brink of destruction.
@@Kenshiro3rd So he made a mistake by defeating the demon lord and not slaying him... so he must be removed so someone who has never touched the demon lord no other besides god himself could defeat... by removing god out of the equation all together? Let’s say Doomslayer doesn’t win... now what? And if it isn’t true- which it doesn’t seem to be -and the demons do not all die once the dark lord is manifest... List of things that happened Removal of Samuel Hayden- man responsible for giving humanity a fighting chance; possibly dead or worse especially with his cure being shattered right in front of him. God is no longer manifest and so earth and Urdak cannot be cleansed and purified Time and resources that could’ve been spent fighting the demons are now spent in vain But; a possibility the doom slayer has closure is... worth those risks? One persons personal goal which hinges on a hell of a gamble and risk; a risk increased by that person’s actions?
In that foggy area in Blood Swamps, you can actually meathook on top of that fog and shoot from there. Also, turrets can be destroyed in 1 hit if you shot a sticky bomb or a rocket and then time your PB right when the explosions happens, or just use destoryed blade
Yeah it gets tiring, also wish there we're proper boss fights at the end of every level, would've given a bit more motivation to keep on playing for longer
@@chillhour6155 i also played on console, and the controls felt mushy. Doom 2016 was very responsive. Eternal not so much. Made it hard to battle the demons (can't remember the name) that had the shield and wolves
watching people who are good at this game is incredible...i wish i could get into this game, it's ffng hard...harder to learn to play than anything i've tried. thanks for the vid
Hey guys, this video has been sponsored by Simplisafe. Check out Simplisafe's holiday sale by visiting simplisafe.com/gmanlives - get 40% off their award-winning home security that keeps your home safe around the clock plus a free HD Camera!
Sponsors help me keep the channel alive, thanks for your understanding.
Tryout gore nest master level after it gets fixed it’ll give you a run for your buck
Any chance u l laying sunset overdrive?
@@mtube8564 I got banned in their discord server :(
@@mtube8564 yeah.....
@@BlazeBlueY3 Why where you banned?
Ancient Gods aka Every Enemy Encounter is a Slayer Gate
Plu2nia
the whole dlc IS a slayer gate
The actual slayer gates were absolutely insane, and I only played on Ultra-Violence. Can't imagine that Slayer Gate in the last level on Nightmare.
imagine if they had done slayer gates with the dlc, fuck that shit.
@@QueenRobyn They did, there's a Slayer Gate on the last level of the DLC and it kicked my ass so damn hard.
Love how even in the apocalypse, enthusiastic interns are doing all the heavy lifting for the company
Hey! Cool to see ya, you actually introduced me to this channel. Thanks! Love your content too.
Looks like art imitates life haha
So, like real life?
That's a fantastic way to sum it up :D
666 likes
Hugo Martin just namedropped you on his doom eternal live stream! he said you being a bad ass is the reason why Australia was untouched by the demonic invasion lol
Ah yes, Gman: the Australian Doomguy.
First the emu's won against man now they slaughter demons?
Sounds about right for Australia.
@@sometransgal9412 the food chain goes Australians
@@1fanoforange nah. The emus here would crush hells forces like its nothing
It was technically "hell" in australia at the end of 2019 to beginning of 2020
“Just the thought of a buffed, possessed marauder leaves me in a cold sweat.”
*Marty’s smiling intensifies*
Lol a possessed Marauder now exist in the final chapter's slayer gate thanks to the update.
He's so cool. Bet Marty couldn't even take on a marauder like that tho.
Upper Echelon Gaming: angry as fukkkkkkkkkkkkkk
It would probably utterly break the AI. Look at what happened to the buffed marauder in the blood swamps
And with screecher zombies all around the map
Gman: *complains about fog and visibility in the DLC*
Hugo: *laughs in Super Gore Nest Master Level*
Yeah, THAT was fun.
ugh too many tentacles. :)
Pretty much.
That master level makes this DLC look like its on Too Young to Die.
That part with the 2 marauders in the toxic environment was fucked
Yeah, when playing classic mode on ultra violence it's so pissy
Little does he know, they actually patched in a possessed marauder for the last slayer gate
Really? I always wondered why the last gate felt pretty easy compared to the rest of the DLC
@@windebiesteultima3317 A lot of people felt the same way, so good old Hugo decided to send a little surprise Christmas present their way :-D
Fuck... glad I beat the DLC before they did that.
@@Kenshiro3rd u should go back to check it out, it’s very interesting. i actually died several times before the possessed marauder then when i finally made it to him i beat him first try, very satisfying
Oh, that's horrifying.
"Just imagine a buffed possessed Marauder in Part II" oh you poor poor poor soul, they added a Possessed Marauder in one of the Slayer gates and when he's gone, another one will spawn for the spirit to possess him
Good God, that guy kicked my ass so much on UV, I still have PTSD! I fucking hate spirits, they are the worst part of this dlc, they are just cheap bastards!
Bruh I just tried the updated slayer gate today and had to give up after I couldnt best the possessed marauder. You mean to tell me they add another one after? Fuck
@@jarodshaffer9969 they add just s regular one. To like give you a bone as if to say, see you little bitch? These aren't as bad as we could make them. It took me at least 2-3 hours to get through that slayer gate on ultra violent. It was not fun.
@@baddog6003 if you don't kill the archviles quick enough yeah
If they can be killed, I do not fear them no matter how many times I might die. That's how I play Doom Eternal. I play the game on Nightmare skill level and sometimes I die a LOT, but I am not afraid. I just keep fighting untill I kill every single fucking demon bastard, even if I spend the whole nigth trying.
You must not be afraid of enemies you can KILL. Keep cool, restart your game from the checkpoint and fucking kill them.
Same with me gman, the end got spoiled to me aswell by someone called midnight. Literally the same day or a day after the DLC came out, he posted a video which thumbnail had the ending on it. Those people should be put in a room with slayer whilst wearing an imp costume.
@Alex A I literally never watch the asshole. I was listening to the soundtrack loads though so that's probably what made UA-cam suggest him.
Also, I think oyff is a really good doom player aswell
@Nimrod Falcon which really pisses me off. Wish there was a way to block his channel or something so unless I search him up, I never see him.
"-And that ending, which I actually had ruined for me because of one very stupid youtuber who should've known better."
Why do I feel like I both do and don't know who he's referring to.
I feel like he's referring to Midnight, he's an inconsiderable idiot when it comes to making thumbnails and titles. He also clickbaits more than your average family friendly channel which says a lot.
Yeah that's who I was thinking honestly. Dude's an odd case.
@Koma hey how's it going man, I didn't know you watch Gman as well... love your gamerips btw
I thought it was shirrako because his thumbnail is literally the final scene
@@LowKiiSavage and he doesnt even fucking realize it!
Internguy: Says words words and more words
Doomguy: Ha ha, I like you...I'm going to go shoot stuff now.
Doomguy: I like your funny words magicman
Ghey
Why did I imagine Doomguy with a Russian accent
@@thepopcornkid1423 “blyat these demons are trying to rush b comrade”
why everyone thinks doomguy is dumb? I mean his room is filled with stuff he is repairing and a computer. Plus a LOT of BOOKS
I can't be the only one who completely forgot about the crucible, i didn't even notice it wasn't a part of the dlc, only time I used that thing was when you get it and during the icon of sin boss fight
Same here. I never felt compelled to use it during the game unless I had stumbled upon extra ammo for it and thought, "Why not!?".
I didn’t lol first section I’m trying to remember the buttons and I’m like “where tf is my sword....oh yeah”
Yea really isn't a big deal. I felt like it was too much of a crutch when the bfg already is a big panic button tbh !
I never used super weapons. I refuse to. They feel like cheating.
Agreed, I only ever use the Crucible as a “get out of jail free card” for when I’m practically guaranteed to die, and it just kind of feels like cheating.
Alright, ready for launch, Gman.
“Possessed arachnotron is out there, it can’t be BARGAINED WITH” first listen through I heard “Barbequed” and didn’t even question it :p
Mmmm delicious
“Very stupid youtuber.” He’s talking about Midnight
@@jensi479 not even that its repetitive, every 10 minute video of his barely has 2-3 minutes of any worthwhile content
At least he corrects the bad takes some people do on the game.
@@oldreaddy3341 he does that cause theres literally no content on eternal atm. How sad is it to try and change the minds of people who arent even gonna replay the game, its just easy content for him. At least someone like Under the Mayo can show gameplay and execute cool strats to prove why people are wrong than just make a basic ass reaction video.
@Nimrod Falcon i think its great too, but when someone goes out of their way to find ignorant negativity about the game, then theyre just not self aware if all they say is “this person is wrong.” Like who cares, those reviewers play various games, theyre not simping over eternal like I do.
He also stole some of my preview footage without asking.
I'm glad they learned their lesson from doom 2016 and gave us a story expansion instead of a buncha multiplayer maps -nobody- not many people asked for
Ummm I would way rather have deathmatch than Enemy Room DLC Part 1.
Uhh no, we all would rather an actual deathmatch mp than more platforming, combat arenas and story nonsense.
Exactly I would rather have more story and more campaign levels
@@h4rdboiled695 so Platforming is bad for you?
@@h4rdboiled695 and you don't want more combat arenas? I'd take that anyday over Multiplayer in a Doom game
Complains about the fog, implying he cant beat doom with his eyes closed
Tsk tsk tsk
Facts what a trash can
Not related to the review, but you're one of the few who delivers their sponsored sections sounding genuinely interested in what they're advertising.
Thanks!
@@Gggmanlives I want to fight a new Marauder with different abilities in the next DLC...
15:09 spotted that Terminator reference... but yeah, whoever came up with the fog parts of Blood Swamps clearly has to be a masochist. That was terrible, especially with the possessed Arachnotron shooting at you nonstop. I thought that was hard... until the double Tyrants 😖
I love fog sections. I think they give an awesome atmosphere and if you’re quick enough they don’t interfere with gameplay. For me at least.
If you think this was hard. Try the newest Master Level they just dropped. Shit violates the Geneva Convention
Sadist*
Sorry
**laughs in four or five tyrants showing up simultaniously in the super gore nest master level**
That fog section is easy.
-Flame+Granade the Terminator mofos
-Lock on the Arachnotron 3x times.
-As you are Ghost Busting the Spirit throw an ice bomb to freeze the invisible Specter Pinkies.
-After killing the Spirit dealing with Pinkies comes easy.
-Doom Hunter is the easiest part of the encounter.Granade+Blood Punch+Blood Punch+Ballista+SSG.His "And a FUCKING DOOM HUNTER" reaction is blow out of proportion as they are the least dangerous of the Super Heavy Demons and the easiest to dispatch in a fight.
"Stupid youtuber" lemme guess, midnight
Most likely, he did post a video where the thumbnail outright spoiled the ending like an idiot. His content is cringey for the most part though, so I try to avoid it. On top of this I've noticed a couple of youtubers who won't accept most criticisms as valid because its their own GOTY. Eternal is great but blind fanboyism isn't.
@@RevolverRez it’s just so obvious doom eternal isn’t going to win game of the year. As much as I love the game, it just isn’t gonna happen.
Just don’t use spoilers as thumbnails. Problem solved.
@Alex A yeah I honestly don't like his videos but at least sometimes he talks about actual new content that's coming
@Alex A I remember once getting some of his channel stuff recommended, thought about subscribing, and then he has something akin to "New DLC trailer" as prominent header, far before this DLC was announced, and not at all with a trailer. That's not an accident, or even an enthusiastic pitch, that was a blatantly false lie of a clickbait that I told him off for and have since refused and disinterested any of his videos coming through. The Doom fanbase deserves better than that guy.
Can't wait for the "git gud" crowd to stroll along and tell you you're wrong for being frustrated at things that are understandably just flat out unfair in an unfun way.
just git gud lemao
He's the one saying you have to play on nightmare to have an opinion
@Kabr0ne I got through on nightmare mode, and have been caught in the walls, stuck on the railings, had blood punch not activate only to throw me into a demon mosh pit you can’t escape from so many times I finally uninstalled after beating the dlc after a few more runs on nightmare, both before and after the buffed and possessed marauder. I’ll reinstall later like when the second dlc drops, but when dashing off a ledge causes the level to vanish after a short set distance the issues with dlc including random invisible walls blocking your shots shows it’s got issues. I actually loved the UAC level due to Doom 2016’s atmosphere, the blood swamps obscuring your vision, and the Holt’s blood maykers/drones because I didn’t have to spam chainsaw, but goddamn it’s got many issues and very few people actually acknowledge it.
@@princetchalla2441 Ya, I feel ya bro. Now that gameplay is being pushed to this high level the bugs in combat (which aren’t super common or anything) have gotten very annoying. Every time I tried to glory kill something and wasted a charge of my Blood Punch I wanted to uninstall.
Git gud (but unironically)
Ah, a fellow rune-scarred ballista wielder.
Best skin for it by far!
I missed practically all of season 1 and the cultist slayer I really want the hipster archvile
@@blizzardgaming7070 Same, but I'm glad I got Agent Archvile instead, and I sure as hell am getting that Lumberjack Marauder skin.
@@the_reasonable_one5554 The Evangelion skin is the best
I can definitely see the issues with the "kick in the dick" challenges, but I'm the type that *lives for the challenge*
outside of some janky arenas and the fact you cant punch a shark, this DLC is exactly what I wanted
The Shark Punching Center does not endorse The Ancient Gods: Part One.
Doomguy is an animal lover. He doesn't want to hurt animals. Not unless they're demon-possessed.
"Took your time, huh?"
Gman: Saved the best for the last.
The environments are so damn pretty, I was amazed
I think you got better at doom eternal. You definitely improved.
Since the last update (Super gore nest master level) they secretly rework the slayer gate in the 3rd level of the DLC and now possessed marauder is in the last wave, so feel free to relaunch and discover the fight against this big boy you will not be disapointed.
That home alone part never gets old
And spoiler ahead
The new update made the last level slayer gate contain a possessed marauder without telling us cus we were bitching about the slayer gate being too easy
they heard people were talking shit
WHAT?!?!
I had no idea, I beat UN already and tbh the slayer gates were really easy, the arenas let you escape pretty much all it threw at you, but now theres a possessed marauder?? Fuck ya!
@@rdowg it was a hidden addition in the sgn ml update
They also nerfed the unmaykr where u r overdrived u don't have infinite ammo
Like WHY? The unmaykr shares ammo w the bfg
I enjoyed this expansion despite the fact that I still don’t have my goddamn Makyr skin on the PS4.
Goddamnit I.D
"Near the end of the level, you have to take on two Marauders at once"
I literally said "child's play" out loud. Master Level Super Gore Nest in Nightmare does things to you.
Yeah its so good
Laughs in Holt Slayer Gate
I'm at the 2 marauders room currently, it can fuck right off
Doom then:fight Demons on a base on Mars
Doom now:travel to other dimensions into other civilization and an SCP-esc organization on a post-apocalyptic Earth to kill the Devil who was you the whole time
For all that we know he's probably trying to hunt The Scarlet King for as long as he can remember
kind of gay of you to put a spoiler in the comments 👌🏻
@@SobeCrunkMonster Wait that's the ending? IDK I haven't played Doom only saw some gameplay and the basic plot
I just beat eternal on Saturday.
every gunfight was a boss fight
Depending how good you are, The Eternal Gods is 1-2 difficulty levels harder.
@cool cool christ you don't shut up do you?
@cool cool yeah, except when you ram it down everyone's throats. i've seen you just complain over and over again on several comments.
@cool cool just don't criticize others for liking something, or you'll get the same treatment
@cool cool yeah you are being like midnight here
Please stop bullying me for playing on UV :(
Every muscle tenses up in my body playing Doom Eternal. I get what you mean by "reconnecting with my physical self."
That fog area with the possessed arachnotron is actually pretty easy if you Meathook jump out of the fog to an upper area. From there just snipe them till they die.
Oh boy that part with carcasses tyrants and a doom hunter doesn't seem so bad after playing the super gore nest master level
It really wasn’t. He’s overstating things.
Didn't even mention Andrew haulshault n David's music, shake my smh
Just saying smh stands for shaking my head and you put shake my before you put that
@@tylerdurdan7740 that was on purpose, it's half ironic.
15:11 gotta love this terminator reference
Huh, I thought it was an aliens reference
Thank you for your honesty. As someone who beat Eternal on "I'm too young to die", this isn't going to be for me 😅
i have a tip. take this from a nightmare player. try playing something like hurt me plenty. trust me its a whole lot more fun on higher difficulties and yeah when you switch difficulties you ARE going to die alot. that's just part of any game and getting better. except DOOM is built around helping you get better and master the combat. i started on hurt me plenty and i had alot of fun and then i switched to ultra violence. i died ALOT on ultra violence. untill i started really practicing and soon i wasnt dying much at all on ultra violence. so i jumped to nightmare and i died alot and got better really fast. it made me better at alot of other games too. i now have beaten the game on nightmare twice and the dlc on nightmare. i beat all the master levels on nightmare and playing doom eternal is the most fun thing ever for me. i did this all in only 3 WEEKS and 86 hours of play. never underestimate yourself and always try to get better. good luck man! 💜
@@svnark Well, thank you for the vote of confidence and a very wholesome reply! 😄 I couldn't resist TAG so I went and got it - absolutely more difficult than the base game, but not undoable, even for me. (Touch wood - haven't reached the end yet! 😅) I am playing at the easiest setting, tho. I've played shooters for decades, but never really mastered the quick reactions needed to excel in games like DE. But, maybe I'll give 'nightmare' a go, you kinda inspired me ;)
@@berganssekk I highly don’t recommend nightmare after too young to die. Do hurt me plenty and work your way up.
Nice Terminatior reference, not to mention wow bladestorm skill.
I love your videos man. And I played first doom I when I was a little kid in 1993. Now I play doom again and it is like a nightmare come true.
ive been playing for hours on ultra violence and im still on the first level haha. This DLC is brutal, but honestly would you want it another way?
Gman has spoken, you don't get to share that opinion.
Lol I wrote that comment before I watched. How dare you sir?! I challenge you to a children's card game!
@@thomasdehetre300 Lol
It's tradition for Doom DLC's/expansion packs to be brutally difficult. Even IGN admitted that.
The updated holy slayer gate was the one section that was just too much for me on UV. Was stuck on it for months before i finally just had to let go and lower the difficulty for that section
Personally, I would disagree about the fog sections from the blood swamps since it encourages you to be more careful about your surroundings and maybe it is only just me, but I didn't really even find it to be difficult either since you could see enemy shields and projectiles flashing which gives away their position. I thought that it was a cool idea that there's a fog that's messing with your view with only either projectiles as source of visibility or by closing the distance because it forces you to adapt for the current situation.
I am not saying that it should be a common thing however, I believe that it can be done at least once in two levels or something because Slayer forbid that there would also be a buff totem nearby while this is happening which is where I could see your point. I totally agree about the encounter on the holt before the final boss though, Its really a pain in the ass especially if your own mouse has the double-click curse at the right mouse button making the spirits even more of a pain in the dong to kill before they possess the doom hunter and annihilate your soul. Just my opinion though, thanks for reading anyways if anyone even reads this.
Therapist: possessed arachnitron doesn't exist, it can't hurt you.
Possessed arachnitron:
Glad I'm not the only one who thought that some of these sections lasted too long. And like you said once I got it done I wasn't happy more so "finally its over!". But only for those few sections the majority of the DLC is nice. Also some advice against the turrets. Just use the ballista with the attachment that uses the wide charge up shot, charge it to level two or three and let it got. It'll one tap the turrets.
I really enjoyed it. But I did find it a bit of an unforgiving torture just for the sake of it. It’s really not for the casual gamer IMO. Great review Gman
That possessed tyrant sequence at the end only killed me twice. If you stay on the bridge and bottleneck them towards you, it's not too hard to get a bunch of hits on them.
the difficulty gatekeeping is just silly.
tnx for not spoiling the game cuz i know a lot of youtubers show them so big respect for you
For some reason, the Trial of Maligog was really hard for me. I don’t know how it was a cakewalk for you
if you're not using reg ballista shot it becomes infinitely harder for no discernable reason
I agree with rain in levels. We need more of them.
Also appreciate the Terminator reference.
Yeah this DLC was brutal, like times 10 or so. A lot of things caught me off guard and that ending, my God, that ending. I won't say anything but when you put the pieces together and realize that it all makes sense, it makes it all the more mind blowing.
Now we wait for part two, calmly, recovering, till the time comes once more......TO RIP AND TEAR!!!
Lol,”you have to go all Peter Venkman” cracked me up ! Good one 😂
0:55 I wonder who
I love how this game makes you prioritize different enemies in different orders. Like, when an Archvile shows up, you need to deal with it IMMEDIATELY and with EXTREME PREJUDICE
Possessed demons dont actually have double health nor do they deal extra damage. The main difference is that they are faster and have specifc resistances to certain weapons (mainly ballista lol)
Most of yhe resistances are at least 34%. The rule of thumb is really just use rocket launcher and chaingun lol
The third slayer gate is the most annoying thing ever made, you are fighting a possessed marauder in the "third wave" let's cal it, being blocked constantly by 3 energy walls at any given time and a minimum of 10 fodder demons constantly trying to give you a love tap... That whole slayer gate is the work of the ACTUAL devil. And to get to that point, you have to fight off 3 archviles, then 2 hunters and all that in a super small arena where you almost can't even dodge some attacks. I give my respect to those who beat it in ultra-nightmare.
Man, I remember the fog swamp. I had to kill a possessed doom hunter in there.vthatbwaa so fucking difficult lol
Yet another quality review, GmanLives strikes yet again.
I wish more devs understood the difference between "hard for the sake of fun" and "hard for the sake of misery."
Reading you i dunno WTF you are talking about... because it seems like for you your own misery is what you takes fun from...
Another DS / DE player ...
Indeed
Never have I been so early to a GmanLives video. I'm not even sitting on the toilet yet, but already watching on the way there. What a time to be alive.
Same
Can’t believe he didn’t talk about the new composers
Andrew hulshult is almost just as good as mick gordon
@@UKEDNHAT7 some would say better
@@baalgar5530 I'm just trying not to trigger any Mick fanboys who will bum fuck me if I say hulshult is better
Bethesda: “Mick does bends on an 8 string right? Just do that man”
@@UKEDNHAT7 I think Andrew actually returns to what dooms music once was instead of Mick adding a techno style to it.
I’m one of those people who sadly thought Doom Eternal was a step back from Doom 2016. It tried to cram in way too many new mechanics that left it feeling bloated and confusing when all we really want from a Doom game is to rip & tear. I get that some people enjoy having to think about every single move they make, should they use a glory kill, the blood punch, the freeze thing, the fire thing, the grappling hook yada yada yada, when all I wanted to do was shoot monsters in the face with a shotgun. When I’ve been working hard all day I want to come home and switch OFF my brain, not ON; Is that too much to ask??
The thing is, Doom Eternal does not force these things entirely. The mechanics added here are just helpful tools for more effective gameplay, but it's still fairly flexible. Especially on lower difficulties, so if you want to switch your brain OFF after work, the solution is to lower the difficulty, not just dumb it down for everyone.
Quick-swapping and weak-points do not have to be followed religiously. Maybe they do become more important on Nightmare or Ultra-Nightmare, but as long as you don't use the same 1 or 2 weapons and manage resources (especially with an almost infinite chainsaw), then you're good.
I'm not trying to get you to like this game more than Doom 2016, that game is awesome without a doubt, but I'm just saying that once you get Eternal's groove, it doesn't require as much thinking as you believe.
"Ok guys, we promised a DLC, so what are we gonna do..."
*Sees someone in a cubicle playing Plutonia*
"I see..."
This DLC is what DLC should be. No micro transactions, decent length, and excellent gameplay. But man, is it brutal. Played it on ultra violence and still died a lot, especially when the spirits show up. If you are able to beat this on nightmare Gman, my hats off to you. I’ve tried starting the base game on nightmare and it’s definitely a jump in difficulty. Clearly is meant for players who’ve played the game multiple times beforehand.
"Come with me if you want to live!"
"not being able to see what is attacking me is where the difficulty comes from, not from the enemies out maneuvering me or outsmarting me, but just the fact that I quite literally cannot see them". Dude I thought you loved Doom 3
0:56 *cough* Midnight *cough*
Absolutely loved the Terminator quote there. Well said, Gman. Well said.
I really love the doom eternal and the dlc, i played the basegame first on UV and then nightmare and holy shit did i get my ass beat in the DLC with nightmare, eventually soldiering through it, i enjoyed every bit of it, i feel like a giant asshole douche for saying this but DOOM Eternal and the DLC's are the dark souls of FPS, dialed to 11.
Talking about "Rain in Vidya", seeing the rain on your visor for the first time after landing on Talon IV still looks fucking amazing even today.
Metroid Prime is a great looking game.
This guy may be a Doom fan. I'm not sure...
@cool cool that’s why it’s nominated for game of the year and one of the highest rated games of the year. Sit down. It’s a great game and DLC.
@cool cool id software isn't abandoning "true hardcore fans" by taking a less grounded art direction. Yes, it's cartoony, but so is Doom 1 and especially 2. Both classics have bright ass colors and cheesy demon designs. Sequels don't have to be directly like their predecessors. Both 2016 and Eternal are great games in their own respect, but I don't think it's fair to come out and say Eternal is mediocre simply because they double down on the violent-slapstick and cheesiness of the classics. I get it, I prefer 2016's atmosphere too, but atmosphere alone shouldn't be enough to ruin the game for you. Does it impact gameplay, the most important aspect of any videogame? No it doesn't.
@cool cool Well death animations were cut to save on resources but I get it, not a huge fan of the goofy tone either. 2016 was definitely more brutal. Developers overused the Doomblade in Eternal’s glory kills, which I guess led it to feel less, violent? Lot more slicing, less ripping and tearing. Even so, the game is still pretty gory. The recent update that came with the DLC also increased the amount of blood decals on demons. They get covered in the stuff now. Truly I think it was the grittiness of 2016 that made it feel more 'mature'. There's still a tone of slapstick in that game. Even small details like a Cacodemon laughing at you if they get a hit on ya'. But while 2016 did atmosphere, tone and storytelling better, I think Eternal massively improved upon its gameplay, and for me, that’s what matters most.
@Nimrod Falcon The classics were deliberately cheesy. Just reread some of the in-text exposition segments. You can’t tell me that’s supposed to be taken seriously. Sure, the original intention was action horror (as said by Carmack), and many people did find it scary at the time, but that doesn’t mean the game was meant to be taken seriously. Com’on, (originally) the main reason you destroy the forces of Hell is because they killed your pet rabbit. If that isn’t cheesy to you, then I don’t know what is. Look, there’s just so many small details to list that show the Developers never intended these games to be taken with a grounded tone. The giddy grin Doomguy gets when he picks up a new weapon, the small text popups that happen when you go to exit the game, the fact that some demons even have anuses on their sprites (a real wtf moment there) ect. If you don’t believe me, just go watch some interviews featuring John Romero.
@cool cool "Forgettable music by Andrew Hushult"
You have to be trolling, that guy's a fucking boss at music.
You are amazing, sir! Even your *_ad_* was hilarious! If I had any money, *_I_* would buy the SimpliSafe security system.
The Ancient Gods makes Doom Eternal look like Doom 3 in terms of pacing.
Nice review man, can't wait for the next part.
It's really interesting to see each person's different experience. Love your videos and dropped you a like, but I would hesitate to say a part is hard because you had trouble with it.
For example I had it backwards from you. I thought the possessed tyrant part at the end was cake; I barely remembered it. But I died more times in the boss fight than in the entire DLC.
We definitely had the same experience with the possessed arachie in the fog though... 🤮
When a game from 2020 simulates the draw distance of a PS1 game from 1995. Otherwise, this DLC looks ball-bustingly hard, and i can't wait to experience it :D. Thanks for sharing Gman.
Gman: I'm not a gigantic prick.
Me: Are you sure about that? XD
I think I know what you're talking about with the youtube spoiler and it got me as well, I was mad about it.
I like to think I'm pretty OK at games and doom, but I struggled HARD to finish the Old Gods 1 on Ultra-violence, but I persisted and got there in the end.
I asked him if he would be reviewing it, and he was like maybe, so you're welcome guys..
best expansion pack/DLC since Wolfenstein The Old Blood and Half Life Opposing Force
While being wellcrafted we should be worried about the escalation of system game design bloat in DOOM.
bro thats crazy i just started the dlc yesterday, this review's perfect!
Good review but I don’t agree with your opinion on the level design. I think that’s more of your own personal opinion.
To me, I think the game is tryna make you adapt to new gameplay because the gameplay changes when the environments change, as you know.
But fair enough.
1:08 I hope... there are a LOT of odes to quake, from some icons on doors in doom hunter base to the sound heard in gladiator's theme that sounds EXACTLY like Trent Reznor's scream in the quake theme.
11:33 yeah unless you’re DSP!
i loved the way you refrenced the quote from terminator when talkin about the possessed demons and your right they are a bitch to deal with in certain areas
Spot on about everything here mate. Kinda wish we got to rip the intern in half though.
sup sleepdrone
Intern was adorable. The fuck dude.
I love him :(
@@RickySteels nothing should be adorable in doom
@@sleepdrone3642 His per rabbit Daisy is cute, get over yourself dawg.
great review , althoygh i finished the dlc but it is fun to watch your reviews , keep up
1:01 lemme guess, it was that youtuber who literally titled it what the reveal was and had a screenshot of the ending? Yeah, he ruined it for me too. 😡
"Just the idea of a buffed, possessed Marauder is enough to leave me in a cold sweat."
Funny, id recently updated the Slayer Gate in The Holt, and it contains one of those. After you've faced three Archviles, three Blood Maykrs, two Doom Hunters, two Dread Knights (one of which is sometimes empowered), and then the possessed Marauder....after which is another standard Marauder.
I made the mistake of not having my plasma rifle set to microwave, so when I killed the possessed Marauder, I missed the ghost and it jumped into the newly spawned standard Marauder. That was rough going.
Yeah, I think I know the youtuber who ruined the ending, as he has ruined mine too. I blocked his channel so I might at least not get spoilers on the part 2.
Same. It's one this to say "dont watch this video it contains spoilers" it's another to put the spoiler IN THE FUCKING THUMBNAIL
Dang, just started a new Nightmare run. Haven’t played Doom Eternal since launch, but I’m stoked to play through the campaign again and then launch right into the (newly discounted) DLCs. Wish me luck!
Doom Eternal is FPS perfection.
Completed D:E on Nightmare but can't do it on Ancient Gods.
So I just got to the blood swamps and holy fuck man, the double marauder was a appetizer for what came right after
I got here early I guess. Wasn't in my recommended
GMan explains his experience playing games so we'll! He literally says what we are thinking & you have to respect it! Great Work as usual! Keep it up my Brother!!!!
I really can’t get over the betrayal on Samuel... it just... :(
He’s sacrificing the worlds best hope, to have a chance to take out the even BIGGER threat.
@@Kenshiro3rd
By... giving that threat a physical body and bringing him back into really, and only after destroying the orb that can bring back into reality the only other being that has defeated him before, on a possibility (one I don’t think is founded) that if the big bad dies so do the demons
Higher demons have been killed before; not much of a change happened
@@silent_stalker3687 this also prevents the only other being to have ever defeated the Dark Lord from repeating his BIGGEST mistake, of NOT destroying him... which screwed up and put ALL of creation on the brink of destruction.
@@silent_stalker3687 also not to get too spoilery... it offers DoomSlayer the one thing he truly seeks... release.
@@Kenshiro3rd
So he made a mistake by defeating the demon lord and not slaying him... so he must be removed so someone who has never touched the demon lord no other besides god himself could defeat... by removing god out of the equation all together?
Let’s say Doomslayer doesn’t win... now what?
And if it isn’t true- which it doesn’t seem to be -and the demons do not all die once the dark lord is manifest...
List of things that happened
Removal of Samuel Hayden- man responsible for giving humanity a fighting chance; possibly dead or worse especially with his cure being shattered right in front of him.
God is no longer manifest and so earth and Urdak cannot be cleansed and purified
Time and resources that could’ve been spent fighting the demons are now spent in vain
But; a possibility the doom slayer has closure is... worth those risks?
One persons personal goal which hinges on a hell of a gamble and risk; a risk increased by that person’s actions?
In that foggy area in Blood Swamps, you can actually meathook on top of that fog and shoot from there. Also, turrets can be destroyed in 1 hit if you shot a sticky bomb or a rocket and then time your PB right when the explosions happens, or just use destoryed blade
I finished the main game a couple days ago. Good grief, the platforming damn near killed it for me.
Yeah it gets tiring, also wish there we're proper boss fights at the end of every level, would've given a bit more motivation to keep on playing for longer
@@chillhour6155 i also played on console, and the controls felt mushy. Doom 2016 was very responsive. Eternal not so much. Made it hard to battle the demons (can't remember the name) that had the shield and wolves
@@shreder75 Look up marauders guide. They are not hard to deal with. The controls are fine in doom eternal. Check your controller. It might be broken.
@@genshinsage bunch of pansies here
@@genshinsage it's not my controller. The controls have input lag. Google it. It's a common complaint
watching people who are good at this game is incredible...i wish i could get into this game, it's ffng hard...harder to learn to play than anything i've tried.
thanks for the vid