I think the idea with the shadowwalkers is that there is nothing on the VC roster (besides the heavy cavalry) that is particularily good against them, also vampires suffer against skirmishing builds that deny them combat untill the combat suits the skirmisher: and this is exactly what shadow walkers do.
Dude, this guy showing up with shadowwalkers and showing just how devastating their missiles are against certain targets - what a pick. What a legend. He deserves the 'attacker of the day' award no matter how this fight ends
Okay, but can we talk about how good Czarix is?? Like not just micro, but decision making in the heat of the battle, small things like peeling off a fighting unit to break charge on another incoming unit and the trigger discipline on shadow walkers as well. I thought he will get overwhelmed for sure and just not be able to clear fast enough to control the battlefield, but that was an absolute master class in elite builds playstyle.
I love the competitive community of this game, there are those whose overall skill is amazing and then there are those who can make certain factions accomplish things no one else is capable of. GG!
Great cast of a classic confrontation between two old foes. My very first campaign back in TWW1 days was the Vampire Counts - my first table top army - so I have a soft spot for them.
Not entirely sure I would consider the High Elves and Vampire Counts "old foes" in anything but referring to their longevity, but I share your attachment to the bloodsuckers. ...Which is why it pains me that I'll be waiting AT LEAST another year for DLC.
Based on the lore and to an extent the Tabletop I would say Grail Knights are the best non-monstrous cavalry man for man. Chaos Knights and Blood Knights are very slightly worse than Grails overall but only slight and are pretty much tied with each other. Dragon Princes aren't quite as strong as those three, but they are strong enough that it's at least worth having the conversation which is impressive considering they're basically the elf equivalent of Reiksguard. It's worth mentioning that Dragon Princes should be significantly faster than the others and therefore more likely to get the charge. It's their biggest advantage and something that could get them a win, but its not really reflected in TW:W
that doesnt mean grail knights should be straight up broken in the game if everything was lore accurate this game would be a bunch of invincible dudes beating up eachother
lorewise, I understand Dragon Princes being weaker than Grail Knights (THE knights, juiced on mystic lakewater) and Chaos Knights (THE baddy knights, juiced on Chaos), but I've never quite gotten their being worse than Blood Knights. I get that vampires, w/ the curse and all, are more physically formidable than humans, but same's true for elves. And in each case, you're fielding a whole unit of ancient lords. Is the curse THAT strong?
The Blood knight discussion is exactly what I considered, then made a mod for. They're immortal knights, probably the best in the world. I basically gave them the swords of chaos treatment.
In terms of unit sizes in lore/how elite they are in lore, Dragon Princes should be comparable to Blood Knights in combat effectiveness and units sizes. There likely are fewer blood knights than dragon princes that exist at any one time, but in terms of how many are fielded in a battle/army, it should be a similar amount, and in terms of combat ability they should be comparable. The only cav that can truly claim to be superior to all else are the grail knights, which are pretty much the #1 in the world. Chaos Knights, Blood Knights, Wild Riders, and Dragon Princes are on the step below (with Mournfang cav probably there just because of the force they possess). Maybe horned one riders and cold one knights as well, but we have very little material about the former (me only considering them due to the inherent strength of saurus and horned ones), and the latter varies drastically in skill level (they can be comparable to dragon princes, and they can be quite lackluster). Disclaimer: I have terrible momentary memory so might be some elite cav on the level of blood knights/dragon princes that I forgot about while writing this
Maaan, that netstop and reacharge by dragon princes was mlg move, making 2 spells (regrowth and net) for about 3000+ value in half a minute. Truly heroic shine for my lovely order femboys ;3
I feel like a terrorgoos is a must agains highelfs bloodknights are good in sniping out a caster on a horse but they cant clear archers very fast and loose against dragonprinces with a bit of support witch is almost allways the case
I remember one a few months ago, before the first wave of community map packs were released, during a tournament stream. It was a VC domination mirror match.
while grail knights are op in the game, in lore grail knights are also some of the baddest asses to ever ass badly, so its hard to say side note the puremane company are my favorite infantry unit in the game.
hmm, the swordmasters missile block chance seems kinda wasted against VC, I wonder why not bring phoenix guard for their anti large like agaisnt crypt horrors?
because when you have massive hoards of zombies and skeletons tar pitting your objectives, swordmasters will actually scythe through them very quickly. Phoenix Guard have absolutely pitiful damage output against infantry. They won't take any damage, but they also won't kill anything
You dont bring them for the missile block chance. Do you think it was a bad choice to bring silverin guard because they have a missile block chance? Having a core of silverin guard which can deal with crypt horrors easily and late game swordmasters to clean up all the infantry VC can field is smart.
Man, seeing dragon princes perform so well makes me wish even more that DE cold one knights would get some type of buff. One of the most useless cavalry in the game for their price.
this is some high quality helf gameplay. and it is coming from a guy who hates elves in all their fantasy iterations more than Melkor and Pelinal Whitestrake put together.
Grail knights are perfeftly fine. Stop whining. Bretonnia doesnt have any monstrous cav, the grail knights are basically now their monstrous cav. And no, pegasus/hippogrif knights are FLYING monstrous cav. Which is a very big deal in the new MP world. No capture weight, for units that cost 1200+ is not great. Especially since they are less cost efficient than most other flying monstrous cav. Grail knights still have to contend with Anti-large cav/SEU/monstrous infantry/cav and magic/shooting. There are plently ways to deal with them, god forbid we actually see grail knights now becsuse they are worth the cost due to being deadly vs infantry. Hell elite halberd units can still contend unless they get rear charged, which is FINE. Hell. All this said, i would like to see a buff to dragon princes as well. Maybe give them more AP damage as a start.
12:45 counterspell decks and playstyles should be banned for scaring people.... and robbing everyone of fun :P I am telling you they are all psy-vamps out to drain you :P
VC needs some buffs, they get nerfed every patch it seems. Also I think Turin discriminates against evil factions, Dark Elves and VC ALWAYS lose. It's getting to the point that I know what the outcome of the battle is going to be without even having to watch it.
1:47 "This zombie needs a raise" it's the little things like this that make these videos classics
I'm glad I wasn't the only one who chuckled at that. "That's how that zombie got his job in the first place", I thought.
The zombies did more damages to those shadow-walkers than anything else in the army. They broke their ego.
Vlad's unsummon reminds me of Vilitch's "death" animation: he opens a portal and runs away like a true vaudevillian villain.
Anyone going in with Shadow Walkers in the opener is a hero.
People sleep on them so much, they're very good in some of match ups for High Elves ;)
I think the idea with the shadowwalkers is that there is nothing on the VC roster (besides the heavy cavalry) that is particularily good against them, also vampires suffer against skirmishing builds that deny them combat untill the combat suits the skirmisher: and this is exactly what shadow walkers do.
Dude, this guy showing up with shadowwalkers and showing just how devastating their missiles are against certain targets - what a pick. What a legend. He deserves the 'attacker of the day' award no matter how this fight ends
5:54: Dragon Princes are about to charge...
Zombies: Nope! Back to the grave!
Okay, but can we talk about how good Czarix is?? Like not just micro, but decision making in the heat of the battle, small things like peeling off a fighting unit to break charge on another incoming unit and the trigger discipline on shadow walkers as well.
I thought he will get overwhelmed for sure and just not be able to clear fast enough to control the battlefield, but that was an absolute master class in elite builds playstyle.
Vlad with the moustache twirling teleport save... I'm dying :D
that corpse cart arrow dodging was hilarious
I love the competitive community of this game, there are those whose overall skill is amazing and then there are those who can make certain factions accomplish things no one else is capable of. GG!
I'm still pl 20:02 paying in slowmo on campaign. Watching these guys blows my mind every time lol.
Great cast of a classic confrontation between two old foes. My very first campaign back in TWW1 days was the Vampire Counts - my first table top army - so I have a soft spot for them.
Not entirely sure I would consider the High Elves and Vampire Counts "old foes" in anything but referring to their longevity, but I share your attachment to the bloodsuckers.
...Which is why it pains me that I'll be waiting AT LEAST another year for DLC.
Based on the lore and to an extent the Tabletop I would say Grail Knights are the best non-monstrous cavalry man for man. Chaos Knights and Blood Knights are very slightly worse than Grails overall but only slight and are pretty much tied with each other.
Dragon Princes aren't quite as strong as those three, but they are strong enough that it's at least worth having the conversation which is impressive considering they're basically the elf equivalent of Reiksguard.
It's worth mentioning that Dragon Princes should be significantly faster than the others and therefore more likely to get the charge. It's their biggest advantage and something that could get them a win, but its not really reflected in TW:W
that doesnt mean grail knights should be straight up broken in the game if everything was lore accurate this game would be a bunch of invincible dudes beating up eachother
yeah, White Lions also shouldn't be a mid-tier infantry unit either
lorewise, I understand Dragon Princes being weaker than Grail Knights (THE knights, juiced on mystic lakewater) and Chaos Knights (THE baddy knights, juiced on Chaos), but I've never quite gotten their being worse than Blood Knights. I get that vampires, w/ the curse and all, are more physically formidable than humans, but same's true for elves. And in each case, you're fielding a whole unit of ancient lords. Is the curse THAT strong?
Yes, it is. Especially Blood Dragon.
I'm not an expert on Blood Knights but Chaos Knights actually had better combat stats than Grail Knights in TT.
A great example of some elite high level play from both players, real exciting to watch!
The "In response!" counter spell PTSD is so real 😭
I loved Czarix' play with his dragon princes and the phenix hammer duo, great small map-match :)
Thats the High Elf elite game im looking for, every unit used to its exact task and doing it well.
"This Zombie needs a raise" Cackling Necromancer - probably
I love that he waited until he unsummoned Vlad before he forfeited.
The humble unit of ranger chads with 384 kills
Watching à HE Turin-commented match, eating à giant cookie on an Athenian balcony during a hot summer night. Life is good
The unsummon was so perfect lol
interesting build from the high elves! the use of teclis and the shadow walkers was pretty nifty.
The Blood knight discussion is exactly what I considered, then made a mod for. They're immortal knights, probably the best in the world. I basically gave them the swords of chaos treatment.
I swear he was referring to Teclis as Pecklis.
Damn that charge into the BKs was pure beauty
swordmaster of hoeth is honestly my favourite unit in the game they just look so cool when they fight.
'th-th-the nnnerd... he certainly packs some magic!'
Im in stitches xD Teclis confirmed Sigma Nerd
"And would have gotten away with it if it werent for those meddling elves, this isnt the last you will see of me"{portal noises}
The theme of the blue colour in MtG is that it gives you blue balls.
You wannna play you cards... naah won't happen, can't happen :D
15:04 I had to double take you calling him Pecklis :D
sc2 makes me frustrating tww makes me smile ^^
ty for casting tww for so many years ^^
In terms of unit sizes in lore/how elite they are in lore, Dragon Princes should be comparable to Blood Knights in combat effectiveness and units sizes. There likely are fewer blood knights than dragon princes that exist at any one time, but in terms of how many are fielded in a battle/army, it should be a similar amount, and in terms of combat ability they should be comparable. The only cav that can truly claim to be superior to all else are the grail knights, which are pretty much the #1 in the world. Chaos Knights, Blood Knights, Wild Riders, and Dragon Princes are on the step below (with Mournfang cav probably there just because of the force they possess). Maybe horned one riders and cold one knights as well, but we have very little material about the former (me only considering them due to the inherent strength of saurus and horned ones), and the latter varies drastically in skill level (they can be comparable to dragon princes, and they can be quite lackluster).
Disclaimer: I have terrible momentary memory so might be some elite cav on the level of blood knights/dragon princes that I forgot about while writing this
To be fair Pecklis having a phoenix is some heresy
Thanks for the video!!! Really enjoyed this one!
Maaan, that netstop and reacharge by dragon princes was mlg move, making 2 spells (regrowth and net) for about 3000+ value in half a minute. Truly heroic shine for my lovely order femboys ;3
Loved your hilarious commentating Turin, keeps it spicy
Great game and ending, very lore friendly.
I love how you introduce the swordmasters by talking about that one ability that is compeltly useless against Vampier Counts.
Mono-black players at least actively try to win the game. Blue players trult are the real villians in Magic :P
Mono black is trying to kill the opponent before killing themselves
Great game ! thanks for casting it !
Perfect, I can watch a nice match before sleep tonight❤
Best units in the roster are Silverin Guard? Staunch Line of Spears indeed!
vampire counts capture power is disgustingly low it hurts
I feel like a terrorgoos is a must agains highelfs bloodknights are good in sniping out a caster on a horse but they cant clear archers very fast and loose against dragonprinces with a bit of support witch is almost allways the case
I don’t think you’ve casted a vampire counts win since warhammer 1
I remember one a few months ago, before the first wave of community map packs were released, during a tournament stream. It was a VC domination mirror match.
@@Hoobastomp hats off to your memory and that is hilarious
while grail knights are op in the game, in lore grail knights are also some of the baddest asses to ever ass badly, so its hard to say
side note the puremane company are my favorite infantry unit in the game.
Make sure to detail your new gaming rig for us!
hmm, the swordmasters missile block chance seems kinda wasted against VC, I wonder why not bring phoenix guard for their anti large like agaisnt crypt horrors?
because when you have massive hoards of zombies and skeletons tar pitting your objectives, swordmasters will actually scythe through them very quickly. Phoenix Guard have absolutely pitiful damage output against infantry. They won't take any damage, but they also won't kill anything
You dont bring them for the missile block chance. Do you think it was a bad choice to bring silverin guard because they have a missile block chance? Having a core of silverin guard which can deal with crypt horrors easily and late game swordmasters to clean up all the infantry VC can field is smart.
Most entertaining fight i seen in a while
Pecklis is an A-tier name
Man, seeing dragon princes perform so well makes me wish even more that DE cold one knights would get some type of buff. One of the most useless cavalry in the game for their price.
I honestly use a ton of vargheists lol been working great for me.
Fast forward a couple of End Times later, those Silverin Guards are still rhere holding the point.
High elf play insta like
wow what an awesome fight really felt like ge vs vc :D
though lots more models etc would be nice right ^^
That was rad.
I think they should lower the model count on Blood Knights but keep the HP the same. Increase their mass slightly I guess.
Most evil magic players are dimir/grixis.
No blue-white is the worst in MTG. Back when the game was good and WoTC didn’t destroy it yet, it was insanse with control decks.
Wow that was an amazing battle. I wrote the HE off the second I saw that starting army, and the ocean of undead coming towards them lol!
Starting to feel a bit like Kark is the Worf of your Channel.
do you make mtg content as well??
Nice game :)
GG
Nice
this is some high quality helf gameplay. and it is coming from a guy who hates elves in all their fantasy iterations more than Melkor and Pelinal Whitestrake put together.
Blood Knights are so bad right now v.v
They're actually pretty decent. Czarix just completely outplayed VC on that engagement.
elite unit dies in any video
"oh they are so bad"
blood knights are vampires. should be like aspiring champions re:unit size
Kark has finally won his battle with capping his own uncontested objective. Praise Sigmar!
Grail knights are perfeftly fine. Stop whining. Bretonnia doesnt have any monstrous cav, the grail knights are basically now their monstrous cav. And no, pegasus/hippogrif knights are FLYING monstrous cav. Which is a very big deal in the new MP world. No capture weight, for units that cost 1200+ is not great. Especially since they are less cost efficient than most other flying monstrous cav.
Grail knights still have to contend with Anti-large cav/SEU/monstrous infantry/cav and magic/shooting. There are plently ways to deal with them, god forbid we actually see grail knights now becsuse they are worth the cost due to being deadly vs infantry. Hell elite halberd units can still contend unless they get rear charged, which is FINE. Hell.
All this said, i would like to see a buff to dragon princes as well. Maybe give them more AP damage as a start.
UA-cam Algorithm
its always a great day when the VC lose and its an even better day when elite units are able to shine in a dom match!
Its so nice to see a HE player getting a win
12:45 counterspell decks and playstyles should be banned for scaring people.... and robbing everyone of fun :P
I am telling you they are all psy-vamps out to drain you :P
IM FIRST COMMENT HAHA
4th!
First
VC needs some buffs, they get nerfed every patch it seems. Also I think Turin discriminates against evil factions, Dark Elves and VC ALWAYS lose. It's getting to the point that I know what the outcome of the battle is going to be without even having to watch it.
They were undisputed number 1 until a couple pf patches ago and are still very strong
VC were op for like 8 months and even after patches with nerfs, they're still strong. Still in the top 5 factions.
Whenever I develop precognition, I take a break.