i just got KCD 1 for 6 dollars 3-4 days ago. I am finally able to combat almost anyone, own with the longbow and run around with horse and having relaxing music moments. I love this game. Best game since red dead 2 , cyberpunk and avatar. Love the story and game world. I am SOOOOOOOOOO EXCITED for KCD 2 !!!!!!!!!!
It took 6 years for me to learn that the original Kingdom Come Deliverance also had Riposte but it's locked out for some reason and you need a mod to unlock it on Defense perks.. it's a bit jaggy but it works.
@@barcotics1880 yes the regular game does not have ripostes you just attack that's why there's always no flow when attacking after perfect blocking. They are locked/hidden like Unarmed, Bow and Polearm perks which can also be unlocked with a mod.
Again, everytime I see something like "The first game has one of the most in depth skill based historically accurate mele system" , it reminds me how I (and probably most of pepole did) through the game: hit Q when seeing green square. The problem with kcd 1 is that in mid/late games (so noteagainst peasants or random bandits), enemies will block/perfect block and master strike back 70%+ of times so you are punished for any aggressive attempt. Every video on KCD 2 is talking about how 5 directions is reduced to 4, and how many more varieties combos we can have, how "difficulties are ramped up through the game gradually", but these were never the problems. There are certain KCD1 mechansims force players to be passive and I hope these frustrating points are resolved. Otherwise, you said now "mastter striker doesn't work 100%"?, I would then imagine instead of pressing Q everytime seeing a green square. In KCD2, eventually we will also repeatedly press another sequence of keys when seeing some other cues.
In a arecent interview Viktor Bocan, lead combat designer talked about master strikes. Essentially you have to attack into enemy's attack from the opposite direction enemy is attacking you from. I kinda like this as it is pretty risky move. At the same time enemies shouldn't be able to master strike you if you are careful enough.
In one of the interviews, the devs said that master strikes will be less frequent from enemies, and only from the ones that'd look like they can perform them (geared enemies, not peasants) and that they'd become more difficult for the player to execute as well, preventing overreliance. Ripostes seem to be a thing now.
Chris does the dubbing of our videos . He also co produces many of the videos. His portfolio is mentioned in bio and video description - Team Zinematic
I mean the 1v1 combat is alright. Its clunky with stupid slowmos weird sound designs muted attacks and silent hits etc but you can sorta get through it. Multiple people like in the trailer is just a straight lie. fighting more than 1 person is terrible I just ended up becoming a horse archer by the end as its way more fun and doesnt not even lying take 10 minutes to kill an armoured enemy
I cant wait for everyone to buy this then refund it. The first game was some of the worst experiences i had playing an rpg. I wouldnt call it rage quit as i put nearly 200 hours into playing this headache of a game, id say the game is just too janky to run and penalize me for having fun.Remove the combat and the lockpicking and you might have a decent walking sim. Buyer Beware
i just got KCD 1 for 6 dollars 3-4 days ago. I am finally able to combat almost anyone, own with the longbow and run around with horse and having relaxing music moments. I love this game. Best game since red dead 2 , cyberpunk and avatar. Love the story and game world. I am SOOOOOOOOOO EXCITED for KCD 2 !!!!!!!!!!
steam?
@@zinematicgamingit’s on ps4 store for $4 rn with all dlcs
I'm obsessed with this series I've played over 350 hours of gameplay and once this one comes out itl get to 1000 hours of gameplay I so can't wait
same, very few games like this
Great game, and i want steal item in kcd 2! 😂
It took 6 years for me to learn that the original Kingdom Come Deliverance also had Riposte but it's locked out for some reason and you need a mod to unlock it on Defense perks.. it's a bit jaggy but it works.
wait really? ive played the entire game without ripostes?
@@barcotics1880 yes the regular game does not have ripostes you just attack that's why there's always no flow when attacking after perfect blocking. They are locked/hidden like Unarmed, Bow and Polearm perks which can also be unlocked with a mod.
@@emptyfueltank well at least the 2nd game remedies most of this
you just need to talk to bernard to unlock riposte its not locked
@@kauficz9479 i would go check but the game isnt installed
Man, very good!
yeah this game is gonna be great
Again, everytime I see something like "The first game has one of the most in depth skill based historically accurate mele system" , it reminds me how I (and probably most of pepole did) through the game: hit Q when seeing green square.
The problem with kcd 1 is that in mid/late games (so noteagainst peasants or random bandits), enemies will block/perfect block and master strike back 70%+ of times so you are punished for any aggressive attempt.
Every video on KCD 2 is talking about how 5 directions is reduced to 4, and how many more varieties combos we can have, how "difficulties are ramped up through the game gradually", but these were never the problems. There are certain KCD1 mechansims force players to be passive and I hope these frustrating points are resolved.
Otherwise, you said now "mastter striker doesn't work 100%"?, I would then imagine instead of pressing Q everytime seeing a green square. In KCD2, eventually we will also repeatedly press another sequence of keys when seeing some other cues.
In a arecent interview Viktor Bocan, lead combat designer talked about master strikes. Essentially you have to attack into enemy's attack from the opposite direction enemy is attacking you from. I kinda like this as it is pretty risky move. At the same time enemies shouldn't be able to master strike you if you are careful enough.
exactly theres no incentive to learn combos in kcd1
In one of the interviews, the devs said that master strikes will be less frequent from enemies, and only from the ones that'd look like they can perform them (geared enemies, not peasants) and that they'd become more difficult for the player to execute as well, preventing overreliance. Ripostes seem to be a thing now.
3:27 bro you sound like an AI.. is it AI?
Chris does the dubbing of our videos . He also co produces many of the videos. His portfolio is mentioned in bio and video description - Team Zinematic
Yay! Another a i video 😂
I mean the 1v1 combat is alright. Its clunky with stupid slowmos weird sound designs muted attacks and silent hits etc but you can sorta get through it. Multiple people like in the trailer is just a straight lie. fighting more than 1 person is terrible I just ended up becoming a horse archer by the end as its way more fun and doesnt not even lying take 10 minutes to kill an armoured enemy
Just NO!. It literally makes me sick just watching it. All that camera shaking should be prohibited from gaming..
Why should 90% of gamers without motion sickness suffer because the remaining 10% are wussies...
I cant wait for everyone to buy this then refund it. The first game was some of the worst experiences i had playing an rpg. I wouldnt call it rage quit as i put nearly 200 hours into playing this headache of a game, id say the game is just too janky to run and penalize me for having fun.Remove the combat and the lockpicking and you might have a decent walking sim. Buyer Beware
nah.
It's not for everyone. But this game will 100% be a milestone, genre revolutioning.
@@shindelindae563it won't be Baldurs Gate 3. Thats for sure.
You put 200 hours in the game but you say u didnt have fun , are you one of those self harming people or what ?
what a bizzare thing to do. Not having fun and playing for 200 hours? I think you have never played the game.