► WTF Is... - DARK ?
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- Опубліковано 10 лют 2025
- TotalBiscuit takes a look at a recently released stealth-action RPG from Realmforge Studios.
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I want say thank you to his family for living these videos on UA-cam
thanks TB, this game is on sale on steam, i think i'll keep my money this time around
TELL ME MORE ABOUT DARK.
The 'run up and punch them' approach does not work in later levels at all, since enemies seem to infinitely spawn when there's an alert. And EVERY SINGLE GUARD will advance towards your position. Especially frustrating in some of the larger levels that have lots of guards.
Oh, God, this game is hilarious. Just the attack animation sends me into a fit of giggles every single time.
"We feed on him by lightly blowing on his neck! How romantic." I died. xD
0:21
DARK is less of an original name than Gun.
@Agent 005 and the prequel to Toe.
And the reboot of Fuck This Game which was a new take on Who The Fuck Came Up With This Shitty Game?
They managed to made a game in 2013 that looks worse than vampire the masquerade in almost every way, even visually.
That takes talent.
Hey! Gun is Awesome!!! Stupid title, I know, but it's awesome! It's like Red Dead Redemption for the PS2.
Red Dead Revolver is great too
He was just talking about the title not the whole game.
Should of taken notes of the AI in Splinter Cell: Chaos Theory.
They light flare's, use flashlight's, notice if locks or lights are broken, if their buddy's are missing and even though it's a stealth game, they co-ordinate and use tactics in full-on combat, using flanking, cover and grenades, co-coordinating amongst themselves.
Possibly one of the worst games ever developed for the PC actually has a FOV slider AND it's not a first-person game. Triple-A Developers should be ashamed of this.
You want a good vampire game that can be stealthy? Play Masquerade: Bloodlines as a Nosferatu.
6:50 that laugh
As we understand it, light doesn't have mass, but it does have inertia. In fact, when a photon collides with something, some of its energy is transferred to whatever it collides with, and the wavelength (color) of the photon is changed.
they really aped hitman absolution what with the subdue skill the BODY FOUND alert snd with the alert of them being hostile BUT... Hitman absolution is a great game this game is just a half assed ape of good games
You are right. Plus keep in mind that you must do something to create that laser and I wouldn't expect that to be free of any form of recoil either.
Why... am I getting a weirdly-animated ad in japanese?
Because you don't have AdBlocker...
Nolan Murillo My, aren't you a bright one. I was weirded out because it was in japanese, not because I got an ad.
ESFAndy011 Ask stupid questions and you'll get stupid answers.
Rory David The question wasn't stupid, it was stupidly misinterpreted. I simply found it weird to get an ad in japanese, end of story.
You're getting defensive.
A stealth based vampire game where you hunt your prey sounds like an amazing premise.. someone make a real game like that.
Rip Legend 🙏
Thanks TB, I just re-installed Vampire Masquerades because of this.
#TellMeMoreAboutVampires
Cel-shading choice was more than likely due to the success of Borderlands. (Plus texture quality can be acceptably lower by using filters on them to make them more cartoony, allows for lower graphics budget)
Looks like a shit dishonored rip off with theme stolen for vampire the masquerade and a cell shaded art style
doesnt matter how long it was before you watched.. youtube takes a few minutes to finish processing. sometimes it doesnt take more than a minute and some times it takes more than 10.. just happens to be finished processing when you watched.
thanks for saving me 15 euros! :)
Sometimes. I think the main thing is having a delay between being spotted and the alarm raising/everyone knowing your location.
this is really made as a copy of a Thief DEADLY SHADOWS
A really BAD copy
Honestly, I have fairly positive memories of it. It wasn't mindblowing, certainly, and it had its fair share of issues but I think that it did get a few things right (story- and dialogue-wise) and the gameplay wasn't as awkward as in many other games. I think it suffered from some bad ideas and concepts but also from limited time to execute the good ones properly. The whole "consequence" thing could have been done better but there were a few instances where it did that surprisingly well.
i hoped this wasnt bad... purely for the fact that the voice actor for the main character is the same voice actor from The Witcher games... but then i saw the gameplay videos, and now this.. dayum.
that's what i ment in the first place, not really guns blazing but being able to silently take dudes down with a silanced weapon from a distance, AND the option to take you knife and go in the face of the soon-to-be-dead person
Omg, Dark purple is my favourite colour too!
Heh, wasn't expecting that.
the best thing about this game is the fact that the main character is voiced by Doug Cockle aka Geralt of Rivia
But not always to this degree, and quite frankly, I don't blame him. Even if you muted the audio, you could see the quality of the game. I, for one, like to know what my health is at and not be blind when I lose it. TB even ended by drinking blood in full view of the enemy without alarms being raised, whereas earlier he was behind some of them and they could 'see' him.
Here's how it works: Have you ever tried to watch a video on UA-cam but before it plays you need to watch a commercial? That's called a pre-roll. Every 1000 times a pre-roll advertisement is shown, UA-cam gets paid some amount of money. The amount can vary but typically UA-cam is paid between $20 and $25 for every thousand ad views.
Man the preorder DLC for this is amazing! I got a skin for the main character that is fully animated!
TB talked about Cube World in his vlog video and that he wasn't very entertained about it, but he did say he'll do a video on it eventually.
Revolver was just a linear level-based western shooter. Redemption was an open world sandbox game, that took every enjoyable western trope and turned it up to 11.
Because even the Arkham series has a few situations where going into direct combat is a bad idea (such as those times where all the enemies are armed with guns, with which they can kill you with them quite easily before you can even build up a decent combo).
Well that's the trick isn't it?
MGS's thickness of legend was well implemented. It worked, in a way, and it flowed with the game's feel and play style. MGS' brand of stealth gameplay fit with the intensely thick idiocy of it's enemies.
:T
Although I know the WTF series doesn't really apply to AAA games, I would love to see you review some of those. Consistently solid and helpful reviews!
Newest upcoming one IS a vampire game, considering you play as Dracula, go around biting people and using vampire powers, etc.
Actually, you can teleport to some ledges with the shadow leap. Also, I got a pretty fun time playing this game IN FULL STEALTH. Exacly like said in the video, the IA is so shitty that if you break the script of the guards walking around, you'll just play a bad Beat em all
im aware of that but you can also run and gun the entire game if you want to. i don't consider a game to be a stealth game at all until you can go the entire game without killing anybody. but its still not something i would call "pure stealth." the reason i mentioned the first two metal gear games as pure were not because you couldn't run and gun through the game (you could although your a god of gaming if you can do that) its because if u tried to do that, more-often than not you will be dead.
That's in fact Doug Cockle , the lead voice actor in the witcher serie who does "Eric" in dark.
When he was sitting at the title screen and he explained that it was a stealth game where you played as a vampire, I thought of a game where a vampire hunts people. I'd have to say I agree with most everything TB said about the game in this review. The game isn't what I thought it was sadly.
TB was in the middle of saying "over and over and over again" when I skipped the video ahead 5 minutes. I immediately heard him say "over and over and over again" again. That alone spoke volumes about this game.
laser do not create kickback... voltage applied to a gas to excite into light does not create kickback...even if you think the light bouncing around inside would...you must remember there is just as much light bouncing on the other side so it will equal out (and either way would be completely minimal). no kick back.
Well they use a lot of tactics and teamwork on the lower ones as well. I remember when I was a noob at it I played Call of Pripyat on easy, I went to a mercenary camp and shot at one. I was being shot at so I decided to flank them. There was no other way in so I headed back to entrance, they were all out basically, one threw a nade at me and killed me instantly. Golly I love that game.
Archmage: Reckoning has to happen. Each time you fuck up and die the FOV slider gets permanently shorter and the camera starts randomly closing in on the character. And the game would be so amazing you'd just have to move on and try your best not to screw up.
If he were to do a Cube World video at present it would likely be part of the new "Alpha Strike" series. That's where he does games in alpha/ early beta.
Ahhhh... Mr. Gimble, he would always lend you a hand when you're in trouble!
Thank you Mr. biscuit,
i have been waiting for your opinion on this particular piece.
I might understand if you said that about something like Max Payne 3, which they filled with unnecessary cutscenes, but in The Last of Us, nearly all the cutscenes serve a purpose, usually to either further the storyline or to improve character relations, and it did so successfully, and still had much less cutscenes than MP3 did.
Might you elaborate on what you mean when you say that it was more of "a TV show" to you?
Sorry, not a TV show but like an extremely amazing and interactive cinematic. I was so immersed into the game it felt like I was just watching the story line pass by my entire eyes.
I don't doubt this, and that TB tried to stealth when he first played the game, but it would be nice to see him seriously try it on tape, to demonstrate how it fails, instead of just walking up to punch almost every enemy.
I had high hopes for this game, the way they hyped it in all the ads. Thanx for showing us how much of a bomb it is. I guess I will play Thief now!
Damn, the powers circle-y thing and the powers menu looks almost EXACTLY like Dishonored.
Vampires: the masquerade, as in one of my favorite games ever.
TB's favorite colour is dark purple, he's obviously a closet Vanu in Planetside 2
thank god i was thinking about getting this game. thanks for putting this up biscuit.
The Original three or four Splinter Cell games only allowed you to be seen a certain amount of times per level so you couldn't really go in guns blazing. Also in Metal Gear Solid, Metal Gear Solid 2 and Metal Gear Solid 3 if you go in guns blazing you are very likely to die.
So I guess technically they only give you the illusion of the option to go in guns blazing.
its true laser weapons would have some form of recoil, its just a matter of scale. the recoil would of an single short duration pulse would be negligible. now if the laser rifle produced a continuous strem of photons over a long enough period of time in a circumstance where the effects could be observed, lets say zero-g space, then you could notice it and even get a small acceleration out of it. There are in fact methods being developed to lift objects to orbit with high powered ground lasers
yes it does. because whats in alpha, and what the customer is going to purchase can sometimes be drasticly different.
As someone who has put 60 hours into Dishonored, it's more than just that. I'd give it a try.
Thanks for the heads up TB. Damn, I was really hoping for another masquerade :(.
6:46 for Hilarity!
GunGrav-
Sword Of-
The last Blad-
Gunstring-
Heavenly sw-
Skyward swo-
Broken swo-
Guns of Icu-
Gun bus-
Gunman chro-
Alright, I guess it is.
Sigh... TB mentions Vampire the Masquerade bloodlines, Jesse just made a vampire rpg in Game Dev Tycoon. I really have to play that game again now, it was so good...
Useful as always with the recent midweek madness sale
Activision doesn't own the Vampire the Masquerade license, White Wolf does. They've currently licensed CCP Games to make a MMO, though that's still years away.
Dunno, in my opinion the stealth aspects of Dishonored was what made it one of the best games in recent years.
Vampire the Masquerade Bloodlines is one of my favorite games on the PC. The fighting may not be the greatest thing in the world but the quests were fun and the interactions with NPCs were great. I always played as a Malkavian for their poetic conversational choices. It is a joy to go back and play that game multiple times. This game....looks like a pile in comparison.
Dishonoured is how you choose to play it can be an action plat former and it can be a stealth game.
I disageree that stealth games need "good" AI. Thief, one of the greatest stealth games ever made, had absolutely brain-dead AI. Hell, so did Dishonored. The trick to a good stealth game is that you need to have a) a good reason to stay hidden and b) lots of wiggle room to recover from mistakes (i.e, you don't instantly lose if an enemy gets a glimpse of you). I would argue that linearity is a bad idea for stealth inherently, but that's subjective I suppose :P
Lol @ 3:40, says the character on the morgue thingy is "five meters away". Five LONG meters.
It isn't the new layout, TotalBiscuit disabled comment liking. He talked about it a while ago and finally went through with it. He felt it would (hopefully) make the comments a better place for discussion.
Sort of. The shooting was lock-on based from what I remember. GUN is definitely a closer representation of RDR since it had the power to work a similair style but yeah I just remember seeing red dead revolver when I was a kid
I've never used F5 more than I did on Very Hard difficulty. Every 10 feet I was quicksaving.
Because what you describe there are the melee combat section.
Have fun trying that out in a gun fight.
Mario had two ways through the levels, the normal way and a secret way.
Glad for the honest review - prevented me from even thinking of picking this up. That's 50$+ CAN I can put towards something worthwhile, like DarkSouls 2
The sad thing is that it looks interesting.
Vampire sneaking through a basement of a guy obsessed with limbs and hacking people up. Where have I heard that one before...
That's a huge part of the game, just try a no kill playthrough on hardest difficulty. Also, you could simply not use blink or set a list of personal rules to limit it.
A game that does good difficulty settings is STALKER. On faster difficulty, the AI uses a ton of tactics and teamwork, and it doesnt buff anyones health at all, just gun damage, for you and them, so it's easy for you to die, but it is for them, too
First off, I never said "evil big companies". And secondly, the games you mentioned don't rely on graphics to be good games. You might say that about all games but when you're making a 3D third person stealth game, then graphics in 2013 have to be up to scratch. They don't have to look spectacular, but simple things like movement and combat need to look pretty good. Unfortunately, indie developers will never have the money to make a good looking game that way. They should stick to the basics.
The instant I've heard this is from guys that made Ceville I knew it won't be a pleasant sight.
No, just give him your energy, raise your arms and give all the energy you can!
Dishonored is a stealth game if you want it to be... so i guess you cant quite outright say "stealth game" but if you want it to be that, it is designed so you can. It's also possible to beat up everyone in the level, the game overall encourages the stealth aspects of it to an extent, especially on higher difficulties.
does anyone notice that the instant kill is the game is too slow? it's instant kill so I imagine it will be a powerful move to execute, like a lethal martial art attack, which is never slow. the vampire is also moving too slow like an old man while creeping...
Dat excitement when he saw the FOV slider
In your introduction to this video, I could've sworn I heard a touch of "God I've said this so many times" in your voice! XD
sure it's a click in stealth,but it's good melee,ranged,magic fight when you get detected/or go the slaughter path
Thank you TotalBiscuit. You saved me money from not buying this game. The game looked cool in trailers, but was waiting for your review. Keep up the good work.
Vampire: the masquerade bloodlines is a very high recommendation on my part. But I highly recommend you download the latest unofficial patch if you decide to play it. There used to be some very annoying bugs in that game. All gone now :)
Never did play Revolver. But you're right it did come out a year before GUN. Was it similar to redemption. Because I found a lot of what GUN did was a lower scale version of Redemption.
you know what? you're properbly the most awesome guy i've ever seen on the internet (just judging from your comments on this vid)
no matter how you're insulted you're still friendly and you even care to add a touch of sarcasm.
keep it up good guy there
if you're trolling then nice job at doing something new XD
Don't worry, this time around, I take a more... exquisite approach. Like those what-if stories in DBZ video games.
Vampire the Masquerade: Bloodlines may pique your interest. It's a very good action RPG where you play as a Vampire.
Yes, yes, everything is going great, do it, do it now!
Become something no one has ever become before!
Become the ultimate villain!