You should also mention that 90% of the time, there will be NO other Chaos Insurgency players who will be willing to work with you on whatever plan you make.
@@sillygoober2321for me it depends: Smart people where almost all of the gang shows up. Randoms where no one ever comes in then i loose hope and switch to fp or serv
I used to get smart people who actually listened to me and one strategy would be we would have 3 squads one rushing s3 and the other rushing the control room the third squad would standby as reinforcements
I swear, it's always the smallest youtubers with the most passion, best content, most information content, makes you happy, and doesn't have sponsorships, EVERY. VIDEO.
they need sponsorships to earn money but i get where your coming from,if youre on PC i would use the sponsorblock extension,it highlights exactly or really close to where the sponsor starts and ends so you can easily skip it.
@@Toastieee I got it a while ago, best extension ever. My main problem with sponsors is when it's EVERY VIDEO. I know of a couple of youtubers who have sponsors every video, and they're always at the most annoying part too.
Hey bro, you're very underatted i've watched both of your videos nonstop and i used to play as RRT but your videos made me switch to CI and i've been having real fun. I've got 3rd prestige in a few days, also convincing myself to buy O5 and i haven't regretted it yet. You've got to upload more because you're videos are very fun :)
I gotta say it feels as though IA is underestimated here, if there is a good IA that is coordinated and making callouts that makes raiding extremely difficult and the tracker item stops any corner peeking in 3rd person from being effective. Honestly surprised nobody plays IA
@@diegodiego3363 Depends if you're upgraded or not. Also, occasional entrances from the Outside sector can throw many IA off, since most aren't experienced enough to expect that as well.
As a former moderator and current QA tester of SCP:RP, I can confirm that the following is the basics of raiding: - Brief your team on what you'll be doing [008 hack, 079 hack, freeing CD, etc] - Discuss entry points - Perform the plan - Avoid combatants, only engage if you REALLY have to or they're blocking your destination - Perform follow up plans if your Plan A succeeds, don't let the foundation recover
I find causing distractions like transformer lights, or a hack you don't plan on finishing, to be great for getting the security somewhere you want to them to be. I've had sector 3 be completely empty just because of a power cut. Allowing us to reek havoc completely unbothered.
This is why I like u, Your at 330 subs and your making vids like this, I’m gonna sit back and watch you get famous Your gameplay also helped me use the minigun jump ‘n’ aim
I appreciate your support and your faith! Indeed, the minigun jumping tactic works great to off-set the wind-up speed downside. Works well with all of the guns, but especially on the minigun.
There is a spot where you can hide during a CR raid and it’s in the hallway, you can sandwhich yourself in between 2 barrels and a crate, it allows you to have full visual on both hallways while they can’t see you and it always catches people off guard as they’d expect you to be in the control room and it meant I was actually able to solo a few raids with this very handy spot.
Some of the stuff you said doesnt really apply to people without the O5/Minigun, since the Scar H is nothing close to a minigun and the ammo difference is huge.
Bro i once was in a vent as a CI and i killed 20 mtfs and they kept on coming... NONSTOP dude i legitly wondered where are u coming out from god damn it?!
Also a very useful tip:raid transformers and take out the lights. I got like over 20 kills when i was following these videos's steps outside the sector 3 and dang it gave me some good xp
Note: this video is pre-update so if any of you wanted to know there is another raid known as the Capuring Raid in which you steal and SCP and it will be gone from the site until a daybreak or nuke happens. Also the timer on it is extremely fast and has a cool cutscene, also you can now hack SCP 002 which will spawn red monsters that are unkillae and can outrun RRT.
SCP-002 can be terminated, I’ve done it multiple times, usually when I was, like, 2 seconds away from death. It takes a while and it’s hard to know where to aim, but it’s possible.
1:25 another team that can be allied with class ds and ci is rouge personnal(if they view scp 096s face or if they breach a scp) also you used a minigun and thats one of the most op guns in the game whielas the scar has 25 bullets and cant kill as much.
Great video for helping kickstart new Insurgents' raiding careers, but a few comments. 2:41 The SCP:RP Wiki's gun score tierlist system is, IMHO, goofy. You're better off trying guns for yourself and asking others for their opinions. 5:41 Not the best example, as the FP can see and shoot you before you can. The Minigun being much lower and to the right than a Scar-H doesn't help matters, either. Cover best works when you can peek *to the right* to shoot, as your gun's on that side. Also, in many servers, there'll be a whole squad waiting to gun you down at Sector 3. A better example peeking from behind cover would probably be in SCP-008 or the football field at CDC. 8:31 Subject to the presence of IA who report vent breaches on radio and, well, FP with an IQ above room temperature. If you're trying to breach SCPs and use the S3 vent but die, using S2-3 - although closer - would probably get you killed by the MTFs waiting for you to drop. 8:41 On the topic of vents, it might've been worth mentioning the benefits and drawbacks of each entrance, including Outside sector. For Medbay, CI have a long corridor to stall the Foundation and pick them off, but moving anywhere from there - especially if IA narc on you - is hard when people can predict where you'll go to. After all, both exits out of Medbay are next to each other. Also, the Outside sector entrance is highly underrated and works well for newer CI who can't handle IA snooping on them. 11:00 True. It's best to take some armed Class-D when raiding anything, especially Control Room. 12:04 Although not strictly necessary, it would've been nice to mention strategies for capitalizing off nukes that the Foundation activates out of panic during heavy raids. Unless the CI are coordinated or have good CD support, nukes are usually enough to fix all of the Foundation's problems.
Regarding exploiting nukes, it's unlikely to happen. Primarily because there's no one in the server whi can afford it, and the people who can know better than to nuke when CI's uncontrollable. Also he really did not mention how powerful an IA can be, if their teammates listen to them.
@@ACoalitionGuy 1. True that, but I've still seen quite a few instances where the Foundation either nukes by consensus or some random MTF/other team buys it of their own accord. While the CI should capitalize from it, more often than not they fall apart and switch times. 2. Yep. Although it's a good video nonetheless, he didn't do justice to many important things, IA being one.
1:54 CI can be the most powerful team if the team chemistry is good , like calling a meeting and everyone coming and then making a plan to breach or hack or free class D.
I heavily recommend making some friends on the way, as most scprp players do not posess any IQ, so raiding with friends who have experience makes raiding way more rewarding
How to have a succesful raid: - Pay excessive ammounts of robux to receive a minigun, and then use it to annihilate everyone. P.S. You may feel as though you're a very skilled gamer when using the minigun. However this is just a side effect from the use of a OP weapon, you are not skilled untill you 1v8 an entire raid using a glock and no armor.
Another problem you now have: Intelligence agency can now tell EVERYONE which vent or wall you came through, and they can also see you camp behind those vents using their tracker.
This also helps When you choose to be a foundation team if your maxed ci or whatever you will now know their patterns and be able to take them down more efficiently
What I like to do is use guerilla warfare tactics with no other aim than to kill as many people as possible. What I do is go into some random ahh room and wait for opportunities to jump other people. However the main rule is that after you attack, you must switch rooms or you will get rushed
2 things 1: ia knows when vents get destroyed, so be prepared to deal with them 2: definetly raid with a group, could be randoms, not only is it easier, but it feels cooler then again, ive barely played CI so...
I'd say the no. 1 enemy of the CI and the most overlooked team is the IA. A good intelligence agent can: 1. Report and investigate any CI infiltration and its locations & call for backup 2. Detect CIs/CDs and SCPs through walls at 90 studs downgraded and 150 studs upgraded using the scanner 3. Report the exact location and numbers of CIs/CDs using the scanner There is no hiding when there is a competent IA, the IA's eyes are all over the facility
The way your skill improve 100% 1. Buy Glock 17 Gamepass. 2. Get some nice aim, only headshot. 3. Try to shoot at enemy with glock, but if you shoot one bullet, Shift and run for about 0.2 - 0.3 seconds to evade, and then shoot again. (Moving skills) 4. Try to only use glock 17. 5. Get 3 star prestige, and then get stopping power base attachment. -Then you can shoot glock with You can do it same with SPAS - 12, but as personnel opinion, glock is more yeah. cuz perm
Another thing worth noting is to know who you kill and know where they spawn. If you, for example, kill an IA, or ISD, right outside their spawn, they’ll come back out directly after getting killed and will most definitely kill you. This has happened, a lot.
You should do a Series on how to Master every team, for example: 3 Episode Series on the Default Teams 4 Episode Series on the MTF's 3 Episode Series on the other Combatants And since this is a CI vid we won't count it And maybe a Series on MD and AD (Optional)
I'm like 12 minutes in and surprised he hasn't mentioned that IA is able to instantly alert their team that CI have breached a vent, and where the vent was breached.
YOOO IT WAS ME IN RAID RESPOND TEAM WHEN HE TALKED ABOUT MAP KNOWLEDGE I AM THERE ( I am the guy that first got electric attack and then fired at him in a centre of sector 3 )
@@LazerDragon-l5p Don't bother with CDC us Class Ds are not permanent Allies, we are more focused on playing chess, messing with Cadets, and spamming glocks at MTF and O5s to bother with Chaos missions.
Things that were not mentioned: Using mini gun too much will make you lose out on valuable skills with gunfighting. Crouch and jump as much as you can, as well as strafing. Console users have crazy aim assist (and same with mobile players recently too). Try to enter different doors each time you enter a sector. Aim for body shots as last resort. Jump over concrete blockades as much as possible. Fight RRT from a distance if they're upgraded. Don't get too mad at others when you die :) Edit: Also, if any intelligence agency is online, enter through the outside sector or vents that go directly to sectors. Do not use Medbay if going for Class-Ds, use the sector 2 vent.
Unfortunately foundation members often plan as well especially in the auditorium Especially RRT cuz they are the first one to go in and most of the time they always have a meeting to discuss possible place a CI would breach in
Your advice is not as effective as perceptive. I have 122000 global xp. Pretty much the game is boring and stupid , yet fun in combat but does not include major prominence to the MD, ScD and AD Anyway, the easiest enemy is SD and i wont be explaining as it is simple. However take care of 3 star upgraded ones as M4 has very good accuracy for long ranges. But helmetted ones have a wider head , so easy to land headshot on them. The MTF are the second-most threat. You are right in saying about dealing with nu-7 and a-1. But you should wipe a-1 first because most nu-7 are almost as noob as Cadets. However, you should immediately kill a Tank Upgraded Nu-7 whenever you spot! Here is the priority level: Tank Nu-7 Other Upgraded MTF A-1 E-11 B-7 V-7 B-7 is rare , e-11 has an overpowered gun and their damage should be reduced (i believe) , so that nu-7 gains priority. Most v-7 stay at s3 and few at cdc. B-7 are not found as much in the facility. E-11 mostly stays near outside of s3 and in s3 and are annoying when it comes to breaching 049 , especially. A-1 is experienced and has jumping skills but less than rrt. However , they have good body and head damage and also good accuracy. So you should shoot them before they shoot you (like your corner example). Nu-7 takes longer time to open fire because they are given a trash burst-firing module gun and XM450 takes too many bullets to wipe a single enemy. You have to know your main enemy first as a CI. It is RRT . They are highly skillled and experienced , especially if they can land headshots because headshor damage of AcR is very close to that of Scar-H. You also need to move your hand or crosshair at a faster pace horizontally because RRT can run and dodge bullets (You have to trick your brain for it). RRT are effective at medium and close ranges. But smurfs are effective in long ranges too. RRT is mostly found in cdc and moves around the facility as they have two spawns. IA/ISD: IA has a rapid shooting rate which makes their gun both useless and useful at the same time. But IA players easily miss their target as their entire.MAG runs out in the twink of an eye.So it is recommended to dodge their bullets before you attack them.Otherwise , you will die easily in a bit of a second if they can land their shot.However , excellent IA aimers are SUPER dangerous. You will never be able to cope with them. So avoid their track or keep an eye of their approach while you are running over the hallway. ISD is threatening as the MPX does a higher damage and is very accurate(weak at long ranges). They mostly stay at cdc and few of them at s3 or hanging around with the MTF. The firing sound of MPX is pleasing to many players , so their confidence increasea and you have to be aware. How does combat experince aid you to accuracy? Well , you gain CONFIDENCE as you build up through your time in combat of the game. If you did not have confidence , you would be a coward to attack cdc defenders and lose easily. But if you had that confidence , you would wipe almost more than half of the gaurds in cdc. Just imagine yourself as a solo CI opening the CDC gate and realizing lots of gaurds are gonna get alerted. Another development is movement skills which includes : Side-to-side movement while shooting: You continue shooting but pressing keys "A" and "D" repititively at the same time. Leaping into cover: You shoot fot a while( even though enemy not dead) , realizing you lost significant HP , so you immediately jump and get into a corner or hiding spot. But your enemy cant approach you as they fear of getting killed. So they wait until you emerge from your hiding spot again.However , confident enemies wont do this. Stand-Crouch Shooting: Like the FBI , while shooting you press "C" repititively with some horizontal movement. This has a 50% chance of dodging head damage bullets if you are lucky and must be done only for single targets (For IA/ISD not recommended). Wall Richocet: No one knows this. But this is EXTREMLY helpful. You are running towards a hallway knowing that an enemy will shoot you down from the unseen right or left side of that hallway(because you are facing front and going front). So , knowing this , you have to run and move to the right wall then the left wall , to the right wall again and so on... to dodge the camper's bullets. Unseen Predator: Must be done on close ranges. If you are confident enough, then you can jump over your enemy's head over to their back and immediately shoot them down before they turn backwards and shoot you.(Not for Spas-12 enemies). Awaiting their energy: You can try not to shoot and jump or move rapidly dodging bullets until the enemy starts reloading. Immediately when they start reloading , you have to killl them as fast as possible before spend their next mag. But if you are the. , you just simpy have to cover on a hiding spot or corner. 2D Style: You horizontally move right and left to dodge bullets and Headshot your enemy at the same time if your crosshair is directly parallel to enemy's head. So you dont need to move your crosshair this time. If you are sniping from up above the stairs or cdc , it wil be very easy for you to land headshots as long as you are good for longer ranges. Use this tactic mostly as a CD. You must experiment yourself with different sensitivity settings. I recommend lower sensitivity(0.31 and roblox sensitivity level 3 or 4) because at closer ranges you can just easily turn around and aim again , allowing you additional time to run and dodge bullet. I wish i could show all of these practically. But , trust me , if you never practice any of these , you will never be able to get over with the habit. Thats all about aim , coordination and enemy priority level, but i did not finish about Raid planning and purpose of vents
Some people might think CI are just simply villains. For me personally they're anti-heroes, as nobody in this universe is good, it's either neutral or bad, but CI got standards and further goals which aren't looking that bad in the light of the Foundation deeds.
Recommedend Set plans: 2 teams in this set plan -Team 1 goes to SECTOR 3 and activates 008 while Team 2 goes to Control Room to plant the hacking device, this plan makes it so that the mtf forces have to choose whether go CR to prevent 096 from escaping or go to S3 to prevent 008 from escaping. PLAN 2 2 teams again in this set plan -Team 1 goes to SECTOR 3 again but instead of going to 008 they go to 096 and trigger him once the objective of Team 2 completes, Team 2 goes to CR and activates 096 again Team 1 is just there to make sure that 096 gets activated when the hacking device fails. PLAN 3 -3 teams in this set plan Team 1 is the distraction of this plan and disables lights, Team 2 goes to breach 966 and 049, Team 3 lets SCP 079 to control the facility.
I know that likeuhhh im not really as strong as the whole foundation but that never stopped me Usually my plan is to be as sneaky as possible which is quite successful because I've been able to pull off hacking cr or 008 alone, it also helps when the rest of the ci do something much more noticeable so now they're also distracted on them and not me 😊
You should also mention that 90% of the time, there will be NO other Chaos Insurgency players who will be willing to work with you on whatever plan you make.
True
Personally, in my experience when I call meetings in servers with alot of CI, about 6/8 of the CI's show up
Yeah. People had a meeting, I explained the plan, they said "ok" and just rushed sector ///. Like what????
@@sillygoober2321for me it depends:
Smart people where almost all of the gang shows up.
Randoms where no one ever comes in then i loose hope and switch to fp or serv
I used to get smart people who actually listened to me and one strategy would be we would have 3 squads one rushing s3 and the other rushing the control room the third squad would standby as reinforcements
I watch your minigun it gave me good info about O5 and bought it 3 days later. Now I'm bad at CI and you come to the rescue! Thank you! 😊
I'm very glad my videos have been of use to you! Keep on working towards improving your skills!
I like how all the girls buy o5, get the minigun in MD and suck at it😂😂😂
@@Oof368true
@@Oof368 Please, feel free to shut up.
@@Oof368i absolutely agree with you they are new dont knows anything about Scp lore shoots random peple3😂😂😂😂
How to raid effectively:
1. Have a minigun
2. Be good at the game
A shame I got rusty
1. Be good at the game
2. Have good aim
3. 60 fps and graphics 5 +
1.steal ur moms credit card
2. buy 2500 robux
3. get kicked out of ur house by ur mom
4. play scp rp on the streets
@@Imcapybara0606 lol
I swear, it's always the smallest youtubers with the most passion, best content, most information content, makes you happy, and doesn't have sponsorships, EVERY. VIDEO.
fr also nice pfp
True, true.
they need sponsorships to earn money but i get where your coming from,if youre on PC i would use the sponsorblock extension,it highlights exactly or really close to where the sponsor starts and ends so you can easily skip it.
@@Toastieee I got it a while ago, best extension ever. My main problem with sponsors is when it's EVERY VIDEO. I know of a couple of youtubers who have sponsors every video, and they're always at the most annoying part too.
Hey bro, you're very underatted i've watched both of your videos nonstop and i used to play as RRT but your videos made me switch to CI and i've been having real fun. I've got 3rd prestige in a few days, also convincing myself to buy O5 and i haven't regretted it yet. You've got to upload more because you're videos are very fun :)
I gotta say it feels as though IA is underestimated here, if there is a good IA that is coordinated and making callouts that makes raiding extremely difficult and the tracker item stops any corner peeking in 3rd person from being effective.
Honestly surprised nobody plays IA
An O5 IA is near unstoppable
I play it a lot, its my fav team.
@@kyodairikeras an IA you can literally track them from the vents follow them and hunt them down and always have the element of siprise
@@diegodiego3363 Depends if you're upgraded or not. Also, occasional entrances from the Outside sector can throw many IA off, since most aren't experienced enough to expect that as well.
5:03 got caught lacking
12 likes and 0 replies?
Let me fix that.
And yes there are a lot of people that are weird.
I saw you Ingame, dude you're the goat.
are you that one pink furry
Let’s gooooo, new video! I hope you become more popular
Thank you for your support! We won't be stopping this train anytime soon.
As a former moderator and current QA tester of SCP:RP, I can confirm that the following is the basics of raiding:
- Brief your team on what you'll be doing [008 hack, 079 hack, freeing CD, etc]
- Discuss entry points
- Perform the plan
- Avoid combatants, only engage if you REALLY have to or they're blocking your destination
- Perform follow up plans if your Plan A succeeds, don't let the foundation recover
OR just have better aim-
I love it, actual planning.
This is a roleplay game to be honest.
plz convince the mods to make me owner
@@sandeepgill9975kid you cant unless you have a game
I have a question mod. Why would the devs delete the feature when if you can kill ur teammate if ur rogue
I find causing distractions like transformer lights, or a hack you don't plan on finishing, to be great for getting the security somewhere you want to them to be. I've had sector 3 be completely empty just because of a power cut. Allowing us to reek havoc completely unbothered.
This is why I like u,
Your at 330 subs and your making vids like this, I’m gonna sit back and watch you get famous
Your gameplay also helped me use the minigun jump ‘n’ aim
I appreciate your support and your faith!
Indeed, the minigun jumping tactic works great to off-set the wind-up speed downside. Works well with all of the guns, but especially on the minigun.
@@lucashammer12the jump attic is very good
@@lucashammer12aged like fine wine
I was able to prestige for the first time thanks to this video. Thank you!
CI is 10x more fun than being a Foundation member when nobody has a minigun or isn’t a massive tryhard
great video! nice to see another SCP:Roleplay youtuber after so long.
At this point when raiding as a CI all you have to do is pray that your enemies are not smart and that you hit all you shots before them
For real
@@ChaosInsurgencydude just like the foundation members and combatants in this game who didn’t even know how to use weapons properly
Me watching you play makes me feel like a new Security at a walmart while your an expert military PMC
There is a spot where you can hide during a CR raid and it’s in the hallway, you can sandwhich yourself in between 2 barrels and a crate, it allows you to have full visual on both hallways while they can’t see you and it always catches people off guard as they’d expect you to be in the control room and it meant I was actually able to solo a few raids with this very handy spot.
Some of the stuff you said doesnt really apply to people without the O5/Minigun, since the Scar H is nothing close to a minigun and the ammo difference is huge.
Yes most of the things he said require a minigun such as the sneak and peak tactic requires Mimi to kill quick otherwise you will die
@@akibmuaz3519 exactly
Bro i once was in a vent as a CI and i killed 20 mtfs and they kept on coming... NONSTOP dude i legitly wondered where are u coming out from god damn it?!
this guy sounds like he knows what hes talking about.
Great video man! Keep up the good work!
Bro this guy is underrated. This was so helpful.
Also a very useful tip:raid transformers and take out the lights. I got like over 20 kills when i was following these videos's steps outside the sector 3 and dang it gave me some good xp
Note: this video is pre-update so if any of you wanted to know there is another raid known as the Capuring Raid in which you steal and SCP and it will be gone from the site until a daybreak or nuke happens. Also the timer on it is extremely fast and has a cool cutscene, also you can now hack SCP 002 which will spawn red monsters that are unkillae and can outrun RRT.
SCP-002 can be terminated, I’ve done it multiple times, usually when I was, like, 2 seconds away from death. It takes a while and it’s hard to know where to aim, but it’s possible.
0:55
“Missing”
“SCP allowed to roam freely”
I have watched this video at least 10 times, and everytime, I still enjoy it
1:25 another team that can be allied with class ds and ci is rouge personnal(if they view scp 096s face or if they breach a scp) also you used a minigun and thats one of the most op guns in the game whielas the scar has 25 bullets and cant kill as much.
That was really helpful, thank you so much dude.
Me when I do a super plan and I protect everyone with my skills and my minigun but I understand my team is made of conscripts: 💀
I just use the other ci and cds as cannon fodder
Thank you for your tips bro
! it really helps me how to increase my skills on chaos insurgency.😁
This is going to be a relaxing channel to watch about scp rp
Thanks for Helping me Improve my combat +1 Sub Earned
345 subs but still better then other scp rp youtubers
Big W
Great video for helping kickstart new Insurgents' raiding careers, but a few comments.
2:41 The SCP:RP Wiki's gun score tierlist system is, IMHO, goofy. You're better off trying guns for yourself and asking others for their opinions.
5:41 Not the best example, as the FP can see and shoot you before you can. The Minigun being much lower and to the right than a Scar-H doesn't help matters, either. Cover best works when you can peek *to the right* to shoot, as your gun's on that side. Also, in many servers, there'll be a whole squad waiting to gun you down at Sector 3. A better example peeking from behind cover would probably be in SCP-008 or the football field at CDC.
8:31 Subject to the presence of IA who report vent breaches on radio and, well, FP with an IQ above room temperature. If you're trying to breach SCPs and use the S3 vent but die, using S2-3 - although closer - would probably get you killed by the MTFs waiting for you to drop.
8:41 On the topic of vents, it might've been worth mentioning the benefits and drawbacks of each entrance, including Outside sector. For Medbay, CI have a long corridor to stall the Foundation and pick them off, but moving anywhere from there - especially if IA narc on you - is hard when people can predict where you'll go to. After all, both exits out of Medbay are next to each other. Also, the Outside sector entrance is highly underrated and works well for newer CI who can't handle IA snooping on them.
11:00 True. It's best to take some armed Class-D when raiding anything, especially Control Room.
12:04 Although not strictly necessary, it would've been nice to mention strategies for capitalizing off nukes that the Foundation activates out of panic during heavy raids. Unless the CI are coordinated or have good CD support, nukes are usually enough to fix all of the Foundation's problems.
Regarding exploiting nukes, it's unlikely to happen. Primarily because there's no one in the server whi can afford it, and the people who can know better than to nuke when CI's uncontrollable.
Also he really did not mention how powerful an IA can be, if their teammates listen to them.
@@ACoalitionGuy
1. True that, but I've still seen quite a few instances where the Foundation either nukes by consensus or some random MTF/other team buys it of their own accord. While the CI should capitalize from it, more often than not they fall apart and switch times.
2. Yep. Although it's a good video nonetheless, he didn't do justice to many important things, IA being one.
How to enable the notification if we kill people or get assist? Because if i kill people or got assist the notification Does not appear
Using these tips I liberated CDC, did Control room and hacked 008 virus. Thanks a lot! 🎉
I'm glad to see you found it to be helpful!
Cap
The best and most underrated SCP roleplay UA-camr fr.
1:54 CI can be the most powerful team if the team chemistry is good , like calling a meeting and everyone coming and then making a plan to breach or hack or free class D.
As a average arsenal player I see this as a win win
What makes me a bit mad is when a CI is attacking me, and the rest of my team just stands there and watches...
Your videos are awesome! Thanks for helping me get more info about Chaos Insurgency and Overseer command.
For me,
Good fps and ping
= good aim
= starting to get better
= easier to raid server
I agree, ci is really fun when actually knowing how to play with it.
I heavily recommend making some friends on the way, as most scprp players do not posess any IQ, so raiding with friends who have experience makes raiding way more rewarding
Your my favourite underdog youtuber :) keep up the good work
It's an honor! Thanks for the support, I certainly will!
:)
thx this actually help me as a ci even thought i don't have upgrade or 05
How to have a succesful raid:
- Pay excessive ammounts of robux to receive a minigun, and then use it to annihilate everyone.
P.S. You may feel as though you're a very skilled gamer when using the minigun. However this is just a side effect from the use of a OP weapon, you are not skilled untill you 1v8 an entire raid using a glock and no armor.
💀💀💀💀
10:30 i am kinda new to the game but you can get into CR with L1 or L2 there are 2 doors one with L3 and the other one is lower i think
Thanks bro! After watching this video, me and the bois did a really sucsesfull raid.
Another problem you now have: Intelligence agency can now tell EVERYONE which vent or wall you came through, and they can also see you camp behind those vents using their tracker.
Bro your the best explainer on yt i mean like you might get famous on yt
This also helps When you choose to be a foundation team if your maxed ci or whatever you will now know their patterns and be able to take them down more efficiently
NO WAY I WAS IN THE VID YOU KILLED ME AT 4:48 (I was the Admin dept) I was also in 4:52
A great advantage for CI is that no one ever seems to care when IA’s report that vents have been destroyed.
CIs and cds are most the ops that sacrificed to make the server more chaotic and fun fr
You should start making more content I love watching it
WHY THE FUCK IS THERE LIKE 40 SCP-096’S CHASING HIM 2:52
What I like to do is use guerilla warfare tactics with no other aim than to kill as many people as possible. What I do is go into some random ahh room and wait for opportunities to jump other people. However the main rule is that after you attack, you must switch rooms or you will get rushed
Ik this video is old, but smth you did fail to mention is that upgraded RRT spawn with the Spas-12, so as a CI it's best to avoid up-close combat!
oh no, the CI is going to get crazy after this
Thank you for sharing your knowledge! Now I must practice until I get gud!
2 things
1: ia knows when vents get destroyed, so be prepared to deal with them
2: definetly raid with a group, could be randoms, not only is it easier, but it feels cooler
then again, ive barely played CI so...
CI is ass literally 3x outnumbered everything has cool downs and the scps bug out a lot so 002 does nothing
I'd say the no. 1 enemy of the CI and the most overlooked team is the IA.
A good intelligence agent can:
1. Report and investigate any CI infiltration and its locations & call for backup
2. Detect CIs/CDs and SCPs through walls at 90 studs downgraded and 150 studs upgraded using the scanner
3. Report the exact location and numbers of CIs/CDs using the scanner
There is no hiding when there is a competent IA, the IA's eyes are all over the facility
The way your skill improve 100%
1. Buy Glock 17 Gamepass.
2. Get some nice aim, only headshot.
3. Try to shoot at enemy with glock, but if you shoot one bullet, Shift and run for about 0.2 - 0.3 seconds to evade, and then shoot again. (Moving skills)
4. Try to only use glock 17.
5. Get 3 star prestige, and then get stopping power base attachment.
-Then you can shoot glock with
You can do it same with SPAS - 12, but as personnel opinion, glock is more yeah. cuz perm
The glock game pass is good for training ur aim I always use it on cd it’s so worth it
@@Syn-d2n lol this gamepass should be atleast 700 robux
@ilovechesslol fr 100 robux for it is so worth it
Oh yeah. How to trust a minigun user who camps and simply jumps out when a human appears.
Nice I loved your tips, also subscribed❤
Another thing worth noting is to know who you kill and know where they spawn. If you, for example, kill an IA, or ISD, right outside their spawn, they’ll come back out directly after getting killed and will most definitely kill you. This has happened, a lot.
I have used this for my advantage multiple times, and it works even against overpowered high-skill minigunners.
You should do a Series on how to Master every team, for example:
3 Episode Series on the Default Teams
4 Episode Series on the MTF's
3 Episode Series on the other Combatants
And since this is a CI vid we won't count it
And maybe a Series on MD and AD (Optional)
This is great, you need more subs
Thank you man, before this i thought ci is bullshit team but now you changed my mind
9:54 what's that screaming outside my hou-
Your so underrated! So useful.
Let the mtf think that your part of them
These amazing videos are addictive
GIVE ME MORE😡
I'm like 12 minutes in and surprised he hasn't mentioned that IA is able to instantly alert their team that CI have breached a vent, and where the vent was breached.
Outside sector vent is good for avoiding that. Althrough the cons is that it's very unsafe and takes a long time to get anywhere
YOOO IT WAS ME IN RAID RESPOND TEAM WHEN HE TALKED ABOUT MAP KNOWLEDGE I AM THERE ( I am the guy that first got electric attack and then fired at him in a centre of sector 3 )
Thank you very much this helped a lot!
what if the CD don't wan't to leave CDC? 💀
then leave them.Simple
@@gyanlim8307 Yeah but it's completely meaningless raiding then if nobody follows
@@LazerDragon-l5p Don't bother with CDC us Class Ds are not permanent Allies, we are more focused on playing chess, messing with Cadets, and spamming glocks at MTF and O5s to bother with Chaos missions.
@@Aisha-pe6uedummy you can kill wayy more by simply helping the CI Ed
Things that were not mentioned:
Using mini gun too much will make you lose out on valuable skills with gunfighting.
Crouch and jump as much as you can, as well as strafing.
Console users have crazy aim assist (and same with mobile players recently too).
Try to enter different doors each time you enter a sector.
Aim for body shots as last resort.
Jump over concrete blockades as much as possible.
Fight RRT from a distance if they're upgraded.
Don't get too mad at others when you die :)
Edit: Also, if any intelligence agency is online, enter through the outside sector or vents that go directly to sectors. Do not use Medbay if going for Class-Ds, use the sector 2 vent.
i saw you in game once I'm a 1 star General SD you're so goated
Nice video.
Can you make videos on the other teams
i feel like ci raids can only work when you have 1 or 2 engineers, because there will be a guaranteed 05 with the foundation.
Yoo thank you soo much for the tips😊😊
another tip for aiming is having low sensitivity. This may not be good for some people but for me it gets me a lot of headshots
Unfortunately foundation members often plan as well especially in the auditorium
Especially RRT cuz they are the first one to go in and most of the time they always have a meeting to discuss possible place a CI would breach in
I mainly see MTF spawn as a place where meetings are held.
You forgot to mention that upgraded RRT also get the SPAS-12 otherwise a pretty good CI guide for improving
Your advice is not as effective as perceptive. I have 122000 global xp. Pretty much the game is boring and stupid , yet fun in combat but does not include major prominence to the MD, ScD and AD
Anyway, the easiest enemy is SD and i wont be explaining as it is simple. However take care of 3 star upgraded ones as M4 has very good accuracy for long ranges. But helmetted ones have a wider head , so easy to land headshot on them.
The MTF are the second-most threat. You are right in saying about dealing with nu-7 and a-1. But you should wipe a-1 first because most nu-7 are almost as noob as Cadets. However, you should immediately kill a Tank Upgraded Nu-7 whenever you spot!
Here is the priority level:
Tank Nu-7
Other Upgraded MTF
A-1
E-11
B-7
V-7
B-7 is rare , e-11 has an overpowered gun and their damage should be reduced (i believe) , so that nu-7 gains priority.
Most v-7 stay at s3 and few at cdc. B-7 are not found as much in the facility.
E-11 mostly stays near outside of s3 and in s3 and are annoying when it comes to breaching 049 , especially.
A-1 is experienced and has jumping skills but less than rrt. However , they have good body and head damage and also good accuracy. So you should shoot them before they shoot you (like your corner example).
Nu-7 takes longer time to open fire because they are given a trash burst-firing module gun and XM450 takes too many bullets to wipe a single enemy.
You have to know your main enemy first as a CI. It is RRT . They are highly skillled and experienced , especially if they can land headshots because headshor damage of AcR is very close to that of Scar-H. You also need to move your hand or crosshair at a faster pace horizontally because RRT can run and dodge bullets (You have to trick your brain for it). RRT are effective at medium and close ranges. But smurfs are effective in long ranges too. RRT is mostly found in cdc and moves around the facility as they have two spawns.
IA/ISD: IA has a rapid shooting rate which makes their gun both useless and useful at the same time. But IA players easily miss their target as their entire.MAG runs out in the twink of an eye.So it is recommended to dodge their bullets before you attack them.Otherwise , you will die easily in a bit of a second if they can land their shot.However , excellent IA aimers are SUPER dangerous. You will never be able to cope with them. So avoid their track or keep an eye of their approach while you are running over the hallway.
ISD is threatening as the MPX does a higher damage and is very accurate(weak at long ranges). They mostly stay at cdc and few of them at s3 or hanging around with the MTF. The firing sound of MPX is pleasing to many players , so their confidence increasea and you have to be aware.
How does combat experince aid you to accuracy?
Well , you gain CONFIDENCE as you build up through your time in combat of the game. If you did not have confidence , you would be a coward to attack cdc defenders and lose easily. But if you had that confidence , you would wipe almost more than half of the gaurds in cdc. Just imagine yourself as a solo CI opening the CDC gate and realizing lots of gaurds are gonna get alerted.
Another development is movement skills which includes :
Side-to-side movement while shooting: You continue shooting but pressing keys "A" and "D" repititively at the same time.
Leaping into cover: You shoot fot a while( even though enemy not dead) , realizing you lost significant HP , so you immediately jump and get into a corner or hiding spot. But your enemy cant approach you as they fear of getting killed. So they wait until you emerge from your hiding spot again.However , confident enemies wont do this.
Stand-Crouch Shooting: Like the FBI , while shooting you press "C" repititively with some horizontal movement. This has a 50% chance of dodging head damage bullets if you are lucky and must be done only for single targets (For IA/ISD not recommended).
Wall Richocet: No one knows this. But this is EXTREMLY helpful. You are running towards a hallway knowing that an enemy will shoot you down from the unseen right or left side of that hallway(because you are facing front and going front). So , knowing this , you have to run and move to the right wall then the left wall , to the right wall again and so on... to dodge the camper's bullets.
Unseen Predator: Must be done on close ranges. If you are confident enough, then you can jump over your enemy's head over to their back and immediately shoot them down before they turn backwards and shoot you.(Not for Spas-12 enemies).
Awaiting their energy: You can try not to shoot and jump or move rapidly dodging bullets until the enemy starts reloading. Immediately when they start reloading , you have to killl them as fast as possible before spend their next mag. But if you are the. , you just simpy have to cover on a hiding spot or corner.
2D Style: You horizontally move right and left to dodge bullets and
Headshot your enemy at the same time if your crosshair is directly parallel to enemy's head. So you dont need to move your crosshair this time.
If you are sniping from up above the stairs or cdc , it wil be very easy for you to land headshots as long as you are good for longer ranges. Use this tactic mostly as a CD.
You must experiment yourself with different sensitivity settings. I recommend lower sensitivity(0.31 and roblox sensitivity level 3 or 4) because at closer ranges you can just easily turn around and aim again , allowing you additional time to run and dodge bullet.
I wish i could show all of these practically. But , trust me , if you never practice any of these , you will never be able to get over with the habit.
Thats all about aim , coordination and enemy priority level, but i did not finish about Raid planning and purpose of vents
This is useful for any fps games or just shooting games in general, ty a lot dude
Some people might think CI are just simply villains. For me personally they're anti-heroes, as nobody in this universe is good, it's either neutral or bad, but CI got standards and further goals which aren't looking that bad in the light of the Foundation deeds.
Good video but the pause before ch, sh, and j sounds drives me insane
Recommedend Set plans:
2 teams in this set plan
-Team 1 goes to SECTOR 3 and activates 008 while Team 2 goes to Control Room to plant the hacking device, this plan makes it so that the mtf forces have to choose whether go CR to prevent 096 from escaping or go to S3 to prevent 008 from escaping.
PLAN 2
2 teams again in this set plan
-Team 1 goes to SECTOR 3 again but instead of going to 008 they go to 096 and trigger him once the objective of Team 2 completes, Team 2 goes to CR and activates 096 again Team 1 is just there to make sure that 096 gets activated when the hacking device fails.
PLAN 3
-3 teams in this set plan
Team 1 is the distraction of this plan and disables lights, Team 2 goes to breach 966 and 049, Team 3 lets SCP 079 to control the facility.
Nice
Agree
Not gone work since your entire team of 4 whooping CI will he split and they respawn instantly and it’s 21 of them
This video helped a lot but what’s best gun perk in game for CI engineer
I know that likeuhhh im not really as strong as the whole foundation but that never stopped me
Usually my plan is to be as sneaky as possible which is quite successful because I've been able to pull off hacking cr or 008 alone, it also helps when the rest of the ci do something much more noticeable so now they're also distracted on them and not me 😊
Frames drops💀
"it comes form experience" broh with a minigun that he got with robux and not experience
Step 1: $1500+ pc
Step 2: Wooting 60HE Gaming Keyboard ($300+)
Step 3: 05 Council Gamepass ($30)
You win! It only cost about $1830 USD + Taxes!
Yea I’m definetly telling my CI team to watch this
The Ci chaos does like nothing it’s always just a slight annoyance it’s never like SCP containment breach
Bro sounds just like my teacher when teaching on how to advance my skills in school
Isd is op aswell since it knows what vent your going and tells it on radio