I have a plan with my friend when we’re older we’re going to develop a game. I think i might try and make an Scp creature collector with famous ones as bosses. Thinking of it now, the boss ideas are SCP-096, SCP-173, SCP-106 and SCP-682. I might look around for more though.
As someone who played Red Lake a LOT, i`d say, most of the atmosphere is made by the players themselves. Public servers are so much fun, you get to the kraken and even if you lose you get messages that feel like battle cries. I`ve had MANY last stands against the kraken, from "NOT A STEP BACK!" to "Everything is according to plan" and each time winning is satisfying. and if we want to talk about private servers, then you get true SCP employee experience: (mostly) everyone knows their role and you feel like a cog in the machine that is supposed to survive till the very end.
@@Epsilon-18 Well, yesn't. You can. Operatives like Diamond Dog and Heath can be obtained without using gamepasses and it won't be that hard, while these operatives will always be useful. Then there's Juggernaut, which is always useful. And you can add other event operatives here (but yeah, goodluck getting them) But i must agree, gamepasses do ease it significantly. MTF is almost a must-have.
@@gost1788 Able as well, and you're pretty screwed without an FK and Mag. Not to mention BDs, which themselves are incredibly difficult to acquire (and even then got nerfed). The game just isn't fun anymore for casual players since it's so reliant on events and gamepasses due to the length of the gameplay and the grind. At least War Thunder offers you dopamine; all you have in TRL is professionals carrying you and your team.
there is an actually good scp tycoon where you build your own site, its called scp architect, its a bit dead now but you can still play it without others. highly recommend checking it out
If I remember correctly. The same devs who made SCP Architect (who also made DNLU) are making a remastered version called SCP Architect X. I do agree with it being one of the good or best SCP Tycoon Games I've ever played (in my opinion) as I have high hopes for the remastered version to outperform its predecessor.
Theres one SCP Roblox game I'd recommend It's called SCP Task force, it's a extremely cinematic/story focused game, where you and the other 3 players are an mtf squad, and there is a storyline of different missions, it's also pretty faithful to the scp lore, and genuinely terrifying at times. It also has an extremely high production value, and the gameplay is fun. It honestly feels like a AAA scp game.
I was thinking about this one too He could’ve added this at the end but bro decided to play scp defense at the door instead ☠️ Its pretty original compared to other SCP games. Kinda weird that there aren’t many story based SCP games considering the nature of the universe as a fictional creative writing project. Anyway the game has a lot of potential, really hope more gets added soon. Edit: turns out it was abandoned??? :c
I play 3008, and I’d like to mention that your ideas of crafting, weapons, and employees tearing down structures are very common, and the general consensus is that it fits more as a separate mode that may come in the future. The vast majority of the playerbase consists of builders, who don’t really care for the survival aspects of the game, so adding weapons and employees breaking things and whatnot would alienate that majority quite a bit, since instead of focusing on making their base, they’d have to focus on combat, which they don’t want. Like I said, it could work as a separate, survival-focused version of the game, which may come in the future. There are still some issues with that approach but it’s pretty much the best choice.
i would hate having to replace certain parts of my base every time because of the employees breaking them, specially when the nearest furniture that matches what just broke is hundreds of studs away
Yeah I can see how a lot of people prefer building but as someone who really likes the story of the original article, the 3008 game feels like a “safe” version of that experience if that makes sense. As I said in the vid I know it’s not what everyone wants but maybe a more realistic experience could be a side gamemode or something?
@@rute_awakening Yeah, I mentioned that it would work better as a separate gamemode. To note, I also believe Uglyburger0 is focusing more on his own thing with 3008 as the base idea over focusing on the scp’s lore, but I can understand if you’d want him to follow the article more closely.
He's stated multiple times that he won't make weapons and actual survival mechanics just because a lot of people actually want them. It's really annoying. Plus the only reason the main playerbase consists of builders is because thats all you can even do in the game, so introducing an actual mechanic would more than likely make those people in the minority.
@@jaydenbarnhill2137 Maybe he’s said that in the past, but his opinion has definitely changed since then (if he ever said that at all). To quote uglyburger0 from the “read before suggesting” thread on his server, “A combat/defense system is not in active development, nor are there any intentions to at the moment.” While yes, this does suggest that he won’t add it, he specifies “at the moment” which shows that he may consider adding such a system in the future. He’s also mentioned “I like the idea of combat but it’s been 4 years without it” which further shows that he may consider adding it in the future, but also highlights the fact that he only hesitates adding it because it’s been so long without it. Also, your point on the playerbase being mostly builders just because it’s “all you can do” in the game is partially true, but doesn’t mean he can just add such a game changing thing. It’s very difficult to swap playerbases, which is effectively what would need to happen should he add combat and whatnot, and like I said, it would alienate the current majority. Why give up most of your playerbase just because it *might* make the game more fun for newer players? (Key word, “might”) There are a bunch of problems that come with this, which is why I said a separate combat-oriented game mode is the best solution, since the survivalist players can go there and the builders can go to the current game. There are minor issues with friend groups that may prefer different versions but that’s minuscule. And yes, introducing combat would put the builders in the minority, because you could no longer build bases effectively. You’d have to buy a private server (or play singleplayer) just to properly build, which I’m sure people don’t want to do. It would cause the builders to leave (as I implied before).
The one thing that I love so much about site roleplay is how attentive the devs are to the scps lore, one of the best scps from that game is 093, the Red Sea object which has over 7 maps within that you traverse and enter codes and evade the entities inside, if you finish it you get free passage to the CI base as a reward! It’s pretty cool!
Same with SCP-2006 in SCP: Site Roleplay. The amount of sheer content surrounding that one SCP is astounding. That bastard has so many different forms with unique abilities, as well as being a menace to contain in general.
52:36 For those of you who are curious: The administration class in SCP: roleplay decides site policies like giving scrambler goggles to specific classes and assigning janitors. They can also choose to install the electric gate in sector 3. They hold meeting with the O5 and give authorization for nukes in chaotic times (even if you technically don’t need permission and can activate it when you like, it’s for role playing). The administration also get notifications for breaches so they can inform the rest.
rbreach just makes me sad nowadays, the main dev (ancient) just vanished out of nowhere after months of concerning messages, and then the dev who took over was exposed for “getting a cupcake”. Not to mention the mods/CMs were weirdos even before ancient left (weird as in; most of them are political extremist bronies)
FINALLY SOMEONE MENTIONS THE MUSIC FOR 3008! i never really used to pay attention to it in-game, but i found it on youtube and it's AMAZING! i love listening to it, and it needs WAY more recognition.
Hey there! In regards to 59:32 last i heard we we're experiencing some issues with claiming the "Escape the Facility" badge, im not sure what could be causing it but our development team should have fixed it recent and if not it should definitely be fixed along side with the preformance issues in our upcoming Customization Update. Other than thank you for your feedback and especially thank you for playing our game, perhaps in the following months we'd like to see you as a returning player to the game to enjoy our new content. Seth Former SCP: Site Roleplay Game Staff
SCP Red Lake devs resisting the urge to make Brutal more brutal (They probably want to nerf Broken Dagger to the fucking ground and give the Kraken 7 more tentacles)
@aeea3306 last I checked the team needed maximum coordination and an able to bait the entities and at least a magma to actually do something to the tentacles
7:49 about that, there's actually an extremely rare floating house that spawns very high in the sky on some pillars, you can tell if a pillar has a house by looking at the floor outline around a pillar, if it is gray, there's a house, but if it's black, there's nothing. if you manage to reach the house, you can find a chocolate bar inside, the best food source in the entire game, this also gives you a badge, the chocolate bar also respawns. i personally found one myself, it was, a painful journey.
@@scaregamerBlake This is because Goc only need SCPs and CI killed while having at least 1 person on the team alive to win unlike SCPs who need to kill every faction outside of CI and 1 person on their team to win
The reason why is there no other music than ambient music during nothing happening in project scp, is because every single sound pretty much matters, especially on giant servers, its because, as you know life is pretty much fragile in that game and if there was an enemy behind you all that time, and you didn't heard him.. its pretty much over for you, and all of that happened because of the music that could be on the background. i understand that you can lower the music volume in settings in lobby, but most of the players didnt even opened those settings, tbf , i really love the music in that game, especially listening to the full versions of it, and I think that they fit for being the themes of those groups , i guess they give the perfect atmosphere , vibes of those factions. Thats all i guess.
That’s fair honestly I think I was a bit harsh on the atmosphere of that game. especially comparing it to the other ones I had just played, which all had excellent atmosphere.
Just finished this video, love your style of writing and the editing was used when needed and not underdone or overdone. Great job, really enjoyed my time!
I would like to share a critique (or a few) of mine on SCP: The Red Lake. I am a former 350+ level player, I have most operatives (in the special category) but few gamepass operatives, and I have most non and event items. The last time I played it, it was a couple months ago. This game is horribly unoptimized, and to this day I can't even remember how I managed to do so well within the game because of the amount of lag I have. My PC was fairly expensive (by my standards at least, not anything like 1k tho) and it can only run this game at 15-20 fps average, which it often dips below that number due to the occasional lag spikes. To add onto my general critiques with this game, if you want to win, most of the time you have to buy the gamepass operatives. Now, I have nearly all of them except for three, and some of their prices can get ridiculous. Without Able, there's a 95% chance you won't win in a Broken Dagger run. (Brutal difficulty, good ending, with death wish modifier, basically you had to wait 30-50 seconds to respawn, on classic mode, on forest map, with max corruption before pouring wave, I.E last wave.) Therefore, I believe your assessment of the gamepass operatives and merely brushing over them is inaccurate; it really seems P2W if you want to climb to the higher levels within the game. Not only that, the events are buggy and only add onto the unoptimization of the game. I have been playing this game for around 2-3 years, and let me tell you I don't think I've ever played such an unoptimized, buggy, and frustrating event such as the Christmas 2023 update, or rather, 2024, because it was delayed, on the Antarctica map. It threw new overpowered enemies at you, expecting you to know how to kill them. The devs gave you nothing to work off of, and most of the time you just had to brute force your way to winning. It seemed awfully rushed as nothing was balanced, and the map threw in a new mechanic of having 2-3 different paths for the enemies. The map was generally large and it's size was unnecessary, making people very spread out and usually they would be picked off. The vanilla gameplay was already difficult enough, but the new operative forced you to win on Brutal difficulty, with death wish modifier, with max corruption. I remember the 'watermelon' error. If you won or lost in a server generated 30 minutes before the patch of the error, you would get nothing, and you'd have to restart the server. The June 2023 event and the 2022 Christmas event was some of the most fun I've ever had. Although the June 2023 event, the Polatia event; I.E the extraction mode, was where things started to go downhill (I.E the unoptimized gameplay, buggy releases, and frustrating/difficult gameplay), there was still a lot of fun to be had. The event items were fairly unique, and we got a whole new set of operatives that changed the game. The map and game mechanics were also again unique to it's kind, with new enemies that came from the water in speedboats, + tanks, helicopters, and armored vehicles. I also have fond memories over grinding for Broken Dagger throughout 2022. Every day I would log on, go to the Looking to play channel (a channel dedicated to serious/organized runs and grinding with other players) on Discord, try to find a good BD run, or alternatively go to a different server that was like a 'hub' to host certain servers, with all the best players. I finally managed to get it near Christmas. The 2022 Christmas event was awesome, I.E the Shadow War gamemode. You didn't need a strategy, just point and click goofy fun. And at the end of the day, you'd get rewarded for it through tokens which you would use to buy event items, which were fairly unique. This event was possibly my Number 1 event of all time on TRL. It's map was unique, and there was an actual storyline. You were Foundation operatives going out into the wilderness to hunt down the remains of the GRU-P, a Russian anomalous organization that fell apart after the collapse of the USSR. It also features unique game mechanics, such as one of the npc leaders dying naturally within the story and how you are able to get different items from the two npcs, such as medkits for one, which proved quite useful. Now, let's wrap up this yapping session. Personally, I feel like now the devs are just doing it for the money, to try and squeeze every last dollar out of this cash cow before it eventually dies. Literally, Ryn, the owner, spent at least 1,000,000 robux on announcements in Combat Warriors, just for a example of how much money they've made. The game sits at an average 100 players, which is terrible for a game which used to be so beloved by it's community. In 2022 through 2023, it sat at an average 200-400 players, 400 on a good day. The game's Discord server sits eerily silent, as there used to be quite the number of active members within the Discord, chatting in general or looking for a good Broken Dagger run in Looking To Play. Now, where Broken Dagger runs once were, was now replaced by an empty chat with few runs to ever behold. It seems only new players will ever chat within it. The game is a shell of it's former self. The devs seemed genuinely in it for the fun throughout 2022, but that slowly changed throughout 2023. Sometimes, the devs would even go to the point of insulting their own community, which is why I believe a lot of old and new players left the game. This time, I don't think the devs can revive their game with one or two events, or a new gamepass operative. In the next event or two, I believe the game will slowly die out, as old players are merely enticed to leave and new players aren't enticed to stay. And, what will happen, most likely, is that the devs will abandon the game, leaving it to rot with no updates as they had drained all the money they could make from this cash cow. The Red Lake was a good game while it lasted. I had some pretty fond memories that I remember like it happened yesterday, even though it was two years ago. But eventually, the desire for greed tore the game apart, with difficult, frustrating, unoptimized gameplay with cashgrabby gamepasses. I will still honor this game until the day I die, as I met many good people, but never made any real friends, maybe except for a few. Maybe... maybe, the real Red Lake was the friends we made along the way. Thank you for reading this entire post, if you do read it.
I want to add on with ryn. I was banned from the discord server instantly, because i unknowingly insulted ryn's dog which i didnt know and i was genuinely sorry for (I was pretty new in the server, and it wasnt even a rule at the time.) Not even a warning or a mute. Not to offend him or anyone, but honestly i knew something was off about ryn after this. I didn't even get a chance to appeal.
As someone who is level 405 is in TRL and has played every event it's sad that this is true, something I have a problem with is the event grinds, it might just be me, but it feels that whenever an event gets released, the grinding, the grind is so god damn awful, I understand that there's no gain without pain, but it seems every event, there's some inflation that happens causing items to cost more than they're worth, when the best event strategy gives 1k tickets and takes about 5 minutes, and a bunch of the items cost more than 10k tickets, I think that's way to much. What's worse is due to the constant power creeps, most of these event items are now required to actually carry out some runs like broken dagger runs and such. I beleive that event grinding is so ridiculously tedious, and feels more like a chore and a requirement to keep up, but this might all just be a personal gripe. Not all the events are bad.
@@Supernob222Honestly, I don’t blame Ryn for banning you. Servers aren’t really democracies, especially when it comes to the fact that a person is an owner of the server. Servers are essentially dictatorships, no matter the size. And that’s how it should be. It’s a bit fucked at times, but that’s how you keep a managed server.
has a veteran O5 member in SCP: roleplay i can say that when it comes to public servers this game is probably the SCP game where people takes more seriously, not only roleplaying and giving the vibes but each roles are actually respected and O5 members (and also administrators) have almost full control of the facility, when a nuclear head event happens or 001 event happens is the duty of this roles to administrate the MTF to put everyone in safety, it is possible to even safe the Class D if you want so there is O5/administrator meetings which can be use when the CD and Chaos insurgency is out of control, you can try to fight back by commanding the MTF (which again, the position of power in this game is very well respected, if you are a O5 or administrator the MTF will hear you) or if you are rich enough, directly start an event to wipe your problems, but like before you need to prepare a plan to put all the important roles in safety even tho O5 gamepass is pretty expensive i believe is completely worth it, almost full control over the site, respect over all other roles and you basically have to follow no rules my favorite thing to do is to send multiple CD into SCP 002 and see them die in the body cameras
Some critique of SCP: The Red Lake coming from a former lv 300 player, theres a subjectively better version called Operation: Red Lake. Its still new so theres less content but its got better graphics, more unique operatives and generally an overall improvement. One tiny thing I'd say is wrong about the review on TRL is that holy hell that thing was so incredibly P2W back in the day with "limited time" op gamepassrs that yoh practically needed to beat any of the more difficult challenges (such as broken dagger or frost kill). Thats the main reason a bunch of the old players such as myself left and went to ORL.
@@RatmanMouse-w4x oh god. They do the same thing over and over every time a "limited time" operative gets released. Remember when Hacker got re-released during UIU event? Was busted before they nerfed it into the ground once it went off sale.
Mostly, I just clicked on this video for the chance that you talk about The Red Lake. For context I am level 627 right now and am only going up. Two things I wanna mention. #1 In case somebody new to The Red Lake sees this just know that GOC is not the best ally anymore. It used to be but after recent nerfs which during this video existed and still exists the best one has once again became No Ally again. You could say, the king has returned to his throne. But each of the allies have their different and good traits. #2 if you think this soundtrack is killer, try finding the old one. If you search for it you can find it. All of those songs were removed when Roblox wiped a ton of songs. I am genuinely happy where you put this. I’m biased so I would’ve made is S tier but that’s just me.
For TRL, I think you only saw the surface level of things. The deeper you go, the more drama there is, from the Head of Staff being a certified degenerate to the composer Neon Shinigami (Asterot Axel) being a reported pedophile from SCP rBreach, to the owner being a neo-nazi (caught at a party) and a degenerate after reportedly asking for 16 year old balkan girls in Combat Warriors, wasting a lot of money on that game and paying a streamer 1k to...."suck on his straw"....on stream. Let's not forget about a "recent" drama regarding the owner having a member of staff falsely accuse faction owners of pedophilia in order to get rid of factions, just because he's petty about the fact that people band together and get difficult opperatives like Broken Dagger easily. And let's not forget the greed that runs deep within TRL, with subpar events and updates, but when those events happen, you're encouraged to BUY your way through the event unless someone finds an exploit the lousy devs left in. As for testing, testers are practically useless, since they only test when the update is about to be released, there is zero communication and your experience does not matter, as your name will be put on a LITERAL WHEEL which would be spun around 10 times. Whoever it lands on, prior experience or not, gets to be tester, the app is just a gambling ticket.
As for the Head of Staff, I will attach a link to the Google Doc. Beware, it contains Not Safe For Work Material that has been censored. Viewer discretion is heavily advised. docs.google.com/document/d/1-8SO4lOrJI8TYGfwuPe1f4FEQbRHXDYljHiP_3b1j4M/edit?usp=sharing
I really love this video so much! Encourages me to try out these games and I had a lot of fun watching. Trash quality SCP-slapped basic genre games are an ongoing issue, but if you have a game where basically anyone can make decisions, don't expect every game to be just like SCP in the Shrekrooms. Watching this video encourages me to make a really cool SCP-showcase after seeing what other people built with their SCP-showcases. You earned a subscriber with this vid, love it.
heyy, i can try to explain for the name issues going on with site-76. so they actually where gonna be named by the numbers, and how they were originally named, but it was during the time when "SCP" itself was getting attacked, was by this Russian dude that trademark scp, so he was copy striking anything that has to do with scp related, The Devs were afraid that their game was gonna get under attacked, so they wanted to play safe and change few the names, so they wont get any issue, thats why instead of The Old Man, its Old Man, and there no SCP 106 Also yeah Site 76 is pretty outdated, But They're working on an "revamp/overhaul" where they wanted to proper implement roles, like Scientist, testing is gonna be more important, and the look of the game now has more "modern" look, Balanced teams, alot more features, maybe try it later in the future? or when they're testing, maybe you can giving ideas
also site 76 was affiliated with roblox corporation (to the point where MCD and 096 figurines were a thing at one point), and since SCP is licensed under creative commons, roblox couldn't really allow t hat for copyright laws beyond my knowledge.
For the red lake game, when it comes to gamepasses, it isn't in nearly as good a state as you may think. The many choices you have of free characters gets narrowed down to like 3 or 4 useful ones (none of the characters you have are on that list) and every single individual gamepass character is practically required for endgame challenge content, including ones that straight up aren't on sale anymore. I remember doing the math a while ago, and converting robux prices to USD at a generous 1 robux per 1 penny, it required about a collective $250 worth of gamepasses to do some of the endgame content effectively based on what was an "acceptable" brutal deathwish good ending team at the time. I don't know how much that has changed, but looking at there being more ludicrously expensive gamepasses than before, I imagine its exclusively gotten worse.
Just wanted to say, thanks for bringing light to Site-76, its a really fun game that I've been playing since the start, having bought the early access, and having one of the earliest Halloween items. Literally was looking at the game page the other day, this video blew up, now it has a bit more players! Great video btw
I was a little upset at the low score it was given but he makes many good points. It’s just the game feels very outdated. For obvious reasons at least but for what it was at the time It is definitely my favorite. I just hope Site 77 with be just as much fun as I had with 76. Thanks for being the only one in the comment section to even Mention 76 btw.
For SCP: roleplay, you can escape as a Class-D through the door in the transformer room with a CI logo on it, when you break the vent inside, follow where the CI logo is pointing at, once you reach the CI spawn as a class D, you are automatically given a Vest, Scar-H and radio channel to the CI, making you apart of the CI team.
site 76 was abandoned years ago, and the chaos roles are locked behind ths gamepass. the role has the following as i remember. medic: MP5K, Medic Bag, Ammo box saboteur: Revolver, Knife, Disguise kit(good), Plier, Ammo box
In case you haven't been informed, there will be a site 77 game releasing this year (made by the devs who made 76) and it does look very promising so far. You can see more info on it in the yellow gearworks server. Hopefully they can write their wrongs made in site 76!
@@kuzeyakgoren436 Hopefully they make it so you dont need gamepasses to actually play the game like a few other swcp games... Looking at you specifically site roleplay
and if enough people see this comment and play fl it might not be as dead (ive played it yesterday, waited an hour for someone to join then the server skyrocketed up to 13 players max before slowly dying back down)
i agree with the points you made in site 76 tho despite the fact that i 100% the game (don't ask me how), they revealed overseer was never suppossed to be a thing in site 76 but they added it at last second and even one of (now retired) devs said that he admits that it's basically just jailbreak but with SCP slapped on it I like site 76 because while yes it's has overseer and chaos insurgency gamepass it's doesn't really affect the gameplay at all since it's pretty easy to escape (at least in my opinion) and overseer... if you check site 76 overseer fandom page you realize that it doesn't really has a lot of ''stuff'', but i really liked the game because when compared to other SCPs games (like area-47) they pretty much make A LOT OF GAMEPASSES even more compared to site 76 If you ever think about doing a SCP roblox video again i think you should check out site 77 once it releases, made by the same people who made site 76
I remember back when I used to play scp: roleplay, there was a universal Roblox bug where if you spam equip and unequip an item in your hot bar you could walk through walls. I did this with a friend after we did everything with the game and it was basically free noclip, eventually a mod caught us and my friend got banned but I ran into a wall and left the game fast enough to not get caught. Very fun game
It is a great video but I did notice there was one genre of SCP games on Roblox you missed which is SCPFs such as Pathos III and Paragon they are not like normal games on Roblox they heavily focus on role play as you have to apply for different teams, but they usually have really good graphics compared to most Roblox games, and more in-depth SCPs mostly because a lot of them use actors instead of AI. I will say the SCPF community is not the best but over all, I think SCPFs offer the best SCP games on Roblox. (Also, a lot are working on big updates) Also, my favorite SCPF is owned by the creator of SCP Roleplay but it's not really an SCP game but inspired by SCP it's called Nova Corporation, and it is really well made with great vehicles and several dimensions for the antinomies and lots of other lore around and it's own wiki, And it will be getting a huge update in June that will change the game with better graphics and gunplay like SCP Roleplay. (This is Glaicer btw)
As a TRL og, the game is fully a cashgrab, once, I was an HR in one of the official factions known as Retrosquad, anyway we had an ally known as The Brutal Good Enders or BGE for short, eventually the faction system was dissolved and the only ones that remained were us and BGE, then a bombshell dropped which exposed their owner as a pedophile BUT HE WASNT! Their owner got framed and their faction disbanded. Oh and also, one of their head mods groomed people and stole money from minitoon.
in SCP - Site Roleplay there is an actual escape, through the sewers (a maze) you will find a hole in the wall that leads to the outside of the facility, yes theres an actual outside of the facility but you cant get that far cause one of the games own SCPs will kill you if you get too far
With SCP RP, I have a small set of rules in the game, so for the classes, the Class-D must remain behind the line at all times unless medical staff, scientists, and/or someone from the administrative department comes to do a test on you (when to escape, always go in groups of at least 3 to be safe). For the Security Department, they are to remain in the Class-D Contaiment area at all times, patrol Sector-1 or Sector-2, or guard safe SCPs and Euclid SCPs outside of Sector-3. For the scientists, when taking the Class-D out of their cell area, they must do a small breeding before taking them to a test. In their cell area, they must do a small breef before taking them to a test. If there is a single alarm going on, put the Class-D back in their cells or eliminate them. Only do a test when you have clearance from the Administrative Department. Scientists will always go with +2 guards. When doing SCP-173, there must be at least 3 Class-D, 5 Security Guards, and 3 scientists, sometimes a medic. For the Mobile Task Force, the NU-7 will be at the checkpoints in Sector-3 or in the cafe. When someone enters Sector-3 without permission, you shall go there to stop, possibly eliminate, the Epsilon-11 guards drug-related things and research within that sector. Beta-7 shall stay at all times with chemical-related SCPs; they are to not leave them at all times, even when there is a contaiment, say SCP-096. The Alpha-1 shall always stay with the Overciers/the 05-Councel (same thing) when the 05-Councel enters; all personnel with a level 3-below keycard clearance must evacuate the facility, unless the 05-Councel says otherwise. The Intelligence Agency must go around the facility looking for escaped SCPs, rouge foundation members, the Chaos Insergancy, and/or escaping/escaped Class-D. The Internal Security Department is to look for rouge foundation members at all times; trators shall be shot on sight. The Rapid Response Team will always be the first to respond to a SCP Breach/Raid form the Chaos Insurgency and/or escaping Class-D. The Administrative Department is the brains of the facility; they make orders and are to be done at all costs. They are to be guarded by two Security Department members at all times. The Medical Department does regular checks on Class-D to make sure they are healthy. They shall be escorted by two guards from the Security Department when bringing a Class-D, When they enter their department to do a checkup on the Class-D, the members of the members of the Security Department must wait outside to not disturb. If there is any comotion inside, the Security Department members must enter and stop Class Class-D from doing anything. The Janitor is to clean up all mess in Sector-2, never to enter Sector-1 or Sector-3 without at least two Foundation personnel with them. The Chaos Insurgancy is to raid, free Class-D, and cause comotion, but they have to work together as the Foundation is not stupid; they know their plans thanks to the Intelligence Agency. For the 05-Councel, you are the leader, you orgenise how the facility goes, keep people in line, and do the big desitions of the facility. I hope you follow these instructions, as if you don't, that's not following protocol and can result in termination. Do your job.
@@blocoes2757 Breaching the scps as foundation used to be insanely easy, until the devs decided to add an ACTUAL fix to the no-rogue breaching instead of repeating the rules over and over again.
Honestly it's such a big shame that Facility Lockdown died in like mid-late 2023 cuz it actually used to be really fun. It had multiple gamemodes and a pretty chaotic gameplay. The closest comparison I can make is either SCP Rbreach or just og Secret Lab. The community used to be pretty active, sometimes we'd get some special events hosted by our moderators but yeh it doesn't happen much anymore. As for me it was my fav SCP game on Roblox until I got bored of SCP in general. But yeah, used to be pretty good. Until it died. F
theres a similar game in Roblox called Facility Breach,its not as fun as Facility Lockdown since theres only few gamemodes,but if you want to "revisit" how it feels to play Facility Lockdown,its a pretty good games to consider
@@thenewbie6335 ohh yeah FB is really damn cool ngl. I played it for a few days after posting the first comment and i had fun, honestly. Its pretty awesome that most SCPs are fun to both play as/with and fight against as any team. Gunfights are not the best, but it's really neat as well. I also love how escaping makes you a special combatant like Samsara for MTF and CI juggernaut (and the Serpent's Hand Sister thing is absolutely based as well) since they add a challenge to any enemy team, even SCPs (or to any human team if you're the SH Sister thingy). CI Juggernaut is 100% my absolute fav amongst the specials. As for SCPs I'd say 035 and 049 are definitely my favorite because of how genuinely fun they are, 'specially 049. Honestly, to me I feel like FB 049 is what FL's 049 could have been xd. Too much yapping, but the point is Facility Breach is GOATED so far. Luv it :D
Interestingly enough Facility Lockdown is getting some kind of sequel-ish release last I heard, which we’ll just have to wait and see how that goes Also oh hey, it’s a person I think I actually recognize!
Wow I didn't expect such a great quality video from this, despite you being a relatively small channel it's obvious you put a lot of work and passion into such a seemingly silly idea, great editing, chumor and despite the length it wasn't boring at any point, great job man! You deserve so much more recognition
@rute_awakening I'd maybe take a another look at SCP-Site Roleplay perhaps Early July(?) They're doing a massive overhaul in morphs, customization, soundtracks, and 610.
@@rute_awakening also they removed some of the lack-luster scps within con 1 with brand new ones, and added 2 new con 2 scps, and they also introduce some new mechanics. Also Free RRT/CI is being considered, not definite answer sadly.
I would have Liked to see you do a review on SCP Futuristic, its an SCP game that focuses on quantity over quality. The SCPS are poorly made but there are hundreds of them. The site also has a core than can meltdown and of course, a nuke.
Oh and also, in SCP Anomaly Breach some MTF Will ignore your a D-Class in light containment zone because the game doesnt let you kill D-classes in Light containment zone to prevent spawn killing.
I want to add a few things to SCP roleplay gameplay: In the game, some foundation personnel have night vision goggles for dark places, CI sabotages, or for the aftermath of a nuke. In the daybreak event, something that makes it even more realistic is that you will get infected if you try to escape by the helipad, because the outside will be infectious because of the sun, the sun itself becoming red (Which makes the event more realistic). Also, as a site manager you can appoint class d to become janitors to clean the place, and you also have a tablet to check up on the sites security and other stuff. You can also appoint new foundation gadgets with youre tablet, like the tesla gate at sector 3 or a scp detection device at sector 3. And you can also customize youre weapons.
Extremly good video, I'm looking forward for more of your videos A solid 18/20 Some more thing could have been said for some games like the custom servers in SCP: Roleplay for exemple or just another SCP Tycoon game wich is more accurate to the lore than the covered here
I enjoyed TRL it's a fun wave defense and a neat take on 354 and the grinding is worth it when you can become a literal meat shield with the juggernaut operative
Even tho you said you don't want to cover any more SCPs games (I don't blame you, a lot of them are terrible) I would like to hear your thoughts on SCP rBreach in the future. I think the game is pretty good even if it's kinda dead.
as a person who has played redlake untill i reached level 500 i have reason to believe that you are a paid actor.... but seriously nice video i really like it... also you making a discord server
Dude i was so exited to hear about facility lockdown and my heart just broke when i heard that it had no players facility lockdown is genuenly my favorite SCP game on roblox and it would of defenetly been S tier
As a OG player of red lake (I played around when mutations existed) red lake kinda just fell down hill honestly ever since the extraction event the game just hasn’t had that same fun feel to it (probably due to the MASS amount of NECESSARY gamepass operators needed for stuff like deathwish at the time) (Also if you want you can always ask your subscribers using community posts or something to join you to get some facility lockdown footage or for other videos)
SCP Red Lake is a situational game in my perspective since most of the operatives required for certain badges required passes. Unless you have been gifted by players, things may be a bit troublesome and boring for your part. In addition, most hosted runs required to be in their discord server but through experience, you need to have great coordination and players that knows what they’re doing as well as some RNG. There are other things I want to mention but I will keep it to myself for now.
as a representative of the facility lockdown community itself, i can very much say that we are tying so hard to revive the game but nothing seems to work 😭
Y'know this video is pretty darn good, but I have to say this got me thinking about an old SCP game I played when I was younger. Basically you got to build your own SCP facility, I think it was made as a tycoon mostly, but not the cookie-cutter floor buttons deal. Err you start with a desolate plot of land isolated from other players, you could place down hallways and rooms to build a facility, designate areas of the classic containment zones (not sure if it was just LCZ HCZ & EZ tho) and purchase SCPs with their own chambers. You generate money to make more rooms, add to your facility- and profit I think. Honestly, I was so young and about that time when SCP was surging in popularity, around SCP: Unity's time. I forgot the title of the game as well, that's why I'm ranting about it. I just don't want it to be lost to time forever, and if I ever find it I'll try to put some time into it. Otherwise, love the SCP vid, subscribed for more! :D ❤
yeah I played it while it was in the paid version thingy, but overall it was really boring as the SCP's werent anything special and the game was pretty buggy. the games name is scp architect
I forgot what level I was in The Red Lake, but I have Broken Dagger (got it twice) and Heath (also got it twice). The Red Lake is NOT A tier in any way. The devs are pretty greedy, have cut down on factions for almost no reason at all, have overall poor balancing (remember what they did to BD, and let's remember that Heath isn't even worth it as a challenge operator), and has made some overall poor decisions such as with the gamepass operators (gotta love how they advertise Magmion as a limited operator and then nerf it to the ground and break promises with operator capacity). It's gotten so bad that we now have Operation: Red Lake on the horizon, to be the better TRL.
There are some important mechanics you missed for SCP: Roleplay. When playing in the administrative department you have a tablet which has a couple of features like a scp map, stats on current facility problems, and a voting system that implements things to improve the safety of the facility. In addition to the regular gameplay, there are tons of player made servers that can have custom maps, custom SCPs (not fully sure if this is true), and tons of custom factions you can play on.
An SCP game I recommend is SCP: Facility Breach. It’s a good game with decent content. It’s kinda small but it’s still fun. Overall it’s a good time so I recommend it.
Hey there, for your point about site 76 not using official terminology: That was done because at the time of making the game, SCP's copyright was having a few problems with that one Russian guy just stealing the copyrights for the merch in Russia. The same people are making a new game rn, called site 77 which will feature actual terminology this time around.
Now I want new SSRP review, the most biggest in there soon and there will be a lot of changes. Maybe you are even be able to get gamepass team for getting credits.
Tbh its not even bc of the update he should do another one. He just made me cry inside for his ignorance... BRO SAID THAT THE SCP RP GUN SYSTEM ITS SUPERIOR💀😭😭
Hi Project SCP Addict here, if you were to go to settingd you can change how the chuncks are loaded in, it fixes that issue in which the lighting goes pitch black and you can fix the shafing there too, it should be in the main menu area where you select servers and stuff, if you go there you can also fix key/controller binds as well. Also you can use (on keyboard) keys 1-4 for hot keys allowing you to quickly switch between 3 items, you just hover over thr item in your inventory and click one of the 4 keys! For the gun issue, people have memorized the gun layouts and spawning varriables since its basing a 1 or 2 option, you eurher get this or you get that. Honestly its a thing that needs fixed in my opinion but eh, so thatd why you see poeple get guns almost instantly. Its not nessisarly a skill issue you just havent played long enough to learn where everything spawns and how it spawns. Honestly the SCP aspect needs fixed, they dont tell you how to use the scps like; for 106 to use human sense you have to use it then use the go to portal option in your abilities after using human sense and the trap needs a big neoigh area to place it so in EZ intersections or the surface area (you can find all of this by pressing the inventory option as 106), its a good way to find campers. But yeah they dont tell you this stuff when you first join so i usually coach 106 when im a scp cas they more than likely dont know how to use the ability. For the guns, you can add attachments tho their limited to 2 opticals and 2 barrels i belives. /scope dot /scope holo /scope iron (default) /barrel laser /barrel flashlight After using the command you have to re-equip the gun so just equip smth else or put thr gun back in your inventory then pull it back out! Hope this all helps anyone wanting to learn how to play!
I believe that 3008 is gonna have better mechanics eventually. The fences at some plots would even help with it too! If that does become a real update it would be great. Also weapons would be cool too! You could tear apart the employees instead of pushing them. My personal favorite glitch in the game is the picnic table glitch. Get a picnic table, place it upside down not anchored, get in it, crouch facing away from the direction you want to go in, walk backwards, and then you fly. The death messages are funny for it too sooooo
I think one of the advantages a Roblox recreation of a free game is that it can fix problems the original has, take for example Typical Colors 2, it fixes stuff like the class limit and chat/callout limitations
Hello there Level 128 PSCP player here. GOC is by far the rarest win in the game and SCPs mostly play to win. also for anyone wondering what every playable SCP is in PSCP let me give a list here. SCP-049 you instantly kill players and can interact with corpses to turn that player into SCP-049-2 (as long as they haven't respawned) SCP-096 pretty easy to understand this one, when somebody looks at you then you go into a rage mode for a bit able to kill and destroy doors in a single hit. SCP-106 you have a pocket dimension which you send people to upon interacting with them, this pocket dimension is just pure RNG to escape. also you can walk through doors and create portals you can jump to. SCP-173 yeah I probably don't need to explain this one but I will still explain it anyways. you are insanely fast but cannot move while a player is looking at you, players looking at you are forced to "blink" every few seconds which lets you teleport a set distance. you instakill players upon interacting with them. SCP-457 this one was explained in the video. SCP-1507 you are very small, very fast, and very often 2 of this one spawns, you can also regen health up to a certain point, also you always take a flat 20 damage from most attacks. SCP-1770 this one was also explained in the video. but one thing to note is that if you get captured you can still escape before turning into SCP-1770-1, if you deal 500 to 1770 you will escape. SCP-610 this one is mostly a meme that happens during chaos spawn waves, so you remember SCP-294 right? using SCP-294 you are able to create cups of SCP-610 (just type "610" to get one) basically your a zombie that doesn't spread with murder, when you damage players (you can only deal 1 damage) their infection % goes up, if that % hits 100 they become another SCP-610 alongside you. just note that you will probably need to drink multiple 610 cups and you can die from drinking them if your unlucky
Hey. There used to be a scp game called scp daybreak. Basically the red lake but daybreak until it isnt. They made it worse just like the recent red lake updates
1 mistake this guy made. In SCP:RP when a CD escapes through the chaos caves, they get guns vests and the CI radio where they can play of the CI side however when they die they respawn in CDC
As an AD main for SCP: Roleplay I can say it's kind of.. bureaucratic? Managing site policies turning on and off certain things like tesla gates or sec-3 motion sensors and also monitoring site cleanliness and research is like.. well as if you were actually managing a bunch of people.
anyone remembered playing "SCP: Containment Breach" made by MiniToon in mid 2017/2018. I miss those day, it was the peak of first Classic contaiment breach on roblox :(
I'm so upset the game died. This video reminded me of it and I went to go replay it and there was only 2 people online :(. Sucks because it was so enjoyable!
59:35 The actual "exit/entrance" is still through the tunnels by the entrance tram -- you get the badge when you completely get out of the facility and you'll know it when you reach the snowy tundra! 1:00:16 If I remember correctly, they'll be implementing wages in the future updates which can allow the player to grind for CI role. I met a lot of friends in SCP: Site Roleplay (it used to have Visceraled's in its name). Despite its strict rules -- and for a good reason lol --, it's still my favorite SCP game out of all of them. Really glad you covered it here!
As for me, I'm disappointed with the SCP: Roleplay game. After all, the system from the first launch of the game until now is still there. It's a very backward thing, such as some bugs that are still there. SCP's attacks are too ordinary, like putting a zombie on a brutal SCP model. The updates are extremely slow and each update is like a hateful person who only cares about selling things and not the game. It deserves to be called SCP: Roleplay because in the actual game, there is shooting every second. The role play doesn't encounter frequent attacks and it doesn't keep up with the excitement. It's true, it should attack the time of unreasonable gun sales and more
And the hardest thing is that since the game opened, less than 2-3 SCP characters have been added. The latest one has only been added for 1 year, and it's still of the same quality as stickers. LOL. SCP: Roleplay : No No SCP: PVP: yes yes
1:44:02 I'd like to say sorry in advance for not commenting sooner, I've just realised I wasn't subscribed :sob: Yeah, the game really was that dead. Was. However, not too long ago Facility Lockdown *2* was announced on their official Disc, which as far as I'm aware will release this month and is indentical in style, but with new features and a different map. As a result though, the original FL has seen a slight growth in players, presumably in anticipation for the sequel, so if you do want to play it, now would be a good time. Thanks for recognising my suggestion anyway though, I appreciate it!
Scp the red lake getting biggest update ever how developers say, new map, new grenade throw system, make less lags and more that developers say on their discord
there used to be this one 096 maze-chase game on the old-ish side of roblox (2014-16) that was really fun, and for it's time looked and played well. Unfortunately it's been long gone but i'm sure there's plenty of similar 096 maze-chase games on roblox now.
For scp roleplay you can become a CI by escaping but instead of escaping the facility you escape through a CI entrance/vent and find your way to the CI base
SCP TD ON TOP
Hell yeah, still my fav scp roblox game
Alex we should cook on new content and watch Mashi's reaction to that vid
You should try doing xk and zk stuff gets crazy onwards
Rah we need dragon slayer as a tower and more 001 enemy’s
@@rute_awakeningAnomaly breach is the best fr
For every roblox game that is made with passion, there are 10 other cashgrabs and games made with only free models
I have a plan with my friend when we’re older we’re going to develop a game. I think i might try and make an Scp creature collector with famous ones as bosses. Thinking of it now, the boss ideas are SCP-096, SCP-173, SCP-106 and SCP-682. I might look around for more though.
@@legthieff pls 3114
10? No, hundreds, thousands even.
@@ACoalitionGuy of children
@@ACoalitionGuy I just thought that 10 sounded better.
Why am I having such a fun time watching a movie-length review on a genre of games I've never even cared about
laughability you should get into scp time to time it’d be cool
@@ReallyRandomGuy1338 fr
some may call this an scp game recommendation video
I'm here with you, Laugh
Same lol
The true horror in 3008 is when night reaches while looking for a place to build or food and a tiny gremlin of an employee starts chasing you
And biting of your toes every single damn time
@@banzonplayz1136 EXCUSE ME-
the pair of pants waiting outside my base all night: 😝
Or blood moons.
If it’s a blood moon you better PRAY that your base doesn’t have ANY way for an employee to get in
Still remember that scp 3008 is still a single dev project, so yeah dont expect one dev can do anything
You mean everything? I really like tbat game tho
@@arandomperson8839 not everything, but the script is by him if i remember,and the model he kinda get it from somewhere i guessed
And the song is commission or Made by a fan or something idk
@@tntnoel3341he is a musician
@@MLIS00 nvm look like he Made the music (i forgor what he Made and what he does not make)
I remember getting vote kicked from a 3008 server for stealing someone's lamp 😭
you can get kicked for griefing???
@@liquidPAINinMYgutz apparently there’s a vote kick system that certain only people can use, I don’t even know if it’s still in the game
Can you just steal stuff from people's bases?
@@sammathis6634 Yes, but the people in the server decided to vote kick me for some reason, this was like 3 years ago
@@DudeInADinoOnesie So one could theoretically steal walls from someones base at night?
As someone who played Red Lake a LOT, i`d say, most of the atmosphere is made by the players themselves. Public servers are so much fun, you get to the kraken and even if you lose you get messages that feel like battle cries. I`ve had MANY last stands against the kraken, from "NOT A STEP BACK!" to "Everything is according to plan" and each time winning is satisfying. and if we want to talk about private servers, then you get true SCP employee experience: (mostly) everyone knows their role and you feel like a cog in the machine that is supposed to survive till the very end.
Yeah man that happens alot
It's also getting pretty consent updates as well, they are remaking the classic map and gunplay is getting a upgrade next update as well.
Unfortunately it's P2W. You cannot win higher difficulties without a good team and without gamepasses.
@@Epsilon-18 Well, yesn't. You can. Operatives like Diamond Dog and Heath can be obtained without using gamepasses and it won't be that hard, while these operatives will always be useful. Then there's Juggernaut, which is always useful.
And you can add other event operatives here (but yeah, goodluck getting them)
But i must agree, gamepasses do ease it significantly. MTF is almost a must-have.
@@gost1788 Able as well, and you're pretty screwed without an FK and Mag. Not to mention BDs, which themselves are incredibly difficult to acquire (and even then got nerfed). The game just isn't fun anymore for casual players since it's so reliant on events and gamepasses due to the length of the gameplay and the grind. At least War Thunder offers you dopamine; all you have in TRL is professionals carrying you and your team.
there is an actually good scp tycoon where you build your own site, its called scp architect, its a bit dead now but you can still play it without others. highly recommend checking it out
Yeah there are also other ones that are better then what he showed off but I think scp architect is one of the higher scp tycoons
If I remember correctly. The same devs who made SCP Architect (who also made DNLU) are making a remastered version called SCP Architect X. I do agree with it being one of the good or best SCP Tycoon Games I've ever played (in my opinion) as I have high hopes for the remastered version to outperform its predecessor.
i've played that before, pretty good game although EXTREMELY buggy
Is this the game where you build your own site and have to keep your scps contained??
Theres one SCP Roblox game I'd recommend
It's called SCP Task force, it's a extremely cinematic/story focused game, where you and the other 3 players are an mtf squad, and there is a storyline of different missions, it's also pretty faithful to the scp lore, and genuinely terrifying at times. It also has an extremely high production value, and the gameplay is fun. It honestly feels like a AAA scp game.
I was thinking about this one too
He could’ve added this at the end but bro decided to play scp defense at the door instead ☠️
Its pretty original compared to other SCP games. Kinda weird that there aren’t many story based SCP games considering the nature of the universe as a fictional creative writing project. Anyway the game has a lot of potential, really hope more gets added soon.
Edit:
turns out it was abandoned??? :c
I love it
Yeah fr
i wonder, did the devs just abandon the game? there hasnt been a new mission in so long
or could that be "end" of SCP:TF?
was wondering if it was just me who was waiting for task force to show up in the review
I play 3008, and I’d like to mention that your ideas of crafting, weapons, and employees tearing down structures are very common, and the general consensus is that it fits more as a separate mode that may come in the future. The vast majority of the playerbase consists of builders, who don’t really care for the survival aspects of the game, so adding weapons and employees breaking things and whatnot would alienate that majority quite a bit, since instead of focusing on making their base, they’d have to focus on combat, which they don’t want. Like I said, it could work as a separate, survival-focused version of the game, which may come in the future. There are still some issues with that approach but it’s pretty much the best choice.
i would hate having to replace certain parts of my base every time because of the employees breaking them, specially when the nearest furniture that matches what just broke is hundreds of studs away
Yeah I can see how a lot of people prefer building but as someone who really likes the story of the original article, the 3008 game feels like a “safe” version of that experience if that makes sense. As I said in the vid I know it’s not what everyone wants but maybe a more realistic experience could be a side gamemode or something?
@@rute_awakening Yeah, I mentioned that it would work better as a separate gamemode.
To note, I also believe Uglyburger0 is focusing more on his own thing with 3008 as the base idea over focusing on the scp’s lore, but I can understand if you’d want him to follow the article more closely.
He's stated multiple times that he won't make weapons and actual survival mechanics just because a lot of people actually want them. It's really annoying. Plus the only reason the main playerbase consists of builders is because thats all you can even do in the game, so introducing an actual mechanic would more than likely make those people in the minority.
@@jaydenbarnhill2137 Maybe he’s said that in the past, but his opinion has definitely changed since then (if he ever said that at all). To quote uglyburger0 from the “read before suggesting” thread on his server, “A combat/defense system is not in active development, nor are there any intentions to at the moment.” While yes, this does suggest that he won’t add it, he specifies “at the moment” which shows that he may consider adding such a system in the future. He’s also mentioned “I like the idea of combat but it’s been 4 years without it” which further shows that he may consider adding it in the future, but also highlights the fact that he only hesitates adding it because it’s been so long without it.
Also, your point on the playerbase being mostly builders just because it’s “all you can do” in the game is partially true, but doesn’t mean he can just add such a game changing thing. It’s very difficult to swap playerbases, which is effectively what would need to happen should he add combat and whatnot, and like I said, it would alienate the current majority. Why give up most of your playerbase just because it *might* make the game more fun for newer players? (Key word, “might”) There are a bunch of problems that come with this, which is why I said a separate combat-oriented game mode is the best solution, since the survivalist players can go there and the builders can go to the current game. There are minor issues with friend groups that may prefer different versions but that’s minuscule.
And yes, introducing combat would put the builders in the minority, because you could no longer build bases effectively. You’d have to buy a private server (or play singleplayer) just to properly build, which I’m sure people don’t want to do. It would cause the builders to leave (as I implied before).
The one thing that I love so much about site roleplay is how attentive the devs are to the scps lore, one of the best scps from that game is 093, the Red Sea object which has over 7 maps within that you traverse and enter codes and evade the entities inside, if you finish it you get free passage to the CI base as a reward!
It’s pretty cool!
Same. It also may or may not be because I spent an entire 25 dollar robux gift card on the game
Same with SCP-2006 in SCP: Site Roleplay. The amount of sheer content surrounding that one SCP is astounding. That bastard has so many different forms with unique abilities, as well as being a menace to contain in general.
still my favorite, i love the combat system and the lore accuracy, it's a bit of a pricy game tho
@@D-74556 it is, the cheapest it gets is around Christmas time, if you buy/get a 25+ dollar robux card, you can buy O5 with that one 25$ card
SCP: Roleplay is my goto, it’s my favorite game and I’m glad it’s the one you recommended!!
SCP: The Red Lake is one of my favourite Roblox games, glad to see it’s being put in the spotlight more
glorified grinding simulator
52:36 For those of you who are curious: The administration class in SCP: roleplay decides site policies like giving scrambler goggles to specific classes and assigning janitors. They can also choose to install the electric gate in sector 3. They hold meeting with the O5 and give authorization for nukes in chaotic times (even if you technically don’t need permission and can activate it when you like, it’s for role playing). The administration also get notifications for breaches so they can inform the rest.
AD sucks ass, MTF A1 is way better
I still dont understand why AD has authorize tool and what they suppose to exactly do.
@@berkozen3499Interviewing Class-Ds? I always believed that's the case, but no one ever said it to me.
@@lucaselchidoris4637 so like you are not certain but assuming so?
@@berkozen3499 Yeah, since anything other than that wouldn't make much sense. I guess if a scientist dies so you can take the CD back to CDC? Idk.
rbreach just makes me sad nowadays, the main dev (ancient) just vanished out of nowhere after months of concerning messages, and then the dev who took over was exposed for “getting a cupcake”. Not to mention the mods/CMs were weirdos even before ancient left (weird as in; most of them are political extremist bronies)
Yeah unfortunately a lot of good roblox games are like that for some reason ☹️
I still play Rbreach and i still love it, the community is fun even if there isnt updates, I just wish it hadnt died
FINALLY SOMEONE MENTIONS THE MUSIC FOR 3008! i never really used to pay attention to it in-game, but i found it on youtube and it's AMAZING! i love listening to it, and it needs WAY more recognition.
Damn...Scp site 61 used to be the top of scp roblox games And now its SCP GAMES AND SCP MONSTERS...thats crazy
nah site 61 is a different game just not featured in this, though the layout of SCP GAMES AND MONSTERS is quite similar
Well yea it's cause most people are poor like me and can't buy fancy pants pcs or whatever so thats the only game we can play thats not 5 fps
@@FlameyClockspeedyeah, but like I can play Scp roleplay on a ipad 6 and it’s smooth
@@FlameyClockspeed ok brokie boy
I miss Silou's games. Specifically Area 14. The old versions of the games (2019) were very good. Too bad the new facilities are qutie bad ngl.
WHERE ARE THE GOAT'S SCP RBREACH AND THE OG CONTAINMENT BREACH
In coffin...
i have not seen rbreach crack above 40 players in a WHILE
DONT FORGET ABOUT SCP SECURITY LOCKDOWN!!!
@@SpikeyEnigma i think its cuz the dev fucked up but man back in 2019 it was SO good fr ... same to CB
YES RBREACH!!! SOMEONE CARES!!!!
Hey there!
In regards to 59:32 last i heard we we're experiencing some issues with claiming the "Escape the Facility" badge, im not sure what could be causing it but our development team should have fixed it recent and if not it should definitely be fixed along side with the preformance issues in our upcoming Customization Update. Other than thank you for your feedback and especially thank you for playing our game, perhaps in the following months we'd like to see you as a returning player to the game to enjoy our new content.
Seth
Former SCP: Site Roleplay Game Staff
SCP Red Lake devs resisting the urge to make Brutal more brutal (They probably want to nerf Broken Dagger to the fucking ground and give the Kraken 7 more tentacles)
Bro the only time we win on brutal is if we have scps on the team
@aeea3306 last I checked the team needed maximum coordination and an able to bait the entities and at least a magma to actually do something to the tentacles
my favourite is site 76 but its completely dead due to not being updated for like 4 years but they are making a sequel
0:01 "STD, Roadblocks"
you, my friend are a fucking chad.
7:49
about that, there's actually an extremely rare floating house that spawns very high in the sky on some pillars, you can tell if a pillar has a house by looking at the floor outline around a pillar, if it is gray, there's a house, but if it's black, there's nothing.
if you manage to reach the house, you can find a chocolate bar inside, the best food source in the entire game, this also gives you a badge, the chocolate bar also respawns.
i personally found one myself, it was, a painful journey.
fun fact: im level 40-something in P:SCP, and ive only ever seen a GOC win once
GOC is such a puzzling addition to me because I really don’t see what it adds to the game besides making it more chaotic
@@rute_awakening GOC are meant to kill the "Kill everyone" faction
I'm level 1457 and I see GOC wins quite more than others
@@scaregamerBlake This is because Goc only need SCPs and CI killed while having at least 1 person on the team alive to win unlike SCPs who need to kill every faction outside of CI and 1 person on their team to win
lvl 40 is not a high level so i wouldnt expect you to see GOC win much
The reason why is there no other music than ambient music during nothing happening in project scp, is because every single sound pretty much matters, especially on giant servers, its because, as you know life is pretty much fragile in that game and if there was an enemy behind you all that time, and you didn't heard him.. its pretty much over for you, and all of that happened because of the music that could be on the background. i understand that you can lower the music volume in settings in lobby, but most of the players didnt even opened those settings, tbf , i really love the music in that game, especially listening to the full versions of it, and I think that they fit for being the themes of those groups , i guess they give the perfect atmosphere , vibes of those factions. Thats all i guess.
That’s fair honestly I think I was a bit harsh on the atmosphere of that game. especially comparing it to the other ones I had just played, which all had excellent atmosphere.
I mean the game wasnt meant to be scary it was meant to be goofy and fun and the lighting bug is now fixed
Just finished this video, love your style of writing and the editing was used when needed and not underdone or overdone. Great job, really enjoyed my time!
I would like to share a critique (or a few) of mine on SCP: The Red Lake. I am a former 350+ level player, I have most operatives (in the special category) but few gamepass operatives, and I have most non and event items.
The last time I played it, it was a couple months ago. This game is horribly unoptimized, and to this day I can't even remember how I managed to do so well within the game because of the amount of lag I have. My PC was fairly expensive (by my standards at least, not anything like 1k tho) and it can only run this game at 15-20 fps average, which it often dips below that number due to the occasional lag spikes.
To add onto my general critiques with this game, if you want to win, most of the time you have to buy the gamepass operatives. Now, I have nearly all of them except for three, and some of their prices can get ridiculous. Without Able, there's a 95% chance you won't win in a Broken Dagger run. (Brutal difficulty, good ending, with death wish modifier, basically you had to wait 30-50 seconds to respawn, on classic mode, on forest map, with max corruption before pouring wave, I.E last wave.) Therefore, I believe your assessment of the gamepass operatives and merely brushing over them is inaccurate; it really seems P2W if you want to climb to the higher levels within the game.
Not only that, the events are buggy and only add onto the unoptimization of the game. I have been playing this game for around 2-3 years, and let me tell you I don't think I've ever played such an unoptimized, buggy, and frustrating event such as the Christmas 2023 update, or rather, 2024, because it was delayed, on the Antarctica map. It threw new overpowered enemies at you, expecting you to know how to kill them. The devs gave you nothing to work off of, and most of the time you just had to brute force your way to winning. It seemed awfully rushed as nothing was balanced, and the map threw in a new mechanic of having 2-3 different paths for the enemies. The map was generally large and it's size was unnecessary, making people very spread out and usually they would be picked off. The vanilla gameplay was already difficult enough, but the new operative forced you to win on Brutal difficulty, with death wish modifier, with max corruption.
I remember the 'watermelon' error. If you won or lost in a server generated 30 minutes before the patch of the error, you would get nothing, and you'd have to restart the server.
The June 2023 event and the 2022 Christmas event was some of the most fun I've ever had. Although the June 2023 event, the Polatia event; I.E the extraction mode, was where things started to go downhill (I.E the unoptimized gameplay, buggy releases, and frustrating/difficult gameplay), there was still a lot of fun to be had. The event items were fairly unique, and we got a whole new set of operatives that changed the game. The map and game mechanics were also again unique to it's kind, with new enemies that came from the water in speedboats, + tanks, helicopters, and armored vehicles.
I also have fond memories over grinding for Broken Dagger throughout 2022. Every day I would log on, go to the Looking to play channel (a channel dedicated to serious/organized runs and grinding with other players) on Discord, try to find a good BD run, or alternatively go to a different server that was like a 'hub' to host certain servers, with all the best players. I finally managed to get it near Christmas.
The 2022 Christmas event was awesome, I.E the Shadow War gamemode. You didn't need a strategy, just point and click goofy fun. And at the end of the day, you'd get rewarded for it through tokens which you would use to buy event items, which were fairly unique. This event was possibly my Number 1 event of all time on TRL. It's map was unique, and there was an actual storyline. You were Foundation operatives going out into the wilderness to hunt down the remains of the GRU-P, a Russian anomalous organization that fell apart after the collapse of the USSR. It also features unique game mechanics, such as one of the npc leaders dying naturally within the story and how you are able to get different items from the two npcs, such as medkits for one, which proved quite useful.
Now, let's wrap up this yapping session.
Personally, I feel like now the devs are just doing it for the money, to try and squeeze every last dollar out of this cash cow before it eventually dies. Literally, Ryn, the owner, spent at least 1,000,000 robux on announcements in Combat Warriors, just for a example of how much money they've made. The game sits at an average 100 players, which is terrible for a game which used to be so beloved by it's community. In 2022 through 2023, it sat at an average 200-400 players, 400 on a good day. The game's Discord server sits eerily silent, as there used to be quite the number of active members within the Discord, chatting in general or looking for a good Broken Dagger run in Looking To Play. Now, where Broken Dagger runs once were, was now replaced by an empty chat with few runs to ever behold. It seems only new players will ever chat within it.
The game is a shell of it's former self. The devs seemed genuinely in it for the fun throughout 2022, but that slowly changed throughout 2023. Sometimes, the devs would even go to the point of insulting their own community, which is why I believe a lot of old and new players left the game.
This time, I don't think the devs can revive their game with one or two events, or a new gamepass operative. In the next event or two, I believe the game will slowly die out, as old players are merely enticed to leave and new players aren't enticed to stay. And, what will happen, most likely, is that the devs will abandon the game, leaving it to rot with no updates as they had drained all the money they could make from this cash cow.
The Red Lake was a good game while it lasted. I had some pretty fond memories that I remember like it happened yesterday, even though it was two years ago. But eventually, the desire for greed tore the game apart, with difficult, frustrating, unoptimized gameplay with cashgrabby gamepasses. I will still honor this game until the day I die, as I met many good people, but never made any real friends, maybe except for a few.
Maybe... maybe, the real Red Lake was the friends we made along the way.
Thank you for reading this entire post, if you do read it.
I want to add on with ryn.
I was banned from the discord server instantly, because i unknowingly insulted ryn's dog which i didnt know and i was genuinely sorry for (I was pretty new in the server, and it wasnt even a rule at the time.) Not even a warning or a mute. Not to offend him or anyone, but honestly i knew something was off about ryn after this. I didn't even get a chance to appeal.
As someone who is level 405 is in TRL and has played every event it's sad that this is true, something I have a problem with is the event grinds, it might just be me, but it feels that whenever an event gets released, the grinding, the grind is so god damn awful, I understand that there's no gain without pain, but it seems every event, there's some inflation that happens causing items to cost more than they're worth, when the best event strategy gives 1k tickets and takes about 5 minutes, and a bunch of the items cost more than 10k tickets, I think that's way to much. What's worse is due to the constant power creeps, most of these event items are now required to actually carry out some runs like broken dagger runs and such. I beleive that event grinding is so ridiculously tedious, and feels more like a chore and a requirement to keep up, but this might all just be a personal gripe. Not all the events are bad.
I ain't reading allat but sorry that happened or good for you
@@Supernob222Honestly, I don’t blame Ryn for banning you. Servers aren’t really democracies, especially when it comes to the fact that a person is an owner of the server. Servers are essentially dictatorships, no matter the size. And that’s how it should be. It’s a bit fucked at times, but that’s how you keep a managed server.
@@aquatic4760 I get it, but the fact that i have no chance of appealing is what make me furious the most, i'm not mad at the fact that i get banned.
has a veteran O5 member in SCP: roleplay i can say that when it comes to public servers this game is probably the SCP game where people takes more seriously, not only roleplaying and giving the vibes but each roles are actually respected and O5 members (and also administrators) have almost full control of the facility, when a nuclear head event happens or 001 event happens is the duty of this roles to administrate the MTF to put everyone in safety, it is possible to even safe the Class D if you want so
there is O5/administrator meetings which can be use when the CD and Chaos insurgency is out of control, you can try to fight back by commanding the MTF (which again, the position of power in this game is very well respected, if you are a O5 or administrator the MTF will hear you) or if you are rich enough, directly start an event to wipe your problems, but like before you need to prepare a plan to put all the important roles in safety
even tho O5 gamepass is pretty expensive i believe is completely worth it, almost full control over the site, respect over all other roles and you basically have to follow no rules
my favorite thing to do is to send multiple CD into SCP 002 and see them die in the body cameras
Some critique of SCP: The Red Lake coming from a former lv 300 player, theres a subjectively better version called Operation: Red Lake. Its still new so theres less content but its got better graphics, more unique operatives and generally an overall improvement. One tiny thing I'd say is wrong about the review on TRL is that holy hell that thing was so incredibly P2W back in the day with "limited time" op gamepassrs that yoh practically needed to beat any of the more difficult challenges (such as broken dagger or frost kill). Thats the main reason a bunch of the old players such as myself left and went to ORL.
one big problem with Operation: Red Lake is the grind, it's really bad
@@soundwave4236 Cut some slack it's a new game, obviously it wont be good, it has potential. But it doesnt mean it's good.
@@Supernob222it's actually ass because you shouldn't need to play 3 hours straight for 5 levels
Remember magmion pre nerf?
@@RatmanMouse-w4x oh god. They do the same thing over and over every time a "limited time" operative gets released. Remember when Hacker got re-released during UIU event? Was busted before they nerfed it into the ground once it went off sale.
1:30:51 It's terrifying hiding in a closet in heavy containment and hearing enemy footsteps outside...
ON GOD, LIKE I COULD HIDE IN A CLOSET IN THE HCZ AND THEN HEAR FUCKING 096 WALK BY AND NEARLY SCARE MYSELF SHITLESS-
Mostly, I just clicked on this video for the chance that you talk about The Red Lake. For context I am level 627 right now and am only going up. Two things I wanna mention. #1 In case somebody new to The Red Lake sees this just know that GOC is not the best ally anymore. It used to be but after recent nerfs which during this video existed and still exists the best one has once again became No Ally again. You could say, the king has returned to his throne. But each of the allies have their different and good traits. #2 if you think this soundtrack is killer, try finding the old one. If you search for it you can find it. All of those songs were removed when Roblox wiped a ton of songs. I am genuinely happy where you put this. I’m biased so I would’ve made is S tier but that’s just me.
For TRL, I think you only saw the surface level of things. The deeper you go, the more drama there is, from the Head of Staff being a certified degenerate to the composer Neon Shinigami (Asterot Axel) being a reported pedophile from SCP rBreach, to the owner being a neo-nazi (caught at a party) and a degenerate after reportedly asking for 16 year old balkan girls in Combat Warriors, wasting a lot of money on that game and paying a streamer 1k to...."suck on his straw"....on stream. Let's not forget about a "recent" drama regarding the owner having a member of staff falsely accuse faction owners of pedophilia in order to get rid of factions, just because he's petty about the fact that people band together and get difficult opperatives like Broken Dagger easily. And let's not forget the greed that runs deep within TRL, with subpar events and updates, but when those events happen, you're encouraged to BUY your way through the event unless someone finds an exploit the lousy devs left in. As for testing, testers are practically useless, since they only test when the update is about to be released, there is zero communication and your experience does not matter, as your name will be put on a LITERAL WHEEL which would be spun around 10 times. Whoever it lands on, prior experience or not, gets to be tester, the app is just a gambling ticket.
As for the Head of Staff, I will attach a link to the Google Doc. Beware, it contains Not Safe For Work Material that has been censored. Viewer discretion is heavily advised.
docs.google.com/document/d/1-8SO4lOrJI8TYGfwuPe1f4FEQbRHXDYljHiP_3b1j4M/edit?usp=sharing
Who paid you to write this lol
As a project scp player, I would like to say nothing is more terrifying that hearing the footsteps of 106 when you are in 914.
I really love this video so much! Encourages me to try out these games and I had a lot of fun watching. Trash quality SCP-slapped basic genre games are an ongoing issue, but if you have a game where basically anyone can make decisions, don't expect every game to be just like SCP in the Shrekrooms. Watching this video encourages me to make a really cool SCP-showcase after seeing what other people built with their SCP-showcases. You earned a subscriber with this vid, love it.
heyy, i can try to explain for the name issues going on with site-76. so they actually where gonna be named by the numbers, and how they were originally named, but it was during the time when "SCP" itself was getting attacked, was by this Russian dude that trademark scp, so he was copy striking anything that has to do with scp related, The Devs were afraid that their game was gonna get under attacked, so they wanted to play safe and change few the names, so they wont get any issue, thats why instead of The Old Man, its Old Man, and there no SCP 106
Also yeah Site 76 is pretty outdated, But They're working on an "revamp/overhaul" where they wanted to proper implement roles, like Scientist, testing is gonna be more important, and the look of the game now has more "modern" look, Balanced teams, alot more features, maybe try it later in the future? or when they're testing, maybe you can giving ideas
also i have to agree with issue you point out
I think they are making a sequel
Dude I love site 76 so much despite its numerous flaws I'm so pumped for the sequel
also site 76 was affiliated with roblox corporation (to the point where MCD and 096 figurines were a thing at one point), and since SCP is licensed under creative commons, roblox couldn't really allow t hat for copyright laws beyond my knowledge.
Wow, amazing video! The effort is really appreciated. Keep up the good work! 🥳🥳
For the red lake game, when it comes to gamepasses, it isn't in nearly as good a state as you may think.
The many choices you have of free characters gets narrowed down to like 3 or 4 useful ones (none of the characters you have are on that list) and every single individual gamepass character is practically required for endgame challenge content, including ones that straight up aren't on sale anymore.
I remember doing the math a while ago, and converting robux prices to USD at a generous 1 robux per 1 penny, it required about a collective $250 worth of gamepasses to do some of the endgame content effectively based on what was an "acceptable" brutal deathwish good ending team at the time.
I don't know how much that has changed, but looking at there being more ludicrously expensive gamepasses than before, I imagine its exclusively gotten worse.
Maid coffee machine was a smart approach lmao
69th like
Just wanted to say, thanks for bringing light to Site-76, its a really fun game that I've been playing since the start, having bought the early access, and having one of the earliest Halloween items.
Literally was looking at the game page the other day, this video blew up, now it has a bit more players!
Great video btw
I was a little upset at the low score it was given but he makes many good points. It’s just the game feels very outdated. For obvious reasons at least but for what it was at the time It is definitely my favorite. I just hope Site 77 with be just as much fun as I had with 76. Thanks for being the only one in the comment section to even Mention 76 btw.
@@Marx8679 lmao yeah I agree, the game was made a while ago and I don’t think the combat is the best either
For SCP: roleplay, you can escape as a Class-D through the door in the transformer room with a CI logo on it,
when you break the vent inside, follow where the CI logo is pointing at, once you reach the CI spawn as a class D,
you are automatically given a Vest, Scar-H and radio channel to the CI, making you apart of the CI team.
site 76 was abandoned years ago, and the chaos roles are locked behind ths gamepass.
the role has the following as i remember.
medic: MP5K, Medic Bag, Ammo box
saboteur: Revolver, Knife, Disguise kit(good), Plier, Ammo box
I remember the disguise kit
The most annoying thing in the game it was OP as hell
thank you for bringing some light to scp facility lockdown, the game was dead for a long while
56:56 The guy who composed the sound track for the game is Avery Alexander, he is indeed really good at it and is rather underrated
In case you haven't been informed, there will be a site 77 game releasing this year (made by the devs who made 76) and it does look very promising so far. You can see more info on it in the yellow gearworks server. Hopefully they can write their wrongs made in site 76!
Hopefully they dont make the gamepasses so damn expensive this time
@@kuzeyakgoren436 Hopefully they make it so you dont need gamepasses to actually play the game like a few other swcp games... Looking at you specifically site roleplay
@@xanderlalla3510 Yeah but devs need to monetize some way or another
Aw man, I’m really gonna miss Facility Lockdown. Such a great game, I always loved the 610 gamemode.
facility lockdown 2 is soon
@@bnm1814 so true
and if enough people see this comment and play fl it might not be as dead (ive played it yesterday, waited an hour for someone to join then the server skyrocketed up to 13 players max before slowly dying back down)
How did it die?
@@D.KlWA-aGthey added females
i agree with the points you made in site 76 tho despite the fact that i 100% the game (don't ask me how), they revealed overseer was never suppossed to be a thing in site 76 but they added it at last second and even one of (now retired) devs said that he admits that it's basically just jailbreak but with SCP slapped on it
I like site 76 because while yes it's has overseer and chaos insurgency gamepass it's doesn't really affect the gameplay at all since it's pretty easy to escape (at least in my opinion) and overseer... if you check site 76 overseer fandom page you realize that it doesn't really has a lot of ''stuff'', but i really liked the game because when compared to other SCPs games (like area-47) they pretty much make A LOT OF GAMEPASSES even more compared to site 76
If you ever think about doing a SCP roblox video again i think you should check out site 77 once it releases, made by the same people who made site 76
Site 76 would’ve been the best SCP game if it continue to get updates.
I remember back when I used to play scp: roleplay, there was a universal Roblox bug where if you spam equip and unequip an item in your hot bar you could walk through walls. I did this with a friend after we did everything with the game and it was basically free noclip, eventually a mod caught us and my friend got banned but I ran into a wall and left the game fast enough to not get caught. Very fun game
i used to play facility lockdown a LOT back then
it's so sad to see the game unplayed now because it was genuinely an incredibly fun time
It is a great video but I did notice there was one genre of SCP games on Roblox you missed which is SCPFs such as Pathos III and Paragon they are not like normal games on Roblox they heavily focus on role play as you have to apply for different teams, but they usually have really good graphics compared to most Roblox games, and more in-depth SCPs mostly because a lot of them use actors instead of AI. I will say the SCPF community is not the best but over all, I think SCPFs offer the best SCP games on Roblox. (Also, a lot are working on big updates) Also, my favorite SCPF is owned by the creator of SCP Roleplay but it's not really an SCP game but inspired by SCP it's called Nova Corporation, and it is really well made with great vehicles and several dimensions for the antinomies and lots of other lore around and it's own wiki, And it will be getting a huge update in June that will change the game with better graphics and gunplay like SCP Roleplay. (This is Glaicer btw)
SCP:Fs kinda have their own genre in the SCP genre
As a TRL og, the game is fully a cashgrab, once, I was an HR in one of the official factions known as Retrosquad, anyway we had an ally known as The Brutal Good Enders or BGE for short, eventually the faction system was dissolved and the only ones that remained were us and BGE, then a bombshell dropped which exposed their owner as a pedophile BUT HE WASNT! Their owner got framed and their faction disbanded. Oh and also, one of their head mods groomed people and stole money from minitoon.
in SCP - Site Roleplay there is an actual escape, through the sewers (a maze) you will find a hole in the wall that leads to the outside of the facility, yes theres an actual outside of the facility but you cant get that far cause one of the games own SCPs will kill you if you get too far
With SCP RP, I have a small set of rules in the game, so for the classes, the Class-D must remain behind the line at all times unless medical staff, scientists, and/or someone from the administrative department comes to do a test on you (when to escape, always go in groups of at least 3 to be safe). For the Security Department, they are to remain in the Class-D Contaiment area at all times, patrol Sector-1 or Sector-2, or guard safe SCPs and Euclid SCPs outside of Sector-3. For the scientists, when taking the Class-D out of their cell area, they must do a small breeding before taking them to a test. In their cell area, they must do a small breef before taking them to a test. If there is a single alarm going on, put the Class-D back in their cells or eliminate them. Only do a test when you have clearance from the Administrative Department. Scientists will always go with +2 guards. When doing SCP-173, there must be at least 3 Class-D, 5 Security Guards, and 3 scientists, sometimes a medic. For the Mobile Task Force, the NU-7 will be at the checkpoints in Sector-3 or in the cafe. When someone enters Sector-3 without permission, you shall go there to stop, possibly eliminate, the Epsilon-11 guards drug-related things and research within that sector. Beta-7 shall stay at all times with chemical-related SCPs; they are to not leave them at all times, even when there is a contaiment, say SCP-096. The Alpha-1 shall always stay with the Overciers/the 05-Councel (same thing) when the 05-Councel enters; all personnel with a level 3-below keycard clearance must evacuate the facility, unless the 05-Councel says otherwise. The Intelligence Agency must go around the facility looking for escaped SCPs, rouge foundation members, the Chaos Insergancy, and/or escaping/escaped Class-D. The Internal Security Department is to look for rouge foundation members at all times; trators shall be shot on sight. The Rapid Response Team will always be the first to respond to a SCP Breach/Raid form the Chaos Insurgency and/or escaping Class-D. The Administrative Department is the brains of the facility; they make orders and are to be done at all costs. They are to be guarded by two Security Department members at all times. The Medical Department does regular checks on Class-D to make sure they are healthy. They shall be escorted by two guards from the Security Department when bringing a Class-D, When they enter their department to do a checkup on the Class-D, the members of the members of the Security Department must wait outside to not disturb. If there is any comotion inside, the Security Department members must enter and stop Class Class-D from doing anything. The Janitor is to clean up all mess in Sector-2, never to enter Sector-1 or Sector-3 without at least two Foundation personnel with them. The Chaos Insurgancy is to raid, free Class-D, and cause comotion, but they have to work together as the Foundation is not stupid; they know their plans thanks to the Intelligence Agency. For the 05-Councel, you are the leader, you orgenise how the facility goes, keep people in line, and do the big desitions of the facility. I hope you follow these instructions, as if you don't, that's not following protocol and can result in termination. Do your job.
Why must the scientists breed the class D before a test.
@@RetroPal17 idk
To most players, these are not rules, but suggestions. You'll catch hundreds of violations in this game 😂
@@sudokuacrobatics mhm, and aparantly making peace is banable (ci and foundation)
@@blocoes2757 Breaching the scps as foundation used to be insanely easy, until the devs decided to add an ACTUAL fix to the no-rogue breaching instead of repeating the rules over and over again.
wow ive been looking for a video like this for a while!! Great video, keep up the grind
Honestly it's such a big shame that Facility Lockdown died in like mid-late 2023 cuz it actually used to be really fun. It had multiple gamemodes and a pretty chaotic gameplay. The closest comparison I can make is either SCP Rbreach or just og Secret Lab. The community used to be pretty active, sometimes we'd get some special events hosted by our moderators but yeh it doesn't happen much anymore.
As for me it was my fav SCP game on Roblox until I got bored of SCP in general. But yeah, used to be pretty good. Until it died. F
theres a similar game in Roblox called Facility Breach,its not as fun as Facility Lockdown since theres only few gamemodes,but if you want to "revisit" how it feels to play Facility Lockdown,its a pretty good games to consider
@@thenewbie6335 ohh yeah FB is really damn cool ngl. I played it for a few days after posting the first comment and i had fun, honestly. Its pretty awesome that most SCPs are fun to both play as/with and fight against as any team. Gunfights are not the best, but it's really neat as well. I also love how escaping makes you a special combatant like Samsara for MTF and CI juggernaut (and the Serpent's Hand Sister thing is absolutely based as well) since they add a challenge to any enemy team, even SCPs (or to any human team if you're the SH Sister thingy). CI Juggernaut is 100% my absolute fav amongst the specials. As for SCPs I'd say 035 and 049 are definitely my favorite because of how genuinely fun they are, 'specially 049. Honestly, to me I feel like FB 049 is what FL's 049 could have been xd.
Too much yapping, but the point is Facility Breach is GOATED so far. Luv it :D
Interestingly enough Facility Lockdown is getting some kind of sequel-ish release last I heard, which we’ll just have to wait and see how that goes
Also oh hey, it’s a person I think I actually recognize!
Wow I didn't expect such a great quality video from this, despite you being a relatively small channel it's obvious you put a lot of work and passion into such a seemingly silly idea, great editing, chumor and despite the length it wasn't boring at any point, great job man! You deserve so much more recognition
Thank you
@rute_awakening I'd maybe take a another look at SCP-Site Roleplay perhaps Early July(?) They're doing a massive overhaul in morphs, customization, soundtracks, and 610.
@@Milo_hAt3r Seems like every game I covered is doing a massive overhaul now lmao my video is already outdated
@@rute_awakening fr
@@rute_awakening also they removed some of the lack-luster scps within con 1 with brand new ones, and added 2 new con 2 scps, and they also introduce some new mechanics. Also Free RRT/CI is being considered, not definite answer sadly.
37:16 "this is the guy your girlfriend told you not to worry about" LOL
You just gained a sub. This video is extremely well made! Can't believe your sub count is under 100k!
I would have Liked to see you do a review on SCP Futuristic, its an SCP game that focuses on quantity over quality. The SCPS are poorly made but there are hundreds of them. The site also has a core than can meltdown and of course, a nuke.
Oh and also, in SCP Anomaly Breach some MTF Will ignore your a D-Class in light containment zone because the game doesnt let you kill D-classes in Light containment zone to prevent spawn killing.
I want to add a few things to SCP roleplay gameplay: In the game, some foundation personnel have night vision goggles for dark places, CI sabotages, or for the aftermath of a nuke. In the daybreak event, something that makes it even more realistic is that you will get infected if you try to escape by the helipad, because the outside will be infectious because of the sun, the sun itself becoming red (Which makes the event more realistic). Also, as a site manager you can appoint class d to become janitors to clean the place, and you also have a tablet to check up on the sites security and other stuff. You can also appoint new foundation gadgets with youre tablet, like the tesla gate at sector 3 or a scp detection device at sector 3. And you can also customize youre weapons.
Extremly good video, I'm looking forward for more of your videos
A solid 18/20
Some more thing could have been said for some games like the custom servers in SCP: Roleplay for exemple or just another SCP Tycoon game wich is more accurate to the lore than the covered here
"how easy it is to get new towers"
anderson:
literally any evolved:
literally any token:
i think if they were easy the game wouldve been dead long ago gameplay, progression wouldve been too quick
I enjoyed TRL it's a fun wave defense and a neat take on 354 and the grinding is worth it when you can become a literal meat shield with the juggernaut operative
Even tho you said you don't want to cover any more SCPs games (I don't blame you, a lot of them are terrible) I would like to hear your thoughts on SCP rBreach in the future.
I think the game is pretty good even if it's kinda dead.
as a person who has played redlake untill i reached level 500 i have reason to believe that you are a paid actor.... but seriously nice video i really like it... also you making a discord server
Not putting minitoon’s containment breach is criminal
istg this guy sounds almost exactly like emplemon if this was his secret alt account i wouldnt be surprised, anyways this is a great video
Dude i was so exited to hear about facility lockdown and my heart just broke when i heard that it had no players
facility lockdown is genuenly my favorite SCP game on roblox and it would of defenetly been S tier
As a OG player of red lake (I played around when mutations existed) red lake kinda just fell down hill honestly ever since the extraction event the game just hasn’t had that same fun feel to it (probably due to the MASS amount of NECESSARY gamepass operators needed for stuff like deathwish at the time)
(Also if you want you can always ask your subscribers using community posts or something to join you to get some facility lockdown footage or for other videos)
SCP Red Lake is a situational game in my perspective since most of the operatives required for certain badges required passes. Unless you have been gifted by players, things may be a bit troublesome and boring for your part. In addition, most hosted runs required to be in their discord server but through experience, you need to have great coordination and players that knows what they’re doing as well as some RNG.
There are other things I want to mention but I will keep it to myself for now.
as a representative of the facility lockdown community itself, i can very much say that we are tying so hard to revive the game but nothing seems to work 😭
Y'know this video is pretty darn good, but I have to say this got me thinking about an old SCP game I played when I was younger. Basically you got to build your own SCP facility, I think it was made as a tycoon mostly, but not the cookie-cutter floor buttons deal. Err you start with a desolate plot of land isolated from other players, you could place down hallways and rooms to build a facility, designate areas of the classic containment zones (not sure if it was just LCZ HCZ & EZ tho) and purchase SCPs with their own chambers. You generate money to make more rooms, add to your facility- and profit I think. Honestly, I was so young and about that time when SCP was surging in popularity, around SCP: Unity's time. I forgot the title of the game as well, that's why I'm ranting about it. I just don't want it to be lost to time forever, and if I ever find it I'll try to put some time into it. Otherwise, love the SCP vid, subscribed for more! :D ❤
yeah I played it while it was in the paid version thingy, but overall it was really boring as the SCP's werent anything special and the game was pretty buggy. the games name is scp architect
I forgot what level I was in The Red Lake, but I have Broken Dagger (got it twice) and Heath (also got it twice). The Red Lake is NOT A tier in any way. The devs are pretty greedy, have cut down on factions for almost no reason at all, have overall poor balancing (remember what they did to BD, and let's remember that Heath isn't even worth it as a challenge operator), and has made some overall poor decisions such as with the gamepass operators (gotta love how they advertise Magmion as a limited operator and then nerf it to the ground and break promises with operator capacity).
It's gotten so bad that we now have Operation: Red Lake on the horizon, to be the better TRL.
There are some important mechanics you missed for SCP: Roleplay. When playing in the administrative department you have a tablet which has a couple of features like a scp map, stats on current facility problems, and a voting system that implements things to improve the safety of the facility. In addition to the regular gameplay, there are tons of player made servers that can have custom maps, custom SCPs (not fully sure if this is true), and tons of custom factions you can play on.
An SCP game I recommend is SCP: Facility Breach. It’s a good game with decent content. It’s kinda small but it’s still fun. Overall it’s a good time so I recommend it.
Hey there, for your point about site 76 not using official terminology: That was done because at the time of making the game, SCP's copyright was having a few problems with that one Russian guy just stealing the copyrights for the merch in Russia. The same people are making a new game rn, called site 77 which will feature actual terminology this time around.
Now I want new SSRP review, the most biggest in there soon and there will be a lot of changes. Maybe you are even be able to get gamepass team for getting credits.
Tbh its not even bc of the update he should do another one. He just made me cry inside for his ignorance... BRO SAID THAT THE SCP RP GUN SYSTEM ITS SUPERIOR💀😭😭
a thoroughly entertaining and funny video, great job
Hi Project SCP Addict here, if you were to go to settingd you can change how the chuncks are loaded in, it fixes that issue in which the lighting goes pitch black and you can fix the shafing there too, it should be in the main menu area where you select servers and stuff, if you go there you can also fix key/controller binds as well.
Also you can use (on keyboard) keys 1-4 for hot keys allowing you to quickly switch between 3 items, you just hover over thr item in your inventory and click one of the 4 keys!
For the gun issue, people have memorized the gun layouts and spawning varriables since its basing a 1 or 2 option, you eurher get this or you get that. Honestly its a thing that needs fixed in my opinion but eh, so thatd why you see poeple get guns almost instantly. Its not nessisarly a skill issue you just havent played long enough to learn where everything spawns and how it spawns.
Honestly the SCP aspect needs fixed, they dont tell you how to use the scps like; for 106 to use human sense you have to use it then use the go to portal option in your abilities after using human sense and the trap needs a big neoigh area to place it so in EZ intersections or the surface area (you can find all of this by pressing the inventory option as 106), its a good way to find campers. But yeah they dont tell you this stuff when you first join so i usually coach 106 when im a scp cas they more than likely dont know how to use the ability.
For the guns, you can add attachments tho their limited to 2 opticals and 2 barrels i belives.
/scope dot
/scope holo
/scope iron (default)
/barrel laser
/barrel flashlight
After using the command you have to re-equip the gun so just equip smth else or put thr gun back in your inventory then pull it back out!
Hope this all helps anyone wanting to learn how to play!
I believe that 3008 is gonna have better mechanics eventually. The fences at some plots would even help with it too! If that does become a real update it would be great. Also weapons would be cool too! You could tear apart the employees instead of pushing them. My personal favorite glitch in the game is the picnic table glitch. Get a picnic table, place it upside down not anchored, get in it, crouch facing away from the direction you want to go in, walk backwards, and then you fly. The death messages are funny for it too sooooo
the goat of scp games is Survive Area 51 that adds slender, jeff the killer, etc. all the 2013 horror brainrot.
we reached peak there
Not a scp game
@@RaeTekd nuh uh it's an scp game idc
@@NToniiiii bro no it’s not 😭
@@RaeTekd yes it is, as a matter of fact, it's the only SCP game that exists and is true to the lore.
I was there.
@@NToniiiii umm actually I was the creator of scp and slender man is not a scp fn
I think one of the advantages a Roblox recreation of a free game is that it can fix problems the original has, take for example Typical Colors 2, it fixes stuff like the class limit and chat/callout limitations
Scp red lake is actually currently makeing a rework for the classic map. It should be coming out next update.
Hello there Level 128 PSCP player here. GOC is by far the rarest win in the game and SCPs mostly play to win.
also for anyone wondering what every playable SCP is in PSCP let me give a list here.
SCP-049 you instantly kill players and can interact with corpses to turn that player into SCP-049-2 (as long as they haven't respawned)
SCP-096 pretty easy to understand this one, when somebody looks at you then you go into a rage mode for a bit able to kill and destroy doors in a single hit.
SCP-106 you have a pocket dimension which you send people to upon interacting with them, this pocket dimension is just pure RNG to escape. also you can walk through doors and create portals you can jump to.
SCP-173 yeah I probably don't need to explain this one but I will still explain it anyways. you are insanely fast but cannot move while a player is looking at you, players looking at you are forced to "blink" every few seconds which lets you teleport a set distance. you instakill players upon interacting with them.
SCP-457 this one was explained in the video.
SCP-1507 you are very small, very fast, and very often 2 of this one spawns, you can also regen health up to a certain point, also you always take a flat 20 damage from most attacks.
SCP-1770 this one was also explained in the video. but one thing to note is that if you get captured you can still escape before turning into SCP-1770-1, if you deal 500 to 1770 you will escape.
SCP-610 this one is mostly a meme that happens during chaos spawn waves, so you remember SCP-294 right? using SCP-294 you are able to create cups of SCP-610 (just type "610" to get one) basically your a zombie that doesn't spread with murder, when you damage players (you can only deal 1 damage) their infection % goes up, if that % hits 100 they become another SCP-610 alongside you. just note that you will probably need to drink multiple 610 cups and you can die from drinking them if your unlucky
The people of the MCM cult noticed you 👁
In that situation you should prepare to fight against Maid coffe Machines xD
Ithought tuna crested that cult
@@whenohimatosama6613 Yes he did and as Agent i say they saw the feedback
Damn bro 💀 might have to make a vid about them 👀
SCP Facility Lockdown will always have a place in my heart. Its still my best roblox scp experience
Hey. There used to be a scp game called scp daybreak. Basically the red lake but daybreak until it isnt. They made it worse just like the recent red lake updates
uglyburger0's scp 3008 game is my favourite one, its so relaxing to just build and play with friends, and vip servers make it 10x better
1 mistake this guy made. In SCP:RP when a CD escapes through the chaos caves, they get guns vests and the CI radio where they can play of the CI side however when they die they respawn in CDC
As an AD main for SCP: Roleplay I can say it's kind of.. bureaucratic? Managing site policies turning on and off certain things like tesla gates or sec-3 motion sensors and also monitoring site cleanliness and research is like.. well as if you were actually managing a bunch of people.
57:52 we were so close to perfection
i dropped on my knees and cried of joy when he rates the game knowing im actually playing a peak game😭
anyone remembered playing "SCP: Containment Breach" made by MiniToon in mid 2017/2018. I miss those day, it was the peak of first Classic contaiment breach on roblox :(
I'm so upset the game died. This video reminded me of it and I went to go replay it and there was only 2 people online :(. Sucks because it was so enjoyable!
Facility lockdown is a insanely fun game in my opinion but playing it later then like 7 pm pdt its too small to be fun
59:35 The actual "exit/entrance" is still through the tunnels by the entrance tram -- you get the badge when you completely get out of the facility and you'll know it when you reach the snowy tundra!
1:00:16 If I remember correctly, they'll be implementing wages in the future updates which can allow the player to grind for CI role.
I met a lot of friends in SCP: Site Roleplay (it used to have Visceraled's in its name). Despite its strict rules -- and for a good reason lol --, it's still my favorite SCP game out of all of them. Really glad you covered it here!
Thank you for standing out
As for me, I'm disappointed with the SCP: Roleplay game. After all, the system from the first launch of the game until now is still there. It's a very backward thing, such as some bugs that are still there. SCP's attacks are too ordinary, like putting a zombie on a brutal SCP model. The updates are extremely slow and each update is like a hateful person who only cares about selling things and not the game. It deserves to be called SCP: Roleplay because in the actual game, there is shooting every second. The role play doesn't encounter frequent attacks and it doesn't keep up with the excitement. It's true, it should attack the time of unreasonable gun sales and more
And the hardest thing is that since the game opened, less than 2-3 SCP characters have been added. The latest one has only been added for 1 year, and it's still of the same quality as stickers. LOL.
SCP: Roleplay : No No
SCP: PVP: yes yes
1:44:02 I'd like to say sorry in advance for not commenting sooner, I've just realised I wasn't subscribed :sob:
Yeah, the game really was that dead. Was. However, not too long ago Facility Lockdown *2* was announced on their official Disc, which as far as I'm aware will release this month and is indentical in style, but with new features and a different map. As a result though, the original FL has seen a slight growth in players, presumably in anticipation for the sequel, so if you do want to play it, now would be a good time.
Thanks for recognising my suggestion anyway though, I appreciate it!
Scp the red lake getting biggest update ever how developers say, new map, new grenade throw system, make less lags and more that developers say on their discord
there used to be this one 096 maze-chase game on the old-ish side of roblox (2014-16) that was really fun, and for it's time looked and played well. Unfortunately it's been long gone but i'm sure there's plenty of similar 096 maze-chase games on roblox now.
Project scp is by far the best scp game
I am one of if not the best VR players and it's so fun.
For scp roleplay you can become a CI by escaping but instead of escaping the facility you escape through a CI entrance/vent and find your way to the CI base
bro made a scp game video WITHOUT including rbreach… 💔