How To Destroy a Foreign Economy - Victoria 3 GigaChad Guide - America

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  • Опубліковано 18 чер 2024
  • Here's the second part to the American Social Democracy run, where I further expand the nation through migration, and trade. The main point of this guide is to show how you can use trading to essentially destroy a nation.
    Check me out on Twitch here for Victoria 3 speedruns, and challenge runs, alongside CK3 and EU4 (KEKW) content:
    / tarkusarkusarkusarkusar
    You can also look at my Patreon, if you'd like, where I post about my language learning projects. Currently working on German. You can see my mission statement for free here:
    / mission-faq-71924277
    Check out my discord for access to the community, and unnecessary pings that you'll presumably mute: / discord
    Besides that, I hope you enjoy the video! Here are the timestamps, and music in the video:
    Intro: 0:00
    Sustainable Supply Chains: 1:24
    Immigration Incentivization: 5:08
    Flooding Markets: 6:44
    Forcing Open Markets: 9:52
    The Greatest States of America: 12:40
    Conclusion: 14:39
    Music in the video (in order of appearance)
    The Painful Way - Hades OST
    Fractured Shrines - Dead Cells OST
    Precipitation - Risk of Rain OST
  • Ігри

КОМЕНТАРІ • 173

  • @awakenDeepBlue
    @awakenDeepBlue Рік тому +316

    They should allow Foreign Direct Investments in Victoria 3, so we don't have to directly annex countries to build up resource production.

    • @theideaofevil
      @theideaofevil Рік тому +61

      That would be so nice, I genuinely find myself annexing neighbors for their own good. Just let me belt and road you, I need those materials and workers!

    • @Mtruzz
      @Mtruzz Рік тому +40

      That was a feature in vic2 not sure why they got rid of it.. maybe for future DLC purposes lol

    • @pytlar
      @pytlar Рік тому +13

      I'm 100% sure this will be in the next DLC

    • @pytlar
      @pytlar Рік тому +4

      @@stanton7847 I agree, this is one of the most important thing in global economic game. Therefore everyone will buy that DLC :)

    • @mohamedaboelenein7727
      @mohamedaboelenein7727 Рік тому

      Just economically annex it and coup any gov that might try to use OUR sweet sweet resources.

  • @coleapfelkuchen768
    @coleapfelkuchen768 Рік тому +186

    I think trade route competitiveness means that if you and another country import a good from China, you will import more of that good if your competitiveness is higher than the other importing nation.

    • @Tarkusarkusar
      @Tarkusarkusar  Рік тому +49

      That sounds correct, and is similar to what my gut told me, but I'll do some testing and get to the truth sometime in the future

  • @lockheart120
    @lockheart120 Рік тому +47

    I for one love the economic and government focused content you do in Vicky 3

    • @theideaofevil
      @theideaofevil Рік тому +1

      Yes! It's so good and informative ♥️

  • @jonathonppful
    @jonathonppful Рік тому +129

    It’s really a shame that EVERY fan video about this game ends with “and then I gave up because of lag.” Victoria 3 is quickly becoming my favorite PDX game (I love almost all of them) but it’s so frustrating! I’m faithful good patches will come regularly but jeeeeez

    • @theideaofevil
      @theideaofevil Рік тому +1

      I feel you lol

    • @SBezmy
      @SBezmy Рік тому +11

      It’s the game director, Wizz… this hack keeps pushing the concept of the thousands of individual pop entities, and the game simply can’t support it. He did the same with Stellaris 2.0 Megacorp, which was his “baby” as well. These pdx game engines simply cannot and will not support thousands upon thousands of pop entities, some sort of amalgamation and abstraction of population is necessary. The devs will waste years of fumbling with this issue, working around it instead of just saying goodbye to this imbecilic and unneccesary pop system

    • @unsrescyldas9745
      @unsrescyldas9745 Рік тому +1

      @@SBezmy I enjoyed this individual pop entities in the year of 1850 as the Ottoman Empire looking at 1 scotsman and 1 scotswoman randomly living in Ankara, as I was wondering how the Hell did they get there they died of starvation, and that the end of any attention I payed to such a retarded system.

    • @elgrasov1766
      @elgrasov1766 Рік тому +1

      I don't know if im slowly adapting to the lag or the game has got a patch for the lag because i'm starting to get to the 1880 faster.

    • @Ryder2010G6
      @Ryder2010G6 Рік тому +1

      @@SBezmy 1.2 mostly solved the lag. With a good setup, lag comes only 1900 onwards

  • @EmmaWithoutOrgans
    @EmmaWithoutOrgans Рік тому +94

    Would be cool to see you try to dominate the world without conquest or immigration, just technological advancement

    • @Falcon0BR
      @Falcon0BR Рік тому +5

      Impossible, if you tech rush like I did with Prussia, you get all tech at 1901, and all your techs spread to the other countries.

    • @Arnav150
      @Arnav150 Рік тому

      @@Falcon0BR try doing tech rush with sewden it has a very high literacy rate from the start

    • @elgrasov1766
      @elgrasov1766 Рік тому +2

      @@Falcon0BR I didn't know techs spread to other countries lol. I thought it was a bug because at some point I wasn't even getting spread, i thought it was due to the game running so slow in late game. I guess I did well with my tech

    • @Falcon0BR
      @Falcon0BR Рік тому

      @@elgrasov1766 you take one spread with each tech tree to a max of 3 [3 tech tree] so, if you are underdevelop, tech spread is what does all your research

  • @henry-qt3ss
    @henry-qt3ss Рік тому +13

    Undoubtedly the best video and the best campaign I've seen so far about Victoria 3.

  • @danielbrophy8955
    @danielbrophy8955 Рік тому +25

    Really enjoying these guide videos! Maybe try the Ottoman Empire next? They're pretty hard to play succesfully

  • @meili4790
    @meili4790 Рік тому +6

    You've got great, informative content! I look forward to seeing you grow as more people discover you :D

  • @carltheninja1
    @carltheninja1 Рік тому +2

    Hey, I love your videos. The format and how you lay it out works as great story telling. With the format, you could easily do videos on many topics and not just Vic 3 or even video games for that matter. Great work and I look forward to your next video!

  • @viorp5267
    @viorp5267 Рік тому +22

    If the Eu4->vic3 converter is out I really hope they include a special clause for Adamite pops (converted all the way from CK3) that they have 0 demand for Clothes

    • @goranpersson7726
      @goranpersson7726 Рік тому +2

      considering you can make more religions also have that tenet it is definitely needed

    • @dylanroemmele906
      @dylanroemmele906 8 місяців тому

      You could theoretically make it a taboo

  • @Faustaron
    @Faustaron Рік тому +2

    This is the kind of content we want for Victoria. Thanks man, I want to try your strategy

  • @una.poca.de.gracia9166
    @una.poca.de.gracia9166 Рік тому +1

    Great content, fantastic to see someone play vic3 without clickbait conquest as the focus, keep it up 👍🏻

  • @lillowlynx7486
    @lillowlynx7486 Рік тому +4

    I’m lovin the Victoria 3 kick this channel is on.

  • @Monson3
    @Monson3 Рік тому +1

    I do so love learning actual international trade concepts from UA-cam and video games

  • @hulkysmashy8183
    @hulkysmashy8183 Рік тому

    Holy fuck, this is the best v3 strat i have ever seen. Amazing America RP

  • @theideaofevil
    @theideaofevil Рік тому +5

    Oh man, I was doing this accidentally as the number 1 economy on my Soviet Japan game yesterday. My economy was not stable at all and had to entirely depend upon _constantly_ building anything to get that sweet investment pool transfer and keep my steel and glass industries afloat. Every few minutes I'd have to find some market to dump new mass produced consumer goods into to keep them profitable. All the while immigration just kept accelerating spurring me to spam more industry to create more jobs.
    Eventually I just let the construction queue play out and then the entire global economy collapsed when my construction sector stopped, and seeing it was now 2 am I decided to call it a night 10/10 would bubble again

    • @Cecilia-ky3uw
      @Cecilia-ky3uw Рік тому

      This was occurring to me too, alongside massive issues with the budget sdue to a mix of events, and rail subsidies(which i had to do to keep shit running). The budget WAS stable at very low taxes, until it wasnt...

    • @Cecilia-ky3uw
      @Cecilia-ky3uw Рік тому

      My main suspicion for budgetary issues are the immigrants creating extra labour out of nowhere and thus doing shite, or something something stockpiling somewhere. I mean I doubt it is a vic2 liquidity crisis, since minting is a thing, so my suspicion lies anywhere in between an increase in wages, something about exports or demand, or any other shite. My population during the crisis was a whopping 160 million and my growth rate was 1 percent so I suspect it could be something related with that too.

  • @flopus7
    @flopus7 Рік тому

    Excellent work building Mega City 1

  • @kt3657
    @kt3657 Рік тому +7

    As a vietnamese I can confirm we do love to migrate and work in the us.

  • @kostadingramatikov9692
    @kostadingramatikov9692 Рік тому +3

    the guys is playing modern day china as 1800s america.

  • @nzmcmt
    @nzmcmt Рік тому +6

    I’ve started a Poland game (released from Russia) where I leeched off of the Russian and then Austrian markets. I concentrated on lead and ammunition since the latter one was the one ‘resource’ I had massive shortages during wars in previous games. But funnily enough without meaning to, my biggest exports where textiles. So next time I’m gonna focus on that too 😁

    • @nzmcmt
      @nzmcmt Рік тому +3

      It’s just unfortunate how little the AI goes to war so I could’ve become lord of war but nope

  • @cyrusol
    @cyrusol Рік тому +2

    The thing with industries collapsing under wages is pretty intuitive...
    Wages are the only thing that aren't capped at +75%.
    Victoria 3's economics is extremely unrealistic.

  • @Cecilia-ky3uw
    @Cecilia-ky3uw Рік тому +1

    I couldnt quite get to this point with my america run, around a few years after your boom in 1907, I experienced a sudden massive economic downturn, that may or may not have been caused by a whopping 1.8 million additional expenses doing funny shit, whatever the case,at some poubt in 1917 or late 1916, after ammassing a debt of 500 million, I experienced a mysterious income tax boom that I am currently riding to get rid of said debt and hopefully bringing america to a brighter future.

  • @user-tw2xg1oh9f
    @user-tw2xg1oh9f 2 місяці тому

    THIS IS SO AWESOME!!

  • @mohamedaboelenein7727
    @mohamedaboelenein7727 Рік тому +2

    Damn!
    Thats a whole new level of realism in this game!

  • @neversarium
    @neversarium Місяць тому

    That's some crazy population growth

  • @user-cd4bx6uq1y
    @user-cd4bx6uq1y Рік тому +1

    Victoria 3 has a lot of cool things happen if you're doing a niche playthrough. And as a non-player, since there aren't any good videos explaining what's going on in Victoria 2, it's very interesting in that it's weird why these don't happen in a game which actually has a bigger focus on the economic parts and more years of development for those parts

  • @theoheinrich529
    @theoheinrich529 Рік тому +2

    gotta love the sweatshop domination strat

  • @burakavc105
    @burakavc105 Рік тому

    Background music is really good

  • @jamesstorrie5528
    @jamesstorrie5528 Рік тому +1

    one incentive to pile everyone into one state: decrees.

  • @billisultan6224
    @billisultan6224 Рік тому

    FINALLY! Someone actually thought about it. What is victoria 3 without crashing markets?

  • @josephwilson696
    @josephwilson696 Рік тому

    Best Vicky 3 UA-camr

  • @michawiktor9592
    @michawiktor9592 Рік тому +3

    Hi, great video!
    Lag destroyed the great video. Actually Vic II had the same issue.
    Hey, please play as Cracow.

    • @Tarkusarkusar
      @Tarkusarkusar  Рік тому +5

      Just so you know, I have seen you commenting on the videos, and I do plan a Krakow playthrough eventually. Just gotta figure out a good strategy for them first that I can feel proud to show you

    • @michawiktor9592
      @michawiktor9592 Рік тому

      Gotcha 💗

  • @visigoth3696
    @visigoth3696 Рік тому +2

    What makes the game enjoyable to watch is when you play a bum nation, like idk Luxembourg for example, and be able to match the gdp of the major powers.

  • @An0xymoron127
    @An0xymoron127 Рік тому +7

    This could have been a great game if it wasn’t for the greed of publishers forcing it out before they could fix the spaghetti code

    • @theideaofevil
      @theideaofevil Рік тому +6

      If only paradox hadn't switched ownership production methods to publicly traded

  • @TheDirtyShaman
    @TheDirtyShaman Рік тому

    Trade route competitiveness will determine how much more goods will be distributed to your route in comparison to other countries trading the same resource with the same market.

  • @Yacovo
    @Yacovo Рік тому

    Thanks for this video of you breaking the economy over your knee.

  • @aa898246
    @aa898246 Рік тому +1

    cool video

  • @holydoggo4822
    @holydoggo4822 Рік тому

    I like Thai style of video for Victoria 3 :)

  • @julienf2301
    @julienf2301 Рік тому

    8:32 I think some developer commented that the "predicted price impact" in the UI is just a rough estimate (a linearised approximation probably) and is not what is directly implemented in the code. Because we do not even have a closed mathematical formula for the demand curve (which is set dynamically), we a fortiori do not have a closed formula for the demand-supply equilibrium point. The situation where the target market ends up having a price lower than yours should not happen, it's either that the approximation used in the UI doesn't hold or (if what you then observe really corresponds to what the UI says) that there is a bug. Did you check what the prices actually become in the target market?
    In the limit where your industry is much larger than their needs, what should happen is that the price in your home market doesn't move and the price in their market should get aligned with yours. But getting aligned to your price, around 25 GBP, might already be enough to crash their factories if you have some competitive advantage (for instance by building taller stacks plus using an edict on your centralised state).

  • @davict97br
    @davict97br Рік тому

    The man is using real wolrd US strategy here

  • @Caffffe
    @Caffffe Рік тому +4

    Great video man. This is the shit I want to be more polished as the game goes, economic warfare.
    It's shitty that if I want to simply manufacture goods, the nations that have raw resources don't fucking develop them to meet my demand for them, so I have to go to war :/

    • @loosegoose9624
      @loosegoose9624 Рік тому +1

      You tryna tell me all these little nations don’t naturally want to send people to work on plantations for my benefit?

    • @Caffffe
      @Caffffe Рік тому

      @@loosegoose9624 in the game, if the pops work on highly profitable factories, their SoL will go up, furthermore, they'll have more money, so more taxes to the little nation to continue improving their own economy.
      The game doesn't model banana republics so it literally has no downside.

  • @Cigmacica
    @Cigmacica Рік тому +1

    Pretty epic irl china gaming

  • @Michaelonyoutub
    @Michaelonyoutub Рік тому

    I was basically doing this as Belgium but then ran into the issue of overpopulation hurting my migration. I then decided to try it as Japan and it was insane, I got all of the migration I could and then started conquering China to force their peasants to migrate to my industry states. I was also able to maintain the monarchy, giving me a ton of authority, allowing me to run decrees in my industry states further boosting their productivity, efficiency, and migration. I didn't focus on only textiles though, so my oil demand was insane, Indonesia and the entire Middle East wasn't enough oil.

  • @laszlokiss483
    @laszlokiss483 Рік тому +1

    Using this method you can easily pump from 2billion in 1880 to 10billion by 1900 if you feel like dealing with the lag. America is actually game breaking as is and has the most potential bar none it's impossible for anybody outside of a Super Germany to industrialize as fast and every other nation either bottlenecks or just takes too much time to build up industry to truly stand a chance.

  • @154Kilroy
    @154Kilroy Рік тому +3

    My first really good game was as Spain, and I ended up inadvertently destroying the French economy because the people kept leaving. Almost every province I clicked on had negative population attraction. By the time lag prevented me from going, it was 1890 and about a third of the people in Spain were French 🤣 their economy was only around 50 million compared to 500 million. I got really lucky in that game with migration events in general though. It just hit France the hardest. I formed Germany in another game and barely had any migration even though the economy was technically bigger.

  • @pendantairplane
    @pendantairplane Рік тому +9

    Idea: start as Ukraine (a releasable that’s very rural but has a high population) and become the dominant economy in the world

  • @andrescheerrahald7035
    @andrescheerrahald7035 Рік тому +1

    I did a similar playthrough with Brazil and I must say, I was so pround of making the come to Brazil thing in the game, like, half of the german population migrates Brazil

  • @154Kilroy
    @154Kilroy Рік тому

    I appreciate that you chose not to share the great lakes with Canada🤣🤣

  • @tiagomd3811
    @tiagomd3811 Рік тому

    I want to see you playing till 1936!!

  • @DKB57
    @DKB57 Рік тому +8

    Great run but I have the same problem after 1960 it takes so long to get past a certain amount of years, rn i'm at 120 m gdp at 1860 usa i just got the game like 3 days ago so i'm kinda proud
    Edit : 1860 mb but for me it really starts to slow down at like 1970 ish where each day takes about 2 seconds and there are alot more lag spikes

    • @TrevorSmithy
      @TrevorSmithy Рік тому +2

      1960? You mean 1860?

    • @Tarkusarkusar
      @Tarkusarkusar  Рік тому +5

      Not bad, not bad at all (assuming you mean 1860 LUL). For me, I tend to lose patience because of the performance around 1880ish, but I push through using podcasts in the background to get me through

    • @TrevorSmithy
      @TrevorSmithy Рік тому +1

      @@Tarkusarkusar I've cranked down my graphics, so I can somewhat bearably get to 1900, but by 1910-20, it's just not playable. Someday I'll sit down and just let the game run so I can get the victorian century achievement

  • @ckfeliz
    @ckfeliz Рік тому +2

    Feels like I can also do this as China since the population is almost infinite.

  • @Fallout3131
    @Fallout3131 Рік тому

    Oh my 😮

  • @Jay2JayGaming
    @Jay2JayGaming Рік тому +1

    you don't have to open their market, you can just get a trade agreement with them, which eliminates tariffs between both countries, as well as eliminating the bureaucracy costs of trade routes between both nations

    • @playingcasually
      @playingcasually Рік тому

      I don't think trade agreement eliminates tariffs.

  • @emiel_nl
    @emiel_nl Рік тому

    can you make a technocratic heavily industrialized Russia while keeping the czar in power and doing as little expansion as possible (unless for resources that are not in the market)

  • @watermilon7758
    @watermilon7758 Рік тому

    Good

  • @BrettTheThreat
    @BrettTheThreat Рік тому +1

    Pulled the same moved China did to us

  • @joaodagostini9588
    @joaodagostini9588 Рік тому

    32 SoL is insane!

  • @DerAstrophysikerr
    @DerAstrophysikerr Рік тому +3

    I noticed myself in a Gran(dest) Colombia playthrough that it's really hard to keep the industry going at a SoL of around 30. Wages just get so high that almost no industry is profitable anymore. If you don't subsidize them, you'll get a huge amount of jobless people, which will either quickly radicalise or be a huge strain on the social systems (almost forcing you to go bankrupt), or you subsidise them and go bankrupt anyway. This really needs to be fixed.

    • @handlesrtwitterdontbelivethem
      @handlesrtwitterdontbelivethem Рік тому

      just reduce the size and increase the goods price

    • @elgrasov1766
      @elgrasov1766 Рік тому

      @@handlesrtwitterdontbelivethem but that makes the economy stagnant

    • @elgrasov1766
      @elgrasov1766 Рік тому

      I dont know but maybe changing the taxation might be a good idea, maybe to land-based or to per-capita taxation

    • @handlesrtwitterdontbelivethem
      @handlesrtwitterdontbelivethem Рік тому

      @@elgrasov1766 did you know graduated taxation is actually better than proportianl taxation

    • @elgrasov1766
      @elgrasov1766 Рік тому

      @@handlesrtwitterdontbelivethem in this case no, he wants industries to be more profitable and graduated takes money from them, he doesn't want that.

  • @stephanomacho6521
    @stephanomacho6521 Рік тому +5

    Shouldn't you be using the "prioritize manufactured goods" decree In the mega states to increase throughput even more?

    • @bibanez135
      @bibanez135 Рік тому +1

      That's a good idea yes, but I noticed that the available authority wasn't much

    • @Tarkusarkusar
      @Tarkusarkusar  Рік тому +4

      Yes, in theory, but being multicultural, and having elections and all makes space for decrees tough to find, especially when my budget depended on consumption taxes pretty often. In theory though, yes, you are correct.

    • @theideaofevil
      @theideaofevil Рік тому

      @@Tarkusarkusar yeah I start off with this set up when starting as an authoritarian monarchy but eventually have to let them lapse. The one upside to going full authoritarian vanguardist command economy is that you can get the authority to actually pull this off late game.
      My economy is always waaaay to shoddy for that 🤣

  • @aa898246
    @aa898246 Рік тому +2

    i really like the economics based stuff compared to the war stuff

  • @raulisrael7342
    @raulisrael7342 Рік тому +1

    Funnily enough this was the US's foreign policy in Asia, they seeked new markets china and Japan where they could export goods and import shit for nothing

  • @thezelution8459
    @thezelution8459 Рік тому +1

    Could you not massively trade with China, since they have a huge consumer base, but have no real factorys

  • @Flysky500
    @Flysky500 Рік тому +2

    I actually played the us until 1936 with gdp of 6.6 billion but the game just becomes unplayable at that point. The last 20 years or so I just let the game run on its own to get the achievements. Hope they can change something so that it doesn’t take almost an hour for a year…

  • @hozic9929
    @hozic9929 9 місяців тому

    Amuricaaa fuck yeaaa

  • @wheelman1324
    @wheelman1324 Рік тому

    You are Alex Luther at this point

  • @silenthawkstudios9924
    @silenthawkstudios9924 Рік тому

    Dudes using the "Made In Chi- America" strategy

  • @kwertkas111
    @kwertkas111 Рік тому

    POV you choose economic dominance goal

  • @irushueager8856
    @irushueager8856 Рік тому

    More vids man😂

  • @wilbermarquez2986
    @wilbermarquez2986 Рік тому

    bro imagine how much you could make if you took control of the panama, and made the canal.

  • @Daniel-ih4zh
    @Daniel-ih4zh Рік тому

    I wanna know exactly trade route profitability and volume are calculated. Can't find anything online

    • @marcoagostini7866
      @marcoagostini7866 Рік тому

      Cause not even paradox know how it's calculated...

    • @playingcasually
      @playingcasually Рік тому

      Trade center profit is explained in the tooltips, it's just the difference between average prices times volume. The volume is fixed for each "level". And the level seems to rise or fall dynamically based on trade center profit 1 level higher vs 1 level lower.
      It would be nice if somebody tested if it actually works like it's described in game, and added that to the wiki.

  • @triersero2763
    @triersero2763 Рік тому

    Idk, I did the same with Qing, got Beijing to over 100 million population but it became incredibly boring very fast. There's just no feeling of building up all of your country.

  • @wersus167
    @wersus167 Рік тому +1

    I tried playing tall communist china, and it was such a chore playing after around 1880 that i scrached whole tall idea, painstakingly made ming empire to communist china in around 1900 and just quit the game. One month after 1900 went by same speed as 10 years at the game start. Even tho i really enjoy vic 3, bad late game optimization almost makes me wanna quit this game.

  • @playingcasually
    @playingcasually Рік тому +1

    The AI doesn't really play to win, does it.
    When you play as a minor and somebody starts pumping cheap goods into your market, you just create the same import route, get half the trade volume, half the trade center profit and obviously 30% tariffs, and use that wad of cash to subsidize/welfare whoever gets their salary cut.

  • @koltrainz
    @koltrainz Рік тому

    Idk how you even get standard living so high to being with Damn

  • @connortheandroidsentbycybe7740

    So, basically, be the PRC

  • @focusdj2138
    @focusdj2138 Рік тому

    You should release new africa and play as them

  • @Lutheine
    @Lutheine Рік тому

    Waaat is happening in this vid, SoL 32, 4.5b GDP. My max was 26 as Finland with 1.2b GDP with per capita of 75 as part of Russian market. I was close to beat my max SoL with council republic France owning entire Africa with SoL of 25.5, but GDP per capita was around 13

  • @thatcollegekid1334
    @thatcollegekid1334 9 місяців тому

    Bro how did your gdp shoot up like that

    • @velatale5577
      @velatale5577 9 місяців тому

      this isnt possible anymore sadly

  • @elibrah.l.2306
    @elibrah.l.2306 Рік тому

    Unironically an accurate economic simulator

  • @mrduck7343
    @mrduck7343 Рік тому +1

    Albania's gdp is higher

  • @TwelfthClover
    @TwelfthClover Рік тому

    I just want to see an even higher GDP.

  • @ludwigthedwarf7678
    @ludwigthedwarf7678 Рік тому +1

    intro song fucking slap whats that

    • @funnyscope5414
      @funnyscope5414 Рік тому +1

      It's a part of the Hades OST, I believe the specific song is "Out of Tartarus", but I'm not sure

    • @ludwigthedwarf7678
      @ludwigthedwarf7678 Рік тому

      @@funnyscope5414 thx fam

    • @Tarkusarkusar
      @Tarkusarkusar  Рік тому +1

      All music in all my videos can be found in the description if you're ever curious about any music

  • @AlertedSponge
    @AlertedSponge Рік тому

    indian territory guide please

  • @danymend5797
    @danymend5797 Рік тому

    You just showed what is happening to America and Europe with globalisation and China (Cheap goods flooding markets and local industries just dying)

  • @InauguralAgate6
    @InauguralAgate6 Рік тому

    What about a chad council republic maximizing population run with bare minimum quality of life?

  • @rafaellynx5332
    @rafaellynx5332 8 місяців тому

    as an ameriacn, relatable

  • @fromant65
    @fromant65 Рік тому

    £36 GDP per Capita damn

  • @MoodyGooseCow
    @MoodyGooseCow Рік тому +1

    Despite the update late game lag is still so unbearable

  • @cyanfloy2473
    @cyanfloy2473 Рік тому

    Wall Street crash but the world economy crash instead of America

  • @PieroLopez-ke6wi
    @PieroLopez-ke6wi 7 місяців тому

    China likes this video 👍

  • @izul4223
    @izul4223 Рік тому

    litteraly china irl

  • @TurboTroller
    @TurboTroller Рік тому +2

    Please open the Top 10 Powers list more often (or at least once). It's helpful to get a scale of the world.

  • @deggho5877
    @deggho5877 Рік тому

    2:21 bro never played victoria 2😂

  • @jurrac8505
    @jurrac8505 4 місяці тому +1

    strat doesnt just destroy foreign economy also brics ur pc and probably the enemies too lmao

    • @Tarkusarkusar
      @Tarkusarkusar  4 місяці тому +1

      TRUE although this is definitely an old strat now. Not even sure if it works on modern patches.

    • @jurrac8505
      @jurrac8505 4 місяці тому

      @@Tarkusarkusar theres similar debt strat that works rly well in multiplayer if u have players on ur puppet u can just have them spend as if they didnt have to pay diplo each week by perma bankrolling them so they get to use your lower interest rate( if ur deficit spending). u can also take on debt so they can stay positive so it only uses your interest rate and doesnt double* dip but its not that efficient and tapers off towards late game when theyre debt gets huge. It basically lets the puppets develop faster to contribute more to the market sooner.

  • @hozic9929
    @hozic9929 9 місяців тому

    China ahh behaviour

  • @FatheredPuma81
    @FatheredPuma81 Рік тому +1

    Hahah this guy thinks Paradox cares about his time enough to actually fix the performance. Why do that when you can make $$$ pumping out $30 DLC's?

  • @ThePhasmatik
    @ThePhasmatik Рік тому

    The music is too loud and too annoying.

  • @geemcspankinson
    @geemcspankinson Рік тому

    vic3 really promoting pseudoscience like "falling rate of profit" huh