[Civilization VI] Guide to Beat Your First Deity Game.

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  • Опубліковано 21 вер 2024
  • #Civilization6 #Civ6 #Deity #Civilization
    Mod list:
    1. Better Builder Charges Tracking
    2. Better Espionage Screen
    3. Better Report Screen (UI)
    4. Better Trade Screen
    5. Colorized Historic Moments
    6. Detailed Map Tacks
    7. Enhanced Mod Manager
    8. Envoy Quest List
    9. Extended Policy Cards
    10. Great Works Viewer
    11. Quick Deals
    12. Real Era Tracker
    13. Real Strategy (AI)
    14. Sukritact's Simple UI Adjustments
    15. Tomatekh's Historical Religions
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    / haakoneu

КОМЕНТАРІ • 27

  • @stanleybacklund5614
    @stanleybacklund5614 3 місяці тому +19

    The algorithm blessed you onto my feed somehow

  • @dontlistentoanythingisay
    @dontlistentoanythingisay 3 місяці тому +5

    Hey, UA-cam bringing me good new content :)

  • @kennys480
    @kennys480 3 місяці тому +3

    Hi, started playing civ6 2 days ago, really helpful video, cheers

    • @HaakonYT
      @HaakonYT  3 місяці тому

      Glad to help! :)

  • @flamesghost9418
    @flamesghost9418 3 місяці тому

    I have not even watched all, but i know now that i am grateful. Im excited 🥳

  • @SGProductions87
    @SGProductions87 2 місяці тому

    One spanner I want to throw in the works relates to district cost.
    If you try to prioritise and max your science/culture ASAP by going Pingala/campuses you will obviously research stuff faster and get more techs/civics than if you didn't.
    However, district cost increases based on the number of techs and civics researched.
    So ideally even if you are going for a science victory you are better off building holy sites and harbours/commercial hubs early and building relatively few builders then as you approach Feudalism queue up builders every city down to 1 turn left and finish them once Feudalism hits.
    Then max your tile yields and start pumping science.

  • @VrtLupin
    @VrtLupin 3 місяці тому

    Nice video. It help me so much to understand this game. Hope to see more your CIV content.

  • @Rooku_Spooku
    @Rooku_Spooku 3 місяці тому

    Was really surprised after watching the video your subs are so low, some good content man looking forward to more

  • @patzombee89
    @patzombee89 3 місяці тому

    Im going to comment on every video I watch to feed the almighty algorithm. This channel needs more eyes on it

  • @excancerpoik
    @excancerpoik 3 місяці тому +4

    90% of the time i take god king for a pantheon because there are a lot of good ones and if you get earlier you can choose between more

    • @HaakonYT
      @HaakonYT  3 місяці тому

      Ye, but because there are a lot of good pantheons, I usually would prefer getting urban planning, as I will get an okay pantheon at some point anyway.
      Unless i get 20 faith from tribal village and can contest religious settlements, or in situations where I want a specific pantheon (like goddess of the sea for coastal civilizations, or I have a lot of camps, and maybe would even consider temple of Artemis, goddess of the Hunt would get me insane value)
      You're right that if You have more choices for a pantheon, You can choose one that is better to Your empire. But will it make Your empire better than urban planning would? That's a cost of opportunity. Usually I have average land (in terms of resources) like in this playthrough. Where I have like what, few plantations, few pastures and few strategic resources and no camps.
      If I get pantheon fast, I would still need to make a builder and improve those resources to gain any benefits at all. In case of plantations, I would have to go out of my way to research irrigation as well. Meanwhile, I could just plug in urban planning and make settlers/districts which have better return on investment than any pantheon ever will (except religious settlements, that one is busted, but usually equally unattainable :D).
      All in all, if I'd have exceptional land for specific pantheon, I'd go for it, but generally, i'd much rather have new cities up and running faster.

    • @excancerpoik
      @excancerpoik 3 місяці тому +1

      @@HaakonYT yeah urban planning is pretty good too but personally I jusg prefer pantheon choice over one extra production

    • @HaakonYT
      @HaakonYT  3 місяці тому

      Fair enough :)

    • @SGProductions87
      @SGProductions87 2 місяці тому

      ​@@excancerpoik basically assess your land and if your return on pantheon investment is very low, choose urban planning.
      He had only hills and not much else so it was a no brainer.
      All he misses is the inspiration for mysticism.

  • @thereal_onelargemammal
    @thereal_onelargemammal 3 місяці тому

    So happy you appeared on my feed. Fantastic video, like n sub from me. Loving the content, keep it coming and you’ll definitely grow.

  • @PerfectAlibi1
    @PerfectAlibi1 3 місяці тому +1

    I prefer to a bit more distance between my cities, as I want each city to be a bit bigger XD

    • @HaakonYT
      @HaakonYT  3 місяці тому +1

      That's fair enough, I usually settle a lot, so cramping up cities. If I would be playing with smaller empire, or If I had population to work most of the city's tiles, I'd do the same.
      But pushing city further at the start of the game, just delays settling by an extra turn and it is not a given that my cities will grow big enough to work all those tiles anyway :D
      Also, if I would want to connect my cities by districts, to increase their adjacency, buying tiles further away would vaporize my gold income :D
      I guess it is a tradeoff between early game tempo and late game scaling, cause big cities require more builder improvements and stuff to come alive, but once it's done, they become insane powerhouses!

    • @PerfectAlibi1
      @PerfectAlibi1 3 місяці тому +1

      @@HaakonYT
      Yeah.
      To be fair, I do play on a lower difficulty (king or so), as I do like getting the occasional early wonder too XD

    • @HaakonYT
      @HaakonYT  3 місяці тому +1

      All that matters is that You are having fun! :D

    • @SGProductions87
      @SGProductions87 2 місяці тому

      If you think about it you only really need 3 districts to get a trade route, your victory yield like science and an optional district like industrial zone/entertainment complex/encampment. 3 districts is only 7 pop or 4 as Germany so you only need 7 or 4 tiles for your entire population to be working.
      You also don't need to work tiles to gain and sustain pop because of various food sources, mainly trade/religion/food buildings/civ abilities.
      Also, the lower your population the less you have demand for amenities and of course if you can have +10/20% yields from +3/5 amenities that can mean higher output than pushing your population to max.

  • @Chewsussybacca
    @Chewsussybacca 3 місяці тому

    I'm locked in, I love you

  • @SanderKers
    @SanderKers 3 місяці тому +3

    Do you have any ideas for some civs I find fun (I like culture victories and play faith heavy)

    • @HaakonYT
      @HaakonYT  3 місяці тому +2

      When it comes to Culture Victories supported by faith, Russia is probably the best. Dance of the Aurora Pantheon + work ethic and Feed the world, to increase food and production in the cities go hard, especially when You buy 5-7 settlers in monumentality golden ages purely out of faith to provide you with massive tempo, it can be fun and very unfair even to Deity AI. :D
      Khmer is also a very well rounded civ that leans towards similar playstyle, can be more focused on growth and can play with a lot of cities, or a small empire making it very versatile.
      Theodora (Byzantium), especially with work ethic ( giving production in holy sites equal to faith adjacency) even in the early game You can have +3 faith +3 production +3 culture holy sites (going to +6 with scripture policy card) can be really fun to play.
      Honorable mentions to try would be Kongo (Nzinga), Canada and Brazil, which have their own unique twists and might be fun to explore.
      :)

    • @SanderKers
      @SanderKers 3 місяці тому

      @@HaakonYT Thanks! Im gonna try it

  • @arminprasko9644
    @arminprasko9644 2 місяці тому

    Good stuff!

  • @tomj1676
    @tomj1676 Місяць тому

    Hey dude. Do you still have the seed for this by any chance?

    • @HaakonYT
      @HaakonYT  Місяць тому

      Hi, I just checked, but unfortunately - not anymore, sorry. :(