Weapons - Hideous Destructor 2020 Boot Camp

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  • Опубліковано 26 лис 2024

КОМЕНТАРІ • 41

  • @bcordone
    @bcordone 4 роки тому +40

    For armored enemies they have a weak-spot on the faceplate/visor of the helmet. You don't just need a headshot, but a faceshot, right through the visor.

  • @lordfriedrick7911
    @lordfriedrick7911 3 роки тому +10

    About the scopes...
    I find them way more efficient than a traditional aim down sights
    It can trow off people at the beginning but once you got the hang of it you begin to want it for any kind of shooter

  • @Killicon93
    @Killicon93 3 роки тому +11

    Shotgun section forgot to mention slam firing with the pump action.
    Just holding down the trigger and working that pump.

    • @lordfriedrick7911
      @lordfriedrick7911 3 роки тому +1

      Nothing is worse to short stroke the shotgun and trying to fire a spent shell in the middle of a firefight...
      Always go for the fire selector if you find a shotgun with it
      Worst case scenario you need to work the pump one time

  • @BeatCrazed
    @BeatCrazed 4 роки тому +14

    Thanks for making the video Knox. I've been using the other boot camp videos to introduce people to the game, but as time goes on and the mod changes those introductions come with more and more "So the video says this but in the mean-time the game has changed". It's good to be back up to date on that front.

  • @everinghall8622
    @everinghall8622 4 роки тому +21

    UA-cam: This is a minecraft video

  • @nihilistcomplex4337
    @nihilistcomplex4337 4 роки тому +9

    Thanks, man!
    Been into HD for a bit now, but it’s just awesome someone made a comprehensive breakdown of its particular mechanics; helps to gradually ease in folks I introduce it to myself.
    Thanks to you and the HD community, for the cool add-ons and aids.

  • @Ninjat126
    @Ninjat126 4 роки тому +7

    If the mod creator hasn't hired you yet, they should. Thanks for the video!

  • @MaxRideWizardLord
    @MaxRideWizardLord 4 роки тому

    When a battle rifle refuses to insert a fcking magazine in to it's hole because "breach of the volt end user license agreement" by using ammo magazine not made by UAC™, so you have to forcefully push it all in till it finally clicks, but the rifle then refuses to work properly and you have to manually click hammer for every shot, you know, this is the true futuristic AnCap paradise... The Hideous Destructor is just /k/ that incarnated in to the video game.

  • @dard2240
    @dard2240 3 місяці тому

    I don't use semiautomatic shotguns for a one reason: this mod rerouted my brain to pump shotgun after each shot, so i ending up ejecting each shell to the ground. I recently found a shotgun with it and decided to give it a spin. The results was that i had to pick up all shells that i dropped due to the extra pump i do automatically. I sometimes trying to pump it in other videogames now.

  • @TheRealBDouble
    @TheRealBDouble 2 роки тому +1

    I'd love to see the Brontornis utilized in your runs more. But maybe I just haven't found the right video lol

  • @iiclyde_nodes174
    @iiclyde_nodes174 4 роки тому +2

    Missed this thing, time to get back to it!

  • @taeliantalittia612
    @taeliantalittia612 4 роки тому +1

    I have read the manual many times and kinda understand how to play, but I was waiting for this kind of video. Good explanation 👍
    In my opinion, the Vulcanette is OP and solves many problems. The Liberator seems reliable at first, but I ended up throwing it away because it doesn't fit the assault role, it doesn't fit the DMR role, and it doesn't have enough bullets when you actually need them.

    • @fort_of_hard_knox
      @fort_of_hard_knox  4 роки тому +1

      You get it. Ammo scarcity is a large draw back to the Liberator, but I can't put that in the video because ammo scarcity can be counteracted by your Loadout and the ammo drops on the levelset

  • @blehmeh9889
    @blehmeh9889 3 роки тому +3

    Quick question regarding the legal disclaimer of the ZM66.
    I know that reloading the bullets into a mag can cause a detonation. However, isn't it also true that reloading a dirty/used magazine gives the gun the potential to explode while firing? I remember it happening to me before because I kept trying to take the mags out of other ones in order to use them for my main rifle. Ever since then, I've never touched the ZM66 except to use it off a zombie's corpse without reloading or anything like that.
    Who would make a gun that's not designed to accept external mags?
    EDIT: Also, I got further along in the video, and noticed something that you didn't. I was messing around with the Vulcanette one time on the firing range. I found that you're actually able to fire it manually without any power source loaded in if you mash left mouse button. It gets a surprisingly high rate of fire, although it's sort of clumsy to do so and it won't autofeed more mags.

    • @fort_of_hard_knox
      @fort_of_hard_knox  3 роки тому +2

      The zm66 won't explode in your hand. It will just jam. The lore in the manual answers your question about the ZM magazines.
      Searching for a fresh battery for a slow firing Vulcanette is an experience that I enjoy when it pops up. But using a battery-free Vulcan is a little in-depth for a quick and brief coverage

    • @blehmeh9889
      @blehmeh9889 3 роки тому +2

      @@fort_of_hard_knox I understand. After reading this comment, I read more about the Z66 and experimented with it more, and now I'm much more comfortable using it. Thanks for elaborating!

  • @MakeStationWagonsGreatAgain
    @MakeStationWagonsGreatAgain 4 роки тому +1

    Holy shit... a decent video on HD

  • @timekiller0130
    @timekiller0130 4 роки тому +4

    Nice and comprehensive, plan to explain more items in the mod?

  • @Samarai-hf9si
    @Samarai-hf9si 4 роки тому +2

    Wait a minute, enemy helmets actually matter? And here I thought I just suck at hitting their heads...

    • @fort_of_hard_knox
      @fort_of_hard_knox  4 роки тому +4

      They do. Aim for the faceplate

    • @Samarai-hf9si
      @Samarai-hf9si 4 роки тому

      @@fort_of_hard_knox Dang. Is there any visual indication for when you're hitting a helmet as opposed to the faceplate or their armor?

    • @bcordone
      @bcordone 4 роки тому +1

      @@Samarai-hf9si I only dabble in HD but I'm pretty sure a "helmet hit" acts similar to hitting body armor. There's usually blood going on when you're penetrating armor vs being blocked by armor. IIRC the only enemies with helmets are the "Helmet Jackboot" (Visually he resembles a black marine. He's a a variant of the shotgunner with body armor and a ZM66) and the actual enemy marines. (Who are basically the power rangers. Uniform color signifies what weapon they are armed with.) Both of them can have armor. Usually green but rarely blue.
      Chaingunners and the wolfenstein nazis also wear armor (Nazis always have green) but unlike the ZM Jackboot and Marines they lack helmets and can be headshot easily.
      In general the legs and helmet VISOR do some dice-rolls for armor strength when hit and shots that would be stopped by armor can slip through if you hit there.

  • @benitezclanceiv
    @benitezclanceiv 3 роки тому

    so whatcha saying, that i can charge the batteries with the BFG?
    yay, i can finally drop the fucking excess batteries

  • @h3llw4lk3r2
    @h3llw4lk3r2 4 роки тому +1

    What's the map at 2:30? The sorta apocalyptic one.

  • @pajamas720
    @pajamas720 2 роки тому

    Just wondering, does anyone know if the bosses or non zombie enemies have "armor", for example the cyberdemon, arachnotrons or hell nobles?

    • @Underqualified_Gunman
      @Underqualified_Gunman 2 роки тому +1

      the demons have shields instead of armor. it differs from normal armor in that it can regenerate and get melted by the TBs alt fire mode. it behaves the same way a shield core does.
      tldr
      ammos that do best vs shield best to worst
      7mm
      355
      9mm
      12 gauge
      4.26
      explosives/energy
      heat rocket/bronto bolt both can one shot a cybie.
      rocket
      tb alt mode
      grenade mode rocket
      frag grenades

  • @herrk5200
    @herrk5200 2 роки тому

    Huh, I noticed that the ammo cap doesn't seem to be as much of a factor in this gameplay. For whatever reason, I'm maxed out at only 3 mags for the liberator on hand, the rest need to go in the backpack. Was this tweaked by the mod dev, or a sub-mod?

  • @user-ct8my8rv9c
    @user-ct8my8rv9c 3 роки тому

    Game is overwhelming..cant even get the boss rifle to chamber a new round, says use secondary fire but it does nothing?

    • @fort_of_hard_knox
      @fort_of_hard_knox  3 роки тому

      Ignore the first message, it should cycle if you fired it or not

    • @user-ct8my8rv9c
      @user-ct8my8rv9c 3 роки тому

      @@fort_of_hard_knox Thanks..im dumb, you were correct the first time. I thought secondary fire was "Weapon Fire Mode" under HD Options. I had to set my secondary fire mode to the correct key under the normal options menu.

  • @benitezclanceiv
    @benitezclanceiv 3 роки тому

    mk
    repairing the Vulcanette
    but it takes a long-ass time to repair it

    • @KoishiVibin
      @KoishiVibin 3 роки тому

      Yeah don't evne bother. 's too long, just grab a new one first chance you get.