So I finally finished making a Game...
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- Опубліковано 20 чер 2024
- I finally finished making Okashi Towers, my real-time strategy game mixed with Tower Defense elements. It is finally transitioning out of Early Access into the Full Version.
This new version adds the new Story Mode along with a ton of new features so I wanted to share what I've done over these past few months.
Steam page:
store.steampowered.com/app/24...
Join this channel to help support my channel:
/ @blekoh - Ігри
Steam Page: store.steampowered.com/app/2450360/Okashi_Towers/
Also, here are some first come first serve free steam keys:
4WQNM-9ZQWI-MXHTD
8IFAF-4HQBJ-6QWGD
QC3XN-TIMZW-Q57XN
YD9Z2-L5XF7-6J37R
WFJ48-42QME-Z7BLA
MQY5V-5YEJ8-CW33I
G3AZT-IBIHH-6L09Z
44RKL-2V2BL-FF609
5NYW4-6J2PW-0VKAA
2WV8T-MW5V9-7PND0
0FN6I-5E7I4-8IZRX
KDP8R-Q8IB6-P209E
RGH3N-JXHXV-H3DF0
6PFC9-IFATT-F9QZG
ZHVWV-AA5B6-G5JNL
Sweet! Most are taken up, but I still got one.
Contratulations men.... congratulations! Very good job!
Thanks 👈🏻👈🏻🤖
Congratulations, your game looks pretty big, but you've made it to launch! BTW the art is so cute
This project of yours is sick, keep going
Congratulations on the launch, the new store page looks so nice! Love all
The updates too, especially around the custom level editor
Thanks dood 👈🏻👈🏻🤖
Congrats on the big 1.0 Belkoh! 🎊🥳🎊
Taaanks 👈🏻👈🏻🤖
looks dope my fella!
Thanks 👈🏻👈🏻🤖
Massive update!! This looks so good 👌
Thanks dewd 👈🏻👈🏻🤖
Deeeng. Game looks amazing. Mummy ftw
Taaaanks
Awh, yeeeeeea!
👈🏻👈🏻🤖
Great job! 🎉
Thaaanks 👈🏻👈🏻🤖
yay! congrats 🤗💖
Thaaaanks
@@Blekoh lololol I like that emote 🤣 also i'm glad you added the story mode and I like the faces too 🤣🤣🤣 (ㆁωㆁ) ✨
Going to leave some brutal honesty here as I think that is the most helpful thing for indie game developers with promise. I hope you don't take this as negative because I only wish the best.
I think your latest game is a huge step forward in art direction compared to your other games. Your other games look very amateur. Beardy McStrongarm looks like a first game, your sequel games with the commands lack even the most basic polish so they really don't appeal at all. The main character art/animations look like they took an hour if even. This game looks way way better. I was really surprised with how much better it looked. The limited pallet idea was great. However, it just doesn't look like a fun or interesting game to play. Tower defence is over saturated. It looks like you put a spin on it but it just doesn't appeal much.
I think you have huge potential to make a winner though. The art looks super promising. I think people would love to play other types of games in this style. I think the number one thing that would help you make a successful game is prototyping. for your next game I think you should create 20 or so game ideas. Some should be very simple. Like really simple, with a clear game loop and some spin on an idea. Then actually block out and prototype the feel of 3 or 4 of them. Establish the game loop with no art as quickly as possible to see what feels like the most fun to play. Make the one that feels the most fun. Avoiding giant games like indie devs who attempt to make open world is important and avoiding the most common games like tower defence, platformers and stuff with rounds/score without interesting twists to that genre is also important.
All of the idea stuff is easier said than done of course. I think your prospects of making a success are great though. Good luck!