1:52 Video starts. *2:00** Open Dynamics of VOX channel (Fairlight tab) and Enable SEND.* *2:16** Open Dynamics of MUSIC channel, Enable Compressor, Enable LISTEN.* 2:30 Adjust the Threshold the Compressor for the MUSIC channel.
Wow, this is a lifesaver! I make travel videos and background music is a must. It takes me forever to go through all the music and speech, cut the tracks, and adjust volume. Gonna try this out, thanks for the very helpful video!
@@JamieFenn Just used it on my latest video and it saved me a ton of time! However, there are places in the video where the music kicks back in (as it should) but there is speech right after so it gets ducked again. The pause at this place is much longer than what the release threshold is set to (and I don't want to increase the threshold any further). Also, at one point, the music gets ducked even when there is no speech. Is there any way to manually adjust parts of the ducking without splitting the music track into multiple clips? Something similar to how speed points in the retime controls work?
Dig this, but still prefer premieres ducking feature. Do you miss FCPXs audio lanes at all? The selection tool in it seems pretty handy (how it automatically created 2 keyframes at the start and end
As Jamie said in one of his live streams, just learn the basics first, learn to crawl. Then build on that knowledge slowly, and you will be walking and then running! It's only hard when you first start.. it gets easier as you build your skills :)
What's up Davici Daddy. Nice vid! Fun fact: Audio ducking and side chain compression, although referred to interchangeably, are not the same thing. Ducking attenuates the audio signal by a specified range where side chain compression attenuates variably, as shown here. Cool stuff!
Jamie, I've just actually used this technique on my channel for the first time with my voiceover and it worked a treat! I can't tell you how much time and effort you just saved me! Haha it's amazing! cheers mate!
Wow! Nice one Jamie. I saw a vid similar to this but it was way more complicated. This looks so straight forward that even I might be able to do it on my channel! Keep up the great work!
Hey man, just wanted to jump onto one of your older videos to tell you they still rock 🤟. I'm a new(ish) sub to your channel, and novice DaVinci Resolve user - and I have learnt so much in the last two weeks solely from your channel 🙏🏻 Thank you for your time and effort man.
@@JamieFenn Honestly man, there is not one thing to feel cringe about - and I've gone throught them all 🙄🤦🏻♂️🤣. The amount I have learned from you is .. well ... 🤯. Thank you for the time, effort and knowledge man 🙏🏻. A shitload of love to you and yours from Dublin, Ireland 🇮🇪💚🤟
Good vid Jamie, thanks. One thing you can do to take this a step further is gain staging. I noticed after you set your source track levels you had a lot of signal pegging your mains meters on the way out. A lot of these plug-ins have a ‘sweet spot’ for input levels (and that would include the compressors built in to Resolve likely) of around -12-18dB. So getting those levels at the right dB before you go into the ducking exercise will help the whole process. Plus your brick-wall limiter on stereo out will likely have less heavy load to deal with at the end of the chain. Cheers.
Jamie Fenn somewhere in your process you must back down the source track levels then or just ride the master fader down. That will do the job as well but it’s quite possible the signals are a bit topped going into the compressor if as hot as they appeared to be in the vid. Just thought it was worth a mention.
Fantastic tutorial! In the past I had forgotten to normalise audio of an interview before I started to cut it up. What's the best way to normalise all of those clips? I ended up just using compressor and hard limiter effects on the whole track to tune in the audio.
Depends on the audio track. I did a part 1 on how to get a good sounding vocal track, and so you'll have to just listen with your ears to balance things out throughout the video. using slight compression on the master with a limiter will help bring up and get consistent volume to some extent. But I usually just use a limiter as a safety net.
Nice job, Jamie! I'm curious, have you ever experimented with "look ahead" so the compressor eases into lowering the music track volume, rather than jumping suddenly as soon as the voiceover kicks in?
Jamie Fenn Yes 🤣 I always turn down manually the volume on the places I want the music to sound lower; which means (sometimes), hours lost. And as you show it... well, it's 100% much easier xD
Question, is there any value with this technique in using the EQ to pull out frequencies in the song based on the speakers gender? I.e. removing the 165 -255 hz range with a women
Hi Jamie, now in Fairlight 16 the Loudness panel shows several standard in that 3 dots, like EBU R 128 that i think is standard broadcast tv loudness because is -23 but i read that standard loudness for youtube is -13. Because that i set up loudness EBU R 128 that is equal to -23 to reach integrated + 10 because -23+10lufs = -13 that i supossed be the standard for youtube. The problem is when i set up loudness in this way my master in my mix reach red all the time and not yellow. Should i trust in loudness EBU R 128(-23) +10 integrated for final results -13 or just trust mix in main master to be in yellow? loudness is a good topic for many people.
@@JamieFenn Thanks friend, I edited videos so far for me on fcpx but I didn't like the color much and I bought davinci solve studio and I am very satisfied with the colors that this program gives, sorry for the English, I'm Spanish, hahahaha ... I see your videos with subtitles and something hard is done but I get along well.
@@AitorITurbe Ill try and speak more clearly. Sometimes subtitles dont work so well. Thanks for the support btw! And glad you enjoy my videos! More on the way!
Hello thank you for your video. I have a question, how to do with more than one send and for track receivers be affected only by a particular send but not all the send ? Sorry for my english.
Youre so very welcome and welcome to my channel! Im so happy to hear that my videos are helping you. Let me know what you think about my other videos when you get a chance!
Is it necessary to add a limiter if you're already normalizing the audio at the outset? If normalizing places the highest peak at say -2 db then isn't that already ensuring you won't get any clipping?
Buena día, una duda para audio, como es la mejor manera de administrar el audio? Tengo 3 diálogos, debo aplicarles reverb, así que creo un auxiliar de reverb. Entonces, tomo los tres diálogos y los envío a ese auxiliar. Ahora, esa información se envia a un grupo que se encarga de recibir las tres señales de diálogo, mi duda es la siguiente. Los 3 diálogos que ya he enviado al auxiliar, debo enviarlos a su ves al máster? Y la salida auxiliar dónde está la reverb también debo enviarlo al máster? Cómo sería el flujo de señal para administrar correctamente esos tracks? Gracias.
For me if the audio from the send track ends, and then just after the hold time has run out, starts again (when I pause in speaking for a bit), when I stop talking again even for a shorter time than the hold duration the audio on the listening track will spike up a lot. This is quite annoying and is causing me some issues and forcing me to set a longer hold duration than I would otherwise want, any ideas on how to fix this?
Hey Jamie, how’s it going?! Can you please help me? I needed to export a project from my Mac to a windows machine because my Mac is now gubbed. But when I imported and opened the file I couldn’t find my voiceovers? How can you export voiceovers between two different pc’s? Thanks.
Great videos, when I do voice over, I can notice the transition in audio between where there is a recording, and where there is a blank. when it is blank there is zero audio and when I record there is always some amount of microphone noise. Do you have a video that shows how to correct that? thank you!!!
Hey Jamie, great video, I have a question, is there a plugin in firelight that works the same as the declicker in Audition? I recently switch from adobe to Resolve and can't find a way to eliminate the clicks and pops from the mouth in a dialogue. Thank you
@@JamieFenn thank you so much for your reply , just found the de-pop menue, but I still have problem de-clicking the sound from the mouth. Any suggestions?
@@AKINGzhu If its a major problem, then you may have to in and manually cut it out. Im not trying to offend you in any way by saying this but you also may want to change the way you speak into the mic to eliminate the pops and smacks your lips make. (I realized I do the same thing so I really focused on speaking as best I could without pops in my recent videos.)
@@JamieFenn Thank you Jamie, I made a mistake when I was recording by pointing the shotgun mic too close to the mouth. Thank you for your help! take care and keep up the good videos.
Do u not have to patch the voice thru to the music track? There are compressors on all tracks so how does the music compressor track l know to listen to the voice track?
@@JamieFenn so what if you want several tracks sending compression data to different tracks listening not just a vocal track ducking a music track? Or is it just 1 channel sending and only 1 listening on a timeline?
Hey Jamie thanks for the Tutorial, one question Though! ... once i do all the working , is this track now blocked only for this clip? and if i want to work another clip? do i have to have it on another Track?
I know this vid is a few years old but there are a couple issues with it. First, you refer to one of your audio tracks as "audio." They're both audio. Second, the tracks aren't labeled which is bad form. I couldn't get much out of this because I was trying to figure out which track and clip you're using instead of just following along and absorbing. It would be much better to label the tracks as DIA and MUSIC then refer to both of them thusly.
@@JamieFenn yeah but the name side chaining got me confused Never heard of it But not ik its very useful i always used to do this by keyframing and stuff.
You should never have background music playing is you are giving any kind of a screencast. It's very distracting even if it is quiet. For videos that need audio ducking (documentary, etc), use Audio Butler, it saves you having to make all these adjustments. It just works. Thanks anyway...
This still is pretty shitty and you can hear the music going up and down. I just EQ the song to lower the frequencies where the voice is, around 1,25k. To the best of my knowledge, this is what actual films do when there's music and voices or other sounds you want to be able to hear. Hope it helps someone as much as it did me.
1:52 Video starts. *2:00** Open Dynamics of VOX channel (Fairlight tab) and Enable SEND.*
*2:16** Open Dynamics of MUSIC channel, Enable Compressor, Enable LISTEN.* 2:30 Adjust the Threshold the Compressor for the MUSIC channel.
oh, thank you, me.
Dude, this tutorial was immensely useful. I've been slicing and dropping db on my music tracks manually, like a crazy person. Keep up the good work!
Hahah glad you found this helpful! Did you watch part one as well?!
Jamie Fenn indeed, although there was a lot to unpack there. I’ll rewatch it and follow along when I make my next video!
Wow, this is a lifesaver! I make travel videos and background music is a must. It takes me forever to go through all the music and speech, cut the tracks, and adjust volume. Gonna try this out, thanks for the very helpful video!
Glad it was helpful!
@@JamieFenn Just used it on my latest video and it saved me a ton of time! However, there are places in the video where the music kicks back in (as it should) but there is speech right after so it gets ducked again. The pause at this place is much longer than what the release threshold is set to (and I don't want to increase the threshold any further). Also, at one point, the music gets ducked even when there is no speech. Is there any way to manually adjust parts of the ducking without splitting the music track into multiple clips? Something similar to how speed points in the retime controls work?
I really love to see your tutorial, really easy and smooth to get it without BS. Keep it going bro!
Thats how I make my tutorials so im glad you appreciate that! Cheers :D
Now that's the trick no-one usually talks about. Fantastic, thanks for sharing! 🙏
БУДЬ. ЗДЕСЬ. СЕЙЧАС you’re so welcome!
Nice & catchy Thumbnail Jamie. Good work on the video as well.
Thank you!
Dude! I'll do this instead of manually cutting the music by 18dB - Huge time saver! Thanks for doing this!
you're welcome!
Awesome! Will apply this. Thank you and great content.💥👍
Awesome! You're so welcome :D
The part 2 worth it! And nice bonus point for the limiter on the main channel 👌
Yes! Definitely a safety net but shouldn't be depended on.
Thanks Jamie !
Awesome work !
Thank you so much!
Dig this, but still prefer premieres ducking feature.
Do you miss FCPXs audio lanes at all? The selection tool in it seems pretty handy (how it automatically created 2 keyframes at the start and end
I haven't thought about FCPX in over a year. Don't miss anything about it lol
@@JamieFenn Aha amazing!
Amazing time saver technique. Thanks for sharing!
Agreed 100% And you're welcome!
Thanks so much this will be great for my church videos and vlogs
Awesome! Glad you'll use it!
Wow - so much to learn - to be honest, it’s intimidating!
Don't feel intimidated! At first you may think that but its actually quite easy. Practice!
As Jamie said in one of his live streams, just learn the basics first, learn to crawl. Then build on that knowledge slowly, and you will be walking and then running!
It's only hard when you first start.. it gets easier as you build your skills :)
I need to live stream again, Im afraid of the audio delay though. lol, is there anyway to test the stream?
@@JamieFenn you can test it with me before you go live with your audience again. I will volunteer.
What's up Davici Daddy. Nice vid!
Fun fact: Audio ducking and side chain compression, although referred to interchangeably, are not the same thing. Ducking attenuates the audio signal by a specified range where side chain compression attenuates variably, as shown here. Cool stuff!
Yes, Correct :D
This one is GOLD
Thanks Ivan !!!
This is a lifesaver. thanks, jamie
Great video man. Will be awesome if you could show us how you create your music and ways behind what you do!
Music production would definitely have its own channel :D
Great tutorials! Thank you!
Thanks! And you're so welcome!
Super helpful, thanks for the tutorial!
You're welcome! Glad you found it helpful!
Jamie, I've just actually used this technique on my channel for the first time with my voiceover and it worked a treat! I can't tell you how much time and effort you just saved me! Haha it's amazing! cheers mate!
Mountain Bike Pete that’s fantastic to hear! I’m so glad you found my videos useful. 😁🤘🏼
Wow! Nice one Jamie. I saw a vid similar to this but it was way more complicated. This looks so straight forward that even I might be able to do it on my channel! Keep up the great work!
Thanks Pete! I try and keep things pretty straight forward as much as possible. Make sure to watch part 1 as well! Cheers.
@@JamieFenn There's a part one!!? Ooh cool. I'll be sure to check it out.
oh yea!
Hey man, just wanted to jump onto one of your older videos to tell you they still rock 🤟. I'm a new(ish) sub to your channel, and novice DaVinci Resolve user - and I have learnt so much in the last two weeks solely from your channel 🙏🏻 Thank you for your time and effort man.
Oh man some of these older ones make me cringe hahahah. But thanks I really appreciate it!
@@JamieFenn Honestly man, there is not one thing to feel cringe about - and I've gone throught them all 🙄🤦🏻♂️🤣. The amount I have learned from you is .. well ... 🤯. Thank you for the time, effort and knowledge man 🙏🏻. A shitload of love to you and yours from Dublin, Ireland 🇮🇪💚🤟
Damn thanks Gary... I really appreciate the kind words. Cheers man!
@@JamieFenn so very well deserved brother 🤟🙏🏻
This is absolute gold! Saves SO much time.
Mmhmmmm 😁
Thanks man, did not knew this! I just cut the audio track and do an audio transition either +3 or -3
That works too, but this works in a different way. To me this leaves a really flexible and efficient way to get a good mix of the two!
Good vid Jamie, thanks. One thing you can do to take this a step further is gain staging. I noticed after you set your source track levels you had a lot of signal pegging your mains meters on the way out. A lot of these plug-ins have a ‘sweet spot’ for input levels (and that would include the compressors built in to Resolve likely) of around -12-18dB. So getting those levels at the right dB before you go into the ducking exercise will help the whole process. Plus your brick-wall limiter on stereo out will likely have less heavy load to deal with at the end of the chain. Cheers.
Hmm interesting. In my process the limiter on the master barely gets touched if any at all doing it this way for me.
Jamie Fenn somewhere in your process you must back down the source track levels then or just ride the master fader down. That will do the job as well but it’s quite possible the signals are a bit topped going into the compressor if as hot as they appeared to be in the vid. Just thought it was worth a mention.
Amazing! I've been looking for this technique and here it is. Thank you, Jamie.
You're so welcome!
Thank you for this!!!!! Very to the point and informative.. Gokd work!
Great video! I'm a newbie to Resolve. While I know how to do this in Premiere Pro, this was extremely useful to me. Thanks!
Keith Dennis that’s awesome to hear... Team DR 🙌🏼
as always awesome
your my favorite introvert nerd
thanks
Thank you haha
Very helpful video, straight to the point, thank you!
Thanks Jamie you help me a lot with my video editing with the audio! Thanks a lot !
Happy to help!
Holy crap this is useful! Thanks, and keep the vids coming!
greg thomas so glad you found it useful! Cheers 👍🏼
Fantastic tutorial! In the past I had forgotten to normalise audio of an interview before I started to cut it up. What's the best way to normalise all of those clips? I ended up just using compressor and hard limiter effects on the whole track to tune in the audio.
Depends on the audio track. I did a part 1 on how to get a good sounding vocal track, and so you'll have to just listen with your ears to balance things out throughout the video. using slight compression on the master with a limiter will help bring up and get consistent volume to some extent. But I usually just use a limiter as a safety net.
Thank you for sharing 🥰🥰🥰🥰
No problem!
A helpful tutorial that does not have feature film length, thank you for that!
HAHAHA you're so welcome :D I try and keep my tutorials short and to the point.
Very nice, I already applied this!
Perfect! Then your audio should sound awesome :D
@@JamieFenn ... the best audio possible! :)) :D
yup!
That's really cool, thank you!
You're welcome John!
Can please make a video fully dedicated to Gaming audio ducking please!!!
Audio ducking is the same no matter what video it is.
thanks
No prob
Great video man! Super helpful!
Much appreciated Jack! Thanks
Amazing Jamie, this is just what l needed for making my first lore series for Dragons Dogma. Thanks for sharing this ⭐
S7 Gaming so happy you enjoyed it. And you’re welcome! 😁
@@JamieFenn Just amazing content, you really upped my game man 👊
Thats awesome to hear!
Finally uploaded it! Would you like to see my project? ☺ ua-cam.com/video/tvMxwUrUXnk/v-deo.html
Nice job, Jamie! I'm curious, have you ever experimented with "look ahead" so the compressor eases into lowering the music track volume, rather than jumping suddenly as soon as the voiceover kicks in?
Unfortunately there's no look ahead on the limiters or compressors in DR yet.
thank you Master... for teaching this... 🙌🏽🙌🏽🙌🏽
You're so very welcome :D
Jamie Fenn thank you........🏆🏆🏆
This is awesome, I'm looking to start doing more YT talking head vids and this will make stuff so much easier, top man
Awesome to hear that! Thank you :D
This is going to save me so much time! Thanks so much
Thank you for your explanation.
:D No problem!
Sick vid Jamie, next level efficiency... That's going to save me a heap of time. I knew it could be done but not how. Done me up again mate thanks 👍
Great to hear!
This video was a big help! Thanks!
Glad it helped!
That was a great video and show the solution to the exact problem that I was facing.
Thanks and keep uploading 😊😊
So glad that I could help!
NICE MIX soundchain 👌
Thanks 🔥
Love your videos 🖤
Nripan Nath thank you!!’ 🙌🏼
Very helpful. Thank you.
Sedat Kurtulus no problem!😊
You saved my time; and my life 😅 Thanks a lot!
hahah you're welcome. Your life!? So im basically a live saver? Epic hahahah
Jamie Fenn Yes 🤣 I always turn down manually the volume on the places I want the music to sound lower; which means (sometimes), hours lost. And as you show it... well, it's 100% much easier xD
haha yes! Glad this made you faster then!
Question, is there any value with this technique in using the EQ to pull out frequencies in the song based on the speakers gender? I.e. removing the 165 -255 hz range with a women
Yes, please watch part 1 which was released right before this.
Jamie Fenn I did, maybe I missed that specifically geared towards music. Will rewatch, keep up the great audio related content.
fIlms by nine I said you could bring up the high pass higher if you’re a female. It all depends on the voice itself.
amazing this is a huge help. thank you!
So glad you found it helpful! Peoples voiceovers in videos tend to lack sometimes so enjoy!
uhhhhhh you are the best bro! thanks a lot
You're welcome!
Hi Jamie, now in Fairlight 16 the Loudness panel shows several standard in that 3 dots, like EBU R 128 that i think is standard broadcast tv loudness because is -23 but i read that standard loudness for youtube is -13. Because that i set up loudness EBU R 128 that is equal to -23 to reach integrated + 10 because -23+10lufs = -13 that i supossed be the standard for youtube. The problem is when i set up loudness in this way my master in my mix reach red all the time and not yellow. Should i trust in loudness EBU R 128(-23) +10 integrated for final results -13 or just trust mix in main master to be in yellow? loudness is a good topic for many people.
Loudness is tough. It depends on the video I think but I usually just try to do what I describe in the video.
Do you have any video to configure the mac, for an optical performance in the workflow? you could do it?
Thank you
I explain in multiple videos.
@@JamieFenn ok I check them, some especially if you add me the link? thanks.
@@JamieFenn I found them thanks,
@@JamieFenn Thanks friend, I edited videos so far for me on fcpx but I didn't like the color much and I bought davinci solve studio and I am very satisfied with the colors that this program gives, sorry for the English, I'm Spanish, hahahaha ... I see your videos with subtitles and something hard is done but I get along well.
@@AitorITurbe Ill try and speak more clearly. Sometimes subtitles dont work so well. Thanks for the support btw! And glad you enjoy my videos! More on the way!
Hello thank you for your video. I have a question, how to do with more than one send and for track receivers be affected only by a particular send but not all the send ? Sorry for my english.
Hi Jamie
Could you please make a video about recording voice for song as well?
You have very helpful in learning and using Resolve you have my sub thank you
Youre so very welcome and welcome to my channel! Im so happy to hear that my videos are helping you. Let me know what you think about my other videos when you get a chance!
wow
:)
Thank u)
You're so welcome!
Good trick the saver (limiter):-) 4:47
How to change from Male to female voice in resolve??
Great tutorial, thanks a lot!
Glad it was helpful!
Is it necessary to add a limiter if you're already normalizing the audio at the outset? If normalizing places the highest peak at say -2 db then isn't that already ensuring you won't get any clipping?
After compression it may still clip.
Buena día, una duda para audio, como es la mejor manera de administrar el audio?
Tengo 3 diálogos, debo aplicarles reverb, así que creo un auxiliar de reverb. Entonces, tomo los tres diálogos y los envío a ese auxiliar.
Ahora, esa información se envia a un grupo que se encarga de recibir las tres señales de diálogo, mi duda es la siguiente.
Los 3 diálogos que ya he enviado al auxiliar, debo enviarlos a su ves al máster? Y la salida auxiliar dónde está la reverb también debo enviarlo al máster? Cómo sería el flujo de señal para administrar correctamente esos tracks? Gracias.
Thank you!
You’re welcome!
How does this sound effect that appears in your hand at the beginning of the video?
Is there a way to duck sfx and music in 2 tracks for the dialogue of 2 dialogue tracks
Yes. Just send what you want to the listening tracks.
For me if the audio from the send track ends, and then just after the hold time has run out, starts again (when I pause in speaking for a bit), when I stop talking again even for a shorter time than the hold duration the audio on the listening track will spike up a lot. This is quite annoying and is causing me some issues and forcing me to set a longer hold duration than I would otherwise want, any ideas on how to fix this?
Hey Jamie, how’s it going?! Can you please help me? I needed to export a project from my Mac to a windows machine because my Mac is now gubbed. But when I imported and opened the file I couldn’t find my voiceovers? How can you export voiceovers between two different pc’s? Thanks.
If you're trying to export just the audio you can do that in the deliver tab.
Great videos, when I do voice over, I can notice the transition in audio between where there is a recording, and where there is a blank. when it is blank there is zero audio and when I record there is always some amount of microphone noise. Do you have a video that shows how to correct that? thank you!!!
Put a very low background room noise or something behind the voice.
Good video, this technique is usually referred to as Audio Ducking.
True.
This is what I was missing in my life
hahah glad it could fill the void XD
awesome.
thanks!
You're welcome!
Hey Jamie, great video, I have a question, is there a plugin in firelight that works the same as the declicker in Audition? I recently switch from adobe to Resolve and can't find a way to eliminate the clicks and pops from the mouth in a dialogue. Thank you
Theres a stock audio effect called Dialogue, check it out :D
@@JamieFenn thank you so much for your reply , just found the de-pop menue, but I still have problem de-clicking the sound from the mouth. Any suggestions?
@@AKINGzhu If its a major problem, then you may have to in and manually cut it out. Im not trying to offend you in any way by saying this but you also may want to change the way you speak into the mic to eliminate the pops and smacks your lips make. (I realized I do the same thing so I really focused on speaking as best I could without pops in my recent videos.)
@@JamieFenn Thank you Jamie, I made a mistake when I was recording by pointing the shotgun mic too close to the mouth. Thank you for your help! take care and keep up the good videos.
Thanks!
HOW WE CAN CONNECT EXTERNAL MIC ON MAC PRO TO DEVIANCE RESOLVE FOR VOICE OVER ?
Do u not have to patch the voice thru to the music track? There are compressors on all tracks so how does the music compressor track l know to listen to the voice track?
The compressor on that track only effects that channel
@@JamieFenn so what if you want several tracks sending compression data to different tracks listening not just a vocal track ducking a music track? Or is it just 1 channel sending and only 1 listening on a timeline?
thanks sir!!!
Welcome!!
Should your mic be at 100% mine is at 50% but i just learned about the gate you used so i might go too 80% what do you recommend
whatever is best for your mic. just dont clip the audio coming in so it distorts. Keep it in the yellow.
@@JamieFenn thanks man I'll look at that
Hey Jamie thanks for the Tutorial, one question Though! ... once i do all the working , is this track now blocked only for this clip? and if i want to work another clip? do i have to have it on another Track?
Correct.
Watch my updated video on this though! Lots of gold nuggets there!
Thanks man, appreciate the fast answer! Subscription urned 😉
@@JamieFenn How is called?
Why record the vocals so hot
As long as it doesn’t clip, I don’t feel it’s hot. Just find a happy medium.
@@JamieFenn over stood but in the video it was clipping that's why it was red that's all not trying to change the flow appreciate you ..
I know this vid is a few years old but there are a couple issues with it. First, you refer to one of your audio tracks as "audio." They're both audio. Second, the tracks aren't labeled which is bad form. I couldn't get much out of this because I was trying to figure out which track and clip you're using instead of just following along and absorbing. It would be much better to label the tracks as DIA and MUSIC then refer to both of them thusly.
See updated video
This is basically Audio ducking
That’s exactly what it is.
@@JamieFenn yeah but the name side chaining got me confused
Never heard of it
But not ik its very useful i always used to do this by keyframing and stuff.
The first song is from Rocket League
Incorrect. Its Hours by soupandreas & Inverness
i mean this music is in the game ua-cam.com/video/33H0hqKSEDQ/v-deo.html
Ohhhh haha yes good catch :D
This is AKA audio ducking
Yep
You should never have background music playing is you are giving any kind of a screencast. It's very distracting even if it is quiet. For videos that need audio ducking (documentary, etc), use Audio Butler, it saves you having to make all these adjustments. It just works. Thanks anyway...
noted. thanks.
This still is pretty shitty and you can hear the music going up and down. I just EQ the song to lower the frequencies where the voice is, around 1,25k.
To the best of my knowledge, this is what actual films do when there's music and voices or other sounds you want to be able to hear.
Hope it helps someone as much as it did me.
Its up to the you how you use the sidechain.
Thank you!
You're welcome!
Thanks
No problem
This was so helpful ! Thanks !