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@@Venomonomonom See, problem is, it might be intended as a joke, but when it unintentionally kind of stands for the rest of the game, then it kinda stops being funny.
@@thegrayyernaut i just dont understand what is the point of giving the option of the player dialogue choices if it wont matter anyway Reminds me of how pokemon had yes and no question but all they would do is loop back if you pick no
I remember playing the multiplayer for the first time and we heard the banshee scream in the distance and we were all freaking out like WTF IS THAT?! Lol good times!
Scuse me what? Tood Howard all previous games also where basically THAT. "loading screen video games". Morrowind, Oblivion and Skyrim. Loading Screens all the way down the memory lane. Never played Fallout series but yeah. Loading Screens there too.
@@gthakur17Shadow of the Colossus would like a word with you. That game came out in 2005, and you can traverse the entirety of the Forbidden Lands without a single loading screen interrupting you. Are there seams? Almost assuredly. There’s geography that changes shape as it gets closer to you. Each Colossus has a cutscene when you encounter it which probably obfuscates the need for the game to load it in. And yeah, if you trigger a Colossus and then run from the fight, it’ll just disappear when you get far enough away. But given that it was on the weakest of the three sixth generation consoles, it did a damn fine job of making its world as seamless as possible.
@@Brawler_1337 And what about rest of the world? Cause there is no NPC no quests... almost no other creatures except colossuses? No items too so you dont need to track their position in memory technical jargon-technical jargon.
@@gospodindpakoh4200 There are items in the post game, along with fruit trees and white-tailed lizards you can consume to increase your health and stamina. There are also other small animals like lizards, fish, birds, and turtles. But to your credit, nothing too complex. Point is, you can make a world pretty damn seamless if you design for it. That said, making seamless open world at the scale of modern AAA open world games would be pretty dodgy, but I’m not a game designer.
@@azyrael96 I would personally argue that Bioware has been dying since at least when Mass Effect 1 and Dragon Age: Origins were finished and they moved on to other games, but Mass Effect 2 and some of their games afterwards were still very competently made - just not what I wanted as a long-time fan. They have been dead though for at least 5-10 years, by any metric. It's sad to see so many developers I loved when I was younger die over the years. Blizzard, Bioware, Bungie, and so many other developers have simply fallen apart quality-wise.
It would have been great if they added a yes option. Just stop halfway through the story to go on a date with a side character. That's the freedom Anthem needs LoL.
@@Etgeko21 It's really sad, because none of the choices in any of the dialogue matters. I had the displeasure of going through some of the dialogues multiple times. I decided to test it out and the results were the same with the NPCs ending up saying the exact same things.
Man, when you played the clip about how silent the ‘social’ space is, it almost hurt. As many flaws as it has, destiny 2 has absolutely nailed what a social space should be with the tower. Someone’s always talking, conversing. A whisper, questioning the loyalty of a faction. A civilian remarking on your cloak, or inquiring about your adventures. A balcony you can climb down to where an npc gets away from the noise. The high courtyard where the vanguard and shaxx offer services feels busy and official, while the secret basements where the imperial emissary and the drifter hide feel dark, seedy, and covert. The bazaar is bustling, the hangar utilitarian and spartan. I have played the game for over two years, and while wandering its halls I will still hear an occasional new voiceline, or discover a new nook in the roof beams where my favorite character used to read love stories in his spare time before his death. It’s moments like that that really make social spaces more than a hub of exposition like anthems.
@@outogetyougotyou5250 The same lmao, I think I’ve run out of new things to find in the tower, but the fact that it took me so long is a testament to it’s craftsmanship
The main thing that threw me off immediately from Anthem was the lack of crispness from the gameplay. In Destiny everything (that's not dependent on server side and p2p shenanigans) is CRISPY. The shots fired, the sound environment, the mission updates, the movement. Even Warframe, which I played a lot before D2, doesn't satiate that feeling.
I remember back in 2011/2012 my favorite game companies were Bioware and Bethesda always waiting for their next project with impatience. How far they've fallen since...
@@MehrumesDagon but if it was a good game, that would have never happened to begin with. Bioware should've tested to make sure the story would not be ruined by quickplay.
This review totally sold me on the game. I downloaded "Knights of the Old Republic" right away and saved my $60 that would have gone to "Anthem", thank you.
Man i wish i could erase my memory and play that game again. I bought it on release and is definitely in my top 10 role playing games. Along side ff7, skyrim, witcher 3, jade empire and mass affect
@slothkingn1 no, it adds a few story elements and missing dialogue primarily, for instance HK-47s quest to kill the HK-50s that just randomly ends without the mod, or conversations with Kreia and other companions having more options and more information, altogether its quite a bit of content. It was cut from the game because Microsoft wouldn't extend Obisidian's timeframe past 2 years so they had to rush it out. Rather disappointing, but the mod gives a bit of that back.
@@Koranthus There is some misinformation in your post. The mod does more than you say it does, adding an ENTIRE PLANET (M4-78) that was cut from the game (however, I do believe it's optional). Also, it wasn't Microsoft that rushed Obsidian, it was LucasArts who was the publisher for KOTOR 1 + 2. Microsoft had nothing to do with it. Additionally, the game was actually only developed in a time frame of 14 to 16 months, not even close to 2 years. Remember, KOTOR 1 came out in 2003 and KOTOR 2 came out in 2004. That isn't a 2 year difference lol
Well you never know. It might have been a story based RPG at one point and EA said “No, we want a looter shooter” and they had to throw out a ton of work.
it's a fair thing to do since Anthem is not just about finishing the game, to get the full review he will need few more weeks to grind the end game and really see how it is which .
The same is for consoles games sadly. Mobile is a menace for everyone. A videogame complexity is a big defence against mobile. Example: You can make civilization6 on mobile, but crazy things like Hoi4 or CK2 will never be playable on mobile 😂
Only if you think the AAA market represents PC gaming as a whole. Indie is still strong and thriving (and generally lacking the bullshit predatory of the AAA publishers)
This will pass. Diablo Immortal was a cold slap in the face to PC gaming, but it didn't hurt it at all. Quite the opposite, I'd say ol Blizzard is going to come crawling back to it's loyal fans once it realizes that it can't crack the most convoluted and over saturated market in the world. Mobile gaming is not a gold mine. It has the most revenue but it does not necessarily have the most profit. There is simply too much competition. PC has always been kinda niche. It's gained popularity in recent years due to gaming enthusiasm becoming more prevelant, and therefor more people want the PC option (more control, more personal [it is a 'personal' computer, after all, don't you love your rig?]). If a couple of coke sniffing weirdos at the top think they can leave you behind to make infinity million dollars, good fucking riddance. They aren't the only show in town and there are plenty of developers chomping at the bit to blow your fucking mind with their next PC exclusive. And yes, PC exclusives are where you will find both the finest gold and the darkest shit. They're made by developers that don't want to be bothered with licenses and don't want the limitations of mobile. PC will always be the stomping grounds of innovation and lavish embarrassment for the medium. The best and worst comes from PC. Mobile can't replace that. Sorry to ruin your pity party boys, but you simply can't convince me.
Kinda what most of the players deserve, i believe. Too many of them were hoping for something with too much hype and promotianal material about it, which in the end ruined their entire belief towards a company trying to survive, and now are venting their frustration towards their beloved developers who will be crushed that their work was for 'nought. We don't even really know what was going on at Edmonton. Montreal group really spent about 9 months developing Andromeda and you see it in the game. What if they had something similar? If not then i stand corrected but by then some of you should really learn to keep your hate to yourself. Scream at your pillow or curse in the shower but don't crush the lives of others. Otherwise it's the same as with the Last Jedi reactions, and that is a disgrace
@@larikauranen2159 eh id say its kinda harsh to say people deserve it. And even if they do should we excuse bad Games simply because "people deserve it" For every one hyped up sheep there's hundred of skeptical consumers who just truly hope it's a good game that get shafted. And it's not like devs are like "look at all these hyped up idiots, let's make a bad game". Or in other words they aren't making bad games because they think "hype boys deserve it". They're doing it out of laziness or publishers pressuring time restraints on developing and pushing games out way to early.
IN A BUGGY GAME THAT WAS SUPER RUSHED AND HAD TONNS OF BUGS ON RELEASE? No way. Bugs where found plenty in "system that Quickplay-invites you to already ongoing session".
True, however, relevant and impactfull dialog can not be present in a MMO type game. At some point, everything has to converge otherwise it is just a single player. It would fracture the story and if you really want impactfull you will basically need separate stories/timelines. For example with Anthem let's say in one of the missions you let Own die but your friend didn't.. then the game immersion is broken since one of you has him alive the other dead. to that you have to add the fact that maybe not everyone in your story instance wants to let him die. what happens then.. what happens when someone in your party kills your favorite character and force this on you. Sadly the only place where you can see impactfull dialog and actions for the most part will always be in a single player game . I know some MMOs tried this and to some extent it kinda of work when you are talking about world changing events but that is the same as doing a poll and ask: "do you want to destroy X city ?" But instead of a poll many players choose to do the timed events in a certain way and once an x amount was achieved , the full map transformation was triggered.
I've tested this in many games, usually the response immediately after your answer is different, but then it's all the same. They're not even making an effort into trying to fool you into believing that your choices matter in any way.
I really enjoy your explanations on these games. If there’s an opinion I trust, it’s yours. Instead of saying, “This is bad” it’s, “This is bad, and let me explain to you why with solid examples but also, here’s some of the good too” AMAZING. So amazing. I appreciate it. I appreciate what you’re doing. Thanks.
Yeah, that is unfortunately true. I hated that Anthem came out as bad as it did, not because I wanted it to "kill" Warframe (I didn't, I like Warframe as well), but because I just wanted another good game to love and play with friends. Even more because I loved the Mass Effect trilogy too.
Okay I don’t usually comment, but I just wanted to say what an articulate and well-thought out review this is. Regardless of whether people agree your arguments or not, there’s no denying that you express yourself extremely clearly and do a fantastic job of supporting your points with pertinent visuals. I’d never seen one of your videos before, but you’ve gained a new sub. Keep up the awesome content!
Echelon had a very insightful comment regarding Anthem - it doesn't feel like six year in the making game, it feels as though it got rebooted several years down the line.
@@mikerose2504 honestly if it was single player game it would have been way fucking worse imo. tried to play the game solo and i couldnt get through first hour of it
CK Lim That’s not a fair comparison because indie games aren’t made on this kind of scale in addition to major management problems. No Indie dev team wouldn’t been able to make close to a high standard under these conditions. Even Warframe, the golden boy of the industry, was unremarkable at best at launch
Johnathan Severasse why? Anthem 2 would be amazing if Bioware can nag EA so much that they go “FINE!! Use whatever engine you want, we don’t care, just release a game that makes me money and lots of it” then Bioware can use Unreal or Havok engine for Anthem 2.
I loved that "you cannot unbake a cake" thats exactly whats wrong with people that says "Dont worry its beta, game is subject to change" Well thats the thing if you need to change the fundamentals you need to start over to such a degree that you need to remake the entire enviroment, laws of physics and even models. Everything EA touches turns to shit, the level of touch would almost force a catholic priest to interviene
Anthems gameplay isn't fundatmentaly flawed tho And the laws of physics are somewhat implemented with the way anthem handles gravity (Which is pretty decent)
@@narrowstone5363 I kinda like their abilities too i mean The storm is a literal god, The ranger got a laser beam, The colossus has a devastating flamethrower, And the interceptor has a black belt in every martial art. Well if only bioware had capitalized on the concepts and potential anthem had..
People play a "beta" a few weeks before a game releases and act like the game will be totally different and much improved. You don't play betas these days. You play demos or server stress tests at best.
To be fair, apparently Respawn has a guy specifically there to fight EA's management on its scummier decisions. Every time an EA representative defaults to PR talk, the guy just walks out.
@@kylerutherford7311 no man, im psychologist and I have been seeing the behavior of this influencer around several games, in which you acclaim that it is objective and it is not. It is not only with anthem. Bioware black listed hi because he click baited a miss information and still he havent say anything about it, now hes taking retaliation. How? using what he can social network fulled with useful fools.
I'm so glad this video was retroactively vindicated. That's why I watch this guy. Every time he gets shit for calling out a game, he is ALWAYS proven right in the end. Love to see it :).
Skill up gives it straight... but don't idolize someone's opinions as "always right". Keep in mind : he still supports Cyberpunk 2077. Even skill up can get it wrong..even if he always shoots it straight
@@omarsabir1210 The fact that people still defend selling millions a broken, non-functional game is really something. You should join Tod Howard. Over 10 million people purchased that underbaked, dumpster fire. 60$ is not an insignificant portion of a lot of people's pay check, over 6 million of those purchases were on consoles, which were literally unplayable. As CDProjectRed manipulated reviews too hide their pitiful mess they just sold too everyone. The fact that you turn a blind eye too your fellow consumers who literally got robbed because (LOL, DIDNT HAPPEN TO ME) shows how disgustingly self-centered you are. As someone who PLAYED the damn thing on PC with a 2080ti and an i7, with 16 gigs of ram... yeah it was bad on PC as well lol. Bunked Animations, Entirely cut features that were promised, not even too mention the GOD AWFUL police system. But hey... at least the PC version didn't crash and play like a flip book right? So it must be good Keep on keeping on man.
@@cptfreeman8966 Tons of people gave him shit for this when Anthem first launched, same as Fallout 76. You can't see it now, but the like/dislike ratio at launch was like 40/60%. Even after Jason's article it was only minorly corrected (ending around 70/30%).
To the people blindly brushing aside all criticism with "don't listen to the haters" need to understand something. When people are dropping criticism on the game it's because we WANT to like the game, we were excited for the game just like anyone else, we WANT to play it, we WANT to be able to look at what the game offers and say to ourselves, "yup, i can easily put 100 hour into this". but there is a bevy of serious issue that need to be addressed before it gets to that point, bluntly dismissing all criticisms with "haters gonna hate" will hurt the future of this game more than your defense helps it. Hearing all of this criticism myself is heartbreaking, i was so excited for this game, and while i still love the moment to moment gameplay, it really needs an overhaul in certain places before i can sit down and dump a 100+ hours into it.
Truth. As Kreia put it, "Apathy is death." If people are criticizing, they still have your attention, and want to participate. When they stop caring, you have lost them forever.
Criticism is fine, i havnt played it yet but im looking forward to it even after all the many reviews. What i dislike is apparent hatred for a game because that person doesn’t like EA. So the game itself is automatically downgraded based off the persons immense dislike for the game. This wasn’t directed at skill up just saying in general.
Opening was way to harsh imo. They really fucked up with not having the "day 1" patch ready for the 15th, the big fixer like all games seem to need now on day one is coming on the 22, that is really going to hurt them in terms of reviews. Comparing this to a full blown RPG that Bioware produced before, i don't really think is fair. This is not that.
I seriously dont understand why people fell for this game, as soon as they showed their e3 cringe gameplay trailer, you shouldve known. This wasnt a game for gamers, its a game for people that play 2 hours a week and dont give a shit about good gamedesign
@Texan 214 Thats of course even worse, the whole game just feels boring. Its all really basic and simple gamedesign, literally every feature or idea is in a different game in a better way.
@@Corrupted The problem I've had with the most recent Bioware games is that it's all just window dressing. They haven't done anything groundbreaking mechanics-wise for a while. They tell a good story instead. Which is fine, but that narrative focus isn't a large strength when it comes to the kind of games that they're now making. Anthem seems to be this, and SWTOR was this for me. TOR should've been a single-player game with some multi-player functionality and the promise of add-ons to be released in the future. As it stands it feels like a good story that's broken up by some fun and lots of repetitive busywork quests to hopefully get to the next piece of story. It's also bad that the story is *told* to you in an MMO, rather than you making it yourself. This is my greatest pet peeve when it comes to all the recent MMOs; they're all focused on telling you how you are one of the last great heroes in a world where... the heroes outnumber the neutral NPCs... Bonus points if you all have the same followers, with a "unique" back story. TOR is somewhat better than the most recent, but it tipped it in the wrong direction.
This guy would know; he plays 40 hours of video games a week lmao ffs. Anthem’s, objectively speaking, very good. Almost all of the complaints are subjective. The only two legitimate complaints are loading screens and glitches, mistakes that are common in every game for a week or so after release, other than half assed, tiny, rebooted, unambitious like 30 GB games like Rez Evil or Spider-Man. Both of those have paid DLC and STILL have less content than Anthem lmao smh. The people who think Anthem is bad are the people who think Dragon Ball FighterZ is good hahahaha. Or the ppl who played Overwatch. Or the ppl who fell for Overwatch’s limited time only loot boxes and $40 skins. Man are you people fun to observe.
@@tommunist10 You know, there's a big difference between a single-player story-driven game and a mmo lite looter shooter right? Because you seem not to realise that. This is coming from someone who's spend a ridiculous amount of time playing Destiny, but also like to play single player games and understand there's a difference. I begrudgingly handed over 50 USD for Forsaken, but that ended up money well spent imo. I wouldn't touch Anthem with a 10 foot pole, it's generic, visually boring, and did the same stupid mistake the first Destiny did on it's story, just they fucked it even more.
struggleisreal hey thanks for the reply. Gaming industry makes a lots of money. EA / Activision alike makes billions each year. But they are done making a good/ finished game. Big corporations like them don’t care about creating something special for gamers. They only want to make what’s popular and easy to monetize. So it’s very sad to see BioWare made a soulless game.
As much as I want gamers to get games they love, the more games like this come out to massive disappointment and bad press, I hope these companies will finally go back to the drawing board and truly start trying. Gaming has such potential for storytelling and epic gameplay that really isn't being met by many AAA developers nowadays and it's sad.
its not the games fault you have a slow HD. I did not complain when I had to buy a SSD for warhammer 2 and that game is a few years old even. I actually think it was a smart move to instance the dungeons from the free roam.
oakenwall If you want to make a game where most people have sit there frustrated because of something that isn’t even impressive, then go ahead. Just don’t expect your customers to be happy or buy it.
How about if it's a game made from scratch, unlike all these yearly titles that are just re-skins based on the same engine (like CoD)? I am not sure about 6 years, but it certainly won't be just 2 years of development.
Wasting time. The creative talent left when they got fed up with EA's objectives, or the opposite. Nobody put pressure on them to churn out quality work or move very fast, so they got complacent with their regular paychecks and minimal effort.
@Adam Thompson But hang on only the last 2 Bioware games have been a let down, DA inquisition was brilliant, classic Bioware. its from andromeda onwards we've seen the decline.
Not trying to be nasty or anything, but I don't understand how people can still talk about "the real Bioware". It's so blatantly obvious that the Bioware that we love so much does not exist anymore and in fact hasn't for many, many years. There's no A or B team. Well, maybe there's a B team, but certainly no A. Even Mass Effect 3 was a regression in many ways. Both in terms of story telling and also from a technical and artistic perspective. I remember seeing a video from Bioware once (I think even before ME3 was released) where they tried to appeal to young graduates. And looking at their games, I'd say their promos were a huge success. Bioware has fallen alongside EA. And expecting anything more from them than from other EA studios is just setting yourself up for disappointment. (edit: should have watched the video 10s longer before pausing and commenting. you pretty much said it, too)
You've hit it on the head here. This is an unusual time. Gamers grew up with certain companies. A lot of us came up at a time when games were really basic and simple. We watched developers grow, develop, fail, come and go.. A few household names however really stuck with us. Through so many shitty games and mediocre, half baked crappy offerings, companies like Blizzard and Bioware continued to deliver amazing titles that shaped mine and million's of others adolescence, and were with us as we entered adulthood. It's very strange to see those companies having matured, built off that success and then turned into these monstrosities that wear this thin mask that resembles their former selves. But beneath the surface are hollow, shallow, greed driven entities shoveling out the same crap as everyone else. They died, and we can't even say when. They aren't themselves but still look like themselves. Like they've been indoctrinated, and now they're spreading the indoctrination to the masses.
yup, i already given up on so many companies. Until those company failed and fail hard going back to their build for gamers and not for corporate investors, i will not support or purchase their games
Bioware was always just the most prominent successor to Black Isle, without most of the brillant minds behind Black Isle. But the remaining staff still remembered how to make a good RPG at least. As time progressed, all those people either left as well or forgot, and this is what we're left with. Troika is dead, and after Chris Avellone left, I have little hope for Obsidian, either. Then again, Chris worked on Divinity 2, and we know how that turned out, and now he's working with Techland on Dying Light 2, so I have high hopes for that. Maybe Black Isle isn't quite dead, but Bioware isn't, and never really was, the true heir. At the end of the day, games are made by people, not studios.
@@turk88 This is right. It's why I won't be touching Apex Legends, or Anthem, or Diablo Immortal (lol) or any of that crap. The whole industry has become so disgusting. The only dev I still feel I can respect with a clear conscience that's in any way relevant to me these days are Larian Studios (Divinity Original Sin Guys) even CDPR (sure their games are amazing) treat their workers like crap and force people to work insane hours/ pay any price, just to get us our precious games.
@@wsippel See, you're doing it right. I think we're approaching the age where it's more relevant to follow an individual's career than a company. If there are specific people you know and trust, follow their upcoming games. But brand loyalty is a thing of the past. Consumers need to be 10x more vigilant these days in just about any industry, but buying games these days is beginning to feel as involved as buying a car.
Man, I can't think of anything more enjoyable in my mech-suit, Iron Man simulator than having to run and hide behind cover all the time. Just like Iron Man.
It seems like Bioware went from making games that looked a little goofy, but had wonderful depth... to making games that are pretty to look at, but very shallow.
You look at Baldurs Gate from the point of view of nowadays standards. Back then 1998, those graphics were amazing. Anyhow Bioware is just a company name. It means nothing more than a brand. The people that made those great games of the past are long gone. So if we say Bioware, we have to look at the timeframe, always.
@@TheScienceguy77 Dragon Age seems to be both a critical and financial success, Mass Effect 2 and 3, HUGE critical and financial successes, SWTOR was a giant critical success, All of those games were developed under the EA brand, I'm not sure if people just don't understand the timeline of EA and BIoware, or they just love ignoring reality...Just because a lot of assholes dislike EA doesn't change the fact that most of Biowares best games have come under the EA brand.
Andromeda’s the exact same way. “Do you think we should let this species live or die?” 1: Are you joking? Of course they live 2: We should let them live 3: We can’t let them die! 4: How can you even ask that? They’re living, end of discussion
@@DisDatK9 Andromeda had decisions that impacted the game - Anthem does not. That was the whole point of his argument. Giving one example of an instance where Andromeda has poor dialogue options neither discredits Andromeda for having impactful dialogue nor does it suggest Skillup is wrong about Anthem. Andromeda is not "the exact same way." It's as if you completely missed his point lol
@@caderlocke8869 Most of the "options" in Andromeda amount to "I'll do it now" or "I won't do it yet" and a lot of the time when a choice impacts the story it actually shouldn't (eg blow up the Kett facility right this instant or save the Angara but ignore it forever, even though the Angara squadmate points out they could just come back and blow it up later) or you're not told what effect it's going to have (eg science outpost or military outpost). It's still leagues away from good writing.
@@gratuitouslurking8610 The issue with FO4 was just that Yes is Yes, Question is “when can we get started?, Sarcastic is “Yeah whatever, I guessss I’ll help you”, and No is “No....okay yes I’ll help”.
"Do you think 7 days is enough time". I have had that exact debate with die hards multiple times. Every time I get hit by 4 or 5 people defending the hell out of this game telling me fixes can be made in a day, 7 days is enough time, PC is being used as a launch test, etc.... The state of delirium by others is comical.
I'm not defending it at all, I'm merely saying I enjoy it and I'm happy that I didn't take the word of a UA-camr and a bunch of people on the same bandwagon. Just curious of people look at reviews and let someone else who clearly has mass effect and Kotor nostalgia issues tell them how bad a game is. Everyone knows the loading screens suck, and the disconnects, and the fact that if you disconnect in free play you lose loot...and the not being able to revive or open chests bug, and the no sound bug... People enjoy this because it has good aspects and it's enjoyable, maybe because they took off their Kotor tinted glasses? Idk
Advice of wisdom, my friend: if you stumble onto people "defending" anything at all... run. Just runaway as far as you can, they're crazy. I've learned that when people have time to defend anything other than literally their lifes, their families, or integral stuff such as their income and properties, common sense usually won't work on them. For normal people, stuff like political views, or favorite video games doesn't worth typing furiously on the internet and losing sleep over. There are far more important things to stay alive.
It's great that you're enjoying it. At the end of the day, it is your money, so if you are happy with the purchase that's really all that matters. My amusement comes from those that are making this game out to be the best game ever. It's incomplete, buggy, and is making the same mistakes as the games before it. It's hard to take a developer seriously when they develop a product for six years, have all that time to make and observe other products in its class, and yet the final product in no way reflects that.
soyUsernameWasTaken you seem pretty damn stupid the only truth to what you said was our life’s literally everything you just named was invented by society so you put someone’s beliefs on the same level as your life
@@pgrec09 The core problem with your argument is that it implies the only way have an opinion on the game is to purchase and play it ourselves. If we all purchased a shit game then Bioware would call it a smash hit. They don't care if we liked it, just that we paid for it. Tell you what, I'll pirate it and if it ever becomes a good game I'll buy it then. Would you take my opinion that it was trash seriously if I did that?
"We'll fix it later" doesn't fly with me anymore when it comes to $60+ games. I don't care about the lives and personalities of the people making the game and how hard they worked. The product being sold needs to be up to certain standards. Gaming is THE ONLY industry where people buy a FLAWED and INCOMPLETE product for a lot of money. Not only buy on release, but pre-order. People give their money (laced with some fucking hope juice) before they even see the end result to companies that have very bad track records and then have the AUDACITY to defend the flawed end product. And they keep doing it over and over again. What the fuck is wrong with this picture, people? Like, how is this even a thing? If I shipped a product like that in my line of work I wouldn't only get disciplined, I'd get fired. And I'd get fucking sued. I would never work in the industry again. Ever. And the company that hired me would not exist anymore either. And even if it did, nobody would ever buy anything we produced. E-VER. Imagine if the car industry or the medical equipment industry worked like this. "You see Doctor, the life support machine has a number of bugs and operational flaws right now. But trust us when we say that a patch is coming in only a few months. You know, the people who worked on it had a really difficulty job and they love their work, but it just wasn't ready by the time we had to ship it. Do the best you can with it, we'll fix it soon. We promise." "Sure the new Honda Civic has breaks that don't work all the time and the engine might catch on fire if you drive it for more than 10 minutes, but you know... Our fiscal plan didn't allow us to delay the release any longer. The investors... You understand. Just, you know... Take the bus or drive it sporadically or something, I guess. We'll fix it soon. Thanks for the money though. It'll fund our next update." What if banking suddenly lost your money? "You know that money you paid to the electrical company? Yeah, we have new a payment routing system and... It's gone. We don't know where it went. Sorry. Keep using our services, though. In time we'll make it work." Point made. Rant over. On a more personal note, the first PC game I ever played was called Icewind Dale. My young Lord of the Rings fan mind was blown away by the CRPG genre. I soon discovered Baldur's Gate and Fallout. I still love those games. I missed the whole Mass Effect era because I was in college and completely out of gaming at that time. But I was hoping both Andromeda and Anthem were gonna deliver. Sadly they didn't. And I was expecting Anthem to be like this. Hopeful that it won't be, but expecting nothing good, sadly. It's sad that I can feel this way.
@@CynicalZielony RTX2080 launch in a nutshell, How about the first prius and faulty brakes? Or SpaceX first two mission critical failures? People make mistakes, but this whole, Launch a fucked up project and patch it later or never (DayZ, PUGB) has got to stop, its not fair to an established community of content creators and enthusaists.
The Day One patch notes have been released. As expected, they fix almost none of the things critcized in this video. Because most of the things criticized in this video aren't small technical problems you can just patch out: they're fundamental design problems installed by a dev team incapable of delivering a fully functional game, let alone their grand vision. Even with the problems they _have_ acknowledged & addressed, when your game has been in development for 5+ years and it takes people playing the game _a few weeks prior to launch_ for you to realize that your UI is atrocious, your combat encounters are broken, and your loading screens are a nightmare, then as a development team you've either been too mismanaged to make changes, too incompetent to see the problem, too arrogant to care, or too lazy to do something about it.
I'm actually sorry you can't read, and there is nothing stopping him from bringing up footage from past play throughs and using it to prove a false preference.
We need borderlands 3 lol Also it sucks how Anthem fans are gonna dislike you for no reason. I’ve been watching you for a long time and know you love games like Borderlands, diablo, destiny and you (and me) wanted anthem to be good. You’re just telling your opinion which a lot of people agree with (including me). Sadly you don’t deserve the hate from the anthem fans just for stating your opinion. Anthem has one problem with me and that it’s trying to be so much without doing anything or figuring itself out. EDIT: I’m not talking about the dislike bar. (Read the 3rd reply)
umm wut? disliking a video isn't hate. You do realize people are allowed to have their own opinion on content, correct? That is what the like/dislike system is for, to give your opinion on said content... It gives the creator feedback on what they're doing. You sound like a snowflake that wants a world where everyone is scared to upset anyone. Get a grip dude jesus. its a dislike button. Edit: Im literally disliking just to make you cringe.... and to see just how little it matters.
@Mitch H Im obviously not talking about the video or the dislike bar since it just launched. On twitter, Skill Up gave his opinion that he doesn't like the game. I'm fine with people disagreeing with opinions, like you just disagreed with mine and thats fine, thats not hate. However Anthem fans are coming out and calling him biased or saying he's just hating on the game for no reason. The fans are saying that he's hating and is a very negative youtuber when he's not, he's just giving his opinion just like us. If you like Anthem then fine go ahead but don't say other people are wrong for not liking it
@@mitcHELLOworld Disliking after watching the video, or at least an alright amount of it, is perfectly fine if you don't like the video. The original poster is likely referring to the fact that some people click the video and immediately dislike it without watching because it doesn't agree with their opinion of the game. An example of this would be how this review already had 16 dislikes five minutes after it was posted.
Honestly I haven't received this much hate about my opinion on something since Fallout 76, and before that Destiny 2 at launch. On both occasions I was called a reckless sensationalist, who just wanted to push negativity for clicks. I'm happy for my record to be judged in the context of those games, and this one.
Origins was the best imo because of the RPG depth, which was stripped away in subsequent iterations to cash in a larger audience. The jump from Origins to DA2 also is a good example of how BioWare succumbed to sales/cash over design
One of the main bioware people said they wanted to make the game "un-memeable" after the whole debacle with ME: Andromeda. Well the issue with an un-memeable game is that it's utterly forgettable.
What I don't understand is why they had Drew Karpyshyn be a secondary writer under Jay Watamaniuk for Anthem. For those who don't know Drew Karpyshan was the lead writer for 'Mass Effect,' 'Mass Effect 2,' the overall creator of the ME universe AND was the lead writer for 'knights of the old republic' and 'the old republic'. Jay Watamaniuk as far as I can tell, was only ever lead writer for project firewalker in ME 2, other than that he was a junior writer. Why would you get one of the best sci-fi writers of the 21st century to be a secondary writer to the guy who wrote the worst DLC for game the first guy wrote, a game that is almost universally benchmarked as the greatest RPG of the previous console generation. I genuinely think that Casey Hudson has some sort of problem with Karpyshyn he scrapped Karpyshyn's ending for the Mass Effect trilogy which is why we ended up with that bullshit starchild telling us about synthetics versus organics.
Most common reason would be that second guy was much better at kissing corporate a... backs. Of course it might be completely different, unrelated... even justified reason behind, but if I'd have to bet on this little info I know, that would be my bet.
I don't even think there WAS an original ending for the Mass Effect trilogy, only vague strokes. Which is why the overarching narrative after ME1 was a giant clusterfuck. Walters and Hudson just topped it off by shutting all the other writers out and throwing a nonsensical version of Deus Ex's ending on it.
Ralph, I'd think you have a background in philosophy or something because all your content is incredibly insightful and articulate. You always identify the core of the topic at hand, no matter how obscure, and paint an amazing case behind every one of your points. It never feels like you're dragging on. I'm so glad I saw your nier automata review and found your channel.
When you first came out with this review you were criticized by the die hards and just-wait-and-sees so hard, but it such a well put together review. I admit I didn't watch it until now because I didn't want it to ruin the experience of playing the campaign (also spoilers) and there were so many negative Anthem reviews that I was avoiding because I didn't see it yet. Then I read the Kotaku article. But before that the game froze my PC. And even Bioware's little tips didn't unfreeze it. And I went back once after I unfroze it but the maps were so buggy I left again. So it's June and the game is still in the same mess. The Road Map has been deleted. The most promising content reveal has been underwhelming. There's not going to be any major changes in the next few months. I doubt we'll see any real change in December. So, I guess you were right.
The “wait and see” people were the literal worst with this one... I specifically remember one guy telling me I should apologize when Cataclysm comes out cause it’s gonna to change the entire game. PPPPPFFFFTTTTT! I hope those idiots remember this mess next time they talk shit.
@@The.Nasty. They won't. People are still ride or die for Anthem even after all development has been cancelled. People are still talking about how something will happen to save Anthem. It is actual cult like behavior and I'm legitimately concerned for fans of this game at this point. Note: If you're one of the people who says "Yeah it has problems but I like it anyways" I'm not talking about you.
It took Bioware 6 YEARS to deliver this skeleton. Those blindly defending this game are young bucks who never touched Jade Empire, Kotor, Baldur's Gate. RIP Bioware.
No , they have a team of 50 people played it and programmed it at the same time before close beta even open, they're called "game master" ,they fixed bugs alongside when they tested it .If there is any flaws during even beta testing ,its entirely their faults . Do you have any idea how game is produced?
1 second ago Get the EA Origins 1 month subscription for $15 and Anthem feels good! A few friends and I loved Mass Effect so we all decided to play Anthem since we are EA Origin members (we get the game for "free" with our subscription is active). In a 4 person party, if person A,B,C, and D all need to do story quest X you literally need to repeat it 4 different times. The leader of the party needs to do the quest for it to "complete" properly. Sometimes, quest Y will auto complete for everyone but more than not most quests do not. As a result, I have seen the same cut scenes and quests 4+ times(since more than 4 of my friends are playing Anthem I have played the game multiple times). I am level 30 and Mathies from the Beta has not split nor have i completed the game . And who cares... in 3 weeks my subscription will run out and Anthem feels good for the $15 i spent!!!!!!!!
@@thaygiaomu What are you, some media employee hired by EA to blanket all the bad reviews of Anthem with glowing praise? Get real dude. No one's buying it. We can see it with our own eyes. It sucks.
@@facerip2222 Naniiii? Read my entire comments not just 1 sentence. i responded to what PKTEK was writing up there for crying out loud. And it is true every studio have numbers of "game master", include 3d designers , story development , code writing ,... and many people who know jackshit about coding but just sit there and played the game (bug reports ) , so if there is any flaws in the game it's the publisher fault
2 parter!? You're spoiling us Sir! After watching this, I dunno, I'm picking up that you're not a fan. Or was that just me ;-). Inevitable though, Bioware have been going down hill for a while and yeah, it's EA, so...
Anyone else notice all the characters have strange glowing white teeth they bare at u allot. Its like the animators intentionally wanted u to see the back of everybody's mouth.
It's incredibly easy to say why the game feels more repetitive than other games. It has an utter lack of game and level design. The enemies have next to no variation, and the levels/map lacks any enjoyable flow. If the map of an area is simple, but beautiful, you will remember it's beauty, but find it difficult to navigate if you return.... If you even realize you are returning to the same exact thing. Warframe does a fantastic job at this. All of their levels, while reusing the same tiles, will often use large tiles with unique, and interesting things. This allows you to make a map of each tile, but know there will be variety in each generation of it. Not to mention, they have quite a few unique told sets, and can even mix them together at times. Allow for a flow through a level, and still giving you something familiar enough you can start to map out. Now while I think Warframe went overboard on different weapon types, and more exactly unit immunities to some, it did also help add even more variety to their already long list of enemies. Both, are aspects Anthem is fails to feed much into, or at the very least, fails to communicate well.
Can we all stop and appreciate how boss of a man Seagull is. He was genuinely worried about this rando he never met that he would spoil the ending to himself. Most players (Most likely me included) wouldn't even noticed him joining.
@@ZinedinePrime seagull had his mic on. Now imagine if you're just playing and this happens and you don't have a mic, what would u do? (You don't have the knowledge that this guy has joined and he was gonna get spoiled)
The story you mentioned about the Genophage.... such a great example of what should have been a side-quest just turning into this mind-blowing experience where you learn to adore and respect each species and its motives. Totally innovative, creative, deliberate, well thought out. When I played it, my mind was blown. I played it on a friends copy and beat it on his console, and still bought the game just so if I wanted to I could go back and re-live that little universe all over again. Mass Effect 2 + DLCs is an absolutely fantastic gaming experience.
As you said, if people are enjoying it, that’s great. But I’ve been absolutely stunned at how many people are defending this game. Just because you’re enjoying it doesn’t mean you can’t acknowledge its flaws and problems.
Tbh I haven’t experienced many bugs and I only had one bad loading screen. I’m enjoying it myself and I feel bad for those who are experiencing problems with this game
He's not acknowledging it's flaws. This is bad mouthing a game. A game that a lot of people including myself have waited what feels like centuries for and are currently really enjoying the game. There's so many more games out there WAYYYY worse than this one even a year after their full launch. To prove a point he made a FOURTY SIX MINUTE video and this is only part one out of two. This is 100% negative criticism about a brand new game.
I acknowledge the flaws but hes being unfair and breaking it up piecemeal and comparing it instead of looking at it holistically. He's also being overly nostalgic about the same games he thinks are better. Hes also just flat out wrong about variety in terms of the map and mission types - especially compared to the division. There are quite a lot of different areas of the map with their own design and feel and anyone who's spent time with the game (instead of just trying to finish it for a review) would know that.
Justin Smith Who cares about other games? Sure, there are games with worse AI, worse world building, worse story, etc. All of that doesnt change the fact that Anthem is full of bad decisions. Some of the games I enjoyed the most have very apparent flaws. The big problem is that people dont realize the flaws anthem has: It can be fun and bad but once people act like their favorite game lacks any problems they lose their credibility.
At least in Dark Souls it makes sense because you are among the last “humans” left in a post-apocalyptic world. Anthem doesn’t really have that excuse and feels like a mistake.
Dark Souls hubs have music and even incredibly well written and voiced characters even though, the barley move or don't even move at all. 99.9% of the NPCs don't even move their mouths. The deadness of the hubs also makes a lot of sense considering the entire world is dead. You explore a dead civilization that's only occupied by the husks of the people who once to live there.
@@TheSpongyMallard Sorry I wasn't clear. I meant just any gameplay area like a tomb or something, not the actual hub of DS. I was making the comparison that the hub of Anthem feels like a dead stuffy tomb in Dark Souls.
Your extensive research in video game history and well scripted delivery is what separate you from other gaming UA-camr, keep up the great work Ralph (:
@Easliy Displeased If you genuinely think they will fix everything in a single day one patch id suggest sticking your head in a freezer and having a good think about a patch wipped together in 3 weeks for a game they worked on for 6 years and couldn't get it to work at a reasonable standard
that tomb quest really killed it for me, especially the bloody treasure chest quests. It felt like a complete slog to show me that there are things I need to do on a laundry list.
I got an Anthem ad during this video. Not once. Not twice. Not thrice, but FOUR times. FOUR TIMES. Even their marketing is repetitive, counter-intuitive and broken.
Brilliant review. Unsurpassed intelligence, organization, and integrity on display for a video game review. Most professional news organizations do not show this level of commitment and effort with their work. Thank you sir !
But he fundamentally doesn't understand the combat mechanics at all and his critique of them is contradictory at best. Look at 29:02 maybe you'll see what I mean. He says that the target priority in comparison to ammo/ability management is the key to combat in D1 and TC:D then proceeds to complain that he can't solo shielded opponents on harder difficulties. He complains that the shieldbearer enemies with weak spots on their backs are frustrating to fight without using any of the abilities in his kit or remembering that he can literally fly. The combat in this game is only "one dimensional" if you refuse to use any of the tools at your disposal.
@@ijustwantmyphonecall6947 It just isn't, that perspective is just juvenile. It's alright simple as that. The combat flows well, the graphics are great with no performance issues, and the javelins are well thought out. The story is mediocre at best, sure but this wasn't billed as the sprawling RPG that some people wanted. All of its features are functioning and work reliably well, to pretend it's just as bad as F76 or Crackdown is simply fallacious.
Not to mention when you walk around fort Tarsis if you do a dialogue option from one character and then walk around for a bit there is the possibility that the character you already spoke to will have 1 more dialogue completely unrelated to what you just spoke to them about or 2 teleported to another location. Some times you have to walk into another room just to get another NPC to spawn beside an NPC that has a dialogue option to progress the narrative instead of those characters just seamlessly joining the conversation in some manner. There are a lot more things I could sit here and critique about this game but I'm writing a comment, not a novel. Really upset that the game is how it is in its current state, its an insult to my own and everyone else's time because of how low effort and buggy this game turned out to be and that is more valuable than my dollar.
Holy ballsacks does this game sound like it's in a bad state. I thought Destiny 2 was in a bad state when I tried it, but this is just on a next level bad from what I'm hearing. Granted D2 has since been improved, mostly,
Yeah people like you are the problem, there shouldnt be a day one patch, this game has been in development for 6 years, has had both a closed and open BETA not to mention the many many private events before that over the years, if a game is this fundamentally broken it should NEVER have been released in the first place, if you bought this game you cannot refund it and thats the problem, developers should not be able to get away with shipping a game this broken with the promise of fixes in the future.
@@brettcarlson5450 if you think this video (review) is a hate hit, you have not listened at all, and more important, you have not comprehended what Skill_up is talking about. There is no hate, just criticism and personal view. People have different viewpoints and preferences, and that is fine. By your attitude and comments i would surmise that your attention span is very low, as is your quality standard for story telling, you prefer tings simple and straight forward, well, that is not the case for most of "older" players who had played games from Bioware studio. We liked Baldurs Gate, Jade Empire and Mass Effect trilogy (except of the last 15 minutes of ME3) where the story was complex and your decisions had an impact on the story and gameplay. That is what we expected from Bioware after more then 6 years of development and more then 10 years of it's conception by Casey Hudson. Yes, bugs can be fixed (like sound bugs, teleporting enemies, mission markers, etc) but the story implementation within the game world and the quality of both can not. Even if all of the bugs are removed, it will not make this game anything but a simple "carrot on the stick" chaser for people who have nothing better to do then mindlessly pres three buttons for "cool" effects without any personal investment beside time sink. There will be no emotional response, no story nuance, no memorable moments of discovery in the game world, just a bland soulless "shoot them up" distraction. As for your stupid comment on games being harder to develop, that is not true, at all, it is opposite of that, games have never been easier to create than today, sheer number of indy developers prove this every single day. The fact that big game studios are cutting down nuber of people working on the games and having higher production matrix is even more proof. Unlike you, i have a lot of experience in the gaming industry, as a former employee in a big studio, so i do know how games are made. People like you are the problem, because you want that distraction now, you don't want to wait for a year or more. Why? Well, your small, bland and pathetic life needs a distraction, something to give you another focus to sink time into it so you won't have to start thinking about it and go to those dark places where you might end up developing critical thinking towards your own life decisions. Because of people like you, publishers are pushing developers on doing "shortcuts" in development to cut down the time and refusing to give them more time for qc, because for you "it's ok to have a day 1 patch".
@TheTruthWIllSetYouFree well they must be doing an awfull job at they're work considering the amount of people that have cancer next to the amount of people that have phones.
@TheTruthWIllSetYouFree Guess what, I know about adblockers and use them, but ads on youtube directly support the creators who make free content for you. Grow up and disable them on youtube, you don't even have to watch ads for longer than 30 seconds.
Thanks for watching. If you enjoyed the video, be sure to hit the like and subscribe buttons, and if you REALLY liked the video, consider supporting me on Patreon. You get a fancy script every time I do one of my big 'The Review' reviews: www.patreon.com/skillupyt
Notification squad 1st
Fuck yes you beautiful boiii, 2 parter fuck yeahhhh
Love the vid thanks Skill UP! Was probably going to avoid this one anyways though unfortauntely
Love your videos. You do a fantastic job!
I already made 4-5 videos about Anthem on my channel pointing out how broken this game is ua-cam.com/channels/EoRxO9zb8fA3pwduBBhkgA.html
At least the microtransactions menu is 4k 60 without load screens.
Andrew Lukenbach 😂 lol
No it´s an upscale
They don’t even have any decent shit in the store!
Checkerboard 4k on ps4 pro
😂 😂 😂
"Wanna go for lunch sometime?"
Dialog Choices: "Nope" or "No"
It's a joke
Ironically they were my only choices to the question "will you be buying Anthem?"
@@Venomonomonom no buddy the game itself is the joke. Bioware are a joke.
@@Venomonomonom See, problem is, it might be intended as a joke, but when it unintentionally kind of stands for the rest of the game, then it kinda stops being funny.
Early lunch*
Well, Wolfenstein: Young Blood was a fitting ad for this particular video.
That's exactly how i ended up here lol
No it wasn't
I thought Youngblood was 7/10 and a good game.
I got an ad right after his whole opening and it’s just like “And that’s when the depression hits”
@@KiTheMC *Yikes*
12:23 Incredible in-depth dialogue tree right there.
A choice between "Nope", or "No".
Sophisticated!
I was hoping someone would say something lmao 🤣
Genshin impact dialogue be like
@@beenice1555 Lucky Genshin Impact wasn't made by BioWare, known for branching dialogue choices with profound consequences.
@@thegrayyernaut i just dont understand what is the point of giving the option of the player dialogue choices if it wont matter anyway
Reminds me of how pokemon had yes and no question but all they would do is loop back if you pick no
This is Mario tier dialogue choice 😂
I love how relevant Anthem's failure as a topic still is today. We learn and study about it in Game Design school! Lmao
Damn that’s sad
but this game is so 🔥 imo
This game is DEAD.
@@aries4378 no its not lol. still play few times a week
@@vipset87 dude... dont be that guy, the game is dead. just because u play it doesnt mean it isnt.
I just spent 45 minutes listening to a video about a game I don’t plan to buy, simply because I enjoy how well you express your thoughts.
Good stuff.
Same here.
At least something good came out of it, lol.
Ahhhh, a man of culture.
Same
I quit the video after 4 min. This just an emotional review and I understand all his point in the beggning.
Monitor voice actor is Andrew Wilson
As he is the villain of real-life Anthem
Needs more Aussie accent
@@SkillUp Well, as Andrew Wilson basically says all the time anyway, "Pain is no substitute for money" 8:36
"enemies just dont make sound"
me: remembers the _absolutely terrifying_ banshees in ME3 with unexpected fondness
Thinking back the reapers are kinda scary lol
I still hear those shrieks, late at night
I remember playing the multiplayer for the first time and we heard the banshee scream in the distance and we were all freaking out like WTF IS THAT?! Lol good times!
@Kyle West Pfft, peasant. You don't know true pain that is being melted in acid. Defiler for life.
The feeling of dread hearing several at once when playing on higher difficulties.
Why can't I boy the boy in this game?
Can we make boy the boy a thing?
It's "BOI" not "Boy" lol
@kshamwhizzle I feel like I'm out of the loop #oldman
@@tabletoppery780 google god of war angry joe review
BOI
EA: Interesting and In depth story!!!
Real game:
Dialogue options of “No” and “nope”
Real interesting
Ea in a nutshell.
Well ive been playing the game and i think they have done an amazing job
You just know that whoever came up with that thought it was hilarious.
@@jaysgamingandbuildsc5533 Then you have low standards.
Andrew Wilson finds that interesting
I am not surprised, I am not angry. I am just sad
I am groot
Same, so many damn FPS shooters/BRs its almost never ending. They all look boring, oversaturated market with short-goals in mind.
@@Backhandlawz I am kloot
Agreed
I got an Anthem ad at the first ad break and I laughed out loud. :D Also hey Loki
Glad to know that 4 years later this game inspired Todd Howard to make his own loading screen video game
Scuse me what? Tood Howard all previous games also where basically THAT. "loading screen video games". Morrowind, Oblivion and Skyrim. Loading Screens all the way down the memory lane. Never played Fallout series but yeah. Loading Screens there too.
The technology still does not exist for seamless world. You are talking about 2030
@@gthakur17Shadow of the Colossus would like a word with you. That game came out in 2005, and you can traverse the entirety of the Forbidden Lands without a single loading screen interrupting you. Are there seams? Almost assuredly. There’s geography that changes shape as it gets closer to you. Each Colossus has a cutscene when you encounter it which probably obfuscates the need for the game to load it in. And yeah, if you trigger a Colossus and then run from the fight, it’ll just disappear when you get far enough away. But given that it was on the weakest of the three sixth generation consoles, it did a damn fine job of making its world as seamless as possible.
@@Brawler_1337 And what about rest of the world? Cause there is no NPC no quests... almost no other creatures except colossuses? No items too so you dont need to track their position in memory technical jargon-technical jargon.
@@gospodindpakoh4200 There are items in the post game, along with fruit trees and white-tailed lizards you can consume to increase your health and stamina. There are also other small animals like lizards, fish, birds, and turtles. But to your credit, nothing too complex.
Point is, you can make a world pretty damn seamless if you design for it. That said, making seamless open world at the scale of modern AAA open world games would be pretty dodgy, but I’m not a game designer.
Back again to watch through this given the recent Kotaku article... so many shadows finally cast into light.
"If it achieves this and only this, then perhaps Mass Effect didn't die in vain"
...
I felt that line
yea.. bioware is dead. r.i.p.
@@azyrael96 I would personally argue that Bioware has been dying since at least when Mass Effect 1 and Dragon Age: Origins were finished and they moved on to other games, but Mass Effect 2 and some of their games afterwards were still very competently made - just not what I wanted as a long-time fan.
They have been dead though for at least 5-10 years, by any metric.
It's sad to see so many developers I loved when I was younger die over the years. Blizzard, Bioware, Bungie, and so many other developers have simply fallen apart quality-wise.
Bioware's modern dialogue choices, everyone:
"Nope" or "No"
It would have been great if they added a yes option. Just stop halfway through the story to go on a date with a side character. That's the freedom Anthem needs LoL.
Lol
I actually think that would be a funny joke if other choices were meaningful. But if everything is a joke... that's kind of sad.
@@Etgeko21 It's really sad, because none of the choices in any of the dialogue matters. I had the displeasure of going through some of the dialogues multiple times. I decided to test it out and the results were the same with the NPCs ending up saying the exact same things.
Same thing with Bethesda ever since Fallout 4.
Yes, sarcastic yes or no (yes).
Man, when you played the clip about how silent the ‘social’ space is, it almost hurt. As many flaws as it has, destiny 2 has absolutely nailed what a social space should be with the tower. Someone’s always talking, conversing. A whisper, questioning the loyalty of a faction. A civilian remarking on your cloak, or inquiring about your adventures. A balcony you can climb down to where an npc gets away from the noise. The high courtyard where the vanguard and shaxx offer services feels busy and official, while the secret basements where the imperial emissary and the drifter hide feel dark, seedy, and covert. The bazaar is bustling, the hangar utilitarian and spartan. I have played the game for over two years, and while wandering its halls I will still hear an occasional new voiceline, or discover a new nook in the roof beams where my favorite character used to read love stories in his spare time before his death. It’s moments like that that really make social spaces more than a hub of exposition like anthems.
Yea but also if I have to hear about fenchurch one more time I'm going to nova bomb the whole city
How ya feel now....
@@outogetyougotyou5250 The same lmao, I think I’ve run out of new things to find in the tower, but the fact that it took me so long is a testament to it’s craftsmanship
@@jeremyrotenberg8426 Considering I don't go there that much anymore due to having most of the tower functions on an app, it's not that repetitive
The main thing that threw me off immediately from Anthem was the lack of crispness from the gameplay. In Destiny everything (that's not dependent on server side and p2p shenanigans) is CRISPY. The shots fired, the sound environment, the mission updates, the movement. Even Warframe, which I played a lot before D2, doesn't satiate that feeling.
I remember back in 2011/2012 my favorite game companies were Bioware and Bethesda always waiting for their next project with impatience. How far they've fallen since...
Rfiset I know it’s fucking crazy
Agreed, I can't believe it
Bethesda was shit in 2011. Hell, as far back as Fallout3. Sorry you couldn't see it sooner.
@@_Mutto_ I disagree. Fallout 3 and Skyrim were awesome.
@@WindWyFy fallout 3 is nowhere near as good as you thought
That level 3 guy quick playing into the final campaign mission is just hilarious. Bioware have lost their goddamned mind.
That bit was co firmed a bug, will see when/if they fix that one
it actually happened to me in SW:TOR, i killed the Imperator being level 20-ish
@@MehrumesDagon The point is it never should have shipped with a bug like that.
@@MehrumesDagon but if it was a good game, that would have never happened to begin with. Bioware should've tested to make sure the story would not be ruined by quickplay.
He probably quit after that, since he seen the ending at the start all the rest of the story is pointless.
This review totally sold me on the game.
I downloaded "Knights of the Old Republic" right away and saved my $60 that would have gone to "Anthem", thank you.
Man i wish i could erase my memory and play that game again. I bought it on release and is definitely in my top 10 role playing games. Along side ff7, skyrim, witcher 3, jade empire and mass affect
@slothkingn1 if you get the 2nd one, get it on steam and get the workshop mod that completes the game. 2nd one is far better than the 1st one.
@slothkingn1 no, it adds a few story elements and missing dialogue primarily, for instance HK-47s quest to kill the HK-50s that just randomly ends without the mod, or conversations with Kreia and other companions having more options and more information, altogether its quite a bit of content. It was cut from the game because Microsoft wouldn't extend Obisidian's timeframe past 2 years so they had to rush it out. Rather disappointing, but the mod gives a bit of that back.
LOL your loss
@@Koranthus There is some misinformation in your post. The mod does more than you say it does, adding an ENTIRE PLANET (M4-78) that was cut from the game (however, I do believe it's optional). Also, it wasn't Microsoft that rushed Obsidian, it was LucasArts who was the publisher for KOTOR 1 + 2. Microsoft had nothing to do with it.
Additionally, the game was actually only developed in a time frame of 14 to 16 months, not even close to 2 years. Remember, KOTOR 1 came out in 2003 and KOTOR 2 came out in 2004. That isn't a 2 year difference lol
Now that Anthem has dug its own grave and EA has finished padding the soil tight, I take one last look of this game that should, but just couldn't..
And we can't blame EA for "rushing" Bioware. This game has been in development for 6 years.
Yep...I never thought I would say this, but RIP my fave developer truly now, rest in love BioWare :( :( :(
Well you never know. It might have been a story based RPG at one point and EA said “No, we want a looter shooter” and they had to throw out a ton of work.
46 MINUTES
"This is part 1..."
Bruh
real bruh moment hour
it's a fair thing to do since Anthem is not just about finishing the game, to get the full review he will need few more weeks to grind the end game and really see how it is which .
This is shill up lol
At least, there are not loading screens
@@santiagomoralesgarcia1802 😂🤣😂👍
Its quite sad to see that the once glorious and anticipated PC games are slowly turning into Hi-Res mobile games
The same is for consoles games sadly. Mobile is a menace for everyone.
A videogame complexity is a big defence against mobile.
Example: You can make civilization6 on mobile, but crazy things like Hoi4 or CK2 will never be playable on mobile 😂
Only if you think the AAA market represents PC gaming as a whole. Indie is still strong and thriving (and generally lacking the bullshit predatory of the AAA publishers)
This will pass. Diablo Immortal was a cold slap in the face to PC gaming, but it didn't hurt it at all. Quite the opposite, I'd say ol Blizzard is going to come crawling back to it's loyal fans once it realizes that it can't crack the most convoluted and over saturated market in the world. Mobile gaming is not a gold mine. It has the most revenue but it does not necessarily have the most profit. There is simply too much competition.
PC has always been kinda niche. It's gained popularity in recent years due to gaming enthusiasm becoming more prevelant, and therefor more people want the PC option (more control, more personal [it is a 'personal' computer, after all, don't you love your rig?]). If a couple of coke sniffing weirdos at the top think they can leave you behind to make infinity million dollars, good fucking riddance. They aren't the only show in town and there are plenty of developers chomping at the bit to blow your fucking mind with their next PC exclusive. And yes, PC exclusives are where you will find both the finest gold and the darkest shit. They're made by developers that don't want to be bothered with licenses and don't want the limitations of mobile. PC will always be the stomping grounds of innovation and lavish embarrassment for the medium. The best and worst comes from PC. Mobile can't replace that.
Sorry to ruin your pity party boys, but you simply can't convince me.
Kinda what most of the players deserve, i believe. Too many of them were hoping for something with too much hype and promotianal material about it, which in the end ruined their entire belief towards a company trying to survive, and now are venting their frustration towards their beloved developers who will be crushed that their work was for 'nought. We don't even really know what was going on at Edmonton. Montreal group really spent about 9 months developing Andromeda and you see it in the game. What if they had something similar? If not then i stand corrected but by then some of you should really learn to keep your hate to yourself. Scream at your pillow or curse in the shower but don't crush the lives of others. Otherwise it's the same as with the Last Jedi reactions, and that is a disgrace
@@larikauranen2159 eh id say its kinda harsh to say people deserve it. And even if they do should we excuse bad Games simply because "people deserve it"
For every one hyped up sheep there's hundred of skeptical consumers who just truly hope it's a good game that get shafted.
And it's not like devs are like "look at all these hyped up idiots, let's make a bad game". Or in other words they aren't making bad games because they think "hype boys deserve it". They're doing it out of laziness or publishers pressuring time restraints on developing and pushing games out way to early.
25:35 the fact that a new player can randomly join a session that is in the middle of doing THE FINAL BOSS is insane
IN A BUGGY GAME THAT WAS SUPER RUSHED AND HAD TONNS OF BUGS ON RELEASE? No way. Bugs where found plenty in "system that Quickplay-invites you to already ongoing session".
Your explanation of liveservice-games and its developement over the past few years...dude that was on point and so true, i couldn't even laugh :(
I do hate it when they give you multiple dialogue choices but then give you the feeling that every choice would garner the same response.
"Did you really just agree with 'insert bad guy here'?"
No < > No (sarcastic)
Bethesda: [shifts uncomfortably in their seat]
True, however, relevant and impactfull dialog can not be present in a MMO type game. At some point, everything has to converge otherwise it is just a single player.
It would fracture the story and if you really want impactfull you will basically need separate stories/timelines. For example with Anthem let's say in one of the missions you let Own die but your friend didn't.. then the game immersion is broken since one of you has him alive the other dead. to that you have to add the fact that maybe not everyone in your story instance wants to let him die. what happens then.. what happens when someone in your party kills your favorite character and force this on you.
Sadly the only place where you can see impactfull dialog and actions for the most part will always be in a single player game .
I know some MMOs tried this and to some extent it kinda of work when you are talking about world changing events but that is the same as doing a poll and ask: "do you want to destroy X city ?" But instead of a poll many players choose to do the timed events in a certain way and once an x amount was achieved , the full map transformation was triggered.
Yo that happened with Detroit Become Human 🤣🤣🤣
I've tested this in many games, usually the response immediately after your answer is different, but then it's all the same. They're not even making an effort into trying to fool you into believing that your choices matter in any way.
I really enjoy your explanations on these games. If there’s an opinion I trust, it’s yours. Instead of saying, “This is bad” it’s, “This is bad, and let me explain to you why with solid examples but also, here’s some of the good too”
AMAZING. So amazing. I appreciate it. I appreciate what you’re doing. Thanks.
Now you can apply the "Just play Warframe" argument to Anthem as well.
indeed
Yeah, that is unfortunately true. I hated that Anthem came out as bad as it did, not because I wanted it to "kill" Warframe (I didn't, I like Warframe as well), but because I just wanted another good game to love and play with friends. Even more because I loved the Mass Effect trilogy too.
You can apply that saying to MANY games. Pretty much 99% of the games I have paid for in my life, have been less fun and entertaining than Warframe.
@@briansilva6857 strongly agree. I'd put warframe above everything just for the gameplay it offers.
@@JasonX1996 Just for the gameplay? The gameplay is the only good thing, everything else is unbearable
Okay I don’t usually comment, but I just wanted to say what an articulate and well-thought out review this is. Regardless of whether people agree your arguments or not, there’s no denying that you express yourself extremely clearly and do a fantastic job of supporting your points with pertinent visuals. I’d never seen one of your videos before, but you’ve gained a new sub. Keep up the awesome content!
Cheers mate
Get a room ;)
@@cheesenbiscuits
Lets make it threeeeeee
Check out his Warframe and Nier Automata reviews! You won't regret it.
@@cheesenbiscuitsunderrated comment
This review has more depth than Anthem's story.
AstickOfMercury well shit can’t argue with that
😂
damn, now that's a comment!
Lol, back of a shampoo bottle does to be fair!
Replace Anthem with Destny 2 (base game) in that sentence and I'll agree more
Echelon had a very insightful comment regarding Anthem - it doesn't feel like six year in the making game, it feels as though it got rebooted several years down the line.
Maybe it was a singleplayer game that got raped into being destiny
It feels like one of those group projects where you meet half the group for the first time while setting up the powerpoint presentation lol.
You mean it got Crackdowned?
Just like Destiny 1 and 2, then.
@@mikerose2504 honestly if it was single player game it would have been way fucking worse imo.
tried to play the game solo and i couldnt get through first hour of it
“Part 2 will cover Anthem’s endgame...”
This aged beautifully
It's even better now.
@Johnny Flannigan why he should?
@Johnny Flannigan you must have low standards
@Johnny Flannigan I guess just about anything passes as a masterpiece to you, huh?
@Johnny Flannigan maybe you should watch his part 2
SIX YEARS!?
THIS took SIX years?
At least we know it was actually 2 years
It was actually developed a lot less than that.
CK Lim
That’s not a fair comparison because indie games aren’t made on this kind of scale in addition to major management problems. No Indie dev team wouldn’t been able to make close to a high standard under these conditions.
Even Warframe, the golden boy of the industry, was unremarkable at best at launch
Fraser Souris but warframe was free to play at launch and still is anthem cost 60 dollars for the standard edition
@@Theskuzzler
Warframe was free with less content and more grinding
12:22 State of choices in gaming 2019:
Choice A) nope
Choice B) no
Pretty sure Pokemon games have better dialogue options
Please remember Metro Exodus. It is an amazing game.
@@apexalaska
Metro exodus doesn't release till 2020...
@@cocaine_is_a_hell_of_drug765 no I've already played it. It released a few weeks ago.
@@apexalaska he means its not on steam until 2020. Aka its not released yet.
>Anthem 2
now there's a depressing thought
@filippolo7 strong
filippolo7 so is the thought that you were ever born (:
When he mentioned Anthem 2, I genuinely felt a tightness in my chest. This is quite an eye opener.
Depressing thought came after reading your opinion.
Johnathan Severasse why? Anthem 2 would be amazing if Bioware can nag EA so much that they go “FINE!! Use whatever engine you want, we don’t care, just release a game that makes me money and lots of it” then Bioware can use Unreal or Havok engine for Anthem 2.
I loved that "you cannot unbake a cake" thats exactly whats wrong with people that says "Dont worry its beta, game is subject to change" Well thats the thing if you need to change the fundamentals you need to start over to such a degree that you need to remake the entire enviroment, laws of physics and even models.
Everything EA touches turns to shit, the level of touch would almost force a catholic priest to interviene
Anthems gameplay isn't fundatmentaly flawed tho
And the laws of physics are somewhat implemented with the way anthem handles gravity
(Which is pretty decent)
@@jkthegreat5687 the thing is there's only a few good things to this game: concept, javalin movement, and javalin chasis design
@@narrowstone5363 I kinda like their abilities too i mean
The storm is a literal god,
The ranger got a laser beam,
The colossus has a devastating flamethrower,
And the interceptor has a black belt in every martial art.
Well if only bioware had capitalized on the concepts and potential anthem had..
You cannot unbake a cake, but it's the smell from the oven that makes you money.
People play a "beta" a few weeks before a game releases and act like the game will be totally different and much improved. You don't play betas these days. You play demos or server stress tests at best.
Imagine if the villain was called the Monitizer.... lol 😂
I almost wish Respawn Entertainment weren't as good as they are so I can completely ignore anything with EA's name on it.
To be fair, apparently Respawn has a guy specifically there to fight EA's management on its scummier decisions. Every time an EA representative defaults to PR talk, the guy just walks out.
@@chrisossu2070 where did you learn this?
@@chrisossu2070 after seeing how Respawn handled Apex Legends, I believe it, even thou, it may be bullshit.
I
@@chrisossu2070 Not surprised. Respawn wasnt exactly quiet when EA snubbed Titanfall 2.
Well, there goes SkillUp's Game Changers invite.
EA already blacklisted him
@@buttervlies and reason why he is butthurt and ranting about anthem in all the way possible.
@@jahaseerferreira834 I think you're the one that sounds salty that he didn't give it a glowing review tbh
There's more cash in click bait, silly rabbit
@@kylerutherford7311 no man, im psychologist and I have been seeing the behavior of this influencer around several games, in which you acclaim that it is objective and it is not. It is not only with anthem. Bioware black listed hi because he click baited a miss information and still he havent say anything about it, now hes taking retaliation. How? using what he can social network fulled with useful fools.
I'm so glad this video was retroactively vindicated. That's why I watch this guy. Every time he gets shit for calling out a game, he is ALWAYS proven right in the end. Love to see it :).
Skill up gives it straight... but don't idolize someone's opinions as "always right".
Keep in mind : he still supports Cyberpunk 2077.
Even skill up can get it wrong..even if he always shoots it straight
@@funnychilli123 so? Cyberpunk wasn't that bad on PC
@@omarsabir1210 The fact that people still defend selling millions a broken, non-functional game is really something.
You should join Tod Howard.
Over 10 million people purchased that underbaked, dumpster fire.
60$ is not an insignificant portion of a lot of people's pay check, over 6 million of those purchases were on consoles, which were literally unplayable. As CDProjectRed manipulated reviews too hide their pitiful mess they just sold too everyone.
The fact that you turn a blind eye too your fellow consumers who literally got robbed because (LOL, DIDNT HAPPEN TO ME) shows how disgustingly self-centered you are.
As someone who PLAYED the damn thing on PC with a 2080ti and an i7, with 16 gigs of ram... yeah it was bad on PC as well lol.
Bunked Animations, Entirely cut features that were promised, not even too mention the GOD AWFUL police system.
But hey... at least the PC version didn't crash and play like a flip book right? So it must be good
Keep on keeping on man.
Who gave him shit for this though?
@@cptfreeman8966 Tons of people gave him shit for this when Anthem first launched, same as Fallout 76. You can't see it now, but the like/dislike ratio at launch was like 40/60%. Even after Jason's article it was only minorly corrected (ending around 70/30%).
To the people blindly brushing aside all criticism with "don't listen to the haters" need to understand something. When people are dropping criticism on the game it's because we WANT to like the game, we were excited for the game just like anyone else, we WANT to play it, we WANT to be able to look at what the game offers and say to ourselves, "yup, i can easily put 100 hour into this". but there is a bevy of serious issue that need to be addressed before it gets to that point, bluntly dismissing all criticisms with "haters gonna hate" will hurt the future of this game more than your defense helps it. Hearing all of this criticism myself is heartbreaking, i was so excited for this game, and while i still love the moment to moment gameplay, it really needs an overhaul in certain places before i can sit down and dump a 100+ hours into it.
Well said imo
Truth. As Kreia put it, "Apathy is death."
If people are criticizing, they still have your attention, and want to participate. When they stop caring, you have lost them forever.
Criticism is fine, i havnt played it yet but im looking forward to it even after all the many reviews.
What i dislike is apparent hatred for a game because that person doesn’t like EA. So the game itself is automatically downgraded based off the persons immense dislike for the game. This wasn’t directed at skill up just saying in general.
THANK YOU !!!!
Opening was way to harsh imo. They really fucked up with not having the "day 1" patch ready for the 15th, the big fixer like all games seem to need now on day one is coming on the 22, that is really going to hurt them in terms of reviews. Comparing this to a full blown RPG that Bioware produced before, i don't really think is fair. This is not that.
Instructions unclear: got stuck in a loading screen.
I seriously dont understand why people fell for this game, as soon as they showed their e3 cringe gameplay trailer, you shouldve known. This wasnt a game for gamers, its a game for people that play 2 hours a week and dont give a shit about good gamedesign
@Texan 214 Thats of course even worse, the whole game just feels boring. Its all really basic and simple gamedesign, literally every feature or idea is in a different game in a better way.
@@Corrupted The problem I've had with the most recent Bioware games is that it's all just window dressing. They haven't done anything groundbreaking mechanics-wise for a while. They tell a good story instead. Which is fine, but that narrative focus isn't a large strength when it comes to the kind of games that they're now making. Anthem seems to be this, and SWTOR was this for me.
TOR should've been a single-player game with some multi-player functionality and the promise of add-ons to be released in the future. As it stands it feels like a good story that's broken up by some fun and lots of repetitive busywork quests to hopefully get to the next piece of story. It's also bad that the story is *told* to you in an MMO, rather than you making it yourself. This is my greatest pet peeve when it comes to all the recent MMOs; they're all focused on telling you how you are one of the last great heroes in a world where... the heroes outnumber the neutral NPCs... Bonus points if you all have the same followers, with a "unique" back story. TOR is somewhat better than the most recent, but it tipped it in the wrong direction.
I've been gaming rather casually lately and even hopping on this game for an hour is an absolute drag.
This guy would know; he plays 40 hours of video games a week lmao ffs.
Anthem’s, objectively speaking, very good. Almost all of the complaints are subjective. The only two legitimate complaints are loading screens and glitches, mistakes that are common in every game for a week or so after release, other than half assed, tiny, rebooted, unambitious like 30 GB games like Rez Evil or Spider-Man. Both of those have paid DLC and STILL have less content than Anthem lmao smh.
The people who think Anthem is bad are the people who think Dragon Ball FighterZ is good hahahaha. Or the ppl who played Overwatch. Or the ppl who fell for Overwatch’s limited time only loot boxes and $40 skins. Man are you people fun to observe.
@@tommunist10 You know, there's a big difference between a single-player story-driven game and a mmo lite looter shooter right?
Because you seem not to realise that.
This is coming from someone who's spend a ridiculous amount of time playing Destiny, but also like to play single player games and understand there's a difference.
I begrudgingly handed over 50 USD for Forsaken, but that ended up money well spent imo. I wouldn't touch Anthem with a 10 foot pole, it's generic, visually boring, and did the same stupid mistake the first Destiny did on it's story, just they fucked it even more.
And I was worried that Anthem might steal Warframe players. Thanks for the free advertisement EA OMEGALUL
Watching at 0.5x = SkillUp's drinking problem exposed...
Yeet
@@lawfulneptune14 Yahh
Shillup you mean lol
omg i shit my pants
I just have to say thank you for the laugh I had after trying this XD
WTF, YOU CAN MATCHMAKE INTO THE FINAL MISSION. THE FINAL MISSION!!!
I know right? It's so bad it physically hurts
The heart of rage mission? You can though..... I did.....
BUT PLAYER CHOICE!!!!!!
It’s one of the strong holds after you play it. So might be folks replaying it too.
@@likeorasgod He's talking about someone underleveled who never completed the campaign being matchmade into the end boss. That shouldn't happen.
I can sense the sadness within Skillup’s voice :\
Depression is a more appropriate word but sadness works just as well I guess...
a lot of people are let down since the game was in development for 6 years and it showed a lot of promise.
struggleisreal hey thanks for the reply. Gaming industry makes a lots of money. EA / Activision alike makes billions each year. But they are done making a good/ finished game. Big corporations like them don’t care about creating something special for gamers. They only want to make what’s popular and easy to monetize. So it’s very sad to see BioWare made a soulless game.
As much as I want gamers to get games they love, the more games like this come out to massive disappointment and bad press, I hope these companies will finally go back to the drawing board and truly start trying. Gaming has such potential for storytelling and epic gameplay that really isn't being met by many AAA developers nowadays and it's sad.
Bitterness from not being a “game changer” more like. lol
11:42 ahh yes Dragon Age: Oranges. My favourite Bioware game.
including dlc Watermelon! XD OP cracked me up bad, I'm still snickering...
Mass Effect: Applemeda was a letdown though.
Cake Empire was good though
@@Gerbs1913 We should try not to compare Applemeda and Oranges.
@@makani9004 Nice
“Anthem”
*loads your loading screen*
Lmao. Loading your loading screen, please wait while loading the loading UI.
A loading screen joke. How original.
its not the games fault you have a slow HD. I did not complain when I had to buy a SSD for warhammer 2 and that game is a few years old even. I actually think it was a smart move to instance the dungeons from the free roam.
oakenwall If you want to make a game where most people have sit there frustrated because of something that isn’t even impressive, then go ahead. Just don’t expect your customers to be happy or buy it.
im going to bye Anthem!!.... After playing Apex Legens for a few hours, i feel that loading screens cant be that bad in Anthem...
6 years to make a game with EA resources? WTF was bioware doing?!
How about if it's a game made from scratch, unlike all these yearly titles that are just re-skins based on the same engine (like CoD)? I am not sure about 6 years, but it certainly won't be just 2 years of development.
6 years wasted for both mass effect and anthem
Wasting time. The creative talent left when they got fed up with EA's objectives, or the opposite. Nobody put pressure on them to churn out quality work or move very fast, so they got complacent with their regular paychecks and minimal effort.
@@Leonhart_93 Yet the guns look exactly the same.
@Adam Thompson But hang on only the last 2 Bioware games have been a let down, DA inquisition was brilliant, classic Bioware. its from andromeda onwards we've seen the decline.
Not trying to be nasty or anything, but I don't understand how people can still talk about "the real Bioware". It's so blatantly obvious that the Bioware that we love so much does not exist anymore and in fact hasn't for many, many years. There's no A or B team. Well, maybe there's a B team, but certainly no A. Even Mass Effect 3 was a regression in many ways. Both in terms of story telling and also from a technical and artistic perspective.
I remember seeing a video from Bioware once (I think even before ME3 was released) where they tried to appeal to young graduates. And looking at their games, I'd say their promos were a huge success.
Bioware has fallen alongside EA. And expecting anything more from them than from other EA studios is just setting yourself up for disappointment.
(edit: should have watched the video 10s longer before pausing and commenting. you pretty much said it, too)
You've hit it on the head here. This is an unusual time. Gamers grew up with certain companies. A lot of us came up at a time when games were really basic and simple. We watched developers grow, develop, fail, come and go.. A few household names however really stuck with us.
Through so many shitty games and mediocre, half baked crappy offerings, companies like Blizzard and Bioware continued to deliver amazing titles that shaped mine and million's of others adolescence, and were with us as we entered adulthood.
It's very strange to see those companies having matured, built off that success and then turned into these monstrosities that wear this thin mask that resembles their former selves. But beneath the surface are hollow, shallow, greed driven entities shoveling out the same crap as everyone else.
They died, and we can't even say when. They aren't themselves but still look like themselves. Like they've been indoctrinated, and now they're spreading the indoctrination to the masses.
yup, i already given up on so many companies. Until those company failed and fail hard going back to their build for gamers and not for corporate investors, i will not support or purchase their games
Bioware was always just the most prominent successor to Black Isle, without most of the brillant minds behind Black Isle. But the remaining staff still remembered how to make a good RPG at least. As time progressed, all those people either left as well or forgot, and this is what we're left with. Troika is dead, and after Chris Avellone left, I have little hope for Obsidian, either. Then again, Chris worked on Divinity 2, and we know how that turned out, and now he's working with Techland on Dying Light 2, so I have high hopes for that. Maybe Black Isle isn't quite dead, but Bioware isn't, and never really was, the true heir. At the end of the day, games are made by people, not studios.
@@turk88 This is right. It's why I won't be touching Apex Legends, or Anthem, or Diablo Immortal (lol) or any of that crap. The whole industry has become so disgusting. The only dev I still feel I can respect with a clear conscience that's in any way relevant to me these days are Larian Studios (Divinity Original Sin Guys) even CDPR (sure their games are amazing) treat their workers like crap and force people to work insane hours/ pay any price, just to get us our precious games.
@@wsippel See, you're doing it right. I think we're approaching the age where it's more relevant to follow an individual's career than a company. If there are specific people you know and trust, follow their upcoming games. But brand loyalty is a thing of the past.
Consumers need to be 10x more vigilant these days in just about any industry, but buying games these days is beginning to feel as involved as buying a car.
Man, I can't think of anything more enjoyable in my mech-suit, Iron Man simulator than having to run and hide behind cover all the time. Just like Iron Man.
It seems like Bioware went from making games that looked a little goofy, but had wonderful depth... to making games that are pretty to look at, but very shallow.
The irony... Oh the irony
You look at Baldurs Gate from the point of view of nowadays standards.
Back then 1998, those graphics were amazing.
Anyhow Bioware is just a company name. It means nothing more than a brand.
The people that made those great games of the past are long gone. So if we say Bioware, we have to look at the timeframe, always.
Triple AAA gaming in a nut shell :/ sad reality of things last few years
"Do you wanna grab a bite?"
"Nope" < > "No"
That's Boyle from Brooklyn 99 though right?
"No (but sarcastic)"
^
Now that's real choice
*No in Spanish*
Its called a joke.
What has been going on at BioWare for the last 6 years? EA
exactly they swung there e-pen around on DA 2 ruined teh game and started the exodus .. all the truly good talent left or was looking for the exit
They had to remake almost everything half way.
Lots of people left do to creative differences so they just started hiring anybody who wanted in I guess.
@@TheScienceguy77 Dragon Age seems to be both a critical and financial success, Mass Effect 2 and 3, HUGE critical and financial successes, SWTOR was a giant critical success, All of those games were developed under the EA brand, I'm not sure if people just don't understand the timeline of EA and BIoware, or they just love ignoring reality...Just because a lot of assholes dislike EA doesn't change the fact that most of Biowares best games have come under the EA brand.
JessicaG didn’t swtor flop hugely when it first came out that why theirs the free to play mode in it then it did really well
"Wanna go for a bite or something?"
1. No
2. Nope
WTF Bioware
Andromeda’s the exact same way. “Do you think we should let this species live or die?”
1: Are you joking? Of course they live
2: We should let them live
3: We can’t let them die!
4: How can you even ask that? They’re living, end of discussion
For some reason that screen made me miss Fallout 4's Yes, Question, Sarcastic, No of all things. WTF, Bioware.
@@DisDatK9 Andromeda had decisions that impacted the game - Anthem does not. That was the whole point of his argument. Giving one example of an instance where Andromeda has poor dialogue options neither discredits Andromeda for having impactful dialogue nor does it suggest Skillup is wrong about Anthem. Andromeda is not "the exact same way." It's as if you completely missed his point lol
@@caderlocke8869
Most of the "options" in Andromeda amount to "I'll do it now" or "I won't do it yet" and a lot of the time when a choice impacts the story it actually shouldn't (eg blow up the Kett facility right this instant or save the Angara but ignore it forever, even though the Angara squadmate points out they could just come back and blow it up later) or you're not told what effect it's going to have (eg science outpost or military outpost). It's still leagues away from good writing.
@@gratuitouslurking8610 The issue with FO4 was just that Yes is Yes, Question is “when can we get started?, Sarcastic is “Yeah whatever, I guessss I’ll help you”, and No is “No....okay yes I’ll help”.
"Do you think 7 days is enough time". I have had that exact debate with die hards multiple times. Every time I get hit by 4 or 5 people defending the hell out of this game telling me fixes can be made in a day, 7 days is enough time, PC is being used as a launch test, etc.... The state of delirium by others is comical.
I'm not defending it at all, I'm merely saying I enjoy it and I'm happy that I didn't take the word of a UA-camr and a bunch of people on the same bandwagon.
Just curious of people look at reviews and let someone else who clearly has mass effect and Kotor nostalgia issues tell them how bad a game is.
Everyone knows the loading screens suck, and the disconnects, and the fact that if you disconnect in free play you lose loot...and the not being able to revive or open chests bug, and the no sound bug...
People enjoy this because it has good aspects and it's enjoyable, maybe because they took off their Kotor tinted glasses? Idk
Advice of wisdom, my friend: if you stumble onto people "defending" anything at all... run.
Just runaway as far as you can, they're crazy.
I've learned that when people have time to defend anything other than literally their lifes, their families, or integral stuff such as their income and properties, common sense usually won't work on them.
For normal people, stuff like political views, or favorite video games doesn't worth typing furiously on the internet and losing sleep over. There are far more important things to stay alive.
It's great that you're enjoying it. At the end of the day, it is your money, so if you are happy with the purchase that's really all that matters. My amusement comes from those that are making this game out to be the best game ever. It's incomplete, buggy, and is making the same mistakes as the games before it. It's hard to take a developer seriously when they develop a product for six years, have all that time to make and observe other products in its class, and yet the final product in no way reflects that.
soyUsernameWasTaken you seem pretty damn stupid the only truth to what you said was our life’s literally everything you just named was invented by society so you put someone’s beliefs on the same level as your life
@@pgrec09 The core problem with your argument is that it implies the only way have an opinion on the game is to purchase and play it ourselves. If we all purchased a shit game then Bioware would call it a smash hit. They don't care if we liked it, just that we paid for it. Tell you what, I'll pirate it and if it ever becomes a good game I'll buy it then. Would you take my opinion that it was trash seriously if I did that?
"We'll fix it later" doesn't fly with me anymore when it comes to $60+ games.
I don't care about the lives and personalities of the people making the game and how hard they worked. The product being sold needs to be up to certain standards. Gaming is THE ONLY industry where people buy a FLAWED and INCOMPLETE product for a lot of money. Not only buy on release, but pre-order. People give their money (laced with some fucking hope juice) before they even see the end result to companies that have very bad track records and then have the AUDACITY to defend the flawed end product. And they keep doing it over and over again. What the fuck is wrong with this picture, people? Like, how is this even a thing?
If I shipped a product like that in my line of work I wouldn't only get disciplined, I'd get fired. And I'd get fucking sued. I would never work in the industry again. Ever. And the company that hired me would not exist anymore either. And even if it did, nobody would ever buy anything we produced. E-VER.
Imagine if the car industry or the medical equipment industry worked like this.
"You see Doctor, the life support machine has a number of bugs and operational flaws right now. But trust us when we say that a patch is coming in only a few months. You know, the people who worked on it had a really difficulty job and they love their work, but it just wasn't ready by the time we had to ship it. Do the best you can with it, we'll fix it soon. We promise."
"Sure the new Honda Civic has breaks that don't work all the time and the engine might catch on fire if you drive it for more than 10 minutes, but you know... Our fiscal plan didn't allow us to delay the release any longer. The investors... You understand. Just, you know... Take the bus or drive it sporadically or something, I guess. We'll fix it soon. Thanks for the money though. It'll fund our next update."
What if banking suddenly lost your money? "You know that money you paid to the electrical company? Yeah, we have new a payment routing system and... It's gone. We don't know where it went. Sorry. Keep using our services, though. In time we'll make it work."
Point made. Rant over.
On a more personal note, the first PC game I ever played was called Icewind Dale. My young Lord of the Rings fan mind was blown away by the CRPG genre. I soon discovered Baldur's Gate and Fallout. I still love those games. I missed the whole Mass Effect era because I was in college and completely out of gaming at that time. But I was hoping both Andromeda and Anthem were gonna deliver. Sadly they didn't. And I was expecting Anthem to be like this. Hopeful that it won't be, but expecting nothing good, sadly. It's sad that I can feel this way.
_Masko_
Give this human a medal !
Well fuckin' said mate!
"Gaming is THE ONLY industry where people buy a FLAWED and INCOMPLETE product for a lot of money."
It isn't.
At least there's some smart people left in this world full of mouth breathers
@@CynicalZielony RTX2080 launch in a nutshell, How about the first prius and faulty brakes? Or SpaceX first two mission critical failures? People make mistakes, but this whole, Launch a fucked up project and patch it later or never (DayZ, PUGB) has got to stop, its not fair to an established community of content creators and enthusaists.
The Day One patch notes have been released.
As expected, they fix almost none of the things critcized in this video.
Because most of the things criticized in this video aren't small technical problems you can just patch out: they're fundamental design problems installed by a dev team incapable of delivering a fully functional game, let alone their grand vision.
Even with the problems they _have_ acknowledged & addressed, when your game has been in development for 5+ years and it takes people playing the game _a few weeks prior to launch_ for you to realize that your UI is atrocious, your combat encounters are broken, and your loading screens are a nightmare, then as a development team you've either been too mismanaged to make changes, too incompetent to see the problem, too arrogant to care, or too lazy to do something about it.
Great comment man.
Well said
This comment sums up all AAA games today bar the odd one or two and that's a very sad thing.
I'm actually sorry you can't read, and there is nothing stopping him from bringing up footage from past play throughs and using it to prove a false preference.
Or ea said fuck the consumer and ship a broken game just make sure or micro transactions work
This review is still relevant even almost 2 years later lmao
Which is sad. However, I did buy it for $3.04 on CDKeys just in case it turns into one of the No Mans Sky turnaround stories. Lol
@@1_underthesun is your investment turning profit?
Borderlands 2 is still the dopest looter shooter ever made !
Kshhhhhhp.... uh, thats a negatory good buddy
Preach brudda preach, for the firehawk shall bless thee
Right
The only game I can see even going close to that game right now is Borderlands 3 itself, or The Outer Worlds
@@badbroozer6561 let's hope bl3 isn't stuffed with level boosters and lootboxes and rng boosters
"Will you buy Anthem?"
Nope No
it took me way to long to notice it said no twice *FACEPALM*
I can't tell you right now my face is tired
WJT SHANE wooosh
Get out of here, Reign. I just finally got fully exorcised. I’m never letting my dog possess me again. XD
We need borderlands 3 lol
Also it sucks how Anthem fans are gonna dislike you for no reason. I’ve been watching you for a long time and know you love games like Borderlands, diablo, destiny and you (and me) wanted anthem to be good. You’re just telling your opinion which a lot of people agree with (including me). Sadly you don’t deserve the hate from the anthem fans just for stating your opinion. Anthem has one problem with me and that it’s trying to be so much without doing anything or figuring itself out.
EDIT: I’m not talking about the dislike bar. (Read the 3rd reply)
umm wut? disliking a video isn't hate. You do realize people are allowed to have their own opinion on content, correct? That is what the like/dislike system is for, to give your opinion on said content... It gives the creator feedback on what they're doing. You sound like a snowflake that wants a world where everyone is scared to upset anyone.
Get a grip dude jesus. its a dislike button.
Edit: Im literally disliking just to make you cringe.... and to see just how little it matters.
@Mitch H Im obviously not talking about the video or the dislike bar since it just launched. On twitter, Skill Up gave his opinion that he doesn't like the game. I'm fine with people disagreeing with opinions, like you just disagreed with mine and thats fine, thats not hate. However Anthem fans are coming out and calling him biased or saying he's just hating on the game for no reason. The fans are saying that he's hating and is a very negative youtuber when he's not, he's just giving his opinion just like us.
If you like Anthem then fine go ahead but don't say other people are wrong for not liking it
@@mitcHELLOworld Disliking after watching the video, or at least an alright amount of it, is perfectly fine if you don't like the video. The original poster is likely referring to the fact that some people click the video and immediately dislike it without watching because it doesn't agree with their opinion of the game. An example of this would be how this review already had 16 dislikes five minutes after it was posted.
Honestly I haven't received this much hate about my opinion on something since Fallout 76, and before that Destiny 2 at launch. On both occasions I was called a reckless sensationalist, who just wanted to push negativity for clicks. I'm happy for my record to be judged in the context of those games, and this one.
Borderlands 3 ain't lookin too hot with gearbox, and let's be honest - that crate in sanctuary is gonna be MTX next time around
The 6.2K people that downvoted this video is the reason that the gaming industry is the way it is today....
Dragon Age Origins is still my favorite Bioware game. And dont forget Jade Empire
Ayyyy, Jade Empire!
I consider Da Origins to be the best Bioware game. Sadly Inquisition was a pile of shit. Fuck the Bioware from the last 6 years.
Jade Empire, what an ending. Evil ending anyways. So fantastic.
@@cosmancho2959 I liked inquisition, but origins was far superior. The second one was total garbage.
Origins was the best imo because of the RPG depth, which was stripped away in subsequent iterations to cash in a larger audience. The jump from Origins to DA2 also is a good example of how BioWare succumbed to sales/cash over design
A year later and I'm still enjoying the hell out of monster hunter world.... Wish more games could be like that🤷🏽
You and me bruh. You and me... almost 2000 hours. Still play MHW. Thank you Monster Hunter for entertaining me since 2004. 🤗
If you like the loop in MH you will love this. It’s not about the lore, it’s about the gameplay. It feels like I’m playing phantasy Star Online 3
@@wartome3196 that's warframe though
Idk how many years and i also still enjoy borderlands 2 🤷🏽♂️ these 2 are probably 2 of my favourite coop games i‘ve ever played
@@wartome3196 Nah i'd rather play warframe were the story is atleast somewhat interesting and way more content.
I like how you say it's shit, but then follow up with why it's shit. Good review!
One of the main bioware people said they wanted to make the game "un-memeable" after the whole debacle with ME: Andromeda. Well the issue with an un-memeable game is that it's utterly forgettable.
The Old Republic was a blast of an mmo to play, the story was just so good. Thanks for mentioning it!
It was so good to play through the campaign. Loved that.
Old republic, mmo. 😂
Yep I played the hell outta it. I still have videos of the raids we did in my channel.
And it retained same greatness for each faction and each class you chose.
Knights of the old republic was primetime to me
What I don't understand is why they had Drew Karpyshyn be a secondary writer under Jay Watamaniuk for Anthem. For those who don't know Drew Karpyshan was the lead writer for 'Mass Effect,' 'Mass Effect 2,' the overall creator of the ME universe AND was the lead writer for 'knights of the old republic' and 'the old republic'. Jay Watamaniuk as far as I can tell, was only ever lead writer for project firewalker in ME 2, other than that he was a junior writer.
Why would you get one of the best sci-fi writers of the 21st century to be a secondary writer to the guy who wrote the worst DLC for game the first guy wrote, a game that is almost universally benchmarked as the greatest RPG of the previous console generation.
I genuinely think that Casey Hudson has some sort of problem with Karpyshyn he scrapped Karpyshyn's ending for the Mass Effect trilogy which is why we ended up with that bullshit starchild telling us about synthetics versus organics.
Most common reason would be that second guy was much better at kissing corporate a... backs. Of course it might be completely different, unrelated... even justified reason behind, but if I'd have to bet on this little info I know, that would be my bet.
I dont think drew had that much to do with anthem he was there working on it for a bit but then I heard he left again.
He probably took one look at the dumpster fire and went, _"...I'm out."_
I don't even think there WAS an original ending for the Mass Effect trilogy, only vague strokes. Which is why the overarching narrative after ME1 was a giant clusterfuck. Walters and Hudson just topped it off by shutting all the other writers out and throwing a nonsensical version of Deus Ex's ending on it.
Whoooaaah. Is there an article or something I can look at that goes in depth on this?
Ralph, I'd think you have a background in philosophy or something because all your content is incredibly insightful and articulate. You always identify the core of the topic at hand, no matter how obscure, and paint an amazing case behind every one of your points. It never feels like you're dragging on. I'm so glad I saw your nier automata review and found your channel.
When you first came out with this review you were criticized by the die hards and just-wait-and-sees so hard, but it such a well put together review.
I admit I didn't watch it until now because I didn't want it to ruin the experience of playing the campaign (also spoilers) and there were so many negative Anthem reviews that I was avoiding because I didn't see it yet. Then I read the Kotaku article. But before that the game froze my PC. And even Bioware's little tips didn't unfreeze it. And I went back once after I unfroze it but the maps were so buggy I left again.
So it's June and the game is still in the same mess. The Road Map has been deleted. The most promising content reveal has been underwhelming. There's not going to be any major changes in the next few months. I doubt we'll see any real change in December.
So, I guess you were right.
The “wait and see” people were the literal worst with this one...
I specifically remember one guy telling me I should apologize when Cataclysm comes out cause it’s gonna to change the entire game.
PPPPPFFFFTTTTT!
I hope those idiots remember this mess next time they talk shit.
@@The.Nasty. They won't. People are still ride or die for Anthem even after all development has been cancelled. People are still talking about how something will happen to save Anthem. It is actual cult like behavior and I'm legitimately concerned for fans of this game at this point.
Note: If you're one of the people who says "Yeah it has problems but I like it anyways" I'm not talking about you.
I'm using this video to fall asleep... not because it is boring . You just sound nice and make me feel safe lol
Uwesela YES! I’m not alone!!
😂🤣😂🤣
Then wake up to Angry Joe screaming in your ear about the same game XD
Would do the same but I can't sleep with an erection.
@Phawnix another one? what for?
It took Bioware 6 YEARS to deliver this skeleton. Those blindly defending this game are young bucks who never touched Jade Empire, Kotor, Baldur's Gate. RIP Bioware.
Man. Give me more wuxia shit like Jade Empire. Closest thing we'll ever get to an Avatar RPG.
@@idfkwhatyouwantfromme Yes!
Sadly that era over. And I loved kingdom of amalur
@@JonkoSlunko saaaame ugh I loved the classes
@Kekistan Shitlord games that actually had effort put in before bioware sucked
6 years of development time, none of which involved anyone actually playing it.
No , they have a team of 50 people played it and programmed it at the same time before close beta even open, they're called "game master" ,they fixed bugs alongside when they tested it .If there is any flaws during even beta testing ,its entirely their faults . Do you have any idea how game is produced?
1 second ago
Get the EA Origins 1 month subscription for $15 and Anthem feels good! A few friends and I loved Mass Effect so we all decided to play Anthem since we are EA Origin members (we get the game for "free" with our subscription is active). In a 4 person party, if person A,B,C, and D all need to do story quest X you literally need to repeat it 4 different times. The leader of the party needs to do the quest for it to "complete" properly. Sometimes, quest Y will auto complete for everyone but more than not most quests do not. As a result, I have seen the same cut scenes and quests 4+ times(since more than 4 of my friends are playing Anthem I have played the game multiple times). I am level 30 and Mathies from the Beta has not split nor have i completed the game . And who cares... in 3 weeks my subscription will run out and Anthem feels good for the $15 i spent!!!!!!!!
@@thaygiaomu What are you, some media employee hired by EA to blanket all the bad reviews of Anthem with glowing praise? Get real dude. No one's buying it. We can see it with our own eyes. It sucks.
@@facerip2222 Naniiii? Read my entire comments not just 1 sentence. i responded to what PKTEK was writing up there for crying out loud. And it is true every studio have numbers of "game master", include 3d designers , story development , code writing ,... and many people who know jackshit about coding but just sit there and played the game (bug reports ) , so if there is any flaws in the game it's the publisher fault
@@thaygiaomu dude you sound like a puppet
Anthem's shelf life is exactly 2 years and 2 days.
Less if you consider it didn't even get a patch the last 12 or 13 months of its life
I'am getting Anthem ads when watching this review xD
2 parter!? You're spoiling us Sir! After watching this, I dunno, I'm picking up that you're not a fan. Or was that just me ;-). Inevitable though, Bioware have been going down hill for a while and yeah, it's EA, so...
Did 12:22 literally just have No or Nope? What the hell lol
Also, was that Boyle from Brooklyn 99?
iMmErsiVe ciNemaTic sTorYtelLing
@@Vortal_Cord yeh
Anyone else notice all the characters have strange glowing white teeth they bare at u allot. Its like the animators intentionally wanted u to see the back of everybody's mouth.
@@Vortal_Cord IT really sounded like him to me. And the commander sounds like its Cpt. Holt. There were a lot of stars doing the voices.
You must boy the *B O Y*
R.I.P. another EA'd game
2019: Here lies Bioware, closed by EA
looking forward to it actually. any talent working under EA is wasted talent. hurry up and close Bioware already EA!
It's incredibly easy to say why the game feels more repetitive than other games.
It has an utter lack of game and level design. The enemies have next to no variation, and the levels/map lacks any enjoyable flow.
If the map of an area is simple, but beautiful, you will remember it's beauty, but find it difficult to navigate if you return.... If you even realize you are returning to the same exact thing.
Warframe does a fantastic job at this. All of their levels, while reusing the same tiles, will often use large tiles with unique, and interesting things. This allows you to make a map of each tile, but know there will be variety in each generation of it.
Not to mention, they have quite a few unique told sets, and can even mix them together at times.
Allow for a flow through a level, and still giving you something familiar enough you can start to map out.
Now while I think Warframe went overboard on different weapon types, and more exactly unit immunities to some, it did also help add even more variety to their already long list of enemies. Both, are aspects Anthem is fails to feed much into, or at the very least, fails to communicate well.
Can we all stop and appreciate how boss of a man Seagull is. He was genuinely worried about this rando he never met that he would spoil the ending to himself.
Most players (Most likely me included) wouldn't even noticed him joining.
How the f did he even get ingame voice comms? I swear that's not a thing
Seagull is just an amazing person all around. Without fail, I'm always suddenly happy when I see/hear him somewhere.
IamaQuadChannel it is. I think it just works if your mic isn’t muted
It's called common courtesy, he's nothing special.
@@ZinedinePrime seagull had his mic on. Now imagine if you're just playing and this happens and you don't have a mic, what would u do? (You don't have the knowledge that this guy has joined and he was gonna get spoiled)
The story you mentioned about the Genophage.... such a great example of what should have been a side-quest just turning into this mind-blowing experience where you learn to adore and respect each species and its motives. Totally innovative, creative, deliberate, well thought out. When I played it, my mind was blown.
I played it on a friends copy and beat it on his console, and still bought the game just so if I wanted to I could go back and re-live that little universe all over again. Mass Effect 2 + DLCs is an absolutely fantastic gaming experience.
As you said, if people are enjoying it, that’s great. But I’ve been absolutely stunned at how many people are defending this game. Just because you’re enjoying it doesn’t mean you can’t acknowledge its flaws and problems.
Tbh I haven’t experienced many bugs and I only had one bad loading screen. I’m enjoying it myself and I feel bad for those who are experiencing problems with this game
He's not acknowledging it's flaws. This is bad mouthing a game. A game that a lot of people including myself have waited what feels like centuries for and are currently really enjoying the game. There's so many more games out there WAYYYY worse than this one even a year after their full launch. To prove a point he made a FOURTY SIX MINUTE video and this is only part one out of two. This is 100% negative criticism about a brand new game.
I acknowledge the flaws but hes being unfair and breaking it up piecemeal and comparing it instead of looking at it holistically. He's also being overly nostalgic about the same games he thinks are better. Hes also just flat out wrong about variety in terms of the map and mission types - especially compared to the division. There are quite a lot of different areas of the map with their own design and feel and anyone who's spent time with the game (instead of just trying to finish it for a review) would know that.
The load times suck but they're comparable to destiny and the division and warframe, they are just less interesting to watch.
Justin Smith Who cares about other games? Sure, there are games with worse AI, worse world building, worse story, etc.
All of that doesnt change the fact that Anthem is full of bad decisions. Some of the games I enjoyed the most have very apparent flaws. The big problem is that people dont realize the flaws anthem has: It can be fun and bad but once people act like their favorite game lacks any problems they lose their credibility.
The deadness of the hub audio almost feels like a Dark Souls area. One that is emphasizing a muffled deadness to make it weird and otherworldly.
Even Dark Souls hubs felt more alive. Probably helped by the fact that they actually had music :p
At least in Dark Souls it makes sense because you are among the last “humans” left in a post-apocalyptic world.
Anthem doesn’t really have that excuse and feels like a mistake.
Dark Souls hubs have music and even incredibly well written and voiced characters even though, the barley move or don't even move at all. 99.9% of the NPCs don't even move their mouths. The deadness of the hubs also makes a lot of sense considering the entire world is dead. You explore a dead civilization that's only occupied by the husks of the people who once to live there.
@@TheSpongyMallard Sorry I wasn't clear. I meant just any gameplay area like a tomb or something, not the actual hub of DS. I was making the comparison that the hub of Anthem feels like a dead stuffy tomb in Dark Souls.
Oh, ok. I got you. @@whatisbestinlife8112
Your extensive research in video game history and well scripted delivery is what separate you from other gaming UA-camr, keep up the great work Ralph (:
No joke watching this, the radar to tell you where your teammates are is the only thing that impresed me.
RIP Bioware. Press F to pay respects.
F
F
F *salutes*
F
F
Love the facts. I wanted Anthem to succeed but they failed. Thank you for your honesty.
Sorry but most of the things he points out are 1 Server issues 2, not facts but personal opinion.
100 hours in and I’m still loving this game. If you’re a fan of looter shooters this is the game for you.
@@JR-kv6ez true
@Easliy Displeased If you genuinely think they will fix everything in a single day one patch id suggest sticking your head in a freezer and having a good think about a patch wipped together in 3 weeks for a game they worked on for 6 years and couldn't get it to work at a reasonable standard
@@choccymilk9575 theres already a patch notes for all the fixes scheduled for 22nd.
Well I think...(( loading screen ))...
Dude I
Same here, it is... (( loading screen ))...
All of you (( loading screen))
This joke is starting to get o..... (( loading screen ))
you all just hating anthem because EA publish-- ((loading screen))
that tomb quest really killed it for me, especially the bloody treasure chest quests. It felt like a complete slog to show me that there are things I need to do on a laundry list.
I got an Anthem ad during this video. Not once. Not twice. Not thrice, but FOUR times. FOUR TIMES. Even their marketing is repetitive, counter-intuitive and broken.
That's hilarious actually
Whats with the laughing in every single Anthem ad I have seen?
Space junk that’s Ea laughing at people who bought this mess of a game
Damn fourse times?
Brilliant review. Unsurpassed intelligence, organization, and integrity on display for a video game review. Most professional news organizations do not show this level of commitment and effort with their work. Thank you sir !
But he fundamentally doesn't understand the combat mechanics at all and his critique of them is contradictory at best. Look at 29:02 maybe you'll see what I mean. He says that the target priority in comparison to ammo/ability management is the key to combat in D1 and TC:D then proceeds to complain that he can't solo shielded opponents on harder difficulties. He complains that the shieldbearer enemies with weak spots on their backs are frustrating to fight without using any of the abilities in his kit or remembering that he can literally fly. The combat in this game is only "one dimensional" if you refuse to use any of the tools at your disposal.
@@Wogby did the same with rdr2. But the fact of the matter is this game is shit. You must understand that.
@02 32 Hmm you are wrong my dude. It is even with skills and flying unfortunately :(
@@ijustwantmyphonecall6947 It just isn't, that perspective is just juvenile. It's alright simple as that. The combat flows well, the graphics are great with no performance issues, and the javelins are well thought out. The story is mediocre at best, sure but this wasn't billed as the sprawling RPG that some people wanted. All of its features are functioning and work reliably well, to pretend it's just as bad as F76 or Crackdown is simply fallacious.
@@Wogby loading screens
Not to mention when you walk around fort Tarsis if you do a dialogue option from one character and then walk around for a bit there is the possibility that the character you already spoke to will have 1 more dialogue completely unrelated to what you just spoke to them about or 2 teleported to another location.
Some times you have to walk into another room just to get another NPC to spawn beside an NPC that has a dialogue option to progress the narrative instead of those characters just seamlessly joining the conversation in some manner.
There are a lot more things I could sit here and critique about this game but I'm writing a comment, not a novel.
Really upset that the game is how it is in its current state, its an insult to my own and everyone else's time because of how low effort and buggy this game turned out to be and that is more valuable than my dollar.
Dad?
Holy ballsacks does this game sound like it's in a bad state.
I thought Destiny 2 was in a bad state when I tried it, but this is just on a next level bad from what I'm hearing. Granted D2 has since been improved, mostly,
Yeah people like you are the problem, there shouldnt be a day one patch, this game has been in development for 6 years, has had both a closed and open BETA not to mention the many many private events before that over the years, if a game is this fundamentally broken it should NEVER have been released in the first place, if you bought this game you cannot refund it and thats the problem, developers should not be able to get away with shipping a game this broken with the promise of fixes in the future.
@@brettcarlson5450 if you think this video (review) is a hate hit, you have not listened at all, and more important, you have not comprehended what Skill_up is talking about. There is no hate, just criticism and personal view. People have different viewpoints and preferences, and that is fine. By your attitude and comments i would surmise that your attention span is very low, as is your quality standard for story telling, you prefer tings simple and straight forward, well, that is not the case for most of "older" players who had played games from Bioware studio. We liked Baldurs Gate, Jade Empire and Mass Effect trilogy (except of the last 15 minutes of ME3) where the story was complex and your decisions had an impact on the story and gameplay. That is what we expected from Bioware after more then 6 years of development and more then 10 years of it's conception by Casey Hudson. Yes, bugs can be fixed (like sound bugs, teleporting enemies, mission markers, etc) but the story implementation within the game world and the quality of both can not. Even if all of the bugs are removed, it will not make this game anything but a simple "carrot on the stick" chaser for people who have nothing better to do then mindlessly pres three buttons for "cool" effects without any personal investment beside time sink. There will be no emotional response, no story nuance, no memorable moments of discovery in the game world, just a bland soulless "shoot them up" distraction. As for your stupid comment on games being harder to develop, that is not true, at all, it is opposite of that, games have never been easier to create than today, sheer number of indy developers prove this every single day. The fact that big game studios are cutting down nuber of people working on the games and having higher production matrix is even more proof. Unlike you, i have a lot of experience in the gaming industry, as a former employee in a big studio, so i do know how games are made. People like you are the problem, because you want that distraction now, you don't want to wait for a year or more. Why? Well, your small, bland and pathetic life needs a distraction, something to give you another focus to sink time into it so you won't have to start thinking about it and go to those dark places where you might end up developing critical thinking towards your own life decisions. Because of people like you, publishers are pushing developers on doing "shortcuts" in development to cut down the time and refusing to give them more time for qc, because for you "it's ok to have a day 1 patch".
@@nikicasekulic9960 Why are you giving attention to someone who does not know the difference between are and our? Watch him edit it now.
"You cant patch in soul"
But can you get a soul patch?
I got an Anthem ad in the middle of this.
Me too, lol!!!!
who the hell doesn't run adblockers in 2019 LOL ... haven't seen an ad on the internet for probably 10 years at this point ahahaha
Mark Godking ok
@@markgodking8904 Well some of us are also on mobile. :/
@@VeteranR blockers work on mobile too ... all my mobile phones have blockers on them ???
20 layers of irony, every single ad on this video was an anthem ad.
@TheTruthWIllSetYouFree are there adblocks on phones?(genuin question)
@TheTruthWIllSetYouFree well they must be doing an awfull job at they're work considering the amount of people that have cancer next to the amount of people that have phones.
Honestly each ad on every gaming related video for me is anthem ad :|
@TheTruthWIllSetYouFree Guess what, I know about adblockers and use them, but ads on youtube directly support the creators who make free content for you. Grow up and disable them on youtube, you don't even have to watch ads for longer than 30 seconds.
Yup same for me giggled a few times - yay for irony :)
I got an anthem ad, N O I C E
Me too,double N O I C E
Triple N O I C E!
Also that Crazy Train remix is pretty sweet, to be fair.
Same hahaha
Quad noice
NOICE COMBO!!!