One thing to expand on trade skills in regards to picking your starting class - Some have CONSIDERABLE benefit when starting fresh. Both soldier and occultist have mining and smelting. Mining is one of the most route dependent skills to level until you unlock viewing iron nodes on your minimap. As you can use any weapon you choose once you get them, starting with either of those classes might give you a big leg up on finding nodes while leveling as you will have enough points to already see them on your minimap. Another thing, Armoring/cooking are the two easiest professions to level because armoring has access to so many first time craft bonuses and cooking because low level materials won't sell for much as they're very plentiful. If you're trying to make some coin, focusing on professions OTHER than that could prove lucrative unless you're one of the first armorers/cooks to get all your crafting trophies (typically a company effort). Weaponsmithing (Soldier), Engineering (Ranger), and Jewelcrafting (occultist) are all decent money makers, especially engineering early on for quality bags and/or tools
I didn't want to get too much into picking your skills when you start out but you're absolutely right, those 3 boosts you get will be huge and impact your early gameplay. I think armoring or engineering is the way to go.
Fishing, in my opinion, is more of an end game activity for prestige. You can use the fish for food but it's more about catching specific fish than to cook them
I'm looking to start the game for the first time when Aeturnum rolls out on the 15th...for the new archetypes they've set up it makes sense to me to choose that based on which trade skills I want a jump start on, since apparently I can just grab whatever weapon I want to use anyway. So my question is are there any suggestions to what may be the best trade skills to start with? Are any more specifically useful or profitable for a first trade skills to lean into? Also, your game looks sooooo much better and more detailed than many of the videos I've seen online showing off the game recently. Do you have any guide or tips for maximizing how awesome your game looks!? I want that beautiful scenery! 😍
It may take you some time to get the weapons you want but it is definitely worth it to take a 50 level boost in 3 trade skills you will actually use instead of starting with crap trade skills and two awesome weapons. If you want a boost in a trade skill that is the most difficult to level, choose fishing. That's a tough one to grind out. All others are super easy compared to that. Your gathering skills are pretty equal. Leveling all of them is about the same. Trees, rocks, and animals are everywhere so I would go with harvesting if you want the most difficult one because of limited resources. Refining isn't too difficult to level either. So the real one is crafting. I'm going engineering so I can make tools for people early. Armoring to make bags wouldn't be bad either. Honestly, it's preference though. Bags and tools will be huge in the beginning of the game. Arcana may be the sleeper choice though because it is huge with motes/quintescense, tinctures, coatings, magic weapons, and so much more. For graphics, I have no idea! I have my settings on very high. That's all I really know. I'm not a tech guy at all!
I probably should have included a section on music. I felt it would add a little more to the video than I wanted. But yes, songs are a great way to increase yield amount, experience gained, speed of gathering, and even luck. It felt less reliable and a little more tedious than making/buying some food to eat or placing a trophy in your house.
What’s the draw with this what’s is it that keeps you coming back. Are the quests any good? what are all the resources generally used for aside from weapons and armour etc ? Game looks interesting but as I’ve never played and MMO would like to understand more about the premise of the game. Thanks
I will come back to the game for a week or so, take a month or two off, and then come back. It's fun to jump in occasionally, have some fun, and move on to different games when there is nothing else to play. The quest loop is pretty good aside from a lot of them feeling similar. And resources are used for a wide variety of things from crafting to buffs. The main draw is to get to higher levels of expeditions, PvP for wars, and other PvE content.
@@BraidedZero So not a great game then lol 😂 are games like this similar to Skyrim? Like I said never played an MMO so don’t want to buy till I’m sure ☑️
You can try. Getting to many of the resources might involve you doing some combat. But you could definitely do limited combat and completely ignore the story.
Its quite the opposite, prices will be high fir the first 2 weeks, reasons are: no stock, tools are low tier(no yield or gathering speed) and everyone focused on leveling
Maybe. In my experience, when the game first came out I was selling on the market a lot and so much stuff was on the market that prices were crazy. Cheap one day with a lot of supply and expensive the next with no supply. I think this time it will be different because you'll have experienced PC players, like me, who will flood the market early to make a ton of gold. I don't know if low tier tools will affect this. It'll be interesting to see.
@@BraidedZero we didn't played the same start 😂 it's not about experienced players, it's about goals. You wanna farm at the start, I wanna reach 65 and level my professions fast. In the beta was the same thing, go 30 fast then feed the ones that are going for the crafting. They will recoup their prices, if you are a farmer, you will make a ton at start also. The 50% of the server quits, and prices will still get lower and lower, because of tools, trophies and farming gear. It's a cycle, farmers will make lots of coin, crafters also. You will see rawhide rounding 2 coin each far away from the 0.30 we have in legacy servers.
@@BolsaPTeEUAI plan on leveling to around 20-30 and just gathering to sell and make coin. It was so hard to make coin imo when the player base died. Couldn’t do dungeons with groups because nobody was on and you can’t use the market because nobody was buying. I’m hoping this time people stay, but in order for that we need to group up and be friends.
@@not_hoodie well, I won't farm nothing except motes until I reach 65. Then I'll buy tools from faction shop and gather stuff. They changed somethings in crafting stations, now jewellery it's easier to level because fusing and cutting gems is not stonecutting. I'll make my coin through that and pvp. Will not waste time farming. Don't forget, there's nothing in the market, so crafting gear will be expensive, which means farming it will be profitable if you enjoy PVE.
I plan on playing this on Steam, for the first time, my friends are buying Aetureum for Xbox, do I need to buy all the games before I can play Aetureum? Or can I just buy Aetureum on Steam.
If they buy it on console everything is included ($60). To do it on Steam you must own the base game and the angry earth DLC. The base game is $30 and the DLC is $30 so it's the same price. I believe there is a bundle for $60. Just make sure you have that.
When im flagging myself for PvP and dying or dying in pve ,what exactly do i loose? Can i keep my Gear or weapons or do i loose Eversthing,what is on me?
If you're anywhere but in the PvP zone (in Cutless Keys) you drop nothing. In the PvP Zone, as far as we know you just drop a currency called Dabloons.
250 is the maximum for each category, then they go into Aptitude levels. You start at Aptitude level 1, and there will be 3 pips around the meter to hit before you ultimately level up to Aptitude level 2. After each level up, you receive an Aptitude reward box with rewards geared towards that type of craft/gathering category (loosely). There is no limit to the maximum aptitude level you can obtain, so you will continue to collect more reward chests with each new aptitude level.
@@jaysonbird3975 Sadly, no. Max level is 60 currently…65 with the purchase of the Angry Earth expansion for PC players. With the Oct 15th release, console players will already be getting both the game and Angry Earth expansion bundled in plus the new Aeternum stuff. So the increase from 60 to 65 will be included. Unless I missed it somewhere or they are hiding the feature, there isn’t a form of extra leveling bonus after 65 like the Aptitude system. Would be nice tho for some form of rewards still.
New to the game. This video is the BEST video for trade skills on UA-cam. Nice job.
Thanks!! Glad I could help
Bro this is a great quick guide that shares even more resources. This is the best video I’ve seen for this topic. Great Job and continued success
Glad it helped!
For such a short vid it's highly educational. Thank you!
Thanks! I do my best to pack in all information with as little fluff as possible.
Good links and a good process. Not the most exciting topic. =) but the info flows well.
Glad I could help!
Hey this is amazing guild thank you so much you got my sub!!
Thanks for the sub!
Great video. Subbed.
Thanks!!
One thing to expand on trade skills in regards to picking your starting class - Some have CONSIDERABLE benefit when starting fresh. Both soldier and occultist have mining and smelting. Mining is one of the most route dependent skills to level until you unlock viewing iron nodes on your minimap. As you can use any weapon you choose once you get them, starting with either of those classes might give you a big leg up on finding nodes while leveling as you will have enough points to already see them on your minimap.
Another thing, Armoring/cooking are the two easiest professions to level because armoring has access to so many first time craft bonuses and cooking because low level materials won't sell for much as they're very plentiful. If you're trying to make some coin, focusing on professions OTHER than that could prove lucrative unless you're one of the first armorers/cooks to get all your crafting trophies (typically a company effort). Weaponsmithing (Soldier), Engineering (Ranger), and Jewelcrafting (occultist) are all decent money makers, especially engineering early on for quality bags and/or tools
I didn't want to get too much into picking your skills when you start out but you're absolutely right, those 3 boosts you get will be huge and impact your early gameplay. I think armoring or engineering is the way to go.
Thanks a lot been trying to find an answer like this on which starting class to pick!
One thing you missed that is critical for upping gathering skill level are the boosts you can get on your tools. Good video. Thank you.
Good tip!
nice work, awesome guide!
Thanks!
really appriciate this
Thanks!
Great guide man, thanks
Glad it helped
Perfect video thank you!
Glad you enjoyed it!
nice guide man thanks
You're welcome!
Awesome, looks pike i have quite the grind ahead...had no idea... definitely wondering how beneficial fishing is and if its only for cooking food.
They have named fish for acheivements
Fishing, in my opinion, is more of an end game activity for prestige. You can use the fish for food but it's more about catching specific fish than to cook them
I'm looking to start the game for the first time when Aeturnum rolls out on the 15th...for the new archetypes they've set up it makes sense to me to choose that based on which trade skills I want a jump start on, since apparently I can just grab whatever weapon I want to use anyway. So my question is are there any suggestions to what may be the best trade skills to start with? Are any more specifically useful or profitable for a first trade skills to lean into?
Also, your game looks sooooo much better and more detailed than many of the videos I've seen online showing off the game recently. Do you have any guide or tips for maximizing how awesome your game looks!? I want that beautiful scenery! 😍
It may take you some time to get the weapons you want but it is definitely worth it to take a 50 level boost in 3 trade skills you will actually use instead of starting with crap trade skills and two awesome weapons.
If you want a boost in a trade skill that is the most difficult to level, choose fishing. That's a tough one to grind out. All others are super easy compared to that. Your gathering skills are pretty equal. Leveling all of them is about the same. Trees, rocks, and animals are everywhere so I would go with harvesting if you want the most difficult one because of limited resources. Refining isn't too difficult to level either. So the real one is crafting. I'm going engineering so I can make tools for people early. Armoring to make bags wouldn't be bad either. Honestly, it's preference though. Bags and tools will be huge in the beginning of the game. Arcana may be the sleeper choice though because it is huge with motes/quintescense, tinctures, coatings, magic weapons, and so much more.
For graphics, I have no idea! I have my settings on very high. That's all I really know. I'm not a tech guy at all!
thank you :D
You're welcome!
Curious to see if all this info will still be accurate once New World: Aeternum is released 🤔
I played the beta up to level 30. This should hold up after the release but if anything drastic changes I'll add some notes in a comment.
Don't forget you can play music to help with gathering yield.
I probably should have included a section on music. I felt it would add a little more to the video than I wanted. But yes, songs are a great way to increase yield amount, experience gained, speed of gathering, and even luck. It felt less reliable and a little more tedious than making/buying some food to eat or placing a trophy in your house.
What’s the draw with this what’s is it that keeps you coming back. Are the quests any good? what are all the resources generally used for aside from weapons and armour etc ? Game looks interesting but as I’ve never played and MMO would like to understand more about the premise of the game. Thanks
I will come back to the game for a week or so, take a month or two off, and then come back. It's fun to jump in occasionally, have some fun, and move on to different games when there is nothing else to play. The quest loop is pretty good aside from a lot of them feeling similar. And resources are used for a wide variety of things from crafting to buffs. The main draw is to get to higher levels of expeditions, PvP for wars, and other PvE content.
@@BraidedZero So not a great game then lol 😂 are games like this similar to Skyrim? Like I said never played an MMO so don’t want to buy till I’m sure ☑️
thx
You are welcome!
Don't forget bags! And upgrading those. 😁
Bags was a whole thing I didn't want to get too much into. Tried keeping it as short as possible. They are very important though.
@@BraidedZero I totally get you. It's a thing
@@mattfraser1096 lol
thx bud
You're welcome!!
Can I just do trade skills and no combat or story?
You can try. Getting to many of the resources might involve you doing some combat. But you could definitely do limited combat and completely ignore the story.
@@BraidedZero thank you so much!! And ty for the video for new players 😊
@@ChiiBomb you are very welcome!
Will I have to start over if I go from PC to Xbox
Yes. There is crossplay but no cross save.
"Logging is completed by cutting down trees"
*mines a rock
"Mining is completed by mining ores and rocks"
*starts chopping down a tree
lol yeah I was a little off with my audio
Is there still a ton of bots in the game? I played a year ago and bots plagued the game and it was tough to gather materials.
I don't think so. It has been a while since I've even seen one
Its quite the opposite, prices will be high fir the first 2 weeks, reasons are: no stock, tools are low tier(no yield or gathering speed) and everyone focused on leveling
Maybe. In my experience, when the game first came out I was selling on the market a lot and so much stuff was on the market that prices were crazy. Cheap one day with a lot of supply and expensive the next with no supply. I think this time it will be different because you'll have experienced PC players, like me, who will flood the market early to make a ton of gold. I don't know if low tier tools will affect this. It'll be interesting to see.
@@BraidedZero we didn't played the same start 😂 it's not about experienced players, it's about goals. You wanna farm at the start, I wanna reach 65 and level my professions fast. In the beta was the same thing, go 30 fast then feed the ones that are going for the crafting. They will recoup their prices, if you are a farmer, you will make a ton at start also. The 50% of the server quits, and prices will still get lower and lower, because of tools, trophies and farming gear. It's a cycle, farmers will make lots of coin, crafters also.
You will see rawhide rounding 2 coin each far away from the 0.30 we have in legacy servers.
@@BolsaPTeEUAI plan on leveling to around 20-30 and just gathering to sell and make coin. It was so hard to make coin imo when the player base died. Couldn’t do dungeons with groups because nobody was on and you can’t use the market because nobody was buying. I’m hoping this time people stay, but in order for that we need to group up and be friends.
@@not_hoodie well, I won't farm nothing except motes until I reach 65. Then I'll buy tools from faction shop and gather stuff.
They changed somethings in crafting stations, now jewellery it's easier to level because fusing and cutting gems is not stonecutting. I'll make my coin through that and pvp. Will not waste time farming.
Don't forget, there's nothing in the market, so crafting gear will be expensive, which means farming it will be profitable if you enjoy PVE.
My point is, every approach is valid
I plan on playing this on Steam, for the first time, my friends are buying Aetureum for Xbox, do I need to buy all the games before I can play Aetureum? Or can I just buy Aetureum on Steam.
If they buy it on console everything is included ($60). To do it on Steam you must own the base game and the angry earth DLC. The base game is $30 and the DLC is $30 so it's the same price. I believe there is a bundle for $60. Just make sure you have that.
When im flagging myself for PvP and dying or dying in pve ,what exactly do i loose? Can i keep my Gear or weapons or do i loose Eversthing,what is on me?
If you're anywhere but in the PvP zone (in Cutless Keys) you drop nothing. In the PvP Zone, as far as we know you just drop a currency called Dabloons.
@@BraidedZero OK, so there are Not really downsides beeing flagged for PvP ? Like only need to respawn
Correct, dying and going back to a spawn point would be the main thing.
timestamps would go hard.
I will definitely work on that
What's max gathering 200?
Edit: must be 250? Sweet.
250 is the maximum for each category, then they go into Aptitude levels. You start at Aptitude level 1, and there will be 3 pips around the meter to hit before you ultimately level up to Aptitude level 2. After each level up, you receive an Aptitude reward box with rewards geared towards that type of craft/gathering category (loosely). There is no limit to the maximum aptitude level you can obtain, so you will continue to collect more reward chests with each new aptitude level.
@timscalley9399 oh nice. That's cool.. does character level have similar system? Sorry questions
Tried beta xbox had fun. I can't think of any buy to play mmo on xbox big selling point for me.
@@jaysonbird3975 Sadly, no. Max level is 60 currently…65 with the purchase of the Angry Earth expansion for PC players. With the Oct 15th release, console players will already be getting both the game and Angry Earth expansion bundled in plus the new Aeternum stuff. So the increase from 60 to 65 will be included. Unless I missed it somewhere or they are hiding the feature, there isn’t a form of extra leveling bonus after 65 like the Aptitude system. Would be nice tho for some form of rewards still.
Max gathering is 200 if you don't own the DLC. It becomes 250 when you have the DLC.
im play new world octuber 15 coming
The time is going slow getting to the 15th
@@JayDay32it really is, I’ve been itching to play this game again since the console beta
I'm glad there is a lot of hype! I hope the studio has learned from their mistakes and doesn't ruin it for console players like they did for PC
🥲 Would love to come back to the game if pvp gets better
The new PvP zone in Cutless Keys looks amazing. I think you'll like it
No ammo i
It's a good change for sure
start 2021 oct
fishing fun
new
fishing sucks, grinding, painful (skill)
Fishing is a lot of fun, but unfortunately it isn't rewarding enough with experience. It is the true endgame skill