Learning and sticking to one deck at first I think is helpful just for learning fundamentals of the game, but I think the longer you play the more naturally you’ll become interested in other kinds of decks. Years ago I started with Cyber Dragons but now I play different kinds of Branded, HERO, Traptrix, Red Dragon Archfiend, and recently started playing some Runick builds and I’ve had so much more fun than sticking to one deck. Broadening your scope not only makes it more fun but it also helps in terms of learning other matchups for your “main” deck that you like to play and lets you see the deck youre used to in a new light Moral of the story as you said is to not put up a mental wall saying “I only play X kind of decks”. Theres a lot of different kinds of fun to be had in a game with 10,000+ cards
I went through this between DUNE and AGOV. I typically enjoy playing the deck i like into the meta (Labrynth, in this case), but began to have a harder and harder time with the deck to a detrimental point. Eventually accepted that I had to pivot if I want to find competitice success and went to Mannadium, my first real combo deck (I typically play control). The way of play is incredibly jarring and makes me feel bad sometimes because my one turn can take so long and feels unfair. But I like not losing all the time 🤷🏾♂️
That's so funny I made the same switch from lab to mannadium! The turns are long but being able to play through d barrier using astraloud and accesscode, and having more tools going 2nd is awesome
I am returning to yugioh after playing pretty casually previously, I knew these general archetypes from when I play MTG but didn’t really know how they translated to yugioh. Great video! I would love to see the categorization of some of the current meta decks into these archetypes
I'm just one-tricking Performapal Dracoslayer (Dracopals) atm since DUNE because it's budget and I found my first locals towards the end of CYAC format and first participated the week after DUNE dropped. It's not what I originally wanted, but I haven't regretted it. Not sure if it's midrange or combo, because the way it starts isn't linear in the slightest, but it can play a 12+ non-engine and the normal combo always ends on the same board, with 1 variation being a specific opener and having to go out of your way for another variation. I do enjoy playing other decks, but the other 2 I want to build (Fur Hire and Dinos), I haven't built because of budget reasons. (Blue and Ground Xenos.)
It's also good to practice a lot on a single deck imo. You can find that the deck you're playing can fit a nice tech in a format, or you can understand better how to beat the bad matchup that you encounter
Really interesting insight. Was playing control based Strategies and drilled deeper into this since i started playing stun. Midrange is what i want to test myself.
One thing I really wish about yugioh is that it you could play what you want to play to a further extent. Like I really like the Dragunity archetype. It sucks in any sort of competitive setting. Kashtira's lock me out of summoning anything with any of my monster effects or else my extra deck is gone and it's extremely vulnerable to nibiru, but I just really like the deck. I like the mechanic where I can equip monsters to other monsters which unlocks secondary effects for both cards and I love the boss monster, Dragunity Knight Ascalon. I want to be able to play my dragunity deck and not just get steamrolled, and yet the only real competitively viable version of the dragunity deck is a 60 card main deck with a full 15 card extra deck, so 75 cards total, that only contains 10 dragunity cards. It's more an adventure deck than dragunity.
I came back in the game when the Traptrix structure deck released and have been enjoying tinkering with it. I'm planning on including a Vernusylph package to help extend my board state. I guess its a mix of midrange and control? I like to go first and set up interruptions, try amd shut down my opponent's plays, and clap back on turn three if possible. Im in the process of picking up the Scareclaw engine and working wirh that as my next deck.
I've played lab since TAMA, don't plan on stopping since I legit enjoy trap based gameplay, its the closest you can get to older era style of gameplay in a modern setting
Ive been playing Centurion since September (OCG release) and honestly, Ive found myself as a midrange enjoyer since handling the deck. Its fun having 20 handtraps (Maxx C).
can you make a video about this topic but more in-depth? apart from the average number of hand traps, what to generally expect from each type of the deck - from the owner perspective and when playing against it? I know that it will vary from deck to deck and you already said a lot of great stuff but I feel that there is something more advanced when looking deeper
I play branded cause I like the og feel of a fusion based deck. Could care less if I win. Best I've done is 3rd at locals. I play for fun and to socialize.
If I were to ask for guidance I would like to know how one goes about learning a new archetype. Be it to play yourself or to learn to counter. Things like, what cards in the archetype are played? What makes the cards usable/unusable? What makes it a 3 of, a 2 of, 1 of? How do you identify its endboard/win condition? How do you device "lines" to get to these wincons? I know I can look up individual videos for each deck and get it all fed to me, but I'd like to be able to do so on my own.
If you don't want to watch a bunch of videos, I would suggest finding 1 or 2 videos that people have seen success with. There's a TON of videos with variations of decks, but stick to ones that the person actually took to an event and won/topped with. After that, build the deck on a simulator and start to get a feel for the deck/combos/interactions and you can form your own opinions what deck ratios, etc.
Ended up taking Salamangreat to my first regional on the 28th of October, and was extremely upset with how I placed (123/240+) and ended up switching to vanquish soul after the regional. I just can't seem to find a solid list I wanna keep playing for the deck. I've made 2nd and 4th at locals in the past 2 weeks but I went last night and got last cuz i can't figure out a build that's solid for me. Any tips I can use would be great, as I really love how vs plays and I think the deck is really good rn.
@@GG_YGO I have Branded Chimera built about half way rn. I've played it a bit I just can't get most of the combo lines memorized. I've heard that some of them are extremely easy but I just can't seem to get those combos memorized.
Ive been playin purrely tear(one deck) for a while now and its been fun and i still think its pretty decent xD. 0 room for handtraps in the main deck tho lol.
Thanks for the vid. As a budget player I've typically leaned control because it's a cheaper investment (both in terms of time and money). But I wanna expand my horizons a little. Starting to build Ninjas 🥷 which seems to have a more fun, dynamic play style.
Learning and sticking to one deck at first I think is helpful just for learning fundamentals of the game, but I think the longer you play the more naturally you’ll become interested in other kinds of decks. Years ago I started with Cyber Dragons but now I play different kinds of Branded, HERO, Traptrix, Red Dragon Archfiend, and recently started playing some Runick builds and I’ve had so much more fun than sticking to one deck. Broadening your scope not only makes it more fun but it also helps in terms of learning other matchups for your “main” deck that you like to play and lets you see the deck youre used to in a new light
Moral of the story as you said is to not put up a mental wall saying “I only play X kind of decks”. Theres a lot of different kinds of fun to be had in a game with 10,000+ cards
I went through this between DUNE and AGOV. I typically enjoy playing the deck i like into the meta (Labrynth, in this case), but began to have a harder and harder time with the deck to a detrimental point. Eventually accepted that I had to pivot if I want to find competitice success and went to Mannadium, my first real combo deck (I typically play control). The way of play is incredibly jarring and makes me feel bad sometimes because my one turn can take so long and feels unfair.
But I like not losing all the time 🤷🏾♂️
That's so funny I made the same switch from lab to mannadium! The turns are long but being able to play through d barrier using astraloud and accesscode, and having more tools going 2nd is awesome
I am returning to yugioh after playing pretty casually previously, I knew these general archetypes from when I play MTG but didn’t really know how they translated to yugioh. Great video! I would love to see the categorization of some of the current meta decks into these archetypes
I'm just one-tricking Performapal Dracoslayer (Dracopals) atm since DUNE because it's budget and I found my first locals towards the end of CYAC format and first participated the week after DUNE dropped.
It's not what I originally wanted, but I haven't regretted it.
Not sure if it's midrange or combo, because the way it starts isn't linear in the slightest, but it can play a 12+ non-engine and the normal combo always ends on the same board, with 1 variation being a specific opener and having to go out of your way for another variation.
I do enjoy playing other decks, but the other 2 I want to build (Fur Hire and Dinos), I haven't built because of budget reasons. (Blue and Ground Xenos.)
Man I just wanna play Cydra lmao praying for some good support soon
My man 🤣❤️
I just built the deck for fun, also waiting on something
Maybe cydra spright again
You could try speed duel and play cydra there. Will be more viable than in normal yugioh that's for sure
Facts. Tired of Konami neglecting the archetype like it's not a fan favorite when they got all these other bs decks getting support.
Me and my mates use eachothers decks all the time which is great for learning how other decks play and how different types play
Make a video where you pick a deck in real time for an event and elaborate on the thought process
I can do that
@@GG_YGO S Tier yugituber btw.. been playing almost a year now and owe a lot of knowledge and just thought process about the game to you.
It's also good to practice a lot on a single deck imo. You can find that the deck you're playing can fit a nice tech in a format, or you can understand better how to beat the bad matchup that you encounter
I don't fear the duelist that plays over a thousand decks. I fear the duelist that plays 1 deck over a thousand times.
Really interesting insight. Was playing control based Strategies and drilled deeper into this since i started playing stun. Midrange is what i want to test myself.
My friends always tell me I change decks too much but I change just to learn other decks especially ones I struggle against
One thing I really wish about yugioh is that it you could play what you want to play to a further extent.
Like I really like the Dragunity archetype. It sucks in any sort of competitive setting. Kashtira's lock me out of summoning anything with any of my monster effects or else my extra deck is gone and it's extremely vulnerable to nibiru, but I just really like the deck. I like the mechanic where I can equip monsters to other monsters which unlocks secondary effects for both cards and I love the boss monster, Dragunity Knight Ascalon. I want to be able to play my dragunity deck and not just get steamrolled, and yet the only real competitively viable version of the dragunity deck is a 60 card main deck with a full 15 card extra deck, so 75 cards total, that only contains 10 dragunity cards. It's more an adventure deck than dragunity.
I came back in the game when the Traptrix structure deck released and have been enjoying tinkering with it. I'm planning on including a Vernusylph package to help extend my board state.
I guess its a mix of midrange and control? I like to go first and set up interruptions, try amd shut down my opponent's plays, and clap back on turn three if possible.
Im in the process of picking up the Scareclaw engine and working wirh that as my next deck.
I've played lab since TAMA, don't plan on stopping since I legit enjoy trap based gameplay, its the closest you can get to older era style of gameplay in a modern setting
Ive been playing Centurion since September (OCG release) and honestly, Ive found myself as a midrange enjoyer since handling the deck. Its fun having 20 handtraps (Maxx C).
can you make a video about this topic but more in-depth? apart from the average number of hand traps, what to generally expect from each type of the deck - from the owner perspective and when playing against it? I know that it will vary from deck to deck and you already said a lot of great stuff but I feel that there is something more advanced when looking deeper
So what would be current examples of midrange decks? Great video btw
Enjoying Rescue Ace atm. Any tips to spice it up & still be competitive?
Actually theorying that atm
I play branded cause I like the og feel of a fusion based deck. Could care less if I win. Best I've done is 3rd at locals. I play for fun and to socialize.
Surprisingly been doing well with my old faithful Marincess, been an absolute crackhead lately, god just give me one decent support though 😭
I think the biggest point here is playing different decks to get your brain wrapped around how to beat them.
Madolche needs shaddoll structure levels of support but I’m here if it comes
If I were to ask for guidance I would like to know how one goes about learning a new archetype. Be it to play yourself or to learn to counter. Things like, what cards in the archetype are played? What makes the cards usable/unusable? What makes it a 3 of, a 2 of, 1 of? How do you identify its endboard/win condition? How do you device "lines" to get to these wincons? I know I can look up individual videos for each deck and get it all fed to me, but I'd like to be able to do so on my own.
If you don't want to watch a bunch of videos, I would suggest finding 1 or 2 videos that people have seen success with. There's a TON of videos with variations of decks, but stick to ones that the person actually took to an event and won/topped with. After that, build the deck on a simulator and start to get a feel for the deck/combos/interactions and you can form your own opinions what deck ratios, etc.
Hey man, great video. What do you think about runick chimera vs branded chimera, which would you say is a better option to play?
Branded for sure. Gives you a better ability to push through boards and ya know, dragoon.
@@GG_YGO it would be cool for a deck profile, and see which hand traps you select for the format
In your opinion , what’s the best mid-range deck at the moment.
I’m considering Pure Live Twin, Marincess, or Salad
Marincess
@@GG_YGO Thanks, being able to play 15 handtraps on a “where to handtrap” mat gonna be pretty cool lol
Maybe 1 day I'll find a new deck but plunder has been like my deck for the last 3 years lol. We will get the wind ship soon (copium)
What would Diabellstar Rescue-Ace be considered as opposed to just Rescue-Ace Pre-AGOV for example? 🤔🤔
Still midrange
Ended up taking Salamangreat to my first regional on the 28th of October, and was extremely upset with how I placed (123/240+) and ended up switching to vanquish soul after the regional. I just can't seem to find a solid list I wanna keep playing for the deck. I've made 2nd and 4th at locals in the past 2 weeks but I went last night and got last cuz i can't figure out a build that's solid for me. Any tips I can use would be great, as I really love how vs plays and I think the deck is really good rn.
Honestly I really do think if you're wanting to be consistent atm, chimera is the way. Unironcally though floow is just better vs.
@@GG_YGO I have Branded Chimera built about half way rn. I've played it a bit I just can't get most of the combo lines memorized. I've heard that some of them are extremely easy but I just can't seem to get those combos memorized.
Could we get an updated branded chimera deck video?
Ive been playin purrely tear(one deck) for a while now and its been fun and i still think its pretty decent xD. 0 room for handtraps in the main deck tho lol.
MIDRANGE FTW
Swordsoul support coming soon I swear 🙂
Ain't no choosing the right deck for me. I play Heros & Cydra no matter the format lol
Taked back my infernoble since the suport goes
I missed smoke grenad and all the auroradon bullshit but i enjoyed the new version
Thanks for the vid. As a budget player I've typically leaned control because it's a cheaper investment (both in terms of time and money). But I wanna expand my horizons a little. Starting to build Ninjas 🥷 which seems to have a more fun, dynamic play style.
How to pick the right deck:
Just play Tear
True
As an exosister player I'm always down for a free win😂