SIGN UP FOR MY GAME SHOWS HERE: www.discord.gg/christalraine ❤️ In case it’s not obvious, Reinhardts are the GMs & Torbs are the bronze players. I did accidentally put “bronze” instead of GM at 9:13, that’s on me sorry 🥲 editing christal got sleepy and careless
Low rank vs high rank is not even the same game tbh. Blaming teammates in higher ranks is cope but low ranks the amount of people straight up throwing or afk in spawn is crazy.
Lol you don't think there are leavers in non metal ranks? Throwers too? I am m1/gm5 tank main and just last week I had an issue with a zen inting games blatantly for a couple hours in the early morning. Thankfully avoid meant he was on my team only once
I mean, statistically speaking there's a way higher chance that a teammate is going to be having a bad game. Obviously everyone has bad games, I'm not arguing otherwise, but in any given game 80% of the team is out of your control so to speak. Essentially the probability that You (1/5) have a bad game is lower than the probability that at least one player out of the remaining team (4/5) has a bad game, and unfortunately with how team based OW is having one bad teammate can be enough to shift the win chance away from 50/50. Of course, this concept also applied to the enemy team, where the probability that at least one out of their 5 has a bad game is high as well. It really just comes down to *how* bad of a game they have.
It's the opposite. In low ranks blaming teammates is cope. Because the enemy is also dogshit, all it takes is you to be better than them and you smoke em. And it's not hard to be better than golds or plats, let alone bronzes.
@@forcebrand4678 it's definitely not cope. While yes your enemies are also likely to be bad at lower ranks so are your teammates. It's easy for people in higher ranks to say it's not as bad as metal players say it is, but as a metal player genuinely trying to improve its definitely real. I'm often finding myself having to pick up the slack of other players while still trying to do my own job cause one or 2 of my teammates are just getting tossed. But in higher ranks your enemies and teammates are more likely to actually know what they're doing so having a "bad" teammate isn't likely to happen as often
yea and even if they are GM they can have really wonky ideas, like the one of the GM girls here was saying that if she has a ball player in her team she should pick lucio in dive with her...... like wtf thats one of the worst things u could do lol
I have a Smurf it’s mostly for playing with my irls who are lower ranked than me. Obviously it’s not the best, but I don’t sit and drop. 50kills a game on hitscan I off role a lot and let them make decisions rather than me doing it. It’s definitely not fair but I try and nerf myself so we don’t just roll people.
@@kyle57688 still destroying the game experience for your opponents, the amount of cope among smurfs is hilarious ngl, just admit to it its not like its a criminal offense to say "i like ruining other peoples fun"
@@nicksande6880 there's a difference between smurfing to ruin the experience of others and smurfing so you can enjoy the game with friends that you wouldn't naturally be able to queue with
@@nicksande6880 in a competitive scene do you want to always play against people worse than you for the sake of winning? Or would you rather be challenged and learn from your mistakes and actually improve
@@pl0XbK i like fair matches, not getting my butthole resized by some gm smurf deciding to wreck some noobs while being toxic in chat, you dont learn from your mistakes if all you do is getting stomped on :3
The new 1st person POV was such a good improvement from previous episodes! I feel much more engaged with them being in front of the "camera" like actual interviews seeing the live version and then seeing it edited is also a nice experience
@@ChristalRaine ALSO if you get a chance please recreate the "I am running through New York with a pack of wild lesbians" clip in overwatch for one of these upcoming parts, replacing "New York" with the name of whatever map you're doing the bit in
My favourite part about this series is hearing the takes from vastly different kinds of people, it’s really insightful! The bronzes are easier to relate to, but the GMs have stronger and usually ‘correct’ opinions that you should probably listen to. also seeing bronzes admit that they suck is refreshing lol
Then there's me who's has the skillset and brainpower of a bronze with the knowledge and understanding of a gm so I've ALWAYS been smack dab in the middle in plat/diamond :'/
@@videogames344 well keep in mind that meta and playstyles change depending on your rank. GM usually talk about characters at the top of their skill ceiling for exemple and yes it has value for when you want to dive deep into the game but GM players basically also play a different game. Bronze players obviously don't have that much experience but look at things with fresher eyed and a more hands on experience to their specific rank. I wouldn't take their takes at heart but I wouldnt call GM's to be the ultimate source of truth either
@@tacapa-uh7bu That's one of the biggest barriers to climbing for people that doesn't seem to get talked about too much. What is most effective at each rank differs from each other. The best way to play in GM is most often just not going to work well in Bronze and obviously vice versa. So, when people are climbing, they practically have to relearn the game at each new rank, and "undo" the bad habits they had to take advantage of in the previous ranks, which isn't always easy to do. Especially if you are not aware of it.
A lot of these "hot takes" and their answers need some interpretation and context. First off "easiest TO CLIMB" - not easiest to play. That said, I think he meant that you have the most impact on your climb as DPS, because as support (what he is playing) you are pretty reliant on your team mates doing their jobs and doing the kills. At least this is what I think he wanted to say here. And that also reveals why he might be in bronze, as you still can adapt as a support in order to make some impact. I had enough games where switching to a different support character basically turned a match.
concerning the question about "is support the easiest role to climb with" i think it's really funny that the people who agreed with it gave arguments that would go with the disagree section. Like, yes you can get away with fairly more mistakes than a dps player, but in the end, it's in most cases the role which is the most reliant on your team, and let's say for instance you solo q, and end up in gold or below where some people might not be as good as others, or would not fully understands characters/supports kit, you cannot be expected to carry the majority of your game, it goes with luck on how good or bad your teammates are. and as some gms said in the video, you don't have a clear impact, you don't take space etc.. so what happens when your dps or tanks are not doing that either ? you lose. So i think it's not the easiest role to clmib in, eventually it just depends on your team reliability
And someone said it's the least frustrating role. He probably says that because he is GM. In Gold is easy to became frustrated when teamates don't have gamesense and go alone, waste ultis, charge to the moon, etc...
@@opheila-.2029 Yeah and ml7 has done an analysis and showed that Mercy takes the longest to climb into the higher ranks since she is ultra reliant on teammates.
I think they misunderstood the question. if we are talking about "easiest" as in how much you have to do to climb, then support is definitely the easiest role to climb with because you climb mainly through getting good teammates. This is especially true in the case of mercy where it's almost rng, like gambling. If we are talking about how easily you can climb with support, it's either really hard to climb or very easy depending on the teammates you get every game. Sometimes you get lucky with a win streak with good teammates and you climb straight up 2-3 ranks, sometimes you keep losing because you get unlucky with teammates and with the lack of impact you have compared to other roles, it feels like rng.
Appreciate the feedback! It’s a lil difficult because with the day and age of tiktok, peoples attention span and overall retention is soooo short so I feel like I have to cut down 70% of what everyone says or else people will lose interest 🥲 I’ll try to test out a slightly longer one in the future and see how it does, but in the meantime if you want to see the whole game show unedited, it’s on my twitch channel VODs :D
@@ChristalRaine I’d love to see longer content! If anything, a lot of your videos might not be long enough. It might not grab everyone’s attention, but your videos definitely do for me, *and I have ADHD for Christ’s sake.*
@@ChristalRaine I think you are half right with this sentiment. TL;DR: your great preface clip for this on twitter would draw people in to watch a longer form of this content. You could even do the same in the intro of the video itself. Regardless of age or generation, people will watch longer form content if its worth it. You just have to prove it to some of this CURRENT generation well before they actually partake. Sure, you dont want people to drone on and on about the same thing if no new ground or new info is being offered but I think the reason that people of this "day and age" have, seemingly, such small attention spans isnt necessarily because of length of content (people will still play games for hours, binge yt episodes and movies etc.) but, rather, peoples ability to give things that they dont know will be good, a chance (Some WILL use length numbers as some loose idea of if they will lose their time or not before they have even seen the content) This CERTAINLY is a sign of the times due to delayed reward being more and more absent from parenting and the ease and swiftness of access to services and information. (read: Zoomers) In fact, you did a great job to counter act this by having a great clip on twitter to advertise this. Right to the point, showing people that it was a good idea and the content would be great and doing so in a very small amount of time. Because of this, I think most people would click through and easily be able to sit through a longer form of this content. You could also go the route of making a much larger episode but breaking it up into parts, there-by negating the effect of the admittedly not-insignificant portion of the crowd that WILL look at run time/length numbers and just leave. Anyway you slice it, its great content and I think it would stand on its own at even twice the size.
About rank inflation: It is because the player base increased more than tenfold, therefore the players in each rank is ten times more. That isn't a problem at all
This is incorrect since the majority of new players are around Platinum with 20% around Bronze, the higher you are the less players there are, as it has always been.
rank inflation isn't about the amount of people inflating, its about individual ranks inflating, more people in gold means higher people get pushed up due to %s
@Zephium that literally doesn’t make any sense, ranks are MMR based which means they are based off a range of solid numbers. Percentages have nothing to do with how you rank up
It would be cool to see OverThink episode with people from 2 different regions, like Asia and US, or EU and US to see how different is players mentality between regions. I like this content, very unique content in Overwatch community :)
agree with stardrummer on taking accountability for loses. you'll never grow as a player if you dont take accountability, rewatch vod's and you'll always see clear mistakes that you couldnt otherwise see in game bc adrenaline and mald. also TY FOR THIS SERIES, I SAID THIS ON TWITTER BUT I LOVE JUBILEE AND OW. AND THIS IS THE BEST OF BOTH WORLDS, ty raine
Nah bro. I'm diamond and it feels like in half my games I get silvers as teammates and half the games I get GMs. Really feels like a coin toss where I might as well be playing roulette. In the gm games I'm just carried and in the silver games I can't do enough if I'm on support.
i once heard something from a coach video on a different game (league) and its stuck with me, "would x have won in my situation" with that game in particular the answer is no more often then in overwatch as its much more snowbally and the begginigng is much more individual based, but if that answer is yes, then you take accountability for what yo could have done better and do it next time, that's how you improve.
I would love to see mains or one-tricks of different heroes speak about their heroes and see what other mains think about their characters, like a Symmetra main (myself purr) talking about how Symmetra is not as easy as she first appears to be, of course in lower ranks people don't know how to really counter Sym, but the higher rank you go the hardest it becomes to get value from her (especially if the map doesn't favor her) and how she has a lot of bad match-ups against most dps and doesn't do that well against some tanks, and how you have to know how to utilize your wall, because you don't always need a "defensive" wall, etc. It would be fun to see people that main a character speak about misconceptions that their said character has.
I agree with this honestly. I enjoy sym but she is not as easy as people think she is. Especially if the other team is competent. I’d love to hear from sombra and Mei mains too on this because I think they get kinda shit on too
On the take on support i think it is one of the most demanding roles, to me it seems like a hindsight for gm's to have more expierence with the game then actually learning the role, as somebody else who has to learn the game it can be easily the most demanding, one mistake can easily throw the game and your main win condition of a support is not dying, any gm can easily fulfill that requirement and can isolate so much noise going on to make easier decisions, since they know the correct play, it can be easy to act on, but for the of the rest of the player base they must figure it out. Which is the biggest takeaway for me when i hear any gm that they can easily climb at x role.
Support is easiest mechanically but is 100% reliant on your ability to keep track of everything in every fight and be able make the right decision. If you throw your team will 100% lose. If I throw on DPS someone can carry me. You have to have good game sense to climb on support. They say support is the easiest to play but in reality you're usually the worst at duel capability and are simultaneously the most targeted player.
@@deusvult6920 I think that's why it's an interesting question for the GMs to answer as support is the least demanding mechanically so you climb based on your game sense, thus when they already have gm gamesense to them it's "easier" but for the rest of us with shitty gamesense, it's hard for us because we can't use mechanics to make up for it unlike the other positions
That's the thing, if you get even a little bit of experience in the game then support becomes easier just because it demands less mechanical skill compared to the other roles, which is what is going to make you win in most ranks
@@deusvult6920 A lot of support players believe supports are targeted constantly bc they're supports when in reality a lot of them have trash positioning that makes them an easy kill.
"support is the easiest role because you can do the bare minimum and get away with it." wait till they realize the exact opposite can be true. when you pour all of your resources into your team and are enabling them as much as humanly possible and you still are losing just because their dps are doing better than yours and you aren't being provided peel. or when your tank onetricks and you can't synergize or peel for them efficiently because they're being hard countered. obviously not every game is like this, but games like these can often be unwinnable when playing a main support like mercy, brig, or lucio. when you're playing in really high mmr lobbies, a couple slip ups from your dps/tank or your team staggering and using cooldowns unwisely can cost you an entire match. you have to make up for your team's mistakes a lot, and it's often impossible to save these kinds of team mates from feeding and dying. dps players like to act like support is easy because they throw themselves in their platinum support lobbies and hit more shots than the enemy dps and secure more kills and they think "oh well support ez cus just heal and hit shots lol." also, i would like to point out that these mfrs are playing mercy. while mercy is not skilless, she is a simple hero to get a grasp of. i would love to throw these guys onto a character like ana or kiriko and actually see how good they are at managing their frontline and peeling for people by doing more than sticking a yellow beam up their dps's ass.
In regards to the "Is support the easiest role to climb with" question, my take as a mercy player is that you sometimes just have no impact in the game. We are an auxiliary role and cannot really make "bad" good. Sure, if you're in the higher ranks, it might be a little better, since you have people you can kinda count on, but lower ranks it's straight up awful. I'm currently in platinum and I will either go on winning streaks or losing streaks purely based on what teams I get even if I'm playing the same way.
You dont get people you can count on the higher up you go, you get just as many terrible teammates in gm as in any other rank especially now where you straight up cant tell whos diamond and whos gm half the time
Really great content! I've been loving this series so far, one small adjustment I think would be helpful would be to list what role each player plays on their "currently speaking" stat card in addition to their rank and stance. I think it would give a little more insight as to why these players feel the way that they do about certain questions, thanks for any consideration
The biggest difficulty I face as a support main as far as if it’s the easiest to climb with is that literally everyone is after you. If you lose a tank or dps early theirs still a good chance you can win the fight but 9/10 times if you lose the support you have to wait for them to come back which is going to waste a ton of time. Anyone can play mercy and just sit their and hold a button but the difference maker is how good they’re movement is and how slippery their movement is
@@migueljuarez6788 not that your wrong but I’ve been playing the game since release and hit top 500 a few times and hang around gm and masters along with playing in a few very small tournaments. I’m just saying playing this long in all sorts of different ranks depending on my mood of the game at the time (lol) this is the general thing I noticed as a support main and also playing other rolls. Kill a support and if your team isn’t brain dead you win the fight not always obviously but usually.(edit for grammar)
I think support you need a lot of situational awareness, keeping people up constantly, when to protect yourself and often also doing your own kills otherwise it pulls your team down, maybe even gives the push to win if they are dropping like flies.
Really fun format! The discussion after every take was really enlightening since the questions can be interpreted multiple ways. Interesting that the players could be spread out so much while largely agreeing in the discussions. That last question was especially interesting to me since the transition from OW1 to OW2 saw a gradual shift in perception that the best way to get value is to get kills. Support kind of goes contrary to that for the majority of their kits, so their value is less obvious, but I think the "minimum" base contribution of a support is much more varied than these players suggested. Especially when you factor in saving throws like Suzu, Biotic nade, Lamp, etc, it becomes very obvious that Support has a large impact on the game. Even something as simple as knowing when to pocket someone can make or break a team comp.
I have to agree with support being the easiest roll to climb with, if it’s your “OFF-ROLE”. I tried hitting GM in all roles, DPS was by far the hardest while Support was just a much easier time. Tank I got to masters but burned out after 5 hours, so I can’t say for sure. I think this is because most supports really underestimate how much damage they can really do. Like bap is probably one of the greatest 1v1 hero’s in the game, but it’s rare to see even a high elo bap go for such a play. I got to GM in record time by just going DPS Bap and solo windowing myself to secure 1 or two picks during a fight. I think most support main lack severe confidence in their mechanics, which cause them to play way too passive and reactionary.
I AM HOSTING THE OVERWATCH VERSION OF “THE BUTTON” TONIGHT ON MY TWITCH CHANNEL!! So please go check out my twitch channel! It starts at 5pm Pacific/8pm Eastern :) www.twitch.tv/christalraine
Here’s a hot take for your next video, mystery heroes shouldn’t be truly random. The game should take into account which role you just were in your last life. That’s not to say getting a new role should be guaranteed - just a higher chance then repeating and that chance to get a new role starts to increase when you get the same role again. Here’s why: When Apple released its Shuffle feature for iPods, users were deceived by the true randomness of its playback; songs from the same album or artist were often grouped by complete random chance. Complaints led Steve Jobs to alter the device’s programming and begin offering Smart Shuffle which adjusted the likelihood of hearing similar songs in a row. “We’re making it less random,” he said, “to make it feel more random.”
As a Support main who flexes between them all I have to say that support is more like a lynchpin for the team. Without it your team falls apart but with it working at base value gets unnoticed and treated as if it is easy to do it's work. You can't necessarily carry a whole game without there being a relative gap in skill between you and the other team. This is made harder when your team is either feeding or refusing to change tactics such as switching the lane you attack from and keep pushing mid. That said when I feel I have to carry hard I either whip out the Zen and show the DPS how it's done or Lucio to be the biggest pest on point.
as a mercy main my opinion on rez is that Rez is okay because it can be very difficult to pull off I know im not a very good player as im a low rank but i only get 2-3 rezs off a game and its usually after a team fight getting a rez off in the middle of the fight not only leaves you as mercy standing still in the open but leaves your time without heal/damage boost while you do so Rez is easy to cancel as the enemy team, hook, javalin, or just killing mercy will stop the rez The cooldown could be longer honestly but pulling off a rez can be difficult
Depends on your rank. In Gold and lower ranks I often get ballsy rez off in the middle of team fights with some crafty movement and timing. I can imagine this isn't the case in higher ranks where enemy team is looking forward to denying the ability.
@@rat1223 oh yeah absolutely agreed but that goes for any powerful ability too. Skill level plays into it a whole lot too. For sure in higher ranks the team will be more aware of the abilities used and know how to cancel them.
As a healer main, hearing dps players say healer is the easiest role and is a calm experience makes want to cry... then again I havn't played play comp in a while so somehow it might ACTUALLY be calming to play comp healer
as a support main who plays strictly comp, it is not calm at all. it doesn't help that every dps and tank player seems keen to make every loss the supports' fault.
I think it’s both sides though from my experience it’s harder to rank up as a dps than a support however supports still a pain support requires a lot less effort but is a more stressful role in general like there’s no difference between me half awake and wide awake on support however on dps there’s a huge gap
This sounds picky but calling them healers instead of support is probably part of your problem. There will always be a teammate with missing health. If your objective when playing support is to keep your team at max health then yeah you’ll be running around like a chicken with its head cut off trying to keep up. Supports can heal, but that’s only one tool in their kit used to affect games
@@aegerman6317 supports can support that’s only part of their kit tho I see your point however dps Lucios and moiras are a pain plus not even kidding found a ana today that wouldn’t heal me and sat there shooting and when I tried moving in front she moved around me and I complained then they said they were a support and not a healer(still wondering what god carried them) however I do see what you mean to many people just want heal bots and it made playing brig and zen verbal abuse simulator
@@aegerman6317 (this can be ignored) and I was on 63 health when the ana refused to heal me they sat there shooting at a tank that was being pocketed(and missed most of their shots) ended up with 700 damage and 300 healing
This is really neat. I'd love to be a part of one. Not entirely bad takes from the bronze, I appreciated the respect the gm's gave them to voice their opinions even though it's a situation where their opinions are likely to be treated very differently.
I’m in Masters 1 and support at any rank is the hardest to climb with. Even when playing Mercy, the easiest character in the game, you’re still fully reliant on your team. If your dps are trash, there is not a thing in the world you can do to win that game. You’d have to switch to Bap, Moira, or Zen and start getting a picks yourself if you want ant to win. In this case, the DPS are being carried by the tank and support. Tanks create opportunities for DPS, and the Support, well, support them. DPS is the only role with 1 job to do. Both tank and support have to worry about literally everything else going on the game. I mean yea, the higher you get the easier it becomes to climb with Mercy cuz your dps are also good, but any other support is gonna require a ton of effort.
Support is the easiest role to climb in and every single support is overpowered because it still sucks to play imho. (Masters on both tank and support despite not really playing support)
So I wanna elaborate about the end question because I agree that support is generally easier because you’re the support not the playmaker. You’re essentially the foundation to a house where your dps is your walls and your tank is your roof. A bad support duo can lose games the same way a bad foundation can crumble a house. So it’s not a useless or overall unskillful role, it just takes slightly less effort from a support than a tank or dps. They have the harder job of balancing positioning, damage, target priority and just staying alive it’s a lot. For a support, just stand in los, watch for low health or damage taking allies and look for opportunities to do poke damage or cc the enemy
i agree but just cuz your not play maker by default doesnt mean you cant be. flank ana, zen, kiriko, dive widows as lucio and you can see how much opportunity that gives your team
@@stardrummer yes, my comment was not to say you cannot be a play maker as a support because you very well can. But it’s not, nor should it ever be, your main focus. You sustain your team first and cc/damage enemies and then if you can make a play bigger than 1 teammates life then that’s great. But if you’re running around as Bap only spamming R2 or left click you’re missing most of the value you could have gotten.
Thats literally how you climb on support, by making plays. If you want to just heal your team and do a little bit of damage from time to time you wont climb cause you are relying on your team to pull their weight and play at a half decent level for your rank which is very stupid I know its anecdotal so basically worthless but i got placed plat on support and up to like masters 2 my damage was basically always around double my heals on ana, only ever healing to top people off when nothing is happening or heal my tank when theyre about to die People seem forget that as a support you have access to some of the best damage dealers in the game, zen has crazy spam and ana can outclass every hitscan in the game except like widow plus anti is broken
Meowri's explanation for agreeing with rez being unhealthy is just like... explaining a game mechanic lol. Yeah, the mercy avoids getting hit and tries to rez people. The point is you try to kill the mercy before she can do that. It's like complaining that brigitte has a shield. You play around it and try to neutralize it. That's playing the game.
There's some very interesting points in this video. I was mostly curious on the support perspectives of players, because I'm a retired tank main from ow1 who peaked gold once. i almost never played ranked til OW2 but with the new season 4, now ranking up as support, i can most definitely say, I've had the worst games in my life. Currently hardstuck bronze because of tanks going alone in the back line with no communication and a semi-consistent presence of leavers ranking up has been extremely hard. ik a lot GMs say that leavers dont determine a whole career which i stand by that opinion but the amount of tanks that left or supports that left my games despite being in a very winnable situation has frustated me (it may sound as if i may be exaggeratting but 1 out of 3 or 4 games i get a leaver). the worst part is because of these losses, im stuck in matchmaking with similar players still that truly frustrates me. In the new season i peaked silver 2 with kiriko, ana, brig and zen, but since have only been going down and am currently bronze 5 in the space of 2~3 days :)
the OG version of this gameshow is always hell to watch because 90% of the opinions are bad, but this is great fun despite having a similar format. Very well executed!
2:00 omg stopppp i was a oq player and I got to diamond and im like why don’t I try role queue, im gold in support and tank atm and trying to get dps there too but I noticed something, you can’t carry a bad team on dps, like I play widow and get so many picks but they all switch and target me and when I get no support or tank to help it’s pointless and annoys me soooo much, I wanted to get them all to Atleast gold before the season ends. I can’t believe my worst role tank is higher than dps because of this, I need a good mercy 😭 but it’s so hard to find one who even knows damage boost let alone pocket
I wish there was a perma-avoid list. Ive only ever used avoid maybe 3 times in my entire game life. Most recently vs someone who from the very start of the game was trolling in spawn. Doing enough to not be kicked, they ended the 3 rounds (we somehow won 1 round) with 0 damage or heals and died maybe 4 times as they would venture to near the point and stand there looking at a wall, or walk out of spawn and enviro kill themself. This kinda player I never wanna see again in either my team or opponent.
Me and my friends are having a disagreement. They strongly believe that people randomly click endorse with no thoughts for free exp. I'm trying to tell them that anyone who bothers to endorse always gives it some thought or always endorses somebody who was nice in chat or scored well. I had no idea anyone would even do it randomly but now I have to know if I'm in the minority or they're crazy. "Players who endorse do so randomly to quickly grab some exp. Completely disregarding any other reason to endorse."
I endorse people if 1) They played well 2) AND they weren't an asshole 3) AND/OR They had a game changing moment, like a genji pentakilling an enemy team solo or a moira turning a lost battle into a massive win with an ult And if no one was bad or good, i'll prioritize the supports if they tried to support and heal cause they deserve the love the most as they have the most underestimated and underappreciated role. Supports deal the most with BS, especially from their DPSes whining, spamming NEED HEALING (when they are trying to heal 3 idiots who can't stay grouped up and keep a healthbar up for 5 seconds as fast as possible with reloading and such), flaming because they suck and can't do any damage, and teammates abandoning them when they get flanked, all the while they have the most strategically difficult and game sense/awareness demanding role.
I'm playing support and i want to cry every game.. i was on gold, and now on silver 3 , i keep getting team mates with no kills,almost no dmg.. and i just want to cry, im losing rank, it does not matter what i do, if i play wth friends sure i will win but alone..man i get the worst team mates...i have a week with this problem and i don't know what to do anymore, i just cry.
As a support, i cry. Supports are the ones getting blamed most of the time wtf ;-; I think it depends on the hero. Theres dps heroes that are easier and some that are really hard
this concept for videos is so cool, i love it. one tiny thing i think would be cool (i get that it is more editing) would be to have peoples role / main heroes to give us some context on their oppinions, there were a couple times i was wondering what they play.
Nah support definitely isn't the easiest role. They have massive carry potential, and you HAVE to be aware of everything going on. Positioning is crucial to being a good support player
@koizumi every role can be simplified like tank only needing to create space but every role has their hard parts. also i main dps but i'm higher rank on support
@@ThaVipaa here's the thing though, the main job of support is to help your team not die, but if your team can't make the enemy team die, you're team is bound to die eventually and you lose, that's the problem with support imho
there's no way mercy is a main healer. a main is someone you can run with any other support and it won't matter because they have enough heals. you could never run mercy lucio or mercy zen because that's not enough healing. even with the buff just the fact that she has no way to heal the entire team outside of her ult is enough to prove she isn't.
I agree she isn’t a main healer, but Moira is, and you’re never gonna see Moira zen, it kina just doesn’t work… and mercy zen does work sometimes, with discord damage boost and a ball or doom
I agreed with the person that says mercy is now somewhat of a main healer since season 3. It’s true and many ppl haven’t realized it yet. Her healing makes some ppl feel invincible, especially since I play a lot of brig and winston.
climbing with gm account on mercy is ofc easier than making new account then climbing as mercy. You barely can do anything if teammates are bad and it's really hard to climb
IMO tank is the easiest role to climb with, at least through the lower ranks. You're guaranteed to have supports constantly on you and as long as you're competent at target prioritization, I'd say you could get to at least gold without too much effort.
Im a plat tank/dps and recently started playing support and i agree with it nit being frustrating cuz like most of the time I lose it usually isnt like my fault say on dps im nit landing my shots not being able to kill im losing the game for me team I have no impact but when im support thats not expected of me when im support healing is so relaxing knowing that if you’re healing and not just letting ur team die ur fine
Support easiest role ? This is absurd, the fact that they nerfed Ana is messy. What the dps wants is to farm sups and go play CoD with their friends. It's a pain to manage healing, flankers, positioning and constant whining. Sup are like babysitters with a flock of gremlins. Game sense and Ult Tracking is lacking most of the time and you end up fending for yourself against a double flank. In QP and most ranked below diamond, the coms are void, which means it's about the same as QP, FFA. Headless chickens running around trying to get a frag, and the sup are supposed to do their job when they're constant targets. Also, i play a lot of Ana and whether or not I get results, I play dps to chill. I'm not saying it's in a bad spot, but i have the feeling it gets more and more popular to think Support is easy, when you have too many 1-Shot potential in-game. Crying about Sojourn when the way more popular Hanzo will just nullify anyone with so less effort. Junkrat ? Mei ? Bastion ? Sym ? Can we talk about how hard it is to spam a choke or drop turrets ? Geez. Great Content :)
As a support GM, i strongly disagree with the last question. And the gms that agreed with it kinda said it but the wrong way. Yes as a support you are definitly gonna have less impact than a tank or dps, but that's the problem because you only rely to your teammates. If they're doing good, good calls and good moves, you're more likely to win, you can support and assist them to do so, but if they dont do shit, if the enemy tank is better, if the enemies dps are better, you cant do shit
At 9:25 she says a main healer is what support your team is built around. I dont think thats what that means, its who is putting out the majority of healing. (Brig and lucio are NOT main healers)
it's so funny to me seing both their perspectives. Rn im exactly im the middle ranks in all classes (plat 1 to 3) and my opinions are vastly different than most? i think it has to do with the fact i tend to be more on the creative side rather than on the pure skill side, wich makes me think outside of the box
Good vid. Personally as a dps I think supp is the easiest role for dps to flex to since there are less mechanically demanding heros like mercy, Moira, and kiriko(her heals) as well as flex supports that dps with decent mechanics can easily dominate with. Tank is a bit harder to flex to since while there are heros like zarya, dva, and hog that a dps player can win with by simply mechanically gapping the other team, there are more heros like rein, Winton, and ball that have incredibly unique and wonky techs that don't translate to other heros.
If you’re cracked, easiest role to climb is DPS because you can just bang out the one shots but it’s completely reliant on being a hugely mechanically skilled player. If you’re good (above average) then tank is the easiest to climb because as long as YOU play well then you have the most impact and you dictate the pace and tempo of that fight and you command the space. Then support/dps are about even. DPS is probably the most stressful to climb because you have the most impact in terms of making plays but you don’t have the health pool or the sustain to make it so you can really get in aggressively. You need to be hitting all your shots and using cover and position perfectly and you need a good support to keep you in the fight I do think that support is the least stressful role in the game because you’re on the backline and you get automatic value out of your team who (should) be playing with and around you where as DPS the only value you get is against players who want to rip your head off. I play a lot of zen and I notice that with discord and with half decent aim I tend to get the same as or more picks than my DPS and I also get similar or more damage than at least one of my DPS but I think it’s down to me playing further back and not having to contest space in the same way and I get the healing passive so if I take chip damage I dip to cover and I’m not waiting on some Tiktok moira to give me some juice (plus I always duo support and my duo partner is cracked now. We have a great synergy between us) But I find as much as support is frustrating. You can’t hold space and you can’t really make big impact into the enemy team in terms of damage on your own, even when it’s annoying it’s not as stressful as DPS
Support is tough because you are everyone’s #1 target to kill and you have 5 things you need to be doing. Tank is tough because you need to create space and you have a huge hit box. DPS is easiest - shoot things and say “I need healing”.
I don’t think any role is easiest to climb with. It depends on what you’re good at. For me support was easiest to climb with because my aim sucks and so I became a top Mercy. But for someone else who is great at DPS they will have an easier time climbing on DPS because DPS can actually carry a game and support rarely gets that chance, let alone a Mercy player.
I played ranked once after unlocking it, but I didn’t know how different people playing ranked are from unranked. I got trash-talked for a game that would have been good in unranked. I will never play ranked again.
In higher ranks support is easy to get value with, but as soon as you make a mistake in lower ranks, the (most of the time) whole team fames you, therefore more discouraging than dps
I mean mercy is easy if you end up on a team where you can utilize Mercy but what happens in bronze a lot is that your team will pick characters that mercy cannot work with. I have been in countless games where the damage they pick Sombra and tracer and the tank goes wrecking Ball. Mercy isn’t being utilized properly there. It’s kind a hard to rise in the ranks if you end up on teams where your tank isn’t tanking and your damage isn’t damaging. Tanks and DPS although it can be hard can survive without support support can’t do much if they don’t have a good tank good damage or a team that knows what they’re doing.
@@ChristalRaine keep up the great work! It was so fun getting to see discussion from different ranks in a respectful manner. So many people see the toxic side of OW but there are kind people in the community 😊
Bro said support is easy cuz he heal botted good players with mercy to climb. Try a more interactive hero like brig Moira or lucio and you’ll eat your words….
I completely agree with Meowri on the smurfing subject. Even though some people do it to learn a new character, some do it simply to shit on lower elo players. And even if you do it to learn a new character you have more experience and game sense which obviously is a big advantage when you’re going against new players that lack the same awareness and game sense.
I'm surprised at how many people don't know what a main support is. A main support is a support whose more focused on... supporting, and doesn't use abilities to really change a teamfight. Ana, for example, is amazing at healing, but she's an off support because of her dart and anti. Mercy isn't an off support, not because of how often she focuses on healing, but because most of her abilities don't really sway teamfights, unless you do a really really ballsy res, and the other team takes a nap while you do it. In OWL Mercy is considered to be a main support for a reason, and it's her role in the flow of gameplay, not how much healing vs damage she contributes. Mercy is a tag along : On Support Kiriko is an independent support : Off Support
Team mates 100% can make games unwinnable. I’ve had 4 games in the last 2 days were the tank has intentionally thrown. One of which was a guy who spammed in chat “LET ME JUMP ON YOU” and did literally 0 damage the whole game
For question 2 i dont think that anyone below like plat or diamond can agree because in gold or silver it can be that theres a diff between teammates, but unless theres always 2 people who dont do anything you can still do smth abt it
As a female Mercy main, my avoid list is full of misogynistic men (sad I can only avoid them for a week) and people who think that Mercy is supposed to have like 12k heal in 10min (aka healbot). It is possible but Mercy shouldnt have gold heal/more than her Ana or Kiriko (I think my heal per 10 is at 8.5k-9k with 1.7k dmg amplified in Masters and average of 3 deaths) & then argue with me about Mercys kit and how she is supposed to keep the whole team up. Hate these people and I dont wanna play with them, most of them are dps players too xd Also rez is a little overpowered in some situations, I think this could be fixed with a higher cooldown (talking 45s) tho.
I'd say the biggest reason why support could be considered "easier to climb" is because of shorter queue times lol. I agree your base value is higher as long as you are healing but like.... I can still throw or carry a game as a Brig main. But sure if you are talking like Mercy, Moira or even Lucio where healing doesn't require you to play *super* well I agree. Brig's packs have gotten a pretty huge healing buff so that does also give her more base value right now but overall you need to be playing well and hitting people (without dying) to get your heals as high as they should be. I started out with support and that's why from my perspective that obviously took the longest, I was Plat Support and then got the other 2 from like silver to plat in no time, I am not Diamond support but that's just because it's my main and also short queue times. I think I actually advanced fastest with DPS as Echo because if you are in Silver and just get like an insane amount of kills then you are pretty much guaranteed to win. Whereas with Tank, you can bully your way through it as well but occasionally your the DPS diff is just too big. Though again I have had matches with Sigma where you can basically 1v5 their entire team, and most early lower rank matches I had by far most damage and kills as Sigma. But yeah if you get a bit higher there's a limit to how long you can stay alive while your DPS aren't doing enough. Whereas if you are a DPS player you also "kind of" have those moment where you go back-line and take out both of their supports and then die yet somehow your team still loses that team fight. But usually something like that "should" work and win you that team fight even if you die in the process. And as Echo it's fairly easy to either make sure their tank dies or make sure both of their supports die because you can melt the tank once he's half and the support you can pretty much one shot by combining both of your abilities.
I find it ridiculous to think rez is bad for the game but not Bap’s lamp, Kiriko’s Suzu, or Lifeweaver’s Lifegrip, all of which save one or more people from dying and don’t require you to basically be disabled for 2 seconds.
im unranked and i hard main support and it is def easy bc my main focus is healing then dmg all i have to do is stay alive i dont need to really deal with the enemy widow or the orisa i just need to keep the other 4 bobs on my team alive and ill poke my dmg inbetween thos heals support is heal/positioning with weaved dmg thats it (unless your character has a lot of utility) HOWEVER in comp well dawg if ur team is shit/bad picks/unknowledged then ur just screwed bc u cant push or take space or really clutch/crutch for your team in most scenarios.
I am a GM1 Mercy main. I have a few Smurf accounts that I play on with friends. Believe me that we still don’t win more than I do at my own rank. Support is just not that impactful especially if you play the least impactful ones. But I do agree if you’re smurfing on DPS or tank that would be ruining for others.
Mercy is flexible. You can play as main healer or as side healer. Being main healer you won’t get as many burst heals as Bap or Ana though but she will definitely heal more than a Zen, Brig, or Lucio.
SIGN UP FOR MY GAME SHOWS HERE: www.discord.gg/christalraine ❤️ In case it’s not obvious, Reinhardts are the GMs & Torbs are the bronze players. I did accidentally put “bronze” instead of GM at 9:13, that’s on me sorry 🥲 editing christal got sleepy and careless
Low rank vs high rank is not even the same game tbh. Blaming teammates in higher ranks is cope but low ranks the amount of people straight up throwing or afk in spawn is crazy.
FINALLY SOMEONE GETS IT
Lol you don't think there are leavers in non metal ranks? Throwers too? I am m1/gm5 tank main and just last week I had an issue with a zen inting games blatantly for a couple hours in the early morning. Thankfully avoid meant he was on my team only once
I mean, statistically speaking there's a way higher chance that a teammate is going to be having a bad game. Obviously everyone has bad games, I'm not arguing otherwise, but in any given game 80% of the team is out of your control so to speak.
Essentially the probability that You (1/5) have a bad game is lower than the probability that at least one player out of the remaining team (4/5) has a bad game, and unfortunately with how team based OW is having one bad teammate can be enough to shift the win chance away from 50/50. Of course, this concept also applied to the enemy team, where the probability that at least one out of their 5 has a bad game is high as well. It really just comes down to *how* bad of a game they have.
It's the opposite. In low ranks blaming teammates is cope. Because the enemy is also dogshit, all it takes is you to be better than them and you smoke em. And it's not hard to be better than golds or plats, let alone bronzes.
@@forcebrand4678 it's definitely not cope. While yes your enemies are also likely to be bad at lower ranks so are your teammates. It's easy for people in higher ranks to say it's not as bad as metal players say it is, but as a metal player genuinely trying to improve its definitely real. I'm often finding myself having to pick up the slack of other players while still trying to do my own job cause one or 2 of my teammates are just getting tossed. But in higher ranks your enemies and teammates are more likely to actually know what they're doing so having a "bad" teammate isn't likely to happen as often
Interesting to see that people of the same rank can disagree so heavily on some things
Lol I once had a moira call dva overpowered for eating the orbs she spammed in a kiriko ultimate in gm.
Okay?
Ow is a different breed aint no one agrees on anything other than fuck widow
@@natibot that’s just tilt
yea and even if they are GM they can have really wonky ideas, like the one of the GM girls here was saying that if she has a ball player in her team she should pick lucio in dive with her...... like wtf thats one of the worst things u could do lol
@@DeathForSk8 @DeathForSk8 She's right. Lucio is really strong with dive in hypermobile comps (that does not have phara or echo)
I love how u asked about smurfs and IMMEDIATELY put the gms on the spot and asked them if they were a problem in the game 🤣
I have a Smurf it’s mostly for playing with my irls who are lower ranked than me. Obviously it’s not the best, but I don’t sit and drop. 50kills a game on hitscan I off role a lot and let them make decisions rather than me doing it. It’s definitely not fair but I try and nerf myself so we don’t just roll people.
@@kyle57688 still destroying the game experience for your opponents, the amount of cope among smurfs is hilarious ngl, just admit to it its not like its a criminal offense to say "i like ruining other peoples fun"
@@nicksande6880 there's a difference between smurfing to ruin the experience of others and smurfing so you can enjoy the game with friends that you wouldn't naturally be able to queue with
@@nicksande6880 in a competitive scene do you want to always play against people worse than you for the sake of winning? Or would you rather be challenged and learn from your mistakes and actually improve
@@pl0XbK i like fair matches, not getting my butthole resized by some gm smurf deciding to wreck some noobs while being toxic in chat, you dont learn from your mistakes if all you do is getting stomped on :3
The new 1st person POV was such a good improvement from previous episodes! I feel much more engaged with them being in front of the "camera" like actual interviews
seeing the live version and then seeing it edited is also a nice experience
I love feedback like this, tysm :’) it makes me know that all the extra hours of editing is worth it LOL
@@ChristalRaine ALSO if you get a chance please recreate the "I am running through New York with a pack of wild lesbians" clip in overwatch for one of these upcoming parts, replacing "New York" with the name of whatever map you're doing the bit in
5:15 "I'm Kris; I don't like balls." Holy shit im dead 😭
Hearing the bronze takes is the most interesting part of the video for me. The takes are much more relatable for me being silver-gold.
My favourite part about this series is hearing the takes from vastly different kinds of people, it’s really insightful!
The bronzes are easier to relate to, but the GMs have stronger and usually ‘correct’ opinions that you should probably listen to.
also seeing bronzes admit that they suck is refreshing lol
Robot
Then there's me who's has the skillset and brainpower of a bronze with the knowledge and understanding of a gm so I've ALWAYS been smack dab in the middle in plat/diamond :'/
@@videogames344 well keep in mind that meta and playstyles change depending on your rank. GM usually talk about characters at the top of their skill ceiling for exemple and yes it has value for when you want to dive deep into the game but GM players basically also play a different game. Bronze players obviously don't have that much experience but look at things with fresher eyed and a more hands on experience to their specific rank. I wouldn't take their takes at heart but I wouldnt call GM's to be the ultimate source of truth either
@@tacapa-uh7bu That's one of the biggest barriers to climbing for people that doesn't seem to get talked about too much. What is most effective at each rank differs from each other. The best way to play in GM is most often just not going to work well in Bronze and obviously vice versa. So, when people are climbing, they practically have to relearn the game at each new rank, and "undo" the bad habits they had to take advantage of in the previous ranks, which isn't always easy to do. Especially if you are not aware of it.
The last dude: "DPS is the easiest role but it's too hard for me. Looks easy tho"
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A lot of these "hot takes" and their answers need some interpretation and context. First off "easiest TO CLIMB" - not easiest to play. That said, I think he meant that you have the most impact on your climb as DPS, because as support (what he is playing) you are pretty reliant on your team mates doing their jobs and doing the kills. At least this is what I think he wanted to say here.
And that also reveals why he might be in bronze, as you still can adapt as a support in order to make some impact. I had enough games where switching to a different support character basically turned a match.
concerning the question about "is support the easiest role to climb with" i think it's really funny that the people who agreed with it gave arguments that would go with the disagree section. Like, yes you can get away with fairly more mistakes than a dps player, but in the end, it's in most cases the role which is the most reliant on your team, and let's say for instance you solo q, and end up in gold or below where some people might not be as good as others, or would not fully understands characters/supports kit, you cannot be expected to carry the majority of your game, it goes with luck on how good or bad your teammates are. and as some gms said in the video, you don't have a clear impact, you don't take space etc.. so what happens when your dps or tanks are not doing that either ? you lose. So i think it's not the easiest role to clmib in, eventually it just depends on your team reliability
And someone said it's the least frustrating role. He probably says that because he is GM. In Gold is easy to became frustrated when teamates don't have gamesense and go alone, waste ultis, charge to the moon, etc...
@makianasilva don't forget when they're CRITICAL & push towards the enemy instead of taking cover for heals but instead die & blame the support lol
yeah this confused me too lol. theres a youtuber who climbed to gm in every role and said support was the hardest and tank was the easiest.
@@opheila-.2029 Yeah and ml7 has done an analysis and showed that Mercy takes the longest to climb into the higher ranks since she is ultra reliant on teammates.
I think they misunderstood the question. if we are talking about "easiest" as in how much you have to do to climb, then support is definitely the easiest role to climb with because you climb mainly through getting good teammates. This is especially true in the case of mercy where it's almost rng, like gambling. If we are talking about how easily you can climb with support, it's either really hard to climb or very easy depending on the teammates you get every game. Sometimes you get lucky with a win streak with good teammates and you climb straight up 2-3 ranks, sometimes you keep losing because you get unlucky with teammates and with the lack of impact you have compared to other roles, it feels like rng.
Another fun gameshow. I wouldn't mind the video being slightly longer to hear out the people on it a bit more though. Keep up the good work!
Appreciate the feedback! It’s a lil difficult because with the day and age of tiktok, peoples attention span and overall retention is soooo short so I feel like I have to cut down 70% of what everyone says or else people will lose interest 🥲 I’ll try to test out a slightly longer one in the future and see how it does, but in the meantime if you want to see the whole game show unedited, it’s on my twitch channel VODs :D
@@ChristalRaine I'll check it out right away!
@@ChristalRaine I’d love to see longer content! If anything, a lot of your videos might not be long enough.
It might not grab everyone’s attention, but your videos definitely do for me, *and I have ADHD for Christ’s sake.*
@@ChristalRaine I think you are half right with this sentiment.
TL;DR: your great preface clip for this on twitter would draw people in to watch a longer form of this content. You could even do the same in the intro of the video itself. Regardless of age or generation, people will watch longer form content if its worth it. You just have to prove it to some of this CURRENT generation well before they actually partake.
Sure, you dont want people to drone on and on about the same thing if no new ground or new info is being offered but I think the reason that people of this "day and age" have, seemingly, such small attention spans isnt necessarily because of length of content (people will still play games for hours, binge yt episodes and movies etc.) but, rather, peoples ability to give things that they dont know will be good, a chance (Some WILL use length numbers as some loose idea of if they will lose their time or not before they have even seen the content)
This CERTAINLY is a sign of the times due to delayed reward being more and more absent from parenting and the ease and swiftness of access to services and information. (read: Zoomers)
In fact, you did a great job to counter act this by having a great clip on twitter to advertise this. Right to the point, showing people that it was a good idea and the content would be great and doing so in a very small amount of time.
Because of this, I think most people would click through and easily be able to sit through a longer form of this content.
You could also go the route of making a much larger episode but breaking it up into parts, there-by negating the effect of the admittedly not-insignificant portion of the crowd that WILL look at run time/length numbers and just leave.
Anyway you slice it, its great content and I think it would stand on its own at even twice the size.
On a separate, contrasting note I think a truncated version of this for youtube shorts (maybe just repost the twitter vid?) would go hard.
About rank inflation: It is because the player base increased more than tenfold, therefore the players in each rank is ten times more. That isn't a problem at all
This is incorrect since the majority of new players are around Platinum with 20% around Bronze, the higher you are the less players there are, as it has always been.
rank inflation isn't about the amount of people inflating, its about individual ranks inflating, more people in gold means higher people get pushed up due to %s
this would only be correct if the amount of new players at each skill level scaled PERFECTLY to the rank distribution prior to their arrival.
@Zephium that literally doesn’t make any sense, ranks are MMR based which means they are based off a range of solid numbers. Percentages have nothing to do with how you rank up
As a High Rank Player, Inflation is Real
It would be cool to see OverThink episode with people from 2 different regions, like Asia and US, or EU and US to see how different is players mentality between regions. I like this content, very unique content in Overwatch community :)
To be fair, a couple people dont represent the region.
agree with stardrummer on taking accountability for loses. you'll never grow as a player if you dont take accountability, rewatch vod's and you'll always see clear mistakes that you couldnt otherwise see in game bc adrenaline and mald. also TY FOR THIS SERIES, I SAID THIS ON TWITTER BUT I LOVE JUBILEE AND OW. AND THIS IS THE BEST OF BOTH WORLDS, ty raine
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Nah bro. I'm diamond and it feels like in half my games I get silvers as teammates and half the games I get GMs. Really feels like a coin toss where I might as well be playing roulette. In the gm games I'm just carried and in the silver games I can't do enough if I'm on support.
i once heard something from a coach video on a different game (league) and its stuck with me, "would x have won in my situation" with that game in particular the answer is no more often then in overwatch as its much more snowbally and the begginigng is much more individual based, but if that answer is yes, then you take accountability for what yo could have done better and do it next time, that's how you improve.
@@lukasg4807lol people still won’t take accountability for their own gameplay. Plenty of GMs were in diamond at one point
I've only found the channel recently but these have all been very interesting and entertaining! Love the concept and the execution
Thank you so much!!!!
Had a really fun time participating in this live, Thanks for letting me in and great video! ^^
Thanks for coming on!
I would love to see mains or one-tricks of different heroes speak about their heroes and see what other mains think about their characters, like a Symmetra main (myself purr) talking about how Symmetra is not as easy as she first appears to be, of course in lower ranks people don't know how to really counter Sym, but the higher rank you go the hardest it becomes to get value from her (especially if the map doesn't favor her) and how she has a lot of bad match-ups against most dps and doesn't do that well against some tanks, and how you have to know how to utilize your wall, because you don't always need a "defensive" wall, etc.
It would be fun to see people that main a character speak about misconceptions that their said character has.
I agree with this honestly. I enjoy sym but she is not as easy as people think she is. Especially if the other team is competent. I’d love to hear from sombra and Mei mains too on this because I think they get kinda shit on too
i think the “sym is a braindead hero” attitude is carried over from the old days of 2.0 sym
On the take on support i think it is one of the most demanding roles, to me it seems like a hindsight for gm's to have more expierence with the game then actually learning the role, as somebody else who has to learn the game it can be easily the most demanding, one mistake can easily throw the game and your main win condition of a support is not dying, any gm can easily fulfill that requirement and can isolate so much noise going on to make easier decisions, since they know the correct play, it can be easy to act on, but for the of the rest of the player base they must figure it out. Which is the biggest takeaway for me when i hear any gm that they can easily climb at x role.
Support is easiest mechanically but is 100% reliant on your ability to keep track of everything in every fight and be able make the right decision. If you throw your team will 100% lose. If I throw on DPS someone can carry me.
You have to have good game sense to climb on support. They say support is the easiest to play but in reality you're usually the worst at duel capability and are simultaneously the most targeted player.
@@deusvult6920 I think that's why it's an interesting question for the GMs to answer as support is the least demanding mechanically so you climb based on your game sense, thus when they already have gm gamesense to them it's "easier" but for the rest of us with shitty gamesense, it's hard for us because we can't use mechanics to make up for it unlike the other positions
That's the thing, if you get even a little bit of experience in the game then support becomes easier just because it demands less mechanical skill compared to the other roles, which is what is going to make you win in most ranks
@@deusvult6920 A lot of support players believe supports are targeted constantly bc they're supports when in reality a lot of them have trash positioning that makes them an easy kill.
Something about seeing the little Torbs all lined up gives me life ^^
"support is the easiest role because you can do the bare minimum and get away with it." wait till they realize the exact opposite can be true. when you pour all of your resources into your team and are enabling them as much as humanly possible and you still are losing just because their dps are doing better than yours and you aren't being provided peel. or when your tank onetricks and you can't synergize or peel for them efficiently because they're being hard countered. obviously not every game is like this, but games like these can often be unwinnable when playing a main support like mercy, brig, or lucio. when you're playing in really high mmr lobbies, a couple slip ups from your dps/tank or your team staggering and using cooldowns unwisely can cost you an entire match. you have to make up for your team's mistakes a lot, and it's often impossible to save these kinds of team mates from feeding and dying. dps players like to act like support is easy because they throw themselves in their platinum support lobbies and hit more shots than the enemy dps and secure more kills and they think "oh well support ez cus just heal and hit shots lol." also, i would like to point out that these mfrs are playing mercy. while mercy is not skilless, she is a simple hero to get a grasp of. i would love to throw these guys onto a character like ana or kiriko and actually see how good they are at managing their frontline and peeling for people by doing more than sticking a yellow beam up their dps's ass.
skill issue im afraid.
"We love women in STEM" lol got me good
In regards to the "Is support the easiest role to climb with" question, my take as a mercy player is that you sometimes just have no impact in the game. We are an auxiliary role and cannot really make "bad" good. Sure, if you're in the higher ranks, it might be a little better, since you have people you can kinda count on, but lower ranks it's straight up awful. I'm currently in platinum and I will either go on winning streaks or losing streaks purely based on what teams I get even if I'm playing the same way.
Finally someone gets that support isn't easy
skill issue im afraid.
You dont get people you can count on the higher up you go, you get just as many terrible teammates in gm as in any other rank especially now where you straight up cant tell whos diamond and whos gm half the time
@@ayanhclihtsh i am your largest hater
@@ayanhclihtsh oh fml then. What's the point in trying to rank up
Watching this live was so fun too! I hope you keep up with these game shows :D
That's the plan! ❤
Really great content! I've been loving this series so far, one small adjustment I think would be helpful would be to list what role each player plays on their "currently speaking" stat card in addition to their rank and stance. I think it would give a little more insight as to why these players feel the way that they do about certain questions, thanks for any consideration
I can do that going forward :) thanks for the feedback!
@@ChristalRaine do quick play warriors and comp soldiers think the same when???
@@ChristalRaine
The biggest difficulty I face as a support main as far as if it’s the easiest to climb with is that literally everyone is after you. If you lose a tank or dps early theirs still a good chance you can win the fight but 9/10 times if you lose the support you have to wait for them to come back which is going to waste a ton of time. Anyone can play mercy and just sit their and hold a button but the difference maker is how good they’re movement is and how slippery their movement is
Fix your postioning.
@@migueljuarez6788 not that your wrong but I’ve been playing the game since release and hit top 500 a few times and hang around gm and masters along with playing in a few very small tournaments. I’m just saying playing this long in all sorts of different ranks depending on my mood of the game at the time (lol) this is the general thing I noticed as a support main and also playing other rolls. Kill a support and if your team isn’t brain dead you win the fight not always obviously but usually.(edit for grammar)
I think support you need a lot of situational awareness, keeping people up constantly, when to protect yourself and often also doing your own kills otherwise it pulls your team down, maybe even gives the push to win if they are dropping like flies.
Most frustrating is healing up your entire team, building ults to hell and no one delivers
I’m gm on dps, and honestly i think it’s the easiest role the rank up since it’s the one where you have the most impact
Really fun format! The discussion after every take was really enlightening since the questions can be interpreted multiple ways. Interesting that the players could be spread out so much while largely agreeing in the discussions.
That last question was especially interesting to me since the transition from OW1 to OW2 saw a gradual shift in perception that the best way to get value is to get kills. Support kind of goes contrary to that for the majority of their kits, so their value is less obvious, but I think the "minimum" base contribution of a support is much more varied than these players suggested. Especially when you factor in saving throws like Suzu, Biotic nade, Lamp, etc, it becomes very obvious that Support has a large impact on the game. Even something as simple as knowing when to pocket someone can make or break a team comp.
I have to agree with support being the easiest roll to climb with, if it’s your “OFF-ROLE”.
I tried hitting GM in all roles, DPS was by far the hardest while Support was just a much easier time. Tank I got to masters but burned out after 5 hours, so I can’t say for sure.
I think this is because most supports really underestimate how much damage they can really do. Like bap is probably one of the greatest 1v1 hero’s in the game, but it’s rare to see even a high elo bap go for such a play. I got to GM in record time by just going DPS Bap and solo windowing myself to secure 1 or two picks during a fight.
I think most support main lack severe confidence in their mechanics, which cause them to play way too passive and reactionary.
W take, its the lack of confidence and perspective for me
Agree. Ana, Zen, and Moira also depend heavily on finding the opportunity to be aggressive and get a pick in order to climb the rank.
Great take
I AM HOSTING THE OVERWATCH VERSION OF “THE BUTTON” TONIGHT ON MY TWITCH CHANNEL!! So please go check out my twitch channel! It starts at 5pm Pacific/8pm Eastern :) www.twitch.tv/christalraine
Here’s a hot take for your next video, mystery heroes shouldn’t be truly random. The game should take into account which role you just were in your last life. That’s not to say getting a new role should be guaranteed - just a higher chance then repeating and that chance to get a new role starts to increase when you get the same role again.
Here’s why:
When Apple released its Shuffle feature for iPods, users were deceived by the true randomness of its playback; songs from the same album or artist were often grouped by complete random chance. Complaints led Steve Jobs to alter the device’s programming and begin offering Smart Shuffle which adjusted the likelihood of hearing similar songs in a row. “We’re making it less random,” he said, “to make it feel more random.”
As a Support main who flexes between them all I have to say that support is more like a lynchpin for the team. Without it your team falls apart but with it working at base value gets unnoticed and treated as if it is easy to do it's work.
You can't necessarily carry a whole game without there being a relative gap in skill between you and the other team. This is made harder when your team is either feeding or refusing to change tactics such as switching the lane you attack from and keep pushing mid.
That said when I feel I have to carry hard I either whip out the Zen and show the DPS how it's done or Lucio to be the biggest pest on point.
as a mercy main my opinion on rez is that
Rez is okay because it can be very difficult to pull off
I know im not a very good player as im a low rank but i only get 2-3 rezs off a game and its usually after a team fight
getting a rez off in the middle of the fight not only leaves you as mercy standing still in the open but leaves your time without heal/damage boost while you do so
Rez is easy to cancel as the enemy team, hook, javalin, or just killing mercy will stop the rez
The cooldown could be longer honestly but pulling off a rez can be difficult
Depends on your rank. In Gold and lower ranks I often get ballsy rez off in the middle of team fights with some crafty movement and timing. I can imagine this isn't the case in higher ranks where enemy team is looking forward to denying the ability.
@@rat1223 oh yeah absolutely agreed but that goes for any powerful ability too. Skill level plays into it a whole lot too. For sure in higher ranks the team will be more aware of the abilities used and know how to cancel them.
As a healer main, hearing dps players say healer is the easiest role and is a calm experience makes want to cry... then again I havn't played play comp in a while so somehow it might ACTUALLY be calming to play comp healer
as a support main who plays strictly comp, it is not calm at all.
it doesn't help that every dps and tank player seems keen to make every loss the supports' fault.
I think it’s both sides though from my experience it’s harder to rank up as a dps than a support however supports still a pain support requires a lot less effort but is a more stressful role in general like there’s no difference between me half awake and wide awake on support however on dps there’s a huge gap
This sounds picky but calling them healers instead of support is probably part of your problem. There will always be a teammate with missing health. If your objective when playing support is to keep your team at max health then yeah you’ll be running around like a chicken with its head cut off trying to keep up.
Supports can heal, but that’s only one tool in their kit used to affect games
@@aegerman6317 supports can support that’s only part of their kit tho I see your point however dps Lucios and moiras are a pain plus not even kidding found a ana today that wouldn’t heal me and sat there shooting and when I tried moving in front she moved around me and I complained then they said they were a support and not a healer(still wondering what god carried them) however I do see what you mean to many people just want heal bots and it made playing brig and zen verbal abuse simulator
@@aegerman6317 (this can be ignored) and I was on 63 health when the ana refused to heal me they sat there shooting at a tank that was being pocketed(and missed most of their shots) ended up with 700 damage and 300 healing
can one of your questions be "is widowmaker balanced" for bronze to gm players
This is really neat. I'd love to be a part of one.
Not entirely bad takes from the bronze, I appreciated the respect the gm's gave them to voice their opinions even though it's a situation where their opinions are likely to be treated very differently.
I’m in Masters 1 and support at any rank is the hardest to climb with. Even when playing Mercy, the easiest character in the game, you’re still fully reliant on your team. If your dps are trash, there is not a thing in the world you can do to win that game. You’d have to switch to Bap, Moira, or Zen and start getting a picks yourself if you want ant to win. In this case, the DPS are being carried by the tank and support. Tanks create opportunities for DPS, and the Support, well, support them. DPS is the only role with 1 job to do. Both tank and support have to worry about literally everything else going on the game. I mean yea, the higher you get the easier it becomes to climb with Mercy cuz your dps are also good, but any other support is gonna require a ton of effort.
This is my new favorite OW show
WOOOO THANK YOUUUU
Support is the easiest role to climb in and every single support is overpowered because it still sucks to play imho. (Masters on both tank and support despite not really playing support)
So I wanna elaborate about the end question because I agree that support is generally easier because you’re the support not the playmaker. You’re essentially the foundation to a house where your dps is your walls and your tank is your roof. A bad support duo can lose games the same way a bad foundation can crumble a house. So it’s not a useless or overall unskillful role, it just takes slightly less effort from a support than a tank or dps. They have the harder job of balancing positioning, damage, target priority and just staying alive it’s a lot. For a support, just stand in los, watch for low health or damage taking allies and look for opportunities to do poke damage or cc the enemy
i agree but just cuz your not play maker by default doesnt mean you cant be. flank ana, zen, kiriko, dive widows as lucio and you can see how much opportunity that gives your team
@@stardrummer yes, my comment was not to say you cannot be a play maker as a support because you very well can. But it’s not, nor should it ever be, your main focus. You sustain your team first and cc/damage enemies and then if you can make a play bigger than 1 teammates life then that’s great. But if you’re running around as Bap only spamming R2 or left click you’re missing most of the value you could have gotten.
Thats literally how you climb on support, by making plays. If you want to just heal your team and do a little bit of damage from time to time you wont climb cause you are relying on your team to pull their weight and play at a half decent level for your rank which is very stupid
I know its anecdotal so basically worthless but i got placed plat on support and up to like masters 2 my damage was basically always around double my heals on ana, only ever healing to top people off when nothing is happening or heal my tank when theyre about to die
People seem forget that as a support you have access to some of the best damage dealers in the game, zen has crazy spam and ana can outclass every hitscan in the game except like widow plus anti is broken
@@ayanhclihtsh alr said this + ratio
Meowri's explanation for agreeing with rez being unhealthy is just like... explaining a game mechanic lol. Yeah, the mercy avoids getting hit and tries to rez people. The point is you try to kill the mercy before she can do that. It's like complaining that brigitte has a shield. You play around it and try to neutralize it. That's playing the game.
These videos are so great. Keep ‘‘em coming. 🙌🏻
I will :D this Saturday I’ll be posting the first episode of a diff game show of mine but besides that I’ll return to these videos next week!
11:40 im a diamond/recently master hitscan main who made an alt to learn widow... guess im brawling this dude then xd
There's some very interesting points in this video. I was mostly curious on the support perspectives of players, because I'm a retired tank main from ow1 who peaked gold once. i almost never played ranked til OW2 but with the new season 4, now ranking up as support, i can most definitely say, I've had the worst games in my life. Currently hardstuck bronze because of tanks going alone in the back line with no communication and a semi-consistent presence of leavers ranking up has been extremely hard. ik a lot GMs say that leavers dont determine a whole career which i stand by that opinion but the amount of tanks that left or supports that left my games despite being in a very winnable situation has frustated me (it may sound as if i may be exaggeratting but 1 out of 3 or 4 games i get a leaver). the worst part is because of these losses, im stuck in matchmaking with similar players still that truly frustrates me. In the new season i peaked silver 2 with kiriko, ana, brig and zen, but since have only been going down and am currently bronze 5 in the space of 2~3 days :)
Yuss the next epi! Love the new visuals makes things abit more clear.
the OG version of this gameshow is always hell to watch because 90% of the opinions are bad, but this is great fun despite having a similar format. Very well executed!
2:00 omg stopppp i was a oq player and I got to diamond and im like why don’t I try role queue, im gold in support and tank atm and trying to get dps there too but I noticed something, you can’t carry a bad team on dps, like I play widow and get so many picks but they all switch and target me and when I get no support or tank to help it’s pointless and annoys me soooo much, I wanted to get them all to Atleast gold before the season ends. I can’t believe my worst role tank is higher than dps because of this, I need a good mercy 😭 but it’s so hard to find one who even knows damage boost let alone pocket
oh my goodness this content is great! i love the quality of this video and the music choices. great work! 😊😊😊
Thank you so much!!!
This shit is so cute it actually feels real with the editing and clear mics
I wish there was a perma-avoid list. Ive only ever used avoid maybe 3 times in my entire game life. Most recently vs someone who from the very start of the game was trolling in spawn. Doing enough to not be kicked, they ended the 3 rounds (we somehow won 1 round) with 0 damage or heals and died maybe 4 times as they would venture to near the point and stand there looking at a wall, or walk out of spawn and enviro kill themself. This kinda player I never wanna see again in either my team or opponent.
hi sooooo
Me and my friends are having a disagreement. They strongly believe that people randomly click endorse with no thoughts for free exp. I'm trying to tell them that anyone who bothers to endorse always gives it some thought or always endorses somebody who was nice in chat or scored well. I had no idea anyone would even do it randomly but now I have to know if I'm in the minority or they're crazy.
"Players who endorse do so randomly to quickly grab some exp. Completely disregarding any other reason to endorse."
i could understand for ow1 where levels give you lootboxes but for battle pass exp? man💀
it’s both, i always endorse 2 people for exp, but i endorse the people that were nicest to me
I endorse people if
1) They played well
2) AND they weren't an asshole
3) AND/OR They had a game changing moment, like a genji pentakilling an enemy team solo or a moira turning a lost battle into a massive win with an ult
And if no one was bad or good, i'll prioritize the supports if they tried to support and heal cause they deserve the love the most as they have the most underestimated and underappreciated role. Supports deal the most with BS, especially from their DPSes whining, spamming NEED HEALING (when they are trying to heal 3 idiots who can't stay grouped up and keep a healthbar up for 5 seconds as fast as possible with reloading and such), flaming because they suck and can't do any damage, and teammates abandoning them when they get flanked, all the while they have the most strategically difficult and game sense/awareness demanding role.
I just randomly endorse people. Absolutely 0 thought. Its muscle memory from ow1 to just press n and click the closest people to my cursor
For me my default is
1) the support
2)if support not good, check leaderboard and pick whoever I think did the most overall/biggest play
omg this is such an interesting game show~ the mindset between bronze and GM is such a wide gap (which makes sense). this is awesome.
This is actually a really good video idea you brought up here. Love the Talkshow kind of mechanics.
I'm playing support and i want to cry every game.. i was on gold, and now on silver 3 , i keep getting team mates with no kills,almost no dmg.. and i just want to cry, im losing rank, it does not matter what i do, if i play wth friends sure i will win but alone..man i get the worst team mates...i have a week with this problem and i don't know what to do anymore, i just cry.
absolute shocker that the dps players all think support is the easiest
.-. it is
As a support, i cry. Supports are the ones getting blamed most of the time wtf ;-;
I think it depends on the hero. Theres dps heroes that are easier and some that are really hard
support is mechanically the easiest but an absolute nightmare to play solo queue due to DPS and Tank diffs
this concept for videos is so cool, i love it. one tiny thing i think would be cool (i get that it is more editing) would be to have peoples role / main heroes to give us some context on their oppinions, there were a couple times i was wondering what they play.
Yep I’m planning on adding that :)
Nah support definitely isn't the easiest role. They have massive carry potential, and you HAVE to be aware of everything going on. Positioning is crucial to being a good support player
What role is easier then?
@@lukasg4807I won 5/9 on dps and got placed in gold 3 , i won 5/5 on support and deranked , every game 10k+ healing and damage
@koizumi every role can be simplified like tank only needing to create space but every role has their hard parts. also i main dps but i'm higher rank on support
@koizumi for dps my go to are hanzo and cassidy and for support its lucio and ana :)
@@ThaVipaa here's the thing though, the main job of support is to help your team not die, but if your team can't make the enemy team die, you're team is bound to die eventually and you lose, that's the problem with support imho
there's no way mercy is a main healer. a main is someone you can run with any other support and it won't matter because they have enough heals. you could never run mercy lucio or mercy zen because that's not enough healing. even with the buff just the fact that she has no way to heal the entire team outside of her ult is enough to prove she isn't.
I agree she isn’t a main healer, but Moira is, and you’re never gonna see Moira zen, it kina just doesn’t work… and mercy zen does work sometimes, with discord damage boost and a ball or doom
I agreed with the person that says mercy is now somewhat of a main healer since season 3. It’s true and many ppl haven’t realized it yet. Her healing makes some ppl feel invincible, especially since I play a lot of brig and winston.
watching this live made this like 1000000 times more enjoyable and fun too
climbing with gm account on mercy is ofc easier than making new account then climbing as mercy. You barely can do anything if teammates are bad and it's really hard to climb
3:23! Not the TV sound 😂😂😂
IMO tank is the easiest role to climb with, at least through the lower ranks. You're guaranteed to have supports constantly on you and as long as you're competent at target prioritization, I'd say you could get to at least gold without too much effort.
I stick to Mercy the most when doing support, but everyone seems to die too fast to damage boost in my games
Im a plat tank/dps and recently started playing support and i agree with it nit being frustrating cuz like most of the time I lose it usually isnt like my fault say on dps im nit landing my shots not being able to kill im losing the game for me team I have no impact but when im support thats not expected of me when im support healing is so relaxing knowing that if you’re healing and not just letting ur team die ur fine
Love these videos! Keep ‘em coming!
I fucking died when she said "I don't like balls"💀
Wow Meowri is so knowledgeable, they should be an OW2 coach
Dude fuck smurfing. It annoys me that the high ranks know it's problematic...
Support easiest role ? This is absurd, the fact that they nerfed Ana is messy. What the dps wants is to farm sups and go play CoD with their friends. It's a pain to manage healing, flankers, positioning and constant whining. Sup are like babysitters with a flock of gremlins. Game sense and Ult Tracking is lacking most of the time and you end up fending for yourself against a double flank. In QP and most ranked below diamond, the coms are void, which means it's about the same as QP, FFA. Headless chickens running around trying to get a frag, and the sup are supposed to do their job when they're constant targets.
Also, i play a lot of Ana and whether or not I get results, I play dps to chill.
I'm not saying it's in a bad spot, but i have the feeling it gets more and more popular to think Support is easy, when you have too many 1-Shot potential in-game. Crying about Sojourn when the way more popular Hanzo will just nullify anyone with so less effort. Junkrat ? Mei ? Bastion ? Sym ? Can we talk about how hard it is to spam a choke or drop turrets ? Geez. Great Content :)
As a support GM, i strongly disagree with the last question. And the gms that agreed with it kinda said it but the wrong way. Yes as a support you are definitly gonna have less impact than a tank or dps, but that's the problem because you only rely to your teammates. If they're doing good, good calls and good moves, you're more likely to win, you can support and assist them to do so, but if they dont do shit, if the enemy tank is better, if the enemies dps are better, you cant do shit
With abilities like sleep dart, Suzu, and Bap Lamp I find it hard to say that dps have more value than supports
Anyone whatch those vids from jay3 and there’s that bronze that uses suzu on offense😂😂 to “disrupt” there aim or whatever
At 9:25 she says a main healer is what support your team is built around. I dont think thats what that means, its who is putting out the majority of healing. (Brig and lucio are NOT main healers)
it's so funny to me seing both their perspectives. Rn im exactly im the middle ranks in all classes (plat 1 to 3) and my opinions are vastly different than most? i think it has to do with the fact i tend to be more on the creative side rather than on the pure skill side, wich makes me think outside of the box
Good vid. Personally as a dps I think supp is the easiest role for dps to flex to since there are less mechanically demanding heros like mercy, Moira, and kiriko(her heals) as well as flex supports that dps with decent mechanics can easily dominate with. Tank is a bit harder to flex to since while there are heros like zarya, dva, and hog that a dps player can win with by simply mechanically gapping the other team, there are more heros like rein, Winton, and ball that have incredibly unique and wonky techs that don't translate to other heros.
If you’re cracked, easiest role to climb is DPS because you can just bang out the one shots but it’s completely reliant on being a hugely mechanically skilled player.
If you’re good (above average) then tank is the easiest to climb because as long as YOU play well then you have the most impact and you dictate the pace and tempo of that fight and you command the space. Then support/dps are about even. DPS is probably the most stressful to climb because you have the most impact in terms of making plays but you don’t have the health pool or the sustain to make it so you can really get in aggressively. You need to be hitting all your shots and using cover and position perfectly and you need a good support to keep you in the fight
I do think that support is the least stressful role in the game because you’re on the backline and you get automatic value out of your team who (should) be playing with and around you where as DPS the only value you get is against players who want to rip your head off.
I play a lot of zen and I notice that with discord and with half decent aim I tend to get the same as or more picks than my DPS and I also get similar or more damage than at least one of my DPS but I think it’s down to me playing further back and not having to contest space in the same way and I get the healing passive so if I take chip damage I dip to cover and I’m not waiting on some Tiktok moira to give me some juice (plus I always duo support and my duo partner is cracked now. We have a great synergy between us)
But I find as much as support is frustrating. You can’t hold space and you can’t really make big impact into the enemy team in terms of damage on your own, even when it’s annoying it’s not as stressful as DPS
Support is tough because you are everyone’s #1 target to kill and you have 5 things you need to be doing. Tank is tough because you need to create space and you have a huge hit box. DPS is easiest - shoot things and say “I need healing”.
Yeah dps is easy you just need high mechanical skill 😂
skill issue im afraid.
I don’t think any role is easiest to climb with. It depends on what you’re good at. For me support was easiest to climb with because my aim sucks and so I became a top Mercy. But for someone else who is great at DPS they will have an easier time climbing on DPS because DPS can actually carry a game and support rarely gets that chance, let alone a Mercy player.
I use avoid list to not play with people who are rude. Or don't communicate and yeet in. But I never maxed out my avoid list.
I played ranked once after unlocking it, but I didn’t know how different people playing ranked are from unranked. I got trash-talked for a game that would have been good in unranked. I will never play ranked again.
imagine not knowing that you can mute people
people also shit talk in qp
In higher ranks support is easy to get value with, but as soon as you make a mistake in lower ranks, the (most of the time) whole team fames you, therefore more discouraging than dps
I mean mercy is easy if you end up on a team where you can utilize Mercy but what happens in bronze a lot is that your team will pick characters that mercy cannot work with. I have been in countless games where the damage they pick Sombra and tracer and the tank goes wrecking Ball. Mercy isn’t being utilized properly there. It’s kind a hard to rise in the ranks if you end up on teams where your tank isn’t tanking and your damage isn’t damaging. Tanks and DPS although it can be hard can survive without support support can’t do much if they don’t have a good tank good damage or a team that knows what they’re doing.
great content instant subscribe you’re a great host and the editing is great!
As the host and the editor of this series, this compliment means more to me than you’ll ever know, tysm 😭❤️
@@ChristalRaine keep up the great work! It was so fun getting to see discussion from different ranks in a respectful manner. So many people see the toxic side of OW but there are kind people in the community 😊
1:17 the music is giving me flashbacks of my ds
9:14 the title was a nice touch xD
Bro said support is easy cuz he heal botted good players with mercy to climb. Try a more interactive hero like brig Moira or lucio and you’ll eat your words….
I completely agree with Meowri on the smurfing subject. Even though some people do it to learn a new character, some do it simply to shit on lower elo players. And even if you do it to learn a new character you have more experience and game sense which obviously is a big advantage when you’re going against new players that lack the same awareness and game sense.
I'm surprised at how many people don't know what a main support is. A main support is a support whose more focused on... supporting, and doesn't use abilities to really change a teamfight.
Ana, for example, is amazing at healing, but she's an off support because of her dart and anti.
Mercy isn't an off support, not because of how often she focuses on healing, but because most of her abilities don't really sway teamfights, unless you do a really really ballsy res, and the other team takes a nap while you do it.
In OWL Mercy is considered to be a main support for a reason, and it's her role in the flow of gameplay, not how much healing vs damage she contributes.
Mercy is a tag along : On Support
Kiriko is an independent support : Off Support
"I'm Kris, I don't like balls"🤣
At the time of writing this I never played a ranked overwatch game, maybe soon
Team mates 100% can make games unwinnable. I’ve had 4 games in the last 2 days were the tank has intentionally thrown. One of which was a guy who spammed in chat “LET ME JUMP ON YOU” and did literally 0 damage the whole game
For question 2 i dont think that anyone below like plat or diamond can agree because in gold or silver it can be that theres a diff between teammates, but unless theres always 2 people who dont do anything you can still do smth abt it
As a female Mercy main, my avoid list is full of misogynistic men (sad I can only avoid them for a week) and people who think that Mercy is supposed to have like 12k heal in 10min (aka healbot). It is possible but Mercy shouldnt have gold heal/more than her Ana or Kiriko (I think my heal per 10 is at 8.5k-9k with 1.7k dmg amplified in Masters and average of 3 deaths) & then argue with me about Mercys kit and how she is supposed to keep the whole team up. Hate these people and I dont wanna play with them, most of them are dps players too xd
Also rez is a little overpowered in some situations, I think this could be fixed with a higher cooldown (talking 45s) tho.
I just started playing about a week ago and I got diamond in dps pretty easily, I’m stunned that there are so many people actually in bronze.
I'd say the biggest reason why support could be considered "easier to climb" is because of shorter queue times lol.
I agree your base value is higher as long as you are healing but like.... I can still throw or carry a game as a Brig main.
But sure if you are talking like Mercy, Moira or even Lucio where healing doesn't require you to play *super* well I agree.
Brig's packs have gotten a pretty huge healing buff so that does also give her more base value right now but overall you need to be playing well and hitting people (without dying) to get your heals as high as they should be.
I started out with support and that's why from my perspective that obviously took the longest, I was Plat Support and then got the other 2 from like silver to plat in no time, I am not Diamond support but that's just because it's my main and also short queue times.
I think I actually advanced fastest with DPS as Echo because if you are in Silver and just get like an insane amount of kills then you are pretty much guaranteed to win. Whereas with Tank, you can bully your way through it as well but occasionally your the DPS diff is just too big. Though again I have had matches with Sigma where you can basically 1v5 their entire team, and most early lower rank matches I had by far most damage and kills as Sigma. But yeah if you get a bit higher there's a limit to how long you can stay alive while your DPS aren't doing enough. Whereas if you are a DPS player you also "kind of" have those moment where you go back-line and take out both of their supports and then die yet somehow your team still loses that team fight. But usually something like that "should" work and win you that team fight even if you die in the process. And as Echo it's fairly easy to either make sure their tank dies or make sure both of their supports die because you can melt the tank once he's half and the support you can pretty much one shot by combining both of your abilities.
I find it ridiculous to think rez is bad for the game but not Bap’s lamp, Kiriko’s Suzu, or Lifeweaver’s Lifegrip, all of which save one or more people from dying and don’t require you to basically be disabled for 2 seconds.
feels a lot better to watch :) gj
THANK YOUUUU. It took like a full day of editing straight so I’m glad it was worth it :’)
im unranked and i hard main support and it is def easy bc my main focus is healing then dmg all i have to do is stay alive i dont need to really deal with the enemy widow or the orisa i just need to keep the other 4 bobs on my team alive and ill poke my dmg inbetween thos heals support is heal/positioning with weaved dmg thats it (unless your character has a lot of utility) HOWEVER in comp well dawg if ur team is shit/bad picks/unknowledged then ur just screwed bc u cant push or take space or really clutch/crutch for your team in most scenarios.
I am a GM1 Mercy main. I have a few Smurf accounts that I play on with friends. Believe me that we still don’t win more than I do at my own rank. Support is just not that impactful especially if you play the least impactful ones. But I do agree if you’re smurfing on DPS or tank that would be ruining for others.
Mercy is flexible. You can play as main healer or as side healer. Being main healer you won’t get as many burst heals as Bap or Ana though but she will definitely heal more than a Zen, Brig, or Lucio.
this is actually one of the coolest ideas ive seen in ow
Thanks so much!! I’ll be uploading MANY more of these :)