What If HOI4 Added Ammunition?!
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- Опубліковано 31 сер 2022
- Today on Hearts of Iron 4 I'll be looking at a mod that asks what if HOI4 added ammo to the game? How will this change the strategy of conquest? Will this end in disaster?
►PATREON - / therambler146
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Alex the Rambler produces videos on a variety of Strategy games while dabbling in other things from time to time. Expect extremely incompetent gameplay!
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#heartsofiron4 #hoi4 - Ігри
What new mods are worth trying?
I honestly dont know im just here to type.
Hi Matt
@@MokiNS1 yes!, the only reason we watch alex is for matt
Fuckism has been achieved
Kaiserreich
"Guys, look, the general's gone!"
*Begins firing hundreds of rounds into random objects, the air, and presumably each other*
Honestly, that's realistic
People went Artillery because they wanted to shoot Artillery. They went tanker because they wanted to shoot a tank. They went mortar because they wanted to lob mortars.
So yeah, very accurate
nah, yeah, that's a given when you think of junior enlisted
You're telling me you wouldn't do that? 💀
you have trained with my unit I see.
If the army isn't led by a general, apparently marksmanship competition is held to see who should be the next General.
@Jessica Kle,that doednt look like THE COMPETITION
My thoughts exactly
Considering how quickly "infantry equipment" is eaten through, I just thought ammunition was included in it.
Yeah I assumed that aswell, as it seems to be all kinds of infantry equipment and everything uses it.
Exactly, you don't have to produce Knives and sidearms either. It's implied
Wtf are Hoi4 Divisions doing with their guns to lose them so easily?
@@tsdulyn9 did you even read anything in this thread?
if you look at the icon their is a box of ammunition on the left, so i thought it was to
We at Ultra Historical Mod have been playing around with this idea for a while. We currently count ammo into the production cost of equipment which works quite well, main issue with this specific mod is that it's global. So its not local as fuel and supply. You run out of it globally which is...meh.Cool idea nonetheless.
Is the Ultra Historical Mod released yet? If yes, can I have a link to it?
The troops eat ammunition if generals aren’t assigned. Because generals are the ones facilitating food deliveries in this mod.
what
Pov: you don't have a general so you eat ammo instead of your mre
@@icii0i40 joke
Mod looks good. I'll give it a try. Ammo shortages had a big effect on the war especially for Germany so very realistic. Always made no sense to me that every rifle made in HOI4 seems to come with every round that rifle will ever need to fire included.
I understood it that way, that in the rifle production is the ammo production included. So that if you introduce ammo that the production cost of rifles should go down...
I mean to be fair have you looked at how many guns you lost each battle? I always thought that meant infantry equipment was also guns, so losing a crap ton of equipment doesn't necessarily meant guns but also ammo. Idk, never bothered me too much to be honest lmao
@@felixjohnsens3201 tanks and ships used to work that way as well, looking at it now I don't think I would ever want to go back to that system when compared to the current fuel system.
I guess the developer just wanted to get the idea rolling, not really make it working.
But tbh, it would be a interesting mechanic. Just use military factories tho and make it a item like guns.
It would definitely balance curbstomping as you cannot just constantly let your entire army battelplan but only a few units at a time.
This was my thought on how to do it, you make ammo an equipment type that has a very high attrition rate in combat (not sure if low reliability would do this correctly, and you'd probably want some out of combat attrition since obviously ammo can get damaged or lost in storage/transport). You could then even split it into different ammo types for different equipment types. This would preclude it affecting Navy and Air though. I'm sure some madlad would want to find a way to have to match the ammo type to the equipment type firing it too.
Yeah he could even create an ammo research
@@Vaelosh466 thought about the matching too, but I thing we can't get really beyond "small/medium/big" ammunition here.
Going too specific and we would have like 10 lines of all the historic small arms ammunition alone.
It seems very silly to me. It would just be another pointless thing to clog up the production queue since everybody would have to build them.
It already is covered by artillery production itself. Or do you really think that you need 5 factories full of workers to produce a single ZiS-3 a day and that soldiers on the frontline somehow burn down a dozen artillery pieces daily to warm themselves even if there are no losses(which means that guns aren't lost in combat or accident)?
12:37, 15:06 Italy having more war participation than Germany is cursed.
it's always like that in my hands
Part of the reason the Congo experienced the atrocities it did was to control ammunition spent. At one time, the severed hand of the person you shot/killed needed to be exchanged for more bullets (I think the idea was to discourage soldiers from getting bored and shooting target practice) but one result was the taking of innocent folks hands to exchange for ammunition. Keep your ammo in good supply!
close enough, basically they had a problem with garrisons supplementing pay by hunting with army bullets, so you needed a hand to explain a spent bullet (original idea was meant to be a hand of rebelling slave that you'd had to use the bullet to deal with) well many soldiers would hunt, then cut off some slaves hand for some reason or another (usually missing very high rubber quotas).
This led to some tribes raiding other tribes to cut off their hands to "pay" the garrisons for missed quotas, effectivly creating a really messed up hand-backed economy.
@@robertthompson737 "hand backed economy"
what about the back handed economy
Funny thing is the whole Cambodian Massacre by the Commies are done by hand just because "ammo is expensive"
Hmm, if this was broken and costed 20$, Paradox would 100% implement this in Hoi4 as a paid DLC.
I’m not even saying it’s not true but holy shit am I done with this joke
@@Lucas-gt8en It's good that this joke exists so new players know what they'll be in for when paradox announces another dlc with "game changing" new mechanics.
Y'all paid for DLC?
@@g2ltt733 Whats DLC?
nah they would implement the system but make anything that would alleviate the strain be in dlc
This is pretty neat that it tracks it like oil. Thought I'm not sure I understand the point of a new factory type and depots, seems like they'll just slow down the game. Besides, ammunition production is already part of the game under infantry equipment, cause that's not just rifles at all, its uniforms, shovels, ammo, etc. and supply depots already present could do the same? That said, who knows how it's implemented under the hood though, those new buildings could be what allows the mod to track the ammo.
I think the separate factory is probably because of technical limtation, not being able to tie an equipment produced with the tracking system but I'm not sure. I'm not a fan of that either. The idea of depots is nice though, deciding when/how much to stockpile ammo (just like fuel) seems a big part of the idea. Tanks, vehicles and ships used to have the "everything included" idea using oil for production as well, but changing it to spending fuel during combat made it much better, I also think would be good for ammo as well
It's a neat mod, I tried it out. I wish it was usable in land lease programs though. It wasn't very difficult to keep supply up either.
it makes sense the units need daily ammo even witout training
the training is to simulate large manouvers but even without manouver soldiers will still go to the range
22:10 The ammunition really confused him. Its like watching someone play this game for the first time. Which is very entertaining 😁
Actually if Paradox added ammo into the game, it could maybe partially solve the unbelieveable spamming of the AI troops. Keeping the number of troops somehow realistic and not making scenarios like 20 UK divisions in Bergen or over 800 US divisions.
Infantry kit already covers the cost of WHOLE kit. Same goes for artillery, planes and so on. Clutter won't improve neither the game, nor AI.
@@TheArklyte it would though. The AI doesn’t spam vehicle divisions because of lack of oil… now imagine if ammo was counted just like oil but produced and stockpiled like infrantry equipment. I honestly belive it should be in the game
This is an idea I had, and I’m so glad that someone made it a mod.
2:22 they are probably being supplied since not all divisions in the game start out perfectly armed. just like having a deficit of equipment before starting in the game, that's probably how it works. I played the mod before.
There are two certainties about HoI4
The Anschluss.
And the Royal Navy Dumpstering every other enemy boat in sight.
The former is less certain than the latter.
As a soldier If I am left without leadership and a bucket of ammo that bucket is going to go missing on the range.
The only thing I can think of, is with volunteers you use the ammo of the nation your helping aka Spains bullets
0:15 "Euphoric"
I play a lot of late games, you need Logistics, Trucks & Transport planes, also a collaboration on the Soviets helps a lot.
Idk, wanna try out Earth 1899? Sure it has just one nation with a unique focus tree, but i think it is good overall, even though on a bit of a need of a rework. Also the date change to 1899 and the resulting tech removals make wars much more brutal. I mean, the transition to 1899 is far from finished, but is coming. Also may i mention that the old world has tons of monarchies and the one with the focus tree is the United Empire of America with an absolute monarchy path.
Hello Alex :D Great video like always
The groan when you lost your entire navy. I felt that
Seeing the DarkViperAU comment really surprised me, nice to see the crossover. Just imagine A ramble with Alex the Rambler...
Lol Alex singing the Mura song
My god, when you’re older; you’ll sound exactly like Pops from Regular Show
Really interesting mod idea
Ah yes, one more of those "let's add another important part in supply system of war effort that isn't thought about by developers and without which the whole war would stop - toilet paper!". At first these mods seemed cool, but then I realized that they're just pointless clutter made for creator to get brownie award for being "more historically accurate and realistic then the rest of the plebs". Artillery production already covers ammo for it, infantry kit production already covers ammo, uniform and the rest of the kit, supplies already covers radios, medics and so on. And supply covers supplying it. Adding more clutter doesn't make game better:(
It’s already in the game. “Infantry equipment”
Finally after all that time someone's asking himself the same question as I did fir decades
make some sense
any unit should have an ammunition stat kind of like how vehicles have fuel
and ammunition is an equipment that is being produced like guns or support equipment
The soviet:we will not yield like any other game
Alex:scream internally with 100/100 pain
Thank you for trying out this mod and showing us that we do not need to use it ourselves.
4:46 best comedic timing I have ever seen
Pov:How you feel after playng a good HOI 4 mod before Alex The Rambler!😎
If I had to guess because your troops are volunteers to Spain, they are using the Spanish ammunition stockpile.
My flex is that i made polish translations
But i mean.....they already have ammo in the game. What do you think supply actually is? Its not just tea and biscuits. It also includes ammo. Thats why being low supply hurts your units in combat so much.
that moment when the troops have the bullets but not the guns to fire hahaha
Alex the Rambler" Late game hoi is terrible its no wonder why I don't play it" TRANSLATION: "When the ai actually has an army after 1936 I SUCK"
ammos rifles uniforms medicine etc. counts as infantry equipment in game
this is a terrifying mod!!!
Feels good matt
That’s actually a good idea
The Soviets literally built magnitogorsk from the ground up it was an empty field with an iron mine then they shipped in coal from super far away to make a steel town
Trofim Lysenko is at Magnitogorsk too
took me three years of watching ISP to fall into the trap of AlexTheRambler
Thank you editor for putting my name for 2 times! truly a lord.
all those supply problems and all his units are still on horse supply rather then truck supply
Latrines in Game dysentery was real thing.
I think you use the Ammo, from the Country you sending Volunteers to.
0:09 Dvau reference??? in a hoi video. no way
I expect ammo to be a thing one day. As they did for fuel. Forgot the mod. But is one where you have to make uniforms and all the different vehicles
Soldiers are selling the ammo on the black market when there is no general.
Omg the soviets would melt your brain
Next they should add shell production
As if being 20k in debt of guns isn't bad enough
Worrying so much about ammo that you forgot about the equipment that uses them lol. HOI4 is full of all these things to be forgotten now.
"I was so focused on war that I didn't even think about my economy."
Roleplaying Nazi Germany very well, then.
Only the generals have the keys to the ammo dump.
How did they manage to mod in a 2nd storable resource ? I thought you could only have one
Paradox gonna be like: That's a horrible game mechanic to implement into HOI4... ANSCHLUSS THE MOD!
Even if Hitler had won every battle in Russian he’d have died by 1946 from pure frustration trying to catch Stalin who had already fled to Magnet City.
Mod's weird, shouldn't they need to be in battle or training to use ammo? Not where they have no generals that they firing at each other, partying with bullets? Seems like the dev of the mod need some tweaking
Bro, They do that in real life.
It’s covered under supply, yes?
It would be a nice touch if you include the name of Mods you use in the description.
I usually do. I'm traveling at the moment which makes editing difficult
How did you manage to get the ammo to work?
Whats this man rambling about today
I’m assuming the units don’t have any ammo when the game starts.
maybe when yo send voulenteers they use spains ammo
I am drunk as f. I love your videos
I need more bullets
thats way you send units to etiopia
AlexTheRamber Gaming
Hi Matt!
Hi Matt! 👋
Like and subscribe
That was the task, right?
Hello Matt!
if you wantt a good ammo mod play the extended recources mod
I don't think ammo should be a thing since it is already part of the infantry equipment, when you train units and they lose some guns, it's not that everyone's snapping their guns in half, it's that you're spending bullet. Adding bullet into the game is just like adding shovel or medkit to replace the support equipment, it add nothing and make it more tedious for country with low factory size.
Wasn't ammunition in the more resources mod forever?
Comment for support. Cheers!
I wish this mod worked for me
How much penalty do you receive when out of ammo?
Yes
Hi Matt!!!
When bayonet charge mod?
Well at least if you army had no guns they wouldn't be using any ammo 👍🏻
Circumsition
Alex is just jealous of how much twitch chat love Matt at this point. Praise be Matt!
repent
The reason why your ammo was so high was because you ran out of guns to shoot themlol
"Just take their ammo"
That's not how that works!
Actually yes, that is how it works. Provided that your enemy uses the same caliber in their guns as you do.
@@InfiniteDeckhand but it isn't so simple in the middle of a fight. You would need units that go through the battlefield after the fight, take all the ammunition and bring it to units to the front. I think I don't need to explain all the flaws of this
I will play the mod and win again im op now in singleplayer. In multiplayer... no words im trash
and what if HOI4 added an AI to each unit EVERY SINGLE MEN
What mod is this?
Hi matt!!!
Also, beans