YES! This is EXACTLY what I needed. I'd been doing the old-fashioned "press stop, save all, reposition, re-record, etc" with so many bum takes to edit out in post... it was exhausting. Came across this video by pure chance, and it has vastly improved my workflow. You have my words of thanks, Jon.
This, THIS! Before I punched n rolled manually, and my mic would pic up a very obvious keyboard press that I had to edit out every time. Now I don't have to do that anymore and can now work much more efficiently. Thanks so much man!
Why lanes suck, is simple. Just because it looks cool doesn't mean it's more useful. You can't do as much with a lane. You pointed out you can't name it. You can't edit it the same way, e.g. by doing a crossover with another take, or split and mute a passage in one lane, but not its neighbor. You can't just drag it to another track. It really shouldn't be the default.
I had to do this for the first time yesterday. I can’t believe it has been 3 years until I had to use takes and punch-in. Frankly, Reaper’s approach is pretty clunky and doesn’t seem really well thought out.
It's doing in one keypress, that which would have previously taken a couple keys and maybe a mouse click between them. * Stop. * Don't save files (assuming you even have that dialog enabled, otherwise I don't think you can do that at all manually). * Record. And it does all three in effectively zero time. If you make a lot of mistakes, performing those actions can get old, fast. Plus, the custom action saves on human error.
@@FriendlyNeighborhoodNitpicker thanks for the reply. I'm just trying to see all that in action after you create the action though. As far as I can see, all that's happening after you created your punch action was that you set the cursor, then triggered a pre-roll and an auto-punch in at your cursor point....I don't see any stop or deleted bad take. I'm not questioning whether your action works, I just can't see it in action here.
@@zeitakulobusta you’re right. I know what it’s supposed to do, but it doesn’t actually do it. Whether it’s in take mode or tape mode, the behavior is, to say the least, strange. It seems to either do nothing, or if in take mode, it puts the take after the discarded one, at the beginning of the timeline. Something must’ve changed since this video was made.
@@zeitakulobusta what I believe it’s supposed to do, is to discard the current take and start recording again. Whether it’s supposed to do that at the point where the original take started, or at the new point in the timeline, I’m not sure I don’t remember from the video and I don’t feel like watching it again right now, but whatever it’s supposed to do, it isn’t doing it. Which is a shame because that was the whole reason I came to this video. But now that I’ve had time to test it, it doesn’t work in Reaper 7.
YES! This is EXACTLY what I needed. I'd been doing the old-fashioned "press stop, save all, reposition, re-record, etc" with so many bum takes to edit out in post... it was exhausting. Came across this video by pure chance, and it has vastly improved my workflow. You have my words of thanks, Jon.
This, THIS! Before I punched n rolled manually, and my mic would pic up a very obvious keyboard press that I had to edit out every time. Now I don't have to do that anymore and can now work much more efficiently. Thanks so much man!
Hi Jon. I'm a guitarist and I HATE the "Takes" function, too. Nice video, man!
Thank you, kindly.....
Nice! Thank you!
Thank you sooooo much! 🙌
THANK YOU. This was concise and exactly what I needed to know for narration. Appreciate it.
Glad it was helpful!
THANK YOU FOR THIS
Great tutorial.
Thank you!
Why lanes suck, is simple. Just because it looks cool doesn't mean it's more useful. You can't do as much with a lane. You pointed out you can't name it. You can't edit it the same way, e.g. by doing a crossover with another take, or split and mute a passage in one lane, but not its neighbor. You can't just drag it to another track. It really shouldn't be the default.
Ty! Out of curiosity if you notice that mistake late and you continued going, can you still do punch and roll and keep the rest of the recording?
yes, It was a nightmare! Thanks
MY HERO
I kept expecting him to punch over "where", to turn it to "what", which is the actual line AFAIK. 😆
Good stuff though.
omg thank you so much! (:
I had to do this for the first time yesterday. I can’t believe it has been 3 years until I had to use takes and punch-in. Frankly, Reaper’s approach is pretty clunky and doesn’t seem really well thought out.
What is the custom action doing here that you couldn't do before??
It's doing in one keypress, that which would have previously taken a couple keys and maybe a mouse click between them.
* Stop.
* Don't save files (assuming you even have that dialog enabled, otherwise I don't think you can do that at all manually).
* Record.
And it does all three in effectively zero time.
If you make a lot of mistakes, performing those actions can get old, fast. Plus, the custom action saves on human error.
@@FriendlyNeighborhoodNitpicker thanks for the reply. I'm just trying to see all that in action after you create the action though. As far as I can see, all that's happening after you created your punch action was that you set the cursor, then triggered a pre-roll and an auto-punch in at your cursor point....I don't see any stop or deleted bad take. I'm not questioning whether your action works, I just can't see it in action here.
@@zeitakulobusta you’re right. I know what it’s supposed to do, but it doesn’t actually do it. Whether it’s in take mode or tape mode, the behavior is, to say the least, strange. It seems to either do nothing, or if in take mode, it puts the take after the discarded one, at the beginning of the timeline. Something must’ve changed since this video was made.
@@zeitakulobusta what I believe it’s supposed to do, is to discard the current take and start recording again. Whether it’s supposed to do that at the point where the original take started, or at the new point in the timeline, I’m not sure I don’t remember from the video and I don’t feel like watching it again right now, but whatever it’s supposed to do, it isn’t doing it. Which is a shame because that was the whole reason I came to this video. But now that I’ve had time to test it, it doesn’t work in Reaper 7.
But tape recording is destructive right? PS bro clean ure face XD