Surprised that the PC resurgence of rhythm games wasn't mentioned. Clone Hero is a pretty huge community, and arcade style games like OSU have been alive for ages.
Well, mentioning games like Osu or stepmania in a positive light when they basically can't be sold due to relying on the constant violating of copyright laws is probably not a smart idea for a youtube channel that deals directly with videogame publishers and other official media.
The lightgun shooter in it's original form was killed off by the death of CRTs - the tech depended on the old-school raster screen to work. Motion controllers and the enterprising Sinden project might offer a comeback route, but both have been niche so far.
Some games didn't rely on the CRT raster--Duck Hunt, as I recall, would flash the screen to black with white blobs for the targets when you pulled the trigger, and if the light sensor in the gun detected you were looking at a white bit it would determine you'd hit the target. Pretty sure that technique would work just as well on an LCD.
Sinden price a little on the high side for general consumers and emulation is a painful world to hook into but I hope they succeed. Going forward it can only get easier.
@@d2factotum The problem is modern displays have too much latency. Maybe it would be possible to make one that works kind of like Duck Hunt, but the game would need to get users to calibrate it. But even then if the input lag is too high it's going to be inaccurate because the gun will have moved in the time between you pulling the trigger and the screen displaying the white markers. Maybe there's some way to account for that though.
@@cubeflinger the Sinden gun is great but yeah the config of all the emulators takes time and what works for one might not for another and there's a lovely Discord who help out
Point and click games haven't died. It's been making a strong return in indie games with very positive results. Monkey Island games are also coming out as late as this year. Leaving the mainstream never means that something is dead
If that’s the case, then most of the items on this list aren’t dead. I do believe the list is referring to the mainstream. Basically every genre on the list had a HUGE jump in popularity and then basically fell off a cliff.
I won't lie a few of these hurt way more than others. To see some of these genres near death or basically dead is really a depressing thing to see. Some deserve to be forgotten and cast into obscurity but others it's just a shame.
Don't worry. Over half of this list is a lie. These games are still there. Some other categories however, not mentioned here - are truly impossible to find, because those genres are unfortunately dead. Such as these: Soulstar/Novastorm/Silpheed (3D space shooter) Snow Bros (fast-paced arcade puzzle action) Burning Soldier / Ax-101 / Starblade (space rail shooter) Golden Axe / Cadash / Blades of Vengeance (scrolling 2D fantasy action) Even the lauded Streets of Rage 4 is nowhere near the original Vendetta! And there are many other true-to-the classic arcade genres that are no longer being made.
@@HexenStar Vendetta? I can't speak on SOR4 (haven't played it yet) but there are better beat-em-ups by Konami than that one much less other companies. A good chunk of the games you listed were made for arcades first and with the marginalization of arcades over the years they either evolved into other genres or died out.
I knew Toys-To-Life games would be on this list! Skylanders is definitely one of my all-time favourite game series, and I was always fascinated by Toys-To-Life as a whole! It was rather sad to see it die out, but I can understand why it did.
I just wish it wasn’t a market that was catering to small children and also hyper collectors. Whenever that happens, it is bad news for the “regular consumer” Like, I would love a small collection of my favorite Nintendo character amiibo but that won’t happen because I can either get animal crossing characters for $1 or I can spend as much as I would on a single game (or more) for a character I actually want.
@@communistwookiee4727 While I agree that collecting all the figures after a while was much more inexpensive and a total win, but at the same time it was sad to see Starlink get so little attention or recognition, as it’s truly an amazing game! A little while ago I actually made a big video that’s a tribute to the genre called the Toys-To-Life Battle Royale!
@@communistwookiee4727 I love the fact you didn't have to buy any physical toys to play it because my daughter would've lost the ships like she did half the skylanders or Disney infinity characters I just found buzz and gamora last week cleaning her room
I wish skylanders game back but more mature and get rid of the toys to life it won’t work as well as it did and it’s mad expensive plus I lost half my skylanders traps and some characters probably by now. Just a game like a marvel alliance beat em up with a ton of skylanders villains and new people to play as it could work make it rated t for teen to make it a little less childish but it can still be humorous just more mature so everyone find it funny and a little darker story tone to I doubt it’s coming back anytime soon though sadly i stopped playing after trap team because my parents stopped buying it and I just lost stopped keeping up i wish I did play them still when it was new but i didn’t miss out on much just a few skylanders i wish I could’ve tried. But Xbox has Activision now something can happen lol
"bloodthirsty 90s kids" oh man as a kid who went through that era where people tried to clamp down on violent arcade games like time crisis, this line hit me both in the funny bone and in the feels
The point and click hits hard especially as I just watched some Kings Quest speedrunning videos. Anyway, when you said extreme sports, for a moment I thought you were referring to games like NBA Jam and NFL Blitz which is its own dying genre.
They tried with destruction all-stars, but honestly that game was doomed to fail due to them wanting to charge an outrageous amount upfront, and then making it a live service game. I tried it out back in September, and the servers were already empty, making it DOA. That was a disappointment.
This one never really took off, but Time Traveler was pretty mind blowing. Mainly because it used FREAKING HOLOGRAMS. The game was trash, but the presentation was pretty mind blowing back in the 90s.
I feel like RTS games are mostly dead. Yes, we got Age of Empires IV, but in the late 90's and throughout the 2000s and even somewhat the early 2010s there were more of them. I'm talking about "typical" RTS games where you have to gather resources, build a base, recruit/create units and maybe even research technologies.
@@Bored_Barbarian True, but how many good/successful RTS games have been made in the couple last years, besides Age of Empires II: Definitive Edition and Age of Empires IV?
@@buiscuitmajor445 Miyamoto claimed he was working on Pikmin 4. By the way, no, Hey Pikmin was never considered Pikmin 4 by Nintendo themselves. So at least we will have one more game from that series.
I miss the Sierra Adventure game series' "Quest For Glory" for its lampooning of various mythologies across the world AND its witty writing coupled with actual, half-decent combat and, of course, violent instant-death if a puzzle was solved, or clicked on, incorrectly.
I was a bit surprised to not see real time strategy on the list, it used to be huge mainstream genre but has since fallen out of grace hard except for few flagship names like Starcraft and Age of Empires.
Yup sadly as amazing as the RTS genre was at one point in time. It does seem to have been struggling recently. But hey I honestly don't think the final nail is in the RTS coffin..yet
Triple Jump doesn’t do enough research, another mistake they made is saying arena FPS is a simple genre. Quake and UT are considered hard and complex because of their advanced movement techniques, high game speed, map and item control. Modern shooters sometimes compress the skill gap by reducing the amount of mechanical skills that you need to practice to be good at the game and replace them RNG plus RPG elements that make you feel like you improved. These elements aren’t always as deep as they seem.
Ironically, the only reason F-Zero hasn't gotten a new game is because of writers's block when it comes to gameplay ideas. Otherwise, Nintendo remembers the series and have expressed interest to bring it back one day.
@@tidepoolclipper8657 This exactly. Even Mario Kart has brung a new twist with each recent installment (underwater segments, gliding, anti-grav, bikes) Maybe it'll return one day. I would like see accessibility options for lesser skilled gamers (keep the core gameplay but maybe give an option for less damage in collisions or smart steering). Having a casual mode in Fire Emblem never hurt so I can see FZero benefitting from it.
I thought EA's Strike games on Sega Genesis were really cool. The second game in the series, Jungle Strike, was probably the overall best one. The first game had a pretty good final boss battle though. EA was good back then. Too bad they're utter 💩now... 😭
@@residentrump3271 Remember when EA used to stand for Electronic Arts and they treated gaming like a medium of art? I do... 😞 The worst part is every now and then you'll see that in games like Mirror's Edge, It Takes Two, and Dead Space only for those games to not sell as well which leads them right back to their usual foolery.
One missed from the list (and one of my favourite genres) is the rail shooter that isn't a light gun game. The one where you can move your character to avoid obstacles, along with shooting enemies. Games like Sin and Punishment, Starfox, Panzer Dragoon, Rez, Kid Icarus Uprising, Space Harrier, Planet Harriers etc. It's pretty much gone from the mainstream, and it's not really present in the Indie one either. Despite the critical acclaim a lot of the games I mentioned got and despite the fact that these games by and large still hold up really well. There's no appetite to develop anymore of them.
The Guitar Hero and Rock Band series gave me some of the most fun I've ever had while fully clothed. And they introduced me to so much great music. 😥 I often catch myself pining for licensed music rhythm games.
@@tidepoolclipper8657 I have that game...I really need the Wii blaster attachment as it makes it much more comfortable to play holding just a single item rather than the Wii remote and numchuk.
Also, lets pour one out for the fallen soldiers of the Arcade Racing genre! We will never forget you: -Ridge Racer -Outrun -Driver -Midnight Club -F-Zero -Burnout -Wipeout -Motorstorm -Driveclub -Juiced -Split Second -Blur May you rest in peace
Extreme Sports games are very much alive and well. THPS1+2 as mentioned was very successful as was Riders Republic, Skate 4 is on the way after massive fan demand, Descenders has been going strong for close to 5 years now, and Shredders is dropping in 2 days finally. There's plenty of games in the genre still (even moreso if you include stuff on mobile like Touchgrind and True Skate) and they're not doing too shabby.
Ironically, lists like this quickly become relics of the past. I would argue that Point and Click Adventures are on the brink of a resurgence, rhythm games w/peripherals are still very popular in certain regions (ie Taiko no Tatsujin), and that First person Twitch Shooters are a staple in certain communities. If you had done this list three years ago you would have added Beat 'em Ups and Shmups, so yeah, times and tastes change. But Text based games and light gun shooters are pretty much done, sorry to their dozens of fans.
Text based adventures didn't die off they just evolved into different genres like point n' click adventure, visual novel, and interactive fiction. The third in particular has thousands of games made with tools like TWINE.
I think you missed flight sim/space sim games there. EA made that one really cheap Star Wars game but there's NOTHING like Red Baron, F-15 Strike Eagle, X-wing vs. TIE Fighter, Colony Wars, or Wing Commander and my god almighty I miss Wing Commander.
I miss the arcade light gun games where you would shoot off- screen to reload. At the arcade, I would "fan" the trigger by moving my entire hand, not just my finger. I could empty about 3-4 full clips into the screen in 4-5 seconds. I've never seen anyone else use that technique, and people would watch me like I was crazy. It was great. :D
I really do think that VR is bringing back the rail shooter. They may not feature actual lightguns, but games like Until Dawn: Rush of Blood, Blood and Truth, and Pistol Whip are keeping that genre alive. If VR becomes more mainstream, I could see these sorts of games making a comeback.
Point and clicks!.... "the Curse of Monkey Island" (Monkey Island 3) is such a perfect and amazing game!!!! I wish part 4 would've stayed using the cartoon/animated look and graphics.
I loved the point and click genre and the vehicular combat games and those Doom death matches. Those were the days of simple fun. And helicopter games, I remember playing Chopper Command on my Atari 2600 acting like Wild Bill from GI Joe while blasting bad guys.
Every time I had free time in a call center I worked at, I would whack on Oregon trail, still enjoy it! Well, I started to enjoy it because I'm 28 and it wasn't from my era.
The light gun genre does seem like it's alive in VR, in it's own way. Whether combined with rhythm games resulting in things like Audica or Pistol Whip, or in so many other ways, they work and feel even better than a light gun shooter ever did.
Extreme Sports Games could have been combined with regular sports games. Hard to argue that we used to have maybe 5-6 different NBA games and NFL games at one point back in the day, and now there's just 1 per sport.
I personally feel that not every game has to have a huge open world. It's like a must have these days but games like Dragon Age Origins are Fantastic without it.
a moment of silence for the fallen genres... who knows maybe these genres will be revived somehow in the future, after Telltale Games revived Point and Click Adventure games with their work on Sam & Max as well as The Walking Dead, and then Scott Pilgrim revived the Beat Em Up genre, i'm not without hope that we'll see such happen a third time.
I think the main reason Light gun games is dying is dying is because no one uses CRT TVs anymore, so you need more than just the gun if you want to play them at home instead of the arcade (and arcades are dying too). It was complicated enough in the 90s when not all light gun games for one console was compatible with all light guns, but all you needed was the gun and the TV, i think only the Super scope used an extra sensor. If you want to play Time crisis on PS3, you'll need to hang sensors on the TV just to get it to work, and that means more work to set it up and extra wires in the closet when you get tired of it. That's probably why there was so many light gun games on the Wii. You already had the sensor on the TV and you just needed the same controller as for all the regular games, you were already set up to play. Today we have the Sinden light gun, no sensors are required. But it uses bright white borders around the screen as a sensor, and that might be a problem if you play for too long on an OLED or another screen with a permanent burn-in risk.
Yeah, a camera-and-pattern approach is probably the way to go for current displays. If you want to avoid burn-in, you could have on-screen alignment targets that periodically flip. Hell, inverting the picture where they're overlaid might be enough to do the job and still remain detectable by the camera in the gun.
1:48 A Hollywood corruption of the McMillan Tilt technique (which would work great for a left-hander using Bandit pistols in Borderlands 2 VR). 6:05 But you know what we haven't seen in a long time? A first-person vehicular combat game! There aren't many examples anyway, but probably the most definitive is Quarantine. 8:16 aka "arena shooters" 10:09 'Membah Battle Beasts. 11:53 Parkour, like martial arts, might be practiced as a sport - but at the same time, it's more than just a sport.
Another niche genre game type that has nearly disappeared is turned based operational level war games, such as the V-for Victory and HPS's Panzer Campaign series. These were relatively popular back with wargamers in the 90s & early 2000s (they were essentially computer versions of old 1970s & 80s military board games). The genre's not dead but it's pretty hard to find anyone who publishes these types of games anymore.
No RTS? Though I'd argue that RTS kind-of morphed into clicker/idle games, since an RTS early game has similar mechanics to an idle game. Use citizen to gather resources to create more citizens to gather more resources so you can research technology to gather resources quicker. Or maybe the RTS genre just ended up being taken over by Clash of Clans.
Here, ill give you an example since vehicular combat games are on this list: both grip combat racing and road redemption are fairly new games of the sub-genre, there really awesome and there both indie!
And even stuff not made specifically for it can be pretty good at it. Damn near any handheld gaming device will get emulators loaded onto it, whether the manufacturer make it open (eg. Steam Deck, smartphones) or not (Nintendo Switch, PS Vita).
Found a bunch of Skylanders hidden in a box in my flat after I broke up with my dumb ass ex boyfriend. He did many things but those Skylanders? The worst betrayal of all.
Must admit seriously miss the old light gun games, Point Blank series especially, just wish it was available on WiiU, which I have mainly for House of the Dead, Resident Evil and other gun games, look well via HD output of WiiU it did have something going for it!
Good video but I have never heard them called Blink One Eight Two, its Blink One Eighty Two. Also you wanna know a genre that has totally come to a standstill? Movie Game Tie Ins. We had Spiderman 2, King Kong, The Xmen Wolverine game that was better than its movie counter part but nowadays i cant think of the last time we truly saw a movie tie in game that WASNT reduced to a mobile app. They truly fell out in the early 2010s and i cant think of any recent movies that had a game counter part.
Rhythm game controllers, mainly guitars, sell for a great deal in the second hand market. Mostly thanks to the popularity/competitiveness of clone hero in the present day. I don't think they're being produced either, which I imagine helps.
*You should do a top ten on dying multiplayer videogames games with barely any player base maybe you can use your channel to breathe life into some dying games! If I can make a recommendation for the list mortal Kombat X is dead as hell lol*
Nothing beat the fun of a light gun game 😭 virtua cop oh the fun I had as a kid. And the arcade cabinets that had the blow back pistols and machine guns that vibrated so much that the lady next to you waiting to play is getting an idea 👀
Didn't do your homework! lol Light guns are making a small revival. Sinden Light guns, AmTrak, etc. are revitalizing the genre. I'll admit though it'll never go mainstream like the old days. great video! i'm playing guitar hero too -- geez; i'm only playing dying genre's. haha
#1: Video games that are about firing things to save things that'll destroy other things to set off traps. Died in 2002 because the only developer willing to make one like that, Vyron Interactive, went bankrupt. That game was Crazy Cats: Mechanical Rampage.
I actually really like amiibos for the Switch. You don't need them to play games. They just gave little bonuses in games. Most of them give extras in most 1st party games. Since they're pretty difficult to find, my kids and I made collector cards with NFC tags on the inside.
Arcade Pinball games are also on the brink. There's a few exceptions, like Pinball F/X & Star Wars Pinball but that's really about it. Will we ever get another Poke'mon, Metroid or Kirby pinball? House of the Dead Pinball was probably one of the greatest Pinball games of all time, & it was on GBA.
With the revival of pinball machines (I've seen multiple parlors open up over the past 3 years), video pinball may make a comeback. The problem with those games is most of them could not replicate the physics of a real machine and the ones that did (Pro Pinball) tended not to appeal to most gamers. I would like to play a game like Odama or Nitro Ball where they combined the rules of pinball with another genre.
I'm still holding out hope for an SSX revival done right. All of those amazing courses from the first two games in GLORIOUS HD!? YES THANK YOU PLEASE I NEED IT! Also, I'd say Mirrors Edge would count as a puzzle platformer.
I'm not even a fan of quake 3 type shooters but y'all did them greasy. How does CoD with it's shooting gallery level design or gears take any more skill or tactics than quake or doom death matches? I'd argue the skill ceiling is higher when you factor in things like bunny hopping and rocket jumping.
I'm surprised you didn't mention that older light guns can't even work with newer TVs; unless there is a special attachment that allows for them to do it (like the one that comes with the Hyperkin Hyper Blaster HD). Or you come across a newer DIY design that can work with older games; like the Sinden light gun. In regards to point and click adventure games; Secret of Monkey Island and Monkey Island 2 received remasters; with the later allowing for you to keep the old graphics but have the famous voice work (though I personally think the newer art style option is an improvement compared to the newer art style for Secret of Monkey Island). A part of me wishes that Curse of Monkey Island also gets the same treatment one day. As for Escape from Monkey Island, that is best mostly forgotten. Something similar to a point and click adventure game is Myst. It began as a bunch of screen savers where you could click to move and interact with puzzles. However, the 2000 version is when it began to move away from that. The best versions of the game are Real Myst: Masterpiece Edition and Myst 2021. The former is graphically the best and most faithful to the original. Not to mention you have the option for the real movement from the 2000 version and the point and click option from old school Myst. As for Myst 2021, it only allows for you to move real time. However, it gained the bonus of an option to randomize the puzzles. Not to mention it was rebuilt completely on Unreal Engine. The real Telltale Games is never coming back. The new one will literally be its own company. In this situation, though, the old one kinda deserves to stay gone. They were basically sacrificing the gameplay by the end of their existence; good example is Minecraft Story Mode (even if I do like some of its story moments). As for extreme sports games; Tony Hawk managed to come back.
I miss LHX Attack Chopper, it was way ahead of its' time. It was an open world 3d helicopter game, and there is nothing like that on the market today. Too bad.
I got one more genre: survival horror. I mean REAL survival horror games, the kind that makes you actually afraid of playing them. Of course, I'm not talking about the third person SHOOTERS with over the sholder camera that only have minor horror ELEMENTS. Not even the first person hide-and-seek games where there's no combat, just running around and avoiding unkillable monster. No! I'm talking about having limited resources, fixed camera angles, tank controls, etc. You know, the good ones.
Love older survival horror games, but people these days can't seem to wrap their head around tank controls. Even though it's not the same as what you're talking about, I felt like Resident Evil 7 was a return to form. Especially if you play it in VR. I've been playing that genre since RE1 and I've never been so scared as I was playing RE7 in VR.
I love adventure games so much that I don't mind having to suffer terrible visuals to get my fix (which were good for its time). However the genre does deserve every bit of criticism it gets, particulary about trial and error puzzles, and non-sensical solutions.
several of these, such as adventure games, are hardly dying or dead.. if anything adventure games have seen a pretty good revival lately. hell with the new monkey island here, they've even hit the gaming news a bit more. but theres been pretty consistent releases of them over the past decade or so, and it hasn't let up. Only thing you don't see is the big publishers blowing them up in advertisements all over. Lots of remasters, and new originals popping up. Even Longest journey had it's finale released finally, and Syberia had its latest installment release just a few days after this video posted. Steam is loaded with good adventure titles that even are a call back to the classic days of pixel art from the Blackwell Chronicles, to Kathy Rain. whispered world, deponia, the list goes on and on if your a fan of the genre. And while point and click is less the standard control scheme anymore in a lot of adventure titles, theres still a LOT of adventure games being made and released. It had some long down time in the mid 2000's, but since 2010 its resurgence happened and hasn't let up. Even text based ones aren't uncommon if you look for them. And yes, most very much continue the tradition of outrageously weird puzzle solutions that make absolutely no sense at all...
I still own all my Lego Dimensions stuff (complete set, BTW)...I'll get them out again someday, as it is the best Dr Who / Goonies / Knight Rider / A-Team / Beetlejuice / E.T. / Gremlins and The Wizard of Oz games. Also...technically, if you like Portal, it's a Lego Portal game with a new GlaDOS song at the end of the main game.
Text games are making a comeback with AI technology in stuff like AI Dungeon. The AI won't perfectly respond to everything (forgetting names is common, for example), but it has already come really far
Shredders is about to come out as well, I can't remember if it's Ubisoft, but I think some folks are going for the resurgence of extreme sports :) I dunno if you'd consider the Trials games under that banner, but I kinda do. It's niche, for sure, but not entirely out of the mainstream.
I found a light gun game for ps4 called voyage of the dead. Was surprised it existed. I wish these specialty games got more advertisement. I had no idea they made a new rock band for the last gen either with all the peripherals
Surprised that the PC resurgence of rhythm games wasn't mentioned. Clone Hero is a pretty huge community, and arcade style games like OSU have been alive for ages.
Well, mentioning games like Osu or stepmania in a positive light when they basically can't be sold due to relying on the constant violating of copyright laws is probably not a smart idea for a youtube channel that deals directly with videogame publishers and other official media.
@@joakkar true, I don't play OSU but clone hero is the same problem
They also didn't mention the large number of VR light gun games. Shame!
I miss ddr
Those are still super-niche compared to the massive trend that was Guitar Hero/Rock Band on 360 and PS3
The lightgun shooter in it's original form was killed off by the death of CRTs - the tech depended on the old-school raster screen to work. Motion controllers and the enterprising Sinden project might offer a comeback route, but both have been niche so far.
Some games didn't rely on the CRT raster--Duck Hunt, as I recall, would flash the screen to black with white blobs for the targets when you pulled the trigger, and if the light sensor in the gun detected you were looking at a white bit it would determine you'd hit the target. Pretty sure that technique would work just as well on an LCD.
Sinden price a little on the high side for general consumers and emulation is a painful world to hook into but I hope they succeed. Going forward it can only get easier.
Parent Groups killed it off.
@@d2factotum The problem is modern displays have too much latency. Maybe it would be possible to make one that works kind of like Duck Hunt, but the game would need to get users to calibrate it. But even then if the input lag is too high it's going to be inaccurate because the gun will have moved in the time between you pulling the trigger and the screen displaying the white markers. Maybe there's some way to account for that though.
@@cubeflinger the Sinden gun is great but yeah the config of all the emulators takes time and what works for one might not for another and there's a lovely Discord who help out
Point and click games haven't died. It's been making a strong return in indie games with very positive results. Monkey Island games are also coming out as late as this year. Leaving the mainstream never means that something is dead
If that’s the case, then most of the items on this list aren’t dead.
I do believe the list is referring to the mainstream. Basically every genre on the list had a HUGE jump in popularity and then basically fell off a cliff.
They're successful enough for low budget indie-style releases. They were nearly AAA in the late 80's-early 90's. Now, they're niche.
I won't lie a few of these hurt way more than others.
To see some of these genres near death or basically dead is really a depressing thing to see.
Some deserve to be forgotten and cast into obscurity but others it's just a shame.
Don't worry. Over half of this list is a lie. These games are still there.
Some other categories however, not mentioned here - are truly impossible to find,
because those genres are unfortunately dead. Such as these:
Soulstar/Novastorm/Silpheed (3D space shooter)
Snow Bros (fast-paced arcade puzzle action)
Burning Soldier / Ax-101 / Starblade (space rail shooter)
Golden Axe / Cadash / Blades of Vengeance (scrolling 2D fantasy action)
Even the lauded Streets of Rage 4 is nowhere near the original Vendetta!
And there are many other true-to-the classic arcade genres that are no longer being made.
@@HexenStar Vendetta? I can't speak on SOR4 (haven't played it yet) but there are better beat-em-ups by Konami than that one much less other companies. A good chunk of the games you listed were made for arcades first and with the marginalization of arcades over the years they either evolved into other genres or died out.
Vigilante 8 is burned into my memories, such a fun vehicular combat game
Damn. I should fire up a PS1 emulator and replay it.
I LOVE Point and Click games!
I knew Toys-To-Life games would be on this list!
Skylanders is definitely one of my all-time favourite game series, and I was always fascinated by Toys-To-Life as a whole! It was rather sad to see it die out, but I can understand why it did.
I just wish it wasn’t a market that was catering to small children and also hyper collectors. Whenever that happens, it is bad news for the “regular consumer”
Like, I would love a small collection of my favorite Nintendo character amiibo but that won’t happen because I can either get animal crossing characters for $1 or I can spend as much as I would on a single game (or more) for a character I actually want.
I got a full set for Starlink for less than $40 after it bombed. Patience was key, but also no one really cared about it anyway.
@@communistwookiee4727 While I agree that collecting all the figures after a while was much more inexpensive and a total win, but at the same time it was sad to see Starlink get so little attention or recognition, as it’s truly an amazing game!
A little while ago I actually made a big video that’s a tribute to the genre called the Toys-To-Life Battle Royale!
@@communistwookiee4727 I love the fact you didn't have to buy any physical toys to play it because my daughter would've lost the ships like she did half the skylanders or Disney infinity characters I just found buzz and gamora last week cleaning her room
I wish skylanders game back but more mature and get rid of the toys to life it won’t work as well as it did and it’s mad expensive plus I lost half my skylanders traps and some characters probably by now. Just a game like a marvel alliance beat em up with a ton of skylanders villains and new people to play as it could work make it rated t for teen to make it a little less childish but it can still be humorous just more mature so everyone find it funny and a little darker story tone to I doubt it’s coming back anytime soon though sadly i stopped playing after trap team because my parents stopped buying it and I just lost stopped keeping up i wish I did play them still when it was new but i didn’t miss out on much just a few skylanders i wish I could’ve tried. But Xbox has Activision now something can happen lol
"bloodthirsty 90s kids" oh man as a kid who went through that era where people tried to clamp down on violent arcade games like time crisis, this line hit me both in the funny bone and in the feels
I miss the simplicity of arena shooters. Quake 3 was my first online gaming experience 🥲 And I wish more BMX games were made; good ones😅
Q3 had a lot of strategy to it too! Really, quake 3/live still scratches an itch that hasn't been replicated.
The point and click hits hard especially as I just watched some Kings Quest speedrunning videos. Anyway, when you said extreme sports, for a moment I thought you were referring to games like NBA Jam and NFL Blitz which is its own dying genre.
I guess you could call that genre “licensed arcade sports titles”
@@withoutthejuice7193 I like it.
This is my favourite video in your list series of late. Of all these genres, I think that vehicle combat games could absolutely make a comeback.
They tried with destruction all-stars, but honestly that game was doomed to fail due to them wanting to charge an outrageous amount upfront, and then making it a live service game. I tried it out back in September, and the servers were already empty, making it DOA. That was a disappointment.
This one never really took off, but Time Traveler was pretty mind blowing. Mainly because it used FREAKING HOLOGRAMS. The game was trash, but the presentation was pretty mind blowing back in the 90s.
I remember that Arcade game
I remember that one for the cowboy saying "And remember... Winners don't use drugs!" During the attract mode
I guess Jesse Kettle never played that game, never got that message!
I remember that! I only ever saw it in the arcade at the county fair but it blew my mind.
@@sonicguyver7445 Yeah you could literally stick your hand through them. It was crazy.
I feel like RTS games are mostly dead. Yes, we got Age of Empires IV, but in the late 90's and throughout the 2000s and even somewhat the early 2010s there were more of them. I'm talking about "typical" RTS games where you have to gather resources, build a base, recruit/create units and maybe even research technologies.
StarCraft 2 is still strong.
@@Bored_Barbarian True, but how many good/successful RTS games have been made in the couple last years, besides Age of Empires II: Definitive Edition and Age of Empires IV?
@@Highretrogamelord you could also add civ 6 to that, but yeah they're pretty close to dead
@@Highretrogamelord Pikmin 3 got a re-release that sold decently well
@@buiscuitmajor445
Miyamoto claimed he was working on Pikmin 4. By the way, no, Hey Pikmin was never considered Pikmin 4 by Nintendo themselves. So at least we will have one more game from that series.
I miss the Sierra Adventure game series' "Quest For Glory" for its lampooning of various mythologies across the world AND its witty writing coupled with actual, half-decent combat and, of course, violent instant-death if a puzzle was solved, or clicked on, incorrectly.
I was a bit surprised to not see real time strategy on the list, it used to be huge mainstream genre but has since fallen out of grace hard except for few flagship names like Starcraft and Age of Empires.
Yup sadly as amazing as the RTS genre was at one point in time. It does seem to have been struggling recently. But hey I honestly don't think the final nail is in the RTS coffin..yet
Triple Jump doesn’t do enough research, another mistake they made is saying arena FPS is a simple genre. Quake and UT are considered hard and complex because of their advanced movement techniques, high game speed, map and item control. Modern shooters sometimes compress the skill gap by reducing the amount of mechanical skills that you need to practice to be good at the game and replace them RNG plus RPG elements that make you feel like you improved. These elements aren’t always as deep as they seem.
The RTS' recent decline is not the fault of the genre. But modern developers and their alienation of casual gamers.
I would also say 'futuristic high speed racers' have sort of fallen into the same fate (F-Zero, Wipeout, Extreme G etc)
Ironically, the only reason F-Zero hasn't gotten a new game is because of writers's block when it comes to gameplay ideas.
Otherwise, Nintendo remembers the series and have expressed interest to bring it back one day.
@@tidepoolclipper8657 This exactly. Even Mario Kart has brung a new twist with each recent installment (underwater segments, gliding, anti-grav, bikes)
Maybe it'll return one day. I would like see accessibility options for lesser skilled gamers (keep the core gameplay but maybe give an option for less damage in collisions or smart steering). Having a casual mode in Fire Emblem never hurt so I can see FZero benefitting from it.
I quite enjoyed Cel Damage as a kid! (vehicular combat game)
vigilante 8 n64 was an amazing vehicular combat game. I spent countless hours playing it as a kid. absolutely loved it.
I wanna see twisted metal again so bad. That genre and series is due for a major comeback
It's a rumor, but apparently a new one on being made right now.
MASK should have a vehicular combat game 💯
I would love a remake of Choplifter. I loved that game when I was a kid.
I thought EA's Strike games on Sega Genesis were really cool. The second game in the series, Jungle Strike, was probably the overall best one. The first game had a pretty good final boss battle though. EA was good back then. Too bad they're utter 💩now... 😭
@@residentrump3271 Remember when EA used to stand for Electronic Arts and they treated gaming like a medium of art? I do... 😞
The worst part is every now and then you'll see that in games like Mirror's Edge, It Takes Two, and Dead Space only for those games to not sell as well which leads them right back to their usual foolery.
MASK getting a mention and some gameplay of Road Rash 2 in a TripleJump video....... today has been a good day and I am happy now 🥰
One missed from the list (and one of my favourite genres) is the rail shooter that isn't a light gun game. The one where you can move your character to avoid obstacles, along with shooting enemies. Games like Sin and Punishment, Starfox, Panzer Dragoon, Rez, Kid Icarus Uprising, Space Harrier, Planet Harriers etc.
It's pretty much gone from the mainstream, and it's not really present in the Indie one either. Despite the critical acclaim a lot of the games I mentioned got and despite the fact that these games by and large still hold up really well. There's no appetite to develop anymore of them.
A rail shooter isnt a light gun game, but every light gun game is kind of a rail shooter in its core game mechanics.
The Guitar Hero and Rock Band series gave me some of the most fun I've ever had while fully clothed. And they introduced me to so much great music. 😥 I often catch myself pining for licensed music rhythm games.
Try playing it while being naked. That’s even more fun.
Clone Hero is definitely keeping the rhythm game genre alive
I feel like the Wii was a last hoorah for the light gun shooter genre.
As for rail shooters, I wish Sin&Punishment would come back one day. The sequel was sooo good.
@@tidepoolclipper8657 I have that game...I really need the Wii blaster attachment as it makes it much more comfortable to play holding just a single item rather than the Wii remote and numchuk.
Also, lets pour one out for the fallen soldiers of the Arcade Racing genre! We will never forget you:
-Ridge Racer
-Outrun
-Driver
-Midnight Club
-F-Zero
-Burnout
-Wipeout
-Motorstorm
-Driveclub
-Juiced
-Split Second
-Blur
May you rest in peace
Cruisin
Bandai Namco hasn't re-released _Pole Position_ for a while, either.
actually there are a few still going like redout or grip.
Extreme Sports games are very much alive and well. THPS1+2 as mentioned was very successful as was Riders Republic, Skate 4 is on the way after massive fan demand, Descenders has been going strong for close to 5 years now, and Shredders is dropping in 2 days finally. There's plenty of games in the genre still (even moreso if you include stuff on mobile like Touchgrind and True Skate) and they're not doing too shabby.
Ironically, lists like this quickly become relics of the past. I would argue that Point and Click Adventures are on the brink of a resurgence, rhythm games w/peripherals are still very popular in certain regions (ie Taiko no Tatsujin), and that First person Twitch Shooters are a staple in certain communities.
If you had done this list three years ago you would have added Beat 'em Ups and Shmups, so yeah, times and tastes change.
But Text based games and light gun shooters are pretty much done, sorry to their dozens of fans.
Endacopia is a really cool point and click
Text based adventures didn't die off they just evolved into different genres like point n' click adventure, visual novel, and interactive fiction. The third in particular has thousands of games made with tools like TWINE.
Man, now I need that Interstate '76 remake...
And Avalanche's _Mad Max_ and _Rage 2_ are, pretty much, defined by their vehicular gameplay.
I think you missed flight sim/space sim games there. EA made that one really cheap Star Wars game but there's NOTHING like Red Baron, F-15 Strike Eagle, X-wing vs. TIE Fighter, Colony Wars, or Wing Commander and my god almighty I miss Wing Commander.
The fact that you call it Blink one eight two instead of Blink one eighty two is adorable to me for some reason
I miss the arcade light gun games where you would shoot off- screen to reload.
At the arcade, I would "fan" the trigger by moving my entire hand, not just my finger. I could empty about 3-4 full clips into the screen in 4-5 seconds. I've never seen anyone else use that technique, and people would watch me like I was crazy. It was great. :D
I really do think that VR is bringing back the rail shooter. They may not feature actual lightguns, but games like Until Dawn: Rush of Blood, Blood and Truth, and Pistol Whip are keeping that genre alive. If VR becomes more mainstream, I could see these sorts of games making a comeback.
I have a VR and some of those games are really good, if the control is responsive it can be cool.
Point and clicks!.... "the Curse of Monkey Island" (Monkey Island 3) is such a perfect and amazing game!!!!
I wish part 4 would've stayed using the cartoon/animated look and graphics.
I loved the point and click genre and the vehicular combat games and those Doom death matches. Those were the days of simple fun. And helicopter games, I remember playing Chopper Command on my Atari 2600 acting like Wild Bill from GI Joe while blasting bad guys.
Every time I had free time in a call center I worked at, I would whack on Oregon trail, still enjoy it! Well, I started to enjoy it because I'm 28 and it wasn't from my era.
The light gun genre does seem like it's alive in VR, in it's own way. Whether combined with rhythm games resulting in things like Audica or Pistol Whip, or in so many other ways, they work and feel even better than a light gun shooter ever did.
Was going to say this about Light Gun shooters too! It's just moved from one, semi expensive peripheral to an expensive peripheral =)
@@ZenithfilmsUK I mean vr has grown to the point where it's just as expensive as a modern console
Extreme Sports Games could have been combined with regular sports games. Hard to argue that we used to have maybe 5-6 different NBA games and NFL games at one point back in the day, and now there's just 1 per sport.
Thimbleweed Park, Gibbous, The Road to Cavalry.... point and clicks are alive and well. You just have to look. Those 3 are great, btw.
I personally feel that not every game has to have a huge open world. It's like a must have these days but games like Dragon Age Origins are Fantastic without it.
Excuse me, was that Trade Wars 2002 featured in a 3x Jump video? Big ol thumbs up for that nostalgia.
0:32 I wish I was functional enough to get a jorb so I can get the sports time t-shirt. I love it!
a moment of silence for the fallen genres... who knows maybe these genres will be revived somehow in the future, after Telltale Games revived Point and Click Adventure games with their work on Sam & Max as well as The Walking Dead, and then Scott Pilgrim revived the Beat Em Up genre, i'm not without hope that we'll see such happen a third time.
I think the main reason Light gun games is dying is dying is because no one uses CRT TVs anymore, so you need more than just the gun if you want to play them at home instead of the arcade (and arcades are dying too). It was complicated enough in the 90s when not all light gun games for one console was compatible with all light guns, but all you needed was the gun and the TV, i think only the Super scope used an extra sensor. If you want to play Time crisis on PS3, you'll need to hang sensors on the TV just to get it to work, and that means more work to set it up and extra wires in the closet when you get tired of it. That's probably why there was so many light gun games on the Wii. You already had the sensor on the TV and you just needed the same controller as for all the regular games, you were already set up to play. Today we have the Sinden light gun, no sensors are required. But it uses bright white borders around the screen as a sensor, and that might be a problem if you play for too long on an OLED or another screen with a permanent burn-in risk.
Yeah, a camera-and-pattern approach is probably the way to go for current displays. If you want to avoid burn-in, you could have on-screen alignment targets that periodically flip. Hell, inverting the picture where they're overlaid might be enough to do the job and still remain detectable by the camera in the gun.
2:34 You had me there for a split second. I wanted to believe...
Dusk, on steam is a really good fast paced old school feeling shooter
1:48 A Hollywood corruption of the McMillan Tilt technique (which would work great for a left-hander using Bandit pistols in Borderlands 2 VR).
6:05 But you know what we haven't seen in a long time? A first-person vehicular combat game! There aren't many examples anyway, but probably the most definitive is Quarantine.
8:16 aka "arena shooters"
10:09 'Membah Battle Beasts.
11:53 Parkour, like martial arts, might be practiced as a sport - but at the same time, it's more than just a sport.
Another niche genre game type that has nearly disappeared is turned based operational level war games, such as the V-for Victory and HPS's Panzer Campaign series. These were relatively popular back with wargamers in the 90s & early 2000s (they were essentially computer versions of old 1970s & 80s military board games). The genre's not dead but it's pretty hard to find anyone who publishes these types of games anymore.
No RTS? Though I'd argue that RTS kind-of morphed into clicker/idle games, since an RTS early game has similar mechanics to an idle game. Use citizen to gather resources to create more citizens to gather more resources so you can research technology to gather resources quicker.
Or maybe the RTS genre just ended up being taken over by Clash of Clans.
Twisted Metal would make a great ESports game!
In the indie scene, there is no such thing as a dead genre.
Here, ill give you an example since vehicular combat games are on this list: both grip combat racing and road redemption are fairly new games of the sub-genre, there really awesome and there both indie!
Helicopter games was not an entry I expected, but it totally makes sense.
Emulation kinda keeps genres from being completly forgotten. There's actually devices made (mostly handheld) specifically for emulating.
And even stuff not made specifically for it can be pretty good at it. Damn near any handheld gaming device will get emulators loaded onto it, whether the manufacturer make it open (eg. Steam Deck, smartphones) or not (Nintendo Switch, PS Vita).
Found a bunch of Skylanders hidden in a box in my flat after I broke up with my dumb ass ex boyfriend. He did many things but those Skylanders? The worst betrayal of all.
Must admit seriously miss the old light gun games, Point Blank series especially, just wish it was available on WiiU, which I have mainly for House of the Dead, Resident Evil and other gun games, look well via HD output of WiiU it did have something going for it!
For text based we have degrees of Lew... Ah sorry. I catched me a cold
Good video but I have never heard them called Blink One Eight Two, its Blink One Eighty Two.
Also you wanna know a genre that has totally come to a standstill? Movie Game Tie Ins. We had Spiderman 2, King Kong, The Xmen Wolverine game that was better than its movie counter part but nowadays i cant think of the last time we truly saw a movie tie in game that WASNT reduced to a mobile app. They truly fell out in the early 2010s and i cant think of any recent movies that had a game counter part.
I loved Virta Cop, Revolution X, Skitchin, and Oregon Trail. I would love to play them again. Ubi's Riders Republic is a great game actually.
That's a nice list and all, but where are the Blobbers? You know, the party based first person dungeon crawling rpg?
Rhythm game controllers, mainly guitars, sell for a great deal in the second hand market. Mostly thanks to the popularity/competitiveness of clone hero in the present day. I don't think they're being produced either, which I imagine helps.
*You should do a top ten on dying multiplayer videogames games with barely any player base maybe you can use your channel to breathe life into some dying games! If I can make a recommendation for the list mortal Kombat X is dead as hell lol*
I still love Hitchhiker’s guide to the Galaxy from Infocom ❤️Zorc is also a classic.
Planet fall was my favorite!
Nothing beat the fun of a light gun game 😭 virtua cop oh the fun I had as a kid. And the arcade cabinets that had the blow back pistols and machine guns that vibrated so much that the lady next to you waiting to play is getting an idea 👀
Didn't do your homework! lol Light guns are making a small revival. Sinden Light guns, AmTrak, etc. are revitalizing the genre. I'll admit though it'll never go mainstream like the old days. great video! i'm playing guitar hero too -- geez; i'm only playing dying genre's. haha
#1: Video games that are about firing things to save things that'll destroy other things to set off traps. Died in 2002 because the only developer willing to make one like that, Vyron Interactive, went bankrupt. That game was Crazy Cats: Mechanical Rampage.
Never forget the guitar rhythm game that teaches you guitar Rocksmith Wich was almost doa
I actually really like amiibos for the Switch. You don't need them to play games. They just gave little bonuses in games. Most of them give extras in most 1st party games. Since they're pretty difficult to find, my kids and I made collector cards with NFC tags on the inside.
Sorry but I need to ask what game is being shown at 9:52?
Arcade Pinball games are also on the brink. There's a few exceptions, like Pinball F/X & Star Wars Pinball but that's really about it. Will we ever get another Poke'mon, Metroid or Kirby pinball? House of the Dead Pinball was probably one of the greatest Pinball games of all time, & it was on GBA.
With the revival of pinball machines (I've seen multiple parlors open up over the past 3 years), video pinball may make a comeback. The problem with those games is most of them could not replicate the physics of a real machine and the ones that did (Pro Pinball) tended not to appeal to most gamers. I would like to play a game like Odama or Nitro Ball where they combined the rules of pinball with another genre.
3:36 I don’t know about this, I think they just evolved into the survival horror genre
I'm still holding out hope for an SSX revival done right. All of those amazing courses from the first two games in GLORIOUS HD!? YES THANK YOU PLEASE I NEED IT!
Also, I'd say Mirrors Edge would count as a puzzle platformer.
With stuff like novelai, text adventure games have had a small resurgence in certain communities which is cool
I quote a movie called Meet The Feebles: Suddenly I feel myself very, very old
I'm not even a fan of quake 3 type shooters but y'all did them greasy. How does CoD with it's shooting gallery level design or gears take any more skill or tactics than quake or doom death matches? I'd argue the skill ceiling is higher when you factor in things like bunny hopping and rocket jumping.
disco elysium is a great point and click game
I'm surprised you didn't mention that older light guns can't even work with newer TVs; unless there is a special attachment that allows for them to do it (like the one that comes with the Hyperkin Hyper Blaster HD). Or you come across a newer DIY design that can work with older games; like the Sinden light gun.
In regards to point and click adventure games; Secret of Monkey Island and Monkey Island 2 received remasters; with the later allowing for you to keep the old graphics but have the famous voice work (though I personally think the newer art style option is an improvement compared to the newer art style for Secret of Monkey Island). A part of me wishes that Curse of Monkey Island also gets the same treatment one day. As for Escape from Monkey Island, that is best mostly forgotten.
Something similar to a point and click adventure game is Myst. It began as a bunch of screen savers where you could click to move and interact with puzzles. However, the 2000 version is when it began to move away from that. The best versions of the game are Real Myst: Masterpiece Edition and Myst 2021. The former is graphically the best and most faithful to the original. Not to mention you have the option for the real movement from the 2000 version and the point and click option from old school Myst. As for Myst 2021, it only allows for you to move real time. However, it gained the bonus of an option to randomize the puzzles. Not to mention it was rebuilt completely on Unreal Engine.
The real Telltale Games is never coming back. The new one will literally be its own company. In this situation, though, the old one kinda deserves to stay gone. They were basically sacrificing the gameplay by the end of their existence; good example is Minecraft Story Mode (even if I do like some of its story moments).
As for extreme sports games; Tony Hawk managed to come back.
Sim Games were huge in the 90’s. You could argue that The Sims is kinda keeping it going but back in the 90s we had Sim everything! SimAnt anyone?
Nowadays it's more a case of "(Profession) simulator". Less strategic, more about an individuals POV.
Road Rash is mors like Mario Kart than a vehicle combat game like Vigilante 8
Surprised that the Beat 'Em Up genre wasn't on the list!
I miss LHX Attack Chopper, it was way ahead of its' time. It was an open world 3d helicopter game, and there is nothing like that on the market today. Too bad.
I got one more genre: survival horror. I mean REAL survival horror games, the kind that makes you actually afraid of playing them.
Of course, I'm not talking about the third person SHOOTERS with over the sholder camera that only have minor horror ELEMENTS.
Not even the first person hide-and-seek games where there's no combat, just running around and avoiding unkillable monster.
No! I'm talking about having limited resources, fixed camera angles, tank controls, etc. You know, the good ones.
Love older survival horror games, but people these days can't seem to wrap their head around tank controls.
Even though it's not the same as what you're talking about, I felt like Resident Evil 7 was a return to form. Especially if you play it in VR. I've been playing that genre since RE1 and I've never been so scared as I was playing RE7 in VR.
Point & Click: Edna & Harvey Series and Deponia are the best ones in the last 15 years I would say.
In the high-speed deathmatch shooter genre you forgot to mention all the GIBLETS! Long live GIBLETS!
I love adventure games so much that I don't mind having to suffer terrible visuals to get my fix (which were good for its time). However the genre does deserve every bit of criticism it gets, particulary about trial and error puzzles, and non-sensical solutions.
Some I can think of would be arcade racers, first person dungeon crawlers and the rts genre.
there are point and click games still coming out out there Thimbleweed Park was a good one
BOWL CUT!
I just want Rock Band to come back.
several of these, such as adventure games, are hardly dying or dead.. if anything adventure games have seen a pretty good revival lately. hell with the new monkey island here, they've even hit the gaming news a bit more.
but theres been pretty consistent releases of them over the past decade or so, and it hasn't let up. Only thing you don't see is the big publishers blowing them up in advertisements all over.
Lots of remasters, and new originals popping up. Even Longest journey had it's finale released finally, and Syberia had its latest installment release just a few days after this video posted.
Steam is loaded with good adventure titles that even are a call back to the classic days of pixel art from the Blackwell Chronicles, to Kathy Rain. whispered world, deponia, the list goes on and on if your a fan of the genre.
And while point and click is less the standard control scheme anymore in a lot of adventure titles, theres still a LOT of adventure games being made and released. It had some long down time in the mid 2000's, but since 2010 its resurgence happened and hasn't let up. Even text based ones aren't uncommon if you look for them.
And yes, most very much continue the tradition of outrageously weird puzzle solutions that make absolutely no sense at all...
a great point and click of recent years would be paradigm adventure game, highly recommend it.
What About Tetris-Like Puzzle Games We Used to have a lot of these each one with the new mechanic and new Idea
Can someone tell me the name of the game in the thumbnail? I used to play it with my friends in a computer shop
I still own all my Lego Dimensions stuff (complete set, BTW)...I'll get them out again someday, as it is the best Dr Who / Goonies / Knight Rider / A-Team / Beetlejuice / E.T. / Gremlins and The Wizard of Oz games.
Also...technically, if you like Portal, it's a Lego Portal game with a new GlaDOS song at the end of the main game.
Text games are making a comeback with AI technology in stuff like AI Dungeon. The AI won't perfectly respond to everything (forgetting names is common, for example), but it has already come really far
9:35 I would really like to play a new Strike game done in a style of the first three games.
(Time 3:40) Forever memories.....you were my first PC game back in the early 80's. R.I.P. King's Quest. :'~|
Easiest puzzle everyone knew from the genre? ~~~~~~~ Hmmm.....there's a rock ALL BY ITSELF in that grassy field over there...... (lol)
Shredders is about to come out as well, I can't remember if it's Ubisoft, but I think some folks are going for the resurgence of extreme sports :) I dunno if you'd consider the Trials games under that banner, but I kinda do. It's niche, for sure, but not entirely out of the mainstream.
I found a light gun game for ps4 called voyage of the dead. Was surprised it existed.
I wish these specialty games got more advertisement. I had no idea they made a new rock band for the last gen either with all the peripherals
Voyage of the Dead is fun but the Mars light guns aren't cheap, which may have hurt sales.
Surprised RTS didn't make the list!
My favorite here are Point and Click adventure games and FMV games(Chzo Mythos and FoR: Final Burning)