AutoDrive - Parking, Auto-Repair & Fuel Features! | Farming Simulator 22

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  • Опубліковано 23 жов 2024

КОМЕНТАРІ • 45

  • @thorstensplett4811
    @thorstensplett4811 2 роки тому +7

    I've been trying to figure out how to do Park for the last couple of days and couldn't. Yours is the first video I found that provides a simple, clear to understand explanation. Thank you.

  • @xBrodeurguyx
    @xBrodeurguyx 2 роки тому +3

    For the algorithm. Likes, comments, shares, and subscriptions help your content creators more than you realize. Keep it up Scroft!

  • @stockey2529
    @stockey2529 2 роки тому +7

    Your videos on Auto Drive are a great help. Thanks for taking time to make them and explain the details.

    • @Scroft
      @Scroft  2 роки тому +1

      Thanks for watching

  • @Phantom0309
    @Phantom0309 2 роки тому +4

    could certainly see this use of autodrive being very helpful if a sale point is far across the map - have the combine dump into a local silo then have the bot transport from local silo to far away sale point!

    • @JohnnyCocas00
      @JohnnyCocas00 2 роки тому

      As soon as I got Autodrive and Courseplay first thing I did was getting a second combine and have two combines and two trailer tractors automatically harvest and transport everything into the silo while I was back at the farm moving some straw bales around with a telehandler, seeing both tractors come into the farm and move to the silo every now and then, it was both amusing and useful as I effectively cut the amount of personal work to a fifth while at the same time making the game more immersive!

  • @MichaelDahlkvist
    @MichaelDahlkvist 2 роки тому +3

    I am so thankful for all your videos, easy to understand and done in a timely fashion. I come back to these alot! Have you considered doing a video about Pigs yet and there economy? sadly i fear that they are even worse of in FS22 since the reproduction rates are just 1 per litter now. My rough estimates say you loose money on basicly all difficulty levels compared to just selling the crops. I would love a video on that in your style.

    • @Scroft
      @Scroft  2 роки тому +3

      I've recored the video on pigs, I just need to edit it. It will be up in the next few days. I have to say I agree with you. The animals are pretty much broken in my opinion and need fixing by giants. Thanks for watching 👍

    • @MichaelDahlkvist
      @MichaelDahlkvist 2 роки тому +2

      @@Scroft I am hoping for a "Butcher" mod that can make raising animals for meat a atleast decent alternative. Im getting very tired of chickens and dairy, i think we all are.

    • @MichaelDahlkvist
      @MichaelDahlkvist 2 роки тому +2

      @@Scroft Did you record during 1.2? If not there have been changes where Pigs now consume 60 food/mo instead of 90/mo, and increase in value by 45/mo instead of 25/mo. (according to reddit sources, nothing in patch notes)

    • @powergaa
      @powergaa 2 роки тому +1

      @@Scroft pigs is doable and I hope you can show that. However herd management is key. Can autodrive deliver pigs for selling? That would help a lot

  • @kwaka5704
    @kwaka5704 2 роки тому +1

    Great video again!!! Wanted to know how to assign a parking space. LCtrl+R mouse= Assign. and Alt+R mouse to delete (Thanks to AngryDadAdam comment below). Hoping you are going to do further advanced route making video. Yellow coloured route?(Nodes and link). Not sure what they are, unless are primary and secondary routes? I downloaded a pre made xml with those different colour lines. Thanks again for taking the effort to inform us.

  • @robertevans5982
    @robertevans5982 2 роки тому +4

    Spot on Happy New year to you and your family

    • @Scroft
      @Scroft  2 роки тому +1

      Thanks, the same to you 👍

  • @mickeymagnum2025
    @mickeymagnum2025 2 роки тому +4

    Excellent tutorial videos Scroft! I enjoy watching all of them! Well done! :)

    • @Scroft
      @Scroft  2 роки тому +2

      Glad you like them. Thanks for watching 👍

  • @Gert-DK
    @Gert-DK 2 роки тому +5

    Good tutorials. Thnx.

  • @bulwinkle
    @bulwinkle 2 роки тому

    A really handy feature would be to set the tractor to pick up an implement or trailer from it's parking spot and take it to its destination picking up fertiliser, seeds etc. on the way.

  • @Verdekiwi
    @Verdekiwi 2 роки тому

    thank you for your video. thank you for making that item bigger. I believe you're using a 32'' or more screen, which as consequence make the UI very small, and for youtube I believe many people will watch it in a very small corner. Considering reducing the resolution of the screen while recording, (or increasing the UI? not sure if there is an option for that)

  • @BType13X2
    @BType13X2 Рік тому

    Hey Scroft I don't know if its just me but the playlist seems to be out of order. The first thing that comes up on this playlist is how to use courseplay part 2. then autdrive part1, the 6th video is the intro to courseplay. Not a huge deal, but the playlist should be in order to avoid your students from jumping around to the correct chapter.

  • @Bovrinox
    @Bovrinox 2 роки тому

    You can also load him up using the belt and auger systems. This allows you to fully automate carting off all them sugar beetz!

  • @just_dadam
    @just_dadam 2 роки тому +2

    just worked out to delete the parking assigned to that tractor or implement its alt right mouse

  • @Sevalecan
    @Sevalecan Рік тому

    10:15 left ctrl + right mouse button on the park symbol after selecting your parking node. This works in FS19 as well.

  • @LostinGaming0
    @LostinGaming0 10 місяців тому

    Quick tip for anyone who is looking for how to remove the "Parking Spot" from a vehicle... The shortcut is Left Alt + Right Click on P in the Autodrive menu

  • @Verdekiwi
    @Verdekiwi 2 роки тому

    Ah! you're british! I was wondering the accent, then I realise how you set up autodrive to drive on the left

  • @marcharvey202
    @marcharvey202 2 роки тому

    Is there a function for assigning parking spots for multiple trailers and equipment that are operated by the same tractor?
    eg: a separate parking spot for a windrower and a loading wagon that are both towed by the same tractor.

  • @vladadrian3534
    @vladadrian3534 2 роки тому +3

    I still dont get it how to asign a waypoint to be the repair or refuel trigger

    • @EnigmaFarmer
      @EnigmaFarmer 2 роки тому

      I have been trying this for a while and still cant get it to work. can you please help on this Scroft Thank you

  • @sonoafafayon
    @sonoafafayon 2 роки тому

    Having an issue that I can't seem to find anything on. As soon as my equipment gets to around 85% health, they go and repair. Is there a way to change it so they don't bother until it's much lower? They spend half their time driving back and forth repairing for me

  • @dusanmirkovic6457
    @dusanmirkovic6457 2 роки тому +2

    Just what do you do if a point is left under the object? I build object on top of the route. I deleted the route and now I can not reach the point under the big silo..:(

    • @Scroft
      @Scroft  2 роки тому +2

      There is a button on the menu that is a line with dots on. I think it's in the middle at the top when in editing mode. if you press this it will delete the nearest point. the red line points towards the node it will delete. Try to get a close as possible to the point you want to delete and press this

  • @dusanmirkovic1915
    @dusanmirkovic1915 2 роки тому +1

    One question about assigning park space to attached vehicle. I tried to rec parking path with vehicle attached and when created (path and named park point), tried rightCtrl+rightMclick while focused on attached vehicle (G) and AD won't assigne parking pint. What am I doing wrong?

    • @jackclark1994
      @jackclark1994 2 роки тому

      try left control instead of right?

  • @Rsenior1981
    @Rsenior1981 2 роки тому +1

    You skipped over the important part. Did you place a special waypoint at the workshop or did you just place a generic waypoint? During fill and deliver operation how does it know what waypoint to go to for repair?

    • @jackclark1994
      @jackclark1994 2 роки тому

      he set a custom waypoint named "Repair", and when it gets to that waypoint it can detect the workshop trigger, no different than driving over a silo trigger.

    • @somethingsnappy9127
      @somethingsnappy9127 2 роки тому

      I hear you and i have the same question. I set up a point named fuel at a pump, if you manually send a vehicle there it stops at the fuel point and you have to manually fill it up but if you set up the shortcut keys it says it cant find it. So how does auto drive know which way point to go to for fuelling up and repairing?

    • @Rsenior1981
      @Rsenior1981 2 роки тому

      @@somethingsnappy9127 It's been a while, but I think I put a waypoint in the repair or refuel area, and it just worked.

    • @somethingsnappy9127
      @somethingsnappy9127 2 роки тому

      @@Rsenior1981 Odd. i tried that and it did not work. anyway, thanks for replying.

  • @blackybear
    @blackybear 2 роки тому

    how do you set up the refueling and workshop? i somehow got the workshop to move with a way point called workshop but my fueling location doesnt work. I put a way point on it called fuel same as you.

  • @MrRaymondo007
    @MrRaymondo007 2 роки тому +1

    Another great video thank you

  • @nidhoggroom
    @nidhoggroom 2 роки тому

    I need to test this function, but I think everything could be optimized by using "both ways driving" when driving on not road with AI cars

  • @alunjones8012
    @alunjones8012 Рік тому

    does anyone know of any tuts for fs 22 autodrive CP that just get straight to the point each video only needs to be a few seconds long just show what to press would be good

  • @tommybaldwin7238
    @tommybaldwin7238 2 роки тому +2

    I wish this was on console

  • @pedro199518
    @pedro199518 2 роки тому

    Sideroutes are recommended for this at least I think because my drivers try to use the parking lot to turn around even if it is from another vehicle
    And last thing, I don't know where to put it so I'm sharing it here, if you put a both direction route on autodrive, then he looks before entering there if another autodrive driver comes in the opposite direction and if he comes wait until it passes before enter that path. So the both direction routes are much better on a narrow path.

  • @gundalaibatkhuu855
    @gundalaibatkhuu855 2 роки тому

    Thanks a lot