ONE OF THE BEST MATCHES I HAVE EVER SEEN! (Fire Wasp Build) | Mechabellum Gameplay Review

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  • Опубліковано 3 лис 2024

КОМЕНТАРІ • 50

  • @SoulReaverVidView
    @SoulReaverVidView 8 місяців тому +52

    The sledge taking down the barrier made a huge difference. It allowed the fire to be spread before the bubbles came back up.

    • @doxun7823
      @doxun7823 8 місяців тому +5

      Genius move 15:50

    • @pompmaker_1
      @pompmaker_1 8 місяців тому +8

      yeah, it was my stopgap solution to answer the fort bubbles, normally I would have gone straight for the EM barrage Melters, but since he put his forts like THAT I was able to use the EM sledge cheese for a few rounds

    • @Lorrin81
      @Lorrin81 8 місяців тому

      In retrospect, your opponent should have put another barrier between your Sledges and his Forts. If you go EM barrage, he goes AMS. @@pompmaker_1

  • @pompmaker_1
    @pompmaker_1 8 місяців тому +15

    also the Overlords with photon were for the purpose of blocking EMP blasts, which came out on that turn

    • @juliomiguelbabilonia4541
      @juliomiguelbabilonia4541 8 місяців тому

      Thats a good play, plus extra damage vs Forts wasn’t going to hurt.

    • @pompmaker_1
      @pompmaker_1 8 місяців тому

      @@juliomiguelbabilonia4541 yeah, although by the time I bought the overlords, each individual wasp in the level 9 squads was doing more DPS than an overlord

  • @pompmaker_1
    @pompmaker_1 8 місяців тому +19

    ayyyyy it's meeeee
    my friend's stupid firewasp strat has finally made it big

    • @fraggle13
      @fraggle13 8 місяців тому +1

      that Sledge move was absolutely beautiful! *Chefs Kiss

  • @Mortis_XII
    @Mortis_XII 8 місяців тому +16

    Red player:
    “I never really use anti air missiles with fortress, i’m gonna try a new build”
    Next game is this…

    • @futuramanut
      @futuramanut 8 місяців тому

      I don't know about you but I regularly use the anti air w/ fortress, incredibly good against swarms.

  • @lesnerst
    @lesnerst 8 місяців тому +6

    I enjoyed watching this but also, there were about 5 different ways to not get burnt by the fire and it was almost excruciating to watch

  • @doxun7823
    @doxun7823 8 місяців тому +7

    Death by a thousand -cuts- stings.

  • @Hel1mutt
    @Hel1mutt 8 місяців тому +3

    What a crazy match! glorious wasp supremacy! remember to always respect wasps, they may do very little normally but have one of the highest damage potentials in the game

  • @Pillow-n8w
    @Pillow-n8w 8 місяців тому +1

    Wasps behave just like other units, they just visually high in the sky, aka more "up". But their position is actually below it, so it skews ur perception, so they apper to chase random target, while in reality it's just the closest thing out there. When wasps are dying note where their corpses fall. It's the actual position.

  • @Elimino_P
    @Elimino_P 8 місяців тому +3

    And red never played without AA fortress again...

  • @Hel1mutt
    @Hel1mutt 8 місяців тому +3

    Wasps are like a pack of dogs chasing cars, they can go all over the place

  • @juliomiguelbabilonia4541
    @juliomiguelbabilonia4541 8 місяців тому +2

    The lack of anti-air barrage in Fortress is criminal. Cost him a match that could have ended turn 7. But no complaints, provided this epic Wasp game.

    • @pompmaker_1
      @pompmaker_1 8 місяців тому +2

      AA barrage would not have helped him that much, since the fortresses were dying so quick. All I would have needed to do was put two squads of wasps in front to bait out the first two AA barrages, then the forts would all die before launching the third one
      also, AA barrage doesn't do too well against shielded wasps specifically, because they each need two hits to kill
      also also, AA barrage doesn't scale with fort level, so it would have been much less effective once the wasps hit level 5 ish and got more than 900 health each, because then each shielded wasp would take 4 barrage missiles to kill (2 for shield, 2 for health)

    • @DmitriyLaktyushkin
      @DmitriyLaktyushkin 8 місяців тому

      @@pompmaker_1 i think it would have helped a lot, there just wasnt enough aa dps for red, just a single volley would have been enough to swing the tide most rounds, especially before the wasps hit level 9.

  • @Kingololz
    @Kingololz 8 місяців тому +3

    Can’t fathom why red didn’t take the WF unit drop and throw anti missile on there. Maybe even succ on the mp would have been massive. Or adv fire power control on some mustangs. Insane game tho

    • @pompmaker_1
      @pompmaker_1 8 місяців тому +3

      Okay so, a single war factory can BARELY block one incendiary barrage from ONE vulcan, and when the vulcan has both incendiary barrage AND oil barrage, about half will still get through the AM.
      When the free war factory came up, there were five vulcans with both barrages teched.
      It would have done nothing.
      In fact, it would have done less than nothing, since it would have taken up valuable space where bubble forts could have been placed instead.

    • @pompmaker_1
      @pompmaker_1 8 місяців тому

      For whatever reason, the Giant Barrages (vulcan's oil and fire, fort AA, melter EM) are much harder to intercept than normal overlord/stormcaller missiles, so AM is not a very valid option for dealing with those
      For vulcan fire especially, a much better tactic is to use bubbles to block the missiles and force the fire all into one small clump rather than letting it spread out (fire always does 350 damage per second regardless of how concentrated/spread out it is, so fire over a large area is way more dangerous than the same amount of fire in one tiny spot)

    • @juliomiguelbabilonia4541
      @juliomiguelbabilonia4541 8 місяців тому

      I’ve seen WF block Melters EM relatively easily, need at least two Melters to really get something through.

    • @paniccheck
      @paniccheck 8 місяців тому

      The issue being these vulcan had double barrages, and there were already 4-6 of them on the board. Blue could add fire easier than Red could add antimissile@@juliomiguelbabilonia4541

  • @-NR-SirLimbo
    @-NR-SirLimbo 8 місяців тому +2

    I would've liked to see Red going for photon-boats. These *might* have made a difference here, I never tested but I hope they also reduce the damage from fire. When the Mustangs start surviving even just a little the Wasps will feel the heat instead.
    EDIT: I tested, photon coating does in fact reduce the damage received through stormcaller fire on the ground, and I suspect every other source fire will act the same.

    • @pompmaker_1
      @pompmaker_1 8 місяців тому

      they definitely do, and photon also stacks with the damage reduction from digging crawlers. This means a squad of level 1 crawlers that is photon buffed and underground has effectively 2000 HP per crawler. Use this information wisely

    • @-NR-SirLimbo
      @-NR-SirLimbo 8 місяців тому

      @@pompmaker_1 Ok, now I kinda want to start making that into a build. If you hit Elite Crawlers at some point, and just photon/tunnel them I think you still get shut down by Vulcans but... Maybe if you combine it with a bunch of Rhinos with the same photon buff, giving them absurd EHP?
      Maybe somebody should try this and make a video out of it...

  • @lukemccuan7772
    @lukemccuan7772 8 місяців тому +1

    That was absolutely magnificent

  • @GregAtlas
    @GregAtlas 8 місяців тому +1

    I've wondered if the emp would work from within the bubble. Now I have my answer. :)

  • @PMundi
    @PMundi 8 місяців тому

    I've been using similar at 1800, except utilizing a lot of stormcallers and frontline sledges instead, and mainly as a pivot from getting a free high level wasp to pivot into mass wasps.

  • @0ptera
    @0ptera 8 місяців тому +2

    Imagine if those wasps had EMP.

  • @HolgFromHell
    @HolgFromHell 8 місяців тому

    Not really the best match, but very entertaining!
    Would this strategy be possible without the free units card?
    Probably not, or much harder. That's why I think somehow this concept of getting high level units should stay in the game.

  • @jammerjansen
    @jammerjansen 8 місяців тому

    All those level NEIN, NEIN, NEIN! wasps! :)

  • @Jahlinus
    @Jahlinus 8 місяців тому +1

    Crazy f fight dude ^^ nice to watch... round 15 man.... lul

  • @tjvrana6988
    @tjvrana6988 8 місяців тому

    did you see that the sledges taking down shields instantly? did not know that was a thing

  • @henryc3654
    @henryc3654 8 місяців тому

    TIL in the extremely rare case where you can have a unit inside of an enemy unit's barrier, you can actually EMP to disable the barrier
    edit: TIL if the EMP wears off the barrier actually comes back

    • @HolgFromHell
      @HolgFromHell 8 місяців тому

      Sounds like a bug, as fire doesnt disappear when the Vulcan dies. 😮

  • @danielchoritz1903
    @danielchoritz1903 8 місяців тому

    round 15 with free units is a bit insane

  • @der_balrog1383
    @der_balrog1383 8 місяців тому

    I feel like red could have mobile beaconed some packs of mustangs in the back so they don't drive into the fire, especially in the earlier rounds

    • @pompmaker_1
      @pompmaker_1 8 місяців тому

      if he had done that, I would have built some delayed vulcans lol

    • @juliomiguelbabilonia4541
      @juliomiguelbabilonia4541 8 місяців тому +1

      I was actually wondering why you never did. You didn’t need them in the end, but seemed like something you would build anyways.

  • @grantpsp2
    @grantpsp2 8 місяців тому

    I am so mad blue didn't get the last wasp upgrade

  • @lesnerst
    @lesnerst 8 місяців тому

    Could have just put a pack of shielded fangs in front of the sledges so the emp sledge couldn't take the shield down.

    • @pompmaker_1
      @pompmaker_1 8 місяців тому +1

      couldn't, he put those forts directly on the line with no space in front

  • @AnteFuerst
    @AnteFuerst 8 місяців тому

    NEIN NEIN NEIN! nice game ^^

  • @opposed2logic
    @opposed2logic 8 місяців тому +3

    you noticed the emp sledges a round late and your analysis of it not mattering is weird, you should have enough mechabellum hours by now to understand it had nothing to do with damaging the fortresses, the point was solely for the fire to land, which it did.

    • @pompmaker_1
      @pompmaker_1 8 місяців тому +3

      I think he may actually have been TOO high level to properly understand it, because high level players NEVER put giants right on the line like that, they always put at least one squad of chaff in front, so he literally has never seen sledges being used like that, and has no experience with the concept of downing bubbles temporarily
      also he did eventually figure out that the point was for it to get the fire to land, if you watch the rest of the video, it just took him a while to grasp the bonkers strat of complete fire coverage and the bonkers strat of em sledges inside fort barriers and put those two together

    • @TwoGish
      @TwoGish 8 місяців тому

      Cub just wasn't prepared for the amazingness of this match. Needed a bit of time to comprehend :D